@deck.gl/aggregation-layers 9.0.0-beta.1 → 9.0.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (336) hide show
  1. package/dist/aggregation-layer.js +153 -0
  2. package/dist/contour-layer/contour-layer.js +241 -0
  3. package/dist/contour-layer/contour-utils.js +64 -0
  4. package/dist/contour-layer/marching-squares-codes.js +337 -0
  5. package/dist/contour-layer/marching-squares.js +147 -0
  6. package/dist/cpu-grid-layer/cpu-grid-layer.js +130 -0
  7. package/dist/cpu-grid-layer/grid-aggregator.js +141 -0
  8. package/dist/dist.dev.js +1187 -10528
  9. package/dist/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
  10. package/dist/{esm/gpu-grid-layer → gpu-grid-layer}/gpu-grid-cell-layer-vertex.glsl.js +20 -1
  11. package/dist/gpu-grid-layer/gpu-grid-cell-layer.js +145 -0
  12. package/dist/gpu-grid-layer/gpu-grid-layer.js +288 -0
  13. package/dist/grid-aggregation-layer.js +172 -0
  14. package/dist/grid-layer/grid-layer.js +63 -0
  15. package/{typed → dist}/heatmap-layer/heatmap-layer-utils.d.ts +0 -9
  16. package/dist/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -0
  17. package/dist/heatmap-layer/heatmap-layer-utils.js +63 -0
  18. package/{typed → dist}/heatmap-layer/heatmap-layer.d.ts +4 -4
  19. package/dist/heatmap-layer/heatmap-layer.d.ts.map +1 -0
  20. package/dist/heatmap-layer/heatmap-layer.js +471 -0
  21. package/dist/{esm/heatmap-layer → heatmap-layer}/max-fs.glsl.js +0 -1
  22. package/dist/heatmap-layer/max-vs.glsl.d.ts +3 -0
  23. package/{typed → dist}/heatmap-layer/max-vs.glsl.d.ts.map +1 -1
  24. package/dist/heatmap-layer/max-vs.glsl.js +19 -0
  25. package/dist/heatmap-layer/triangle-layer-fragment.glsl.d.ts +3 -0
  26. package/dist/heatmap-layer/triangle-layer-fragment.glsl.js +61 -0
  27. package/dist/heatmap-layer/triangle-layer-vertex.glsl.js +52 -0
  28. package/{typed → dist}/heatmap-layer/triangle-layer.d.ts +10 -2
  29. package/dist/heatmap-layer/triangle-layer.d.ts.map +1 -0
  30. package/dist/heatmap-layer/triangle-layer.js +59 -0
  31. package/dist/{esm/heatmap-layer → heatmap-layer}/weights-fs.glsl.js +0 -1
  32. package/dist/heatmap-layer/weights-vs.glsl.d.ts +3 -0
  33. package/{typed → dist}/heatmap-layer/weights-vs.glsl.d.ts.map +1 -1
  34. package/dist/{esm/heatmap-layer → heatmap-layer}/weights-vs.glsl.js +4 -3
  35. package/dist/hexagon-layer/hexagon-aggregator.js +112 -0
  36. package/dist/hexagon-layer/hexagon-layer.js +174 -0
  37. package/dist/index.cjs +4494 -0
  38. package/dist/index.cjs.map +7 -0
  39. package/dist/index.js +32 -0
  40. package/dist/screen-grid-layer/screen-grid-cell-layer.js +166 -0
  41. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.js +40 -0
  42. package/dist/{esm/screen-grid-layer → screen-grid-layer}/screen-grid-layer-vertex.glsl.js +19 -1
  43. package/dist/screen-grid-layer/screen-grid-layer.js +216 -0
  44. package/dist/types.js +1 -0
  45. package/dist/utils/aggregation-operation-utils.js +94 -0
  46. package/dist/utils/bin-sorter.js +167 -0
  47. package/dist/utils/color-utils.js +53 -0
  48. package/dist/utils/cpu-aggregator.js +421 -0
  49. package/dist/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
  50. package/dist/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
  51. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +34 -0
  52. package/dist/{esm/utils → utils}/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +19 -1
  53. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
  54. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
  55. package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -1
  56. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +566 -0
  57. package/dist/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +37 -0
  58. package/dist/utils/grid-aggregation-utils.js +114 -0
  59. package/dist/utils/prop-utils.js +28 -0
  60. package/dist/utils/resource-utils.js +38 -0
  61. package/dist/utils/scale-utils.js +184 -0
  62. package/dist.min.js +74 -178
  63. package/package.json +18 -11
  64. package/src/heatmap-layer/heatmap-layer-utils.ts +0 -23
  65. package/src/heatmap-layer/heatmap-layer.ts +87 -105
  66. package/src/heatmap-layer/max-vs.glsl.ts +11 -5
  67. package/src/heatmap-layer/triangle-layer-fragment.glsl.ts +2 -2
  68. package/src/heatmap-layer/triangle-layer.ts +17 -23
  69. package/src/heatmap-layer/weights-vs.glsl.ts +4 -2
  70. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator.ts +10 -13
  71. package/dist/es5/aggregation-layer.js +0 -215
  72. package/dist/es5/aggregation-layer.js.map +0 -1
  73. package/dist/es5/contour-layer/contour-layer.js +0 -353
  74. package/dist/es5/contour-layer/contour-layer.js.map +0 -1
  75. package/dist/es5/contour-layer/contour-utils.js +0 -110
  76. package/dist/es5/contour-layer/contour-utils.js.map +0 -1
  77. package/dist/es5/contour-layer/marching-squares-codes.js +0 -152
  78. package/dist/es5/contour-layer/marching-squares-codes.js.map +0 -1
  79. package/dist/es5/contour-layer/marching-squares.js +0 -168
  80. package/dist/es5/contour-layer/marching-squares.js.map +0 -1
  81. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +0 -235
  82. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +0 -1
  83. package/dist/es5/cpu-grid-layer/grid-aggregator.js +0 -180
  84. package/dist/es5/cpu-grid-layer/grid-aggregator.js.map +0 -1
  85. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -9
  86. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +0 -1
  87. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +0 -9
  88. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +0 -1
  89. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +0 -247
  90. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +0 -1
  91. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +0 -424
  92. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +0 -1
  93. package/dist/es5/grid-aggregation-layer.js +0 -280
  94. package/dist/es5/grid-aggregation-layer.js.map +0 -1
  95. package/dist/es5/grid-layer/grid-layer.js +0 -125
  96. package/dist/es5/grid-layer/grid-layer.js.map +0 -1
  97. package/dist/es5/heatmap-layer/heatmap-layer-utils.js +0 -122
  98. package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +0 -1
  99. package/dist/es5/heatmap-layer/heatmap-layer.js +0 -672
  100. package/dist/es5/heatmap-layer/heatmap-layer.js.map +0 -1
  101. package/dist/es5/heatmap-layer/max-fs.glsl.js +0 -9
  102. package/dist/es5/heatmap-layer/max-fs.glsl.js.map +0 -1
  103. package/dist/es5/heatmap-layer/max-vs.glsl.js +0 -9
  104. package/dist/es5/heatmap-layer/max-vs.glsl.js.map +0 -1
  105. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +0 -9
  106. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js.map +0 -1
  107. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +0 -9
  108. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js.map +0 -1
  109. package/dist/es5/heatmap-layer/triangle-layer.js +0 -122
  110. package/dist/es5/heatmap-layer/triangle-layer.js.map +0 -1
  111. package/dist/es5/heatmap-layer/weights-fs.glsl.js +0 -9
  112. package/dist/es5/heatmap-layer/weights-fs.glsl.js.map +0 -1
  113. package/dist/es5/heatmap-layer/weights-vs.glsl.js +0 -9
  114. package/dist/es5/heatmap-layer/weights-vs.glsl.js.map +0 -1
  115. package/dist/es5/hexagon-layer/hexagon-aggregator.js +0 -118
  116. package/dist/es5/hexagon-layer/hexagon-aggregator.js.map +0 -1
  117. package/dist/es5/hexagon-layer/hexagon-layer.js +0 -289
  118. package/dist/es5/hexagon-layer/hexagon-layer.js.map +0 -1
  119. package/dist/es5/index.js +0 -104
  120. package/dist/es5/index.js.map +0 -1
  121. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +0 -244
  122. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +0 -1
  123. package/dist/es5/screen-grid-layer/screen-grid-layer-fragment.glsl.js +0 -9
  124. package/dist/es5/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +0 -1
  125. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +0 -9
  126. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +0 -1
  127. package/dist/es5/screen-grid-layer/screen-grid-layer.js +0 -317
  128. package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +0 -1
  129. package/dist/es5/types.js +0 -2
  130. package/dist/es5/types.js.map +0 -1
  131. package/dist/es5/utils/aggregation-operation-utils.js +0 -123
  132. package/dist/es5/utils/aggregation-operation-utils.js.map +0 -1
  133. package/dist/es5/utils/bin-sorter.js +0 -248
  134. package/dist/es5/utils/bin-sorter.js.map +0 -1
  135. package/dist/es5/utils/color-utils.js +0 -39
  136. package/dist/es5/utils/color-utils.js.map +0 -1
  137. package/dist/es5/utils/cpu-aggregator.js +0 -496
  138. package/dist/es5/utils/cpu-aggregator.js.map +0 -1
  139. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -9
  140. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js.map +0 -1
  141. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -9
  142. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js.map +0 -1
  143. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -9
  144. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js.map +0 -1
  145. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +0 -9
  146. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js.map +0 -1
  147. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -63
  148. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js.map +0 -1
  149. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -2
  150. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js.map +0 -1
  151. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -732
  152. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.js.map +0 -1
  153. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  154. package/dist/es5/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -9
  155. package/dist/es5/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js.map +0 -1
  156. package/dist/es5/utils/grid-aggregation-utils.js +0 -118
  157. package/dist/es5/utils/grid-aggregation-utils.js.map +0 -1
  158. package/dist/es5/utils/prop-utils.js +0 -19
  159. package/dist/es5/utils/prop-utils.js.map +0 -1
  160. package/dist/es5/utils/resource-utils.js +0 -59
  161. package/dist/es5/utils/resource-utils.js.map +0 -1
  162. package/dist/es5/utils/scale-utils.js +0 -254
  163. package/dist/es5/utils/scale-utils.js.map +0 -1
  164. package/dist/esm/aggregation-layer.js +0 -156
  165. package/dist/esm/aggregation-layer.js.map +0 -1
  166. package/dist/esm/contour-layer/contour-layer.js +0 -316
  167. package/dist/esm/contour-layer/contour-layer.js.map +0 -1
  168. package/dist/esm/contour-layer/contour-utils.js +0 -81
  169. package/dist/esm/contour-layer/contour-utils.js.map +0 -1
  170. package/dist/esm/contour-layer/marching-squares-codes.js +0 -219
  171. package/dist/esm/contour-layer/marching-squares-codes.js.map +0 -1
  172. package/dist/esm/contour-layer/marching-squares.js +0 -151
  173. package/dist/esm/contour-layer/marching-squares.js.map +0 -1
  174. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +0 -186
  175. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +0 -1
  176. package/dist/esm/cpu-grid-layer/grid-aggregator.js +0 -142
  177. package/dist/esm/cpu-grid-layer/grid-aggregator.js.map +0 -1
  178. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -16
  179. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +0 -1
  180. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +0 -1
  181. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +0 -196
  182. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +0 -1
  183. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +0 -399
  184. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +0 -1
  185. package/dist/esm/grid-aggregation-layer.js +0 -240
  186. package/dist/esm/grid-aggregation-layer.js.map +0 -1
  187. package/dist/esm/grid-layer/grid-layer.js +0 -80
  188. package/dist/esm/grid-layer/grid-layer.js.map +0 -1
  189. package/dist/esm/heatmap-layer/heatmap-layer-utils.js +0 -68
  190. package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +0 -1
  191. package/dist/esm/heatmap-layer/heatmap-layer.js +0 -626
  192. package/dist/esm/heatmap-layer/heatmap-layer.js.map +0 -1
  193. package/dist/esm/heatmap-layer/max-fs.glsl.js.map +0 -1
  194. package/dist/esm/heatmap-layer/max-vs.glsl.js +0 -14
  195. package/dist/esm/heatmap-layer/max-vs.glsl.js.map +0 -1
  196. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +0 -43
  197. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +0 -1
  198. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +0 -33
  199. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +0 -1
  200. package/dist/esm/heatmap-layer/triangle-layer.js +0 -80
  201. package/dist/esm/heatmap-layer/triangle-layer.js.map +0 -1
  202. package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +0 -1
  203. package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +0 -1
  204. package/dist/esm/hexagon-layer/hexagon-aggregator.js +0 -87
  205. package/dist/esm/hexagon-layer/hexagon-aggregator.js.map +0 -1
  206. package/dist/esm/hexagon-layer/hexagon-layer.js +0 -232
  207. package/dist/esm/hexagon-layer/hexagon-layer.js.map +0 -1
  208. package/dist/esm/index.js +0 -13
  209. package/dist/esm/index.js.map +0 -1
  210. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +0 -203
  211. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +0 -1
  212. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js +0 -21
  213. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +0 -1
  214. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +0 -1
  215. package/dist/esm/screen-grid-layer/screen-grid-layer.js +0 -285
  216. package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +0 -1
  217. package/dist/esm/types.js +0 -2
  218. package/dist/esm/types.js.map +0 -1
  219. package/dist/esm/utils/aggregation-operation-utils.js +0 -91
  220. package/dist/esm/utils/aggregation-operation-utils.js.map +0 -1
  221. package/dist/esm/utils/bin-sorter.js +0 -165
  222. package/dist/esm/utils/bin-sorter.js.map +0 -1
  223. package/dist/esm/utils/color-utils.js +0 -28
  224. package/dist/esm/utils/color-utils.js.map +0 -1
  225. package/dist/esm/utils/cpu-aggregator.js +0 -487
  226. package/dist/esm/utils/cpu-aggregator.js.map +0 -1
  227. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -21
  228. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js.map +0 -1
  229. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -35
  230. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js.map +0 -1
  231. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -16
  232. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js.map +0 -1
  233. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js.map +0 -1
  234. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -42
  235. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js.map +0 -1
  236. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -2
  237. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js.map +0 -1
  238. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -720
  239. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.js.map +0 -1
  240. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  241. package/dist/esm/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -19
  242. package/dist/esm/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js.map +0 -1
  243. package/dist/esm/utils/grid-aggregation-utils.js +0 -109
  244. package/dist/esm/utils/grid-aggregation-utils.js.map +0 -1
  245. package/dist/esm/utils/prop-utils.js +0 -12
  246. package/dist/esm/utils/prop-utils.js.map +0 -1
  247. package/dist/esm/utils/resource-utils.js +0 -44
  248. package/dist/esm/utils/resource-utils.js.map +0 -1
  249. package/dist/esm/utils/scale-utils.js +0 -192
  250. package/dist/esm/utils/scale-utils.js.map +0 -1
  251. package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +0 -1
  252. package/typed/heatmap-layer/heatmap-layer.d.ts.map +0 -1
  253. package/typed/heatmap-layer/max-vs.glsl.d.ts +0 -3
  254. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +0 -3
  255. package/typed/heatmap-layer/triangle-layer.d.ts.map +0 -1
  256. package/typed/heatmap-layer/weights-vs.glsl.d.ts +0 -3
  257. /package/{typed → dist}/aggregation-layer.d.ts +0 -0
  258. /package/{typed → dist}/aggregation-layer.d.ts.map +0 -0
  259. /package/{typed → dist}/contour-layer/contour-layer.d.ts +0 -0
  260. /package/{typed → dist}/contour-layer/contour-layer.d.ts.map +0 -0
  261. /package/{typed → dist}/contour-layer/contour-utils.d.ts +0 -0
  262. /package/{typed → dist}/contour-layer/contour-utils.d.ts.map +0 -0
  263. /package/{typed → dist}/contour-layer/marching-squares-codes.d.ts +0 -0
  264. /package/{typed → dist}/contour-layer/marching-squares-codes.d.ts.map +0 -0
  265. /package/{typed → dist}/contour-layer/marching-squares.d.ts +0 -0
  266. /package/{typed → dist}/contour-layer/marching-squares.d.ts.map +0 -0
  267. /package/{typed → dist}/cpu-grid-layer/cpu-grid-layer.d.ts +0 -0
  268. /package/{typed → dist}/cpu-grid-layer/cpu-grid-layer.d.ts.map +0 -0
  269. /package/{typed → dist}/cpu-grid-layer/grid-aggregator.d.ts +0 -0
  270. /package/{typed → dist}/cpu-grid-layer/grid-aggregator.d.ts.map +0 -0
  271. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +0 -0
  272. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +0 -0
  273. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +0 -0
  274. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +0 -0
  275. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer.d.ts +0 -0
  276. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +0 -0
  277. /package/{typed → dist}/gpu-grid-layer/gpu-grid-layer.d.ts +0 -0
  278. /package/{typed → dist}/gpu-grid-layer/gpu-grid-layer.d.ts.map +0 -0
  279. /package/{typed → dist}/grid-aggregation-layer.d.ts +0 -0
  280. /package/{typed → dist}/grid-aggregation-layer.d.ts.map +0 -0
  281. /package/{typed → dist}/grid-layer/grid-layer.d.ts +0 -0
  282. /package/{typed → dist}/grid-layer/grid-layer.d.ts.map +0 -0
  283. /package/{typed → dist}/heatmap-layer/max-fs.glsl.d.ts +0 -0
  284. /package/{typed → dist}/heatmap-layer/max-fs.glsl.d.ts.map +0 -0
  285. /package/{typed → dist}/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +0 -0
  286. /package/{typed → dist}/heatmap-layer/triangle-layer-vertex.glsl.d.ts +0 -0
  287. /package/{typed → dist}/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +0 -0
  288. /package/{typed → dist}/heatmap-layer/weights-fs.glsl.d.ts +0 -0
  289. /package/{typed → dist}/heatmap-layer/weights-fs.glsl.d.ts.map +0 -0
  290. /package/{typed → dist}/hexagon-layer/hexagon-aggregator.d.ts +0 -0
  291. /package/{typed → dist}/hexagon-layer/hexagon-aggregator.d.ts.map +0 -0
  292. /package/{typed → dist}/hexagon-layer/hexagon-layer.d.ts +0 -0
  293. /package/{typed → dist}/hexagon-layer/hexagon-layer.d.ts.map +0 -0
  294. /package/{typed → dist}/index.d.ts +0 -0
  295. /package/{typed → dist}/index.d.ts.map +0 -0
  296. /package/{typed → dist}/screen-grid-layer/screen-grid-cell-layer.d.ts +0 -0
  297. /package/{typed → dist}/screen-grid-layer/screen-grid-cell-layer.d.ts.map +0 -0
  298. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +0 -0
  299. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +0 -0
  300. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +0 -0
  301. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +0 -0
  302. /package/{typed → dist}/screen-grid-layer/screen-grid-layer.d.ts +0 -0
  303. /package/{typed → dist}/screen-grid-layer/screen-grid-layer.d.ts.map +0 -0
  304. /package/{typed → dist}/types.d.ts +0 -0
  305. /package/{typed → dist}/types.d.ts.map +0 -0
  306. /package/{typed → dist}/utils/aggregation-operation-utils.d.ts +0 -0
  307. /package/{typed → dist}/utils/aggregation-operation-utils.d.ts.map +0 -0
  308. /package/{typed → dist}/utils/bin-sorter.d.ts +0 -0
  309. /package/{typed → dist}/utils/bin-sorter.d.ts.map +0 -0
  310. /package/{typed → dist}/utils/color-utils.d.ts +0 -0
  311. /package/{typed → dist}/utils/color-utils.d.ts.map +0 -0
  312. /package/{typed → dist}/utils/cpu-aggregator.d.ts +0 -0
  313. /package/{typed → dist}/utils/cpu-aggregator.d.ts.map +0 -0
  314. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +0 -0
  315. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +0 -0
  316. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +0 -0
  317. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +0 -0
  318. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +0 -0
  319. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +0 -0
  320. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +0 -0
  321. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +0 -0
  322. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +0 -0
  323. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +0 -0
  324. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +0 -0
  325. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +0 -0
  326. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +0 -0
  327. /package/{typed → dist}/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +0 -0
  328. /package/{typed → dist}/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +0 -0
  329. /package/{typed → dist}/utils/grid-aggregation-utils.d.ts +0 -0
  330. /package/{typed → dist}/utils/grid-aggregation-utils.d.ts.map +0 -0
  331. /package/{typed → dist}/utils/prop-utils.d.ts +0 -0
  332. /package/{typed → dist}/utils/prop-utils.d.ts.map +0 -0
  333. /package/{typed → dist}/utils/resource-utils.d.ts +0 -0
  334. /package/{typed → dist}/utils/resource-utils.d.ts.map +0 -0
  335. /package/{typed → dist}/utils/scale-utils.d.ts +0 -0
  336. /package/{typed → dist}/utils/scale-utils.d.ts.map +0 -0
@@ -0,0 +1,566 @@
1
+ // Copyright (c) 2015 - 2018 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ import { Model, TextureTransform } from '@luma.gl/engine';
21
+ import { fp64arithmetic } from '@luma.gl/shadertools';
22
+ import { GL } from '@luma.gl/constants';
23
+ import { log, project32, _mergeShaders as mergeShaders, getShaderAssembler } from '@deck.gl/core';
24
+ import { DEFAULT_RUN_PARAMS, MAX_32_BIT_FLOAT, MIN_BLEND_EQUATION, MAX_BLEND_EQUATION, MAX_MIN_BLEND_EQUATION, EQUATION_MAP, DEFAULT_WEIGHT_PARAMS, PIXEL_SIZE } from "./gpu-grid-aggregator-constants.js";
25
+ import { AGGREGATION_OPERATION } from "../aggregation-operation-utils.js";
26
+ import AGGREGATE_TO_GRID_VS from "./aggregate-to-grid-vs.glsl.js";
27
+ import AGGREGATE_TO_GRID_FS from "./aggregate-to-grid-fs.glsl.js";
28
+ import AGGREGATE_ALL_VS from "./aggregate-all-vs.glsl.js";
29
+ import AGGREGATE_ALL_FS from "./aggregate-all-fs.glsl.js";
30
+ import TRANSFORM_MEAN_VS from "./transform-mean-vs.glsl.js";
31
+ import { getFloatTexture, getFramebuffer } from "./../resource-utils.js";
32
+ const BUFFER_NAMES = ['aggregationBuffer', 'maxMinBuffer', 'minBuffer', 'maxBuffer'];
33
+ const ARRAY_BUFFER_MAP = {
34
+ maxData: 'maxBuffer',
35
+ minData: 'minBuffer',
36
+ maxMinData: 'maxMinBuffer'
37
+ };
38
+ const REQUIRED_FEATURES = [
39
+ 'webgl2',
40
+ 'blend-minmax-webgl1',
41
+ 'texture-renderable-float32-webgl',
42
+ 'texture-blend-float-webgl1',
43
+ 'texture-formats-float32-webgl1'
44
+ ];
45
+ export default class GPUGridAggregator {
46
+ // Decode and return aggregation data of given pixel.
47
+ static getAggregationData({ aggregationData, maxData, minData, maxMinData, pixelIndex }) {
48
+ const index = pixelIndex * PIXEL_SIZE;
49
+ const results = {};
50
+ if (aggregationData) {
51
+ results.cellCount = aggregationData[index + 3];
52
+ results.cellWeight = aggregationData[index];
53
+ }
54
+ if (maxMinData) {
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+ results.maxCellWieght = maxMinData[0];
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+ results.minCellWeight = maxMinData[3];
57
+ }
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+ else {
59
+ if (maxData) {
60
+ results.maxCellWieght = maxData[0];
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+ results.totalCount = maxData[3];
62
+ }
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+ if (minData) {
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+ results.minCellWeight = minData[0];
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+ results.totalCount = minData[3];
66
+ }
67
+ }
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+ return results;
69
+ }
70
+ // Decodes and retuns counts and weights of all cells
71
+ static getCellData({ countsData, size = 1 }) {
72
+ const numCells = countsData.length / 4;
73
+ const cellWeights = new Float32Array(numCells * size);
74
+ const cellCounts = new Uint32Array(numCells);
75
+ for (let i = 0; i < numCells; i++) {
76
+ // weights in RGB channels
77
+ for (let sizeIndex = 0; sizeIndex < size; sizeIndex++) {
78
+ cellWeights[i * size + sizeIndex] = countsData[i * 4 + sizeIndex];
79
+ }
80
+ // count in Alpha channel
81
+ cellCounts[i] = countsData[i * 4 + 3];
82
+ }
83
+ return { cellCounts, cellWeights };
84
+ }
85
+ static isSupported(device) {
86
+ return REQUIRED_FEATURES.every(feature => device.features.has(feature));
87
+ }
88
+ constructor(device, props = {}) {
89
+ // DEBUG ONLY
90
+ // static logData({aggregationBuffer, minBuffer, maxBuffer, maxMinBuffer, limit = 10}) {
91
+ // if (aggregationBuffer) {
92
+ // console.log('Aggregation Data:');
93
+ // const agrData = aggregationBuffer.getData();
94
+ // for (let index = 0; index < agrData.length && limit > 0; index += 4) {
95
+ // if (agrData[index + 3] > 0) {
96
+ // console.log(
97
+ // `index: ${index} weights: ${agrData[index]} ${agrData[index + 1]} ${
98
+ // agrData[index + 2]
99
+ // } count: ${agrData[index + 3]}`
100
+ // );
101
+ // limit--;
102
+ // }
103
+ // }
104
+ // }
105
+ // const obj = {minBuffer, maxBuffer, maxMinBuffer};
106
+ // for (const key in obj) {
107
+ // if (obj[key]) {
108
+ // const data = obj[key].getData();
109
+ // console.log(`${key} data : R: ${data[0]} G: ${data[1]} B: ${data[2]} A: ${data[3]}`);
110
+ // }
111
+ // }
112
+ // }
113
+ this.state = {
114
+ // per weight GPU resources
115
+ weightAttributes: {},
116
+ textures: {},
117
+ meanTextures: {},
118
+ buffers: {},
119
+ framebuffers: {},
120
+ maxMinFramebuffers: {},
121
+ minFramebuffers: {},
122
+ maxFramebuffers: {},
123
+ equations: {},
124
+ shaderOptions: {},
125
+ modelDirty: false,
126
+ // common resources to be deleted
127
+ resources: {},
128
+ // results
129
+ results: {}
130
+ };
131
+ this.id = props.id || 'gpu-grid-aggregator';
132
+ this.device = device;
133
+ const REQUIRED_FEATURES = [
134
+ 'blend-minmax-webgl1', // set min/max blend modes
135
+ 'texture-renderable-float32-webgl', // render to float texture
136
+ 'texture-formats-float32-webgl1' // sample from a float texture
137
+ ];
138
+ // gl_InstanceID usage in min/max calculation shaders
139
+ this._hasGPUSupport =
140
+ this.device.info.type === 'webgl2' &&
141
+ REQUIRED_FEATURES.every(feature => device.features.has(feature));
142
+ if (this._hasGPUSupport) {
143
+ this._setupModels();
144
+ }
145
+ }
146
+ // Delete owned resources.
147
+ delete() {
148
+ const { gridAggregationModel, allAggregationModel, meanTransform } = this;
149
+ const { textures, framebuffers, maxMinFramebuffers, minFramebuffers, maxFramebuffers, meanTextures, resources } = this.state;
150
+ gridAggregationModel?.destroy();
151
+ allAggregationModel?.destroy();
152
+ meanTransform?.destroy();
153
+ deleteResources([
154
+ framebuffers,
155
+ textures,
156
+ maxMinFramebuffers,
157
+ minFramebuffers,
158
+ maxFramebuffers,
159
+ meanTextures,
160
+ resources
161
+ ]);
162
+ }
163
+ // Perform aggregation and retun the results
164
+ run(opts = {}) {
165
+ // reset results
166
+ this.setState({ results: {} });
167
+ const aggregationParams = this._normalizeAggregationParams(opts);
168
+ if (!this._hasGPUSupport) {
169
+ log.log(1, 'GPUGridAggregator: not supported')();
170
+ }
171
+ return this._runAggregation(aggregationParams);
172
+ }
173
+ // Reads aggregation data into JS Array object
174
+ // For WebGL1, data is available in JS Array objects already.
175
+ // For WebGL2, data is read from Buffer objects and cached for subsequent queries.
176
+ getData(weightId) {
177
+ const data = {};
178
+ const results = this.state.results;
179
+ if (!results[weightId].aggregationData) {
180
+ // cache the results if reading from the buffer (WebGL2 path)
181
+ results[weightId].aggregationData = results[weightId].aggregationBuffer.getData();
182
+ }
183
+ data.aggregationData = results[weightId].aggregationData;
184
+ // Check for optional results
185
+ for (const arrayName in ARRAY_BUFFER_MAP) {
186
+ const bufferName = ARRAY_BUFFER_MAP[arrayName];
187
+ if (results[weightId][arrayName] || results[weightId][bufferName]) {
188
+ // cache the result
189
+ results[weightId][arrayName] =
190
+ results[weightId][arrayName] || results[weightId][bufferName].getData();
191
+ data[arrayName] = results[weightId][arrayName];
192
+ }
193
+ }
194
+ return data;
195
+ }
196
+ updateShaders(shaderOptions = {}) {
197
+ this.setState({ shaderOptions, modelDirty: true });
198
+ }
199
+ // PRIVATE
200
+ _normalizeAggregationParams(opts) {
201
+ const aggregationParams = { ...DEFAULT_RUN_PARAMS, ...opts };
202
+ const { weights } = aggregationParams;
203
+ if (weights) {
204
+ aggregationParams.weights = normalizeWeightParams(weights);
205
+ }
206
+ return aggregationParams;
207
+ }
208
+ // Update priveate state
209
+ setState(updateObject) {
210
+ Object.assign(this.state, updateObject);
211
+ }
212
+ // GPU Aggregation methods
213
+ _getAggregateData(opts) {
214
+ const results = {};
215
+ const { textures, framebuffers, maxMinFramebuffers, minFramebuffers, maxFramebuffers, resources } = this.state;
216
+ const { weights } = opts;
217
+ for (const id in weights) {
218
+ results[id] = {};
219
+ const { needMin, needMax, combineMaxMin } = weights[id];
220
+ results[id].aggregationTexture = textures[id];
221
+ results[id].aggregationBuffer = this.device.readPixelsToBufferWebGL(framebuffers[id], {
222
+ target: weights[id].aggregationBuffer, // update if a buffer is provided
223
+ sourceType: GL.FLOAT
224
+ });
225
+ if (needMin && needMax && combineMaxMin) {
226
+ results[id].maxMinBuffer = this.device.readPixelsToBufferWebGL(maxMinFramebuffers[id], {
227
+ target: weights[id].maxMinBuffer, // update if a buffer is provided
228
+ sourceType: GL.FLOAT
229
+ });
230
+ results[id].maxMinTexture = resources[`${id}-maxMinTexture`];
231
+ }
232
+ else {
233
+ if (needMin) {
234
+ results[id].minBuffer = this.device.readPixelsToBufferWebGL(minFramebuffers[id], {
235
+ target: weights[id].minBuffer, // update if a buffer is provided
236
+ sourceType: GL.FLOAT
237
+ });
238
+ results[id].minTexture = resources[`${id}-minTexture`];
239
+ }
240
+ if (needMax) {
241
+ results[id].maxBuffer = this.device.readPixelsToBufferWebGL(maxFramebuffers[id], {
242
+ target: weights[id].maxBuffer, // update if a buffer is provided
243
+ sourceType: GL.FLOAT
244
+ });
245
+ results[id].maxTexture = resources[`${id}-maxTexture`];
246
+ }
247
+ }
248
+ }
249
+ this._trackGPUResultBuffers(results, weights);
250
+ return results;
251
+ }
252
+ _renderAggregateData(opts) {
253
+ const { cellSize, projectPoints, attributes, moduleSettings, numCol, numRow, weights, translation, scaling } = opts;
254
+ const { maxMinFramebuffers, minFramebuffers, maxFramebuffers } = this.state;
255
+ const gridSize = [numCol, numRow];
256
+ const parameters = {
257
+ blend: true,
258
+ depthTest: false,
259
+ blendFunc: [GL.ONE, GL.ONE]
260
+ };
261
+ const uniforms = {
262
+ cellSize,
263
+ gridSize,
264
+ projectPoints,
265
+ translation,
266
+ scaling
267
+ };
268
+ for (const id in weights) {
269
+ const { needMin, needMax } = weights[id];
270
+ const combineMaxMin = needMin && needMax && weights[id].combineMaxMin;
271
+ this._renderToWeightsTexture({
272
+ id,
273
+ parameters,
274
+ moduleSettings,
275
+ uniforms,
276
+ gridSize,
277
+ attributes,
278
+ weights
279
+ });
280
+ if (combineMaxMin) {
281
+ this._renderToMaxMinTexture({
282
+ id,
283
+ parameters: { ...parameters, blendEquation: MAX_MIN_BLEND_EQUATION },
284
+ gridSize,
285
+ minOrMaxFb: maxMinFramebuffers[id],
286
+ clearParams: { clearColor: [0, 0, 0, MAX_32_BIT_FLOAT] },
287
+ combineMaxMin
288
+ });
289
+ }
290
+ else {
291
+ if (needMin) {
292
+ this._renderToMaxMinTexture({
293
+ id,
294
+ parameters: { ...parameters, blendEquation: MIN_BLEND_EQUATION },
295
+ gridSize,
296
+ minOrMaxFb: minFramebuffers[id],
297
+ clearParams: { clearColor: [MAX_32_BIT_FLOAT, MAX_32_BIT_FLOAT, MAX_32_BIT_FLOAT, 0] },
298
+ combineMaxMin
299
+ });
300
+ }
301
+ if (needMax) {
302
+ this._renderToMaxMinTexture({
303
+ id,
304
+ parameters: { ...parameters, blendEquation: MAX_BLEND_EQUATION },
305
+ gridSize,
306
+ minOrMaxFb: maxFramebuffers[id],
307
+ clearParams: { clearColor: [0, 0, 0, 0] },
308
+ combineMaxMin
309
+ });
310
+ }
311
+ }
312
+ }
313
+ }
314
+ // render all aggregated grid-cells to generate Min, Max or MaxMin data texture
315
+ _renderToMaxMinTexture(opts) {
316
+ const { id, parameters, gridSize, minOrMaxFb, combineMaxMin, clearParams = {} } = opts;
317
+ const { framebuffers } = this.state;
318
+ const { allAggregationModel } = this;
319
+ this.device.withParametersWebGL({
320
+ ...clearParams,
321
+ framebuffer: minOrMaxFb,
322
+ viewport: [0, 0, gridSize[0], gridSize[1]]
323
+ }, () => {
324
+ this.device.clearWebGL({ color: true });
325
+ // allAggregationModel.setParameters(parameters);
326
+ allAggregationModel.setUniforms({ gridSize, combineMaxMin });
327
+ allAggregationModel.setBindings({ uSampler: framebuffers[id].texture });
328
+ allAggregationModel.draw();
329
+ // TODO - we need to create a render pass for the aggregation
330
+ // allAggregationModel.draw(renderPass);
331
+ });
332
+ }
333
+ // render all data points to aggregate weights
334
+ _renderToWeightsTexture(opts) {
335
+ const { id, parameters, moduleSettings, uniforms, gridSize, weights } = opts;
336
+ const { framebuffers, equations, weightAttributes } = this.state;
337
+ const { gridAggregationModel } = this;
338
+ const { operation } = weights[id];
339
+ const clearColor = operation === AGGREGATION_OPERATION.MIN
340
+ ? [MAX_32_BIT_FLOAT, MAX_32_BIT_FLOAT, MAX_32_BIT_FLOAT, 0]
341
+ : [0, 0, 0, 0];
342
+ this.device.withParametersWebGL({
343
+ framebuffer: framebuffers[id],
344
+ viewport: [0, 0, gridSize[0], gridSize[1]],
345
+ clearColor
346
+ }, () => {
347
+ this.device.clearWebGL({ color: true });
348
+ const attributes = { weights: weightAttributes[id] };
349
+ gridAggregationModel.draw({
350
+ parameters: { ...parameters, blendEquation: equations[id] },
351
+ moduleSettings,
352
+ uniforms,
353
+ attributes
354
+ });
355
+ });
356
+ if (operation === AGGREGATION_OPERATION.MEAN) {
357
+ const { meanTextures, textures } = this.state;
358
+ const transformOptions = {
359
+ _sourceTextures: { aggregationValues: meanTextures[id] }, // contains aggregated data
360
+ _targetTexture: textures[id], // store mean values,
361
+ elementCount: textures[id].width * textures[id].height
362
+ };
363
+ if (this.meanTransform) {
364
+ this.meanTransform.update(transformOptions);
365
+ }
366
+ else {
367
+ this.meanTransform = getMeanTransform(this.device, transformOptions);
368
+ }
369
+ this.meanTransform.run({
370
+ parameters: {
371
+ blend: false,
372
+ depthTest: false
373
+ }
374
+ });
375
+ // update framebuffer with mean results so device.readPixelsToBufferWebGL returns mean values
376
+ framebuffers[id].attach({ [GL.COLOR_ATTACHMENT0]: textures[id] });
377
+ }
378
+ }
379
+ _runAggregation(opts) {
380
+ this._updateModels(opts);
381
+ this._setupFramebuffers(opts);
382
+ this._renderAggregateData(opts);
383
+ const results = this._getAggregateData(opts);
384
+ this.setState({ results });
385
+ return results;
386
+ }
387
+ // set up framebuffer for each weight
388
+ /* eslint-disable complexity, max-depth, max-statements*/
389
+ _setupFramebuffers(opts) {
390
+ const { textures, framebuffers, maxMinFramebuffers, minFramebuffers, maxFramebuffers, meanTextures, equations } = this.state;
391
+ const { weights } = opts;
392
+ const { numCol, numRow } = opts;
393
+ const framebufferSize = { width: numCol, height: numRow };
394
+ for (const id in weights) {
395
+ const { needMin, needMax, combineMaxMin, operation } = weights[id];
396
+ textures[id] =
397
+ weights[id].aggregationTexture ||
398
+ textures[id] ||
399
+ getFloatTexture(this.device, { id: `${id}-texture`, width: numCol, height: numRow });
400
+ textures[id].resize(framebufferSize);
401
+ let texture = textures[id];
402
+ if (operation === AGGREGATION_OPERATION.MEAN) {
403
+ // For MEAN, we first aggregatet into a temp texture
404
+ meanTextures[id] =
405
+ meanTextures[id] ||
406
+ getFloatTexture(this.device, { id: `${id}-mean-texture`, width: numCol, height: numRow });
407
+ meanTextures[id].resize(framebufferSize);
408
+ texture = meanTextures[id];
409
+ }
410
+ if (framebuffers[id]) {
411
+ framebuffers[id].attach({ [GL.COLOR_ATTACHMENT0]: texture });
412
+ }
413
+ else {
414
+ framebuffers[id] = getFramebuffer(this.device, {
415
+ id: `${id}-fb`,
416
+ width: numCol,
417
+ height: numRow,
418
+ texture
419
+ });
420
+ }
421
+ framebuffers[id].resize(framebufferSize);
422
+ equations[id] = EQUATION_MAP[operation] || EQUATION_MAP[AGGREGATION_OPERATION.SUM];
423
+ // For min/max framebuffers will use default size 1X1
424
+ if (needMin || needMax) {
425
+ if (needMin && needMax && combineMaxMin) {
426
+ if (!maxMinFramebuffers[id]) {
427
+ texture = weights[id].maxMinTexture || this._getMinMaxTexture(`${id}-maxMinTexture`);
428
+ maxMinFramebuffers[id] = getFramebuffer(this.device, { id: `${id}-maxMinFb`, texture });
429
+ }
430
+ }
431
+ else {
432
+ if (needMin) {
433
+ if (!minFramebuffers[id]) {
434
+ texture = weights[id].minTexture || this._getMinMaxTexture(`${id}-minTexture`);
435
+ minFramebuffers[id] = getFramebuffer(this.device, {
436
+ id: `${id}-minFb`,
437
+ texture
438
+ });
439
+ }
440
+ }
441
+ if (needMax) {
442
+ if (!maxFramebuffers[id]) {
443
+ texture = weights[id].maxTexture || this._getMinMaxTexture(`${id}-maxTexture`);
444
+ maxFramebuffers[id] = getFramebuffer(this.device, {
445
+ id: `${id}-maxFb`,
446
+ texture
447
+ });
448
+ }
449
+ }
450
+ }
451
+ }
452
+ }
453
+ }
454
+ /* eslint-enable complexity, max-depth, max-statements */
455
+ _getMinMaxTexture(name) {
456
+ const { resources } = this.state;
457
+ if (!resources[name]) {
458
+ resources[name] = getFloatTexture(this.device, { id: 'resourceName' });
459
+ }
460
+ return resources[name];
461
+ }
462
+ _setupModels({ numCol = 0, numRow = 0 } = {}) {
463
+ const { shaderOptions } = this.state;
464
+ this.gridAggregationModel?.destroy();
465
+ this.gridAggregationModel = getAggregationModel(this.device, shaderOptions);
466
+ if (!this.allAggregationModel) {
467
+ const instanceCount = numCol * numRow;
468
+ this.allAggregationModel = getAllAggregationModel(this.device, instanceCount);
469
+ }
470
+ }
471
+ // set up buffers for all weights
472
+ _setupWeightAttributes(opts) {
473
+ const { weightAttributes } = this.state;
474
+ const { weights } = opts;
475
+ for (const id in weights) {
476
+ weightAttributes[id] = opts.attributes[id];
477
+ }
478
+ }
479
+ /** GPU Aggregation results are provided in Buffers, if new Buffer objects are created track them for later deletion. */
480
+ /* eslint-disable max-depth */
481
+ _trackGPUResultBuffers(results, weights) {
482
+ const { resources } = this.state;
483
+ for (const id in results) {
484
+ if (results[id]) {
485
+ for (const bufferName of BUFFER_NAMES) {
486
+ if (results[id][bufferName] && weights[id][bufferName] !== results[id][bufferName]) {
487
+ // No result buffer is provided in weights object, `device.readPixelsToBufferWebGL` has created a new Buffer object
488
+ // collect the new buffer for garabge collection
489
+ const name = `gpu-result-${id}-${bufferName}`;
490
+ if (resources[name]) {
491
+ resources[name].delete();
492
+ }
493
+ resources[name] = results[id][bufferName];
494
+ }
495
+ }
496
+ }
497
+ }
498
+ }
499
+ /* eslint-enable max-depth */
500
+ _updateModels(opts) {
501
+ const { vertexCount, attributes, numCol, numRow } = opts;
502
+ const { modelDirty } = this.state;
503
+ if (modelDirty) {
504
+ this._setupModels(opts);
505
+ this.setState({ modelDirty: false });
506
+ }
507
+ // this maps color/elevation to weight name.
508
+ this._setupWeightAttributes(opts);
509
+ this.gridAggregationModel.setVertexCount(vertexCount);
510
+ this.gridAggregationModel.setAttributes(attributes);
511
+ this.allAggregationModel.setInstanceCount(numCol * numRow);
512
+ }
513
+ }
514
+ // HELPER METHODS
515
+ function normalizeWeightParams(weights) {
516
+ const result = {};
517
+ for (const id in weights) {
518
+ result[id] = { ...DEFAULT_WEIGHT_PARAMS, ...weights[id] };
519
+ }
520
+ return result;
521
+ }
522
+ function deleteResources(resources) {
523
+ resources = Array.isArray(resources) ? resources : [resources];
524
+ resources.forEach(obj => {
525
+ for (const name in obj) {
526
+ obj[name].delete();
527
+ }
528
+ });
529
+ }
530
+ function getAggregationModel(device, shaderOptions) {
531
+ const shaders = mergeShaders({
532
+ vs: AGGREGATE_TO_GRID_VS,
533
+ fs: AGGREGATE_TO_GRID_FS,
534
+ modules: [fp64arithmetic, project32]
535
+ }, shaderOptions);
536
+ return new Model(device, {
537
+ id: 'Grid-Aggregation-Model',
538
+ vertexCount: 1,
539
+ drawMode: GL.POINTS,
540
+ shaderAssembler: getShaderAssembler(),
541
+ ...shaders
542
+ });
543
+ }
544
+ function getAllAggregationModel(device, instanceCount) {
545
+ return new Model(device, {
546
+ id: 'All-Aggregation-Model',
547
+ vs: AGGREGATE_ALL_VS,
548
+ fs: AGGREGATE_ALL_FS,
549
+ modules: [fp64arithmetic],
550
+ vertexCount: 1,
551
+ topology: 'point-list',
552
+ isInstanced: true,
553
+ instanceCount,
554
+ attributes: {
555
+ // @ts-expect-error
556
+ position: [0, 0]
557
+ }
558
+ });
559
+ }
560
+ function getMeanTransform(device, opts) {
561
+ return new TextureTransform(device, {
562
+ vs: TRANSFORM_MEAN_VS,
563
+ _targetTextureVarying: 'meanValues',
564
+ ...opts
565
+ });
566
+ }
@@ -0,0 +1,37 @@
1
+ // Copyright (c) 2015 - 2018 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ export default `\
21
+ #version 300 es
22
+ #define SHADER_NAME gpu-aggregation-transform-mean-vs
23
+ in vec4 aggregationValues;
24
+ out vec4 meanValues;
25
+
26
+ void main()
27
+ {
28
+ // TODO: Use 64-bit division ?? not needed given this is aggregation ??
29
+ bool isCellValid = bool(aggregationValues.w > 0.);
30
+ // aggregationValues: XYZ contain aggregated values, W contains count
31
+ meanValues.xyz = isCellValid ? aggregationValues.xyz/aggregationValues.w : vec3(0, 0, 0);
32
+ meanValues.w = aggregationValues.w;
33
+
34
+ // Enforce default value for ANGLE issue (https://bugs.chromium.org/p/angleproject/issues/detail?id=3941)
35
+ gl_PointSize = 1.0;
36
+ }
37
+ `;