@deck.gl/aggregation-layers 9.0.0-beta.1 → 9.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (360) hide show
  1. package/dist/aggregation-layer.js +153 -0
  2. package/{typed → dist}/contour-layer/contour-layer.d.ts +1 -1
  3. package/dist/contour-layer/contour-layer.d.ts.map +1 -0
  4. package/dist/contour-layer/contour-layer.js +240 -0
  5. package/dist/contour-layer/contour-utils.js +64 -0
  6. package/dist/contour-layer/marching-squares-codes.js +337 -0
  7. package/dist/contour-layer/marching-squares.js +147 -0
  8. package/{typed → dist}/cpu-grid-layer/cpu-grid-layer.d.ts +3 -3
  9. package/dist/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -0
  10. package/dist/cpu-grid-layer/cpu-grid-layer.js +129 -0
  11. package/dist/cpu-grid-layer/grid-aggregator.js +141 -0
  12. package/dist/dist.dev.js +1439 -10866
  13. package/dist/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +30 -0
  14. package/dist/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +112 -0
  15. package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer.d.ts +1 -1
  16. package/dist/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -0
  17. package/dist/gpu-grid-layer/gpu-grid-cell-layer.js +145 -0
  18. package/{typed → dist}/gpu-grid-layer/gpu-grid-layer.d.ts +4 -4
  19. package/dist/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -0
  20. package/dist/gpu-grid-layer/gpu-grid-layer.js +288 -0
  21. package/{typed → dist}/grid-aggregation-layer.d.ts +3 -3
  22. package/dist/grid-aggregation-layer.d.ts.map +1 -0
  23. package/dist/grid-aggregation-layer.js +172 -0
  24. package/{typed → dist}/grid-layer/grid-layer.d.ts +2 -2
  25. package/dist/grid-layer/grid-layer.d.ts.map +1 -0
  26. package/dist/grid-layer/grid-layer.js +63 -0
  27. package/{typed → dist}/heatmap-layer/heatmap-layer-utils.d.ts +0 -9
  28. package/dist/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -0
  29. package/dist/heatmap-layer/heatmap-layer-utils.js +63 -0
  30. package/{typed → dist}/heatmap-layer/heatmap-layer.d.ts +5 -6
  31. package/dist/heatmap-layer/heatmap-layer.d.ts.map +1 -0
  32. package/dist/heatmap-layer/heatmap-layer.js +455 -0
  33. package/dist/heatmap-layer/max-fs.glsl.js +9 -0
  34. package/dist/heatmap-layer/max-vs.glsl.d.ts +3 -0
  35. package/{typed → dist}/heatmap-layer/max-vs.glsl.d.ts.map +1 -1
  36. package/dist/heatmap-layer/max-vs.glsl.js +15 -0
  37. package/dist/heatmap-layer/triangle-layer-fragment.glsl.d.ts +3 -0
  38. package/dist/heatmap-layer/triangle-layer-fragment.glsl.js +51 -0
  39. package/dist/heatmap-layer/triangle-layer-vertex.glsl.js +47 -0
  40. package/{typed → dist}/heatmap-layer/triangle-layer.d.ts +10 -2
  41. package/dist/heatmap-layer/triangle-layer.d.ts.map +1 -0
  42. package/dist/heatmap-layer/triangle-layer.js +59 -0
  43. package/dist/heatmap-layer/weights-fs.glsl.js +17 -0
  44. package/dist/heatmap-layer/weights-vs.glsl.d.ts +3 -0
  45. package/{typed → dist}/heatmap-layer/weights-vs.glsl.d.ts.map +1 -1
  46. package/dist/heatmap-layer/weights-vs.glsl.js +21 -0
  47. package/dist/hexagon-layer/hexagon-aggregator.js +112 -0
  48. package/{typed → dist}/hexagon-layer/hexagon-layer.d.ts +4 -4
  49. package/dist/hexagon-layer/hexagon-layer.d.ts.map +1 -0
  50. package/dist/hexagon-layer/hexagon-layer.js +173 -0
  51. package/dist/index.cjs +4327 -0
  52. package/dist/index.cjs.map +7 -0
  53. package/dist/index.d.ts +20 -0
  54. package/dist/index.d.ts.map +1 -0
  55. package/dist/index.js +32 -0
  56. package/{typed → dist}/screen-grid-layer/screen-grid-cell-layer.d.ts +2 -3
  57. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -0
  58. package/dist/screen-grid-layer/screen-grid-cell-layer.js +163 -0
  59. package/dist/screen-grid-layer/screen-grid-layer-fragment.glsl.js +35 -0
  60. package/dist/screen-grid-layer/screen-grid-layer-vertex.glsl.js +72 -0
  61. package/{typed → dist}/screen-grid-layer/screen-grid-layer.d.ts +1 -4
  62. package/dist/screen-grid-layer/screen-grid-layer.d.ts.map +1 -0
  63. package/dist/screen-grid-layer/screen-grid-layer.js +209 -0
  64. package/dist/types.js +1 -0
  65. package/dist/utils/aggregation-operation-utils.js +94 -0
  66. package/{typed → dist}/utils/bin-sorter.d.ts +1 -1
  67. package/dist/utils/bin-sorter.js +167 -0
  68. package/dist/utils/color-utils.js +53 -0
  69. package/dist/utils/cpu-aggregator.js +421 -0
  70. package/dist/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +36 -0
  71. package/dist/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +42 -0
  72. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +30 -0
  73. package/dist/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +61 -0
  74. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
  75. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
  76. package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -1
  77. package/dist/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +555 -0
  78. package/dist/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +32 -0
  79. package/dist/utils/grid-aggregation-utils.js +114 -0
  80. package/dist/utils/prop-utils.js +28 -0
  81. package/dist/utils/resource-utils.js +38 -0
  82. package/dist/utils/scale-utils.js +184 -0
  83. package/dist.min.js +299 -555
  84. package/package.json +19 -14
  85. package/src/contour-layer/contour-layer.ts +2 -3
  86. package/src/cpu-grid-layer/cpu-grid-layer.ts +1 -2
  87. package/src/gpu-grid-layer/gpu-grid-cell-layer.ts +1 -1
  88. package/src/gpu-grid-layer/gpu-grid-layer.ts +2 -2
  89. package/src/heatmap-layer/heatmap-layer-utils.ts +0 -23
  90. package/src/heatmap-layer/heatmap-layer.ts +92 -128
  91. package/src/heatmap-layer/max-vs.glsl.ts +11 -5
  92. package/src/heatmap-layer/triangle-layer-fragment.glsl.ts +2 -2
  93. package/src/heatmap-layer/triangle-layer.ts +17 -23
  94. package/src/heatmap-layer/weights-vs.glsl.ts +4 -2
  95. package/src/hexagon-layer/hexagon-layer.ts +2 -3
  96. package/src/screen-grid-layer/screen-grid-cell-layer.ts +0 -4
  97. package/src/screen-grid-layer/screen-grid-layer.ts +1 -11
  98. package/src/utils/gpu-grid-aggregation/gpu-grid-aggregator.ts +14 -28
  99. package/dist/es5/aggregation-layer.js +0 -215
  100. package/dist/es5/aggregation-layer.js.map +0 -1
  101. package/dist/es5/contour-layer/contour-layer.js +0 -353
  102. package/dist/es5/contour-layer/contour-layer.js.map +0 -1
  103. package/dist/es5/contour-layer/contour-utils.js +0 -110
  104. package/dist/es5/contour-layer/contour-utils.js.map +0 -1
  105. package/dist/es5/contour-layer/marching-squares-codes.js +0 -152
  106. package/dist/es5/contour-layer/marching-squares-codes.js.map +0 -1
  107. package/dist/es5/contour-layer/marching-squares.js +0 -168
  108. package/dist/es5/contour-layer/marching-squares.js.map +0 -1
  109. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +0 -235
  110. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +0 -1
  111. package/dist/es5/cpu-grid-layer/grid-aggregator.js +0 -180
  112. package/dist/es5/cpu-grid-layer/grid-aggregator.js.map +0 -1
  113. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -9
  114. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +0 -1
  115. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +0 -9
  116. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +0 -1
  117. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +0 -247
  118. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +0 -1
  119. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +0 -424
  120. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +0 -1
  121. package/dist/es5/grid-aggregation-layer.js +0 -280
  122. package/dist/es5/grid-aggregation-layer.js.map +0 -1
  123. package/dist/es5/grid-layer/grid-layer.js +0 -125
  124. package/dist/es5/grid-layer/grid-layer.js.map +0 -1
  125. package/dist/es5/heatmap-layer/heatmap-layer-utils.js +0 -122
  126. package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +0 -1
  127. package/dist/es5/heatmap-layer/heatmap-layer.js +0 -672
  128. package/dist/es5/heatmap-layer/heatmap-layer.js.map +0 -1
  129. package/dist/es5/heatmap-layer/max-fs.glsl.js +0 -9
  130. package/dist/es5/heatmap-layer/max-fs.glsl.js.map +0 -1
  131. package/dist/es5/heatmap-layer/max-vs.glsl.js +0 -9
  132. package/dist/es5/heatmap-layer/max-vs.glsl.js.map +0 -1
  133. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +0 -9
  134. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js.map +0 -1
  135. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +0 -9
  136. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js.map +0 -1
  137. package/dist/es5/heatmap-layer/triangle-layer.js +0 -122
  138. package/dist/es5/heatmap-layer/triangle-layer.js.map +0 -1
  139. package/dist/es5/heatmap-layer/weights-fs.glsl.js +0 -9
  140. package/dist/es5/heatmap-layer/weights-fs.glsl.js.map +0 -1
  141. package/dist/es5/heatmap-layer/weights-vs.glsl.js +0 -9
  142. package/dist/es5/heatmap-layer/weights-vs.glsl.js.map +0 -1
  143. package/dist/es5/hexagon-layer/hexagon-aggregator.js +0 -118
  144. package/dist/es5/hexagon-layer/hexagon-aggregator.js.map +0 -1
  145. package/dist/es5/hexagon-layer/hexagon-layer.js +0 -289
  146. package/dist/es5/hexagon-layer/hexagon-layer.js.map +0 -1
  147. package/dist/es5/index.js +0 -104
  148. package/dist/es5/index.js.map +0 -1
  149. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +0 -244
  150. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +0 -1
  151. package/dist/es5/screen-grid-layer/screen-grid-layer-fragment.glsl.js +0 -9
  152. package/dist/es5/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +0 -1
  153. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +0 -9
  154. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +0 -1
  155. package/dist/es5/screen-grid-layer/screen-grid-layer.js +0 -317
  156. package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +0 -1
  157. package/dist/es5/types.js +0 -2
  158. package/dist/es5/types.js.map +0 -1
  159. package/dist/es5/utils/aggregation-operation-utils.js +0 -123
  160. package/dist/es5/utils/aggregation-operation-utils.js.map +0 -1
  161. package/dist/es5/utils/bin-sorter.js +0 -248
  162. package/dist/es5/utils/bin-sorter.js.map +0 -1
  163. package/dist/es5/utils/color-utils.js +0 -39
  164. package/dist/es5/utils/color-utils.js.map +0 -1
  165. package/dist/es5/utils/cpu-aggregator.js +0 -496
  166. package/dist/es5/utils/cpu-aggregator.js.map +0 -1
  167. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -9
  168. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js.map +0 -1
  169. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -9
  170. package/dist/es5/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js.map +0 -1
  171. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -9
  172. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js.map +0 -1
  173. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +0 -9
  174. package/dist/es5/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js.map +0 -1
  175. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -63
  176. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js.map +0 -1
  177. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -2
  178. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js.map +0 -1
  179. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -732
  180. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.js.map +0 -1
  181. package/dist/es5/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  182. package/dist/es5/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -9
  183. package/dist/es5/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js.map +0 -1
  184. package/dist/es5/utils/grid-aggregation-utils.js +0 -118
  185. package/dist/es5/utils/grid-aggregation-utils.js.map +0 -1
  186. package/dist/es5/utils/prop-utils.js +0 -19
  187. package/dist/es5/utils/prop-utils.js.map +0 -1
  188. package/dist/es5/utils/resource-utils.js +0 -59
  189. package/dist/es5/utils/resource-utils.js.map +0 -1
  190. package/dist/es5/utils/scale-utils.js +0 -254
  191. package/dist/es5/utils/scale-utils.js.map +0 -1
  192. package/dist/esm/aggregation-layer.js +0 -156
  193. package/dist/esm/aggregation-layer.js.map +0 -1
  194. package/dist/esm/contour-layer/contour-layer.js +0 -316
  195. package/dist/esm/contour-layer/contour-layer.js.map +0 -1
  196. package/dist/esm/contour-layer/contour-utils.js +0 -81
  197. package/dist/esm/contour-layer/contour-utils.js.map +0 -1
  198. package/dist/esm/contour-layer/marching-squares-codes.js +0 -219
  199. package/dist/esm/contour-layer/marching-squares-codes.js.map +0 -1
  200. package/dist/esm/contour-layer/marching-squares.js +0 -151
  201. package/dist/esm/contour-layer/marching-squares.js.map +0 -1
  202. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +0 -186
  203. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +0 -1
  204. package/dist/esm/cpu-grid-layer/grid-aggregator.js +0 -142
  205. package/dist/esm/cpu-grid-layer/grid-aggregator.js.map +0 -1
  206. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +0 -16
  207. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +0 -1
  208. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +0 -122
  209. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +0 -1
  210. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +0 -196
  211. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +0 -1
  212. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +0 -399
  213. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +0 -1
  214. package/dist/esm/grid-aggregation-layer.js +0 -240
  215. package/dist/esm/grid-aggregation-layer.js.map +0 -1
  216. package/dist/esm/grid-layer/grid-layer.js +0 -80
  217. package/dist/esm/grid-layer/grid-layer.js.map +0 -1
  218. package/dist/esm/heatmap-layer/heatmap-layer-utils.js +0 -68
  219. package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +0 -1
  220. package/dist/esm/heatmap-layer/heatmap-layer.js +0 -626
  221. package/dist/esm/heatmap-layer/heatmap-layer.js.map +0 -1
  222. package/dist/esm/heatmap-layer/max-fs.glsl.js +0 -10
  223. package/dist/esm/heatmap-layer/max-fs.glsl.js.map +0 -1
  224. package/dist/esm/heatmap-layer/max-vs.glsl.js +0 -14
  225. package/dist/esm/heatmap-layer/max-vs.glsl.js.map +0 -1
  226. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +0 -43
  227. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +0 -1
  228. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +0 -33
  229. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +0 -1
  230. package/dist/esm/heatmap-layer/triangle-layer.js +0 -80
  231. package/dist/esm/heatmap-layer/triangle-layer.js.map +0 -1
  232. package/dist/esm/heatmap-layer/weights-fs.glsl.js +0 -22
  233. package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +0 -1
  234. package/dist/esm/heatmap-layer/weights-vs.glsl.js +0 -25
  235. package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +0 -1
  236. package/dist/esm/hexagon-layer/hexagon-aggregator.js +0 -87
  237. package/dist/esm/hexagon-layer/hexagon-aggregator.js.map +0 -1
  238. package/dist/esm/hexagon-layer/hexagon-layer.js +0 -232
  239. package/dist/esm/hexagon-layer/hexagon-layer.js.map +0 -1
  240. package/dist/esm/index.js +0 -13
  241. package/dist/esm/index.js.map +0 -1
  242. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +0 -203
  243. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +0 -1
  244. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js +0 -21
  245. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +0 -1
  246. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +0 -66
  247. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +0 -1
  248. package/dist/esm/screen-grid-layer/screen-grid-layer.js +0 -285
  249. package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +0 -1
  250. package/dist/esm/types.js +0 -2
  251. package/dist/esm/types.js.map +0 -1
  252. package/dist/esm/utils/aggregation-operation-utils.js +0 -91
  253. package/dist/esm/utils/aggregation-operation-utils.js.map +0 -1
  254. package/dist/esm/utils/bin-sorter.js +0 -165
  255. package/dist/esm/utils/bin-sorter.js.map +0 -1
  256. package/dist/esm/utils/color-utils.js +0 -28
  257. package/dist/esm/utils/color-utils.js.map +0 -1
  258. package/dist/esm/utils/cpu-aggregator.js +0 -487
  259. package/dist/esm/utils/cpu-aggregator.js.map +0 -1
  260. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +0 -21
  261. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js.map +0 -1
  262. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +0 -35
  263. package/dist/esm/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js.map +0 -1
  264. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +0 -16
  265. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js.map +0 -1
  266. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +0 -60
  267. package/dist/esm/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js.map +0 -1
  268. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +0 -42
  269. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js.map +0 -1
  270. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +0 -2
  271. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js.map +0 -1
  272. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +0 -720
  273. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.js.map +0 -1
  274. package/dist/esm/utils/gpu-grid-aggregation/gpu-grid-aggregator.md +0 -155
  275. package/dist/esm/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +0 -19
  276. package/dist/esm/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js.map +0 -1
  277. package/dist/esm/utils/grid-aggregation-utils.js +0 -109
  278. package/dist/esm/utils/grid-aggregation-utils.js.map +0 -1
  279. package/dist/esm/utils/prop-utils.js +0 -12
  280. package/dist/esm/utils/prop-utils.js.map +0 -1
  281. package/dist/esm/utils/resource-utils.js +0 -44
  282. package/dist/esm/utils/resource-utils.js.map +0 -1
  283. package/dist/esm/utils/scale-utils.js +0 -192
  284. package/dist/esm/utils/scale-utils.js.map +0 -1
  285. package/typed/contour-layer/contour-layer.d.ts.map +0 -1
  286. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +0 -1
  287. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +0 -1
  288. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +0 -1
  289. package/typed/grid-aggregation-layer.d.ts.map +0 -1
  290. package/typed/grid-layer/grid-layer.d.ts.map +0 -1
  291. package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +0 -1
  292. package/typed/heatmap-layer/heatmap-layer.d.ts.map +0 -1
  293. package/typed/heatmap-layer/max-vs.glsl.d.ts +0 -3
  294. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +0 -3
  295. package/typed/heatmap-layer/triangle-layer.d.ts.map +0 -1
  296. package/typed/heatmap-layer/weights-vs.glsl.d.ts +0 -3
  297. package/typed/hexagon-layer/hexagon-layer.d.ts.map +0 -1
  298. package/typed/index.d.ts +0 -20
  299. package/typed/index.d.ts.map +0 -1
  300. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +0 -1
  301. package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +0 -1
  302. /package/{typed → dist}/aggregation-layer.d.ts +0 -0
  303. /package/{typed → dist}/aggregation-layer.d.ts.map +0 -0
  304. /package/{typed → dist}/contour-layer/contour-utils.d.ts +0 -0
  305. /package/{typed → dist}/contour-layer/contour-utils.d.ts.map +0 -0
  306. /package/{typed → dist}/contour-layer/marching-squares-codes.d.ts +0 -0
  307. /package/{typed → dist}/contour-layer/marching-squares-codes.d.ts.map +0 -0
  308. /package/{typed → dist}/contour-layer/marching-squares.d.ts +0 -0
  309. /package/{typed → dist}/contour-layer/marching-squares.d.ts.map +0 -0
  310. /package/{typed → dist}/cpu-grid-layer/grid-aggregator.d.ts +0 -0
  311. /package/{typed → dist}/cpu-grid-layer/grid-aggregator.d.ts.map +0 -0
  312. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +0 -0
  313. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +0 -0
  314. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +0 -0
  315. /package/{typed → dist}/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +0 -0
  316. /package/{typed → dist}/heatmap-layer/max-fs.glsl.d.ts +0 -0
  317. /package/{typed → dist}/heatmap-layer/max-fs.glsl.d.ts.map +0 -0
  318. /package/{typed → dist}/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +0 -0
  319. /package/{typed → dist}/heatmap-layer/triangle-layer-vertex.glsl.d.ts +0 -0
  320. /package/{typed → dist}/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +0 -0
  321. /package/{typed → dist}/heatmap-layer/weights-fs.glsl.d.ts +0 -0
  322. /package/{typed → dist}/heatmap-layer/weights-fs.glsl.d.ts.map +0 -0
  323. /package/{typed → dist}/hexagon-layer/hexagon-aggregator.d.ts +0 -0
  324. /package/{typed → dist}/hexagon-layer/hexagon-aggregator.d.ts.map +0 -0
  325. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +0 -0
  326. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +0 -0
  327. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +0 -0
  328. /package/{typed → dist}/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +0 -0
  329. /package/{typed → dist}/types.d.ts +0 -0
  330. /package/{typed → dist}/types.d.ts.map +0 -0
  331. /package/{typed → dist}/utils/aggregation-operation-utils.d.ts +0 -0
  332. /package/{typed → dist}/utils/aggregation-operation-utils.d.ts.map +0 -0
  333. /package/{typed → dist}/utils/bin-sorter.d.ts.map +0 -0
  334. /package/{typed → dist}/utils/color-utils.d.ts +0 -0
  335. /package/{typed → dist}/utils/color-utils.d.ts.map +0 -0
  336. /package/{typed → dist}/utils/cpu-aggregator.d.ts +0 -0
  337. /package/{typed → dist}/utils/cpu-aggregator.d.ts.map +0 -0
  338. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +0 -0
  339. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +0 -0
  340. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +0 -0
  341. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +0 -0
  342. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +0 -0
  343. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +0 -0
  344. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +0 -0
  345. /package/{typed → dist}/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +0 -0
  346. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +0 -0
  347. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +0 -0
  348. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +0 -0
  349. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +0 -0
  350. /package/{typed → dist}/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +0 -0
  351. /package/{typed → dist}/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +0 -0
  352. /package/{typed → dist}/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +0 -0
  353. /package/{typed → dist}/utils/grid-aggregation-utils.d.ts +0 -0
  354. /package/{typed → dist}/utils/grid-aggregation-utils.d.ts.map +0 -0
  355. /package/{typed → dist}/utils/prop-utils.d.ts +0 -0
  356. /package/{typed → dist}/utils/prop-utils.d.ts.map +0 -0
  357. /package/{typed → dist}/utils/resource-utils.d.ts +0 -0
  358. /package/{typed → dist}/utils/resource-utils.d.ts.map +0 -0
  359. /package/{typed → dist}/utils/scale-utils.d.ts +0 -0
  360. /package/{typed → dist}/utils/scale-utils.d.ts.map +0 -0
@@ -0,0 +1,30 @@
1
+ // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ export default `\
21
+ #version 300 es
22
+ #define SHADER_NAME gpu-grid-cell-layer-fragment-shader
23
+ precision highp float;
24
+ in vec4 vColor;
25
+ out vec4 fragColor;
26
+ void main(void) {
27
+ fragColor = vColor;
28
+ fragColor = picking_filterColor(fragColor);
29
+ }
30
+ `;
@@ -0,0 +1,112 @@
1
+ // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ // Inspired by screen-grid-layer vertex shader in deck.gl
21
+ export default `\
22
+ #version 300 es
23
+ #define SHADER_NAME gpu-grid-cell-layer-vertex-shader
24
+ #define RANGE_COUNT 6
25
+ in vec3 positions;
26
+ in vec3 normals;
27
+ in vec4 colors;
28
+ in vec4 elevations;
29
+ in vec3 instancePickingColors;
30
+ uniform vec2 offset;
31
+ uniform bool extruded;
32
+ uniform float cellSize;
33
+ uniform float coverage;
34
+ uniform float opacity;
35
+ uniform float elevationScale;
36
+ uniform ivec2 gridSize;
37
+ uniform vec2 gridOrigin;
38
+ uniform vec2 gridOriginLow;
39
+ uniform vec2 gridOffset;
40
+ uniform vec2 gridOffsetLow;
41
+ uniform vec4 colorRange[RANGE_COUNT];
42
+ uniform vec2 elevationRange;
43
+ uniform vec2 colorDomain;
44
+ uniform bool colorDomainValid;
45
+ uniform vec2 elevationDomain;
46
+ uniform bool elevationDomainValid;
47
+ layout(std140) uniform;
48
+ uniform ColorData
49
+ {
50
+ vec4 maxMinCount;
51
+ } colorData;
52
+ uniform ElevationData
53
+ {
54
+ vec4 maxMinCount;
55
+ } elevationData;
56
+ #define EPSILON 0.00001
57
+ out vec4 vColor;
58
+ vec4 quantizeScale(vec2 domain, vec4 range[RANGE_COUNT], float value) {
59
+ vec4 outColor = vec4(0., 0., 0., 0.);
60
+ if (value >= (domain.x - EPSILON) && value <= (domain.y + EPSILON)) {
61
+ float domainRange = domain.y - domain.x;
62
+ if (domainRange <= 0.) {
63
+ outColor = colorRange[0];
64
+ } else {
65
+ float rangeCount = float(RANGE_COUNT);
66
+ float rangeStep = domainRange / rangeCount;
67
+ float idx = floor((value - domain.x) / rangeStep);
68
+ idx = clamp(idx, 0., rangeCount - 1.);
69
+ int intIdx = int(idx);
70
+ outColor = colorRange[intIdx];
71
+ }
72
+ }
73
+ return outColor;
74
+ }
75
+ float linearScale(vec2 domain, vec2 range, float value) {
76
+ if (value >= (domain.x - EPSILON) && value <= (domain.y + EPSILON)) {
77
+ return ((value - domain.x) / (domain.y - domain.x)) * (range.y - range.x) + range.x;
78
+ }
79
+ return -1.;
80
+ }
81
+ void main(void) {
82
+ vec2 clrDomain = colorDomainValid ? colorDomain : vec2(colorData.maxMinCount.a, colorData.maxMinCount.r);
83
+ vec4 color = quantizeScale(clrDomain, colorRange, colors.r);
84
+ float elevation = 0.0;
85
+ if (extruded) {
86
+ vec2 elvDomain = elevationDomainValid ? elevationDomain : vec2(elevationData.maxMinCount.a, elevationData.maxMinCount.r);
87
+ elevation = linearScale(elvDomain, elevationRange, elevations.r);
88
+ elevation = elevation * (positions.z + 1.0) / 2.0 * elevationScale;
89
+ }
90
+ float shouldRender = float(color.r > 0.0 && elevations.r >= 0.0);
91
+ float dotRadius = cellSize / 2. * coverage * shouldRender;
92
+ int yIndex = (gl_InstanceID / gridSize[0]);
93
+ int xIndex = gl_InstanceID - (yIndex * gridSize[0]);
94
+ vec2 instancePositionXFP64 = mul_fp64(vec2(gridOffset[0], gridOffsetLow[0]), vec2(float(xIndex), 0.));
95
+ instancePositionXFP64 = sum_fp64(instancePositionXFP64, vec2(gridOrigin[0], gridOriginLow[0]));
96
+ vec2 instancePositionYFP64 = mul_fp64(vec2(gridOffset[1], gridOffsetLow[1]), vec2(float(yIndex), 0.));
97
+ instancePositionYFP64 = sum_fp64(instancePositionYFP64, vec2(gridOrigin[1], gridOriginLow[1]));
98
+ vec3 centroidPosition = vec3(instancePositionXFP64[0], instancePositionYFP64[0], elevation);
99
+ vec3 centroidPosition64Low = vec3(instancePositionXFP64[1], instancePositionYFP64[1], 0.0);
100
+ geometry.worldPosition = centroidPosition;
101
+ vec3 pos = vec3(project_size(positions.xy + offset) * dotRadius, 0.);
102
+ picking_setPickingColor(instancePickingColors);
103
+ gl_Position = project_position_to_clipspace(centroidPosition, centroidPosition64Low, pos, geometry.position);
104
+ vec3 normals_commonspace = project_normal(normals);
105
+ if (extruded) {
106
+ vec3 lightColor = lighting_getLightColor(color.rgb, project_uCameraPosition, geometry.position.xyz, normals_commonspace);
107
+ vColor = vec4(lightColor, color.a * opacity) / 255.;
108
+ } else {
109
+ vColor = vec4(color.rgb, color.a * opacity) / 255.;
110
+ }
111
+ }
112
+ `;
@@ -1,7 +1,7 @@
1
1
  import { Layer, LayerProps, DefaultProps } from '@deck.gl/core';
2
2
  import { Model } from '@luma.gl/engine';
3
3
  import { Buffer } from '@luma.gl/core';
4
- import type { _GPUGridLayerProps } from './gpu-grid-layer';
4
+ import type { _GPUGridLayerProps } from "./gpu-grid-layer.js";
5
5
  type _GPUGridCellLayerProps = _GPUGridLayerProps<any> & {
6
6
  cellSize: number;
7
7
  offset: number[];
@@ -0,0 +1 @@
1
+ {"version":3,"file":"gpu-grid-cell-layer.d.ts","sourceRoot":"","sources":["../../src/gpu-grid-layer/gpu-grid-cell-layer.ts"],"names":[],"mappings":"AAoBA,OAAO,EACL,KAAK,EAKL,UAAU,EACV,YAAY,EACb,MAAM,eAAe,CAAC;AAGvB,OAAO,EAAC,KAAK,EAAC,MAAM,iBAAiB,CAAC;AACtC,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AAGrC,OAAO,KAAK,EAAC,kBAAkB,EAAC,4BAAyB;AA8BzD,KAAK,sBAAsB,GAAG,kBAAkB,CAAC,GAAG,CAAC,GAAG;IACtD,QAAQ,EAAE,MAAM,CAAC;IACjB,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACjC,QAAQ,EAAE,MAAM,EAAE,CAAC;IACnB,UAAU,EAAE,MAAM,EAAE,CAAC;IACrB,UAAU,EAAE,MAAM,EAAE,CAAC;IACrB,iBAAiB,EAAE,MAAM,CAAC;IAC1B,qBAAqB,EAAE,MAAM,CAAC;CAC/B,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,KAAK,CAAC,sBAAsB,CAAC;IACzE,MAAM,CAAC,SAAS,SAAsB;IACtC,MAAM,CAAC,YAAY;;;;;;;;;;;;oBAAgB;IAEnC,KAAK,EAAG;QACN,KAAK,CAAC,EAAE,KAAK,CAAC;KACf,CAAC;IAEF,UAAU;IAQV,eAAe,IAAI,IAAI;IAiBvB,SAAS,IAAI,KAAK;IASlB,IAAI,CAAC,EAAC,QAAQ,EAAC;;KAAA;IAyCf,kBAAkB,CAAC,iBAAiB,KAAA,EAAE,qBAAqB,KAAA;IAK3D,oBAAoB,CAAC,iBAAiB,KAAA,EAAE,qBAAqB,KAAA;IAK7D,iBAAiB;IAkBjB,OAAO,CAAC,mBAAmB;CAU5B"}
@@ -0,0 +1,145 @@
1
+ // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ import { Layer, fp64LowPart, project32, gouraudLighting, picking } from '@deck.gl/core';
21
+ import { CubeGeometry } from '@luma.gl/engine';
22
+ import { fp64arithmetic } from '@luma.gl/shadertools';
23
+ import { Model } from '@luma.gl/engine';
24
+ import { GL } from '@luma.gl/constants';
25
+ import { defaultColorRange, colorRangeToFlatArray } from "../utils/color-utils.js";
26
+ import vs from "./gpu-grid-cell-layer-vertex.glsl.js";
27
+ import fs from "./gpu-grid-cell-layer-fragment.glsl.js";
28
+ const COLOR_DATA_UBO_INDEX = 0;
29
+ const ELEVATION_DATA_UBO_INDEX = 1;
30
+ const defaultProps = {
31
+ // color
32
+ colorDomain: null,
33
+ colorRange: defaultColorRange,
34
+ // elevation
35
+ elevationDomain: null,
36
+ elevationRange: [0, 1000],
37
+ elevationScale: { type: 'number', min: 0, value: 1 },
38
+ // grid
39
+ gridSize: { type: 'array', value: [1, 1] },
40
+ gridOrigin: { type: 'array', value: [0, 0] },
41
+ gridOffset: { type: 'array', value: [0, 0] },
42
+ cellSize: { type: 'number', min: 0, max: 1000, value: 1000 },
43
+ offset: { type: 'array', value: [1, 1] },
44
+ coverage: { type: 'number', min: 0, max: 1, value: 1 },
45
+ extruded: true,
46
+ material: true // Use lighting module defaults
47
+ };
48
+ export default class GPUGridCellLayer extends Layer {
49
+ static { this.layerName = 'GPUGridCellLayer'; }
50
+ static { this.defaultProps = defaultProps; }
51
+ getShaders() {
52
+ return super.getShaders({
53
+ vs,
54
+ fs,
55
+ modules: [project32, gouraudLighting, picking, fp64arithmetic]
56
+ });
57
+ }
58
+ initializeState() {
59
+ const attributeManager = this.getAttributeManager();
60
+ attributeManager.addInstanced({
61
+ colors: {
62
+ size: 4,
63
+ noAlloc: true
64
+ },
65
+ elevations: {
66
+ size: 4,
67
+ noAlloc: true
68
+ }
69
+ });
70
+ const model = this._getModel();
71
+ this._setupUniformBuffer(model);
72
+ this.setState({ model });
73
+ }
74
+ _getModel() {
75
+ return new Model(this.context.device, {
76
+ ...this.getShaders(),
77
+ id: this.props.id,
78
+ geometry: new CubeGeometry(),
79
+ isInstanced: true
80
+ });
81
+ }
82
+ draw({ uniforms }) {
83
+ const { cellSize, offset, extruded, elevationScale, coverage, gridSize, gridOrigin, gridOffset, elevationRange, colorMaxMinBuffer, elevationMaxMinBuffer } = this.props;
84
+ const model = this.state.model;
85
+ const gridOriginLow = [fp64LowPart(gridOrigin[0]), fp64LowPart(gridOrigin[1])];
86
+ const gridOffsetLow = [fp64LowPart(gridOffset[0]), fp64LowPart(gridOffset[1])];
87
+ const domainUniforms = this.getDomainUniforms();
88
+ const colorRange = colorRangeToFlatArray(this.props.colorRange);
89
+ this.bindUniformBuffers(colorMaxMinBuffer, elevationMaxMinBuffer);
90
+ model.setUniforms(uniforms);
91
+ model.setUniforms(domainUniforms);
92
+ model.setUniforms({
93
+ cellSize,
94
+ offset,
95
+ extruded,
96
+ elevationScale,
97
+ coverage,
98
+ gridSize,
99
+ gridOrigin,
100
+ gridOriginLow,
101
+ gridOffset,
102
+ gridOffsetLow,
103
+ colorRange,
104
+ elevationRange
105
+ });
106
+ model.draw(this.context.renderPass);
107
+ this.unbindUniformBuffers(colorMaxMinBuffer, elevationMaxMinBuffer);
108
+ }
109
+ bindUniformBuffers(colorMaxMinBuffer, elevationMaxMinBuffer) {
110
+ colorMaxMinBuffer.bind({ target: 35345, index: COLOR_DATA_UBO_INDEX });
111
+ elevationMaxMinBuffer.bind({ target: 35345, index: ELEVATION_DATA_UBO_INDEX });
112
+ }
113
+ unbindUniformBuffers(colorMaxMinBuffer, elevationMaxMinBuffer) {
114
+ colorMaxMinBuffer.unbind({ target: 35345, index: COLOR_DATA_UBO_INDEX });
115
+ elevationMaxMinBuffer.unbind({ target: 35345, index: ELEVATION_DATA_UBO_INDEX });
116
+ }
117
+ getDomainUniforms() {
118
+ const { colorDomain, elevationDomain } = this.props;
119
+ const domainUniforms = {};
120
+ if (colorDomain !== null) {
121
+ domainUniforms.colorDomainValid = true;
122
+ domainUniforms.colorDomain = colorDomain;
123
+ }
124
+ else {
125
+ domainUniforms.colorDomainValid = false;
126
+ }
127
+ if (elevationDomain !== null) {
128
+ domainUniforms.elevationDomainValid = true;
129
+ domainUniforms.elevationDomain = elevationDomain;
130
+ }
131
+ else {
132
+ domainUniforms.elevationDomainValid = false;
133
+ }
134
+ return domainUniforms;
135
+ }
136
+ _setupUniformBuffer(model) {
137
+ // @ts-expect-error TODO v9 This code is not portable to WebGPU
138
+ const programHandle = model.pipeline.handle;
139
+ const gl = this.context.gl;
140
+ const colorIndex = gl.getUniformBlockIndex(programHandle, 'ColorData');
141
+ const elevationIndex = gl.getUniformBlockIndex(programHandle, 'ElevationData');
142
+ gl.uniformBlockBinding(programHandle, colorIndex, COLOR_DATA_UBO_INDEX);
143
+ gl.uniformBlockBinding(programHandle, elevationIndex, ELEVATION_DATA_UBO_INDEX);
144
+ }
145
+ }
@@ -1,7 +1,7 @@
1
1
  import { Accessor, AccessorFunction, Color, Material, GetPickingInfoParams, LayerContext, PickingInfo, Position, DefaultProps } from '@deck.gl/core';
2
- import GPUGridCellLayer from './gpu-grid-cell-layer';
3
- import { GridHash } from './../cpu-grid-layer/grid-aggregator';
4
- import GridAggregationLayer, { GridAggregationLayerProps } from '../grid-aggregation-layer';
2
+ import GPUGridCellLayer from "./gpu-grid-cell-layer.js";
3
+ import { GridHash } from "./../cpu-grid-layer/grid-aggregator.js";
4
+ import GridAggregationLayer, { GridAggregationLayerProps } from "../grid-aggregation-layer.js";
5
5
  /** All properties supported by GPUGridLayer. */
6
6
  export type GPUGridLayerProps<DataT = unknown> = _GPUGridLayerProps<DataT> & GridAggregationLayerProps<DataT>;
7
7
  /** Properties added by GPUGridLayer. */
@@ -78,7 +78,7 @@ export type _GPUGridLayerProps<DataT> = {
78
78
  */
79
79
  getElevationWeight?: Accessor<DataT, number>;
80
80
  };
81
- /** Aggregate data into a grid-based heatmap. Aggregation is performed on GPU (WebGL2 only). */
81
+ /** Aggregate data into a grid-based heatmap. Aggregation is performed on GPU. */
82
82
  export default class GPUGridLayer<DataT = any, ExtraPropsT extends {} = {}> extends GridAggregationLayer<DataT, ExtraPropsT & Required<_GPUGridLayerProps<DataT>>> {
83
83
  static layerName: string;
84
84
  static defaultProps: DefaultProps<GPUGridLayerProps<unknown>>;
@@ -0,0 +1 @@
1
+ {"version":3,"file":"gpu-grid-layer.d.ts","sourceRoot":"","sources":["../../src/gpu-grid-layer/gpu-grid-layer.ts"],"names":[],"mappings":"AAqBA,OAAO,EACL,QAAQ,EACR,gBAAgB,EAChB,KAAK,EACL,QAAQ,EACR,oBAAoB,EACpB,YAAY,EAEZ,WAAW,EACX,QAAQ,EACR,YAAY,EACb,MAAM,eAAe,CAAC;AAKvB,OAAO,gBAAgB,iCAA8B;AACrD,OAAO,EAA4B,QAAQ,EAAC,+CAA4C;AACxF,OAAO,oBAAoB,EAAE,EAAC,yBAAyB,EAAC,qCAAkC;AAsC1F,gDAAgD;AAChD,MAAM,MAAM,iBAAiB,CAAC,KAAK,GAAG,OAAO,IAAI,kBAAkB,CAAC,KAAK,CAAC,GACxE,yBAAyB,CAAC,KAAK,CAAC,CAAC;AAEnC,wCAAwC;AACxC,MAAM,MAAM,kBAAkB,CAAC,KAAK,IAAI;IACtC;;;OAGG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB;;;OAGG;IACH,WAAW,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IAEtC;;OAEG;IACH,UAAU,CAAC,EAAE,KAAK,EAAE,CAAC;IAErB;;;OAGG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB;;;OAGG;IACH,eAAe,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IAE1C;;;OAGG;IACH,cAAc,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAElC;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;IAExB;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;;;OAKG;IACH,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAEpB;;;OAGG;IACH,gBAAgB,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC;IAElD;;;OAGG;IACH,oBAAoB,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC;IAEtD;;;OAGG;IACH,WAAW,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;IAEhD;;;OAGG;IACH,cAAc,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAEzC;;;OAGG;IACH,kBAAkB,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;CAC9C,CAAC;AAEF,iFAAiF;AACjF,MAAM,CAAC,OAAO,OAAO,YAAY,CAC/B,KAAK,GAAG,GAAG,EACX,WAAW,SAAS,EAAE,GAAG,EAAE,CAC3B,SAAQ,oBAAoB,CAAC,KAAK,EAAE,WAAW,GAAG,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAAC;IACtF,MAAM,CAAC,SAAS,SAAkB;IAClC,MAAM,CAAC,YAAY,2CAAgB;IAEnC,KAAK,EAAG,oBAAoB,CAAC,KAAK,CAAC,CAAC,OAAO,CAAC,GAAG;QAC7C,WAAW,EAAE,OAAO,CAAC;QACrB,QAAQ,CAAC,EAAE,QAAQ,CAAC;KACrB,CAAC;IAEF,eAAe,CAAC,EAAC,MAAM,EAAC,EAAE,YAAY,GAAG,IAAI;IAiD7C,WAAW,CAAC,IAAI,KAAA;IAehB,kBAAkB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAkBzC,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,QAAQ;IAa5C,cAAc,CAAC,EAAC,IAAI,EAAE,IAAI,EAAC,EAAE,oBAAoB,GAAG,WAAW;IAqD/D,YAAY;IAsDZ,aAAa,CAAC,OAAO,EAAE,YAAY;IAYnC,sBAAsB,CAAC,IAAI,KAAA;IAoD3B,gBAAgB,CAAC,IAAI,KAAA;CAMtB"}
@@ -0,0 +1,288 @@
1
+ // Copyright (c) 2015 - 2017 Uber Technologies, Inc.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ // of this software and associated documentation files (the "Software"), to deal
5
+ // in the Software without restriction, including without limitation the rights
6
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ // copies of the Software, and to permit persons to whom the Software is
8
+ // furnished to do so, subject to the following conditions:
9
+ //
10
+ // The above copyright notice and this permission notice shall be included in
11
+ // all copies or substantial portions of the Software.
12
+ //
13
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ // THE SOFTWARE.
20
+ import { GL } from '@luma.gl/constants';
21
+ import { log } from '@deck.gl/core';
22
+ import GPUGridAggregator from "../utils/gpu-grid-aggregation/gpu-grid-aggregator.js";
23
+ import { AGGREGATION_OPERATION } from "../utils/aggregation-operation-utils.js";
24
+ import { defaultColorRange, colorRangeToFlatArray } from "../utils/color-utils.js";
25
+ import GPUGridCellLayer from "./gpu-grid-cell-layer.js";
26
+ import { pointToDensityGridDataCPU } from "./../cpu-grid-layer/grid-aggregator.js";
27
+ import GridAggregationLayer from "../grid-aggregation-layer.js";
28
+ import { getBoundingBox, getGridParams } from "../utils/grid-aggregation-utils.js";
29
+ const defaultProps = {
30
+ // color
31
+ colorDomain: null,
32
+ colorRange: defaultColorRange,
33
+ getColorWeight: { type: 'accessor', value: 1 },
34
+ colorAggregation: 'SUM',
35
+ // elevation
36
+ elevationDomain: null,
37
+ elevationRange: [0, 1000],
38
+ getElevationWeight: { type: 'accessor', value: 1 },
39
+ elevationAggregation: 'SUM',
40
+ elevationScale: { type: 'number', min: 0, value: 1 },
41
+ // grid
42
+ cellSize: { type: 'number', min: 1, max: 1000, value: 1000 },
43
+ coverage: { type: 'number', min: 0, max: 1, value: 1 },
44
+ getPosition: { type: 'accessor', value: (x) => x.position },
45
+ extruded: false,
46
+ // Optional material for 'lighting' shader module
47
+ material: true
48
+ };
49
+ // This layer only perform GPU aggregation, no need to seperate data and weight props
50
+ // aggregation will be dirty when any of the props are changed.
51
+ const DIMENSIONS = {
52
+ data: {
53
+ props: ['cellSize', 'colorAggregation', 'elevationAggregation']
54
+ }
55
+ // rest of the changes are detected by `state.attributesChanged`
56
+ };
57
+ const POSITION_ATTRIBUTE_NAME = 'positions';
58
+ /** Aggregate data into a grid-based heatmap. Aggregation is performed on GPU. */
59
+ export default class GPUGridLayer extends GridAggregationLayer {
60
+ static { this.layerName = 'GPUGridLayer'; }
61
+ static { this.defaultProps = defaultProps; }
62
+ initializeState({ device }) {
63
+ const isSupported = GPUGridAggregator.isSupported(device);
64
+ if (!isSupported) {
65
+ log.error('GPUGridLayer is not supported on this browser, use GridLayer instead')();
66
+ }
67
+ super.initializeAggregationLayer({
68
+ dimensions: DIMENSIONS
69
+ });
70
+ this.setState({
71
+ gpuAggregation: false, // TODO(v9): Re-enable GPU aggregation.
72
+ projectPoints: false, // aggregation in world space
73
+ isSupported,
74
+ weights: {
75
+ color: {
76
+ needMin: true,
77
+ needMax: true,
78
+ combineMaxMin: true,
79
+ maxMinBuffer: device.createBuffer({
80
+ byteLength: 4 * 4,
81
+ // @ts-expect-error webgl-legacy
82
+ accessor: { size: 4, type: 5126, divisor: 1 }
83
+ })
84
+ },
85
+ elevation: {
86
+ needMin: true,
87
+ needMax: true,
88
+ combineMaxMin: true,
89
+ maxMinBuffer: device.createBuffer({
90
+ byteLength: 4 * 4,
91
+ // @ts-expect-error
92
+ accessor: { size: 4, type: 5126, divisor: 1 }
93
+ })
94
+ }
95
+ },
96
+ positionAttributeName: 'positions'
97
+ });
98
+ const attributeManager = this.getAttributeManager();
99
+ attributeManager.add({
100
+ [POSITION_ATTRIBUTE_NAME]: {
101
+ size: 3,
102
+ accessor: 'getPosition',
103
+ type: 'float64',
104
+ fp64: this.use64bitPositions()
105
+ },
106
+ color: { size: 3, accessor: 'getColorWeight' },
107
+ elevation: { size: 3, accessor: 'getElevationWeight' }
108
+ });
109
+ }
110
+ updateState(opts) {
111
+ if (this.state.isSupported === false) {
112
+ // Skip update, layer not supported
113
+ return;
114
+ }
115
+ super.updateState(opts);
116
+ const { aggregationDirty } = this.state;
117
+ if (aggregationDirty) {
118
+ // reset cached CPU Aggregation results (used for picking)
119
+ this.setState({
120
+ gridHash: null
121
+ });
122
+ }
123
+ }
124
+ getHashKeyForIndex(index) {
125
+ const { numRow, numCol, boundingBox, gridOffset } = this.state;
126
+ const gridSize = [numCol, numRow];
127
+ const gridOrigin = [boundingBox.xMin, boundingBox.yMin];
128
+ const cellSize = [gridOffset.xOffset, gridOffset.yOffset];
129
+ const yIndex = Math.floor(index / gridSize[0]);
130
+ const xIndex = index - yIndex * gridSize[0];
131
+ // This will match the index to the hash-key to access aggregation data from CPU aggregation results.
132
+ const latIdx = Math.floor((yIndex * cellSize[1] + gridOrigin[1] + 90 + cellSize[1] / 2) / cellSize[1]);
133
+ const lonIdx = Math.floor((xIndex * cellSize[0] + gridOrigin[0] + 180 + cellSize[0] / 2) / cellSize[0]);
134
+ return `${latIdx}-${lonIdx}`;
135
+ }
136
+ getPositionForIndex(index) {
137
+ const { numRow, numCol, boundingBox, gridOffset } = this.state;
138
+ const gridSize = [numCol, numRow];
139
+ const gridOrigin = [boundingBox.xMin, boundingBox.yMin];
140
+ const cellSize = [gridOffset.xOffset, gridOffset.yOffset];
141
+ const yIndex = Math.floor(index / gridSize[0]);
142
+ const xIndex = index - yIndex * gridSize[0];
143
+ const yPos = yIndex * cellSize[1] + gridOrigin[1];
144
+ const xPos = xIndex * cellSize[0] + gridOrigin[0];
145
+ return [xPos, yPos];
146
+ }
147
+ getPickingInfo({ info, mode }) {
148
+ const { index } = info;
149
+ let object = null;
150
+ if (index >= 0) {
151
+ const gpuGridAggregator = this.state.gpuGridAggregator;
152
+ const position = this.getPositionForIndex(index);
153
+ const colorInfo = GPUGridAggregator.getAggregationData({
154
+ pixelIndex: index,
155
+ ...gpuGridAggregator.getData('color')
156
+ });
157
+ const elevationInfo = GPUGridAggregator.getAggregationData({
158
+ pixelIndex: index,
159
+ ...gpuGridAggregator.getData('elevation')
160
+ });
161
+ object = {
162
+ colorValue: colorInfo.cellWeight,
163
+ elevationValue: elevationInfo.cellWeight,
164
+ count: colorInfo.cellCount || elevationInfo.cellCount,
165
+ position,
166
+ totalCount: colorInfo.totalCount || elevationInfo.totalCount
167
+ };
168
+ if (mode !== 'hover') {
169
+ // perform CPU aggregation for full list of points for each cell
170
+ const { props } = this;
171
+ let { gridHash } = this.state;
172
+ if (!gridHash) {
173
+ const { gridOffset, translation, boundingBox } = this.state;
174
+ const { viewport } = this.context;
175
+ const attributes = this.getAttributes();
176
+ const cpuAggregation = pointToDensityGridDataCPU(props, {
177
+ gridOffset,
178
+ attributes,
179
+ viewport,
180
+ translation,
181
+ boundingBox
182
+ });
183
+ gridHash = cpuAggregation.gridHash;
184
+ this.setState({ gridHash });
185
+ }
186
+ const key = this.getHashKeyForIndex(index);
187
+ const cpuAggregationData = gridHash[key];
188
+ Object.assign(object, cpuAggregationData);
189
+ }
190
+ }
191
+ // override object with picked cell
192
+ info.picked = Boolean(object);
193
+ info.object = object;
194
+ return info;
195
+ }
196
+ renderLayers() {
197
+ if (!this.state.isSupported) {
198
+ return null;
199
+ }
200
+ const { elevationScale, extruded, cellSize: cellSizeMeters, coverage, material, elevationRange, colorDomain, elevationDomain } = this.props;
201
+ const { weights, numRow, numCol, gridOrigin, gridOffset } = this.state;
202
+ const { color, elevation } = weights;
203
+ const colorRange = colorRangeToFlatArray(this.props.colorRange);
204
+ const SubLayerClass = this.getSubLayerClass('gpu-grid-cell', GPUGridCellLayer);
205
+ return new SubLayerClass({
206
+ gridSize: [numCol, numRow],
207
+ gridOrigin,
208
+ gridOffset: [gridOffset.xOffset, gridOffset.yOffset],
209
+ colorRange,
210
+ elevationRange,
211
+ colorDomain,
212
+ elevationDomain,
213
+ cellSize: cellSizeMeters,
214
+ coverage,
215
+ material,
216
+ elevationScale,
217
+ extruded
218
+ }, this.getSubLayerProps({
219
+ id: 'gpu-grid-cell'
220
+ }), {
221
+ data: {
222
+ attributes: {
223
+ colors: color.aggregationBuffer,
224
+ elevations: elevation.aggregationBuffer
225
+ }
226
+ },
227
+ colorMaxMinBuffer: color.maxMinBuffer,
228
+ elevationMaxMinBuffer: elevation.maxMinBuffer,
229
+ numInstances: numCol * numRow
230
+ });
231
+ }
232
+ finalizeState(context) {
233
+ const { color, elevation } = this.state.weights;
234
+ [color, elevation].forEach(weight => {
235
+ const { aggregationBuffer, maxMinBuffer } = weight;
236
+ maxMinBuffer?.destroy();
237
+ aggregationBuffer?.destroy();
238
+ });
239
+ super.finalizeState(context);
240
+ }
241
+ // Aggregation Overrides
242
+ updateAggregationState(opts) {
243
+ const { props, oldProps } = opts;
244
+ const { cellSize, coordinateSystem } = props;
245
+ const { viewport } = this.context;
246
+ const cellSizeChanged = oldProps.cellSize !== cellSize;
247
+ const { dimensions } = this.state;
248
+ const positionsChanged = this.isAttributeChanged(POSITION_ATTRIBUTE_NAME);
249
+ // any attribute changed
250
+ const attributesChanged = positionsChanged || this.isAttributeChanged();
251
+ let { boundingBox } = this.state;
252
+ if (positionsChanged) {
253
+ boundingBox = getBoundingBox(this.getAttributes(), this.getNumInstances());
254
+ this.setState({ boundingBox });
255
+ }
256
+ if (positionsChanged || cellSizeChanged) {
257
+ const { gridOffset, translation, width, height, numCol, numRow } = getGridParams(boundingBox, cellSize, viewport, coordinateSystem);
258
+ this.allocateResources(numRow, numCol);
259
+ this.setState({
260
+ gridOffset,
261
+ translation,
262
+ gridOrigin: [-1 * translation[0], -1 * translation[1]],
263
+ width,
264
+ height,
265
+ numCol,
266
+ numRow
267
+ });
268
+ }
269
+ const aggregationDataDirty = attributesChanged ||
270
+ this.isAggregationDirty(opts, {
271
+ dimension: dimensions.data,
272
+ compareAll: true
273
+ });
274
+ if (aggregationDataDirty) {
275
+ this._updateAccessors(opts);
276
+ }
277
+ this.setState({
278
+ aggregationDataDirty
279
+ });
280
+ }
281
+ // Private
282
+ _updateAccessors(opts) {
283
+ const { colorAggregation, elevationAggregation } = opts.props;
284
+ const { color, elevation } = this.state.weights;
285
+ color.operation = AGGREGATION_OPERATION[colorAggregation];
286
+ elevation.operation = AGGREGATION_OPERATION[elevationAggregation];
287
+ }
288
+ }
@@ -1,7 +1,7 @@
1
1
  import { LayerContext, UpdateParameters, Accessor } from '@deck.gl/core';
2
- import AggregationLayer, { AggregationLayerProps } from './aggregation-layer';
3
- import GPUGridAggregator from './utils/gpu-grid-aggregation/gpu-grid-aggregator';
4
- import BinSorter from './utils/bin-sorter';
2
+ import AggregationLayer, { AggregationLayerProps } from "./aggregation-layer.js";
3
+ import GPUGridAggregator from "./utils/gpu-grid-aggregation/gpu-grid-aggregator.js";
4
+ import BinSorter from "./utils/bin-sorter.js";
5
5
  import type { Buffer } from '@luma.gl/core';
6
6
  export type GridAggregationLayerProps<DataT> = AggregationLayerProps<DataT>;
7
7
  export default abstract class GridAggregationLayer<DataT, ExtraPropsT extends {} = {}> extends AggregationLayer<DataT, ExtraPropsT> {
@@ -0,0 +1 @@
1
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