@deck.gl/aggregation-layers 8.8.0-alpha.4 → 8.8.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (266) hide show
  1. package/dist/dist.dev.js +766 -649
  2. package/dist/es5/aggregation-layer.js +19 -7
  3. package/dist/es5/aggregation-layer.js.map +1 -1
  4. package/dist/es5/contour-layer/contour-layer.js +5 -5
  5. package/dist/es5/contour-layer/contour-layer.js.map +1 -1
  6. package/dist/es5/contour-layer/contour-utils.js +1 -1
  7. package/dist/es5/contour-layer/contour-utils.js.map +1 -1
  8. package/dist/es5/contour-layer/marching-squares-codes.js.map +1 -1
  9. package/dist/es5/contour-layer/marching-squares.js.map +1 -1
  10. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +5 -3
  11. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
  12. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
  13. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +8 -8
  14. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
  15. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +12 -12
  16. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
  17. package/dist/es5/grid-aggregation-layer.js +25 -12
  18. package/dist/es5/grid-aggregation-layer.js.map +1 -1
  19. package/dist/es5/grid-layer/grid-layer.js +18 -9
  20. package/dist/es5/grid-layer/grid-layer.js.map +1 -1
  21. package/dist/es5/heatmap-layer/heatmap-layer-utils.js +5 -2
  22. package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +1 -1
  23. package/dist/es5/heatmap-layer/heatmap-layer.js +19 -7
  24. package/dist/es5/heatmap-layer/heatmap-layer.js.map +1 -1
  25. package/dist/es5/heatmap-layer/max-vs.glsl.js +1 -1
  26. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
  27. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
  28. package/dist/es5/heatmap-layer/triangle-layer.js +7 -7
  29. package/dist/es5/heatmap-layer/triangle-layer.js.map +1 -1
  30. package/dist/es5/heatmap-layer/weights-fs.glsl.js +1 -1
  31. package/dist/es5/heatmap-layer/weights-vs.glsl.js +1 -1
  32. package/dist/es5/hexagon-layer/hexagon-layer.js +16 -5
  33. package/dist/es5/hexagon-layer/hexagon-layer.js.map +1 -1
  34. package/dist/es5/index.js.map +1 -1
  35. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +26 -19
  36. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  37. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
  38. package/dist/es5/screen-grid-layer/screen-grid-layer.js +18 -8
  39. package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +1 -1
  40. package/dist/es5/types.js +2 -0
  41. package/dist/es5/types.js.map +1 -0
  42. package/dist/es5/utils/bin-sorter.js +9 -0
  43. package/dist/es5/utils/bin-sorter.js.map +1 -1
  44. package/dist/esm/aggregation-layer.js +12 -5
  45. package/dist/esm/aggregation-layer.js.map +1 -1
  46. package/dist/esm/contour-layer/contour-layer.js +6 -3
  47. package/dist/esm/contour-layer/contour-layer.js.map +1 -1
  48. package/dist/esm/contour-layer/contour-utils.js +1 -1
  49. package/dist/esm/contour-layer/contour-utils.js.map +1 -1
  50. package/dist/esm/contour-layer/marching-squares-codes.js.map +1 -1
  51. package/dist/esm/contour-layer/marching-squares.js.map +1 -1
  52. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +6 -3
  53. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
  54. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +1 -1
  55. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
  56. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +1 -1
  57. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +8 -6
  58. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
  59. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +11 -9
  60. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
  61. package/dist/esm/grid-aggregation-layer.js +13 -5
  62. package/dist/esm/grid-aggregation-layer.js.map +1 -1
  63. package/dist/esm/grid-layer/grid-layer.js +15 -8
  64. package/dist/esm/grid-layer/grid-layer.js.map +1 -1
  65. package/dist/esm/heatmap-layer/heatmap-layer-utils.js +5 -2
  66. package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +1 -1
  67. package/dist/esm/heatmap-layer/heatmap-layer.js +24 -14
  68. package/dist/esm/heatmap-layer/heatmap-layer.js.map +1 -1
  69. package/dist/esm/heatmap-layer/max-fs.glsl.js.map +1 -1
  70. package/dist/esm/heatmap-layer/max-vs.glsl.js +1 -1
  71. package/dist/esm/heatmap-layer/max-vs.glsl.js.map +1 -1
  72. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
  73. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -1
  74. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
  75. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -1
  76. package/dist/esm/heatmap-layer/triangle-layer.js +6 -5
  77. package/dist/esm/heatmap-layer/triangle-layer.js.map +1 -1
  78. package/dist/esm/heatmap-layer/weights-fs.glsl.js +1 -1
  79. package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +1 -1
  80. package/dist/esm/heatmap-layer/weights-vs.glsl.js +1 -1
  81. package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +1 -1
  82. package/dist/esm/hexagon-layer/hexagon-layer.js +11 -2
  83. package/dist/esm/hexagon-layer/hexagon-layer.js.map +1 -1
  84. package/dist/esm/index.js.map +1 -1
  85. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +16 -10
  86. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  87. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -1
  88. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
  89. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -1
  90. package/dist/esm/screen-grid-layer/screen-grid-layer.js +15 -7
  91. package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +1 -1
  92. package/dist/esm/types.js +2 -0
  93. package/dist/esm/types.js.map +1 -0
  94. package/dist/esm/utils/bin-sorter.js +16 -0
  95. package/dist/esm/utils/bin-sorter.js.map +1 -1
  96. package/dist.min.js +1 -1
  97. package/package.json +7 -4
  98. package/src/{aggregation-layer.js → aggregation-layer.ts} +32 -15
  99. package/src/contour-layer/{contour-layer.js → contour-layer.ts} +95 -15
  100. package/src/contour-layer/{contour-utils.js → contour-utils.ts} +11 -5
  101. package/src/contour-layer/{marching-squares-codes.js → marching-squares-codes.ts} +0 -0
  102. package/src/contour-layer/{marching-squares.js → marching-squares.ts} +6 -6
  103. package/src/cpu-grid-layer/cpu-grid-layer.ts +310 -0
  104. package/src/gpu-grid-layer/{gpu-grid-cell-layer-fragment.glsl.js → gpu-grid-cell-layer-fragment.glsl.ts} +0 -0
  105. package/src/gpu-grid-layer/{gpu-grid-cell-layer-vertex.glsl.js → gpu-grid-cell-layer-vertex.glsl.ts} +0 -0
  106. package/src/gpu-grid-layer/{gpu-grid-cell-layer.js → gpu-grid-cell-layer.ts} +22 -14
  107. package/src/gpu-grid-layer/{gpu-grid-layer.js → gpu-grid-layer.ts} +122 -17
  108. package/src/{grid-aggregation-layer.js → grid-aggregation-layer.ts} +25 -13
  109. package/src/grid-layer/{grid-layer.js → grid-layer.ts} +38 -13
  110. package/src/heatmap-layer/{heatmap-layer-utils.js → heatmap-layer-utils.ts} +15 -10
  111. package/src/heatmap-layer/{heatmap-layer.js → heatmap-layer.ts} +144 -31
  112. package/src/heatmap-layer/{max-fs.glsl.js → max-fs.glsl.ts} +0 -0
  113. package/src/heatmap-layer/{max-vs.glsl.js → max-vs.glsl.ts} +0 -0
  114. package/src/heatmap-layer/{triangle-layer-fragment.glsl.js → triangle-layer-fragment.glsl.ts} +0 -0
  115. package/src/heatmap-layer/{triangle-layer-vertex.glsl.js → triangle-layer-vertex.glsl.ts} +0 -0
  116. package/src/heatmap-layer/{triangle-layer.js → triangle-layer.ts} +20 -10
  117. package/src/heatmap-layer/{weights-fs.glsl.js → weights-fs.glsl.ts} +0 -0
  118. package/src/heatmap-layer/{weights-vs.glsl.js → weights-vs.glsl.ts} +0 -0
  119. package/src/hexagon-layer/{hexagon-layer.js → hexagon-layer.ts} +174 -9
  120. package/src/index.ts +9 -0
  121. package/src/screen-grid-layer/{screen-grid-cell-layer.js → screen-grid-cell-layer.ts} +31 -14
  122. package/src/screen-grid-layer/{screen-grid-layer-fragment.glsl.js → screen-grid-layer-fragment.glsl.ts} +0 -0
  123. package/src/screen-grid-layer/{screen-grid-layer-vertex.glsl.js → screen-grid-layer-vertex.glsl.ts} +0 -0
  124. package/src/screen-grid-layer/{screen-grid-layer.js → screen-grid-layer.ts} +117 -15
  125. package/src/types.ts +10 -0
  126. package/src/utils/{bin-sorter.js → bin-sorter.ts} +26 -11
  127. package/typed/aggregation-layer.d.ts +38 -0
  128. package/typed/aggregation-layer.d.ts.map +1 -0
  129. package/typed/aggregation-layer.js +151 -0
  130. package/typed/contour-layer/contour-layer.d.ts +95 -0
  131. package/typed/contour-layer/contour-layer.d.ts.map +1 -0
  132. package/typed/contour-layer/contour-layer.js +234 -0
  133. package/typed/contour-layer/contour-utils.d.ts +18 -0
  134. package/typed/contour-layer/contour-utils.d.ts.map +1 -0
  135. package/typed/contour-layer/contour-utils.js +64 -0
  136. package/typed/contour-layer/marching-squares-codes.d.ts +32 -0
  137. package/typed/contour-layer/marching-squares-codes.d.ts.map +1 -0
  138. package/typed/contour-layer/marching-squares-codes.js +337 -0
  139. package/typed/contour-layer/marching-squares.d.ts +10 -0
  140. package/typed/contour-layer/marching-squares.d.ts.map +1 -0
  141. package/typed/contour-layer/marching-squares.js +147 -0
  142. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts +226 -0
  143. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -0
  144. package/typed/cpu-grid-layer/cpu-grid-layer.js +129 -0
  145. package/typed/cpu-grid-layer/grid-aggregator.d.ts +23 -0
  146. package/typed/cpu-grid-layer/grid-aggregator.d.ts.map +1 -0
  147. package/typed/cpu-grid-layer/grid-aggregator.js +141 -0
  148. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +3 -0
  149. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +1 -0
  150. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
  151. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +3 -0
  152. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +1 -0
  153. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +141 -0
  154. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts +71 -0
  155. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -0
  156. package/typed/gpu-grid-layer/gpu-grid-cell-layer.js +143 -0
  157. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts +134 -0
  158. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -0
  159. package/typed/gpu-grid-layer/gpu-grid-layer.js +289 -0
  160. package/typed/grid-aggregation-layer.d.ts +32 -0
  161. package/typed/grid-aggregation-layer.d.ts.map +1 -0
  162. package/typed/grid-aggregation-layer.js +172 -0
  163. package/typed/grid-layer/grid-layer.d.ts +112 -0
  164. package/typed/grid-layer/grid-layer.d.ts.map +1 -0
  165. package/typed/grid-layer/grid-layer.js +60 -0
  166. package/typed/heatmap-layer/heatmap-layer-utils.d.ts +13 -0
  167. package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -0
  168. package/typed/heatmap-layer/heatmap-layer-utils.js +78 -0
  169. package/typed/heatmap-layer/heatmap-layer.d.ts +161 -0
  170. package/typed/heatmap-layer/heatmap-layer.d.ts.map +1 -0
  171. package/typed/heatmap-layer/heatmap-layer.js +478 -0
  172. package/typed/heatmap-layer/max-fs.glsl.d.ts +3 -0
  173. package/typed/heatmap-layer/max-fs.glsl.d.ts.map +1 -0
  174. package/typed/heatmap-layer/max-fs.glsl.js +7 -0
  175. package/typed/heatmap-layer/max-vs.glsl.d.ts +3 -0
  176. package/typed/heatmap-layer/max-vs.glsl.d.ts.map +1 -0
  177. package/typed/heatmap-layer/max-vs.glsl.js +12 -0
  178. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +3 -0
  179. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -0
  180. package/typed/heatmap-layer/triangle-layer-fragment.glsl.js +58 -0
  181. package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts +3 -0
  182. package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -0
  183. package/typed/heatmap-layer/triangle-layer-vertex.glsl.js +51 -0
  184. package/typed/heatmap-layer/triangle-layer.d.ts +27 -0
  185. package/typed/heatmap-layer/triangle-layer.d.ts.map +1 -0
  186. package/typed/heatmap-layer/triangle-layer.js +67 -0
  187. package/typed/heatmap-layer/weights-fs.glsl.d.ts +3 -0
  188. package/typed/heatmap-layer/weights-fs.glsl.d.ts.map +1 -0
  189. package/typed/heatmap-layer/weights-fs.glsl.js +19 -0
  190. package/typed/heatmap-layer/weights-vs.glsl.d.ts +3 -0
  191. package/typed/heatmap-layer/weights-vs.glsl.d.ts.map +1 -0
  192. package/typed/heatmap-layer/weights-vs.glsl.js +23 -0
  193. package/typed/hexagon-layer/hexagon-aggregator.d.ts +24 -0
  194. package/typed/hexagon-layer/hexagon-aggregator.d.ts.map +1 -0
  195. package/typed/hexagon-layer/hexagon-aggregator.js +112 -0
  196. package/typed/hexagon-layer/hexagon-layer.d.ts +237 -0
  197. package/typed/hexagon-layer/hexagon-layer.d.ts.map +1 -0
  198. package/typed/hexagon-layer/hexagon-layer.js +171 -0
  199. package/typed/index.d.ts +20 -0
  200. package/typed/index.d.ts.map +1 -0
  201. package/typed/index.js +33 -0
  202. package/typed/package.json +6 -0
  203. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts +54 -0
  204. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -0
  205. package/typed/screen-grid-layer/screen-grid-cell-layer.js +159 -0
  206. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +3 -0
  207. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -0
  208. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.js +37 -0
  209. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +3 -0
  210. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -0
  211. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.js +83 -0
  212. package/typed/screen-grid-layer/screen-grid-layer.d.ts +117 -0
  213. package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +1 -0
  214. package/typed/screen-grid-layer/screen-grid-layer.js +216 -0
  215. package/typed/types.d.ts +11 -0
  216. package/typed/types.d.ts.map +1 -0
  217. package/typed/types.js +1 -0
  218. package/typed/utils/aggregation-operation-utils.d.ts +13 -0
  219. package/typed/utils/aggregation-operation-utils.d.ts.map +1 -0
  220. package/typed/utils/aggregation-operation-utils.js +94 -0
  221. package/typed/utils/bin-sorter.d.ts +52 -0
  222. package/typed/utils/bin-sorter.d.ts.map +1 -0
  223. package/typed/utils/bin-sorter.js +167 -0
  224. package/typed/utils/color-utils.d.ts +3 -0
  225. package/typed/utils/color-utils.d.ts.map +1 -0
  226. package/typed/utils/color-utils.js +53 -0
  227. package/typed/utils/cpu-aggregator.d.ts +155 -0
  228. package/typed/utils/cpu-aggregator.d.ts.map +1 -0
  229. package/typed/utils/cpu-aggregator.js +417 -0
  230. package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +3 -0
  231. package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +1 -0
  232. package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
  233. package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +3 -0
  234. package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +1 -0
  235. package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
  236. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +3 -0
  237. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +1 -0
  238. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +31 -0
  239. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +3 -0
  240. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +1 -0
  241. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +77 -0
  242. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +36 -0
  243. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +1 -0
  244. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
  245. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +1 -0
  246. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +1 -0
  247. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
  248. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +66 -0
  249. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -0
  250. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +562 -0
  251. package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +3 -0
  252. package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +1 -0
  253. package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +36 -0
  254. package/typed/utils/grid-aggregation-utils.d.ts +24 -0
  255. package/typed/utils/grid-aggregation-utils.d.ts.map +1 -0
  256. package/typed/utils/grid-aggregation-utils.js +114 -0
  257. package/typed/utils/prop-utils.d.ts +2 -0
  258. package/typed/utils/prop-utils.d.ts.map +1 -0
  259. package/typed/utils/prop-utils.js +28 -0
  260. package/typed/utils/resource-utils.d.ts +4 -0
  261. package/typed/utils/resource-utils.d.ts.map +1 -0
  262. package/typed/utils/resource-utils.js +40 -0
  263. package/typed/utils/scale-utils.d.ts +15 -0
  264. package/typed/utils/scale-utils.d.ts.map +1 -0
  265. package/typed/utils/scale-utils.js +184 -0
  266. package/src/cpu-grid-layer/cpu-grid-layer.js +0 -153
@@ -1,7 +1,7 @@
1
- import {CompositeLayer} from '@deck.gl/core';
1
+ import {CompositeLayer, CompositeLayerProps, Layer, UpdateParameters} from '@deck.gl/core';
2
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  import GPUGridAggregator from '../utils/gpu-grid-aggregation/gpu-grid-aggregator';
3
- import GPUGridLayer from '../gpu-grid-layer/gpu-grid-layer';
4
- import CPUGridLayer from '../cpu-grid-layer/cpu-grid-layer';
3
+ import GPUGridLayer, {_GPUGridLayerProps} from '../gpu-grid-layer/gpu-grid-layer';
4
+ import CPUGridLayer, {_CPUGridLayerProps} from '../cpu-grid-layer/cpu-grid-layer';
5
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  const defaultProps = {
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  ...GPUGridLayer.defaultProps,
@@ -9,20 +9,48 @@ const defaultProps = {
9
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  gpuAggregation: false
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  };
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11
 
12
- export default class GridLayer extends CompositeLayer {
12
+ /** All properties supported by GridLayer. */
13
+ export type GridLayerProps<DataT = any> = _GridLayerProps<DataT> & CompositeLayerProps<DataT>;
14
+
15
+ /** Properties added by GridLayer. */
16
+ type _GridLayerProps<DataT = any> = _CPUGridLayerProps<DataT> &
17
+ _GPUGridLayerProps<DataT> & {
18
+ /**
19
+ * Whether the aggregation should be performed in high-precision 64-bit mode.
20
+ * @default false
21
+ */
22
+ fp64?: boolean;
23
+
24
+ /**
25
+ * When set to true, aggregation is performed on GPU, provided other conditions are met.
26
+ * @default false
27
+ */
28
+ gpuAggregation?: boolean;
29
+ };
30
+
31
+ export default class GridLayer<DataT = any, ExtraPropsT = {}> extends CompositeLayer<
32
+ ExtraPropsT & Required<_GridLayerProps<DataT>>
33
+ > {
34
+ static layerName = 'GridLayer';
35
+ static defaultProps = defaultProps;
36
+
37
+ state!: CompositeLayer['state'] & {
38
+ useGPUAggregation: boolean;
39
+ };
40
+
13
41
  initializeState() {
14
42
  this.state = {
15
43
  useGPUAggregation: true
16
44
  };
17
45
  }
18
46
 
19
- updateState({oldProps, props, changeFlags}) {
20
- const newState = {};
21
- newState.useGPUAggregation = this.canUseGPUAggregation(props);
22
- this.setState(newState);
47
+ updateState({props}: UpdateParameters<this>) {
48
+ this.setState({
49
+ useGPUAggregation: this.canUseGPUAggregation(props)
50
+ });
23
51
  }
24
52
 
25
- renderLayers() {
53
+ renderLayers(): Layer {
26
54
  const {data, updateTriggers} = this.props;
27
55
  const id = this.state.useGPUAggregation ? 'GPU' : 'CPU';
28
56
  const LayerType = this.state.useGPUAggregation
@@ -42,7 +70,7 @@ export default class GridLayer extends CompositeLayer {
42
70
 
43
71
  // Private methods
44
72
 
45
- canUseGPUAggregation(props) {
73
+ canUseGPUAggregation(props: GridLayer['props']) {
46
74
  const {
47
75
  gpuAggregation,
48
76
  lowerPercentile,
@@ -73,6 +101,3 @@ export default class GridLayer extends CompositeLayer {
73
101
  return true;
74
102
  }
75
103
  }
76
-
77
- GridLayer.layerName = 'GridLayer';
78
- GridLayer.defaultProps = defaultProps;
@@ -1,7 +1,7 @@
1
1
  import GL from '@luma.gl/constants';
2
2
  import {isWebGL2} from '@luma.gl/core';
3
3
 
4
- export function getBounds(points) {
4
+ export function getBounds(points: number[][]): number[] {
5
5
  // Now build bounding box in world space (aligned to world coordiante system)
6
6
  const x = points.map(p => p[0]);
7
7
  const y = points.map(p => p[1]);
@@ -15,7 +15,7 @@ export function getBounds(points) {
15
15
  }
16
16
 
17
17
  // true if currentBounds contains targetBounds, false otherwise
18
- export function boundsContain(currentBounds, targetBounds) {
18
+ export function boundsContain(currentBounds: number[], targetBounds: number[]): boolean {
19
19
  if (
20
20
  targetBounds[0] >= currentBounds[0] &&
21
21
  targetBounds[2] <= currentBounds[2] &&
@@ -30,7 +30,7 @@ export function boundsContain(currentBounds, targetBounds) {
30
30
  const scratchArray = new Float32Array(12);
31
31
 
32
32
  // For given rectangle bounds generates two triangles vertices that coverit completely
33
- export function packVertices(points, dimensions = 2) {
33
+ export function packVertices(points: number[][], dimensions: number = 2): Float32Array {
34
34
  let index = 0;
35
35
  for (const point of points) {
36
36
  for (let i = 0; i < dimensions; i++) {
@@ -41,7 +41,7 @@ export function packVertices(points, dimensions = 2) {
41
41
  }
42
42
 
43
43
  // Expands boundingBox:[xMin, yMin, xMax, yMax] to match aspect ratio of given width and height
44
- export function scaleToAspectRatio(boundingBox, width, height) {
44
+ export function scaleToAspectRatio(boundingBox: number[], width: number, height: number): number[] {
45
45
  const [xMin, yMin, xMax, yMax] = boundingBox;
46
46
 
47
47
  const currentWidth = xMax - xMin;
@@ -73,16 +73,21 @@ export function scaleToAspectRatio(boundingBox, width, height) {
73
73
  }
74
74
 
75
75
  // Get texture coordiante of point inside a bounding box
76
- export function getTextureCoordinates(point, bounds) {
76
+ export function getTextureCoordinates(point: number[], bounds: number[]) {
77
77
  const [xMin, yMin, xMax, yMax] = bounds;
78
78
  return [(point[0] - xMin) / (xMax - xMin), (point[1] - yMin) / (yMax - yMin)];
79
79
  }
80
80
 
81
81
  // Returns format and type for creating texture objects
82
82
  export function getTextureParams({gl, floatTargetSupport}) {
83
- return {
84
- // format: should be RGBA32F on WebGL2 (float textures), RGBA in WebGL1 for float or non float textures
85
- format: isWebGL2(gl) ? GL.RGBA32F : GL.RGBA,
86
- type: floatTargetSupport ? GL.FLOAT : GL.UNSIGNED_BYTE
87
- };
83
+ return floatTargetSupport
84
+ ? {
85
+ // format: should be RGBA32F on WebGL2 (float textures), RGBA in WebGL1 for float or non float textures
86
+ format: isWebGL2(gl) ? GL.RGBA32F : GL.RGBA,
87
+ type: GL.FLOAT
88
+ }
89
+ : {
90
+ format: GL.RGBA,
91
+ type: GL.UNSIGNED_BYTE
92
+ };
88
93
  }
@@ -29,14 +29,27 @@ import {
29
29
  getTextureParams
30
30
  } from './heatmap-layer-utils';
31
31
  import {Buffer, Texture2D, Transform, getParameters, FEATURES, hasFeatures} from '@luma.gl/core';
32
- import {AttributeManager, COORDINATE_SYSTEM, log} from '@deck.gl/core';
32
+ import {
33
+ Accessor,
34
+ AccessorFunction,
35
+ AttributeManager,
36
+ ChangeFlags,
37
+ Color,
38
+ COORDINATE_SYSTEM,
39
+ Layer,
40
+ LayerContext,
41
+ LayersList,
42
+ log,
43
+ Position,
44
+ UpdateParameters
45
+ } from '@deck.gl/core';
33
46
  import TriangleLayer from './triangle-layer';
34
- import AggregationLayer from '../aggregation-layer';
47
+ import AggregationLayer, {AggregationLayerProps} from '../aggregation-layer';
35
48
  import {defaultColorRange, colorRangeToFlatArray} from '../utils/color-utils';
36
- import weights_vs from './weights-vs.glsl';
37
- import weights_fs from './weights-fs.glsl';
38
- import vs_max from './max-vs.glsl';
39
- import fs_max from './max-fs.glsl';
49
+ import weightsVs from './weights-vs.glsl';
50
+ import weightsFs from './weights-fs.glsl';
51
+ import vsMax from './max-vs.glsl';
52
+ import fsMax from './max-fs.glsl';
40
53
 
41
54
  const RESOLUTION = 2; // (number of common space pixels) / (number texels)
42
55
  const TEXTURE_OPTIONS = {
@@ -72,7 +85,11 @@ const defaultProps = {
72
85
  const REQUIRED_FEATURES = [
73
86
  FEATURES.BLEND_EQUATION_MINMAX, // max weight calculation
74
87
  FEATURES.TEXTURE_FLOAT // weight-map as texture
75
- // FEATURES.FLOAT_BLEND, // implictly supported when TEXTURE_FLOAT is supported
88
+ ];
89
+
90
+ const FLOAT_TARGET_FEATURES = [
91
+ FEATURES.COLOR_ATTACHMENT_RGBA32F, // ability to render to float texture
92
+ FEATURES.FLOAT_BLEND // ability to blend when rendering to float texture
76
93
  ];
77
94
 
78
95
  const DIMENSIONS = {
@@ -81,7 +98,103 @@ const DIMENSIONS = {
81
98
  }
82
99
  };
83
100
 
84
- export default class HeatmapLayer extends AggregationLayer {
101
+ export type HeatmapLayerProps<DataT> = _HeatmapLayerProps<DataT> & AggregationLayerProps<DataT>;
102
+
103
+ type _HeatmapLayerProps<DataT = any> = {
104
+ /**
105
+ * Radius of the circle in pixels, to which the weight of an object is distributed.
106
+ *
107
+ * @default 30
108
+ */
109
+ radiusPixels?: number;
110
+
111
+ /**
112
+ * Specified as an array of colors [color1, color2, ...].
113
+ *
114
+ * @default `6-class YlOrRd` - [colorbrewer](http://colorbrewer2.org/#type=sequential&scheme=YlOrRd&n=6)
115
+ */
116
+ colorRange?: Color[];
117
+
118
+ /**
119
+ * Value that is multiplied with the total weight at a pixel to obtain the final weight.
120
+ *
121
+ * @default 1
122
+ */
123
+ intensity?: number;
124
+
125
+ /**
126
+ * Ratio of the fading weight to the max weight, between `0` and `1`.
127
+ *
128
+ * For example, `0.1` affects all pixels with weight under 10% of the max.
129
+ *
130
+ * Ignored when `colorDomain` is specified.
131
+ * @default 0.05
132
+ */
133
+ threshold?: number;
134
+
135
+ /**
136
+ * Controls how weight values are mapped to the `colorRange`, as an array of two numbers [`minValue`, `maxValue`].
137
+ *
138
+ * @default null
139
+ */
140
+ colorDomain?: [number, number] | null;
141
+
142
+ /**
143
+ * Defines the type of aggregation operation
144
+ *
145
+ * V valid values are 'SUM', 'MEAN'.
146
+ *
147
+ * @default 'SUM'
148
+ */
149
+ aggregation?: 'SUM' | 'MEAN';
150
+
151
+ /**
152
+ * Specifies the size of weight texture.
153
+ * @default 2048
154
+ */
155
+ weightsTextureSize?: number;
156
+
157
+ /**
158
+ * Interval in milliseconds during which changes to the viewport don't trigger aggregation.
159
+ *
160
+ * @default 500
161
+ */
162
+ debounceTimeout?: number;
163
+
164
+ /**
165
+ * Method called to retrieve the position of each object.
166
+ *
167
+ * @default d => d.position
168
+ */
169
+ getPosition?: AccessorFunction<DataT, Position>;
170
+
171
+ /**
172
+ * The weight of each object.
173
+ *
174
+ * @default 1
175
+ */
176
+ getWeight?: Accessor<DataT, number>;
177
+ };
178
+
179
+ export default class HeatmapLayer<DataT = any, ExtraPropsT = {}> extends AggregationLayer<
180
+ ExtraPropsT & Required<_HeatmapLayerProps<DataT>>
181
+ > {
182
+ static layerName = 'HeatmapLayer';
183
+ static defaultProps = defaultProps;
184
+
185
+ state!: AggregationLayer['state'] & {
186
+ supported: boolean;
187
+ colorDomain?: number[];
188
+ isWeightMapDirty?: boolean;
189
+ weightsTexture?: Texture2D;
190
+ zoom?: number;
191
+ worldBounds?: number[];
192
+ normalizedCommonBounds?: number[];
193
+ updateTimer?: any;
194
+ triPositionBuffer?: Buffer;
195
+ triTexCoordBuffer?: Buffer;
196
+ };
197
+
85
198
  initializeState() {
86
199
  const {gl} = this.context;
87
200
  if (!hasFeatures(gl, REQUIRED_FEATURES)) {
@@ -89,20 +202,20 @@ export default class HeatmapLayer extends AggregationLayer {
89
202
  log.error(`HeatmapLayer: ${this.id} is not supported on this browser`)();
90
203
  return;
91
204
  }
92
- super.initializeState(DIMENSIONS);
205
+ super.initializeAggregationLayer(DIMENSIONS);
93
206
  this.setState({supported: true, colorDomain: DEFAULT_COLOR_DOMAIN});
94
207
  this._setupTextureParams();
95
208
  this._setupAttributes();
96
209
  this._setupResources();
97
210
  }
98
211
 
99
- shouldUpdateState({changeFlags}) {
212
+ shouldUpdateState({changeFlags}: UpdateParameters<this>) {
100
213
  // Need to be updated when viewport changes
101
214
  return changeFlags.somethingChanged;
102
215
  }
103
216
 
104
217
  /* eslint-disable max-statements,complexity */
105
- updateState(opts) {
218
+ updateState(opts: UpdateParameters<this>) {
106
219
  if (!this.state.supported) {
107
220
  return;
108
221
  }
@@ -110,7 +223,7 @@ export default class HeatmapLayer extends AggregationLayer {
110
223
  this._updateHeatmapState(opts);
111
224
  }
112
225
 
113
- _updateHeatmapState(opts) {
226
+ _updateHeatmapState(opts: UpdateParameters<this>) {
114
227
  const {props, oldProps} = opts;
115
228
  const changeFlags = this._getChangeFlags(opts);
116
229
 
@@ -140,7 +253,7 @@ export default class HeatmapLayer extends AggregationLayer {
140
253
  this.setState({zoom: opts.context.viewport.zoom});
141
254
  }
142
255
 
143
- renderLayers() {
256
+ renderLayers(): LayersList | Layer {
144
257
  if (!this.state.supported) {
145
258
  return [];
146
259
  }
@@ -183,8 +296,8 @@ export default class HeatmapLayer extends AggregationLayer {
183
296
  );
184
297
  }
185
298
 
186
- finalizeState() {
187
- super.finalizeState();
299
+ finalizeState(context: LayerContext) {
300
+ super.finalizeState(context);
188
301
  const {
189
302
  weightsTransform,
190
303
  weightsTexture,
@@ -217,8 +330,11 @@ export default class HeatmapLayer extends AggregationLayer {
217
330
  });
218
331
  }
219
332
 
220
- _getChangeFlags(opts) {
221
- const changeFlags = {};
333
+ _getChangeFlags(opts: UpdateParameters<this>) {
334
+ const changeFlags: Partial<ChangeFlags> & {
335
+ boundsChanged?: boolean;
336
+ viewportZoomChanged?: boolean;
337
+ } = {};
222
338
  const {dimensions} = this.state;
223
339
  changeFlags.dataChanged =
224
340
  this.isAttributeChanged() || // if any attribute is changed
@@ -253,7 +369,7 @@ export default class HeatmapLayer extends AggregationLayer {
253
369
  }
254
370
 
255
371
  _setupAttributes() {
256
- const attributeManager = this.getAttributeManager();
372
+ const attributeManager = this.getAttributeManager()!;
257
373
  attributeManager.add({
258
374
  positions: {size: 3, type: GL.DOUBLE, accessor: 'getPosition'},
259
375
  weights: {size: 1, accessor: 'getWeight'}
@@ -266,7 +382,7 @@ export default class HeatmapLayer extends AggregationLayer {
266
382
  const {weightsTextureSize} = this.props;
267
383
 
268
384
  const textureSize = Math.min(weightsTextureSize, getParameters(gl, gl.MAX_TEXTURE_SIZE));
269
- const floatTargetSupport = hasFeatures(gl, FEATURES.COLOR_ATTACHMENT_RGBA32F);
385
+ const floatTargetSupport = hasFeatures(gl, FLOAT_TARGET_FEATURES);
270
386
  const {format, type} = getTextureParams({gl, floatTargetSupport});
271
387
  const weightsScale = floatTargetSupport ? 1 : 1 / 255;
272
388
  this.setState({textureSize, format, type, weightsScale});
@@ -281,12 +397,12 @@ export default class HeatmapLayer extends AggregationLayer {
281
397
  return super.getShaders(
282
398
  type === 'max-weights-transform'
283
399
  ? {
284
- vs: vs_max,
285
- _fs: fs_max
400
+ vs: vsMax,
401
+ _fs: fsMax
286
402
  }
287
403
  : {
288
- vs: weights_vs,
289
- _fs: weights_fs
404
+ vs: weightsVs,
405
+ _fs: weightsFs
290
406
  }
291
407
  );
292
408
  }
@@ -362,7 +478,7 @@ export default class HeatmapLayer extends AggregationLayer {
362
478
  }
363
479
 
364
480
  // Computes world bounds area that needs to be processed for generate heatmap
365
- _updateBounds(forceUpdate = false) {
481
+ _updateBounds(forceUpdate: any = false): boolean {
366
482
  const {viewport} = this.context;
367
483
 
368
484
  // Unproject all 4 corners of the current screen coordinates into world coordinates (lng/lat)
@@ -377,7 +493,7 @@ export default class HeatmapLayer extends AggregationLayer {
377
493
  // #1: get world bounds for current viewport extends
378
494
  const visibleWorldBounds = getBounds(viewportCorners); // TODO: Change to visible bounds
379
495
 
380
- const newState = {visibleWorldBounds, viewportCorners};
496
+ const newState: Partial<HeatmapLayer['state']> = {visibleWorldBounds, viewportCorners};
381
497
  let boundsChanged = false;
382
498
 
383
499
  if (
@@ -422,7 +538,7 @@ export default class HeatmapLayer extends AggregationLayer {
422
538
  triPositionBuffer.subData(packVertices(viewportCorners, 3));
423
539
 
424
540
  const textureBounds = viewportCorners.map(p =>
425
- getTextureCoordinates(viewport.projectPosition(p), normalizedCommonBounds)
541
+ getTextureCoordinates(viewport.projectPosition(p), normalizedCommonBounds!)
426
542
  );
427
543
  triTexCoordBuffer.subData(packVertices(textureBounds, 2));
428
544
  }
@@ -430,7 +546,7 @@ export default class HeatmapLayer extends AggregationLayer {
430
546
  _updateColorTexture(opts) {
431
547
  const {colorRange} = opts.props;
432
548
  let {colorTexture} = this.state;
433
- const colors = colorRangeToFlatArray(colorRange, false, Uint8Array);
549
+ const colors = colorRangeToFlatArray(colorRange, false, Uint8Array as any);
434
550
 
435
551
  if (colorTexture) {
436
552
  colorTexture.setImageData({
@@ -523,7 +639,7 @@ export default class HeatmapLayer extends AggregationLayer {
523
639
  // input: worldBounds: [minLong, minLat, maxLong, maxLat]
524
640
  // input: opts.useLayerCoordinateSystem : layers coordiante system is used
525
641
  // optput: commonBounds: [minX, minY, maxX, maxY] scaled to fit the current texture
526
- _worldToCommonBounds(worldBounds, opts = {}) {
642
+ _worldToCommonBounds(worldBounds, opts: {useLayerCoordinateSystem?: boolean} = {}) {
527
643
  const {useLayerCoordinateSystem = false} = opts;
528
644
  const [minLong, minLat, maxLong, maxLat] = worldBounds;
529
645
  const {viewport} = this.context;
@@ -574,6 +690,3 @@ export default class HeatmapLayer extends AggregationLayer {
574
690
  return bottomLeftWorld.slice(0, 2).concat(topRightWorld.slice(0, 2));
575
691
  }
576
692
  }
577
-
578
- HeatmapLayer.layerName = 'HeatmapLayer';
579
- HeatmapLayer.defaultProps = defaultProps;
@@ -19,19 +19,31 @@
19
19
  // THE SOFTWARE.
20
20
 
21
21
  import GL from '@luma.gl/constants';
22
- import {Model, Geometry} from '@luma.gl/core';
23
- import {Layer, project32} from '@deck.gl/core';
22
+ import {Model, Geometry, Texture2D} from '@luma.gl/core';
23
+ import {Layer, LayerContext, project32} from '@deck.gl/core';
24
24
  import vs from './triangle-layer-vertex.glsl';
25
25
  import fs from './triangle-layer-fragment.glsl';
26
26
 
27
- export default class TriangleLayer extends Layer {
27
+ type _TriangleLayerProps = {
28
+ colorDomain: number[];
29
+ aggregationMode: string;
30
+ threshold: number;
31
+ intensity: number;
32
+ vertexCount: number;
33
+ colorTexture: Texture2D;
34
+ maxTexture: Texture2D;
35
+ texture: Texture2D;
36
+ };
37
+
38
+ export default class TriangleLayer extends Layer<_TriangleLayerProps> {
39
+ static layerName = 'TriangleLayer';
40
+
28
41
  getShaders() {
29
42
  return {vs, fs, modules: [project32]};
30
43
  }
31
44
 
32
- initializeState() {
33
- const {gl} = this.context;
34
- const attributeManager = this.getAttributeManager();
45
+ initializeState({gl}: LayerContext): void {
46
+ const attributeManager = this.getAttributeManager()!;
35
47
  attributeManager.add({
36
48
  positions: {size: 3, noAlloc: true},
37
49
  texCoords: {size: 2, noAlloc: true}
@@ -41,7 +53,7 @@ export default class TriangleLayer extends Layer {
41
53
  });
42
54
  }
43
55
 
44
- _getModel(gl) {
56
+ _getModel(gl: WebGLRenderingContext): Model {
45
57
  const {vertexCount} = this.props;
46
58
 
47
59
  return new Model(gl, {
@@ -54,7 +66,7 @@ export default class TriangleLayer extends Layer {
54
66
  });
55
67
  }
56
68
 
57
- draw({uniforms}) {
69
+ draw({uniforms}): void {
58
70
  const {model} = this.state;
59
71
 
60
72
  const {texture, maxTexture, colorTexture, intensity, threshold, aggregationMode, colorDomain} =
@@ -74,5 +86,3 @@ export default class TriangleLayer extends Layer {
74
86
  .draw();
75
87
  }
76
88
  }
77
-
78
- TriangleLayer.layerName = 'TriangleLayer';