@deck.gl-community/timeline-layers 9.2.0-beta.8

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Files changed (55) hide show
  1. package/LICENSE +19 -0
  2. package/README.md +20 -0
  3. package/dist/index.cjs +538 -0
  4. package/dist/index.cjs.map +7 -0
  5. package/dist/index.d.ts +10 -0
  6. package/dist/index.d.ts.map +1 -0
  7. package/dist/index.js +9 -0
  8. package/dist/index.js.map +1 -0
  9. package/dist/layers/horizon-graph-layer/horizon-graph-layer-uniforms.d.ts +23 -0
  10. package/dist/layers/horizon-graph-layer/horizon-graph-layer-uniforms.d.ts.map +1 -0
  11. package/dist/layers/horizon-graph-layer/horizon-graph-layer-uniforms.js +33 -0
  12. package/dist/layers/horizon-graph-layer/horizon-graph-layer-uniforms.js.map +1 -0
  13. package/dist/layers/horizon-graph-layer/horizon-graph-layer.d.ts +38 -0
  14. package/dist/layers/horizon-graph-layer/horizon-graph-layer.d.ts.map +1 -0
  15. package/dist/layers/horizon-graph-layer/horizon-graph-layer.fs.d.ts +3 -0
  16. package/dist/layers/horizon-graph-layer/horizon-graph-layer.fs.d.ts.map +1 -0
  17. package/dist/layers/horizon-graph-layer/horizon-graph-layer.fs.js +53 -0
  18. package/dist/layers/horizon-graph-layer/horizon-graph-layer.fs.js.map +1 -0
  19. package/dist/layers/horizon-graph-layer/horizon-graph-layer.js +138 -0
  20. package/dist/layers/horizon-graph-layer/horizon-graph-layer.js.map +1 -0
  21. package/dist/layers/horizon-graph-layer/horizon-graph-layer.vs.d.ts +3 -0
  22. package/dist/layers/horizon-graph-layer/horizon-graph-layer.vs.d.ts.map +1 -0
  23. package/dist/layers/horizon-graph-layer/horizon-graph-layer.vs.js +24 -0
  24. package/dist/layers/horizon-graph-layer/horizon-graph-layer.vs.js.map +1 -0
  25. package/dist/layers/horizon-graph-layer/multi-horizon-graph-layer.d.ts +23 -0
  26. package/dist/layers/horizon-graph-layer/multi-horizon-graph-layer.d.ts.map +1 -0
  27. package/dist/layers/horizon-graph-layer/multi-horizon-graph-layer.js +100 -0
  28. package/dist/layers/horizon-graph-layer/multi-horizon-graph-layer.js.map +1 -0
  29. package/dist/layers/time-axis-layer.d.ts +56 -0
  30. package/dist/layers/time-axis-layer.d.ts.map +1 -0
  31. package/dist/layers/time-axis-layer.js +78 -0
  32. package/dist/layers/time-axis-layer.js.map +1 -0
  33. package/dist/layers/vertical-grid-layer.d.ts +41 -0
  34. package/dist/layers/vertical-grid-layer.d.ts.map +1 -0
  35. package/dist/layers/vertical-grid-layer.js +43 -0
  36. package/dist/layers/vertical-grid-layer.js.map +1 -0
  37. package/dist/utils/format-utils.d.ts +7 -0
  38. package/dist/utils/format-utils.d.ts.map +1 -0
  39. package/dist/utils/format-utils.js +75 -0
  40. package/dist/utils/format-utils.js.map +1 -0
  41. package/dist/utils/tick-utils.d.ts +10 -0
  42. package/dist/utils/tick-utils.d.ts.map +1 -0
  43. package/dist/utils/tick-utils.js +32 -0
  44. package/dist/utils/tick-utils.js.map +1 -0
  45. package/package.json +48 -0
  46. package/src/index.ts +13 -0
  47. package/src/layers/horizon-graph-layer/horizon-graph-layer-uniforms.ts +47 -0
  48. package/src/layers/horizon-graph-layer/horizon-graph-layer.fs.ts +53 -0
  49. package/src/layers/horizon-graph-layer/horizon-graph-layer.ts +202 -0
  50. package/src/layers/horizon-graph-layer/horizon-graph-layer.vs.ts +24 -0
  51. package/src/layers/horizon-graph-layer/multi-horizon-graph-layer.ts +164 -0
  52. package/src/layers/time-axis-layer.ts +102 -0
  53. package/src/layers/vertical-grid-layer.ts +69 -0
  54. package/src/utils/format-utils.ts +80 -0
  55. package/src/utils/tick-utils.ts +41 -0
@@ -0,0 +1,202 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import type {DefaultProps, LayerProps, Color, LayerContext, UpdateParameters} from '@deck.gl/core';
6
+ import {Layer, project32} from '@deck.gl/core';
7
+ import {Model, Geometry} from '@luma.gl/engine';
8
+ import vs from './horizon-graph-layer.vs';
9
+ import fs from './horizon-graph-layer.fs';
10
+ import {Texture} from '@luma.gl/core';
11
+ import {horizonLayerUniforms} from './horizon-graph-layer-uniforms';
12
+
13
+ export type _HorizonGraphLayerProps = {
14
+ data: number[] | Float32Array;
15
+
16
+ yAxisScale?: number;
17
+
18
+ bands?: number;
19
+
20
+ positiveColor?: Color;
21
+ negativeColor?: Color;
22
+
23
+ x?: number;
24
+ y?: number;
25
+ width?: number;
26
+ height?: number;
27
+ };
28
+
29
+ export type HorizonGraphLayerProps = _HorizonGraphLayerProps & LayerProps;
30
+
31
+ const defaultProps: DefaultProps<HorizonGraphLayerProps> = {
32
+ yAxisScale: {type: 'number', value: 1000},
33
+
34
+ bands: {type: 'number', value: 2},
35
+
36
+ positiveColor: {type: 'color', value: [0, 128, 0]},
37
+ negativeColor: {type: 'color', value: [0, 0, 255]},
38
+
39
+ x: {type: 'number', value: 0},
40
+ y: {type: 'number', value: 0},
41
+ width: {type: 'number', value: 800},
42
+ height: {type: 'number', value: 300}
43
+ };
44
+
45
+ export class HorizonGraphLayer<ExtraProps extends {} = {}> extends Layer<
46
+ ExtraProps & Required<_HorizonGraphLayerProps>
47
+ > {
48
+ static layerName = 'HorizonGraphLayer';
49
+ static defaultProps = defaultProps;
50
+
51
+ state: {
52
+ model?: Model;
53
+ dataTexture?: Texture;
54
+ dataTextureSize?: number;
55
+ dataTextureCount?: number;
56
+ } = {};
57
+
58
+ initializeState() {
59
+ this.state = {};
60
+ }
61
+
62
+ getShaders() {
63
+ return super.getShaders({
64
+ vs,
65
+ fs,
66
+ modules: [project32, horizonLayerUniforms]
67
+ });
68
+ }
69
+
70
+ _createDataTexture(seriesData: Float32Array | number[]): {
71
+ dataTexture: Texture;
72
+ dataTextureSize: number;
73
+ dataTextureCount: number;
74
+ } {
75
+ const _data = seriesData instanceof Float32Array ? seriesData : new Float32Array(seriesData);
76
+
77
+ const {device} = this.context;
78
+ const count = _data.length;
79
+
80
+ let dataTextureSize = 32;
81
+ while (count > dataTextureSize * dataTextureSize) {
82
+ dataTextureSize *= 2;
83
+ }
84
+
85
+ // TODO: use the right way to only submit the minimum amount of data
86
+ const data = new Float32Array(dataTextureSize * dataTextureSize);
87
+ data.set(_data, 0);
88
+
89
+ return {
90
+ dataTexture: device.createTexture({
91
+ data,
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+ format: 'r32float',
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+ dimension: '2d',
94
+ width: dataTextureSize,
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+ height: dataTextureSize,
96
+ sampler: {
97
+ minFilter: 'nearest',
98
+ magFilter: 'nearest',
99
+ addressModeU: 'clamp-to-edge',
100
+ addressModeV: 'clamp-to-edge'
101
+ }
102
+ }),
103
+ dataTextureSize,
104
+ dataTextureCount: count
105
+ };
106
+ }
107
+
108
+ _createModel() {
109
+ const {x, y, width, height} = this.props;
110
+
111
+ // Create a rectangle using triangle strip (4 vertices)
112
+ // Order: bottom-left, bottom-right, top-left, top-right
113
+ const positions = [
114
+ x,
115
+ y,
116
+ 0.0,
117
+
118
+ x + width,
119
+ y,
120
+ 0.0,
121
+
122
+ x,
123
+ y + height,
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+ 0.0,
125
+
126
+ x + width,
127
+ y + height,
128
+ 0.0
129
+ ];
130
+
131
+ const uv = [0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0];
132
+
133
+ const geometry = new Geometry({
134
+ topology: 'triangle-strip',
135
+ attributes: {
136
+ positions: {value: new Float32Array(positions), size: 3},
137
+ uv: {value: new Float32Array(uv), size: 2}
138
+ }
139
+ });
140
+
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+ return new Model(this.context.device, {
142
+ ...this.getShaders(),
143
+ geometry,
144
+ bufferLayout: this.getAttributeManager().getBufferLayouts()
145
+ });
146
+ }
147
+
148
+ updateState(params: UpdateParameters<Layer<ExtraProps & Required<_HorizonGraphLayerProps>>>) {
149
+ super.updateState(params);
150
+
151
+ const {changeFlags} = params;
152
+
153
+ if (changeFlags.dataChanged) {
154
+ this.state.dataTexture?.destroy();
155
+ this.setState(this._createDataTexture(this.props.data));
156
+ }
157
+
158
+ if (changeFlags.extensionsChanged || changeFlags.propsChanged) {
159
+ this.state.model?.destroy();
160
+ this.setState({model: this._createModel()});
161
+ }
162
+ }
163
+
164
+ draw() {
165
+ const {model, dataTexture} = this.state;
166
+
167
+ if (!model) {
168
+ this.setState({model: this._createModel()});
169
+ return;
170
+ }
171
+
172
+ if (!dataTexture) {
173
+ this.setState(this._createDataTexture(this.props.data));
174
+ return;
175
+ }
176
+
177
+ const {bands, yAxisScale, positiveColor, negativeColor} = this.props;
178
+
179
+ model.shaderInputs.setProps({
180
+ horizonLayer: {
181
+ dataTexture: this.state.dataTexture,
182
+ dataTextureSize: this.state.dataTextureSize,
183
+ dataTextureSizeInv: 1.0 / this.state.dataTextureSize,
184
+ dataTextureCount: this.state.dataTextureCount,
185
+
186
+ bands,
187
+ bandsInv: 1.0 / bands,
188
+ yAxisScaleInv: 1.0 / yAxisScale,
189
+
190
+ positiveColor: positiveColor.map((c) => c / 255),
191
+ negativeColor: negativeColor.map((c) => c / 255)
192
+ }
193
+ });
194
+ model.draw(this.context.renderPass);
195
+ }
196
+
197
+ finalizeState(context: LayerContext): void {
198
+ this.state.model?.destroy();
199
+ this.state.dataTexture?.destroy();
200
+ super.finalizeState(context);
201
+ }
202
+ }
@@ -0,0 +1,24 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ export default `#version 300 es
6
+ #define SHADER_NAME horizon-graph-layer-vertex-shader
7
+
8
+ in vec3 positions;
9
+ in vec2 uv;
10
+
11
+ out vec2 v_uv;
12
+
13
+ void main(void) {
14
+ geometry.worldPosition = positions;
15
+
16
+ vec4 position_commonspace = project_position(vec4(positions.xy, 0.0, 1.0));
17
+ gl_Position = project_common_position_to_clipspace(position_commonspace);
18
+ geometry.position = position_commonspace;
19
+
20
+ DECKGL_FILTER_GL_POSITION(gl_Position, geometry);
21
+
22
+ v_uv = uv;
23
+ }
24
+ `;
@@ -0,0 +1,164 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import type {DefaultProps, LayerProps, Color, LayerDataSource, Accessor} from '@deck.gl/core';
6
+ import {CompositeLayer} from '@deck.gl/core';
7
+ import {SolidPolygonLayer} from '@deck.gl/layers';
8
+ import {HorizonGraphLayer} from './horizon-graph-layer';
9
+
10
+ export type _MultiHorizonGraphLayerProps<DataT> = {
11
+ data: LayerDataSource<DataT>;
12
+ getSeries: Accessor<DataT, number[] | Float32Array>;
13
+ getScale: Accessor<DataT, number>;
14
+
15
+ bands?: number;
16
+
17
+ positiveColor?: Color;
18
+ negativeColor?: Color;
19
+
20
+ dividerColor?: Color;
21
+ dividerWidth?: number;
22
+
23
+ x?: number;
24
+ y?: number;
25
+ width?: number;
26
+ height?: number;
27
+ };
28
+
29
+ export type MultiHorizonGraphLayerProps<DataT = unknown> = _MultiHorizonGraphLayerProps<DataT> &
30
+ LayerProps;
31
+
32
+ const defaultProps: DefaultProps<MultiHorizonGraphLayerProps> = {
33
+ getSeries: {type: 'accessor', value: (series: any) => series.values},
34
+ getScale: {type: 'accessor', value: (series: any) => series.scale},
35
+
36
+ bands: {type: 'number', value: 2},
37
+
38
+ positiveColor: {type: 'color', value: [0, 128, 0]},
39
+ negativeColor: {type: 'color', value: [0, 0, 255]},
40
+
41
+ dividerColor: {type: 'color', value: [0, 0, 0]},
42
+ dividerWidth: {type: 'number', value: 2},
43
+
44
+ x: {type: 'number', value: 0},
45
+ y: {type: 'number', value: 0},
46
+ width: {type: 'number', value: 800},
47
+ height: {type: 'number', value: 300}
48
+ };
49
+
50
+ export class MultiHorizonGraphLayer<DataT = any, ExtraProps extends {} = {}> extends CompositeLayer<
51
+ ExtraProps & Required<_MultiHorizonGraphLayerProps<DataT>>
52
+ > {
53
+ static layerName = 'MultiHorizonGraphLayer';
54
+ static defaultProps = defaultProps;
55
+
56
+ renderLayers() {
57
+ const {
58
+ data,
59
+ getSeries,
60
+ getScale,
61
+ bands,
62
+ positiveColor,
63
+ negativeColor,
64
+ dividerColor,
65
+ dividerWidth,
66
+ x,
67
+ y,
68
+ width,
69
+ height
70
+ } = this.props;
71
+
72
+ const seriesCount = (data as any).length;
73
+
74
+ if (!seriesCount) {
75
+ return [];
76
+ }
77
+
78
+ // Calculate layout dimensions
79
+ const totalDividerSpace = dividerWidth * (seriesCount + 1);
80
+ const availableHeight = height - totalDividerSpace;
81
+ const seriesHeight = availableHeight / seriesCount;
82
+
83
+ const layers = [];
84
+
85
+ // Create divider rectangles
86
+ if (dividerWidth > 0) {
87
+ const dividerData = [];
88
+
89
+ // Top divider
90
+ dividerData.push({
91
+ polygon: [
92
+ [x, y],
93
+ [x + width, y],
94
+ [x + width, y + dividerWidth],
95
+ [x, y + dividerWidth]
96
+ ]
97
+ });
98
+
99
+ // Dividers between series
100
+ for (let i = 0; i < seriesCount - 1; i++) {
101
+ const dividerY = y + dividerWidth + (i + 1) * seriesHeight + i * dividerWidth;
102
+ dividerData.push({
103
+ polygon: [
104
+ [x, dividerY],
105
+ [x + width, dividerY],
106
+ [x + width, dividerY + dividerWidth],
107
+ [x, dividerY + dividerWidth]
108
+ ]
109
+ });
110
+ }
111
+
112
+ // Bottom divider
113
+ const bottomDividerY = y + height - dividerWidth;
114
+ dividerData.push({
115
+ polygon: [
116
+ [x, bottomDividerY],
117
+ [x + width, bottomDividerY],
118
+ [x + width, y + height],
119
+ [x, y + height]
120
+ ]
121
+ });
122
+
123
+ layers.push(
124
+ new SolidPolygonLayer({
125
+ id: `${this.props.id}-dividers`,
126
+ data: dividerData,
127
+ getPolygon: (d: any) => d.polygon,
128
+ getFillColor: dividerColor,
129
+ pickable: false
130
+ })
131
+ );
132
+ }
133
+
134
+ // Create horizon graph layers for each series
135
+ (data as any).forEach((series, index) => {
136
+ const seriesData = (getSeries as any)(series);
137
+
138
+ if (!seriesData || seriesData.length === 0) {
139
+ return;
140
+ }
141
+
142
+ const seriesY = y + dividerWidth + index * (seriesHeight + dividerWidth);
143
+
144
+ const yAxisScale = (getScale as any)(series);
145
+
146
+ layers.push(
147
+ new HorizonGraphLayer({
148
+ id: `${this.props.id}-series-${index}`,
149
+ data: seriesData,
150
+ yAxisScale,
151
+ bands,
152
+ positiveColor,
153
+ negativeColor,
154
+ x,
155
+ y: seriesY,
156
+ width,
157
+ height: seriesHeight
158
+ })
159
+ );
160
+ });
161
+
162
+ return layers;
163
+ }
164
+ }
@@ -0,0 +1,102 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import {CompositeLayer, type CompositeLayerProps, type UpdateParameters} from '@deck.gl/core';
6
+ import {LineLayer, TextLayer} from '@deck.gl/layers';
7
+
8
+ import {formatTimeMs} from '../utils/format-utils';
9
+ import {getPrettyTicks, getZoomedRange} from '../utils/tick-utils';
10
+
11
+ export type TimeAxisLayerProps = CompositeLayerProps & {
12
+ unit: 'timestamp' | 'milliseconds';
13
+ /** Start time in milliseconds since epoch */
14
+ startTimeMs: number;
15
+ /** End time in milliseconds since epoch */
16
+ endTimeMs: number;
17
+ /** Optional: Number of tick marks (default: 5) */
18
+ tickCount?: number;
19
+ /** Optional: Y-coordinate for the axis line (default: 0) */
20
+ y?: number;
21
+ /** Optional: RGBA color for axis and ticks (default: [0, 0, 0, 255]) */
22
+ color?: [number, number, number, number];
23
+ /** Optional: Bounds for the axis line (default: viewport bounds) */
24
+ bounds?: [number, number, number, number];
25
+ };
26
+
27
+ export class TimeAxisLayer extends CompositeLayer<TimeAxisLayerProps> {
28
+ static override layerName = 'TimeAxisLayer';
29
+ static override defaultProps: Required<Omit<TimeAxisLayerProps, keyof CompositeLayerProps>> = {
30
+ startTimeMs: 0,
31
+ endTimeMs: 100,
32
+ tickCount: 5,
33
+ y: 0,
34
+ color: [0, 0, 0, 255],
35
+ unit: 'timestamp',
36
+ bounds: undefined!
37
+ };
38
+
39
+ // Called whenever props/data/viewports change
40
+ override shouldUpdateState(params: UpdateParameters<TimeAxisLayer>): boolean {
41
+ return params.changeFlags.viewportChanged || super.shouldUpdateState(params);
42
+ }
43
+
44
+ override renderLayers() {
45
+ const {startTimeMs, endTimeMs, tickCount = 10, y = 0, color = [0, 0, 0, 255]} = this.props;
46
+
47
+ let bounds: [number, number, number, number];
48
+ try {
49
+ bounds = this.context.viewport.getBounds();
50
+ } catch (error) {
51
+ // eslint-disable-next-line no-console
52
+ console.log('Error getting bounds from viewport:', error);
53
+ throw error;
54
+ }
55
+ const [startTimeZoomed, endTimeZoomed] = getZoomedRange(startTimeMs, endTimeMs, bounds);
56
+ // Generate tick positions and labels
57
+ const ticks = getPrettyTicks(startTimeZoomed, endTimeZoomed, tickCount);
58
+
59
+ const tickLines = ticks.map((x) => ({
60
+ sourcePosition: [x, y - 5],
61
+ targetPosition: [x, y + 5]
62
+ }));
63
+
64
+ const tickLabels = ticks.map((x) => ({
65
+ position: [x, y - 10],
66
+ text:
67
+ this.props.unit === 'timestamp' ? new Date(x).toLocaleTimeString() : formatTimeMs(x, false)
68
+ }));
69
+
70
+ return [
71
+ // Axis line
72
+ new LineLayer({
73
+ id: 'axis-line',
74
+ data: [{sourcePosition: [startTimeZoomed, y], targetPosition: [endTimeZoomed, y]}],
75
+ getSourcePosition: (d) => d.sourcePosition,
76
+ getTargetPosition: (d) => d.targetPosition,
77
+ getColor: color,
78
+ getWidth: 2
79
+ }),
80
+ // Tick marks
81
+ new LineLayer({
82
+ id: 'tick-marks',
83
+ data: tickLines,
84
+ getSourcePosition: (d) => d.sourcePosition,
85
+ getTargetPosition: (d) => d.targetPosition,
86
+ getColor: color,
87
+ getWidth: 1
88
+ }),
89
+ // Tick labels
90
+ new TextLayer({
91
+ id: 'tick-labels',
92
+ data: tickLabels,
93
+ getPosition: (d) => d.position,
94
+ getText: (d) => d.text,
95
+ getSize: 12,
96
+ getColor: color,
97
+ getTextAnchor: 'middle',
98
+ getAlignmentBaseline: 'top'
99
+ })
100
+ ];
101
+ }
102
+ }
@@ -0,0 +1,69 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import {CompositeLayer, type CompositeLayerProps, type UpdateParameters} from '@deck.gl/core';
6
+ import {LineLayer} from '@deck.gl/layers';
7
+
8
+ import {getPrettyTicks, getZoomedRange} from '../utils/tick-utils';
9
+
10
+ export type VerticalGridLayerProps = CompositeLayerProps & {
11
+ /** Start time in milliseconds since epoch */
12
+ xMin: number;
13
+ /** End time in milliseconds since epoch */
14
+ xMax: number;
15
+ /** Optional: Number of tick marks (default: 5) */
16
+ tickCount?: number;
17
+ /** Minimum Y-coordinate for grid lines */
18
+ yMin?: number;
19
+ /** Maximum Y-coordinate for grid lines */
20
+ yMax?: number;
21
+ /** Optional: Width of the grid lines (default: 1) */
22
+ width?: number;
23
+ /** Optional: RGBA color for grid lines (default: [200, 200, 200, 255]) */
24
+ color?: [number, number, number, number];
25
+ };
26
+
27
+ export class VerticalGridLayer extends CompositeLayer<VerticalGridLayerProps> {
28
+ static override layerName = 'VerticalGridLayer';
29
+ static override defaultProps = {
30
+ yMin: -1e6,
31
+ yMax: 1e6,
32
+ tickCount: 5,
33
+ width: 1,
34
+ color: [200, 200, 200, 255]
35
+ };
36
+
37
+ override shouldUpdateState(params: UpdateParameters<VerticalGridLayer>): boolean {
38
+ return params.changeFlags.viewportChanged || super.shouldUpdateState(params);
39
+ }
40
+
41
+ override renderLayers() {
42
+ const {xMin, xMax, tickCount = 5, yMin, yMax, color} = this.props;
43
+
44
+ // Access the current viewport
45
+ const viewport = this.context.viewport;
46
+ const bounds = viewport.getBounds(); // Returns [minX, minY, maxX, maxY]
47
+
48
+ // Calculate the visible time range based on the viewport bounds
49
+ const [startTimeZoomed, endTimeZoomed] = getZoomedRange(xMin, xMax, bounds);
50
+
51
+ // Generate tick positions
52
+ const tickPositions = getPrettyTicks(startTimeZoomed, endTimeZoomed, tickCount);
53
+
54
+ // Create vertical grid lines at each tick position
55
+ const gridLines = tickPositions.map((x) => ({
56
+ sourcePosition: [x, yMin],
57
+ targetPosition: [x, yMax]
58
+ }));
59
+
60
+ return new LineLayer({
61
+ id: `${this.props.id}-lines`,
62
+ data: gridLines,
63
+ getSourcePosition: (d) => d.sourcePosition,
64
+ getTargetPosition: (d) => d.targetPosition,
65
+ getColor: color,
66
+ getWidth: 1
67
+ });
68
+ }
69
+ }
@@ -0,0 +1,80 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ /**
6
+ * Convert a time in microseconds to a human-readable string
7
+ * @param us Time in microseconds
8
+ */
9
+ export function formatTimeMs(timeMs: number, space: boolean = true): string {
10
+ const sep = space ? ' ' : '';
11
+ const us = timeMs * 1000;
12
+ if (us === 0) {
13
+ return '0s';
14
+ }
15
+ if (Math.abs(us) < 1000) {
16
+ return `${floatToStr(us)}${sep}µs`;
17
+ }
18
+ const ms = us / 1000;
19
+ if (Math.abs(ms) < 1000) {
20
+ return `${floatToStr(ms)}${sep} ms`;
21
+ }
22
+ const s = ms / 1000;
23
+ if (Math.abs(s) < 60) {
24
+ return `${floatToStr(s)}${sep} s`;
25
+ }
26
+ const m = s / 60;
27
+ if (Math.abs(m) < 60) {
28
+ return `${floatToStr(m)}${sep} min`;
29
+ }
30
+ const h = m / 60;
31
+ if (Math.abs(h) < 24) {
32
+ return `${floatToStr(h)}${sep} hrs`;
33
+ }
34
+ const d = h / 24;
35
+ return `${floatToStr(d)}${sep} days`;
36
+ }
37
+
38
+ export function formatTimeRangeMs(startMs: number, endMs: number): string {
39
+ return `${formatTimeMs(startMs)} - ${formatTimeMs(endMs)}`;
40
+ }
41
+
42
+ /**
43
+ * Convert a float to a string
44
+ */
45
+ function floatToStr(f: number, roundDigits: number = 5): string {
46
+ if (Number.isInteger(f)) {
47
+ return f.toString();
48
+ }
49
+
50
+ for (let i = 1; i < roundDigits - 1; i++) {
51
+ const rounded = parseFloat(f.toPrecision(i));
52
+ if (rounded === f) {
53
+ return rounded.toPrecision(i);
54
+ }
55
+ }
56
+
57
+ return f.toPrecision(roundDigits);
58
+ }
59
+
60
+ // export function formatTimesUs(ticks: number[]): string {
61
+ // // Try from 0 up to a reasonable max (e.g. 20)
62
+ // for (let d = 0; d <= 20; d++) {
63
+ // const seen = new Set<string>();
64
+ // let allDistinct = true;
65
+ // for (const t of ticks) {
66
+ // // Format each tick with d decimals
67
+ // const str = t.toFixed(d);
68
+ // if (seen.has(str)) {
69
+ // allDistinct = false;
70
+ // break;
71
+ // }
72
+ // seen.add(str);
73
+ // }
74
+ // if (allDistinct) {
75
+ // return d;
76
+ // }
77
+ // }
78
+ // // Fallback if somehow not distinct even at 20 decimals
79
+ // return 20;
80
+ // }
@@ -0,0 +1,41 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ export function getZoomedRange(
6
+ startTime: number,
7
+ endTime: number,
8
+ bounds: [number, number, number, number]
9
+ ) {
10
+ const [startTimeZoomed, , endTimeZoomed] = bounds;
11
+ // console.log(`startTimeZoomed: ${startTimeZoomed}, endTimeZoomed: ${endTimeZoomed}, tickInterval: ${tickInterval} tickCountZoomed: ${tickCountZoomed}`);
12
+ return [Math.max(startTime, startTimeZoomed), Math.min(endTime, endTimeZoomed)];
13
+ }
14
+
15
+ /**
16
+ * Get nicely rounded tick close to the natural spacing
17
+ * @param startTime
18
+ * @param endTime
19
+ * @param tickCount
20
+ * @returns
21
+ */
22
+ export function getPrettyTicks(startTime: number, endTime: number, tickCount: number = 5) {
23
+ const range = endTime - startTime;
24
+ const roughStep = range / (tickCount - 1);
25
+ const exponent = Math.floor(Math.log10(roughStep));
26
+ const base = Math.pow(10, exponent);
27
+ const multiples = [1, 2, 5, 10];
28
+
29
+ // Find the smallest multiple that is greater than or equal to roughStep
30
+ const niceStep = multiples.find((m) => base * m >= roughStep) * base;
31
+
32
+ const niceStart = Math.ceil(startTime / niceStep) * niceStep;
33
+ const niceEnd = Math.floor(endTime / niceStep) * niceStep;
34
+
35
+ const ticks = [];
36
+ for (let t = niceStart; t <= niceEnd; t += niceStep) {
37
+ ticks.push(t);
38
+ }
39
+
40
+ return ticks;
41
+ }