@decidables/detectable-elements 0.1.1 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -0
- package/lib/detectableElements.esm.js +29 -65
- package/lib/detectableElements.esm.js.map +1 -1
- package/lib/detectableElements.esm.min.js +50 -54
- package/lib/detectableElements.esm.min.js.map +1 -1
- package/lib/detectableElements.umd.js +29 -65
- package/lib/detectableElements.umd.js.map +1 -1
- package/lib/detectableElements.umd.min.js +58 -62
- package/lib/detectableElements.umd.min.js.map +1 -1
- package/package.json +3 -3
- package/src/components/detectable-control.js +5 -5
- package/src/components/rdk-task.js +3 -5
- package/src/components/roc-space.js +3 -5
- package/src/components/sdt-model.js +3 -5
- package/src/examples/sdt-example.js +0 -3
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@@ -6484,28 +6484,8 @@
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*/
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class DecidablesElement extends s {
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// HACK: Create a unique ID for each DecidablesElement
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// This is needed because Edge/IE11 don't have real Shadow DOM, so IDs leak
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// out of elements and collide if there is more than one of an element on a
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// page. Known issue for checkbox/switches and the id/for pattern on <input>
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// and <label>
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static get uniqueId() {
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DecidablesElement.ID += 1;
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return DecidablesElement.ID;
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}
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constructor() {
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super();
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this.uniqueId = `decidables-${DecidablesElement.uniqueId}`;
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}
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getComputedStyleValue(property) {
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if (window.ShadyCSS) {
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return window.ShadyCSS.getComputedStyleValue(this, property);
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}
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return getComputedStyle(this).getPropertyValue(property);
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return getComputedStyle(this).getPropertyValue(property).trim();
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}
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firstUpdated(changedProperties) {
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@@ -6677,7 +6657,6 @@
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static get svgFilters() {
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const shadows = DecidablesElement.shadows; // eslint-disable-line prefer-destructuring
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const erodeRadius = 1;
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const filters = shadows.elevations.map(z => {
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return y$1(_t$m || (_t$m = _$m`
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<filter id=${0} x="-250%" y="-250%" width="600%" height="600%">
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@@ -6699,8 +6678,7 @@
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<feComposite in="opU" in2="blurU" result="shU" operator="in" />
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<feComposite in="opP" in2="blurP" result="shP" operator="in" />
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<feComposite in="opA" in2="blurA" result="shA" operator="in" />
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<feMorphology in="solid" result="smaller" operator="erode" radius=${0} />
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<feMorphology in="solid" result="smaller" operator="erode" radius="1" />
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<feComposite in="shU" in2="smaller" result="finalU" operator="out" />
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<feComposite in="shP" in2="smaller" result="finalP" operator="out" />
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<feComposite in="shA" in2="smaller" result="finalA" operator="out" />
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<feMergeNode in="finalA" />
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<feMergeNode in="SourceGraphic" />
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</feMerge>
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</filter>`), `shadow-${z}`, shadows.mapUmbra[z].y / 2, shadows.mapUmbra[z].y, shadows.mapPenumbra[z].y / 2, shadows.mapPenumbra[z].y, shadows.mapAmbient[z].y / 2, shadows.mapAmbient[z].y, shadows.mapUmbra[z].s === 0 ? y$1(_t2$k || (_t2$k = _$m``)) : y$1(_t3$a || (_t3$a = _$m`<feMorphology in="offU" result="spreadU" operator=${0} radius=${0} />`), shadows.mapUmbra[z].s > 0 ? 'dilate' : 'erode', Math.abs(shadows.mapUmbra[z].s)), shadows.mapPenumbra[z].s === 0 ? y$1(_t4$a || (_t4$a = _$m``)) : y$1(_t5$a || (_t5$a = _$m`<feMorphology in="offP" result="spreadP" operator=${0} radius=${0} />`), shadows.mapPenumbra[z].s > 0 ? 'dilate' : 'erode', Math.abs(shadows.mapPenumbra[z].s)), shadows.mapAmbient[z].s === 0 ? y$1(_t6$a || (_t6$a = _$m``)) : y$1(_t7$a || (_t7$a = _$m`<feMorphology in="offA" result="spreadA" operator=${0} radius=${0} />`), shadows.mapAmbient[z].s > 0 ? 'dilate' : 'erode', Math.abs(shadows.mapAmbient[z].s)), shadows.mapUmbra[z].s === 0 ? 'offU' : 'spreadU', shadows.mapUmbra[z].b / 2, shadows.mapPenumbra[z].s === 0 ? 'offP' : 'spreadP', shadows.mapPenumbra[z].b / 2, shadows.mapAmbient[z].s === 0 ? 'offA' : 'spreadA', shadows.mapAmbient[z].b / 2, shadows.baselineColor, shadows.opacityUmbra + shadows.opacityBoost, shadows.baselineColor, shadows.opacityPenumbra + shadows.opacityBoost, shadows.baselineColor, shadows.opacityAmbient + shadows.opacityBoost
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</filter>`), `shadow-${z}`, shadows.mapUmbra[z].y / 2, shadows.mapUmbra[z].y, shadows.mapPenumbra[z].y / 2, shadows.mapPenumbra[z].y, shadows.mapAmbient[z].y / 2, shadows.mapAmbient[z].y, shadows.mapUmbra[z].s === 0 ? y$1(_t2$k || (_t2$k = _$m``)) : y$1(_t3$a || (_t3$a = _$m`<feMorphology in="offU" result="spreadU" operator=${0} radius=${0} />`), shadows.mapUmbra[z].s > 0 ? 'dilate' : 'erode', Math.abs(shadows.mapUmbra[z].s)), shadows.mapPenumbra[z].s === 0 ? y$1(_t4$a || (_t4$a = _$m``)) : y$1(_t5$a || (_t5$a = _$m`<feMorphology in="offP" result="spreadP" operator=${0} radius=${0} />`), shadows.mapPenumbra[z].s > 0 ? 'dilate' : 'erode', Math.abs(shadows.mapPenumbra[z].s)), shadows.mapAmbient[z].s === 0 ? y$1(_t6$a || (_t6$a = _$m``)) : y$1(_t7$a || (_t7$a = _$m`<feMorphology in="offA" result="spreadA" operator=${0} radius=${0} />`), shadows.mapAmbient[z].s > 0 ? 'dilate' : 'erode', Math.abs(shadows.mapAmbient[z].s)), shadows.mapUmbra[z].s === 0 ? 'offU' : 'spreadU', shadows.mapUmbra[z].b / 2, shadows.mapPenumbra[z].s === 0 ? 'offP' : 'spreadP', shadows.mapPenumbra[z].b / 2, shadows.mapAmbient[z].s === 0 ? 'offA' : 'spreadA', shadows.mapAmbient[z].b / 2, shadows.baselineColor, shadows.opacityUmbra + shadows.opacityBoost, shadows.baselineColor, shadows.opacityPenumbra + shadows.opacityBoost, shadows.baselineColor, shadows.opacityAmbient + shadows.opacityBoost);
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});
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return y$1(_t8$8 || (_t8$8 = _$m`
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<svg class="defs">
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`), o$3(this.cssBoxShadow(0)), o$3(this.cssBoxShadow(2)), o$3(this.cssBoxShadow(4)), o$3(this.cssBoxShadow(8)), o$3(this.greys.white), o$3(this.greys.light75), o$3(this.greys.dark75), o$3(this.greys.white), o$3(this.greys.dark25), o$3(this.greys.light75), o$3(this.greys.light50), o$3(this.greys.grey), o$3(this.greys.dark25), o$3(this.greys.dark50), o$3(this.greys.dark75));
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}
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}
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DecidablesElement.ID = 0;
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}
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let _$l = t => t,
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_t$l,
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render() {
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return $(_t2$i || (_t2$i = _$k`
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<label for
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<label for="slider">
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<slot></slot>
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</label>
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<div class="range">
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<input type="range" id
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<input type="range" id="slider" min=${0} max=${0} step=${0} .value=${0} @change=${0} @input=${0}>
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</div>
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<decidables-spinner min=${0} max=${0} step=${0} .value=${0} @input=${0}></decidables-spinner>
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`),
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`), l(this.min), l(this.max), l(this.step), this.value, this.changed.bind(this), this.inputted.bind(this), l(this.min), l(this.max), l(this.step), this.value, this.inputted.bind(this));
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}
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}
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render() {
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return $(_t2$g || (_t2$g = _$i`
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<input type="checkbox" id
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<label for
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<input type="checkbox" id="switch" ?checked=${0} ?disabled=${0} @change=${0}>
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<label for="switch">
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<slot name="off-label"></slot>
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</label>
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<label for
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<label for="switch">
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<slot></slot>
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</label>
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`),
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`), this.checked, this.disabled, this.changed.bind(this));
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}
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}
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render() {
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return $(_t2$e || (_t2$e = _$g`
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<input type="radio" id
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<label for
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<input type="radio" id="toggle-option" name=${0} value=${0} .checked=${0} @change=${0}>
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<label for="toggle-option">
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<slot></slot>
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</label>
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`),
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`), this.name, this.value, this.checked, this.changed.bind(this));
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}
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}
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}
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.dot {
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r: 2px;
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}
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.dots.coherent {
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firstUpdated(changedProperties) {
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super.firstUpdated(changedProperties); // Get the width and height after initial render/update has occurred
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// HACK Edge: Edge doesn't have width/height until after a 0ms timeout
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this.getDimensions();
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}
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update(changedProperties) {
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return datum;
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}); // ENTER
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const dotEnter = dotUpdate.enter().append('circle').classed('dot', true)
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/* HACK: Firefox does not support CSS SVG Geometry Properties */
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// MERGE
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const dotEnter = dotUpdate.enter().append('circle').classed('dot', true); // MERGE
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dotEnter.merge(dotUpdate).attr('cx', datum => {
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.point .circle {
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fill: var(---color-element-emphasis);
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r: 6px;
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}
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.point .label {
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firstUpdated(changedProperties) {
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super.firstUpdated(changedProperties); // Get the width and height after initial render/update has occurred
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this.getDimensions();
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}
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update(changedProperties) {
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}); // ENTER
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const pointEnter = pointUpdate.enter().append('g').classed('point', true);
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pointEnter.append('circle').classed('circle', true)
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pointEnter.append('circle').classed('circle', true);
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pointEnter.append('text').classed('label', true); // MERGE
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const pointMerge = pointEnter.merge(pointUpdate);
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</div>`), this.trials ? $(_t3$9 || (_t3$9 = _$c`<decidables-slider min="1" max="100" step="1" .value=${0} @change=${0} @input=${0}>Trials</decidables-slider>`), this.trials, this.setTrials.bind(this), this.setTrials.bind(this)) : $(_t4$9 || (_t4$9 = _$c``)), this.duration ? $(_t5$9 || (_t5$9 = _$c`<decidables-slider min="10" max="2000" step="10" .value=${0} @change=${0} @input=${0}>Duration</decidables-slider>`), this.duration, this.setDuration.bind(this), this.setDuration.bind(this)) : $(_t6$9 || (_t6$9 = _$c``)), this.coherence ? $(_t7$9 || (_t7$9 = _$c`<decidables-slider min="0" max="1" step=".01" .value=${0} @change=${0} @input=${0}>Coherence</decidables-slider>`), this.coherence, this.setCoherence.bind(this), this.setCoherence.bind(this)) : $(_t8$7 || (_t8$7 = _$c``)), this.payoff ? $(_t9$7 || (_t9$7 = _$c`<decidables-slider class="payoff" min="0" max="100" step="1" .value=${0} @change=${0} @input=${0}>Payoff</decidables-slider>`), this.payoff, this.setPayoff.bind(this), this.setPayoff.bind(this)) : $(_t10$7 || (_t10$7 = _$c``)), this.color !== undefined ? $(_t11$7 || (_t11$7 = _$c`
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<decidables-toggle @change=${0}>
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<span slot="label">Emphasis</span>
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<decidables-toggle-option name
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<decidables-toggle-option name
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<decidables-toggle-option name
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<decidables-toggle-option name
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<decidables-toggle-option name
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<decidables-toggle-option name="toggle" value="none" ?checked=${0}>None</decidables-toggle-option>
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<decidables-toggle-option name="toggle" value="accuracy" ?checked=${0}>Accuracy</decidables-toggle-option>
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<decidables-toggle-option name="toggle" value="stimulus" ?checked=${0}>Stimulus</decidables-toggle-option>
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<decidables-toggle-option name="toggle" value="response" ?checked=${0}>Response</decidables-toggle-option>
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<decidables-toggle-option name="toggle" value="outcome" ?checked=${0}>Outcome</decidables-toggle-option>
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</decidables-toggle>
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`), this.chooseColor.bind(this),
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`), this.chooseColor.bind(this), this.color === 'none', this.color === 'accuracy', this.color === 'stimulus', this.color === 'response', this.color === 'outcome') : $(_t12$2 || (_t12$2 = _$c``)), this.zRoc !== undefined ? $(_t13$2 || (_t13$2 = _$c`
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<decidables-switch ?checked=${0} @change=${0}>
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<span class="math-var">z</span>ROC
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<span slot="off-label">ROC</span>
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.threshold .handle {
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fill: var(---color-element-emphasis);
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r: 6px;
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}
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/* Make a larger target for touch users */
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firstUpdated(changedProperties) {
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super.firstUpdated(changedProperties); // Get the width and height after initial render/update has occurred
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// HACK Edge: Edge doesn't have width/height until after a 0ms timeout
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this.getDimensions();
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}
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update(changedProperties) {
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const thresholdEnter = thresholdUpdate.enter().append('g').classed('threshold', true);
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15583
15552
|
thresholdEnter.append('line').classed('line', true);
|
|
15584
|
-
thresholdEnter.append('circle').classed('handle', true)
|
|
15585
|
-
/* HACK: Firefox does not support CSS SVG Geometry Properties */
|
|
15586
|
-
// MERGE
|
|
15553
|
+
thresholdEnter.append('circle').classed('handle', true); // MERGE
|
|
15587
15554
|
|
|
15588
15555
|
const thresholdMerge = thresholdEnter.merge(thresholdUpdate).attr('tabindex', this.interactive ? 0 : null).classed('interactive', this.interactive);
|
|
15589
15556
|
|
|
@@ -18210,9 +18177,6 @@
|
|
|
18210
18177
|
---border: var(--border, 1px solid var(---color-border));
|
|
18211
18178
|
display: inline-block;
|
|
18212
18179
|
|
|
18213
|
-
/* This makes IE11 happy */
|
|
18214
|
-
width: 100%;
|
|
18215
|
-
|
|
18216
18180
|
margin-bottom: 1rem;
|
|
18217
18181
|
}
|
|
18218
18182
|
|