@decentnetwork/peer 0.1.71 → 0.1.72

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@@ -44,6 +44,9 @@ export declare class FileTransferManager {
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  private readonly send;
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  private readonly emit;
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  constructor(send: FtSend, emit: FtEmit);
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+ /** Enable resumable receives: partials are persisted under `dir` and matched
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+ * on re-offer by content-hash fileId. Unset = in-memory only (no resume). */
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+ setResumeDir(dir: string): void;
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  sendFile(friendId: string, data: Uint8Array, opts: {
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  name: string;
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  kind?: number;
@@ -20,6 +20,9 @@
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  // implicit position); both ends here are the JS SDK. A native-interop mode
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  // (Phase 2) can negotiate the plain format via the send-request.
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  import { concatBytes, randomBytes } from "../utils/bytes.js";
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+ import { createHash } from "node:crypto";
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+ import { existsSync, statSync, readFileSync, appendFileSync, writeFileSync, unlinkSync, mkdirSync } from "node:fs";
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+ import { join } from "node:path";
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  export const PACKET_ID_FILE_SENDREQUEST = 80;
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  export const PACKET_ID_FILE_CONTROL = 81;
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  export const PACKET_ID_FILE_DATA = 82;
@@ -42,15 +45,34 @@ export const FILEKIND = { DATA: 0, AVATAR: 1 };
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  // the window ramps back to WINDOW_CHUNKS within a few RTTs → same speed.
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  // The 4 MB UDP socket buffer absorbs bursts; the receiver buffers by offset.
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  const WINDOW_CHUNKS = 768; // ~1 MB — the window CAP (fills a 200ms-RTT path at ~5 MB/s)
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- const CWND_INIT_CHUNKS = 96; // ~131 KB start — ramps to the cap fast on a clean path
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- const CWND_MIN_CHUNKS = 24; // ~33 KB floor — still enough to keep a thin path busy
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- const CWND_GROW_CHUNKS = 48; // additive increase per ack-progress event
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+ const CWND_INIT_CHUNKS = 16; // ~22 KB start — small so the opening burst can't bloat a thin path
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+ const CWND_MIN_CHUNKS = 8; // ~11 KB floor — keeps a slow/flaky path's buffer shallow
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+ // Congestion control (TCP Vegas DELAY-based). Loss/AIMD control fails on a
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+ // slow peer with a deep buffer (a user's laptop): ~1 MB in flight piles up as
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+ // 12-23 s of queue latency with NO loss, so it never backs off, and the stalls
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+ // trigger go-back-N resends that balloon the queue further. Vegas instead reads
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+ // how many chunks are QUEUED from the RTT inflation — cwnd × (1 − minRtt/RTT) —
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+ // and steers the window to keep that between ALPHA and BETA. When the queue is
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+ // below ALPHA there's spare capacity → grow (no self-limiting, unlike a
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+ // rate-based cap); above BETA the queue is too deep → shrink. It converges to
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+ // "pipe full + a couple chunks queued" on ANY path: a fast link gets a big
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+ // window, a thin flaky one a small window and a shallow queue, automatically.
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+ // Target the ABSOLUTE queue delay (rtt − minRtt), not a packet count: bound the
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+ // latency the transfer ADDS to the path to ≈ MAX_QUEUE_MS on ANY path. A fast
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+ // link keeps a big window (it drains quickly, so a big window adds little
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+ // delay); a thin flaky one keeps a small window (a big window there would add
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+ // seconds). Growing whenever the added delay is low means no self-limiting.
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+ const MAX_QUEUE_MS = 150; // ceiling on added latency → when exceeded, drain
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+ const QUEUE_LOW_MS = 60; // below this there's spare capacity → grow
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+ const VEGAS_GROW = 1.3; // window ×this per RTT when under-filled
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+ const VEGAS_SHRINK = 0.85; // window ×this per RTT when the queue is too deep
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  const WATCHDOG_MS = 150; // stall poll cadence / base no-progress patience
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- const WATCHDOG_MAX_MS = 2400; // cap the RTT-adaptive stall patience (high-RTT relay paths)
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+ const WATCHDOG_MAX_MS = 8000; // cap the RTT-adaptive stall patience (must exceed a slow path's RTT so acks aren't mistaken for a stall)
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  const FAST_RT_MIN_MS = 40; // min gap between fast-retransmits of the same hole (≈1 RTT)
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  const ACK_THROTTLE_MS = 15; // coalesce receiver acks (fast enough to drive fast-retransmit)
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  const REACK_MS = 200; // receiver keep-alive re-ack cadence
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  const SEND_GIVEUP_MS = 60000; // abandon a send after this long with no ack progress (peer gone)
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+ const PERSIST_INTERVAL_BYTES = 1024 * 1024; // flush the resume file at most once per this much progress
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  function u32be(n) {
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  const b = new Uint8Array(4);
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  b[0] = (n >>> 24) & 0xff;
@@ -119,10 +141,27 @@ export class FileTransferManager {
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  emit;
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  #sending = new Map();
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  #receiving = new Map();
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+ // When set, incoming transfers persist their contiguous prefix here so a
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+ // dropped/restarted transfer resumes instead of restarting (断点续传).
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+ #resumeDir;
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  constructor(send, emit) {
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  this.send = send;
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  this.emit = emit;
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  }
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+ /** Enable resumable receives: partials are persisted under `dir` and matched
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+ * on re-offer by content-hash fileId. Unset = in-memory only (no resume). */
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+ setResumeDir(dir) {
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+ try {
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+ mkdirSync(dir, { recursive: true });
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+ this.#resumeDir = dir;
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+ }
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+ catch {
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+ this.#resumeDir = undefined;
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+ }
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+ }
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+ #partPath(fileId) {
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+ return this.#resumeDir ? join(this.#resumeDir, hex(fileId) + ".part") : undefined;
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+ }
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  #map(m, friendId) {
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  let inner = m.get(friendId);
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  if (!inner) {
@@ -142,13 +181,20 @@ export class FileTransferManager {
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  const fileNumber = this.#freeNumber(friendId);
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  if (fileNumber < 0)
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  return null;
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- const fileId = randomBytes(FILE_ID_LENGTH);
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+ // Content-addressed fileId (sha256): re-sending the SAME file after a
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+ // restart or a dropped peer yields the SAME id, so the receiver can match
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+ // it against its persisted partial and resume from where it left off — the
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+ // key to 断点续传 (resumable transfer). Falls back to random for empty data.
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+ const fileId = data.length > 0
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+ ? new Uint8Array(createHash("sha256").update(data).digest()).slice(0, FILE_ID_LENGTH)
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+ : randomBytes(FILE_ID_LENGTH);
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  const req = encodeFileSendRequest(fileNumber, opts.kind ?? FILEKIND.DATA, BigInt(data.length), fileId, opts.name);
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  const st = {
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  fileNumber, fileId, name: opts.name, data, size: data.length,
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  acked: 0, nextSend: 0, pumping: false, started: false, req, startMs: nowMs(),
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  lastProgressAcked: 0, lastAckAdvanceMs: nowMs(), lastResendMs: 0,
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  cwnd: CWND_INIT_CHUNKS, stalls: 0,
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+ minRttMs: Infinity, srttMs: 0, probeOffset: -1, probeSentMs: 0,
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  };
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  this.#map(this.#sending, friendId).set(fileNumber, st);
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  void this.send(friendId, PACKET_ID_FILE_SENDREQUEST, req).catch(() => undefined);
@@ -234,10 +280,42 @@ export class FileTransferManager {
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  const st = {
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  fileNumber: r.fileNumber, fileId: r.fileId, name: r.filename, size,
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  buf: new Uint8Array(size), got: new Uint8Array(chunkCount(size)),
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- contiguous: 0, maxByte: 0, done: false, ackDirty: false,
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+ contiguous: 0, maxByte: 0, persisted: 0, partPath: this.#partPath(r.fileId), done: false, ackDirty: false,
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  };
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+ // 断点续传: if we persisted a contiguous prefix of this exact file (matched
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+ // by content-hash fileId) before a drop/restart, load it and resume — our
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+ // ack will tell the sender to skip past what we already have.
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+ if (st.partPath && existsSync(st.partPath)) {
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+ try {
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+ const have = Math.min(statSync(st.partPath).size, size);
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+ // Only the whole-chunk prefix is trustworthy; drop any tail into a
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+ // partial last chunk. contiguous must sit on a chunk boundary unless
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+ // it's the final byte.
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+ const chunks = Math.floor(have / MAX_FILE_DATA_SIZE);
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+ const usable = Math.min(chunks * MAX_FILE_DATA_SIZE, size);
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+ if (usable > 0) {
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+ const partial = readFileSync(st.partPath);
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+ st.buf.set(partial.subarray(0, usable), 0);
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+ for (let i = 0; i < chunks; i++)
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+ st.got[i] = 1;
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+ st.contiguous = usable;
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+ st.maxByte = usable;
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+ st.persisted = usable;
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+ // Truncate the file to exactly the whole-chunk prefix, so subsequent
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+ // appends continue from `usable` (a leftover partial last chunk would
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+ // otherwise desync the append offset from st.persisted).
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+ if (have > usable)
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+ writeFileSync(st.partPath, st.buf.subarray(0, usable));
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+ }
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+ }
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+ catch { /* corrupt/unreadable partial → start fresh */ }
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+ }
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  this.#map(this.#receiving, friendId).set(r.fileNumber, st);
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  this.emit("file-offer", { friendId, fileNumber: r.fileNumber, fileId: hex(r.fileId), name: r.filename, size, kind: r.fileType });
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+ if (st.contiguous >= size) {
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+ this.#finishRecv(friendId, st);
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+ return;
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+ }
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  if (size === 0)
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  this.#finishRecv(friendId, st);
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  }
@@ -309,6 +387,7 @@ export class FileTransferManager {
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  i++;
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  st.contiguous = Math.min(i * MAX_FILE_DATA_SIZE, st.size);
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  this.emit("file-progress", { friendId, fileId: hex(st.fileId), received: st.contiguous, total: st.size });
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+ this.#persistPartial(st);
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  }
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  if (st.contiguous >= st.size) {
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  this.#finishRecv(friendId, st);
@@ -316,6 +395,22 @@ export class FileTransferManager {
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  }
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  this.#scheduleAck(friendId, st);
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  }
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+ // Flush the newly-contiguous bytes to the resume file, throttled so we do at
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+ // most one append per PERSIST_INTERVAL_BYTES of progress (not per chunk).
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+ #persistPartial(st, force = false) {
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+ if (!st.partPath)
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+ return;
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+ const pending = st.contiguous - st.persisted;
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+ if (pending <= 0)
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+ return;
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+ if (!force && pending < PERSIST_INTERVAL_BYTES)
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+ return;
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+ try {
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+ appendFileSync(st.partPath, st.buf.subarray(st.persisted, st.contiguous));
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+ st.persisted = st.contiguous;
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+ }
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+ catch { /* disk issue → keep going in memory; resume just won't cover this gap */ }
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+ }
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  #finishRecv(friendId, st) {
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  st.done = true;
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  if (st.ackTimer) {
@@ -328,6 +423,13 @@ export class FileTransferManager {
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  }
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  this.#sendAck(friendId, st); // final ack so the sender completes
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  const data = st.buf;
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+ // Transfer complete → the resume file is no longer needed.
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+ if (st.partPath) {
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+ try {
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+ unlinkSync(st.partPath);
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+ }
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+ catch { /* already gone */ }
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+ }
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  this.emit("file-complete", { friendId, fileId: hex(st.fileId), name: st.name, size: st.size, data });
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  // Keep a lightweight done-marker (st.contiguous == size) so a LOST final
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  // ack can be recovered: any further FILE_DATA for this slot re-acks. Free
@@ -371,10 +473,42 @@ export class FileTransferManager {
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  if (ackedOffset > st.acked) {
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  // Progress. The path is delivering → additively re-open the window (up to
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  // the cap) and clear the stall streak (patience shrinks back to the base).
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+ const nowT = nowMs();
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  st.acked = Math.min(ackedOffset, st.size);
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- st.lastAckAdvanceMs = nowMs();
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- st.cwnd = Math.min(WINDOW_CHUNKS, st.cwnd + CWND_GROW_CHUNKS);
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+ st.lastAckAdvanceMs = nowT;
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  st.stalls = 0;
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+ // Resume: if the receiver's ack jumps ahead of where we've sent (it had a
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+ // persisted partial), skip the send cursor past the bytes it already has
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+ // instead of re-transmitting them.
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+ if (st.nextSend < st.acked)
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+ st.nextSend = st.acked;
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+ // Vegas: adjust the window ONCE PER RTT, when the timed frontier byte's ack
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+ // returns (per-ack would fire several times before a slow path's probe
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+ // reported, overshooting). Estimate chunks queued from RTT inflation and
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+ // steer to keep it in [ALPHA, BETA].
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+ if (st.probeOffset >= 0 && st.acked >= st.probeOffset) {
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+ const rtt = nowT - st.probeSentMs;
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+ st.probeOffset = -1;
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+ // Reject glitch samples: a batched/late ack can make a probe byte look
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+ // acked far sooner than it was really delivered, producing an RTT far
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+ // below the smoothed value — which would corrupt minRtt and wreck the
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+ // queue estimate. Only trust a sample within a sane band of srtt.
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+ const glitch = st.srttMs > 0 && rtt < st.srttMs * 0.4;
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+ if (!glitch && rtt > 0) {
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+ st.srttMs = st.srttMs === 0 ? rtt : 0.85 * st.srttMs + 0.15 * rtt;
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+ if (rtt < st.minRttMs)
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+ st.minRttMs = rtt;
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+ // Added latency this transfer is putting on the path = how deep the
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+ // queue is. Steer the window to keep it under MAX_QUEUE_MS.
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+ const queueDelayMs = st.minRttMs !== Infinity ? rtt - st.minRttMs : 0;
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+ if (queueDelayMs < QUEUE_LOW_MS) {
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+ st.cwnd = Math.min(WINDOW_CHUNKS, Math.ceil(st.cwnd * VEGAS_GROW)); // spare capacity → grow
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+ }
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+ else if (queueDelayMs > MAX_QUEUE_MS) {
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+ st.cwnd = Math.max(CWND_MIN_CHUNKS, Math.floor(st.cwnd * VEGAS_SHRINK)); // queue too deep → drain
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+ } // else hold: pipe full, queue shallow
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+ }
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+ }
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  if (st.acked - st.lastProgressAcked >= 256 * 1024 || st.acked >= st.size) {
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  st.lastProgressAcked = st.acked;
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  this.emit("file-progress", { friendId, fileId: hex(st.fileId), received: st.acked, total: st.size, sending: true });
@@ -414,11 +548,13 @@ export class FileTransferManager {
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  }
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  if (st.acked >= st.size)
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  return;
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- // RTT-adaptive patience: after consecutive stalls, wait longer before
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- // deciding the path stalled — so a high-RTT relay hop doesn't trigger a
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- // spurious go-back-N re-blast before an ACK could even have returned
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- // (that spurious re-blast is exactly what collapses a thin path).
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- const patience = Math.min(WATCHDOG_MAX_MS, WATCHDOG_MS << Math.min(st.stalls, 4));
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+ // RTT-adaptive patience: NEVER declare a stall before ~3 RTTs have
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+ // passed, or a high-RTT path (acks legitimately arrive every 800ms+)
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+ // false-stalls every 150ms, collapsing the window to the floor and
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+ // go-back-N-re-blasting exactly what pinned a thin path at the minimum.
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+ // Take the max of the exponential backoff and 3× the smoothed RTT.
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+ const rttFloor = st.srttMs > 0 ? st.srttMs * 3 : WATCHDOG_MS;
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+ const patience = Math.min(WATCHDOG_MAX_MS, Math.max(WATCHDOG_MS << Math.min(st.stalls, 4), rttFloor));
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  if (nowMs() - st.lastAckAdvanceMs < patience) {
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  stalledSinceMs = nowMs();
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  return;
@@ -461,6 +597,12 @@ export class FileTransferManager {
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  }
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  if (st.nextSend === off)
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  st.nextSend = end; // unless a rewind moved it
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+ // Arm one RTT probe per round-trip: time this fresh frontier byte until
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+ // its ack lands, so #onAck can read the path's current queue delay.
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+ if (st.probeOffset < 0 && end > st.acked) {
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+ st.probeOffset = end;
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+ st.probeSentMs = nowMs();
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+ }
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  }
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  }
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  finally {
package/dist/peer.js CHANGED
@@ -312,6 +312,10 @@ export class Peer {
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  };
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  this.#knownNodes = [...opts.bootstrapNodes];
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  this.#friendStoreFile = opts.friendStoreFile ?? `${opts.keyFile}.friends.json`;
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+ // Enable resumable (断点续传) receives when the app gives us a directory to
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+ // persist partials in.
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+ if (opts.fileResumeDir)
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+ this.#fileTransfer.setResumeDir(opts.fileResumeDir);
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  }
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  static async create(opts) {
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  if (opts.compatibilityMode && opts.compatibilityMode !== "legacy") {
@@ -44,6 +44,13 @@ export type PeerOptions = {
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  * optimisation only applies to packet 64 and custom-id data is duplicated.
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  */
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  bulkDataPacketId?: number;
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+ /**
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+ * Directory for persisting partially-received files so a dropped or
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+ * restarted transfer resumes instead of restarting (断点续传). Unset =
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+ * in-memory only (no resume). The fileId is content-addressed (sha256), so a
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+ * re-send of the same file matches its persisted partial automatically.
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+ */
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+ fileResumeDir?: string;
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  /**
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  * Display name this peer advertises to friends (Carrier nickname, packet 48 +
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  * the userinfo profile). Without it every node reports the build default
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@decentnetwork/peer",
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- "version": "0.1.71",
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+ "version": "0.1.72",
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  "description": "Pure TypeScript port of Elastos Carrier (toxcore-derived) P2P messaging. DHT, onion routing, TCP relay, FlatBuffers app payloads, Express offline relay. Wire-compatible with iOS Beagle and the Carrier C SDK.",
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  "type": "module",
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  "main": "./dist/index.js",