@decentnetwork/peer 0.1.34 → 0.1.35
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- package/dist/peer.js +58 -3
- package/package.json +1 -1
package/dist/peer.js
CHANGED
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@@ -3025,19 +3025,37 @@ export class Peer {
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3025
3025
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const relay = await this.#ensureTurnRelay().catch(() => undefined);
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3026
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const relayOctets = relay ? relay.host.split(".").map((s) => parseInt(s, 10)) : undefined;
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3027
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const relayValid = relayOctets && relayOctets.length === 4 && !relayOctets.some((o) => Number.isNaN(o));
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3028
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-
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3028
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+
// Third candidate (bytes 12-17): our primary private LAN address + local
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3029
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// UDP port. A same-LAN peer can punch this directly; without it the only
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3030
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// "direct" option we advertise is our srflx (public) address, which the
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3031
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// NAT must hairpin back onto the LAN — most don't, so two machines in one
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3032
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// office silently fall back to the TURN relay (~260ms for a <1ms hop).
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3033
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const lanIp = getLocalIpv4Addresses().find((ip) => isPrivateAddress(ip));
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3034
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const lanOctets = lanIp ? lanIp.split(".").map((s) => parseInt(s, 10)) : undefined;
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3035
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const lanPort = this.#udp.localPort() ?? 0;
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const lanValid = !!lanOctets && lanOctets.length === 4 && !lanOctets.some((o) => Number.isNaN(o)) && lanPort > 0;
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3037
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const size = lanValid ? 18 : relayValid ? 12 : 6;
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3038
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const payload = new Uint8Array(size);
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payload.set(octets, 0);
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payload[4] = (srflx.port >> 8) & 0xff;
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payload[5] = srflx.port & 0xff;
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-
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// relay slot (bytes 6-11): filled when we have a relay, else left zero
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3043
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// (receiver skips port 0) so the host candidate can still occupy 12-17.
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3044
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if (relayValid && relay && size >= 12) {
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payload.set(relayOctets, 6);
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payload[10] = (relay.port >> 8) & 0xff;
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payload[11] = relay.port & 0xff;
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}
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if (lanValid) {
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payload.set(lanOctets, 12);
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payload[16] = (lanPort >> 8) & 0xff;
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payload[17] = lanPort & 0xff;
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}
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try {
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await this.#sendMessengerPacket(friendId, PACKET_ID_UDP_ENDPOINT, payload);
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this.#debugLog(`udp-endpoint offer sent to ${friendId}: direct=${srflx.host}:${srflx.port}` +
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-
(relayValid && relay ? ` relay=${relay.host}:${relay.port}` : "")
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(relayValid && relay ? ` relay=${relay.host}:${relay.port}` : "") +
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(lanValid ? ` lan=${lanIp}:${lanPort}` : ""));
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}
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catch {
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// best-effort — the retry loop will try again
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@@ -3088,6 +3106,43 @@ export class Peer {
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}
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}
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}
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// LAN host candidate (bytes 12-17): the peer's private LAN address. Only
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// safe to try when it falls in OUR subnet — same physical LAN — otherwise
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// a peer's 192.168.1.x could collide with an unrelated host on our own
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// network. When it matches it's the fastest possible path (direct, no NAT,
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// no relay), so punch it and add it as a same-LAN endpoint candidate, which
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3114
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// #collectSessionEndpointCandidates prioritises for the session path. We
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// prefer it as session.remote (when we have no confirmed real UDP yet) so
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// the very next keepalive upgrades the path off the relay.
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if (payload.length >= 18) {
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const lanHost = `${payload[12]}.${payload[13]}.${payload[14]}.${payload[15]}`;
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const lanPort = ((payload[16] << 8) | payload[17]) >>> 0;
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const sameLan = lanPort !== 0 &&
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isPrivateAddress(lanHost) &&
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getLocalIpv4Subnets().some((s) => isInIpv4Subnet(lanHost, s)) &&
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!(getLocalIpv4Addresses().includes(lanHost) && this.#udp.localPort() === lanPort);
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if (sameLan) {
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this.#rememberEndpointCandidate(session, lanHost, lanPort);
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this.#debugLog(`udp-endpoint LAN candidate from ${friendId}: ${lanHost}:${lanPort} (same subnet) — punching`);
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3127
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const lanPunch = Uint8Array.of(0xf2);
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3128
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let ln = 0;
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const lanTimer = setInterval(() => {
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this.#udp.sendDirectSync(Buffer.from(lanPunch), lanHost, lanPort);
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if (++ln >= 6)
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clearInterval(lanTimer);
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}, 120);
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3134
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const haveRealUdp = session.remote && !session.remote.host?.startsWith("tcp:") && session.remote.port !== 0;
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3135
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if (!haveRealUdp) {
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3136
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session.remote = { host: lanHost, port: lanPort };
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3137
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}
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3138
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if (session.established) {
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3139
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void this.#sendMessengerPacket(friendId, PACKET_ID_ALIVE, new Uint8Array()).catch(() => undefined);
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3140
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}
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3141
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else {
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3142
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void this.#initiateSession(friendId).catch(() => undefined);
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3143
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}
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3144
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}
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3145
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}
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// Don't punch toward ourselves.
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if (getLocalIpv4Addresses().includes(host) && this.#udp.localPort() === port)
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return;
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@decentnetwork/peer",
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3
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-
"version": "0.1.
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3
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+
"version": "0.1.35",
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4
4
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"description": "Pure TypeScript port of Elastos Carrier (toxcore-derived) P2P messaging. DHT, onion routing, TCP relay, FlatBuffers app payloads, Express offline relay. Wire-compatible with iOS Beagle and the Carrier C SDK.",
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"type": "module",
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6
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"main": "./dist/index.js",
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