@decentnetwork/lan 0.1.300 → 0.1.301
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -226,6 +226,21 @@ export declare class PeerManager extends EventEmitter {
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* through PacketSession.
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*/
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sendText(pubkey: string, text: string): Promise<void>;
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/** Send a text to a friend who is NOT connected: the SDK posts it to the
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* express store-and-forward relay, and the friend's client collects it on
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* its next pull — the same path the browser client and the phones already
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* use towards us. Resolves "offline" when it was posted, "acked" when a
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* session turned out to be live after all; throws when there is no express
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* node to post to.
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*
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* Two shapes, because the SDK has two send paths. A friend known to speak
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* the delivery envelope (a JS peer, protoVersion >= 2) is sent through
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* sendTextUntilAck with a stable deliveryId and a 250 ms window: one post,
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* no retry loop (offline, the ACK cannot come, and the 15 s loop would post
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* the same message to the relay three times), and the receiver de-dupes on
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* the id if it ever sees it twice. A friend whose client is unknown or
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* native gets the plain packet — phones do not read the envelope. */
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sendTextOffline(pubkey: string, text: string, deliveryId: string): Promise<"offline" | "acked">;
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/**
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* Open an outbound packet session (initiator).
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* Sends HANDSHAKE_REQ and waits for HANDSHAKE_ACK.
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@@ -493,6 +493,42 @@ export class PeerManager extends EventEmitter {
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}
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await this.peer.sendText(pubkey, text);
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}
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496
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/** Send a text to a friend who is NOT connected: the SDK posts it to the
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497
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* express store-and-forward relay, and the friend's client collects it on
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498
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* its next pull — the same path the browser client and the phones already
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499
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* use towards us. Resolves "offline" when it was posted, "acked" when a
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500
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* session turned out to be live after all; throws when there is no express
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* node to post to.
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*
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* Two shapes, because the SDK has two send paths. A friend known to speak
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* the delivery envelope (a JS peer, protoVersion >= 2) is sent through
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505
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* sendTextUntilAck with a stable deliveryId and a 250 ms window: one post,
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506
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* no retry loop (offline, the ACK cannot come, and the 15 s loop would post
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507
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* the same message to the relay three times), and the receiver de-dupes on
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508
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* the id if it ever sees it twice. A friend whose client is unknown or
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509
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* native gets the plain packet — phones do not read the envelope. */
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510
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async sendTextOffline(pubkey, text, deliveryId) {
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if (!this.peer) {
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throw new Error("Peer not created. Call create() first.");
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}
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const friend = this.peer.friends().find((f) => f.pubkey === pubkey || f.userid === pubkey);
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if ((friend?.protoVersion ?? 0) >= 2) {
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try {
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await this.peer.sendTextUntilAck(pubkey, text, { deliveryId, timeoutMs: 250, retryIntervalMs: 250 });
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return "acked";
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}
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catch (e) {
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// The one outcome where nothing was thrown by the send itself: the
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// packet went out (to express, since there is no live session) and
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// no ACK arrived in the window — which offline it cannot.
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if (/ACK timed out/i.test(e.message))
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return "offline";
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throw e;
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}
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}
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const r = await this.peer.sendText(pubkey, text);
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return r?.delivery === "offline" ? "offline" : "acked";
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}
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/**
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* Open an outbound packet session (initiator).
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* Sends HANDSHAKE_REQ and waits for HANDSHAKE_ACK.
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@@ -66,6 +66,9 @@ export declare class MessageStore {
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* Used to flip a "queued" message to delivered once it's actually sent.
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* No-op if the id isn't found or is a file entry. Returns true if patched. */
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setStatus(peer: string, id: string, status?: "sending" | "queued" | "sent" | "failed"): boolean;
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/** Record how a text message travelled: "online" over a live session,
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* "offline" posted to the express relay for the friend to collect. */
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setVia(peer: string, id: string, via: "online" | "offline"): boolean;
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/** Outgoing messages still awaiting delivery (peer was offline), oldest
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* first — both queued text and queued file chips. The daemon drains this
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* on a friend's reconnect. */
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@@ -74,6 +74,17 @@ export class MessageStore {
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this.scheduleSave();
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return true;
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}
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/** Record how a text message travelled: "online" over a live session,
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* "offline" posted to the express relay for the friend to collect. */
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setVia(peer, id, via) {
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const arr = this.byPeer.get(peer);
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const msg = arr?.find((m) => m.id === id);
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if (!msg || msg.file)
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return false;
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msg.via = via;
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this.scheduleSave();
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return true;
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}
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/** Outgoing messages still awaiting delivery (peer was offline), oldest
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* first — both queued text and queued file chips. The daemon drains this
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* on a friend's reconnect. */
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package/dist/daemon/server.js
CHANGED
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@@ -467,11 +467,42 @@ export class DaemonServer {
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// sender in ~/.agentnet/messages.json). "queued" now means exactly
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// one thing: nobody is sending this, the flush must.
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const online = !!this.peerManager?.isFriendOnline(userid);
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const msg = this.messageStore?.append(userid, "out", text, Date.now(),
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const msg = this.messageStore?.append(userid, "out", text, Date.now(), "sending");
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this.friendMeta?.ensure(userid);
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this.ipcEvents.emit("event", { type: "chat", userid, dir: "out" });
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if (!msg
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-
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if (!msg)
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return;
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// An OFFLINE friend used to get nothing at all: the message was
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// stored "queued" and waited for a live session, which for a friend
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// who is rarely connected — a browser tab, a phone in a pocket — can
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// be never. Meanwhile their client, on the same SDK, posted ITS
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// messages to the express store-and-forward relay and they arrived
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// here as offline mail. The asymmetry was observed on 2026-09-12: a
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// new web user's friend request and first message came through, the
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// reply sat queued, and — because the SDK takes the first offline
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// message from a "requested" friend as the proof of acceptance —
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// their tab never learned it had been accepted either.
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//
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// So an offline friend now gets the message posted to express, the
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// same way the SDK already does for friend requests. It is marked
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// sent · offline, not delivered: nothing confirms it until they
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// collect it. A live friend keeps the path below unchanged.
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if (!online) {
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void (async () => {
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try {
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const how = await this.peerManager.sendTextOffline(userid, text, `dl-${msg.id}`);
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this.messageStore?.setStatus(userid, msg.id, undefined);
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this.messageStore?.setVia(userid, msg.id, how === "offline" ? "offline" : "online");
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if (how === "acked")
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this.friendMeta?.markConfirmed(userid);
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this.logger.info(`Text to ${userid.slice(0, 8)} ${how === "offline" ? "posted to offline mail (friend not connected)" : "delivered"}`);
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}
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catch (e) {
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this.logger.warn(`Offline text to ${userid.slice(0, 8)} failed, queued for reconnect: ${e.message}`);
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this.messageStore?.setStatus(userid, msg.id, "queued");
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}
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this.ipcEvents.emit("event", { type: "chat", userid, dir: "out" });
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})();
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return;
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}
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// Deliver in the background; on failure hand it to the reconnect flush.
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package/dist/ui/desktop/app.js
CHANGED
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@@ -1,4 +1,4 @@
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window.__DK_UI_VERSION="0.1.
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window.__DK_UI_VERSION="0.1.301";
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const ICON_PATHS = {
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// ---- tab bar (the four must feel like one set) ----
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users: '<path d="M16 21v-2a4 4 0 0 0-4-4H6a4 4 0 0 0-4 4v2"/><circle cx="9" cy="7" r="4"/><path d="M22 21v-2a4 4 0 0 0-3-3.87"/><path d="M16 3.13a4 4 0 0 1 0 7.75"/>',
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@decentnetwork/lan",
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"version": "0.1.
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"version": "0.1.301",
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"description": "Private virtual LAN for self-hosted services and AI agents, built on Elastos Carrier. NAT-traversal, name service, ACL, all over a peer-to-peer mesh — no public IP required.",
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"type": "module",
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"main": "./dist/index.js",
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