@decentnetwork/lan 0.1.281 → 0.1.283

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@@ -169,6 +169,9 @@ export declare class IpcServer {
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  private socketPath;
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  private handlers;
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  private server?;
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+ /** Live client connections, so stop() can end them instead of waiting on
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+ * a subscriber that never hangs up. */
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+ private openSockets;
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  private logger;
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  constructor(socketPath: string, handlers: IpcHandlers);
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  start(): Promise<void>;
@@ -61,6 +61,9 @@ export class IpcServer {
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  socketPath;
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  handlers;
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  server;
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+ /** Live client connections, so stop() can end them instead of waiting on
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+ * a subscriber that never hangs up. */
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+ openSockets = new Set();
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  logger;
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  constructor(socketPath, handlers) {
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  this.socketPath = socketPath;
@@ -79,7 +82,14 @@ export class IpcServer {
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  this.logger.warn(`Could not remove stale socket ${this.socketPath}: ${err}`);
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  }
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  }
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- this.server = createServer((sock) => this.handleConnection(sock));
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+ this.server = createServer((sock) => {
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+ // Track every live connection so stop() can force them shut. Without
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+ // this, server.close() waits for all of them and a single long-lived
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+ // subscriber deadlocks shutdown (see stop()).
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+ this.openSockets.add(sock);
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+ sock.once("close", () => this.openSockets.delete(sock));
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+ this.handleConnection(sock);
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+ });
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  await new Promise((resolve, reject) => {
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  this.server.once("error", reject);
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  this.server.listen(this.socketPath, () => {
@@ -103,6 +113,22 @@ export class IpcServer {
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  async stop() {
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  if (!this.server)
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  return;
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+ // server.close() only fires its callback once every EXISTING connection
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+ // has closed — it stops new ones, it does not end open ones. Event
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+ // subscribers ({op:"subscribe"}) hold their connection open by design and
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+ // never close it, so waiting on that callback is an unbounded wait on a
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+ // peer that is never going to hang up.
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+ //
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+ // That is not theoretical: a daemon logged "Stopping daemon" and then sat
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+ // in teardown for 24h46m, finishing 300ms after an unrelated `pm2 restart`
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+ // happened to drop the subscriber. The same bug is behind the SIGTERM
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+ // hangs that ran out systemd's TimeoutStopSec — every journal entry with
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+ // "Shutting down..." and no matching "Daemon stopped" is this.
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+ //
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+ // We are shutting down, so end them ourselves and let close() complete.
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+ for (const sock of this.openSockets)
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+ sock.destroy();
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+ this.openSockets.clear();
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  await new Promise((resolve) => {
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  this.server.close(() => resolve());
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  });
@@ -564,54 +564,20 @@ export class DaemonServer {
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  this.logger.info(`Queued file "${name}" (${data.length}B) for offline ${userid.slice(0, 8)} (delivers on reconnect)`);
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  return { queued: true, name: safe, size: data.length };
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  }
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- // NATIVE friends (iOS/Android/C Carrier): small files take the inline
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- // FileModel-JSON-over-bulkmsg envelope (single blob, the Beagle apps'
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- // own fast path); anything bigger falls through to the streaming
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- // sendFile below, which peer >= 0.1.141 carries to natives as DNFT1
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- // frames inside friend messages (offset acks, FEC, resume — verified
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- // 100MB JS→iPad). This gate used to REJECT >11MB outright, which
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- // blocked the very path built for large files.
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- const INLINE_MAX = 11 * 1024 * 1024;
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- if (this.peerManager?.isNativeFriend(userid) && data.length <= INLINE_MAX) {
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- // The FileModel JSON envelope is base64 (inflates ~1.34x) + a little
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- // JSON overhead, and the whole thing must fit the 16MB bulkmsg cap
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- // (CARRIER_MAX_APP_BULKMSG_LEN, raised from 5MB alongside the receive
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- // reorder buffer in peer >= 0.1.87). 11MB raw → ~14.7MB envelope,
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- // safely under 16MB. Needs BOTH ends on the raised cap.
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- // Append the chip as "sending" FIRST, then let the SDK's delivery
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- // verdict decide what it becomes. Marking "sent" the moment
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- // sendInlineFile resolved was a lie — that only meant the bytes
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- // left this machine; a half-open session swallowed them silently
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- // while the sender stared at a checkmark (INBOX 2026-08-21 A).
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- const safeName = sanitizeFileName(name);
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- const chip = this.messageStore?.appendFile(userid, "out", { name: safeName, size: data.length, status: "sending", sent: 0 });
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- this.friendMeta?.ensure(userid);
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- this.ipcEvents.emit("event", { type: "chat", userid, dir: "out" });
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- // Sends are NON-BLOCKING (the 2026-08-05 rule): the delivery wait
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- // scales with size (up to 180s), and holding the HTTP request open
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- // that long froze the UI on an 8MB inline send. Return now; the
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- // verdict patches the chip and the event stream repaints it.
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- const bytes = new Uint8Array(data);
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- void (async () => {
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- let delivery;
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- try {
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- delivery = await this.peerManager.sendInlineFile(userid, bytes, name);
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- }
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- catch (e) {
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- if (chip)
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- this.messageStore?.patchFile(userid, chip.id, { status: "failed" });
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- this.ipcEvents.emit("event", { type: "chat", userid, dir: "out" });
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- this.logger.warn(`Inline file "${name}" to native ${userid.slice(0, 8)} failed: ${e.message}`);
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- return;
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- }
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- const status = delivery === "acked" ? "sent" : delivery === "offline" ? "queued" : "failed";
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- if (chip)
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- this.messageStore?.patchFile(userid, chip.id, { status, sent: delivery === "acked" ? data.length : 0 });
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- this.ipcEvents.emit("event", { type: "chat", userid, dir: "out" });
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- this.logger.info(`Inline file "${name}" (${data.length}B) to native ${userid.slice(0, 8)}: delivery=${delivery} → ${status}`);
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- })();
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- return { inline: true, name, size: data.length, pending: true };
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- }
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+ // NATIVE friends (iOS/Android/C Carrier) stream like everyone else:
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+ // sendFile below reaches them as DNFT1 frames (peer >= 0.1.141 —
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+ // offset acks, FEC, resume; verified 100MB JS→iPad). There is NO
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+ // inline shortcut any more, at any size. The inline envelope has no
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+ // usable confirmation against a native peer — protoVersion is
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+ // structurally 0 (no text-ack), the bare FileModel carries no
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+ // deliveryId to ack, and the transport-ack signal (our send window
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+ // draining) was FIELD-FALSIFIED at every scale: a 282-BYTE
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+ // single-fragment PNG sat unconfirmed for 20s on the same session
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+ // that streamed 100MB with 0.0% loss moments earlier. Routing small
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+ // files inline just manufactured a daily stream of failed chips for
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+ // images that had actually arrived. DNFT1's contiguous ack is the
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+ // only true delivery signal a native can give us; the cost is one
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+ // offer round trip.
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  // Add the "out" chip immediately as STATUS=sending (not "sent" — the
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  // transfer is reliable+acked, so it only flips to "sent" once the
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  // receiver confirms every byte). Progress/complete/cancel events patch
@@ -1,4 +1,4 @@
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- window.__DK_UI_VERSION="0.1.281";
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+ window.__DK_UI_VERSION="0.1.283";
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  const ICON_PATHS = {
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  // ---- tab bar (the four must feel like one set) ----
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  users: '<path d="M16 21v-2a4 4 0 0 0-4-4H6a4 4 0 0 0-4 4v2"/><circle cx="9" cy="7" r="4"/><path d="M22 21v-2a4 4 0 0 0-3-3.87"/><path d="M16 3.13a4 4 0 0 1 0 7.75"/>',
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@decentnetwork/lan",
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- "version": "0.1.281",
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+ "version": "0.1.283",
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  "description": "Private virtual LAN for self-hosted services and AI agents, built on Elastos Carrier. NAT-traversal, name service, ACL, all over a peer-to-peer mesh — no public IP required.",
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  "type": "module",
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  "main": "./dist/index.js",