@deafwave/osrs-botmaker-types 0.4.3 → 0.4.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/types/java/Shape.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/api/geometry/Shapes.d.ts +14 -15
- package/dist/src/types/runelite/net/runelite/api/geometry/SimplePolygon.d.ts +35 -36
- package/dist/src/types/runelite/net/runelite/api/widgets/Widget.d.ts +2 -7
- package/dist/src/types/runelite/net/runelite/api/widgets/WidgetItem.d.ts +38 -39
- package/dist/src/types/runelite/net/runelite/client/plugins/cluescrolls/clues/hotcold/HotColdLocation.d.ts +1253 -565
- package/dist/src/types/runelite/net/runelite/client/plugins/mta/telekinetic/TelekineticRoom.d.ts +10 -31
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/OverlayBounds.d.ts +6 -7
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/WidgetOverlay.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/ImageComponent.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/LayoutableRenderableEntity.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/LineComponent.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/PanelComponent.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/ProgressBarComponent.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/TitleComponent.d.ts +1 -1
- package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/TooltipComponent.d.ts +1 -1
- package/dist/src/types/sox/api/bot/index.d.ts +84 -96
- package/package.json +1 -1
- package/dist/src/types/java/Rectangle.d.ts +0 -13
package/dist/src/types/runelite/net/runelite/client/plugins/mta/telekinetic/TelekineticRoom.d.ts
CHANGED
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@@ -27,17 +27,11 @@
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declare namespace net.runelite.client.plugins.mta.telekinetic {
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export class TelekineticRoom extends MTARoom {
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resetRoom(): void;
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onWallObjectSpawned(
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): void;
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onGameStateChanged(
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event: net.runelite.api.events.GameStateChanged,
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): void;
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onWallObjectSpawned(event: net.runelite.api.events.WallObjectSpawned): void;
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onGameStateChanged(event: net.runelite.api.events.GameStateChanged): void;
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// Game objects are nulled when loading new scenes, thus never trigger their respective
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// ObjectDespawned events.
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onGroundObjectSpawned(
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event: net.runelite.api.events.GroundObjectSpawned,
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): void;
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onGroundObjectSpawned(event: net.runelite.api.events.GroundObjectSpawned): void;
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onGameTick(event: net.runelite.api.events.GameTick): void;
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//Prevent unnecessary updating when the guardian has not moved
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onNpcSpawned(event: net.runelite.api.events.NpcSpawned): void;
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@@ -53,34 +47,19 @@ declare namespace net.runelite.client.plugins.mta.telekinetic {
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area: net.runelite.api.coords.WorldArea,
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worldPoint: net.runelite.api.coords.WorldPoint,
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): net.runelite.api.coords.WorldPoint;
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private renderWorldPoint(
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-
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worldPoint: net.runelite.api.coords.WorldPoint,
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): void;
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private renderLocalPoint(
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graphics: Graphics2D,
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local: net.runelite.api.coords.LocalPoint,
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): void;
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private renderWorldPoint(graphics: Graphics2D, worldPoint: net.runelite.api.coords.WorldPoint): void;
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private renderLocalPoint(graphics: Graphics2D, local: net.runelite.api.coords.LocalPoint): void;
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private build(): Stack<Direction>;
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private getGuardianDestination(): net.runelite.api.coords.LocalPoint;
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private build(
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):
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private build(
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edges: Record<WorldPoint, WorldPoint>,
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finish: net.runelite.api.coords.WorldPoint,
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): Stack<Direction>;
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private neighbours(
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point: net.runelite.api.coords.LocalPoint,
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): net.runelite.api.coords.LocalPoint[];
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private build(start: net.runelite.api.coords.WorldPoint): Stack<Direction>;
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private build(edges: Record<WorldPoint, WorldPoint>, finish: net.runelite.api.coords.WorldPoint): Stack<Direction>;
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private neighbours(point: net.runelite.api.coords.LocalPoint): net.runelite.api.coords.LocalPoint[];
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private neighbour(
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point: net.runelite.api.coords.LocalPoint,
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direction: net.runelite.api.coords.Direction,
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): net.runelite.api.coords.LocalPoint;
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-
private getBounds(walls: WallObject[]): Rectangle;
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private getBounds(walls: WallObject[]): java.awt.Rectangle;
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private getPosition(): net.runelite.api.coords.Direction;
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private getIndicatorLine(
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direction: net.runelite.api.coords.Direction,
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): net.runelite.api.coords.WorldArea;
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private getIndicatorLine(direction: net.runelite.api.coords.Direction): net.runelite.api.coords.WorldArea;
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}
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}
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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declare namespace net.runelite.client.ui.overlay {
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export class OverlayBounds
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-
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export class OverlayBounds {
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translated(x: number, y: number): OverlayBounds;
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forPosition(overlayPosition: OverlayPosition): java.awt.Rectangle;
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fromBounds(bounds: Rectangle): OverlayPosition;
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getBounds(): Collection<Rectangle>;
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}
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}
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-
}
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@@ -81,7 +81,7 @@ declare namespace net.runelite.client.ui.overlay {
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* Gets the parent bounds for overlay dragging.
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* @returns The parent bounds as a rectangle.
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*/
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-
getParentBounds(): Rectangle;
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getParentBounds(): java.awt.Rectangle;
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/**
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* Revalidates the overlay.
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package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/ImageComponent.d.ts
CHANGED
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@@ -6,7 +6,7 @@ declare namespace net.runelite.client.ui.overlay.components {
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constructor();
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constructor(image: BufferedImage);
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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render(graphics: Graphics2D): java.awt.Dimension;
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setPreferredLocation(preferredLocation: net.runelite.api.Point): void;
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setPreferredSize(dimension: java.awt.Dimension): void;
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/// <reference path="../../../../../java/index.d.ts" />
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declare namespace net.runelite.client.ui.overlay.components {
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export class LayoutableRenderableEntity extends RenderableEntity {
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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setPreferredLocation(position: java.awt.Point): void;
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setPreferredSize(dimension: java.awt.Dimension): void;
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}
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package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/LineComponent.d.ts
CHANGED
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export class LineComponent {
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builder(): LineComponentBuilder;
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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render(graphics: Graphics2D): java.awt.Dimension;
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setLeft(left: string): void;
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setLeftColor(leftColor: java.awt.Color): void;
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package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/PanelComponent.d.ts
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export class PanelComponent implements LayoutableRenderableEntity {
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render(graphics: java.awt.Graphics2D): java.awt.Dimension;
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getBackgroundColor(): java.awt.Color;
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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getChildren(): List<net.runelite.client.ui.overlay.components.LayoutableRenderableEntity>;
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getPreferredSize(): java.awt.Dimension;
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render(graphics: java.awt.Graphics2D): java.awt.Dimension;
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package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/ProgressBarComponent.d.ts
CHANGED
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TEXT_ONLY: string;
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};
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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render(graphics: Graphics2D): java.awt.Dimension;
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setBackgroundColor(backgroundColor: java.awt.Color): void;
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setCenterLabel(centerLabel: string): void;
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package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/TitleComponent.d.ts
CHANGED
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export class TitleComponent {
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builder(): TitleComponentBuilder;
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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build(): TitleComponent;
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setColor(color: java.awt.Color): void;
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setPreferredLocation(preferredLocation: net.runelite.api.Point): void;
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package/dist/src/types/runelite/net/runelite/client/ui/overlay/components/TooltipComponent.d.ts
CHANGED
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/// <reference path="../../../../../java/index.d.ts" />
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declare namespace net.runelite.client.ui.overlay.components {
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export class TooltipComponent {
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getBounds(): Rectangle;
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getBounds(): java.awt.Rectangle;
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render(graphics: Graphics2D): java.awt.Dimension;
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setBackgroundColor(backgroundColor: java.awt.Color): void;
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setModIcons(modIcons: net.runelite.api.IndexedSprite[]): void;
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/// <reference path="./widgets.d.ts" />
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declare namespace bot {
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// Core methods are accessed directly on the bot object
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interface SoxBotApi extends bot {
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// Namespaces
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attackStyle: bot.attackStyle;
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bank: bot.bank;
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bmCache: bot.bmCache;
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bmGlobalCache: bot.bmGlobalCache;
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breakHandler: bot.breakHandler;
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counters: bot.counters;
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equipment: bot.equipment;
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events: bot.events;
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grandExchange: bot.grandExchange;
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graphicsObjects: bot.graphicsObjects;
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inventory: bot.inventory;
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magic: bot.magic;
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net: bot.net;
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notifier: bot.notifier;
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npcs: bot.npcs;
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objects: bot.objects;
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players: bot.players;
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plugins: bot.plugins;
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prayer: bot.prayer;
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projectiles: bot.projectiles;
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task: bot.task;
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tileItems: bot.tileItems;
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variables: bot.variables;
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walking: bot.walking;
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widgets: bot.widgets;
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// Direct methods
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/**
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* Performs a menu action.
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* @param p0 The first parameter for the menu action
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* @param p1 The second parameter for the menu action
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* @param action The menu action to perform
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* @param identifier The identifier for the menu action
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* @param itemId The item ID for the menu action
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* @param option The option for the menu action
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* @param target The target for the menu action
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* @param bounds The bounds for the menu action
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*/
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menuAction(
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p0: number,
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p1: number,
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action: MenuAction,
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identifier: number,
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itemId: number,
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option: string,
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target: string,
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bounds?: Rectangle,
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): void;
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/**
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* Clears the game chat.
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*/
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clearGameChat: () => void;
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/**
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* Checks if the local player is idle.
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* @returns True if the local player is idle, false otherwise.
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*/
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localPlayerIdle: () => boolean;
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/**
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* Checks if the local player is moving.
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* @returns True if the local player is moving, false otherwise.
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*/
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localPlayerMoving: () => boolean;
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/**
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* Prints a message to the game chat.
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* @param message The message to print.
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*/
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printGameMessage: (message: string) => void;
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/**
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* Prints a message to the log.
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* @param message The message to print.
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*/
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printLogMessage: (message: string) => void;
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* @param action The menu action to perform
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* @param identifier The identifier for the menu action
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* @param itemId The item ID for the menu action
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* @param option The option for the menu action
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* @param target The target for the menu action
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* @param bounds The bounds for the menu action
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*/
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menuAction: {
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p0: number,
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p1: number,
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action: net.runelite.api.MenuAction,
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identifier: number,
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itemId: number,
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option: string,
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target: string
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): void;
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(
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p1: number,
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action: net.runelite.api.MenuAction,
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identifier: number,
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itemId: number,
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|
-
option: string,
|
|
88
|
-
target: string,
|
|
89
|
-
bounds: java.awt.Rectangle
|
|
90
|
-
): void;
|
|
91
|
-
};
|
|
92
|
-
/**
|
|
93
|
-
* Clears the game chat.
|
|
94
|
-
*/
|
|
95
|
-
clearGameChat: () => void;
|
|
96
|
-
/**
|
|
97
|
-
* Checks if the local player is idle.
|
|
98
|
-
* @returns True if the local player is idle, false otherwise.
|
|
99
|
-
*/
|
|
100
|
-
localPlayerIdle: () => boolean;
|
|
101
|
-
/**
|
|
102
|
-
* Checks if the local player is moving.
|
|
103
|
-
* @returns True if the local player is moving, false otherwise.
|
|
104
|
-
*/
|
|
105
|
-
localPlayerMoving: () => boolean;
|
|
106
|
-
/**
|
|
107
|
-
* Prints a message to the game chat.
|
|
108
|
-
* @param message The message to print.
|
|
109
|
-
*/
|
|
110
|
-
printGameMessage: (message: string) => void;
|
|
111
|
-
/**
|
|
112
|
-
* Prints a message to the log.
|
|
113
|
-
* @param message The message to print.
|
|
114
|
-
*/
|
|
115
|
-
printLogMessage: (message: string) => void;
|
|
105
|
+
/**
|
|
106
|
+
* Runs a client script.
|
|
107
|
+
* @param ints The integer parameters for the script.
|
|
108
|
+
*/
|
|
109
|
+
runClientScript: (ints: number[]) => void;
|
|
116
110
|
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
/**
|
|
124
|
-
* Terminates the bot.
|
|
125
|
-
*/
|
|
126
|
-
terminate: () => void;
|
|
127
|
-
}
|
|
111
|
+
/**
|
|
112
|
+
* Terminates the bot.
|
|
113
|
+
*/
|
|
114
|
+
terminate: () => void;
|
|
115
|
+
}
|
|
128
116
|
}
|
package/package.json
CHANGED
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
interface Rectangle {
|
|
2
|
-
// Properties
|
|
3
|
-
x: number;
|
|
4
|
-
y: number;
|
|
5
|
-
width: number;
|
|
6
|
-
height: number;
|
|
7
|
-
|
|
8
|
-
// Methods
|
|
9
|
-
contains(x: number, y: number): boolean;
|
|
10
|
-
contains(x: number, y: number, width: number, height: number): boolean;
|
|
11
|
-
intersects(rect: Rectangle): boolean;
|
|
12
|
-
union(rect: Rectangle): Rectangle;
|
|
13
|
-
}
|