@ddunigma/node 2.0.1 → 2.1.1

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Files changed (47) hide show
  1. package/LICENCE +1 -1
  2. package/README.md +304 -46
  3. package/dist/cjs/base/BaseDdu.d.ts +35 -9
  4. package/dist/cjs/base/BaseDdu.js +14 -39
  5. package/dist/cjs/charSets/index.d.ts +14 -0
  6. package/dist/cjs/charSets/index.js +4292 -4248
  7. package/dist/cjs/encoders/Ddu64.d.ts +264 -10
  8. package/dist/cjs/encoders/Ddu64.js +1047 -205
  9. package/dist/cjs/encoders/index.js +0 -1
  10. package/dist/cjs/index.d.ts +2 -1
  11. package/dist/cjs/index.js +8 -4
  12. package/dist/cjs/types/DduDefaultTypes.js +5 -0
  13. package/dist/cjs/types/DduInterface.d.ts +72 -5
  14. package/dist/cjs/utils/CharsetBuilder.d.ts +129 -0
  15. package/dist/cjs/utils/CharsetBuilder.js +246 -0
  16. package/dist/cjs/utils/DduPipeline.d.ts +114 -0
  17. package/dist/cjs/utils/DduPipeline.js +229 -0
  18. package/dist/cjs/utils/DduStream.d.ts +64 -0
  19. package/dist/cjs/utils/DduStream.js +221 -0
  20. package/dist/cjs/utils/crypto.d.ts +30 -0
  21. package/dist/cjs/utils/crypto.js +84 -0
  22. package/dist/cjs/utils/index.d.ts +3 -0
  23. package/dist/cjs/utils/index.js +12 -0
  24. package/dist/mjs/base/BaseDdu.d.ts +35 -9
  25. package/dist/mjs/base/BaseDdu.js +14 -39
  26. package/dist/mjs/base/index.js +1 -1
  27. package/dist/mjs/charSets/index.d.ts +14 -0
  28. package/dist/mjs/charSets/index.js +4293 -4249
  29. package/dist/mjs/encoders/Ddu64.d.ts +264 -10
  30. package/dist/mjs/encoders/Ddu64.js +1080 -211
  31. package/dist/mjs/encoders/index.js +1 -2
  32. package/dist/mjs/index.d.ts +2 -1
  33. package/dist/mjs/index.js +4 -6
  34. package/dist/mjs/types/DduDefaultTypes.js +6 -1
  35. package/dist/mjs/types/DduInterface.d.ts +72 -5
  36. package/dist/mjs/types/index.js +3 -3
  37. package/dist/mjs/utils/CharsetBuilder.d.ts +129 -0
  38. package/dist/mjs/utils/CharsetBuilder.js +241 -0
  39. package/dist/mjs/utils/DduPipeline.d.ts +114 -0
  40. package/dist/mjs/utils/DduPipeline.js +223 -0
  41. package/dist/mjs/utils/DduStream.d.ts +64 -0
  42. package/dist/mjs/utils/DduStream.js +225 -0
  43. package/dist/mjs/utils/crypto.d.ts +30 -0
  44. package/dist/mjs/utils/crypto.js +78 -0
  45. package/dist/mjs/utils/index.d.ts +3 -0
  46. package/dist/mjs/utils/index.js +3 -0
  47. package/package.json +15 -8
@@ -1,18 +1,127 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.Ddu64 = void 0;
4
+ const zlib_1 = require("zlib");
4
5
  const BaseDdu_1 = require("../base/BaseDdu");
5
6
  const types_1 = require("../types");
6
7
  const charSets_1 = require("../charSets");
8
+ const crypto_1 = require("../utils/crypto");
9
+ // ============================================================================
10
+ // 상수 정의
11
+ // ============================================================================
12
+ /** 바이트당 비트 수 */
13
+ const BYTE_BITS = 8;
14
+ /** 일반 정수 연산이 가능한 최대 비트 길이 (초과 시 BigInt 사용) */
15
+ const MAX_FAST_BITS = 16;
16
+ /** 바이트 마스크 (0xFF) */
17
+ const BYTE_MASK = 0xff;
18
+ /** 압축 데이터 식별 마커 */
19
+ const COMPRESS_MARKER = "ELYSIA";
20
+ /** 체크섬 마커 */
21
+ const CHECKSUM_MARKER = "CHK";
22
+ /** 암호화 마커 */
23
+ const ENCRYPT_MARKER = "ENC";
24
+ /** 기본 최대 디코딩 바이트 수 (64MB) */
25
+ const DEFAULT_MAX_DECODED_BYTES = 64 * 1024 * 1024;
26
+ /** 기본 최대 압축해제 바이트 수 (64MB) */
27
+ const DEFAULT_MAX_DECOMPRESSED_BYTES = 64 * 1024 * 1024;
28
+ /** CRC32 룩업 테이블 (바이트 단위 연산으로 비트 루프 대비 4~8배 빠름) */
29
+ const CRC32_TABLE = (() => {
30
+ const table = new Uint32Array(256);
31
+ for (let i = 0; i < 256; i++) {
32
+ let crc = i;
33
+ for (let j = 0; j < 8; j++) {
34
+ crc = (crc >>> 1) ^ (crc & 1 ? 0xedb88320 : 0);
35
+ }
36
+ table[i] = crc;
37
+ }
38
+ return table;
39
+ })();
40
+ /** URL-Safe 문자 매핑 */
41
+ const URL_SAFE_MAP = {
42
+ "+": "-",
43
+ "/": "_",
44
+ "=": ".",
45
+ };
46
+ /** URL-Safe 역방향 매핑 */
47
+ const URL_SAFE_REVERSE_MAP = {
48
+ "-": "+",
49
+ "_": "/",
50
+ ".": "=",
51
+ };
52
+ /** 인코딩 진행률 단계별 퍼센트 */
53
+ const ENCODE_PROGRESS = {
54
+ START: 0,
55
+ ENCRYPT: 15,
56
+ CHECKSUM: 20,
57
+ COMPRESS: 40,
58
+ ENCODE: 50,
59
+ DONE: 100,
60
+ };
61
+ /** 디코딩 진행률 단계별 퍼센트 */
62
+ const DECODE_PROGRESS = {
63
+ START: 0,
64
+ DECODE: 20,
65
+ DECOMPRESS: 50,
66
+ CHECKSUM: 70,
67
+ DECRYPT: 85,
68
+ DONE: 100,
69
+ };
70
+ // ============================================================================
71
+ // Ddu64 클래스
72
+ // ============================================================================
73
+ /**
74
+ * 커스텀 charset을 사용하는 Base64 스타일 인코더
75
+ *
76
+ * @description
77
+ * 바이너리 데이터를 지정된 charset으로 인코딩/디코딩합니다.
78
+ * 2의 제곱수 charset과 가변 길이 charset 모두 지원하며,
79
+ * 압축 옵션을 통해 데이터 크기를 줄일 수 있습니다.
80
+ *
81
+ * @example
82
+ * // 기본 사용
83
+ * const encoder = new Ddu64("우따야", "뭐");
84
+ * const encoded = encoder.encode("Hello");
85
+ * const decoded = encoder.decode(encoded);
86
+ *
87
+ * @example
88
+ * // 압축 사용
89
+ * const encoder = new Ddu64(undefined, undefined, { compress: true });
90
+ * const encoded = encoder.encode(longText);
91
+ */
7
92
  class Ddu64 extends BaseDdu_1.BaseDdu {
8
- // =========================================================================================
9
- // Constructor
10
- // =========================================================================================
93
+ // --------------------------------------------------------------------------
94
+ // 생성자
95
+ // --------------------------------------------------------------------------
96
+ /**
97
+ * Ddu64 인코더 인스턴스를 생성합니다.
98
+ *
99
+ * @param dduChar - charset 문자열 또는 배열 (미지정 시 옵션의 dduSetSymbol 사용)
100
+ * @param paddingChar - 패딩 문자 (dduChar 지정 시 필수)
101
+ * @param dduOptions - 생성자 옵션
102
+ *
103
+ * @throws dduChar 지정 시 paddingChar가 없으면 에러
104
+ * @throws charset 문자 수가 부족하면 에러
105
+ *
106
+ * @example
107
+ * // 커스텀 charset
108
+ * new Ddu64("우따야", "뭐");
109
+ *
110
+ * @example
111
+ * // 미리 정의된 charset
112
+ * new Ddu64(undefined, undefined, { dduSetSymbol: DduSetSymbol.ONECHARSET });
113
+ */
11
114
  constructor(dduChar, paddingChar, dduOptions) {
12
115
  super();
116
+ /** 문자 → 인덱스 역방향 룩업 맵 */
13
117
  this.dduBinaryLookup = new Map();
14
- const shouldThrow = dduOptions?.useBuildErrorReturn ?? false;
15
- // 1. CharSet 초기화 및 검증
118
+ /** ASCII 문자 빠른 룩업 테이블 */
119
+ this.fastAsciiLookup = null;
120
+ /** ASCII 룩업 사용 여부 */
121
+ this.useAsciiLookup = false;
122
+ // throwOnError 우선, useBuildErrorReturn은 하위 호환
123
+ const shouldThrow = dduOptions?.throwOnError ?? dduOptions?.useBuildErrorReturn ?? false;
124
+ // charset 초기화
16
125
  const initial = this.resolveInitialCharSet(dduChar, paddingChar, dduOptions, shouldThrow);
17
126
  const normalized = this.normalizeCharSet(initial, shouldThrow, dduOptions);
18
127
  this.dduChar = normalized.charSet;
@@ -20,48 +129,259 @@ class Ddu64 extends BaseDdu_1.BaseDdu {
20
129
  this.charLength = normalized.charLength;
21
130
  this.isPredefinedCharSet = normalized.isPredefined;
22
131
  this.encoding = dduOptions?.encoding ?? this.defaultEncoding;
23
- // 2. 비트 연산 상수 계산
132
+ this.defaultCompress = dduOptions?.compress ?? false;
133
+ // 제한값 설정
134
+ this.defaultMaxDecodedBytes = this.normalizeLimit(dduOptions?.maxDecodedBytes, DEFAULT_MAX_DECODED_BYTES, shouldThrow, "maxDecodedBytes");
135
+ this.defaultMaxDecompressedBytes = this.normalizeLimit(dduOptions?.maxDecompressedBytes, DEFAULT_MAX_DECOMPRESSED_BYTES, shouldThrow, "maxDecompressedBytes");
136
+ // 비트 길이 계산
24
137
  const dduLength = this.dduChar.length;
25
- this.usePowerOfTwo = dduLength > 0 && (dduLength & (dduLength - 1)) === 0;
138
+ this.usePowerOfTwo =
139
+ dduLength > 0 && (dduLength & (dduLength - 1)) === 0;
26
140
  const computedBitLength = this.getBitLength(dduLength);
27
- this.bitLength = this.usePowerOfTwo ? this.getLargestPowerOfTwoExponent(dduLength) : computedBitLength;
28
- this.effectiveBitLength = this.usePowerOfTwo ? this.bitLength : computedBitLength;
29
- this.maxBinaryValue = 2 ** this.effectiveBitLength;
30
- // 3. Lookup Table 생성 (Decoding용)
141
+ this.bitLength = this.usePowerOfTwo
142
+ ? this.getLargestPowerOfTwoExponent(dduLength)
143
+ : computedBitLength;
144
+ this.effectiveBitLength = this.usePowerOfTwo
145
+ ? this.bitLength
146
+ : computedBitLength;
147
+ this.maxBinaryValue =
148
+ this.effectiveBitLength < 31
149
+ ? 1 << this.effectiveBitLength
150
+ : Math.pow(2, this.effectiveBitLength);
151
+ // ASCII 룩업 테이블 초기화 (성능 최적화)
152
+ if (this.charLength === 1) {
153
+ let allAscii = true;
154
+ for (let i = 0; i < dduLength; i++) {
155
+ if (this.dduChar[i].charCodeAt(0) >= 128) {
156
+ allAscii = false;
157
+ break;
158
+ }
159
+ }
160
+ if (allAscii) {
161
+ this.fastAsciiLookup = new Int16Array(128).fill(-1);
162
+ for (let i = 0; i < dduLength; i++) {
163
+ this.fastAsciiLookup[this.dduChar[i].charCodeAt(0)] = i;
164
+ }
165
+ this.useAsciiLookup = true;
166
+ }
167
+ }
168
+ // 역방향 룩업 맵 생성
31
169
  for (let i = 0; i < dduLength; i++) {
32
170
  this.dduBinaryLookup.set(this.dduChar[i], i);
33
171
  }
34
- // 4. 안전성 검사
172
+ // 커스텀 charset 중복 조합 검증
35
173
  if (this.charLength === 1 && !this.isPredefinedCharSet) {
36
174
  this.validateCombinationDuplicates(this.dduChar, this.paddingChar, dduLength);
37
175
  }
176
+ // 새로운 옵션들 초기화
177
+ const requestUrlSafe = dduOptions?.urlSafe ?? false;
178
+ this.urlSafe = requestUrlSafe
179
+ ? this.isUrlSafeCompatible(this.dduChar, this.paddingChar, shouldThrow)
180
+ : false;
181
+ this.encryptionKeyHash = dduOptions?.encryptionKey
182
+ ? (0, crypto_1.deriveKey)(dduOptions.encryptionKey)
183
+ : undefined;
184
+ this.defaultChecksum = dduOptions?.checksum ?? false;
185
+ this.defaultChunkSize = dduOptions?.chunkSize;
186
+ this.defaultChunkSeparator = dduOptions?.chunkSeparator ?? "\n";
187
+ this.defaultCompressionLevel = Math.min(9, Math.max(1, Math.floor(dduOptions?.compressionLevel ?? 6)));
188
+ }
189
+ // --------------------------------------------------------------------------
190
+ // 공개 메서드
191
+ // --------------------------------------------------------------------------
192
+ /**
193
+ * 입력 데이터를 인코딩합니다.
194
+ *
195
+ * @param input - 인코딩할 문자열 또는 Buffer
196
+ * @param options - 인코딩 옵션
197
+ * @param options.compress - 압축 사용 여부 (기본값: 생성자 설정)
198
+ * @param options.checksum - 체크섬 추가 여부
199
+ * @param options.chunkSize - 청크 분할 크기
200
+ * @param options.chunkSeparator - 청크 구분자
201
+ * @param options.onProgress - 진행률 콜백
202
+ * @returns 인코딩된 문자열
203
+ *
204
+ * @example
205
+ * encoder.encode("Hello World!");
206
+ * encoder.encode(buffer, { compress: true });
207
+ * encoder.encode(data, { checksum: true, chunkSize: 76 });
208
+ */
209
+ encode(input, options) {
210
+ return this.encodeInternal(input, options).encoded;
38
211
  }
39
- // =========================================================================================
40
- // Public API
41
- // =========================================================================================
42
212
  /**
43
- * 데이터를 DDU 포맷으로 인코딩합니다.
44
- * 성능을 위해 24비트 이하는 Fast Path(number 연산)를 사용합니다.
213
+ * 인코딩 핵심 로직. encode()와 getStats()가 공유합니다.
214
+ * 압축 크기 메타데이터도 함께 반환하여 중복 deflateSync 호출을 방지합니다.
45
215
  */
46
- encode(input, _options) {
47
- const bufferInput = typeof input === "string" ? Buffer.from(input, this.encoding) : input;
48
- if (this.effectiveBitLength <= 24) {
49
- return this.encodeFast(bufferInput);
216
+ encodeInternal(input, options) {
217
+ const shouldCompress = options?.compress ?? this.defaultCompress;
218
+ const shouldChecksum = options?.checksum ?? this.defaultChecksum;
219
+ const chunkSize = options?.chunkSize ?? this.defaultChunkSize;
220
+ const chunkSeparator = options?.chunkSeparator ?? this.defaultChunkSeparator;
221
+ const onProgress = options?.onProgress;
222
+ let workingBuffer = typeof input === "string" ? Buffer.from(input, this.encoding) : input;
223
+ const totalBytes = workingBuffer.length;
224
+ // 진행률 콜백 호출 (시작)
225
+ if (onProgress) {
226
+ onProgress({ processedBytes: 0, totalBytes, percent: ENCODE_PROGRESS.START, stage: "start" });
50
227
  }
51
- return this.encodeBigInt(bufferInput);
228
+ // 암호화 처리
229
+ let isEncrypted = false;
230
+ if (this.encryptionKeyHash) {
231
+ workingBuffer = this.encryptData(workingBuffer);
232
+ isEncrypted = true;
233
+ if (onProgress) {
234
+ onProgress({ processedBytes: 0, totalBytes, percent: ENCODE_PROGRESS.ENCRYPT, stage: "encrypt" });
235
+ }
236
+ }
237
+ // 체크섬 계산
238
+ let checksum = "";
239
+ if (shouldChecksum) {
240
+ checksum = this.calculateCRC32(workingBuffer);
241
+ if (onProgress) {
242
+ onProgress({ processedBytes: 0, totalBytes, percent: ENCODE_PROGRESS.CHECKSUM, stage: "checksum" });
243
+ }
244
+ }
245
+ // 압축 처리
246
+ let useCompression = false;
247
+ let compressedSize;
248
+ if (shouldCompress) {
249
+ const level = options?.compressionLevel ?? this.defaultCompressionLevel;
250
+ const compressedBuffer = (0, zlib_1.deflateSync)(workingBuffer, { level: Math.min(9, Math.max(1, level)) });
251
+ compressedSize = compressedBuffer.length;
252
+ if (compressedBuffer.length < workingBuffer.length) {
253
+ workingBuffer = compressedBuffer;
254
+ useCompression = true;
255
+ }
256
+ if (onProgress) {
257
+ onProgress({ processedBytes: Math.floor(totalBytes * 0.4), totalBytes, percent: ENCODE_PROGRESS.COMPRESS, stage: "compress" });
258
+ }
259
+ }
260
+ // 인코딩 수행
261
+ if (onProgress) {
262
+ onProgress({ processedBytes: Math.floor(totalBytes * 0.5), totalBytes, percent: ENCODE_PROGRESS.ENCODE, stage: "encode" });
263
+ }
264
+ let result = this.effectiveBitLength <= MAX_FAST_BITS
265
+ ? this.encodeFast(workingBuffer, useCompression, isEncrypted)
266
+ : this.encodeBigInt(workingBuffer, useCompression, isEncrypted);
267
+ // 체크섬 추가
268
+ if (shouldChecksum && checksum) {
269
+ result = result + CHECKSUM_MARKER + checksum;
270
+ }
271
+ // URL-Safe 변환
272
+ if (this.urlSafe) {
273
+ result = this.toUrlSafe(result);
274
+ }
275
+ // 청크 분할
276
+ if (chunkSize && chunkSize > 0) {
277
+ result = this.splitIntoChunks(result, chunkSize, chunkSeparator);
278
+ }
279
+ // 진행률 콜백 호출 (완료)
280
+ if (onProgress) {
281
+ onProgress({ processedBytes: totalBytes, totalBytes, percent: ENCODE_PROGRESS.DONE, stage: "done" });
282
+ }
283
+ return { encoded: result, compressedSize };
52
284
  }
53
285
  /**
54
- * DDU 포맷 문자열을 버퍼로 디코딩합니다.
286
+ * 인코딩된 문자열을 Buffer로 디코딩합니다.
287
+ *
288
+ * @param input - 디코딩할 인코딩된 문자열
289
+ * @param options - 디코딩 옵션
290
+ * @param options.maxDecodedBytes - 최대 디코딩 바이트 수
291
+ * @param options.maxDecompressedBytes - 최대 압축해제 바이트 수
292
+ * @param options.onProgress - 진행률 콜백
293
+ * @returns 디코딩된 Buffer
294
+ *
295
+ * @throws 잘못된 문자가 포함된 경우
296
+ * @throws 패딩 형식이 잘못된 경우
297
+ * @throws 크기 제한 초과 시
298
+ * @throws 체크섬 불일치 시
55
299
  */
56
- decodeToBuffer(input, _options) {
57
- if (this.effectiveBitLength <= 24) {
58
- return this.decodeFast(input);
300
+ decodeToBuffer(input, options) {
301
+ const shouldChecksum = options?.checksum ?? this.defaultChecksum;
302
+ const onProgress = options?.onProgress;
303
+ let workingInput = input;
304
+ const inputLength = input.length;
305
+ // 진행률 콜백 호출 (시작)
306
+ if (onProgress) {
307
+ onProgress({ processedBytes: 0, totalBytes: inputLength, percent: DECODE_PROGRESS.START, stage: "start" });
308
+ }
309
+ // 청크 제거 (줄바꿈 등 구분자 제거)
310
+ workingInput = this.removeChunks(workingInput);
311
+ // URL-Safe 역변환
312
+ if (this.urlSafe) {
313
+ workingInput = this.fromUrlSafe(workingInput);
314
+ }
315
+ // 체크섬 추출 (체크섬이 활성화된 경우에만 수행하여 오탐지 방지)
316
+ let extractedChecksum = null;
317
+ if (shouldChecksum) {
318
+ const result = this.extractChecksum(workingInput);
319
+ extractedChecksum = result.checksum;
320
+ workingInput = result.data;
321
+ }
322
+ const { cleanedInput, paddingBits, isCompressed, isEncrypted } = this.parseFooter(workingInput);
323
+ this.assertEncodedInputAligned(cleanedInput);
324
+ // 디코딩 크기 검증
325
+ const maxDecodedBytes = this.normalizeLimit(options?.maxDecodedBytes, this.defaultMaxDecodedBytes, true, "maxDecodedBytes");
326
+ const estimatedDecodedBytes = this.estimateDecodedBytes(cleanedInput.length, paddingBits);
327
+ if (estimatedDecodedBytes > maxDecodedBytes) {
328
+ throw new Error(`[Ddu64 decode] Decoded output exceeds limit. Estimated: ${estimatedDecodedBytes} bytes, Limit: ${maxDecodedBytes} bytes`);
329
+ }
330
+ // 디코딩 수행
331
+ if (onProgress) {
332
+ onProgress({ processedBytes: Math.floor(inputLength * 0.2), totalBytes: inputLength, percent: DECODE_PROGRESS.DECODE, stage: "decode" });
333
+ }
334
+ let decoded = this.effectiveBitLength <= MAX_FAST_BITS
335
+ ? this.decodeFast(cleanedInput, paddingBits)
336
+ : this.decodeBigInt(cleanedInput, paddingBits);
337
+ // 압축 해제
338
+ if (isCompressed) {
339
+ if (onProgress) {
340
+ onProgress({ processedBytes: Math.floor(inputLength * 0.5), totalBytes: inputLength, percent: DECODE_PROGRESS.DECOMPRESS, stage: "decompress" });
341
+ }
342
+ const maxDecompressedBytes = this.normalizeLimit(options?.maxDecompressedBytes, this.defaultMaxDecompressedBytes, true, "maxDecompressedBytes");
343
+ decoded = this.inflateWithLimit(decoded, maxDecompressedBytes);
344
+ }
345
+ // 체크섬 검증
346
+ if (extractedChecksum) {
347
+ if (onProgress) {
348
+ onProgress({ processedBytes: Math.floor(inputLength * 0.7), totalBytes: inputLength, percent: DECODE_PROGRESS.CHECKSUM, stage: "checksum" });
349
+ }
350
+ const calculatedChecksum = this.calculateCRC32(decoded);
351
+ if (calculatedChecksum !== extractedChecksum) {
352
+ throw new Error(`[Ddu64 decode] Checksum mismatch. Expected: ${extractedChecksum}, Got: ${calculatedChecksum}`);
353
+ }
59
354
  }
60
- return this.decodeBigInt(input);
355
+ // 복호화
356
+ if (isEncrypted && this.encryptionKeyHash) {
357
+ if (onProgress) {
358
+ onProgress({ processedBytes: Math.floor(inputLength * 0.85), totalBytes: inputLength, percent: DECODE_PROGRESS.DECRYPT, stage: "decrypt" });
359
+ }
360
+ decoded = this.decryptData(decoded);
361
+ }
362
+ // 진행률 콜백 호출 (완료)
363
+ if (onProgress) {
364
+ onProgress({ processedBytes: inputLength, totalBytes: inputLength, percent: DECODE_PROGRESS.DONE, stage: "done" });
365
+ }
366
+ return decoded;
61
367
  }
62
- decode(input, _options) {
63
- return this.decodeToBuffer(input, _options).toString(this.encoding);
368
+ /**
369
+ * 인코딩된 문자열을 원본 문자열로 디코딩합니다.
370
+ *
371
+ * @param input - 디코딩할 인코딩된 문자열
372
+ * @param options - 디코딩 옵션
373
+ * @returns 디코딩된 문자열
374
+ *
375
+ * @throws 잘못된 문자나 패딩 형식일 경우 에러
376
+ */
377
+ decode(input, options) {
378
+ return this.decodeToBuffer(input, options).toString(this.encoding);
64
379
  }
380
+ /**
381
+ * 현재 인코더의 charset 정보를 반환합니다.
382
+ *
383
+ * @returns charset 설정 정보 객체
384
+ */
65
385
  getCharSetInfo() {
66
386
  return {
67
387
  charSet: [...this.dduChar],
@@ -70,335 +390,805 @@ class Ddu64 extends BaseDdu_1.BaseDdu {
70
390
  bitLength: this.bitLength,
71
391
  usePowerOfTwo: this.usePowerOfTwo,
72
392
  encoding: this.encoding,
393
+ defaultCompress: this.defaultCompress,
394
+ defaultMaxDecodedBytes: this.defaultMaxDecodedBytes,
395
+ defaultMaxDecompressedBytes: this.defaultMaxDecompressedBytes,
396
+ urlSafe: this.urlSafe,
397
+ hasEncryptionKey: !!this.encryptionKeyHash,
398
+ defaultChecksum: this.defaultChecksum,
399
+ defaultChunkSize: this.defaultChunkSize,
400
+ };
401
+ }
402
+ /**
403
+ * 인코딩 통계 정보를 반환합니다.
404
+ *
405
+ * @param input - 분석할 데이터
406
+ * @param options - 인코딩 옵션
407
+ * @returns 통계 정보 객체
408
+ */
409
+ getStats(input, options) {
410
+ const shouldCompress = options?.compress ?? this.defaultCompress;
411
+ const originalBuffer = typeof input === "string" ? Buffer.from(input, this.encoding) : input;
412
+ const originalSize = originalBuffer.length;
413
+ // encodeInternal을 통해 인코딩과 압축 크기를 한 번에 얻어 중복 deflateSync 방지
414
+ const { encoded, compressedSize } = this.encodeInternal(input, options);
415
+ const encodedSize = encoded.length;
416
+ const expansionRatio = originalSize > 0 ? encodedSize / originalSize : 0;
417
+ const compressionRatio = shouldCompress && compressedSize !== undefined && originalSize > 0
418
+ ? compressedSize / originalSize
419
+ : undefined;
420
+ return {
421
+ originalSize,
422
+ encodedSize,
423
+ compressedSize,
424
+ compressionRatio,
425
+ expansionRatio,
426
+ charsetSize: this.dduChar.length,
427
+ bitLength: this.bitLength,
428
+ };
429
+ }
430
+ /**
431
+ * 비동기 인코딩을 수행합니다.
432
+ *
433
+ * 내부적으로 동기 encode()를 setImmediate로 이벤트 루프에 양보한 뒤 실행합니다.
434
+ * 호출자가 즉시 블로킹되지 않도록 보장하지만, 인코딩 자체는 단일 동기 작업으로
435
+ * 수행되므로 대용량 데이터(수 MB 이상) 처리 시 이벤트 루프가 블로킹될 수 있습니다.
436
+ * 대용량 처리가 필요한 경우 스트림 API(createEncodeStream) 사용을 권장합니다.
437
+ *
438
+ * @param input - 인코딩할 데이터
439
+ * @param options - 인코딩 옵션
440
+ * @returns 인코딩된 문자열 Promise
441
+ */
442
+ async encodeAsync(input, options) {
443
+ return new Promise((resolve, reject) => {
444
+ setImmediate(() => {
445
+ try {
446
+ resolve(this.encode(input, options));
447
+ }
448
+ catch (e) {
449
+ reject(e);
450
+ }
451
+ });
452
+ });
453
+ }
454
+ /**
455
+ * 비동기 디코딩을 수행합니다.
456
+ *
457
+ * 내부적으로 동기 decode()를 setImmediate로 이벤트 루프에 양보한 뒤 실행합니다.
458
+ * 대용량 처리가 필요한 경우 스트림 API(createDecodeStream) 사용을 권장합니다.
459
+ *
460
+ * @param input - 디코딩할 인코딩된 문자열
461
+ * @param options - 디코딩 옵션
462
+ * @returns 디코딩된 문자열 Promise
463
+ */
464
+ async decodeAsync(input, options) {
465
+ return new Promise((resolve, reject) => {
466
+ setImmediate(() => {
467
+ try {
468
+ resolve(this.decode(input, options));
469
+ }
470
+ catch (e) {
471
+ reject(e);
472
+ }
473
+ });
474
+ });
475
+ }
476
+ /**
477
+ * 비동기 디코딩을 Buffer로 수행합니다.
478
+ *
479
+ * 내부적으로 동기 decodeToBuffer()를 setImmediate로 이벤트 루프에 양보한 뒤 실행합니다.
480
+ * 대용량 처리가 필요한 경우 스트림 API(createDecodeStream) 사용을 권장합니다.
481
+ *
482
+ * @param input - 디코딩할 인코딩된 문자열
483
+ * @param options - 디코딩 옵션
484
+ * @returns 디코딩된 Buffer Promise
485
+ */
486
+ async decodeToBufferAsync(input, options) {
487
+ return new Promise((resolve, reject) => {
488
+ setImmediate(() => {
489
+ try {
490
+ resolve(this.decodeToBuffer(input, options));
491
+ }
492
+ catch (e) {
493
+ reject(e);
494
+ }
495
+ });
496
+ });
497
+ }
498
+ // --------------------------------------------------------------------------
499
+ // URL-Safe 메서드
500
+ // --------------------------------------------------------------------------
501
+ /**
502
+ * 문자열을 URL-Safe 형식으로 변환합니다.
503
+ * 단일 정규식 패스로 처리하여 split/join 3회 반복 대비 메모리/속도 개선
504
+ */
505
+ toUrlSafe(input) {
506
+ return input.replace(/[+/=]/g, (c) => URL_SAFE_MAP[c]);
507
+ }
508
+ /**
509
+ * URL-Safe 형식에서 원래 형식으로 복원합니다.
510
+ */
511
+ fromUrlSafe(input) {
512
+ return input.replace(/[-_.]/g, (c) => URL_SAFE_REVERSE_MAP[c]);
513
+ }
514
+ // --------------------------------------------------------------------------
515
+ // 체크섬 메서드
516
+ // --------------------------------------------------------------------------
517
+ /**
518
+ * CRC32 체크섬을 계산합니다. (룩업 테이블 사용)
519
+ */
520
+ calculateCRC32(data) {
521
+ let crc = 0xffffffff;
522
+ for (let i = 0; i < data.length; i++) {
523
+ crc = (crc >>> 8) ^ CRC32_TABLE[(crc ^ data[i]) & 0xff];
524
+ }
525
+ return ((crc ^ 0xffffffff) >>> 0).toString(16).padStart(8, "0");
526
+ }
527
+ /**
528
+ * 인코딩된 문자열에서 체크섬을 추출합니다.
529
+ */
530
+ extractChecksum(input) {
531
+ const markerIndex = input.lastIndexOf(CHECKSUM_MARKER);
532
+ if (markerIndex === -1) {
533
+ return { data: input, checksum: null };
534
+ }
535
+ const checksum = input.slice(markerIndex + CHECKSUM_MARKER.length);
536
+ if (checksum.length !== 8 || !/^[0-9a-f]+$/i.test(checksum)) {
537
+ return { data: input, checksum: null };
538
+ }
539
+ return {
540
+ data: input.slice(0, markerIndex),
541
+ checksum: checksum.toLowerCase(),
73
542
  };
74
543
  }
75
- // =========================================================================================
76
- // Fast Engine (Optimized for Speed)
77
- // Uses standard JS numbers (safe up to ~24 bits per chunk) to avoid BigInt GC overhead.
78
- // =========================================================================================
79
- encodeFast(bufferInput) {
80
- const resultParts = [];
544
+ // --------------------------------------------------------------------------
545
+ // 청크 분할 메서드
546
+ // --------------------------------------------------------------------------
547
+ /**
548
+ * 문자열을 청크로 분할합니다.
549
+ */
550
+ splitIntoChunks(input, chunkSize, separator) {
551
+ if (chunkSize <= 0)
552
+ return input;
553
+ const chunks = [];
554
+ for (let i = 0; i < input.length; i += chunkSize) {
555
+ chunks.push(input.slice(i, i + chunkSize));
556
+ }
557
+ return chunks.join(separator);
558
+ }
559
+ /**
560
+ * 청크 구분자를 제거합니다.
561
+ * 줄바꿈(\r, \n)과 인스턴스에 설정된 청크 구분자만 제거합니다.
562
+ * 공백/탭 등은 charset에 포함될 수 있으므로 제거하지 않습니다.
563
+ */
564
+ removeChunks(input) {
565
+ // 줄바꿈 문자(\r, \n)는 항상 제거 (기본 구분자 및 일반적 라인 구분)
566
+ let result = input.replace(/[\r\n]/g, "");
567
+ // 커스텀 구분자가 줄바꿈이 아닌 경우 추가로 제거
568
+ const sep = this.defaultChunkSeparator;
569
+ if (sep && sep !== "\n" && sep !== "\r\n" && sep !== "\r") {
570
+ result = result.split(sep).join("");
571
+ }
572
+ return result;
573
+ }
574
+ // --------------------------------------------------------------------------
575
+ // 암호화 메서드
576
+ // --------------------------------------------------------------------------
577
+ /**
578
+ * 데이터를 AES-256-GCM으로 암호화합니다.
579
+ */
580
+ encryptData(data) {
581
+ if (!this.encryptionKeyHash) {
582
+ throw new Error("[Ddu64 encrypt] Encryption key is not set");
583
+ }
584
+ return (0, crypto_1.encryptAes256Gcm)(data, this.encryptionKeyHash);
585
+ }
586
+ /**
587
+ * AES-256-GCM으로 암호화된 데이터를 복호화합니다.
588
+ */
589
+ decryptData(data) {
590
+ if (!this.encryptionKeyHash) {
591
+ throw new Error("[Ddu64 decrypt] Encryption key is not set");
592
+ }
593
+ return (0, crypto_1.decryptAes256Gcm)(data, this.encryptionKeyHash);
594
+ }
595
+ // --------------------------------------------------------------------------
596
+ // 유틸리티 메서드
597
+ // --------------------------------------------------------------------------
598
+ /**
599
+ * 옵션 값을 정규화합니다.
600
+ */
601
+ normalizeLimit(value, fallback, shouldThrow, name) {
602
+ if (value === undefined)
603
+ return fallback;
604
+ if (value === Number.POSITIVE_INFINITY)
605
+ return Number.POSITIVE_INFINITY;
606
+ if (!Number.isFinite(value) || value <= 0) {
607
+ if (shouldThrow) {
608
+ throw new Error(`[Ddu64 options] Invalid ${name}. Must be a positive finite number or Infinity.`);
609
+ }
610
+ return fallback;
611
+ }
612
+ return Math.floor(value);
613
+ }
614
+ /**
615
+ * 디코딩 결과 바이트 수를 추정합니다.
616
+ */
617
+ estimateDecodedBytes(cleanedInputLen, paddingBits) {
618
+ if (cleanedInputLen === 0)
619
+ return 0;
620
+ if (paddingBits < 0 || paddingBits >= this.effectiveBitLength) {
621
+ throw new Error(`[Ddu64 decode] Invalid padding bits: ${paddingBits}`);
622
+ }
623
+ const chunkSize = this.usePowerOfTwo ? this.charLength : this.charLength * 2;
624
+ const numChunks = Math.ceil(cleanedInputLen / chunkSize);
625
+ const bits = numChunks * this.effectiveBitLength - paddingBits;
626
+ if (bits < 0)
627
+ throw new Error(`[Ddu64 decode] Invalid decoded bit length`);
628
+ return Math.ceil(bits / BYTE_BITS);
629
+ }
630
+ /**
631
+ * 인코딩된 입력의 정렬을 검증합니다.
632
+ */
633
+ assertEncodedInputAligned(cleanedInput) {
634
+ const { charLength } = this;
635
+ if (charLength <= 0)
636
+ return;
637
+ if (cleanedInput.length % charLength !== 0) {
638
+ throw new Error(`[Ddu64 decode] Invalid encoded length. Expected multiple of ${charLength}, got ${cleanedInput.length}`);
639
+ }
640
+ if (!this.usePowerOfTwo) {
641
+ const chunkSize = charLength * 2;
642
+ if (cleanedInput.length % chunkSize !== 0) {
643
+ throw new Error(`[Ddu64 decode] Invalid encoded length for variable charset. Expected multiple of ${chunkSize}, got ${cleanedInput.length}`);
644
+ }
645
+ }
646
+ }
647
+ /**
648
+ * 크기 제한을 적용하여 압축을 해제합니다.
649
+ */
650
+ inflateWithLimit(data, maxBytes) {
651
+ return (0, crypto_1.inflateWithLimit)(data, maxBytes, "Ddu64 decode");
652
+ }
653
+ // --------------------------------------------------------------------------
654
+ // 푸터 파싱
655
+ // --------------------------------------------------------------------------
656
+ /**
657
+ * 인코딩된 문자열의 푸터(패딩 정보)를 파싱합니다.
658
+ *
659
+ * 푸터 형식: {encodedData}{paddingChar}[ELYSIA][ENC]{digits}
660
+ * 끝에서부터 역순으로 파싱하여 paddingChar가 숫자인 경우도 안전하게 처리합니다.
661
+ */
662
+ parseFooter(input) {
663
+ const inputLen = input.length;
664
+ const pad = this.paddingChar;
665
+ const padLen = pad.length;
666
+ const noFooter = { cleanedInput: input, paddingBits: 0, isCompressed: false, isEncrypted: false };
667
+ if (inputLen < padLen)
668
+ return noFooter;
669
+ const maxPaddingBits = Math.max(0, this.effectiveBitLength - 1);
670
+ const maxDigits = maxPaddingBits.toString().length;
671
+ // 끝에서부터 역순 파싱: digits → ENC → ELYSIA → paddingChar
672
+ for (let digitCount = Math.min(maxDigits, inputLen); digitCount >= 1; digitCount--) {
673
+ const digitsStart = inputLen - digitCount;
674
+ // 1) trailing digits 확인
675
+ let allDigits = true;
676
+ for (let i = digitsStart; i < inputLen; i++) {
677
+ const c = input.charCodeAt(i);
678
+ if (c < 48 || c > 57) {
679
+ allDigits = false;
680
+ break;
681
+ }
682
+ }
683
+ if (!allDigits)
684
+ continue;
685
+ const digitStr = input.substring(digitsStart);
686
+ const paddingBits = parseInt(digitStr, 10);
687
+ if (Number.isNaN(paddingBits) ||
688
+ paddingBits < 0 ||
689
+ paddingBits >= this.effectiveBitLength ||
690
+ digitStr !== paddingBits.toString())
691
+ continue;
692
+ // 2) digits 앞에서 마커들 역순 확인
693
+ let pos = digitsStart;
694
+ let isEncrypted = false;
695
+ let isCompressed = false;
696
+ if (pos >= ENCRYPT_MARKER.length && input.substring(pos - ENCRYPT_MARKER.length, pos) === ENCRYPT_MARKER) {
697
+ isEncrypted = true;
698
+ pos -= ENCRYPT_MARKER.length;
699
+ }
700
+ if (pos >= COMPRESS_MARKER.length && input.substring(pos - COMPRESS_MARKER.length, pos) === COMPRESS_MARKER) {
701
+ isCompressed = true;
702
+ pos -= COMPRESS_MARKER.length;
703
+ }
704
+ // 3) 마커 앞에서 padding 문자 확인
705
+ const padStart = pos - padLen;
706
+ if (padStart >= 0 && input.substring(padStart, pos) === pad) {
707
+ if (padStart % this.charLength !== 0) {
708
+ throw new Error(`[Ddu64 decode] Invalid padding format. Misaligned padding marker`);
709
+ }
710
+ return {
711
+ cleanedInput: input.substring(0, padStart),
712
+ paddingBits,
713
+ isCompressed,
714
+ isEncrypted,
715
+ };
716
+ }
717
+ }
718
+ // Fallback: 역순 탐색이 유효한 패딩을 찾지 못한 경우,
719
+ // padding 문자가 존재하지만 tail이 잘못된 형식인지 확인하여 에러 보고
720
+ const lastPadIdx = input.lastIndexOf(pad);
721
+ if (lastPadIdx >= 0 && lastPadIdx % this.charLength === 0) {
722
+ const tailStart = lastPadIdx + padLen;
723
+ if (tailStart >= inputLen) {
724
+ throw new Error(`[Ddu64 decode] Invalid padding format. Missing padding length`);
725
+ }
726
+ const tail = input.substring(tailStart);
727
+ throw new Error(`[Ddu64 decode] Invalid padding format. Got: "${tail}"`);
728
+ }
729
+ return noFooter;
730
+ }
731
+ // --------------------------------------------------------------------------
732
+ // 인코딩 (Fast 모드 - 16비트 이하)
733
+ // --------------------------------------------------------------------------
734
+ /**
735
+ * 일반 정수 연산을 사용한 빠른 인코딩
736
+ */
737
+ encodeFast(bufferInput, compress, encrypt) {
738
+ const inputLen = bufferInput.length;
739
+ if (inputLen === 0)
740
+ return "";
81
741
  const { dduChar, effectiveBitLength: bitLength, paddingChar } = this;
82
742
  const dduLength = dduChar.length;
743
+ const totalBits = inputLen * BYTE_BITS;
744
+ const estimatedChunks = Math.ceil(totalBits / bitLength);
745
+ const estimatedSymbols = this.usePowerOfTwo
746
+ ? estimatedChunks
747
+ : estimatedChunks * 2;
748
+ const resultParts = new Array(estimatedSymbols + 3);
749
+ let resultIdx = 0;
83
750
  let accumulator = 0;
84
751
  let accumulatorBits = 0;
85
- // Loop Unswitching: 조건문을 루프 밖으로 빼서 CPU 분기 예측 효율 향상
86
752
  if (this.usePowerOfTwo) {
87
- for (const byte of bufferInput) {
88
- accumulator = (accumulator << 8) | byte;
89
- accumulatorBits += 8;
753
+ const mask = (1 << bitLength) - 1;
754
+ for (let i = 0; i < inputLen; i++) {
755
+ accumulator = (accumulator << BYTE_BITS) | bufferInput[i];
756
+ accumulatorBits += BYTE_BITS;
90
757
  while (accumulatorBits >= bitLength) {
91
- const shift = accumulatorBits - bitLength;
92
- const index = accumulator >> shift;
93
- resultParts.push(dduChar[index]);
94
758
  accumulatorBits -= bitLength;
759
+ resultParts[resultIdx++] =
760
+ dduChar[(accumulator >> accumulatorBits) & mask];
95
761
  accumulator &= (1 << accumulatorBits) - 1;
96
762
  }
97
763
  }
98
764
  }
99
765
  else {
100
- for (const byte of bufferInput) {
101
- accumulator = (accumulator << 8) | byte;
102
- accumulatorBits += 8;
766
+ for (let i = 0; i < inputLen; i++) {
767
+ accumulator = (accumulator << BYTE_BITS) | bufferInput[i];
768
+ accumulatorBits += BYTE_BITS;
103
769
  while (accumulatorBits >= bitLength) {
104
- const shift = accumulatorBits - bitLength;
105
- const index = accumulator >> shift;
106
- // 비 2의 제곱수는 나눗셈으로 인덱스 계산
107
- const div = (index / dduLength) | 0;
108
- const mod = index % dduLength;
109
- resultParts.push(dduChar[div] + dduChar[mod]);
110
770
  accumulatorBits -= bitLength;
771
+ const index = accumulator >> accumulatorBits;
772
+ const div = (index / dduLength) | 0;
773
+ resultParts[resultIdx++] = dduChar[div];
774
+ resultParts[resultIdx++] = dduChar[index - div * dduLength];
111
775
  accumulator &= (1 << accumulatorBits) - 1;
112
776
  }
113
777
  }
114
778
  }
115
- // 남은 비트 패딩 처리
779
+ // 남은 비트 처리 (패딩)
116
780
  if (accumulatorBits > 0) {
117
781
  const paddingBits = bitLength - accumulatorBits;
118
782
  const index = accumulator << paddingBits;
119
783
  if (this.usePowerOfTwo) {
120
- resultParts.push(dduChar[index]);
784
+ resultParts[resultIdx++] = dduChar[index];
121
785
  }
122
786
  else {
123
787
  const div = (index / dduLength) | 0;
124
- const mod = index % dduLength;
125
- resultParts.push(dduChar[div] + dduChar[mod]);
788
+ resultParts[resultIdx++] = dduChar[div];
789
+ resultParts[resultIdx++] = dduChar[index - div * dduLength];
126
790
  }
127
- return resultParts.join("") + paddingChar + paddingBits.toString();
791
+ resultParts[resultIdx++] = paddingChar;
792
+ resultParts[resultIdx++] = (compress ? COMPRESS_MARKER : "") + (encrypt ? ENCRYPT_MARKER : "") + paddingBits.toString();
793
+ }
794
+ else if (compress || encrypt) {
795
+ resultParts[resultIdx++] = paddingChar;
796
+ resultParts[resultIdx++] = (compress ? COMPRESS_MARKER : "") + (encrypt ? ENCRYPT_MARKER : "") + "0";
128
797
  }
798
+ resultParts.length = resultIdx;
129
799
  return resultParts.join("");
130
800
  }
131
- decodeFast(input) {
132
- const { cleanedInput, paddingBits } = this.parsePaddingAndGetInput(input);
801
+ // --------------------------------------------------------------------------
802
+ // 디코딩 (Fast 모드 - 16비트 이하)
803
+ // --------------------------------------------------------------------------
804
+ /**
805
+ * 일반 정수 연산을 사용한 빠른 디코딩
806
+ */
807
+ decodeFast(cleanedInput, paddingBits) {
133
808
  const inputLen = cleanedInput.length;
134
- const buffer = [];
809
+ if (inputLen === 0)
810
+ return Buffer.alloc(0);
811
+ const { effectiveBitLength: bitLength, charLength } = this;
812
+ const dduLength = this.dduChar.length;
813
+ const chunkSize = this.usePowerOfTwo ? charLength : charLength * 2;
814
+ const numChunks = Math.ceil(inputLen / chunkSize);
815
+ const estimatedBytes = Math.ceil((numChunks * bitLength - paddingBits) / BYTE_BITS);
816
+ const buffer = new Uint8Array(estimatedBytes + 1);
817
+ let bufIdx = 0;
135
818
  let accumulator = 0;
136
819
  let accumulatorBits = 0;
137
- const { effectiveBitLength: bitLength, dduBinaryLookup: lookup, charLength, maxBinaryValue } = this;
138
- const dduLength = this.dduChar.length;
139
820
  if (this.usePowerOfTwo) {
140
- const chunkSize = charLength;
821
+ if (this.useAsciiLookup && this.fastAsciiLookup) {
822
+ // ASCII 최적화 경로
823
+ const lookup = this.fastAsciiLookup;
824
+ for (let i = 0; i < inputLen; i += chunkSize) {
825
+ const code = cleanedInput.charCodeAt(i);
826
+ const val = code < 128 ? lookup[code] : -1;
827
+ if (val < 0) {
828
+ throw new Error(`[Ddu64 decode] Invalid character "${cleanedInput[i]}" at ${i}`);
829
+ }
830
+ accumulator = (accumulator << bitLength) | val;
831
+ accumulatorBits += bitLength;
832
+ if (i + chunkSize >= inputLen && paddingBits > 0) {
833
+ accumulator >>= paddingBits;
834
+ accumulatorBits -= paddingBits;
835
+ }
836
+ while (accumulatorBits >= BYTE_BITS) {
837
+ accumulatorBits -= BYTE_BITS;
838
+ buffer[bufIdx++] = (accumulator >> accumulatorBits) & BYTE_MASK;
839
+ accumulator &= (1 << accumulatorBits) - 1;
840
+ }
841
+ }
842
+ }
843
+ else {
844
+ // 일반 룩업 경로
845
+ const lookup = this.dduBinaryLookup;
846
+ for (let i = 0; i < inputLen; i += chunkSize) {
847
+ const chunk = cleanedInput.slice(i, i + charLength);
848
+ const val = lookup.get(chunk);
849
+ if (val === undefined) {
850
+ throw new Error(`[Ddu64 decode] Invalid character "${chunk}" at ${i}`);
851
+ }
852
+ accumulator = (accumulator << bitLength) | val;
853
+ accumulatorBits += bitLength;
854
+ if (i + chunkSize >= inputLen && paddingBits > 0) {
855
+ accumulator >>= paddingBits;
856
+ accumulatorBits -= paddingBits;
857
+ }
858
+ while (accumulatorBits >= BYTE_BITS) {
859
+ accumulatorBits -= BYTE_BITS;
860
+ buffer[bufIdx++] = (accumulator >> accumulatorBits) & BYTE_MASK;
861
+ accumulator &= (1 << accumulatorBits) - 1;
862
+ }
863
+ }
864
+ }
865
+ }
866
+ else if (this.useAsciiLookup && this.fastAsciiLookup && charLength === 1) {
867
+ // 가변 길이 charset - ASCII 최적화 경로
868
+ const asciiLookup = this.fastAsciiLookup;
869
+ const maxVal = this.maxBinaryValue;
141
870
  for (let i = 0; i < inputLen; i += chunkSize) {
142
- const chunk = cleanedInput.slice(i, i + charLength);
143
- const val = lookup.get(chunk);
144
- if (val === undefined)
145
- throw new Error(`[Ddu64 decode] Invalid character "${chunk}" at ${i}`);
146
- if (val >= maxBinaryValue)
147
- throw new Error(`[Ddu64 decode] Value ${val} exceeds range`);
148
- accumulator = (accumulator << bitLength) | val;
871
+ const code1 = cleanedInput.charCodeAt(i);
872
+ const code2 = cleanedInput.charCodeAt(i + 1);
873
+ const v1 = code1 < 128 ? asciiLookup[code1] : -1;
874
+ const v2 = code2 < 128 ? asciiLookup[code2] : -1;
875
+ if (v1 < 0) {
876
+ throw new Error(`[Ddu64 decode] Invalid character "${cleanedInput[i]}" at ${i}`);
877
+ }
878
+ if (v2 < 0) {
879
+ throw new Error(`[Ddu64 decode] Invalid character "${cleanedInput[i + 1]}" at ${i + charLength}`);
880
+ }
881
+ const value = v1 * dduLength + v2;
882
+ if (value >= maxVal) {
883
+ throw new Error(`[Ddu64 decode] Value ${value} exceeds range`);
884
+ }
885
+ accumulator = (accumulator << bitLength) | value;
149
886
  accumulatorBits += bitLength;
150
- // 마지막 청크 패딩 비트 제거
151
887
  if (i + chunkSize >= inputLen && paddingBits > 0) {
152
888
  accumulator >>= paddingBits;
153
889
  accumulatorBits -= paddingBits;
154
890
  }
155
- while (accumulatorBits >= 8) {
156
- const shift = accumulatorBits - 8;
157
- buffer.push((accumulator >> shift) & 0xFF);
158
- accumulatorBits -= 8;
891
+ while (accumulatorBits >= BYTE_BITS) {
892
+ accumulatorBits -= BYTE_BITS;
893
+ buffer[bufIdx++] = (accumulator >> accumulatorBits) & BYTE_MASK;
159
894
  accumulator &= (1 << accumulatorBits) - 1;
160
895
  }
161
896
  }
162
897
  }
163
898
  else {
164
- const chunkSize = charLength * 2;
899
+ // 가변 길이 charset - 일반 룩업 경로
900
+ const lookup = this.dduBinaryLookup;
165
901
  for (let i = 0; i < inputLen; i += chunkSize) {
166
902
  const c1 = cleanedInput.slice(i, i + charLength);
167
903
  const c2 = cleanedInput.slice(i + charLength, i + chunkSize);
168
904
  const v1 = lookup.get(c1);
169
905
  const v2 = lookup.get(c2);
170
- if (v1 === undefined)
906
+ if (v1 === undefined) {
171
907
  throw new Error(`[Ddu64 decode] Invalid character "${c1}" at ${i}`);
172
- if (v2 === undefined)
908
+ }
909
+ if (v2 === undefined) {
173
910
  throw new Error(`[Ddu64 decode] Invalid character "${c2}" at ${i + charLength}`);
911
+ }
174
912
  const value = v1 * dduLength + v2;
175
- if (value >= maxBinaryValue)
913
+ if (value >= this.maxBinaryValue) {
176
914
  throw new Error(`[Ddu64 decode] Value ${value} exceeds range`);
915
+ }
177
916
  accumulator = (accumulator << bitLength) | value;
178
917
  accumulatorBits += bitLength;
179
918
  if (i + chunkSize >= inputLen && paddingBits > 0) {
180
919
  accumulator >>= paddingBits;
181
920
  accumulatorBits -= paddingBits;
182
921
  }
183
- while (accumulatorBits >= 8) {
184
- const shift = accumulatorBits - 8;
185
- buffer.push((accumulator >> shift) & 0xFF);
186
- accumulatorBits -= 8;
922
+ while (accumulatorBits >= BYTE_BITS) {
923
+ accumulatorBits -= BYTE_BITS;
924
+ buffer[bufIdx++] = (accumulator >> accumulatorBits) & BYTE_MASK;
187
925
  accumulator &= (1 << accumulatorBits) - 1;
188
926
  }
189
927
  }
190
928
  }
191
- return Buffer.from(buffer);
929
+ return Buffer.from(buffer.subarray(0, bufIdx));
192
930
  }
193
- // =========================================================================================
194
- // Safe Engine (BigInt)
195
- // Fallback for huge charsets (> 24 bits per chunk) where 32-bit integers overflow.
196
- // =========================================================================================
197
- encodeBigInt(bufferInput) {
198
- const resultParts = [];
931
+ // --------------------------------------------------------------------------
932
+ // 인코딩 (BigInt 모드 - 17비트 이상)
933
+ // --------------------------------------------------------------------------
934
+ /**
935
+ * BigInt를 사용한 대형 비트 인코딩
936
+ */
937
+ encodeBigInt(bufferInput, compress, encrypt) {
938
+ const inputLen = bufferInput.length;
939
+ if (inputLen === 0)
940
+ return "";
199
941
  const { dduChar, effectiveBitLength: bitLength } = this;
200
942
  const dduLength = dduChar.length;
201
- const bigBitLength = BigInt(bitLength);
943
+ const estimatedChunks = Math.ceil((inputLen * BYTE_BITS) / bitLength);
944
+ const estimatedSymbols = this.usePowerOfTwo
945
+ ? estimatedChunks
946
+ : estimatedChunks * 2;
947
+ const resultParts = new Array(estimatedSymbols + 3);
948
+ let resultIdx = 0;
202
949
  let accumulator = 0n;
203
950
  let accumulatorBits = 0;
204
951
  if (this.usePowerOfTwo) {
205
- for (const byte of bufferInput) {
206
- accumulator = (accumulator << 8n) | BigInt(byte);
207
- accumulatorBits += 8;
952
+ for (let i = 0; i < inputLen; i++) {
953
+ accumulator = (accumulator << 8n) | BigInt(bufferInput[i]);
954
+ accumulatorBits += BYTE_BITS;
208
955
  while (accumulatorBits >= bitLength) {
209
956
  const shift = accumulatorBits - bitLength;
210
- const value = accumulator >> BigInt(shift);
211
- resultParts.push(dduChar[Number(value)]);
212
- accumulator &= ((1n << BigInt(shift)) - 1n);
957
+ resultParts[resultIdx++] =
958
+ dduChar[Number(accumulator >> BigInt(shift))];
959
+ accumulator &= (1n << BigInt(shift)) - 1n;
213
960
  accumulatorBits -= bitLength;
214
961
  }
215
962
  }
216
963
  }
217
964
  else {
218
- for (const byte of bufferInput) {
219
- accumulator = (accumulator << 8n) | BigInt(byte);
220
- accumulatorBits += 8;
965
+ for (let i = 0; i < inputLen; i++) {
966
+ accumulator = (accumulator << 8n) | BigInt(bufferInput[i]);
967
+ accumulatorBits += BYTE_BITS;
221
968
  while (accumulatorBits >= bitLength) {
222
969
  const shift = accumulatorBits - bitLength;
223
- const value = accumulator >> BigInt(shift);
224
- const idx = Number(value);
225
- resultParts.push(dduChar[Math.floor(idx / dduLength)] + dduChar[idx % dduLength]);
226
- accumulator &= ((1n << BigInt(shift)) - 1n);
970
+ const idx = Number(accumulator >> BigInt(shift));
971
+ const div = Math.floor(idx / dduLength);
972
+ resultParts[resultIdx++] = dduChar[div];
973
+ resultParts[resultIdx++] = dduChar[idx - div * dduLength];
974
+ accumulator &= (1n << BigInt(shift)) - 1n;
227
975
  accumulatorBits -= bitLength;
228
976
  }
229
977
  }
230
978
  }
979
+ // 남은 비트 처리 (패딩)
231
980
  if (accumulatorBits > 0) {
232
981
  const paddingBits = bitLength - accumulatorBits;
233
982
  const index = Number(accumulator << BigInt(paddingBits));
234
983
  if (this.usePowerOfTwo) {
235
- resultParts.push(dduChar[index]);
984
+ resultParts[resultIdx++] = dduChar[index];
236
985
  }
237
986
  else {
238
- resultParts.push(dduChar[Math.floor(index / dduLength)] + dduChar[index % dduLength]);
987
+ const div = Math.floor(index / dduLength);
988
+ resultParts[resultIdx++] = dduChar[div];
989
+ resultParts[resultIdx++] = dduChar[index - div * dduLength];
239
990
  }
240
- return resultParts.join("") + this.paddingChar + paddingBits.toString();
991
+ resultParts[resultIdx++] = this.paddingChar;
992
+ resultParts[resultIdx++] = (compress ? COMPRESS_MARKER : "") + (encrypt ? ENCRYPT_MARKER : "") + paddingBits.toString();
241
993
  }
994
+ else if (compress || encrypt) {
995
+ resultParts[resultIdx++] = this.paddingChar;
996
+ resultParts[resultIdx++] = (compress ? COMPRESS_MARKER : "") + (encrypt ? ENCRYPT_MARKER : "") + "0";
997
+ }
998
+ resultParts.length = resultIdx;
242
999
  return resultParts.join("");
243
1000
  }
244
- decodeBigInt(input) {
245
- const { cleanedInput, paddingBits } = this.parsePaddingAndGetInput(input);
246
- const buffer = [];
247
- let accumulator = 0n;
248
- let accumulatorBits = 0;
249
- const { effectiveBitLength: bitLength, dduBinaryLookup: lookup } = this;
1001
+ // --------------------------------------------------------------------------
1002
+ // 디코딩 (BigInt 모드 - 17비트 이상)
1003
+ // --------------------------------------------------------------------------
1004
+ /**
1005
+ * BigInt를 사용한 대형 비트 디코딩
1006
+ */
1007
+ decodeBigInt(cleanedInput, paddingBits) {
1008
+ const inputLen = cleanedInput.length;
1009
+ if (inputLen === 0)
1010
+ return Buffer.alloc(0);
1011
+ const { effectiveBitLength: bitLength, dduBinaryLookup: lookup, charLength, } = this;
250
1012
  const bigBitLength = BigInt(bitLength);
251
1013
  const dduLength = this.dduChar.length;
252
- const chunkSize = this.usePowerOfTwo ? this.charLength : this.charLength * 2;
1014
+ const chunkSize = this.usePowerOfTwo ? charLength : charLength * 2;
1015
+ const numChunks = Math.ceil(inputLen / chunkSize);
1016
+ const estimatedBytes = Math.ceil((numChunks * bitLength - paddingBits) / BYTE_BITS);
1017
+ const buffer = new Uint8Array(estimatedBytes + 1);
1018
+ let bufIdx = 0;
1019
+ let accumulator = 0n;
1020
+ let accumulatorBits = 0;
253
1021
  if (this.usePowerOfTwo) {
254
- for (let i = 0; i < cleanedInput.length; i += chunkSize) {
255
- const chunk = cleanedInput.slice(i, i + this.charLength);
1022
+ for (let i = 0; i < inputLen; i += chunkSize) {
1023
+ const chunk = cleanedInput.slice(i, i + charLength);
256
1024
  const val = lookup.get(chunk);
257
- if (val === undefined)
1025
+ if (val === undefined) {
258
1026
  throw new Error(`[Ddu64 decode] Invalid character "${chunk}" at ${i}`);
1027
+ }
259
1028
  accumulator = (accumulator << bigBitLength) | BigInt(val);
260
1029
  accumulatorBits += bitLength;
261
- if (i + chunkSize >= cleanedInput.length && paddingBits > 0) {
1030
+ if (i + chunkSize >= inputLen && paddingBits > 0) {
262
1031
  accumulator >>= BigInt(paddingBits);
263
1032
  accumulatorBits -= paddingBits;
264
1033
  }
265
- while (accumulatorBits >= 8) {
266
- const shift = accumulatorBits - 8;
267
- buffer.push(Number((accumulator >> BigInt(shift)) & 0xffn));
268
- accumulator &= ((1n << BigInt(shift)) - 1n);
269
- accumulatorBits -= 8;
1034
+ while (accumulatorBits >= BYTE_BITS) {
1035
+ const shift = accumulatorBits - BYTE_BITS;
1036
+ buffer[bufIdx++] = Number((accumulator >> BigInt(shift)) & 0xffn);
1037
+ accumulator &= (1n << BigInt(shift)) - 1n;
1038
+ accumulatorBits -= BYTE_BITS;
270
1039
  }
271
1040
  }
272
1041
  }
273
1042
  else {
274
- for (let i = 0; i < cleanedInput.length; i += chunkSize) {
275
- const c1 = cleanedInput.slice(i, i + this.charLength);
276
- const c2 = cleanedInput.slice(i + this.charLength, i + chunkSize);
1043
+ for (let i = 0; i < inputLen; i += chunkSize) {
1044
+ const c1 = cleanedInput.slice(i, i + charLength);
1045
+ const c2 = cleanedInput.slice(i + charLength, i + chunkSize);
277
1046
  const v1 = lookup.get(c1);
278
1047
  const v2 = lookup.get(c2);
279
- if (v1 === undefined)
1048
+ if (v1 === undefined) {
280
1049
  throw new Error(`[Ddu64 decode] Invalid character "${c1}" at ${i}`);
281
- if (v2 === undefined)
282
- throw new Error(`[Ddu64 decode] Invalid character "${c2}" at ${i + this.charLength}`);
1050
+ }
1051
+ if (v2 === undefined) {
1052
+ throw new Error(`[Ddu64 decode] Invalid character "${c2}" at ${i + charLength}`);
1053
+ }
283
1054
  const value = v1 * dduLength + v2;
284
- if (value >= this.maxBinaryValue)
1055
+ if (value >= this.maxBinaryValue) {
285
1056
  throw new Error(`[Ddu64 decode] Value ${value} exceeds range`);
1057
+ }
286
1058
  accumulator = (accumulator << bigBitLength) | BigInt(value);
287
1059
  accumulatorBits += bitLength;
288
- if (i + chunkSize >= cleanedInput.length && paddingBits > 0) {
1060
+ if (i + chunkSize >= inputLen && paddingBits > 0) {
289
1061
  accumulator >>= BigInt(paddingBits);
290
1062
  accumulatorBits -= paddingBits;
291
1063
  }
292
- while (accumulatorBits >= 8) {
293
- const shift = accumulatorBits - 8;
294
- buffer.push(Number((accumulator >> BigInt(shift)) & 0xffn));
295
- accumulator &= ((1n << BigInt(shift)) - 1n);
296
- accumulatorBits -= 8;
1064
+ while (accumulatorBits >= BYTE_BITS) {
1065
+ const shift = accumulatorBits - BYTE_BITS;
1066
+ buffer[bufIdx++] = Number((accumulator >> BigInt(shift)) & 0xffn);
1067
+ accumulator &= (1n << BigInt(shift)) - 1n;
1068
+ accumulatorBits -= BYTE_BITS;
297
1069
  }
298
1070
  }
299
1071
  }
300
- return Buffer.from(buffer);
301
- }
302
- // =========================================================================================
303
- // Internal Helpers (Normalization & Validation)
304
- // =========================================================================================
305
- parsePaddingAndGetInput(input) {
306
- const padLen = this.paddingChar.length;
307
- if (input.length < padLen)
308
- return { cleanedInput: input, paddingBits: 0 };
309
- const padIdx = input.lastIndexOf(this.paddingChar);
310
- // 패딩 문자가 존재하고, 위치가 올바른지(chunk 단위) 확인
311
- if (padIdx >= 0 && padIdx % this.charLength === 0 && padIdx + padLen <= input.length) {
312
- const paddingSection = input.slice(padIdx + padLen);
313
- if (!paddingSection)
314
- throw new Error(`[Ddu64 decode] Invalid padding format. Missing padding length`);
315
- const paddingBits = parseInt(paddingSection, 10);
316
- if (isNaN(paddingBits) || paddingSection !== paddingBits.toString() || paddingBits < 0 || paddingBits >= this.effectiveBitLength) {
317
- throw new Error(`[Ddu64 decode] Invalid padding format. Got: "${paddingSection}"`);
318
- }
319
- return { cleanedInput: input.substring(0, padIdx), paddingBits };
320
- }
321
- return { cleanedInput: input, paddingBits: 0 };
1072
+ return Buffer.from(buffer.subarray(0, bufIdx));
322
1073
  }
1074
+ // --------------------------------------------------------------------------
1075
+ // Charset 초기화 메서드
1076
+ // --------------------------------------------------------------------------
323
1077
  /**
324
- * 입력된 CharSet검증하고 정리(Normalization)합니다.
325
- * 문제가 발생하면 옵션에 따라 Error를 던지거나 Fallback CharSet을 반환합니다.
1078
+ * Charset정규화합니다.
326
1079
  */
327
1080
  normalizeCharSet(current, shouldThrow, dduOptions) {
328
- let state = { ...current };
329
- // 재시도 루프 (Fallback 로직 포함)
330
- while (true) {
1081
+ // 1차 시도: 주어진 charset으로 정규화
1082
+ // 실패 1회만 fallback 시도 (동일 fallback을 반복해도 결과는 동일)
1083
+ const attempts = [current, null];
1084
+ for (const attempt of attempts) {
1085
+ const state = attempt ? { ...attempt } : this.getFallbackCharSet(dduOptions);
331
1086
  try {
332
- // 1. 중복 제거
333
- const uniqueChars = Array.from(new Set(state.charSet));
334
- if (uniqueChars.length !== state.charSet.length) {
1087
+ // 중복 문자 제거
1088
+ let charSet = state.charSet;
1089
+ let requiredLength = state.requiredLength;
1090
+ const uniqueChars = Array.from(new Set(charSet));
1091
+ if (uniqueChars.length !== charSet.length) {
335
1092
  if (shouldThrow) {
336
- const duplicates = state.charSet.filter((c, i) => state.charSet.indexOf(c) !== i);
1093
+ const duplicates = charSet.filter((c, i) => charSet.indexOf(c) !== i);
337
1094
  throw new Error(`[Ddu64 normalizeCharSet] Character set contains duplicate characters: [${[...new Set(duplicates)].join(", ")}]`);
338
1095
  }
339
- state.charSet = uniqueChars;
1096
+ charSet = uniqueChars;
340
1097
  if (!state.isPredefined)
341
- state.requiredLength = state.charSet.length;
1098
+ requiredLength = charSet.length;
1099
+ }
1100
+ // 문자 수 검증
1101
+ if (charSet.length < requiredLength) {
1102
+ throw new Error(`[Ddu64 normalizeCharSet] Insufficient characters. Required: ${requiredLength}, Has: ${charSet.length}`);
342
1103
  }
343
- // 2. 기본 조건 검사
344
- if (state.charSet.length < state.requiredLength)
345
- throw new Error(`[Ddu64 normalizeCharSet] Insufficient characters. Required: ${state.requiredLength}, Has: ${state.charSet.length}`);
346
- if (state.requiredLength < 2)
1104
+ if (requiredLength < 2) {
347
1105
  throw new Error(`[Ddu64 normalizeCharSet] At least 2 unique characters required.`);
348
- if (state.charSet.length === 0)
1106
+ }
1107
+ if (charSet.length === 0) {
349
1108
  throw new Error(`[Ddu64 normalizeCharSet] Empty charset.`);
350
- // 3. 문자 길이 일관성 검사
351
- const charLength = state.charSet[0].length;
352
- const invalidChar = state.charSet.find(c => c.length !== charLength);
1109
+ }
1110
+ // 문자 길이 일관성 검증
1111
+ const charLength = charSet[0].length;
1112
+ const invalidChar = charSet.find((c) => c.length !== charLength);
353
1113
  if (invalidChar) {
354
- if (shouldThrow)
1114
+ if (shouldThrow) {
355
1115
  throw new Error(`[Ddu64 normalizeCharSet] Inconsistent char length. Expected ${charLength}, found "${invalidChar}" (${invalidChar.length})`);
356
- // 필터링 후 재검증을 위해 예외 발생시켜 Fallback 또는 재시도 유도
357
- throw new Error("Filtered inconsistent chars (internal retry)");
1116
+ }
1117
+ continue; // fallback으로 재시도
358
1118
  }
359
- // 4. 패딩 충돌 검사
360
- if (state.padding.length !== charLength)
1119
+ // 패딩 검증
1120
+ if (state.padding.length !== charLength) {
361
1121
  throw new Error(`[Ddu64 normalizeCharSet] Padding length mismatch. Expected ${charLength}, got ${state.padding.length}`);
362
- if (state.charSet.includes(state.padding)) {
363
- if (shouldThrow)
1122
+ }
1123
+ if (charSet.includes(state.padding)) {
1124
+ if (shouldThrow) {
364
1125
  throw new Error(`[Ddu64 normalizeCharSet] Padding character "${state.padding}" conflicts with charset.`);
365
- state.charSet = state.charSet.filter(c => c !== state.padding);
1126
+ }
1127
+ charSet = charSet.filter((c) => c !== state.padding);
366
1128
  }
1129
+ // 불필요한 배열 복사 방지
1130
+ const finalSet = charSet.length === requiredLength
1131
+ ? charSet
1132
+ : charSet.slice(0, requiredLength);
367
1133
  return {
368
- charSet: state.charSet.slice(0, state.requiredLength),
1134
+ charSet: finalSet,
369
1135
  padding: state.padding,
370
1136
  charLength,
371
1137
  isPredefined: state.isPredefined,
372
1138
  };
373
1139
  }
374
1140
  catch (e) {
375
- // 사용자가 명시적으로 에러를 요청했거나, 복구 불가능한 에러인 경우
376
- if (shouldThrow && !e.message.includes("internal retry"))
1141
+ if (shouldThrow)
377
1142
  throw e;
378
- // 외에는 Fallback CharSet 사용
379
- state = this.getFallbackCharSet(dduOptions);
1143
+ // fallback 시도로 continue
380
1144
  }
381
1145
  }
1146
+ // 최종 fallback (이론상 도달 불가, 방어 코드)
1147
+ const fallback = this.getFallbackCharSet(dduOptions);
1148
+ return {
1149
+ charSet: fallback.charSet.slice(0, fallback.requiredLength),
1150
+ padding: fallback.padding,
1151
+ charLength: fallback.charSet[0]?.length ?? 1,
1152
+ isPredefined: true,
1153
+ };
382
1154
  }
1155
+ /**
1156
+ * 초기 charset을 결정합니다.
1157
+ */
383
1158
  resolveInitialCharSet(dduChar, paddingChar, dduOptions, shouldThrow) {
384
- // 내부 헬퍼: 길이와 옵션에 따라 최종 메타데이터 생성
385
1159
  const buildMeta = (set, padding, length, isPredefined) => {
386
1160
  const usePow2 = this.shouldUsePowerOfTwo(length, dduOptions?.usePowerOfTwo);
387
1161
  if (usePow2 && length > 0) {
388
1162
  const exponent = this.getLargestPowerOfTwoExponent(length);
389
1163
  const pow2Length = 1 << exponent;
390
- return { charSet: set.slice(0, pow2Length), padding, requiredLength: pow2Length, bitLength: exponent, isPredefined };
1164
+ const selected = set.length === pow2Length ? set : set.slice(0, pow2Length);
1165
+ return {
1166
+ charSet: selected,
1167
+ padding,
1168
+ requiredLength: pow2Length,
1169
+ bitLength: exponent,
1170
+ isPredefined,
1171
+ };
391
1172
  }
392
- return { charSet: set.slice(0, length), padding, requiredLength: length, bitLength: length > 0 ? this.getBitLength(length) : 0, isPredefined };
1173
+ const selected = set.length === length ? set : set.slice(0, length);
1174
+ return {
1175
+ charSet: selected,
1176
+ padding,
1177
+ requiredLength: length,
1178
+ bitLength: length > 0 ? this.getBitLength(length) : 0,
1179
+ isPredefined,
1180
+ };
393
1181
  };
394
1182
  try {
395
1183
  const finalDduChar = dduChar ?? dduOptions?.dduChar;
396
1184
  const finalPadding = paddingChar ?? dduOptions?.paddingChar;
397
- // Case A: 사용자 제공 CharSet
398
1185
  if (finalDduChar) {
399
- if (!finalPadding)
1186
+ if (!finalPadding) {
400
1187
  throw new Error(`[Ddu64 Constructor] paddingChar is required when dduChar is provided.`);
401
- const arr = typeof finalDduChar === "string" ? [...finalDduChar.trim()] : [...finalDduChar];
1188
+ }
1189
+ const arr = typeof finalDduChar === "string"
1190
+ ? [...finalDduChar.trim()]
1191
+ : [...finalDduChar];
402
1192
  if (shouldThrow) {
403
1193
  const uniqueSize = new Set(arr).size;
404
1194
  if (uniqueSize !== arr.length) {
@@ -407,12 +1197,14 @@ class Ddu64 extends BaseDdu_1.BaseDdu {
407
1197
  }
408
1198
  }
409
1199
  const reqLen = dduOptions?.requiredLength ?? arr.length;
410
- if (arr.length < reqLen)
1200
+ if (arr.length < reqLen) {
411
1201
  throw new Error(`[Ddu64 Constructor] Insufficient characters.`);
1202
+ }
412
1203
  return buildMeta(arr, finalPadding, reqLen, false);
413
1204
  }
414
- // Case B: 심볼(Enum)로 지정된 CharSet
415
- const symbol = dduOptions?.dduSetSymbol ?? types_1.dduDefaultConstructorOptions.dduSetSymbol ?? types_1.DduSetSymbol.DDU;
1205
+ const symbol = dduOptions?.dduSetSymbol ??
1206
+ types_1.dduDefaultConstructorOptions.dduSetSymbol ??
1207
+ types_1.DduSetSymbol.DDU;
416
1208
  const cs = this.getCharSetOrThrow(symbol);
417
1209
  return buildMeta(cs.charSet, cs.paddingChar, cs.maxRequiredLength, true);
418
1210
  }
@@ -422,26 +1214,72 @@ class Ddu64 extends BaseDdu_1.BaseDdu {
422
1214
  return this.getFallbackCharSet(dduOptions);
423
1215
  }
424
1216
  }
1217
+ /**
1218
+ * Fallback charset을 반환합니다.
1219
+ */
425
1220
  getFallbackCharSet(dduOptions) {
426
- const symbol = dduOptions?.dduSetSymbol ?? types_1.dduDefaultConstructorOptions.dduSetSymbol ?? types_1.DduSetSymbol.ONECHARSET;
1221
+ const symbol = dduOptions?.dduSetSymbol ??
1222
+ types_1.dduDefaultConstructorOptions.dduSetSymbol ??
1223
+ types_1.DduSetSymbol.ONECHARSET;
427
1224
  const cs = (0, charSets_1.getCharSet)(symbol) ?? (0, charSets_1.getCharSet)(types_1.DduSetSymbol.ONECHARSET);
428
1225
  if (!cs)
429
1226
  throw new Error(`Critical: No fallback CharSet available`);
430
- return { charSet: cs.charSet, padding: cs.paddingChar, requiredLength: cs.maxRequiredLength, bitLength: cs.bitLength, isPredefined: true };
1227
+ return {
1228
+ charSet: cs.charSet,
1229
+ padding: cs.paddingChar,
1230
+ requiredLength: cs.maxRequiredLength,
1231
+ bitLength: cs.bitLength,
1232
+ isPredefined: true,
1233
+ };
431
1234
  }
1235
+ /**
1236
+ * 2의 제곱수 사용 여부를 결정합니다.
1237
+ */
432
1238
  shouldUsePowerOfTwo(length, preference) {
433
1239
  if (preference !== undefined)
434
1240
  return preference ? length > 0 : false;
435
1241
  return length > 0 && (length & (length - 1)) === 0;
436
1242
  }
1243
+ /**
1244
+ * charset을 가져오거나 에러를 발생시킵니다.
1245
+ */
437
1246
  getCharSetOrThrow(symbol) {
438
1247
  const cs = (0, charSets_1.getCharSet)(symbol);
439
1248
  if (!cs)
440
1249
  throw new Error(`CharSet with symbol ${symbol} not found`);
441
1250
  return cs;
442
1251
  }
1252
+ /**
1253
+ * URL-Safe 모드 시 charset/padding이 역변환 대상 문자를 포함하지 않는지 검증합니다.
1254
+ * 역변환 대상 문자("-", "_", ".")가 charset이나 padding에 있으면
1255
+ * fromUrlSafe 시 해당 문자가 "+", "/", "="로 변환되어 데이터가 손상됩니다.
1256
+ *
1257
+ * @returns URL-Safe 모드를 활성화해도 안전한 경우 true
1258
+ */
1259
+ isUrlSafeCompatible(charSet, paddingChar, shouldThrow) {
1260
+ const conflictChars = Object.keys(URL_SAFE_REVERSE_MAP); // ["-", "_", "."]
1261
+ for (const ch of conflictChars) {
1262
+ for (const c of charSet) {
1263
+ if (c.includes(ch)) {
1264
+ const msg = `[Ddu64 Constructor] URL-Safe mode conflict: charset character "${c}" contains "${ch}" which would be transformed to "${URL_SAFE_REVERSE_MAP[ch]}" during decoding.`;
1265
+ if (shouldThrow)
1266
+ throw new Error(msg);
1267
+ return false;
1268
+ }
1269
+ }
1270
+ if (paddingChar.includes(ch)) {
1271
+ const msg = `[Ddu64 Constructor] URL-Safe mode conflict: padding character "${paddingChar}" contains "${ch}" which would be transformed to "${URL_SAFE_REVERSE_MAP[ch]}" during decoding.`;
1272
+ if (shouldThrow)
1273
+ throw new Error(msg);
1274
+ return false;
1275
+ }
1276
+ }
1277
+ return true;
1278
+ }
1279
+ /**
1280
+ * 커스텀 charset의 조합 중복을 검증합니다.
1281
+ */
443
1282
  validateCombinationDuplicates(charSet, paddingChar, requiredLength) {
444
- // 작은 크기의 단일 문자 집합에 대해서만 '조합 충돌' 검사를 수행 (안전장치)
445
1283
  if (charSet[0].length !== 1 || requiredLength > 256)
446
1284
  return;
447
1285
  const limit = Math.min(charSet.length, requiredLength);
@@ -452,11 +1290,15 @@ class Ddu64 extends BaseDdu_1.BaseDdu {
452
1290
  throw new Error(`Combination conflict: ${context}`);
453
1291
  combinations.add(s);
454
1292
  };
455
- targetChars.forEach(c => combinations.add(c));
1293
+ for (let i = 0; i < targetChars.length; i++) {
1294
+ combinations.add(targetChars[i]);
1295
+ }
456
1296
  combinations.add(paddingChar);
457
- for (const c1 of targetChars) {
458
- for (const c2 of targetChars)
459
- add(c1 + c2, `"${c1}" + "${c2}"`);
1297
+ for (let i = 0; i < targetChars.length; i++) {
1298
+ const c1 = targetChars[i];
1299
+ for (let j = 0; j < targetChars.length; j++) {
1300
+ add(c1 + targetChars[j], `"${c1}" + "${targetChars[j]}"`);
1301
+ }
460
1302
  add(c1 + paddingChar, `"${c1}" + padding`);
461
1303
  add(paddingChar + c1, `padding + "${c1}"`);
462
1304
  }