@dcl/sdk 7.20.0 → 7.20.1-21975617794.commit-7189140

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (63) hide show
  1. package/atom.d.ts +19 -0
  2. package/atom.js +83 -0
  3. package/future.d.ts +8 -0
  4. package/future.js +26 -0
  5. package/network/binary-message-bus.d.ts +6 -3
  6. package/network/binary-message-bus.js +9 -5
  7. package/network/chunking.d.ts +5 -0
  8. package/network/chunking.js +38 -0
  9. package/network/events/implementation.d.ts +93 -0
  10. package/network/events/implementation.js +230 -0
  11. package/network/events/index.d.ts +42 -0
  12. package/network/events/index.js +43 -0
  13. package/network/events/protocol.d.ts +27 -0
  14. package/network/events/protocol.js +66 -0
  15. package/network/events/registry.d.ts +8 -0
  16. package/network/events/registry.js +3 -0
  17. package/network/index.d.ts +8 -2
  18. package/network/index.js +16 -3
  19. package/network/message-bus-sync.d.ts +14 -1
  20. package/network/message-bus-sync.js +166 -103
  21. package/network/server/index.d.ts +14 -0
  22. package/network/server/index.js +219 -0
  23. package/network/server/utils.d.ts +18 -0
  24. package/network/server/utils.js +135 -0
  25. package/network/state.js +3 -5
  26. package/package.json +6 -6
  27. package/server/env-var.d.ts +15 -0
  28. package/server/env-var.js +31 -0
  29. package/server/index.d.ts +2 -0
  30. package/server/index.js +3 -0
  31. package/server/storage/constants.d.ts +1 -0
  32. package/server/storage/constants.js +2 -0
  33. package/server/storage/index.d.ts +21 -0
  34. package/server/storage/index.js +28 -0
  35. package/server/storage/player.d.ts +34 -0
  36. package/server/storage/player.js +61 -0
  37. package/server/storage/scene.d.ts +30 -0
  38. package/server/storage/scene.js +61 -0
  39. package/server/storage-url.d.ts +10 -0
  40. package/server/storage-url.js +29 -0
  41. package/server/utils.d.ts +35 -0
  42. package/server/utils.js +56 -0
  43. package/src/atom.ts +98 -0
  44. package/src/future.ts +38 -0
  45. package/src/network/binary-message-bus.ts +9 -4
  46. package/src/network/chunking.ts +45 -0
  47. package/src/network/events/implementation.ts +286 -0
  48. package/src/network/events/index.ts +48 -0
  49. package/src/network/events/protocol.ts +94 -0
  50. package/src/network/events/registry.ts +18 -0
  51. package/src/network/index.ts +40 -3
  52. package/src/network/message-bus-sync.ts +180 -110
  53. package/src/network/server/index.ts +301 -0
  54. package/src/network/server/utils.ts +189 -0
  55. package/src/network/state.ts +3 -4
  56. package/src/server/env-var.ts +36 -0
  57. package/src/server/index.ts +2 -0
  58. package/src/server/storage/constants.ts +1 -0
  59. package/src/server/storage/index.ts +42 -0
  60. package/src/server/storage/player.ts +106 -0
  61. package/src/server/storage/scene.ts +102 -0
  62. package/src/server/storage-url.ts +34 -0
  63. package/src/server/utils.ts +73 -0
@@ -0,0 +1,189 @@
1
+ import { Entity } from '@dcl/ecs/dist/engine'
2
+ import { CrdtMessageProtocol, NetworkParent } from '@dcl/ecs'
3
+ import { ReceiveMessage } from '@dcl/ecs/dist/runtime/types'
4
+ import { ReceiveNetworkMessage } from '@dcl/ecs/dist/systems/crdt/types'
5
+ import { ByteBuffer, ReadWriteByteBuffer } from '@dcl/ecs/dist/serialization/ByteBuffer'
6
+ import { AuthoritativePutComponentOperation, PutComponentOperation } from '@dcl/ecs/dist/serialization/crdt'
7
+ import {
8
+ CrdtMessage,
9
+ CrdtMessageBody,
10
+ CrdtMessageHeader,
11
+ CrdtMessageType,
12
+ DeleteComponentMessage,
13
+ DeleteComponentNetworkMessage,
14
+ DeleteEntityMessage,
15
+ DeleteEntityNetworkMessage,
16
+ PutComponentMessage,
17
+ AuthoritativePutComponentMessage,
18
+ PutNetworkComponentMessage
19
+ } from '@dcl/ecs/dist/serialization/crdt/types'
20
+ import { DeleteComponent } from '@dcl/ecs/dist/serialization/crdt/deleteComponent'
21
+ import { DeleteEntity } from '@dcl/ecs/dist/serialization/crdt/deleteEntity'
22
+ import { INetowrkEntityType } from '@dcl/ecs/dist/components/types'
23
+ import { PutNetworkComponentOperation } from '@dcl/ecs/dist/serialization/crdt/network/putComponentNetwork'
24
+ import { DeleteComponentNetwork } from '@dcl/ecs/dist/serialization/crdt/network/deleteComponentNetwork'
25
+ import { DeleteEntityNetwork } from '@dcl/ecs/dist/serialization/crdt/network/deleteEntityNetwork'
26
+ import { TransformSchema, COMPONENT_ID as TransformComponentId } from '@dcl/ecs/dist/components/manual/Transform'
27
+
28
+ export type NetworkMessage = (
29
+ | PutNetworkComponentMessage
30
+ | DeleteComponentNetworkMessage
31
+ | DeleteEntityNetworkMessage
32
+ ) & { messageBuffer: Uint8Array }
33
+
34
+ export type RegularMessage = (
35
+ | PutComponentMessage
36
+ | AuthoritativePutComponentMessage
37
+ | DeleteComponentMessage
38
+ | DeleteEntityMessage
39
+ ) & {
40
+ messageBuffer: Uint8Array
41
+ }
42
+ export function readMessages(data: Uint8Array): (NetworkMessage | RegularMessage)[] {
43
+ const buffer = new ReadWriteByteBuffer(data)
44
+ const messages: (NetworkMessage | RegularMessage)[] = []
45
+ let header: CrdtMessageHeader | null
46
+ while ((header = CrdtMessageProtocol.getHeader(buffer))) {
47
+ const offset = buffer.currentReadOffset()
48
+ let message: CrdtMessage | undefined = undefined
49
+
50
+ // Network messages
51
+ if (header.type === CrdtMessageType.DELETE_COMPONENT_NETWORK) {
52
+ message = DeleteComponentNetwork.read(buffer)!
53
+ } else if (header.type === CrdtMessageType.PUT_COMPONENT_NETWORK) {
54
+ message = PutNetworkComponentOperation.read(buffer)!
55
+ } else if (header.type === CrdtMessageType.DELETE_ENTITY_NETWORK) {
56
+ message = DeleteEntityNetwork.read(buffer)!
57
+ }
58
+ // Regular messages
59
+ else if (header.type === CrdtMessageType.PUT_COMPONENT) {
60
+ message = PutComponentOperation.read(buffer)!
61
+ } else if (header.type === CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT) {
62
+ message = AuthoritativePutComponentOperation.read(buffer)!
63
+ } else if (header.type === CrdtMessageType.DELETE_COMPONENT) {
64
+ message = DeleteComponent.read(buffer)!
65
+ } else if (header.type === CrdtMessageType.DELETE_ENTITY) {
66
+ message = DeleteEntity.read(buffer)!
67
+ } else {
68
+ // consume unknown messages
69
+ buffer.incrementReadOffset(header.length)
70
+ }
71
+
72
+ if (message) {
73
+ messages.push({
74
+ ...message,
75
+ messageBuffer: buffer.buffer().subarray(offset, buffer.currentReadOffset())
76
+ })
77
+ }
78
+ }
79
+ return messages
80
+ }
81
+
82
+ export function isNetworkMessage(message: ReceiveMessage): message is ReceiveNetworkMessage {
83
+ return [
84
+ CrdtMessageType.DELETE_COMPONENT_NETWORK,
85
+ CrdtMessageType.DELETE_ENTITY_NETWORK,
86
+ CrdtMessageType.PUT_COMPONENT_NETWORK
87
+ ].includes(message.type)
88
+ }
89
+
90
+ export function networkMessageToLocal(
91
+ message: ReceiveNetworkMessage,
92
+ localEntityId: Entity,
93
+ destinationBuffer: ByteBuffer,
94
+ // Optional network parent component for transform fixing
95
+ networkParentComponent?: typeof NetworkParent,
96
+ // Force corrections - converts PUT_COMPONENT_NETWORK to authoritative_PUT_COMPONENT
97
+ forceCorrections = false
98
+ ): CrdtMessageBody {
99
+ if (message.type === CrdtMessageType.PUT_COMPONENT_NETWORK) {
100
+ let messageData = message.data
101
+
102
+ // Fix transform parent if needed for Unity/engine processing
103
+ if (message.componentId === TransformComponentId && networkParentComponent) {
104
+ const parentNetwork = networkParentComponent.getOrNull(localEntityId)
105
+ messageData = fixTransformParent(message, parentNetwork?.entityId)
106
+ }
107
+ if (forceCorrections) {
108
+ // Use AUTHORITATIVE_PUT_COMPONENT for forced state updates
109
+ AuthoritativePutComponentOperation.write(
110
+ localEntityId,
111
+ message.timestamp,
112
+ message.componentId,
113
+ messageData,
114
+ destinationBuffer
115
+ )
116
+ return {
117
+ type: CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT,
118
+ componentId: message.componentId,
119
+ timestamp: message.timestamp,
120
+ data: messageData,
121
+ entityId: localEntityId
122
+ }
123
+ } else {
124
+ // Normal PUT_COMPONENT conversion
125
+ PutComponentOperation.write(localEntityId, message.timestamp, message.componentId, messageData, destinationBuffer)
126
+ return {
127
+ type: CrdtMessageType.PUT_COMPONENT,
128
+ componentId: message.componentId,
129
+ timestamp: message.timestamp,
130
+ data: messageData,
131
+ entityId: localEntityId
132
+ }
133
+ }
134
+ } else if (message.type === CrdtMessageType.DELETE_COMPONENT_NETWORK) {
135
+ DeleteComponent.write(localEntityId, message.componentId, message.timestamp, destinationBuffer)
136
+ return {
137
+ type: CrdtMessageType.DELETE_COMPONENT,
138
+ componentId: message.componentId,
139
+ timestamp: message.timestamp,
140
+ entityId: localEntityId
141
+ }
142
+ } else if (message.type === CrdtMessageType.DELETE_ENTITY_NETWORK) {
143
+ DeleteEntity.write(localEntityId, destinationBuffer)
144
+ return {
145
+ type: CrdtMessageType.DELETE_ENTITY,
146
+ entityId: localEntityId
147
+ }
148
+ }
149
+ throw 1
150
+ }
151
+
152
+ export function localMessageToNetwork(
153
+ message: ReceiveMessage,
154
+ network: INetowrkEntityType,
155
+ destinationBuffer: ByteBuffer
156
+ ) {
157
+ if (message.type === CrdtMessageType.PUT_COMPONENT) {
158
+ PutNetworkComponentOperation.write(
159
+ network.entityId,
160
+ message.timestamp,
161
+ message.componentId,
162
+ network.networkId,
163
+ message.data,
164
+ destinationBuffer
165
+ )
166
+ } else if (message.type === CrdtMessageType.DELETE_COMPONENT) {
167
+ DeleteComponentNetwork.write(
168
+ network.entityId,
169
+ message.componentId,
170
+ message.timestamp,
171
+ network.networkId,
172
+ destinationBuffer
173
+ )
174
+ } else if (message.type === CrdtMessageType.DELETE_ENTITY) {
175
+ DeleteEntityNetwork.write(network.entityId, network.networkId, destinationBuffer)
176
+ }
177
+ }
178
+
179
+ export function fixTransformParent(message: ReceiveMessage, parent?: Entity): Uint8Array {
180
+ const buffer = new ReadWriteByteBuffer()
181
+ const transform = 'data' in message && TransformSchema.deserialize(new ReadWriteByteBuffer(message.data))
182
+
183
+ if (!transform) throw new Error('Invalid parent transform')
184
+
185
+ // Generate new transform raw data with the parent
186
+ const newTransform = { ...transform, parent }
187
+ TransformSchema.serialize(newTransform, buffer)
188
+ return buffer.toBinary()
189
+ }
@@ -25,7 +25,7 @@ import {
25
25
  UiTransform,
26
26
  ComponentDefinition
27
27
  } from '@dcl/ecs'
28
- import { LIVEKIT_MAX_SIZE } from '@dcl/ecs/dist/systems/crdt'
28
+ import { LIVEKIT_MAX_SIZE } from './server'
29
29
 
30
30
  export const NOT_SYNC_COMPONENTS: ComponentDefinition<unknown>[] = [
31
31
  VideoEvent,
@@ -72,9 +72,9 @@ export function engineToCrdt(engine: IEngine): Uint8Array[] {
72
72
  if (!shouldSyncComponent(itComponentDefinition)) {
73
73
  continue
74
74
  }
75
+
75
76
  itComponentDefinition.dumpCrdtStateToBuffer(crdtBuffer, (entity) => {
76
- const isNetworkEntity = NetworkEntity.has(entity)
77
- return isNetworkEntity
77
+ return NetworkEntity.has(entity)
78
78
  })
79
79
  }
80
80
 
@@ -96,7 +96,6 @@ export function engineToCrdt(engine: IEngine): Uint8Array[] {
96
96
  }
97
97
 
98
98
  // If the message itself is larger than the limit, we need to handle it specially
99
- // For now, we'll skip it to prevent infinite loops
100
99
  if (messageSize / 1024 > LIVEKIT_MAX_SIZE) {
101
100
  console.error(
102
101
  `Message too large (${messageSize} bytes), skipping component ${message.componentId} for entity ${message.entityId}`
@@ -0,0 +1,36 @@
1
+ import { getStorageServerUrl } from './storage-url'
2
+ import { assertIsServer, wrapSignedFetch } from './utils'
3
+
4
+ const MODULE_NAME = 'EnvVar'
5
+
6
+ /**
7
+ * EnvVar provides methods to fetch environment variables from the
8
+ * Server Side Storage service. This module only works when running
9
+ * on server-side scenes.
10
+ */
11
+ export const EnvVar = {
12
+ /**
13
+ * Fetches a specific environment variable by key as plain text.
14
+ *
15
+ * @param key - The name of the environment variable to fetch
16
+ * @returns A promise that resolves to the plain text value, or empty string if not found
17
+ * @throws Error if not running on a server-side scene
18
+ */
19
+ async get(key: string): Promise<string> {
20
+ assertIsServer(MODULE_NAME)
21
+
22
+ const baseUrl = await getStorageServerUrl()
23
+ const url = `${baseUrl}/env/${encodeURIComponent(key)}`
24
+
25
+ const [error, data] = await wrapSignedFetch<{ value: string }>({
26
+ url
27
+ })
28
+
29
+ if (error) {
30
+ console.error(`Failed to fetch environment variable '${key}': ${error}`)
31
+ return ''
32
+ }
33
+
34
+ return data?.value ?? ''
35
+ }
36
+ }
@@ -0,0 +1,2 @@
1
+ export { EnvVar } from './env-var'
2
+ export { Storage, IStorage, ISceneStorage, IPlayerStorage } from './storage'
@@ -0,0 +1 @@
1
+ export const MODULE_NAME = 'Storage'
@@ -0,0 +1,42 @@
1
+ import { createSceneStorage, ISceneStorage } from './scene'
2
+ import { createPlayerStorage, IPlayerStorage } from './player'
3
+
4
+ // Re-export interfaces
5
+ export { ISceneStorage } from './scene'
6
+ export { IPlayerStorage } from './player'
7
+
8
+ /**
9
+ * Storage interface with methods for scene-scoped and player-scoped storage.
10
+ */
11
+ export interface IStorage extends ISceneStorage {
12
+ /** Player-scoped storage for key-value pairs */
13
+ player: IPlayerStorage
14
+ }
15
+
16
+ /**
17
+ * Creates the Storage module with scene-scoped and player-scoped storage.
18
+ */
19
+ const createStorage = (): IStorage => {
20
+ const sceneStorage = createSceneStorage()
21
+ const playerStorage = createPlayerStorage()
22
+
23
+ return {
24
+ // Spread scene storage methods at top level
25
+ get: sceneStorage.get,
26
+ set: sceneStorage.set,
27
+ delete: sceneStorage.delete,
28
+ // Keep player as nested property
29
+ player: playerStorage
30
+ }
31
+ }
32
+
33
+ /**
34
+ * Storage provides methods to store and retrieve key-value data from the
35
+ * Server Side Storage service.
36
+ *
37
+ * - Use Storage.get/set/delete for scene-scoped storage
38
+ * - Use Storage.player.get/set/delete for player-scoped storage
39
+ *
40
+ * This module only works when running on server-side scenes.
41
+ */
42
+ export const Storage: IStorage = createStorage()
@@ -0,0 +1,106 @@
1
+ import { getStorageServerUrl } from '../storage-url'
2
+ import { assertIsServer, wrapSignedFetch } from '../utils'
3
+ import { MODULE_NAME } from './constants'
4
+
5
+ /**
6
+ * Player-scoped storage interface for key-value pairs from the Server Side Storage service.
7
+ * This is NOT filesystem storage - data is stored in the remote storage service.
8
+ */
9
+ export interface IPlayerStorage {
10
+ /**
11
+ * Retrieves a value from a player's storage by key from the Server Side Storage service.
12
+ * @param address - The player's wallet address
13
+ * @param key - The key to retrieve
14
+ * @returns A promise that resolves to the parsed JSON value, or null if not found
15
+ */
16
+ get<T = unknown>(address: string, key: string): Promise<T | null>
17
+
18
+ /**
19
+ * Stores a value in a player's storage in the Server Side Storage service.
20
+ * @param address - The player's wallet address
21
+ * @param key - The key to store the value under
22
+ * @param value - The value to store (will be JSON serialized)
23
+ * @returns A promise that resolves to true if successful, false otherwise
24
+ */
25
+ set<T = unknown>(address: string, key: string, value: T): Promise<boolean>
26
+
27
+ /**
28
+ * Deletes a value from a player's storage in the Server Side Storage service.
29
+ * @param address - The player's wallet address
30
+ * @param key - The key to delete
31
+ * @returns A promise that resolves to true if deleted, false if not found
32
+ */
33
+ delete(address: string, key: string): Promise<boolean>
34
+ }
35
+
36
+ /**
37
+ * Creates player-scoped storage that provides methods to interact with
38
+ * player-specific key-value pairs from the Server Side Storage service.
39
+ * This module only works when running on server-side scenes.
40
+ */
41
+ export const createPlayerStorage = (): IPlayerStorage => {
42
+ return {
43
+ async get<T = unknown>(address: string, key: string): Promise<T | null> {
44
+ assertIsServer(MODULE_NAME)
45
+
46
+ const baseUrl = await getStorageServerUrl()
47
+ const url = `${baseUrl}/players/${encodeURIComponent(address)}/values/${encodeURIComponent(key)}`
48
+
49
+ const [error, data] = await wrapSignedFetch<{ value: T }>({ url })
50
+
51
+ if (error) {
52
+ console.error(`Failed to get player storage value '${key}' for '${address}': ${error}`)
53
+ return null
54
+ }
55
+
56
+ return data?.value ?? null
57
+ },
58
+
59
+ async set<T = unknown>(address: string, key: string, value: T): Promise<boolean> {
60
+ assertIsServer(MODULE_NAME)
61
+
62
+ const baseUrl = await getStorageServerUrl()
63
+ const url = `${baseUrl}/players/${encodeURIComponent(address)}/values/${encodeURIComponent(key)}`
64
+
65
+ const [error] = await wrapSignedFetch({
66
+ url,
67
+ init: {
68
+ method: 'PUT',
69
+ headers: {
70
+ 'content-type': 'application/json'
71
+ },
72
+ body: JSON.stringify({ value })
73
+ }
74
+ })
75
+
76
+ if (error) {
77
+ console.error(`Failed to set player storage value '${key}' for '${address}': ${error}`)
78
+ return false
79
+ }
80
+
81
+ return true
82
+ },
83
+
84
+ async delete(address: string, key: string): Promise<boolean> {
85
+ assertIsServer(MODULE_NAME)
86
+
87
+ const baseUrl = await getStorageServerUrl()
88
+ const url = `${baseUrl}/players/${encodeURIComponent(address)}/values/${encodeURIComponent(key)}`
89
+
90
+ const [error] = await wrapSignedFetch({
91
+ url,
92
+ init: {
93
+ method: 'DELETE',
94
+ headers: {}
95
+ }
96
+ })
97
+
98
+ if (error) {
99
+ console.error(`Failed to delete player storage value '${key}' for '${address}': ${error}`)
100
+ return false
101
+ }
102
+
103
+ return true
104
+ }
105
+ }
106
+ }
@@ -0,0 +1,102 @@
1
+ import { getStorageServerUrl } from '../storage-url'
2
+ import { assertIsServer, wrapSignedFetch } from '../utils'
3
+ import { MODULE_NAME } from './constants'
4
+
5
+ /**
6
+ * Scene-scoped storage interface for key-value pairs from the Server Side Storage service.
7
+ * This is NOT filesystem storage - data is stored in the remote storage service.
8
+ */
9
+ export interface ISceneStorage {
10
+ /**
11
+ * Retrieves a value from scene storage by key from the Server Side Storage service.
12
+ * @param key - The key to retrieve
13
+ * @returns A promise that resolves to the parsed JSON value, or null if not found
14
+ */
15
+ get<T = unknown>(key: string): Promise<T | null>
16
+
17
+ /**
18
+ * Stores a value in scene storage in the Server Side Storage service.
19
+ * @param key - The key to store the value under
20
+ * @param value - The value to store (will be JSON serialized)
21
+ */
22
+ set<T = unknown>(key: string, value: T): Promise<boolean>
23
+
24
+ /**
25
+ * Deletes a value from scene storage in the Server Side Storage service.
26
+ * @param key - The key to delete
27
+ * @returns A promise that resolves to true if deleted, false if not found
28
+ */
29
+ delete(key: string): Promise<boolean>
30
+ }
31
+
32
+ /**
33
+ * Creates scene-scoped storage that provides methods to interact with
34
+ * scene-specific key-value pairs from the Server Side Storage service.
35
+ * This module only works when running on server-side scenes.
36
+ */
37
+ export const createSceneStorage = (): ISceneStorage => {
38
+ return {
39
+ async get<T = unknown>(key: string): Promise<T | null> {
40
+ assertIsServer(MODULE_NAME)
41
+
42
+ const baseUrl = await getStorageServerUrl()
43
+ const url = `${baseUrl}/values/${encodeURIComponent(key)}`
44
+
45
+ const [error, data] = await wrapSignedFetch<{ value: T }>({ url })
46
+
47
+ if (error) {
48
+ console.error(`Failed to get storage value '${key}': ${error}`)
49
+ return null
50
+ }
51
+
52
+ return data?.value ?? null
53
+ },
54
+
55
+ async set<T = unknown>(key: string, value: T): Promise<boolean> {
56
+ assertIsServer(MODULE_NAME)
57
+
58
+ const baseUrl = await getStorageServerUrl()
59
+ const url = `${baseUrl}/values/${encodeURIComponent(key)}`
60
+
61
+ const [error] = await wrapSignedFetch({
62
+ url,
63
+ init: {
64
+ method: 'PUT',
65
+ headers: {
66
+ 'content-type': 'application/json'
67
+ },
68
+ body: JSON.stringify({ value })
69
+ }
70
+ })
71
+
72
+ if (error) {
73
+ console.error(`Failed to set storage value '${key}': ${error}`)
74
+ return false
75
+ }
76
+
77
+ return true
78
+ },
79
+
80
+ async delete(key: string): Promise<boolean> {
81
+ assertIsServer(MODULE_NAME)
82
+
83
+ const baseUrl = await getStorageServerUrl()
84
+ const url = `${baseUrl}/values/${encodeURIComponent(key)}`
85
+
86
+ const [error] = await wrapSignedFetch({
87
+ url,
88
+ init: {
89
+ method: 'DELETE',
90
+ headers: {}
91
+ }
92
+ })
93
+
94
+ if (error) {
95
+ console.error(`Failed to delete storage value '${key}': ${error}`)
96
+ return false
97
+ }
98
+
99
+ return true
100
+ }
101
+ }
102
+ }
@@ -0,0 +1,34 @@
1
+ import { getRealm } from '~system/Runtime'
2
+
3
+ const STORAGE_SERVER_ORG = 'https://storage.decentraland.org'
4
+ const STORAGE_SERVER_ZONE = 'https://storage.decentraland.zone'
5
+
6
+ /**
7
+ * Determines the correct storage server URL based on the current realm.
8
+ *
9
+ * - If `isPreview` is true, uses the realm's baseUrl (localhost)
10
+ * - If the realm's baseUrl contains `.zone`, uses storage.decentraland.zone
11
+ * - Otherwise, uses storage.decentraland.org (production)
12
+ *
13
+ * @returns The storage server base URL
14
+ */
15
+ export async function getStorageServerUrl(): Promise<string> {
16
+ const { realmInfo } = await getRealm({})
17
+
18
+ if (!realmInfo) {
19
+ throw new Error('Unable to retrieve realm information')
20
+ }
21
+
22
+ // Local development / preview mode
23
+ if (realmInfo.isPreview) {
24
+ return realmInfo.baseUrl
25
+ }
26
+
27
+ // Staging / testing environment
28
+ if (realmInfo.baseUrl.includes('.zone')) {
29
+ return STORAGE_SERVER_ZONE
30
+ }
31
+
32
+ // Production environment
33
+ return STORAGE_SERVER_ORG
34
+ }
@@ -0,0 +1,73 @@
1
+ import { signedFetch, SignedFetchRequest } from '~system/SignedFetch'
2
+ import { isServer } from '../network'
3
+
4
+ /**
5
+ * Validates that the code is running on a server-side scene.
6
+ * Throws an error if called from a client-side context.
7
+ *
8
+ * @param moduleName - The name of the module for the error message
9
+ * @throws Error if not running on a server-side scene
10
+ */
11
+ export function assertIsServer(moduleName: string): void {
12
+ if (!isServer()) {
13
+ throw new Error(`${moduleName} is only available on server-side scenes`)
14
+ }
15
+ }
16
+
17
+ /**
18
+ * Result type for operations that can fail.
19
+ * Returns a tuple of [error, null] on failure or [null, data] on success.
20
+ */
21
+ export type Result<T, E = string> = [E, null] | [null, T]
22
+
23
+ /**
24
+ * Extended result type that includes HTTP status code information.
25
+ */
26
+ export type FetchResult<T> = [string, null, number?] | [null, T, number]
27
+
28
+ /**
29
+ * Wraps a promise to catch errors and return a Result tuple.
30
+ * This allows for cleaner error handling without try-catch blocks.
31
+ *
32
+ * @param promise - The promise to wrap
33
+ * @returns A tuple of [error, null] on failure or [null, data] on success
34
+ */
35
+ export async function tryCatch<T, E = Error>(promise: Promise<T>): Promise<Result<T, E>> {
36
+ try {
37
+ const data = await promise
38
+ return [null, data]
39
+ } catch (error) {
40
+ return [error as E, null]
41
+ }
42
+ }
43
+
44
+ /**
45
+ * Wraps signedFetch with automatic error handling and JSON parsing.
46
+ * Returns a FetchResult tuple with parsed JSON data or error message and status code.
47
+ *
48
+ * @param signedFetchBody - The signedFetch request configuration
49
+ * @returns A tuple of [error, null, statusCode?] on failure or [null, data, statusCode] on success
50
+ */
51
+ export async function wrapSignedFetch<T = unknown>(signedFetchBody: SignedFetchRequest): Promise<FetchResult<T>> {
52
+ const [error, response] = await tryCatch(signedFetch(signedFetchBody))
53
+
54
+ if (error) {
55
+ console.error(`Error in ${signedFetchBody.url} endpoint`, { error })
56
+ return [error.message, null, undefined]
57
+ }
58
+
59
+ if (!response.ok) {
60
+ const errorMessage = `${response.status} ${response.statusText}`
61
+ console.error(`Error in ${signedFetchBody.url} endpoint`, { response })
62
+ return [errorMessage, null, response.status]
63
+ }
64
+
65
+ const [parseError, body] = await tryCatch<T>(JSON.parse(response.body || '{}'))
66
+
67
+ if (parseError) {
68
+ console.error(`Failed to parse response from ${signedFetchBody.url}`)
69
+ return ['Failed to parse response', null, response.status]
70
+ }
71
+
72
+ return [null, (body ?? {}) as T, response.status]
73
+ }