@dcl/sdk 7.0.0-3277074139.commit-6059d49 → 7.0.0-3290193397.commit-3ca136b

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@@ -1190,6 +1190,8 @@ declare type ExcludeUndefined<T> = {
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  [P in keyof T]: undefined extends T[P] ? never : P;
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  }[keyof T];
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+ export declare const executeTask: (task: Task<unknown>) => void;
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+
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  /** @public */
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  declare type FloatArray = number[];
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@@ -1372,14 +1374,7 @@ export declare type ISchema<T = any> = {
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  create(): T;
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  };
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- /**
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- * Check if a pointer event has been emited in the last tick-update.
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- * @param entity the entity to query, for global clicks use `engine.RootEntity`
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- * @param actionButton
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- * @param pointerEventType
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- * @returns
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- */
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- export declare function isPointerEventActive(entity: Entity, actionButton: InputAction, pointerEventType: PointerEventType): boolean;
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+ export declare const isPointerEventActive: (entity: Entity, actionButton: InputAction, pointerEventType: PointerEventType) => boolean;
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  export declare function isPointerEventActiveGenerator(engine: IEngine): (entity: Entity, actionButton: InputAction, pointerEventType: PointerEventType) => boolean;
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@@ -3564,6 +3559,8 @@ export declare interface Spec {
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  */
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  export declare type SystemFn = (dt: number) => void;
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+ export declare type Task<T = unknown> = () => Promise<T>;
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+
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  declare const enum TextAlignMode {
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  TAM_TOP_LEFT = 0,
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  TAM_TOP_CENTER = 1,
@@ -4248,13 +4245,7 @@ declare interface Vector3_2 {
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  /** @public */
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  export declare const VisibilityComponent: ComponentDefinition<ISchema<PBVisibilityComponent>, PBVisibilityComponent>;
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- /**
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- * Check if an entity emitted a clicked event
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- * @param entity the entity to query, for global clicks use `engine.RootEntity`
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- * @param actionButton
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- * @returns true if the entity was clicked in the last tick-update
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- */
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- export declare function wasEntityClicked(entity: Entity, actionButton: InputAction): boolean;
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+ export declare const wasEntityClicked: (entity: Entity, actionButton: InputAction) => boolean;
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  export declare function wasEntityClickedGenerator(engine: IEngine): (entity: Entity, actionButton: InputAction) => boolean;
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