@dcl/sdk 7.0.0-3038080345.commit-de046a3 → 7.0.0-3040969877.commit-184260d

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@@ -231,7 +231,7 @@ export declare namespace Components {
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  /** @public */
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  const Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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  /** @public */
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- const MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, PBMeshCollider>;
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+ const MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, Partial<PBMeshCollider>>;
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  /** @public */
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  const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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  /** @public */
@@ -253,6 +253,8 @@ export declare namespace Components {
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  /** @public */
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  const PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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  /** @public */
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+ const Raycast: ComponentDefinition<ISchema<PBRaycast>, PBRaycast>;
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+ /** @public */
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  const RaycastResult: ComponentDefinition<ISchema<PBRaycastResult>, PBRaycastResult>;
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  /** @public */
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  const SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
@@ -469,6 +471,7 @@ export declare type DeepReadonlySet<T> = ReadonlySet<DeepReadonly<T>>;
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  declare function defineSdkComponents(engine: PreEngine): {
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  Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
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  MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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+ MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, Partial<PBMeshCollider>>;
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  Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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  AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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  AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
@@ -481,7 +484,6 @@ declare function defineSdkComponents(engine: PreEngine): {
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  CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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  GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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  Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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- MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, PBMeshCollider>;
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  NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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  OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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  OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
@@ -491,6 +493,7 @@ declare function defineSdkComponents(engine: PreEngine): {
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  PointerEvents: ComponentDefinition<ISchema<PBPointerEvents>, PBPointerEvents>;
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  PointerEventsResult: ComponentDefinition<ISchema<PBPointerEventsResult>, PBPointerEventsResult>;
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  PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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+ Raycast: ComponentDefinition<ISchema<PBRaycast>, PBRaycast>;
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  RaycastResult: ComponentDefinition<ISchema<PBRaycastResult>, PBRaycastResult>;
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  SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
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  TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
@@ -555,6 +558,12 @@ export declare type float = number;
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  /** @public */
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  export declare type FloatArray = number[];
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+ declare const enum Font {
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+ LiberationSans = 0,
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+ SansSerif = 1,
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+ UNRECOGNIZED = -1
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+ }
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+
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  /** @public */
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  export declare const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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@@ -1449,7 +1458,7 @@ declare namespace Matrix {
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  }
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  /** @public */
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- export declare const MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, PBMeshCollider>;
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+ export declare const MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, Partial<PBMeshCollider>>;
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  /** @public */
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  export declare const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
@@ -2138,6 +2147,14 @@ declare interface PBPointerLock {
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  isPointerLocked: boolean;
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  }
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+ declare interface PBRaycast {
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+ timestamp: number;
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+ origin: Vector3_2 | undefined;
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+ direction: Vector3_2 | undefined;
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+ maxDistance: number;
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+ queryType: RaycastQueryType;
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+ }
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+
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  declare interface PBRaycastResult {
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  timestamp: number;
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  origin: Vector3_2 | undefined;
@@ -2192,8 +2209,15 @@ declare interface PBTextShape {
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  }
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  declare interface PBUiText {
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- text: string;
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- textColor: Color3 | undefined;
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+ value: string;
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+ /** default=(1.0,1.0,1.0) */
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+ color?: Color3 | undefined;
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+ /** default='center' */
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+ textAlign?: TextAlign | undefined;
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+ /** default=0 */
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+ font?: Font | undefined;
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+ /** default=10 */
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+ fontSize?: number | undefined;
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  }
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  declare interface PBUiTransform {
@@ -2586,6 +2610,9 @@ export declare namespace Quaternion {
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  */
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  export declare const RAD2DEG: number;
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+ /** @public */
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+ export declare const Raycast: ComponentDefinition<ISchema<PBRaycast>, PBRaycast>;
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+
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  /** Position will be relative to the scene */
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  declare interface RaycastHit {
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  position: Vector3_2 | undefined;
@@ -2597,6 +2624,12 @@ declare interface RaycastHit {
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  entityId?: number | undefined;
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  }
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+ declare const enum RaycastQueryType {
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+ HIT_FIRST = 0,
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+ QUERY_ALL = 1,
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+ UNRECOGNIZED = -1
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+ }
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+
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  /** @public */
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  export declare const RaycastResult: ComponentDefinition<ISchema<PBRaycastResult>, PBRaycastResult>;
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@@ -2682,6 +2715,13 @@ export declare const SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PB
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  */
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  export declare type SystemFn = (dt: number) => void;
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+ declare const enum TextAlign {
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+ Center = 0,
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+ Left = 1,
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+ Right = 2,
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+ UNRECOGNIZED = -1
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+ }
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+
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  /** @public */
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  export declare const TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
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