@dcl/sdk 7.0.0-2965783764.commit-18f9e1c → 7.0.0-2966684214.commit-a567432

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@@ -229,6 +229,8 @@ export declare namespace Components {
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  /** @public */
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  const Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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  /** @public */
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+ const MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, PBMeshCollider>;
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+ /** @public */
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  const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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  /** @public */
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  const NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
@@ -452,6 +454,7 @@ declare function defineSdkComponents(engine: PreEngine): {
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  CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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  GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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  Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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+ MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, PBMeshCollider>;
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  NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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  OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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  OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
@@ -1402,6 +1405,9 @@ declare namespace Matrix {
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  function toggleProjectionMatrixHandInPlace(self: MutableMatrix): void;
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  }
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+ /** @public */
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+ export declare const MeshCollider: ComponentDefinition<ISchema<PBMeshCollider>, PBMeshCollider>;
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+
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  /** @public */
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  export declare const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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@@ -1591,6 +1597,31 @@ declare interface PBMaterial_Texture {
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  filterMode?: FilterMode | undefined;
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  }
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+ declare interface PBMeshCollider {
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+ /** default = ColliderLayer.Physics | ColliderLayer.Pointer */
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+ collisionMask?: number | undefined;
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+ box: PBMeshCollider_BoxMesh | undefined;
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+ sphere: PBMeshCollider_SphereMesh | undefined;
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+ cylinder: PBMeshCollider_CylinderMesh | undefined;
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+ plane: PBMeshCollider_PlaneMesh | undefined;
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+ }
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+
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+ declare interface PBMeshCollider_BoxMesh {
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+ }
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+
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+ declare interface PBMeshCollider_CylinderMesh {
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+ /** default=1.0 */
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+ radiusTop?: number | undefined;
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+ /** default=1.0 */
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+ radiusBottom?: number | undefined;
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+ }
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+
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+ declare interface PBMeshCollider_PlaneMesh {
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+ }
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+
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+ declare interface PBMeshCollider_SphereMesh {
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+ }
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+
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  declare interface PBMeshRenderer {
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  box: PBMeshRenderer_BoxMesh | undefined;
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  sphere: PBMeshRenderer_SphereMesh | undefined;