@dcl/sdk 7.0.0-2922539882.commit-9deab4c → 7.0.0-2956503917.commit-061e376
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ecs7/index.d.ts +136 -131
- package/dist/ecs7/index.js +481 -383
- package/dist/ecs7/index.min.js +1 -1
- package/dist/ecs7/index.min.js.map +1 -1
- package/dist/ecs7/proto-definitions/VisibilityComponent.proto +8 -0
- package/package.json +4 -4
- package/types/ecs7/index.d.ts +136 -131
package/dist/ecs7/index.d.ts
CHANGED
@@ -17,10 +17,10 @@ declare const enum ActionButton {
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}
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/** @public */
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export declare const Animator: ComponentDefinition<ISchema<PBAnimator
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export declare const Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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/** @public */
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export declare const AudioSource: ComponentDefinition<ISchema<PBAudioSource
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export declare const AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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declare const enum AvatarAnchorPoint {
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POSITION = 0,
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@@ -31,7 +31,7 @@ declare const enum AvatarAnchorPoint {
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}
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/** @public */
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export declare const AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach
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export declare const AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
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declare const enum AvatarModifier {
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HIDE_AVATARS = 0,
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@@ -40,16 +40,16 @@ declare const enum AvatarModifier {
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}
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/** @public */
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export declare const AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea
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export declare const AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea>, PBAvatarModifierArea>;
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/** @public */
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-
export declare const AvatarShape: ComponentDefinition<ISchema<PBAvatarShape
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export declare const AvatarShape: ComponentDefinition<ISchema<PBAvatarShape>, PBAvatarShape>;
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/** @public */
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export declare const Billboard: ComponentDefinition<ISchema<PBBillboard
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export declare const Billboard: ComponentDefinition<ISchema<PBBillboard>, PBBillboard>;
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/** @public */
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export declare const BoxShape: ComponentDefinition<ISchema<PBBoxShape
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export declare const BoxShape: ComponentDefinition<ISchema<PBBoxShape>, PBBoxShape>;
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/**
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* @public
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@@ -57,10 +57,10 @@ export declare const BoxShape: ComponentDefinition<ISchema<PBBoxShape>>;
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export declare type ByteBuffer = ReturnType<typeof createByteBuffer>;
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/** @public */
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export declare const CameraMode: ComponentDefinition<ISchema<PBCameraMode
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export declare const CameraMode: ComponentDefinition<ISchema<PBCameraMode>, PBCameraMode>;
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/** @public */
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export declare const CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea
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export declare const CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>, PBCameraModeArea>;
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declare const enum CameraModeValue {
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FIRST_PERSON = 0,
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@@ -77,7 +77,7 @@ declare interface Color3 {
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/**
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* @public
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*/
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export declare type ComponentDefinition<T extends ISchema = ISchema<any>> = {
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export declare type ComponentDefinition<T extends ISchema = ISchema<any>, ConstructorType = ComponentType<T>> = {
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_id: number;
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/**
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* Return the default value of the current component
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@@ -141,7 +141,7 @@ export declare type ComponentDefinition<T extends ISchema = ISchema<any>> = {
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* Transform.create(myEntity) // throw an error, the `Transform` component already exists in `myEntity`
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* ````
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*/
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create(entity: Entity, val?:
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create(entity: Entity, val?: ConstructorType): ComponentType<T>;
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/**
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* Add the current component to an entity or replace the content if the entity already has the component
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* - Internal comment: This method adds the <entity,component> to the list to be reviewed next frame
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@@ -203,72 +203,55 @@ export declare type ComponentDefinition<T extends ISchema = ISchema<any>> = {
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/** @public */
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export declare namespace Components {
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/** @public */
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const Transform: ComponentDefinition<ISchema<
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position: {
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x: number;
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y: number;
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z: number;
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};
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rotation: {
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x: number;
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y: number;
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z: number;
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w: number;
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};
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scale: {
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x: number;
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y: number;
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const Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
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/** @public */
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};
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parent?: Entity | undefined;
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}>>;
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const Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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/** @public */
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const
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const AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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/** @public */
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const
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const AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
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/** @public */
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const
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const AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea>, PBAvatarModifierArea>;
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/** @public */
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const
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const AvatarShape: ComponentDefinition<ISchema<PBAvatarShape>, PBAvatarShape>;
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/** @public */
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const
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const Billboard: ComponentDefinition<ISchema<PBBillboard>, PBBillboard>;
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/** @public */
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const
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const BoxShape: ComponentDefinition<ISchema<PBBoxShape>, PBBoxShape>;
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/** @public */
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const
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const CameraMode: ComponentDefinition<ISchema<PBCameraMode>, PBCameraMode>;
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/** @public */
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const
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const CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>, PBCameraModeArea>;
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/** @public */
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const
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const CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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/** @public */
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const
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const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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/** @public */
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const
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const Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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/** @public */
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const
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const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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/** @public */
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const
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const NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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/** @public */
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const
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const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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/** @public */
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const
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const OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
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/** @public */
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const
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const OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>, PBOnPointerUp>;
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/** @public */
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const
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const OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>, PBOnPointerUpResult>;
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/** @public */
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const
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const PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>, PBPlaneShape>;
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/** @public */
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const
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const PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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/** @public */
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const
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const SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
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/** @public */
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const
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const TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
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/** @public */
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const
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const UiText: ComponentDefinition<ISchema<PBUiText>, PBUiText>;
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/** @public */
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const
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const VisibilityComponent: ComponentDefinition<ISchema<PBVisibilityComponent>, PBVisibilityComponent>;
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}
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/**
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@@ -422,7 +405,7 @@ declare interface CreateByteBufferOptions {
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}
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/** @public */
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export declare const CylinderShape: ComponentDefinition<ISchema<PBCylinderShape
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export declare const CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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/**
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* Make each field readonly deeply
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readonly [P in keyof T]: DeepReadonly<T[P]>;
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};
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declare function
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Transform: ComponentDefinition<ISchema<
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BoxShape: ComponentDefinition<ISchema<PBBoxShape>>;
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CameraMode: ComponentDefinition<ISchema<PBCameraMode>>;
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CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>>;
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CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>>;
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GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>>;
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Material: ComponentDefinition<ISchema<PBMaterial>>;
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MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>>;
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NFTShape: ComponentDefinition<ISchema<PBNFTShape>>;
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OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>>;
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OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>>;
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OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>>;
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OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>>;
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PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>>;
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PointerLock: ComponentDefinition<ISchema<PBPointerLock>>;
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SphereShape: ComponentDefinition<ISchema<PBSphereShape>>;
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TextShape: ComponentDefinition<ISchema<PBTextShape>>;
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UiText: ComponentDefinition<ISchema<PBUiText>>;
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declare function defineSdkComponents(engine: PreEngine): {
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Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
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MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
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AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea>, PBAvatarModifierArea>;
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AvatarShape: ComponentDefinition<ISchema<PBAvatarShape>, PBAvatarShape>;
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Billboard: ComponentDefinition<ISchema<PBBillboard>, PBBillboard>;
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BoxShape: ComponentDefinition<ISchema<PBBoxShape>, PBBoxShape>;
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CameraMode: ComponentDefinition<ISchema<PBCameraMode>, PBCameraMode>;
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CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>, PBCameraModeArea>;
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CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
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OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>, PBOnPointerUp>;
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OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>, PBOnPointerUpResult>;
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PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>, PBPlaneShape>;
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PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
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TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
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UiText: ComponentDefinition<ISchema<PBUiText>, PBUiText>;
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VisibilityComponent: ComponentDefinition<ISchema<PBVisibilityComponent>, PBVisibilityComponent>;
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};
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/**
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export declare type FloatArray = number[];
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/** @public */
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export declare const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape
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export declare const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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/**
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* @public
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* Define a component and add it to the engine.
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* @param spec An object with schema fields
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* @param componentId unique id to identify the component, if the component id already exist, it will fail.
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* @param constructorDefault the initial value prefilled when a component is created without a value
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* @return The component definition
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*
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* ```ts
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*
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* ```
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*/
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defineComponent<T extends Spec
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defineComponent<T extends Spec, ConstructorType = Partial<Result<T>>>(spec: Spec, componentId: number, constructorDefault?: Partial<Result<T>>): ComponentDefinition<ISchema<Result<T>>, ConstructorType>;
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/**
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* Define a component and add it to the engine.
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* @param spec An object with schema fields
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* const StateComponent = engine.defineComponent(Schemas.Bool, VisibleComponentId)
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* ```
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*/
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defineComponentFromSchema<T extends ISchema
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defineComponentFromSchema<T extends ISchema<Record<string, any>>, ConstructorType = ComponentType<T>>(spec: T, componentId: number, constructorDefault?: ConstructorType): ComponentDefinition<T, ConstructorType>;
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/**
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* Get the component definition from the component id.
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* @param componentId
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export declare const log: (...a: any[]) => void;
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/** @public */
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export declare const Material: ComponentDefinition<ISchema<PBMaterial
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export declare const Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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/**
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* Class used to store matrix data (4x4)
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/** @public */
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export declare const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>>;
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export declare const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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/** @public */
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export declare const NFTShape: ComponentDefinition<ISchema<PBNFTShape
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export declare const NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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/** @public */
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export declare type Nullable<T> = T | null;
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/** @public */
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export declare const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown
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export declare const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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export declare const OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult
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export declare const OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
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/** @public */
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export declare const OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp
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export declare const OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>, PBOnPointerUp>;
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/** @public */
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export declare const OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult
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export declare const OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>, PBOnPointerUpResult>;
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/**
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* Defines potential orientation for back face culling
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@@ -1753,6 +1720,11 @@ declare interface PBUiText {
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1753
1720
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textColor: Color3 | undefined;
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}
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1723
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+
declare interface PBVisibilityComponent {
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1724
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+
/** default=true */
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visible?: boolean | undefined;
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1726
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+
}
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1727
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+
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/**
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* Represens a plane by the equation ax + by + cz + d = 0
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* @public
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@@ -1863,10 +1835,35 @@ declare namespace Plane {
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}
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/** @public */
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1866
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-
export declare const PlaneShape: ComponentDefinition<ISchema<PBPlaneShape
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+
export declare const PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>, PBPlaneShape>;
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1867
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/** @public */
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1869
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-
export declare const PointerLock: ComponentDefinition<ISchema<PBPointerLock
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1841
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+
export declare const PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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1842
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+
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1843
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+
/**
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1844
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* @public
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*/
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1846
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+
export declare type PreEngine = ReturnType<typeof preEngine>;
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+
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+
declare function preEngine(): {
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1849
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+
entitiesComponent: Map<number, Set<number>>;
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+
componentsDefinition: Map<number, ComponentDefinition<any, any>>;
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+
addEntity: (dynamic?: boolean) => Entity;
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+
addDynamicEntity: () => Entity;
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1853
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+
removeEntity: (entity: Entity) => boolean;
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+
addSystem: (fn: Update, priority?: number, name?: string | undefined) => void;
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+
getSystems: () => {
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+
fn: Update;
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+
priority: number;
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+
name?: string | undefined;
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+
}[];
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+
removeSystem: (selector: string | Update) => boolean;
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1861
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+
defineComponent: <T extends Spec, ConstructorType = Partial<Result<T>>>(spec: T, componentId: number, constructorDefault?: ConstructorType | undefined) => ComponentDefinition<ISchema<Result<T>>, ConstructorType>;
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1862
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+
defineComponentFromSchema: <T_1 extends ISchema<any>, ConstructorType_1 = EcsResult<T_1>>(spec: T_1, componentId: number, constructorDefault?: ConstructorType_1 | undefined) => ComponentDefinition<T_1, ConstructorType_1>;
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1863
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+
getEntitiesWith: <T_2 extends [ComponentDefinition<ISchema<any>, any>, ...ComponentDefinition<ISchema<any>, any>[]]>(...components: T_2) => Iterable<[Entity, ...DeepReadonly<ComponentSchema<T_2>>]>;
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1864
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+
getComponent: <T_3 extends ISchema<any>>(componentId: number) => ComponentDefinition<T_3, EcsResult<T_3>>;
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1865
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+
removeComponentDefinition: (componentId: number) => void;
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1866
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+
};
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1870
1867
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1868
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/**
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1872
1869
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* @public
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@@ -2078,7 +2075,7 @@ export declare namespace Schemas {
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2078
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/**
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2079
2076
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* @public
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2080
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*/
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2081
|
-
export declare type SdkComponents = ReturnType<typeof
|
2078
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+
export declare type SdkComponents = ReturnType<typeof defineSdkComponents>;
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2079
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2080
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/**
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2084
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* Defines supported spaces
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@@ -2101,10 +2098,10 @@ export declare interface Spec {
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2101
2098
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}
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2102
2099
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2103
2100
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/** @public */
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2104
|
-
export declare const SphereShape: ComponentDefinition<ISchema<PBSphereShape
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2101
|
+
export declare const SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
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2105
2102
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|
2106
2103
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/** @public */
|
2107
|
-
export declare const TextShape: ComponentDefinition<ISchema<PBTextShape
|
2104
|
+
export declare const TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
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2108
2105
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|
2109
2106
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declare const enum TextureWrapMode {
|
2110
2107
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Repeat = 0,
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@@ -2129,25 +2126,30 @@ export declare const ToLinearSpace = 2.2;
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|
2129
2126
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declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
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2130
2127
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|
2131
2128
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/** @public */
|
2132
|
-
export declare const Transform: ComponentDefinition<ISchema<
|
2133
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-
|
2134
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-
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2135
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-
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2136
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-
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2137
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-
|
2138
|
-
|
2139
|
-
x: number;
|
2140
|
-
y: number;
|
2141
|
-
z: number;
|
2142
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-
|
2143
|
-
|
2144
|
-
|
2145
|
-
|
2146
|
-
|
2147
|
-
|
2129
|
+
export declare const Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
|
2130
|
+
|
2131
|
+
/**
|
2132
|
+
* @public
|
2133
|
+
*/
|
2134
|
+
declare type TransformType = {
|
2135
|
+
position: {
|
2136
|
+
x: number;
|
2137
|
+
y: number;
|
2138
|
+
z: number;
|
2139
|
+
};
|
2140
|
+
rotation: {
|
2141
|
+
x: number;
|
2142
|
+
y: number;
|
2143
|
+
z: number;
|
2144
|
+
w: number;
|
2145
|
+
};
|
2146
|
+
scale: {
|
2147
|
+
x: number;
|
2148
|
+
y: number;
|
2149
|
+
z: number;
|
2150
|
+
};
|
2151
|
+
parent?: Entity;
|
2148
2152
|
};
|
2149
|
-
parent?: Entity | undefined;
|
2150
|
-
}>>;
|
2151
2153
|
|
2152
2154
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declare const enum TransparencyMode {
|
2153
2155
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Opaque = 0,
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@@ -2170,7 +2172,7 @@ export declare type TransportMessage = Omit<ReceiveMessage, 'data'>;
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|
2170
2172
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declare type Uint32 = number;
|
2171
2173
|
|
2172
2174
|
/** @public */
|
2173
|
-
export declare const UiText: ComponentDefinition<ISchema<PBUiText
|
2175
|
+
export declare const UiText: ComponentDefinition<ISchema<PBUiText>, PBUiText>;
|
2174
2176
|
|
2175
2177
|
/**
|
2176
2178
|
* @public
|
@@ -2391,6 +2393,9 @@ declare interface Vector3_2 {
|
|
2391
2393
|
z: number;
|
2392
2394
|
}
|
2393
2395
|
|
2396
|
+
/** @public */
|
2397
|
+
export declare const VisibilityComponent: ComponentDefinition<ISchema<PBVisibilityComponent>, PBVisibilityComponent>;
|
2398
|
+
|
2394
2399
|
declare namespace WireMessage {
|
2395
2400
|
enum Enum {
|
2396
2401
|
RESERVED = 0,
|