@dcl/sdk 7.0.0-2910409620.commit-f5c436b → 7.0.0-2947735169.commit-65163b3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ecs7/index.d.ts +161 -125
- package/dist/ecs7/index.js +658 -330
- package/dist/ecs7/index.min.js +1 -1
- package/dist/ecs7/index.min.js.map +1 -1
- package/dist/ecs7/proto-definitions/MeshRenderer.proto +29 -0
- package/dist/ecs7/proto-definitions/UiText.proto +11 -0
- package/dist/ecs7/proto-definitions/UiTransform.proto +2 -0
- package/package.json +4 -4
- package/types/ecs7/index.d.ts +161 -125
@@ -0,0 +1,29 @@
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syntax = "proto3";
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import "common/id.proto";
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option (ecs_component_id) = 1018;
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message PBMeshRenderer {
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message BoxMesh {
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repeated float uvs = 1;
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}
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message CylinderMesh {
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optional float radius_top = 1; // default=1.0
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optional float radius_bottom = 2; // default=1.0
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}
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message PlaneMesh {
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repeated float uvs = 1;
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}
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message SphereMesh {
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}
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oneof mesh {
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BoxMesh box = 1;
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SphereMesh sphere = 2;
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CylinderMesh cylinder = 3;
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PlaneMesh plane = 4;
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}
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}
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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{
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"name": "@dcl/sdk",
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"version": "7.0.0-
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"version": "7.0.0-2947735169.commit-65163b3",
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"description": "",
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"main": "dist/src/index.js",
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"typings": "dist/index.d.ts",
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@@ -27,8 +27,8 @@
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"src/cli/**/*.js"
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],
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"dependencies": {
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"@dcl/amd": "6.11.5-
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"@dcl/build-ecs": "6.11.5-
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"@dcl/amd": "6.11.5-2947735169.commit-65163b3",
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"@dcl/build-ecs": "6.11.5-2947735169.commit-65163b3",
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"@dcl/kernel": "1.0.0-2638443584.commit-696a74b",
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"@dcl/posix": "^1.0.4",
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"@dcl/schemas": "4.8.0",
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"ignore": "^5.1.8"
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},
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"minCliVersion": "3.10.2",
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"commit": "
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"commit": "65163b3206ed65d673422785c0699b4eb874165d"
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}
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package/types/ecs7/index.d.ts
CHANGED
@@ -17,10 +17,10 @@ declare const enum ActionButton {
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}
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/** @public */
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declare const Animator: ComponentDefinition<ISchema<PBAnimator
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declare const Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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/** @public */
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declare const AudioSource: ComponentDefinition<ISchema<PBAudioSource
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declare const AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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declare const enum AvatarAnchorPoint {
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POSITION = 0,
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}
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/** @public */
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declare const AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach
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declare const AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
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declare const enum AvatarModifier {
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HIDE_AVATARS = 0,
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}
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/** @public */
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declare const AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea
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declare const AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea>, PBAvatarModifierArea>;
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/** @public */
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declare const AvatarShape: ComponentDefinition<ISchema<PBAvatarShape
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declare const AvatarShape: ComponentDefinition<ISchema<PBAvatarShape>, PBAvatarShape>;
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/** @public */
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declare const Billboard: ComponentDefinition<ISchema<PBBillboard
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declare const Billboard: ComponentDefinition<ISchema<PBBillboard>, PBBillboard>;
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/** @public */
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declare const BoxShape: ComponentDefinition<ISchema<PBBoxShape
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declare const BoxShape: ComponentDefinition<ISchema<PBBoxShape>, PBBoxShape>;
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/**
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* @public
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declare type ByteBuffer = ReturnType<typeof createByteBuffer>;
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/** @public */
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declare const CameraMode: ComponentDefinition<ISchema<PBCameraMode
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declare const CameraMode: ComponentDefinition<ISchema<PBCameraMode>, PBCameraMode>;
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/** @public */
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declare const CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea
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declare const CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>, PBCameraModeArea>;
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declare const enum CameraModeValue {
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FIRST_PERSON = 0,
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/**
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* @public
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*/
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declare type ComponentDefinition<T extends ISchema = ISchema<any>> = {
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declare type ComponentDefinition<T extends ISchema = ISchema<any>, ConstructorType = ComponentType<T>> = {
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_id: number;
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/**
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* Return the default value of the current component
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* Transform.create(myEntity) // throw an error, the `Transform` component already exists in `myEntity`
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* ````
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*/
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create(entity: Entity, val?:
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create(entity: Entity, val?: ConstructorType): ComponentType<T>;
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/**
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* Add the current component to an entity or replace the content if the entity already has the component
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* - Internal comment: This method adds the <entity,component> to the list to be reviewed next frame
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/** @public */
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declare namespace Components {
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/** @public */
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const Transform: ComponentDefinition<ISchema<
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position: {
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x: number;
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y: number;
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z: number;
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};
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rotation: {
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x: number;
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y: number;
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z: number;
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w: number;
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};
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scale: {
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x: number;
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y: number;
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const Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
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/** @public */
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}>>;
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const Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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/** @public */
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const AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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/** @public */
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const
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const AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
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/** @public */
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const
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const AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea>, PBAvatarModifierArea>;
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/** @public */
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const
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const AvatarShape: ComponentDefinition<ISchema<PBAvatarShape>, PBAvatarShape>;
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/** @public */
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const
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const Billboard: ComponentDefinition<ISchema<PBBillboard>, PBBillboard>;
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/** @public */
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const
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const BoxShape: ComponentDefinition<ISchema<PBBoxShape>, PBBoxShape>;
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/** @public */
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const
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const CameraMode: ComponentDefinition<ISchema<PBCameraMode>, PBCameraMode>;
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/** @public */
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const
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const CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>, PBCameraModeArea>;
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/** @public */
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const
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const CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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/** @public */
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const
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const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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/** @public */
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const
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const Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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/** @public */
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const
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const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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/** @public */
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const
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const NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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/** @public */
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const
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const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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/** @public */
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const
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const OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
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/** @public */
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const
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const OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>, PBOnPointerUp>;
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/** @public */
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const
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const OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>, PBOnPointerUpResult>;
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/** @public */
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const
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const PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>, PBPlaneShape>;
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/** @public */
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const
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const PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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/** @public */
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const
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const SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
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/** @public */
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const
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const TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
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/** @public */
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const
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const UiText: ComponentDefinition<ISchema<PBUiText>, PBUiText>;
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}
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/**
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}
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/** @public */
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declare const CylinderShape: ComponentDefinition<ISchema<PBCylinderShape
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declare const CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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/**
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* Make each field readonly deeply
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readonly [P in keyof T]: DeepReadonly<T[P]>;
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};
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declare function
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Transform: ComponentDefinition<ISchema<
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Billboard: ComponentDefinition<ISchema<PBBillboard>>;
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BoxShape: ComponentDefinition<ISchema<PBBoxShape>>;
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CameraMode: ComponentDefinition<ISchema<PBCameraMode>>;
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CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>>;
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CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>>;
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GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>>;
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Material: ComponentDefinition<ISchema<PBMaterial>>;
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NFTShape: ComponentDefinition<ISchema<PBNFTShape>>;
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OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>>;
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OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>>;
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OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>>;
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OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>>;
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PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>>;
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PointerLock: ComponentDefinition<ISchema<PBPointerLock>>;
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SphereShape: ComponentDefinition<ISchema<PBSphereShape>>;
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TextShape: ComponentDefinition<ISchema<PBTextShape>>;
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declare function defineSdkComponents(engine: PreEngine): {
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Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
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MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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Animator: ComponentDefinition<ISchema<PBAnimator>, PBAnimator>;
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AudioSource: ComponentDefinition<ISchema<PBAudioSource>, PBAudioSource>;
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AvatarAttach: ComponentDefinition<ISchema<PBAvatarAttach>, PBAvatarAttach>;
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AvatarModifierArea: ComponentDefinition<ISchema<PBAvatarModifierArea>, PBAvatarModifierArea>;
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AvatarShape: ComponentDefinition<ISchema<PBAvatarShape>, PBAvatarShape>;
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Billboard: ComponentDefinition<ISchema<PBBillboard>, PBBillboard>;
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BoxShape: ComponentDefinition<ISchema<PBBoxShape>, PBBoxShape>;
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CameraMode: ComponentDefinition<ISchema<PBCameraMode>, PBCameraMode>;
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CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>, PBCameraModeArea>;
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CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>, PBCylinderShape>;
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GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
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OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>, PBOnPointerUp>;
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OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>, PBOnPointerUpResult>;
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PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>, PBPlaneShape>;
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PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
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SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
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TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
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UiText: ComponentDefinition<ISchema<PBUiText>, PBUiText>;
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};
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/**
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declare type FloatArray = number[];
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/** @public */
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declare const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape
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declare const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>, PBGLTFShape>;
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/**
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* @public
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* Define a component and add it to the engine.
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* @param spec An object with schema fields
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* @param componentId unique id to identify the component, if the component id already exist, it will fail.
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* @param constructorDefault the initial value prefilled when a component is created without a value
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* @return The component definition
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* ```ts
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defineComponent<T extends Spec
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defineComponent<T extends Spec, ConstructorType = Partial<Result<T>>>(spec: Spec, componentId: number, constructorDefault?: Partial<Result<T>>): ComponentDefinition<ISchema<Result<T>>, ConstructorType>;
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* const StateComponent = engine.defineComponent(Schemas.Bool, VisibleComponentId)
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* ```
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*/
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defineComponentFromSchema<T extends ISchema
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defineComponentFromSchema<T extends ISchema<Record<string, any>>, ConstructorType = ComponentType<T>>(spec: T, componentId: number, constructorDefault?: ConstructorType): ComponentDefinition<T, ConstructorType>;
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/**
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* @param componentId
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@@ -690,7 +660,7 @@ declare interface ISize {
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690
660
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declare const log: (...a: any[]) => void;
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691
661
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692
662
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/** @public */
|
693
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-
declare const Material: ComponentDefinition<ISchema<PBMaterial
|
663
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+
declare const Material: ComponentDefinition<ISchema<PBMaterial>, PBMaterial>;
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694
664
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695
665
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/**
|
696
666
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* Class used to store matrix data (4x4)
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@@ -1412,7 +1382,10 @@ declare namespace Matrix {
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1412
1382
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}
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1413
1383
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1414
1384
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/** @public */
|
1415
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-
declare const
|
1385
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+
declare const MeshRenderer: ComponentDefinition<ISchema<PBMeshRenderer>, Partial<PBMeshRenderer>>;
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1386
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+
|
1387
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+
/** @public */
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1388
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+
declare const NFTShape: ComponentDefinition<ISchema<PBNFTShape>, PBNFTShape>;
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1416
1389
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1417
1390
|
/** @public */
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1418
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declare type Nullable<T> = T | null;
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@@ -1426,16 +1399,16 @@ declare type OnlyOptionalUndefinedTypes<T> = {
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};
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1427
1400
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/** @public */
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1429
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-
declare const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown
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1402
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+
declare const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>, PBOnPointerDown>;
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1430
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/** @public */
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1432
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-
declare const OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult
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1405
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+
declare const OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>, PBOnPointerDownResult>;
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/** @public */
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1435
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-
declare const OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp
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1408
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+
declare const OnPointerUp: ComponentDefinition<ISchema<PBOnPointerUp>, PBOnPointerUp>;
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1436
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1437
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|
/** @public */
|
1438
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-
declare const OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult
|
1411
|
+
declare const OnPointerUpResult: ComponentDefinition<ISchema<PBOnPointerUpResult>, PBOnPointerUpResult>;
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1439
1412
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|
1440
1413
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/**
|
1441
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* Defines potential orientation for back face culling
|
@@ -1597,6 +1570,31 @@ declare interface PBMaterial_Texture {
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|
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filterMode?: FilterMode | undefined;
|
1598
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|
}
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1599
1572
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|
1573
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+
declare interface PBMeshRenderer {
|
1574
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+
box: PBMeshRenderer_BoxMesh | undefined;
|
1575
|
+
sphere: PBMeshRenderer_SphereMesh | undefined;
|
1576
|
+
cylinder: PBMeshRenderer_CylinderMesh | undefined;
|
1577
|
+
plane: PBMeshRenderer_PlaneMesh | undefined;
|
1578
|
+
}
|
1579
|
+
|
1580
|
+
declare interface PBMeshRenderer_BoxMesh {
|
1581
|
+
uvs: number[];
|
1582
|
+
}
|
1583
|
+
|
1584
|
+
declare interface PBMeshRenderer_CylinderMesh {
|
1585
|
+
/** default=1.0 */
|
1586
|
+
radiusTop?: number | undefined;
|
1587
|
+
/** default=1.0 */
|
1588
|
+
radiusBottom?: number | undefined;
|
1589
|
+
}
|
1590
|
+
|
1591
|
+
declare interface PBMeshRenderer_PlaneMesh {
|
1592
|
+
uvs: number[];
|
1593
|
+
}
|
1594
|
+
|
1595
|
+
declare interface PBMeshRenderer_SphereMesh {
|
1596
|
+
}
|
1597
|
+
|
1600
1598
|
declare interface PBNFTShape {
|
1601
1599
|
/** @deprecated use MeshCollider instead https://github.com/decentraland/sdk/issues/366 */
|
1602
1600
|
withCollisions?: boolean | undefined;
|
@@ -1714,6 +1712,11 @@ declare interface PBTextShape {
|
|
1714
1712
|
textColor?: Color3 | undefined;
|
1715
1713
|
}
|
1716
1714
|
|
1715
|
+
declare interface PBUiText {
|
1716
|
+
text: string;
|
1717
|
+
textColor: Color3 | undefined;
|
1718
|
+
}
|
1719
|
+
|
1717
1720
|
/**
|
1718
1721
|
* Represens a plane by the equation ax + by + cz + d = 0
|
1719
1722
|
* @public
|
@@ -1824,10 +1827,35 @@ declare namespace Plane {
|
|
1824
1827
|
}
|
1825
1828
|
|
1826
1829
|
/** @public */
|
1827
|
-
declare const PlaneShape: ComponentDefinition<ISchema<PBPlaneShape
|
1830
|
+
declare const PlaneShape: ComponentDefinition<ISchema<PBPlaneShape>, PBPlaneShape>;
|
1828
1831
|
|
1829
1832
|
/** @public */
|
1830
|
-
declare const PointerLock: ComponentDefinition<ISchema<PBPointerLock
|
1833
|
+
declare const PointerLock: ComponentDefinition<ISchema<PBPointerLock>, PBPointerLock>;
|
1834
|
+
|
1835
|
+
/**
|
1836
|
+
* @public
|
1837
|
+
*/
|
1838
|
+
declare type PreEngine = ReturnType<typeof preEngine>;
|
1839
|
+
|
1840
|
+
declare function preEngine(): {
|
1841
|
+
entitiesComponent: Map<number, Set<number>>;
|
1842
|
+
componentsDefinition: Map<number, ComponentDefinition<any, any>>;
|
1843
|
+
addEntity: (dynamic?: boolean) => Entity;
|
1844
|
+
addDynamicEntity: () => Entity;
|
1845
|
+
removeEntity: (entity: Entity) => boolean;
|
1846
|
+
addSystem: (fn: Update, priority?: number, name?: string | undefined) => void;
|
1847
|
+
getSystems: () => {
|
1848
|
+
fn: Update;
|
1849
|
+
priority: number;
|
1850
|
+
name?: string | undefined;
|
1851
|
+
}[];
|
1852
|
+
removeSystem: (selector: string | Update) => boolean;
|
1853
|
+
defineComponent: <T extends Spec, ConstructorType = Partial<Result<T>>>(spec: T, componentId: number, constructorDefault?: ConstructorType | undefined) => ComponentDefinition<ISchema<Result<T>>, ConstructorType>;
|
1854
|
+
defineComponentFromSchema: <T_1 extends ISchema<any>, ConstructorType_1 = EcsResult<T_1>>(spec: T_1, componentId: number, constructorDefault?: ConstructorType_1 | undefined) => ComponentDefinition<T_1, ConstructorType_1>;
|
1855
|
+
getEntitiesWith: <T_2 extends [ComponentDefinition<ISchema<any>, any>, ...ComponentDefinition<ISchema<any>, any>[]]>(...components: T_2) => Iterable<[Entity, ...DeepReadonly<ComponentSchema<T_2>>]>;
|
1856
|
+
getComponent: <T_3 extends ISchema<any>>(componentId: number) => ComponentDefinition<T_3, EcsResult<T_3>>;
|
1857
|
+
removeComponentDefinition: (componentId: number) => void;
|
1858
|
+
};
|
1831
1859
|
|
1832
1860
|
/**
|
1833
1861
|
* @public
|
@@ -2039,7 +2067,7 @@ declare namespace Schemas {
|
|
2039
2067
|
/**
|
2040
2068
|
* @public
|
2041
2069
|
*/
|
2042
|
-
declare type SdkComponents = ReturnType<typeof
|
2070
|
+
declare type SdkComponents = ReturnType<typeof defineSdkComponents>;
|
2043
2071
|
|
2044
2072
|
/**
|
2045
2073
|
* Defines supported spaces
|
@@ -2062,10 +2090,10 @@ declare interface Spec {
|
|
2062
2090
|
}
|
2063
2091
|
|
2064
2092
|
/** @public */
|
2065
|
-
declare const SphereShape: ComponentDefinition<ISchema<PBSphereShape
|
2093
|
+
declare const SphereShape: ComponentDefinition<ISchema<PBSphereShape>, PBSphereShape>;
|
2066
2094
|
|
2067
2095
|
/** @public */
|
2068
|
-
declare const TextShape: ComponentDefinition<ISchema<PBTextShape
|
2096
|
+
declare const TextShape: ComponentDefinition<ISchema<PBTextShape>, PBTextShape>;
|
2069
2097
|
|
2070
2098
|
declare const enum TextureWrapMode {
|
2071
2099
|
Repeat = 0,
|
@@ -2090,25 +2118,30 @@ declare const ToLinearSpace = 2.2;
|
|
2090
2118
|
declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
|
2091
2119
|
|
2092
2120
|
/** @public */
|
2093
|
-
declare const Transform: ComponentDefinition<ISchema<
|
2094
|
-
|
2095
|
-
|
2096
|
-
|
2097
|
-
|
2098
|
-
|
2099
|
-
|
2100
|
-
x: number;
|
2101
|
-
y: number;
|
2102
|
-
z: number;
|
2103
|
-
|
2104
|
-
|
2105
|
-
|
2106
|
-
|
2107
|
-
|
2108
|
-
|
2121
|
+
declare const Transform: ComponentDefinition<ISchema<TransformType>, Partial<TransformType>>;
|
2122
|
+
|
2123
|
+
/**
|
2124
|
+
* @public
|
2125
|
+
*/
|
2126
|
+
declare type TransformType = {
|
2127
|
+
position: {
|
2128
|
+
x: number;
|
2129
|
+
y: number;
|
2130
|
+
z: number;
|
2131
|
+
};
|
2132
|
+
rotation: {
|
2133
|
+
x: number;
|
2134
|
+
y: number;
|
2135
|
+
z: number;
|
2136
|
+
w: number;
|
2137
|
+
};
|
2138
|
+
scale: {
|
2139
|
+
x: number;
|
2140
|
+
y: number;
|
2141
|
+
z: number;
|
2142
|
+
};
|
2143
|
+
parent?: Entity;
|
2109
2144
|
};
|
2110
|
-
parent?: Entity | undefined;
|
2111
|
-
}>>;
|
2112
2145
|
|
2113
2146
|
declare const enum TransparencyMode {
|
2114
2147
|
Opaque = 0,
|
@@ -2130,6 +2163,9 @@ declare type TransportMessage = Omit<ReceiveMessage, 'data'>;
|
|
2130
2163
|
|
2131
2164
|
declare type Uint32 = number;
|
2132
2165
|
|
2166
|
+
/** @public */
|
2167
|
+
declare const UiText: ComponentDefinition<ISchema<PBUiText>, PBUiText>;
|
2168
|
+
|
2133
2169
|
/**
|
2134
2170
|
* @public
|
2135
2171
|
*/
|