@dcl/sdk 7.0.0-2906745229.commit-d06bc1c → 7.0.0-2906812801.commit-277a94d

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@@ -235,6 +235,8 @@ export declare namespace Components {
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  /** @public */
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  const GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>>;
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  /** @public */
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+ const Material: ComponentDefinition<ISchema<PBMaterial>>;
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+ /** @public */
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  const NFTShape: ComponentDefinition<ISchema<PBNFTShape>>;
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  /** @public */
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  const OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>>;
@@ -445,6 +447,7 @@ declare function defineLibraryComponents({ defineComponentFromSchema }: Pick<IEn
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  CameraModeArea: ComponentDefinition<ISchema<PBCameraModeArea>>;
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  CylinderShape: ComponentDefinition<ISchema<PBCylinderShape>>;
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  GLTFShape: ComponentDefinition<ISchema<PBGLTFShape>>;
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+ Material: ComponentDefinition<ISchema<PBMaterial>>;
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  NFTShape: ComponentDefinition<ISchema<PBNFTShape>>;
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  OnPointerDown: ComponentDefinition<ISchema<PBOnPointerDown>>;
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  OnPointerDownResult: ComponentDefinition<ISchema<PBOnPointerDownResult>>;
@@ -503,6 +506,13 @@ declare type ExcludeUndefined<T> = {
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  [P in keyof T]: undefined extends T[P] ? never : P;
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  }[keyof T];
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+ declare const enum FilterMode {
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+ Point = 0,
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+ Bilinear = 1,
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+ Trilinear = 2,
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+ UNRECOGNIZED = -1
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+ }
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+
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  /** @public */
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  export declare type float = number;
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@@ -667,6 +677,9 @@ export declare interface ISize {
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  export declare const log: (...a: any[]) => void;
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+ /** @public */
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+ export declare const Material: ComponentDefinition<ISchema<PBMaterial>>;
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+
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  /**
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  * Class used to store matrix data (4x4)
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  * @public
@@ -1523,6 +1536,49 @@ declare interface PBGLTFShape {
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  src: string;
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  }
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+ declare interface PBMaterial {
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+ /** default = null */
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+ texture?: PBMaterial_Texture | undefined;
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+ /** default = 0.5. range value: from 0 to 1 */
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+ alphaTest?: number | undefined;
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+ /** default = true */
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+ castShadows?: boolean | undefined;
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+ /** default = null */
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+ alphaTexture?: PBMaterial_Texture | undefined;
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+ /** default = null */
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+ emissiveTexture?: PBMaterial_Texture | undefined;
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+ /** default = null */
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+ bumpTexture?: PBMaterial_Texture | undefined;
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+ /** default = white; */
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+ albedoColor?: Color3 | undefined;
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+ /** default = black; */
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+ emissiveColor?: Color3 | undefined;
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+ /** default = white; */
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+ reflectivityColor?: Color3 | undefined;
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+ /** default = TransparencyMode.Auto */
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+ transparencyMode?: TransparencyMode | undefined;
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+ /** default = 0.5 */
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+ metallic?: number | undefined;
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+ /** default = 0.5 */
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+ roughness?: number | undefined;
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+ /** default = 1 */
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+ glossiness?: number | undefined;
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+ /** default = 1 */
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+ specularIntensity?: number | undefined;
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+ /** default = 2 */
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+ emissiveIntensity?: number | undefined;
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+ /** default = 1 */
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+ directIntensity?: number | undefined;
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+ }
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+
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+ declare interface PBMaterial_Texture {
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+ src: string;
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+ /** default = TextureWrapMode.Clamp */
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+ wrapMode?: TextureWrapMode | undefined;
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+ /** default = FilterMode.Bilinear */
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+ filterMode?: FilterMode | undefined;
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+ }
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+
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  declare interface PBNFTShape {
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  /** @deprecated use MeshCollider instead https://github.com/decentraland/sdk/issues/366 */
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  withCollisions?: boolean | undefined;
@@ -1993,6 +2049,14 @@ export declare const SphereShape: ComponentDefinition<ISchema<PBSphereShape>>;
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  /** @public */
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  export declare const TextShape: ComponentDefinition<ISchema<PBTextShape>>;
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+ declare const enum TextureWrapMode {
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+ Repeat = 0,
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+ Clamp = 1,
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+ Mirror = 2,
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+ MirrorOnce = 3,
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+ UNRECOGNIZED = -1
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+ }
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+
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  /**
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  * Constant used to convert a value to gamma space
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  * @public
@@ -2028,6 +2092,15 @@ z: number;
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  parent?: Entity | undefined;
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  }>>;
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+ declare const enum TransparencyMode {
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+ Opaque = 0,
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+ AlphaTest = 1,
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+ AlphaBlend = 2,
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+ AlphaTestAndAlphaBlend = 3,
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+ Auto = 4,
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+ UNRECOGNIZED = -1
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+ }
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+
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  export declare type Transport = {
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  type: string;
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  send(message: Uint8Array): void;