@dcl/sdk 7.0.0-2598240213.commit-e7b25e0 → 7.0.0-2649664321.commit-63b4b53

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@@ -3,10 +3,9 @@ syntax = "proto3";
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  import "common/id.proto";
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  option (ecs_component_id) = 1013;
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- message PBBoxShape {
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+ message PBBoxShape {
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  bool with_collisions = 1;
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  bool is_pointer_blocker = 2;
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- // TODO: should visible be another component? that maybe affects all the entities
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  bool visible = 3;
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  repeated float uvs = 4;
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  }
@@ -3,10 +3,9 @@
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  import "common/id.proto";
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  option (ecs_component_id) = 1016;
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- message PBCylinderShape {
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+ message PBCylinderShape {
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  bool with_collisions = 1;
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  bool is_pointer_blocker = 2;
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- // TODO: should visible be another component? that maybe affects all the entities
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  bool visible = 3;
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  float radius_top = 4;
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  float radius_bottom = 5;
@@ -8,7 +8,6 @@ import "common/Color3.proto";
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  message PBNFTShape {
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  bool with_collisions = 1;
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  bool is_pointer_blocker = 2;
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- // TODO: should visible be another component? that maybe affects all the entities
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  bool visible = 3;
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  string src = 4;
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  string asset_id = 5;
@@ -3,11 +3,9 @@
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  import "common/id.proto";
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  option (ecs_component_id) = 1014;
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- message PBPlaneShape {
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+ message PBPlaneShape {
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  bool with_collisions = 1;
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  bool is_pointer_blocker = 2;
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- // TODO: should visible be another component? that maybe affects all the entities
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  bool visible = 3;
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- // TODO: this could be better serialized as u00 v00 u01 v01 u10 v10 u11 v11 for speed
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  repeated float uvs = 4;
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  }
@@ -29,4 +29,4 @@ The definition must be the minimal proto code, and it shouldn't have a specific
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  For example, in the unity-renderer repo, it'll be necessary to add the `csharp_namespace` option but it's the responsibility of this particular implementation. This code option doesn't define how the component is.
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  # Test component
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- If you write a proto and then push, CI will fail because the tests will fail. All the components need to be tested. `@dcl/ecs/test/components` has some examples!
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+ If you write a proto and then push, CI will fail because the tests will fail. All the components need to be tested. `@dcl/ecs/test/components` has some examples!
@@ -3,7 +3,7 @@
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  import "common/id.proto";
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  option (ecs_component_id) = 1015;
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- message PBSphereShape {
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+ message PBSphereShape {
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  bool with_collisions = 1;
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  bool is_pointer_blocker = 2;
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  bool visible = 3;
@@ -7,13 +7,11 @@ import "common/Color3.proto";
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  message PBTextShape {
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  string text = 1;
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-
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- // this should be removed
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  bool visible = 2;
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  string font = 3;
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  float opacity = 4;
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- float font_size = 5;
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- bool font_auto_size = 6;
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+ float font_Size = 5;
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+ bool font_autoSize = 6;
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  string h_text_align = 7;
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  string v_text_align = 8;
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  float width = 9;
@@ -26,10 +24,10 @@ message PBTextShape {
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  int32 line_count = 16;
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  bool text_wrapping = 17;
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  float shadow_blur = 18;
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- float shadow_offset_x = 19;
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- float shadow_offset_y = 20;
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+ float shadow_offsetX = 19;
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+ float shadow_offsetY = 20;
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  float outline_width = 21;
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  Color3 shadow_color = 22;
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  Color3 outline_color = 23;
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  Color3 text_color = 24;
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- }
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dcl/sdk",
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- "version": "7.0.0-2598240213.commit-e7b25e0",
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+ "version": "7.0.0-2649664321.commit-63b4b53",
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  "description": "",
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  "main": "dist/src/index.js",
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  "typings": "dist/index.d.ts",
@@ -27,9 +27,9 @@
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  "src/cli/**/*.js"
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  ],
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  "dependencies": {
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- "@dcl/amd": "6.11.3-2598240213.commit-e7b25e0",
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- "@dcl/build-ecs": "6.11.3-2598240213.commit-e7b25e0",
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- "@dcl/kernel": "^1.0.0-2529763428.commit-f5a0321",
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+ "@dcl/amd": "6.11.4-2649664321.commit-63b4b53",
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+ "@dcl/build-ecs": "6.11.4-2649664321.commit-63b4b53",
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+ "@dcl/kernel": "^1.0.0-2625011593.commit-d45c691",
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  "@dcl/posix": "^1.0.4",
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  "@dcl/schemas": "4.8.0",
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  "@dcl/unity-renderer": "^1.0.40531-20220621125654.commit-472137e",
@@ -38,5 +38,5 @@
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  "ignore": "^5.1.8"
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  },
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  "minCliVersion": "3.10.2",
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- "commit": "e7b25e06ae1c2252b695b614e22d95f4dd37336e"
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+ "commit": "63b4b53aaaefdc347c1299a7255b522084f3b1ab"
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  }
@@ -113,9 +113,19 @@ declare function createByteBuffer(options?: CreateByteBufferOptions): {
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  */
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  size(): number;
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  /**
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- * @returns The subarray from 0 to offset.
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+ * Take care using this function, if you modify the data after, the
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+ * returned subarray will change too. If you'll modify the content of the
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+ * bytebuffer, maybe you want to use toCopiedBinary()
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+ *
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+ * @returns The subarray from 0 to offset as reference.
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  */
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  toBinary(): Uint8Array;
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+ /**
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+ * Safe copied buffer of the current data of ByteBuffer
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+ *
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+ * @returns The subarray from 0 to offset.
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+ */
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+ toCopiedBinary(): Uint8Array;
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  writeBuffer(value: Uint8Array, writeLength?: boolean): void;
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  writeFloat32(value: number): void;
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  writeFloat64(value: number): void;
@@ -1141,7 +1151,6 @@ declare interface PBAudioStream {
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  declare interface PBBoxShape {
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  withCollisions: boolean;
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  isPointerBlocker: boolean;
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- /** TODO: should visible be another component? that maybe affects all the entities */
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  visible: boolean;
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  uvs: number[];
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  }
@@ -1149,7 +1158,6 @@ declare interface PBBoxShape {
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  declare interface PBCylinderShape {
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  withCollisions: boolean;
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  isPointerBlocker: boolean;
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- /** TODO: should visible be another component? that maybe affects all the entities */
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  visible: boolean;
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  radiusTop: number;
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  radiusBottom: number;
@@ -1165,7 +1173,6 @@ declare interface PBGLTFShape {
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  declare interface PBNFTShape {
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  withCollisions: boolean;
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  isPointerBlocker: boolean;
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- /** TODO: should visible be another component? that maybe affects all the entities */
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  visible: boolean;
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  src: string;
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  assetId: string;
@@ -1212,9 +1219,7 @@ declare interface PBOnPointerUpResult {
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  declare interface PBPlaneShape {
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  withCollisions: boolean;
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  isPointerBlocker: boolean;
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- /** TODO: should visible be another component? that maybe affects all the entities */
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  visible: boolean;
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- /** TODO: this could be better serialized as u00 v00 u01 v01 u10 v10 u11 v11 for speed */
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  uvs: number[];
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  }
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@@ -1226,7 +1231,6 @@ declare interface PBSphereShape {
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  declare interface PBTextShape {
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  text: string;
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- /** this should be removed */
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  visible: boolean;
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  font: string;
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  opacity: number;