@dcl/sdk-commands 7.28.1-34907286167.commit-d2f06b5 → 7.28.1-34955459026.commit-7db2d46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/commands/sdk-server-logs/index.d.ts +24 -0
- package/dist/commands/sdk-server-logs/index.js +313 -0
- package/dist/commands/sdk-server-logs/index.js.map +1 -0
- package/dist/commands/start/dcl-env.d.ts +16 -0
- package/dist/commands/start/dcl-env.js +51 -0
- package/dist/commands/start/dcl-env.js.map +1 -0
- package/dist/commands/start/index.d.ts +1 -0
- package/dist/commands/start/index.js +24 -6
- package/dist/commands/start/index.js.map +1 -1
- package/dist/commands/start/multiplayer-server.d.ts +35 -0
- package/dist/commands/start/multiplayer-server.js +244 -0
- package/dist/commands/start/multiplayer-server.js.map +1 -0
- package/dist/commands/start/server/routes.d.ts +1 -1
- package/dist/commands/start/server/routes.js +6 -2
- package/dist/commands/start/server/routes.js.map +1 -1
- package/dist/commands/start/server/runtime-env.d.ts +71 -0
- package/dist/commands/start/server/runtime-env.js +253 -0
- package/dist/commands/start/server/runtime-env.js.map +1 -0
- package/dist/commands/start/server/storage-service.d.ts +8 -0
- package/dist/commands/start/server/storage-service.js +156 -0
- package/dist/commands/start/server/storage-service.js.map +1 -0
- package/dist/commands/start/utils.d.ts +32 -0
- package/dist/commands/start/utils.js +72 -0
- package/dist/commands/start/utils.js.map +1 -1
- package/dist/commands/storage/env.d.ts +5 -0
- package/dist/commands/storage/env.js +86 -0
- package/dist/commands/storage/env.js.map +1 -0
- package/dist/commands/storage/index.d.ts +26 -0
- package/dist/commands/storage/index.js +142 -0
- package/dist/commands/storage/index.js.map +1 -0
- package/dist/commands/storage/player.d.ts +5 -0
- package/dist/commands/storage/player.js +143 -0
- package/dist/commands/storage/player.js.map +1 -0
- package/dist/commands/storage/scene.d.ts +5 -0
- package/dist/commands/storage/scene.js +105 -0
- package/dist/commands/storage/scene.js.map +1 -0
- package/dist/commands/storage/shared.d.ts +62 -0
- package/dist/commands/storage/shared.js +260 -0
- package/dist/commands/storage/shared.js.map +1 -0
- package/dist/commands/storage/types.d.ts +56 -0
- package/dist/commands/storage/types.js +23 -0
- package/dist/commands/storage/types.js.map +1 -0
- package/dist/components/analytics.d.ts +75 -1
- package/dist/components/analytics.js +3 -2
- package/dist/components/analytics.js.map +1 -1
- package/dist/logic/auth-chain-headers.d.ts +11 -0
- package/dist/logic/auth-chain-headers.js +25 -0
- package/dist/logic/auth-chain-headers.js.map +1 -0
- package/dist/logic/bundle.js +31 -0
- package/dist/logic/bundle.js.map +1 -1
- package/dist/logic/config.d.ts +1 -0
- package/dist/logic/config.js +7 -0
- package/dist/logic/config.js.map +1 -1
- package/dist/logic/error.d.ts +1 -1
- package/dist/logic/error.js.map +1 -1
- package/dist/logic/exec.d.ts +1 -0
- package/dist/logic/exec.js +2 -2
- package/dist/logic/exec.js.map +1 -1
- package/dist/logic/lang.js +1 -1
- package/dist/logic/lsd-realm.d.ts +5 -0
- package/dist/logic/lsd-realm.js +28 -0
- package/dist/logic/lsd-realm.js.map +1 -0
- package/dist/logic/project-files.js +2 -0
- package/dist/logic/project-files.js.map +1 -1
- package/dist/logic/scene-validations.d.ts +8 -1
- package/dist/logic/scene-validations.js.map +1 -1
- package/package.json +3 -3
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import { Result } from 'arg';
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import { CliComponents } from '../../components';
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interface Options {
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args: Result<typeof args>;
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components: CliComponents;
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}
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export declare const args: {
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'--help': BooleanConstructor;
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'-h': string;
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'--dir': StringConstructor;
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'--world': StringConstructor;
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'-w': string;
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'--position': StringConstructor;
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'--target': StringConstructor;
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'-t': string;
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'--port': NumberConstructor;
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'-p': string;
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'--https': BooleanConstructor;
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'--no-browser': BooleanConstructor;
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'-b': string;
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};
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export declare function help(options: Options): void;
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export declare function main(options: Options): Promise<void>;
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export {};
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.args = void 0;
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exports.help = help;
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exports.main = main;
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const path_1 = require("path");
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const fp_future_1 = __importDefault(require("fp-future"));
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const crypto_1 = require("@dcl/crypto");
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const crypto_2 = require("@dcl/crypto/dist/crypto");
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const eth_connect_1 = require("eth-connect");
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const args_1 = require("../../logic/args");
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const error_1 = require("../../logic/error");
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const beautiful_logs_1 = require("../../logic/beautiful-logs");
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const account_1 = require("../../logic/account");
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const auth_chain_headers_1 = require("../../logic/auth-chain-headers");
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const routes_1 = require("../../linker-dapp/routes");
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const run_dapp_1 = require("../../run-dapp");
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const workspace_validations_1 = require("../../logic/workspace-validations");
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const scene_validations_1 = require("../../logic/scene-validations");
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exports.args = (0, args_1.declareArgs)({
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'--help': Boolean,
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'-h': '--help',
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'--dir': String,
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'--world': String,
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'-w': '--world',
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'--position': String,
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'--target': String,
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'-t': '--target',
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'--port': Number,
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'-p': '--port',
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'--https': Boolean,
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'--no-browser': Boolean,
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'-b': '--no-browser'
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});
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const DEFAULT_SERVER = 'https://multiplayer-server.decentraland.org';
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function help(options) {
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options.components.logger.log(`
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Usage: 'sdk-commands sdk-server-logs [options]'
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Streams real-time logs from the multiplayer server.
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Runs from any directory when --world and/or --position are provided.
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Falls back to scene.json (worldConfiguration.name) when neither is passed.
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Options:
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-h, --help Displays complete help
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-w, --world [name] World name. When omitted, --position targets Genesis City.
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--position [x,y] Parcel coordinates. Optional for worlds (selects a scene
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in a multi-scene world). Required for Genesis City.
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-t, --target [URL] Target multiplayer server URL (default: ${DEFAULT_SERVER})
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--dir [path] Path to the project directory (used with scene.json fallback)
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-p, --port [port] Select a custom port for the linker dApp
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-b, --no-browser Do not open a new browser window
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--https Use HTTPS for the linker dApp
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Examples:
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- View logs using the world in the current scene.json:
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$ sdk-commands sdk-server-logs
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- View logs for a world from any directory:
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$ sdk-commands sdk-server-logs --world myworld.dcl.eth
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- View logs for a specific scene in a multi-scene world:
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$ sdk-commands sdk-server-logs --world myworld.dcl.eth --position 10,10
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- View logs for a Genesis City scene (use =value form for negative coords):
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$ sdk-commands sdk-server-logs --position=-125,-96
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- Connect to a custom server:
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$ sdk-commands sdk-server-logs --world myworld --target https://multiplayer-server.decentraland.zone
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- Use private key for authentication (no browser):
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$ DCL_PRIVATE_KEY=0x... sdk-commands sdk-server-logs --world myworld
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`);
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}
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function setServerLogsRoutes(router, components, awaitResponse, signCallback) {
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const { logger } = components;
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const resolveLinkerPromise = () => setTimeout(() => awaitResponse.resolve(), 100);
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const rejectLinkerPromise = (e) => setTimeout(() => awaitResponse.reject(e), 100);
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router.post('/api/logs', async (ctx) => {
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const value = (await ctx.request.json());
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if (!value.address || !value.authChain) {
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const errorMessage = `Invalid payload: ${Object.keys(value).join(' - ')}`;
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logger.error(errorMessage);
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resolveLinkerPromise();
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return { status: 400, body: { success: false, error: errorMessage } };
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}
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try {
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await signCallback(value);
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resolveLinkerPromise();
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return { body: { success: true } };
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}
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catch (e) {
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rejectLinkerPromise(e);
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return { status: 400, body: { success: false, error: e.message } };
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}
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});
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return router;
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}
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async function getAddressAndSignature(components, awaitResponse, payload, displayLabel, targetUrl, linkOptions, signCallback) {
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// If DCL_PRIVATE_KEY is set, sign directly without the linker dapp
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if (process.env.DCL_PRIVATE_KEY) {
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const wallet = (0, account_1.createWallet)(process.env.DCL_PRIVATE_KEY);
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const authChain = crypto_1.Authenticator.createSimpleAuthChain(payload, wallet.address, (0, crypto_2.ethSign)((0, eth_connect_1.hexToBytes)(wallet.privateKey), payload));
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const linkerResponse = { authChain, address: wallet.address };
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await signCallback(linkerResponse);
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awaitResponse.resolve();
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return {};
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}
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// Use linker dapp for signing - pass the payload as the rootCID
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const { router: commonRouter } = (0, routes_1.setRoutes)(components, {
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rootCID: payload,
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baseParcel: '0,0',
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parcels: ['0,0'],
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skipValidations: true,
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debug: !!process.env.DEBUG,
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isWorld: true,
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world: displayLabel,
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targetUrl,
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action: 'view-logs'
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});
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const router = setServerLogsRoutes(commonRouter, components, awaitResponse, signCallback);
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components.logger.info('You need to sign to access server logs');
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const { program } = await (0, run_dapp_1.runDapp)(components, router, { ...linkOptions, uri: `/` });
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return { program };
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}
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async function streamLogs(components, logsUrl, authHeaders) {
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const { logger, fetch: fetchComponent } = components;
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logger.info('\nConnecting to server logs...');
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try {
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const response = await fetchComponent.fetch(logsUrl, {
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method: 'GET',
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headers: {
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...authHeaders,
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Accept: 'text/event-stream'
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}
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});
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if (!response.ok) {
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const errorText = await response.text();
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throw new Error(`Server returned ${response.status}: ${errorText}`);
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}
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const contentType = response.headers.get('content-type') || '';
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if (!contentType.includes('text/event-stream') && !contentType.includes('application/stream')) {
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throw new Error('Server does not support SSE streaming');
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}
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logger.info('Streaming logs in real-time (press CTRL+C to stop)');
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if (response.body) {
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const decoder = new TextDecoder();
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let buffer = '';
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for await (const chunk of response.body) {
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buffer += decoder.decode(chunk, { stream: true });
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const lines = buffer.split('\n');
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buffer = lines.pop() || '';
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for (const line of lines) {
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if (line.trim()) {
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formatAndPrintLog(logger, line);
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}
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}
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}
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}
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logger.info('\n======================= End Scene Logs =======================');
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}
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catch (e) {
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(0, beautiful_logs_1.printError)(logger, 'Failed to stream logs:', e);
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process.exit(1);
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}
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}
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function formatAndPrintLog(logger, log) {
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// If log is a string, try to parse as JSON
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let logObj = log;
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if (typeof log === 'string') {
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try {
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logObj = JSON.parse(log);
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}
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catch {
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// If not JSON, just print the string
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logger.log(log);
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return;
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}
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}
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// Extract common log fields
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const timestamp = logObj.timestamp || logObj.time || new Date().toISOString();
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const level = (logObj.level || logObj.severity || 'INFO').toUpperCase();
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const message = logObj.message || logObj.msg || JSON.stringify(logObj);
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// Format timestamp
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const date = new Date(timestamp);
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const formattedTime = date.toISOString().replace('T', ' ').substring(0, 19);
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// Format the log message with timestamp
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const formattedMessage = `[${formattedTime}] [${level}] ${message}`;
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// Map log levels to logger methods
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const normalizedLevel = level.toLowerCase();
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switch (normalizedLevel) {
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case 'error':
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logger.error(formattedMessage);
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break;
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case 'warn':
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case 'warning':
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logger.warn(formattedMessage);
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break;
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case 'debug':
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logger.debug(formattedMessage);
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break;
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case 'info':
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case 'trace':
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default:
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logger.info(formattedMessage);
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break;
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}
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// If there are additional fields, print them
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const additionalFields = Object.keys(logObj).filter((key) => !['timestamp', 'time', 'level', 'severity', 'message', 'msg'].includes(key));
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if (additionalFields.length > 0) {
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const additional = {};
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additionalFields.forEach((key) => {
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additional[key] = logObj[key];
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});
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logger.log(` ${JSON.stringify(additional)}`);
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}
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}
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function normalizePosition(raw) {
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const match = raw.trim().match(/^(-?\d+)\s*,\s*(-?\d+)$/);
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if (!match) {
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throw new error_1.CliError('SERVER_LOGS_INVALID_POSITION', `Invalid --position "${raw}"; expected "x,y" with integer coordinates`);
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}
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return `${parseInt(match[1], 10)},${parseInt(match[2], 10)}`;
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}
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/**
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* Build the HTTP request shape for the multiplayer-server `/logs` endpoint.
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*
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* Every call targets the same `/logs` route; the server picks the scene from
|
|
231
|
+
* the signed metadata:
|
|
232
|
+
* - worlds → `sceneId: "<world>.dcl.eth"` (+ `parcel` for multi-scene worlds)
|
|
233
|
+
* - Genesis → `parcel: "x,y"` only
|
|
234
|
+
*
|
|
235
|
+
* `parcel` and `realmName` are always set. `realmName` defaults to `"main"` for
|
|
236
|
+
* Genesis, matching the convention used by other signed-fetch emitters
|
|
237
|
+
* (hammurabi worker, unity explorer, kernel).
|
|
238
|
+
*/
|
|
239
|
+
function buildLogsRequest(baseURL, world, position) {
|
|
240
|
+
const metadata = JSON.stringify({
|
|
241
|
+
parcel: position ?? '0,0',
|
|
242
|
+
realmName: world ? `${world}.dcl.eth` : 'main',
|
|
243
|
+
...(world && { sceneId: `${world}.dcl.eth` })
|
|
244
|
+
});
|
|
245
|
+
return {
|
|
246
|
+
logsUrl: `${baseURL}/logs`,
|
|
247
|
+
pathname: '/logs',
|
|
248
|
+
metadata
|
|
249
|
+
};
|
|
250
|
+
}
|
|
251
|
+
async function main(options) {
|
|
252
|
+
const { logger } = options.components;
|
|
253
|
+
const projectRoot = (0, path_1.resolve)(process.cwd(), options.args['--dir'] || '.');
|
|
254
|
+
const positionArg = options.args['--position'];
|
|
255
|
+
const worldArg = options.args['--world'];
|
|
256
|
+
const position = positionArg ? normalizePosition(positionArg) : undefined;
|
|
257
|
+
let world;
|
|
258
|
+
if (worldArg) {
|
|
259
|
+
world = worldArg.replace(/\.dcl\.eth$/i, '');
|
|
260
|
+
}
|
|
261
|
+
else if (!position) {
|
|
262
|
+
// no --world nor --position: fall back to scene.json in the current directory
|
|
263
|
+
await (0, workspace_validations_1.getValidWorkspace)(options.components, projectRoot);
|
|
264
|
+
const sceneJson = await (0, scene_validations_1.getValidSceneJson)(options.components, projectRoot);
|
|
265
|
+
const worldName = sceneJson.worldConfiguration?.name;
|
|
266
|
+
if (!worldName) {
|
|
267
|
+
throw new error_1.CliError('SERVER_LOGS_MISSING_WORLD', 'Provide --world (with optional --position) for worlds, or --position alone for Genesis City scenes. ' +
|
|
268
|
+
'Alternatively, run from a project whose scene.json defines worldConfiguration.name.');
|
|
269
|
+
}
|
|
270
|
+
world = worldName.replace(/\.dcl\.eth$/i, '');
|
|
271
|
+
}
|
|
272
|
+
const displayLabel = world
|
|
273
|
+
? position
|
|
274
|
+
? `${world}.dcl.eth ${position}`
|
|
275
|
+
: `${world}.dcl.eth`
|
|
276
|
+
: `Genesis City ${position}`;
|
|
277
|
+
logger.info(`Viewing logs for ${displayLabel}`);
|
|
278
|
+
const baseURL = options.args['--target'] || DEFAULT_SERVER;
|
|
279
|
+
const { logsUrl, pathname, metadata } = buildLogsRequest(baseURL, world, position);
|
|
280
|
+
// Linker dApp options
|
|
281
|
+
const linkerPort = options.args['--port'];
|
|
282
|
+
const openBrowser = !options.args['--no-browser'];
|
|
283
|
+
const isHttps = !!options.args['--https'];
|
|
284
|
+
const linkOptions = { linkerPort, openBrowser, isHttps };
|
|
285
|
+
const awaitResponse = (0, fp_future_1.default)();
|
|
286
|
+
const timestamp = String(Date.now());
|
|
287
|
+
// Build the payload to sign: method:path:timestamp:metadata
|
|
288
|
+
const payload = ['get', pathname, timestamp, metadata].join(':').toLowerCase();
|
|
289
|
+
let authHeaders = {};
|
|
290
|
+
const { program } = await getAddressAndSignature(options.components, awaitResponse, payload, displayLabel, baseURL, linkOptions, async (linkerResponse) => {
|
|
291
|
+
authHeaders = (0, auth_chain_headers_1.createAuthChainHeaders)(linkerResponse.authChain, timestamp, metadata);
|
|
292
|
+
});
|
|
293
|
+
try {
|
|
294
|
+
await awaitResponse;
|
|
295
|
+
logger.info('Authentication successful!');
|
|
296
|
+
// Close the browser window
|
|
297
|
+
if (program) {
|
|
298
|
+
await program.stop();
|
|
299
|
+
}
|
|
300
|
+
// Start streaming logs
|
|
301
|
+
await streamLogs(options.components, logsUrl, authHeaders);
|
|
302
|
+
}
|
|
303
|
+
catch (e) {
|
|
304
|
+
(0, beautiful_logs_1.printError)(logger, 'Failed to authenticate:', e);
|
|
305
|
+
throw e;
|
|
306
|
+
}
|
|
307
|
+
finally {
|
|
308
|
+
if (program) {
|
|
309
|
+
void program.stop();
|
|
310
|
+
}
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1,16 @@
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1
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+
export declare function webExplorerBaseUrl(dclenv: string): string;
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2
|
+
/** Extra query params for the web client under a non-default environment. */
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3
|
+
export declare function webExplorerEnvParams(dclenv: string): string;
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|
4
|
+
/**
|
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5
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+
* Environment args for the locally-spawned engine. `--base-domain` re-points every backend
|
|
6
|
+
* host the engine composes, Pulse included; the gatekeeper pin is the temporary exception.
|
|
7
|
+
*/
|
|
8
|
+
export declare function engineEnvArgs(dclenv: string): string[];
|
|
9
|
+
/** Pulse endpoint for deep-linked native clients (ENet); undefined = the client's default. */
|
|
10
|
+
export declare function pulseServerNative(dclenv: string): string | undefined;
|
|
11
|
+
/**
|
|
12
|
+
* Pulse params for the mobile preview deep link: the LSD realm key — stated explicitly so a
|
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13
|
+
* phone-side explorer can join the partition without re-deriving it — plus the environment's
|
|
14
|
+
* Pulse endpoint when it is not the production default.
|
|
15
|
+
*/
|
|
16
|
+
export declare function lsdDeepLinkPulseParams(projectRoot: string, dclenv: string): string;
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|
@@ -0,0 +1,51 @@
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|
1
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+
"use strict";
|
|
2
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+
Object.defineProperty(exports, "__esModule", { value: true });
|
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3
|
+
exports.webExplorerBaseUrl = webExplorerBaseUrl;
|
|
4
|
+
exports.webExplorerEnvParams = webExplorerEnvParams;
|
|
5
|
+
exports.engineEnvArgs = engineEnvArgs;
|
|
6
|
+
exports.pulseServerNative = pulseServerNative;
|
|
7
|
+
exports.lsdDeepLinkPulseParams = lsdDeepLinkPulseParams;
|
|
8
|
+
// Everything `--dclenv` selects for the preview lives here. The default (org) needs no
|
|
9
|
+
// overrides. Zone runs its OWN Pulse server with identical realm names, so a zone preview
|
|
10
|
+
// must land every party on it: the zone-hosted web client and a --base-domain zone engine
|
|
11
|
+
// derive `pulse-server.decentraland.zone` themselves (bevy-explorer#1224); only parties
|
|
12
|
+
// with no zone base domain — native clients launched by deep link — need it stated.
|
|
13
|
+
const lsd_realm_1 = require("../../logic/lsd-realm");
|
|
14
|
+
function webExplorerBaseUrl(dclenv) {
|
|
15
|
+
// bevy-web is deployed on decentraland.org and decentraland.zone only; the zone page
|
|
16
|
+
// resolves its base domain from its own host, which re-points its Pulse fallback too
|
|
17
|
+
return `https://decentraland.${dclenv === 'zone' ? 'zone' : 'org'}/bevy-web/`;
|
|
18
|
+
}
|
|
19
|
+
// TEMPORARY: the preview gatekeeper has no zone deployment yet, so zone launches pin that
|
|
20
|
+
// one service back to org — server and web client alike — or scene-room minting fails.
|
|
21
|
+
// Drop both pins once comms-gatekeeper-local is deployed on zone.
|
|
22
|
+
const ORG_PREVIEW_GATEKEEPER = 'https://comms-gatekeeper-local.decentraland.org';
|
|
23
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/** Extra query params for the web client under a non-default environment. */
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function webExplorerEnvParams(dclenv) {
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if (dclenv !== 'zone')
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return '';
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return `&previewGatekeeper=${encodeURIComponent(ORG_PREVIEW_GATEKEEPER)}`;
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}
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/**
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* Environment args for the locally-spawned engine. `--base-domain` re-points every backend
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* host the engine composes, Pulse included; the gatekeeper pin is the temporary exception.
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*/
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function engineEnvArgs(dclenv) {
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if (dclenv !== 'zone')
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return [];
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return ['--base-domain=decentraland.zone', `--preview-gatekeeper=${ORG_PREVIEW_GATEKEEPER}`];
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}
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/** Pulse endpoint for deep-linked native clients (ENet); undefined = the client's default. */
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function pulseServerNative(dclenv) {
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return dclenv === 'zone' ? 'pulse-server.decentraland.zone:7777' : undefined;
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}
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/**
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* Pulse params for the mobile preview deep link: the LSD realm key — stated explicitly so a
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* phone-side explorer can join the partition without re-deriving it — plus the environment's
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* Pulse endpoint when it is not the production default.
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*/
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function lsdDeepLinkPulseParams(projectRoot, dclenv) {
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const server = pulseServerNative(dclenv);
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return `&pulse-realm=${encodeURIComponent((0, lsd_realm_1.lsdRealmKey)(projectRoot))}` + (server ? `&pulse-server=${server}` : '');
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}
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//# sourceMappingURL=dcl-env.js.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"dcl-env.js","sourceRoot":"","sources":["../../../src/commands/start/dcl-env.ts"],"names":[],"mappings":";;AAOA,gDAIC;AAQD,oDAGC;AAMD,sCAGC;AAGD,8CAEC;AAOD,wDAGC;AA9CD,uFAAuF;AACvF,0FAA0F;AAC1F,0FAA0F;AAC1F,wFAAwF;AACxF,oFAAoF;AACpF,qDAAmD;AAEnD,SAAgB,kBAAkB,CAAC,MAAc;IAC/C,qFAAqF;IACrF,qFAAqF;IACrF,OAAO,wBAAwB,MAAM,KAAK,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,YAAY,CAAA;AAC/E,CAAC;AAED,0FAA0F;AAC1F,uFAAuF;AACvF,kEAAkE;AAClE,MAAM,sBAAsB,GAAG,iDAAiD,CAAA;AAEhF,6EAA6E;AAC7E,SAAgB,oBAAoB,CAAC,MAAc;IACjD,IAAI,MAAM,KAAK,MAAM;QAAE,OAAO,EAAE,CAAA;IAChC,OAAO,sBAAsB,kBAAkB,CAAC,sBAAsB,CAAC,EAAE,CAAA;AAC3E,CAAC;AAED;;;GAGG;AACH,SAAgB,aAAa,CAAC,MAAc;IAC1C,IAAI,MAAM,KAAK,MAAM;QAAE,OAAO,EAAE,CAAA;IAChC,OAAO,CAAC,iCAAiC,EAAE,wBAAwB,sBAAsB,EAAE,CAAC,CAAA;AAC9F,CAAC;AAED,8FAA8F;AAC9F,SAAgB,iBAAiB,CAAC,MAAc;IAC9C,OAAO,MAAM,KAAK,MAAM,CAAC,CAAC,CAAC,qCAAqC,CAAC,CAAC,CAAC,SAAS,CAAA;AAC9E,CAAC;AAED;;;;GAIG;AACH,SAAgB,sBAAsB,CAAC,WAAmB,EAAE,MAAc;IACxE,MAAM,MAAM,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAA;IACxC,OAAO,gBAAgB,kBAAkB,CAAC,IAAA,uBAAW,EAAC,WAAW,CAAC,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,iBAAiB,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAA;AACnH,CAAC"}
|
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@@ -38,6 +38,7 @@ export declare const args: {
|
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38
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'--multi-instance': BooleanConstructor;
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39
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'--asset-bundles': BooleanConstructor;
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'--no-client': BooleanConstructor;
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+
'--no-server': BooleanConstructor;
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'--mcp': BooleanConstructor;
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'--mcp-port': NumberConstructor;
|
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};
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@@ -66,6 +66,8 @@ const beautiful_logs_1 = require("../../logic/beautiful-logs");
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const project_validations_1 = require("../../logic/project-validations");
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const explorer_alpha_1 = require("./explorer-alpha");
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const utils_1 = require("./utils");
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const multiplayer_server_1 = require("./multiplayer-server");
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const dcl_env_1 = require("./dcl-env");
|
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exports.args = (0, args_1.declareArgs)({
|
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'--dir': String,
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'--help': Boolean,
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@@ -101,6 +103,7 @@ exports.args = (0, args_1.declareArgs)({
|
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'--multi-instance': Boolean,
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'--asset-bundles': Boolean,
|
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'--no-client': Boolean,
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+
'--no-server': Boolean,
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'--mcp': Boolean,
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'--mcp-port': Number
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});
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@@ -119,7 +122,7 @@ async function help(options) {
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--web3 (deprecated) No effect. Kept for backwards compatibility
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--skip-build Skip build and only serve the files in preview mode
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--debug Enables Debug panel mode inside DCL Explorer (default=true)
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-
--dclenv Decentraland Environment. Which environment to use for the content. This determines the catalyst server used, asset-bundles, etc. Possible values: org, zone, today. (default=org)
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+
--dclenv Decentraland Environment. Which environment to use for the content. This determines the catalyst server used, asset-bundles, etc., plus the bevy-web domain and the Pulse comms server for the preview. Possible values: org, zone, today. (default=org)
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--realm Realm used to serve the content. (default=Localhost)
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--local-scene Enable local scene development.
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--position Initial Position to start the explorer. (default=position defined at scene.json)
|
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@@ -131,6 +134,7 @@ async function help(options) {
|
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--multi-instance Allow running multiple Explorer instances simultaneously.
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--asset-bundles Preview with optimized asset bundles (forwarded as local-ab=true in the deep link; the Desktop Explorer converts the scene's assets itself).
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--no-client Suppress every auto-launch (desktop Explorer deeplink, browser open, mobile QR). The file watcher still notifies a desktop Explorer if it connects on its own — useful when an external tool owns the Explorer process.
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+
--no-server Do not spawn the Multiplayer Server. Use it when another preview of this project already runs one: two servers for the same scene fight over the scene room.
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--mcp Enable the MCP server in the Explorer (forwarded as a deep link parameter).
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--mcp-port Port for the MCP server in the Explorer (forwarded as a deep link parameter).
|
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|
|
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@@ -163,8 +167,10 @@ async function main(options) {
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const withDataLayer = options.args['--data-layer'];
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|
const isHub = !!options.args['--hub'];
|
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const skipClient = !!options.args['--no-client'];
|
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|
+
const skipServer = !!options.args['--no-server'];
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|
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|
const bevyWeb = !!options.args['--bevy-web'];
|
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|
const isMobile = !!options.args['--mobile'];
|
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+
const dclenv = options.args['--dclenv'] || 'org';
|
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|
const explorerAlpha = !bevyWeb;
|
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|
const workspace = await (0, workspace_validations_1.getValidWorkspace)(options.components, workingDirectory);
|
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|
/* istanbul ignore if */
|
|
@@ -197,9 +203,12 @@ async function main(options) {
|
|
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197
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|
const config = (0, env_config_provider_1.createRecordConfigComponent)({
|
|
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204
|
HTTP_SERVER_PORT: port.toString(),
|
|
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|
HTTP_SERVER_HOST: '0.0.0.0',
|
|
206
|
+
// the embedded comms server (RoomsComponent/LinearProtocol) logs every
|
|
207
|
+
// connect/disconnect at DEBUG; LOG_LEVEL=DEBUG in the env re-enables it
|
|
208
|
+
LOG_LEVEL: 'INFO',
|
|
200
209
|
...process.env
|
|
201
210
|
});
|
|
202
|
-
const logs = await (0, logger_1.createConsoleLogComponent)({});
|
|
211
|
+
const logs = await (0, logger_1.createConsoleLogComponent)({ config });
|
|
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|
const ws = await (0, ws_1.createWsComponent)({ logs });
|
|
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|
const server = await (0, http_server_1.createServerComponent)({ config, ws: ws.ws, logs }, { cors: {} });
|
|
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|
const rooms = await (0, rooms_1.createRoomsComponent)({
|
|
@@ -232,13 +241,15 @@ async function main(options) {
|
|
|
232
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|
components.logger.error(e);
|
|
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|
}
|
|
234
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|
}
|
|
235
|
-
await (0, routes_1.wireRouter)(components, workspace, dataLayer);
|
|
244
|
+
await (0, routes_1.wireRouter)(components, workspace, dataLayer, dclenv);
|
|
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|
if (watch) {
|
|
237
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|
for (const project of workspace.projects) {
|
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|
await (0, file_watch_notifier_1.wireFileWatcherToWebSockets)(components, project.workingDirectory, project.kind);
|
|
239
248
|
}
|
|
240
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|
}
|
|
241
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|
await startComponents();
|
|
251
|
+
const project = workspace.projects[0];
|
|
252
|
+
const multiplayerServerReady = project && !skipServer ? (0, multiplayer_server_1.spawnAuthServer)(components, project, `http://localhost:${port}`, dclenv) : undefined;
|
|
242
253
|
const networkInterfaces = os.networkInterfaces();
|
|
243
254
|
const availableURLs = [];
|
|
244
255
|
(0, beautiful_logs_1.printProgressInfo)(options.components.logger, 'Preview server is now running!');
|
|
@@ -256,23 +267,30 @@ async function main(options) {
|
|
|
256
267
|
const sortedURLs = availableURLs.sort((a, _b) => {
|
|
257
268
|
return a.toLowerCase().includes('localhost') || a.includes('127.0.0.1') || a.includes('0.0.0.0') ? -1 : 1;
|
|
258
269
|
});
|
|
259
|
-
|
|
270
|
+
// no pulse override needed: the zone-hosted page derives its base domain — and with
|
|
271
|
+
// it its pulse-server fallback — from its own host (see dcl-env.ts)
|
|
272
|
+
const bevyUrl = `${(0, dcl_env_1.webExplorerBaseUrl)(dclenv)}?preview=true&realm=${new URL(sortedURLs[0]).origin}` +
|
|
273
|
+
`&position=${baseCoords.x},${baseCoords.y}${(0, dcl_env_1.webExplorerEnvParams)(dclenv)}`;
|
|
260
274
|
if (bevyWeb) {
|
|
261
275
|
components.logger.log('Available on:\n');
|
|
262
276
|
components.logger.log(` ${bevyUrl}`);
|
|
263
277
|
(0, beautiful_logs_1.printWarning)(components.logger, 'Chromium-based browsers require permission for websites to reach localhost (Local Network Access).\n' +
|
|
264
278
|
'When the browser asks to access apps on your device, click "Allow".\n' +
|
|
265
279
|
'If the scene never loads and no prompt appears, enable it manually and reload:\n' +
|
|
266
|
-
|
|
280
|
+
` chrome://settings/content/siteDetails?site=${encodeURIComponent(new URL(bevyUrl).origin)}\n` +
|
|
267
281
|
' → "Apps on device" (Chrome 145+) or "Local network access" (Chrome 142-144) → Allow');
|
|
268
282
|
}
|
|
269
283
|
components.logger.log('\nPress CTRL+C to exit\n');
|
|
284
|
+
const launchesClient = !skipClient && !isMobile && (explorerAlpha || openBrowser);
|
|
285
|
+
if (multiplayerServerReady && launchesClient) {
|
|
286
|
+
await (0, multiplayer_server_1.waitForServerReady)(components, multiplayerServerReady);
|
|
287
|
+
}
|
|
270
288
|
if (explorerAlpha && !isMobile && !skipClient) {
|
|
271
289
|
const realm = new URL(sortedURLs[0]).origin;
|
|
272
290
|
await (0, explorer_alpha_1.runExplorerAlpha)(components, { cwd: workingDirectory, realm, baseCoords, isHub, args: options.args });
|
|
273
291
|
}
|
|
274
292
|
if (isMobile && !skipClient && lanUrl) {
|
|
275
|
-
const deepLink = `decentraland://open?preview=${lanUrl}&position=${baseCoords.x},${baseCoords.y}`;
|
|
293
|
+
const deepLink = `decentraland://open?preview=${lanUrl}&position=${baseCoords.x},${baseCoords.y}${(0, dcl_env_1.lsdDeepLinkPulseParams)(workspace.projects[0].workingDirectory, dclenv)}`;
|
|
276
294
|
qrcode_1.default.toString(deepLink, { type: 'terminal', small: true }, (err, qr) => {
|
|
277
295
|
if (!err) {
|
|
278
296
|
components.logger.log(log_1.colors.bold('\nScan to preview on mobile: \n'));
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/commands/start/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
1
|
+
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@@ -0,0 +1,35 @@
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1
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+
import { ChildProcess } from 'child_process';
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2
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+
import { CliComponents } from '../../components';
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3
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+
import { PreviewComponents } from './types';
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4
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+
import { ProjectUnion } from '../../logic/project-validations';
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5
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+
type ServerEngine = 'bevy' | 'hammurabi';
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6
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+
export type MultiplayerServer = {
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7
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child: ChildProcess;
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8
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+
/** true once the process survived the startup grace window, false if it errored or exited first. */
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9
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ready: Promise<boolean>;
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10
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+
};
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11
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+
/**
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12
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* Starts the Multiplayer Server process using npx to install and run in one step
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*/
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14
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+
export declare function startMultiplayerServer(components: Pick<CliComponents, 'logger' | 'analytics'>, workingDir: string, realm: string, engine?: ServerEngine, engineArgs?: string[], position?: {
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+
x: number;
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y: number;
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17
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}): MultiplayerServer;
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18
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+
/** Waits for the server process to come up, fail, or time out. */
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19
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+
export declare function waitForServerReady(components: Pick<CliComponents, 'logger'>, ready: Promise<boolean>, timeoutMs?: number): Promise<void>;
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20
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/**
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21
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* Spawns the multiplayer server for the project.
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22
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* In the auth-server SDK, all scenes are authoritative multiplayer.
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23
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+
* Uses npx to handle installation and execution in a single step (works in Electron).
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24
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+
*
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25
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* Which implementation runs is chosen by DCL_SERVER_ENGINE (bevy | hammurabi), defaulting
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26
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* to bevy. When bevy reports itself unavailable on this machine (exit 78) the preview is
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27
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* aborted with instructions to opt into hammurabi — there is no automatic fallback.
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28
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+
*
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29
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+
* @param components - Preview components including logger
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30
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* @param project - The project to start the multiplayer server for
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31
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+
* @param realm - The realm URL to pass to the server
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32
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+
* @returns The readiness promise, or undefined when the server could not be spawned
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33
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+
*/
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34
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+
export declare function spawnAuthServer(components: PreviewComponents, project: ProjectUnion, realm: string, dclenv?: string): Promise<boolean> | undefined;
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35
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+
export {};
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