@dcl/protocol 1.0.0-8789372854.commit-f692c7a → 1.0.0-9079009942.commit-57ffac6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -12,7 +12,11 @@ export interface Packet {
12
12
  | { $case: "chat"; chat: Chat }
13
13
  | { $case: "scene"; scene: Scene }
14
14
  | { $case: "voice"; voice: Voice }
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+ | { $case: "movement"; movement: Movement }
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+ | { $case: "playerEmote"; playerEmote: PlayerEmote }
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+ | { $case: "sceneEmote"; sceneEmote: SceneEmote }
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  | undefined;
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+ protocolVersion: number;
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  }
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21
 
18
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  export interface Position {
@@ -29,6 +33,38 @@ export interface Position {
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  rotationW: number;
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  }
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35
 
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+ export interface Movement {
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+ /** command number */
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+ timestamp: number;
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+ /** world position */
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+ positionX: number;
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+ positionY: number;
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+ positionZ: number;
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+ /** velocity */
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+ velocityX: number;
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+ velocityY: number;
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+ velocityZ: number;
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+ /** animations */
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+ movementBlendValue: number;
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+ slideBlendValue: number;
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+ isGrounded: boolean;
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+ isJumping: boolean;
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+ isLongJump: boolean;
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+ isLongFall: boolean;
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+ isFalling: boolean;
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+ isStunned: boolean;
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+ }
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+
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+ export interface PlayerEmote {
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+ incrementalId: number;
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+ urn: string;
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+ }
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+
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+ export interface SceneEmote {
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+ sceneEntityId: string;
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+ source: string;
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+ }
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+
32
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  export interface AnnounceProfileVersion {
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  profileVersion: number;
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  }
@@ -87,7 +123,7 @@ export function voice_VoiceCodecToJSON(object: Voice_VoiceCodec): string {
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123
  }
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124
 
89
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  function createBasePacket(): Packet {
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- return { message: undefined };
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+ return { message: undefined, protocolVersion: 0 };
91
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  }
92
128
 
93
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  export namespace Packet {
@@ -114,6 +150,18 @@ export namespace Packet {
114
150
  case "voice":
115
151
  Voice.encode(message.message.voice, writer.uint32(58).fork()).ldelim();
116
152
  break;
153
+ case "movement":
154
+ Movement.encode(message.message.movement, writer.uint32(66).fork()).ldelim();
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+ break;
156
+ case "playerEmote":
157
+ PlayerEmote.encode(message.message.playerEmote, writer.uint32(74).fork()).ldelim();
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+ break;
159
+ case "sceneEmote":
160
+ SceneEmote.encode(message.message.sceneEmote, writer.uint32(82).fork()).ldelim();
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+ break;
162
+ }
163
+ if (message.protocolVersion !== 0) {
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+ writer.uint32(88).uint32(message.protocolVersion);
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  }
118
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  return writer;
119
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  }
@@ -180,6 +228,34 @@ export namespace Packet {
180
228
 
181
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  message.message = { $case: "voice", voice: Voice.decode(reader, reader.uint32()) };
182
230
  continue;
231
+ case 8:
232
+ if (tag !== 66) {
233
+ break;
234
+ }
235
+
236
+ message.message = { $case: "movement", movement: Movement.decode(reader, reader.uint32()) };
237
+ continue;
238
+ case 9:
239
+ if (tag !== 74) {
240
+ break;
241
+ }
242
+
243
+ message.message = { $case: "playerEmote", playerEmote: PlayerEmote.decode(reader, reader.uint32()) };
244
+ continue;
245
+ case 10:
246
+ if (tag !== 82) {
247
+ break;
248
+ }
249
+
250
+ message.message = { $case: "sceneEmote", sceneEmote: SceneEmote.decode(reader, reader.uint32()) };
251
+ continue;
252
+ case 11:
253
+ if (tag !== 88) {
254
+ break;
255
+ }
256
+
257
+ message.protocolVersion = reader.uint32();
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+ continue;
183
259
  }
184
260
  if ((tag & 7) === 4 || tag === 0) {
185
261
  break;
@@ -205,7 +281,14 @@ export namespace Packet {
205
281
  ? { $case: "scene", scene: Scene.fromJSON(object.scene) }
206
282
  : isSet(object.voice)
207
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  ? { $case: "voice", voice: Voice.fromJSON(object.voice) }
284
+ : isSet(object.movement)
285
+ ? { $case: "movement", movement: Movement.fromJSON(object.movement) }
286
+ : isSet(object.playerEmote)
287
+ ? { $case: "playerEmote", playerEmote: PlayerEmote.fromJSON(object.playerEmote) }
288
+ : isSet(object.sceneEmote)
289
+ ? { $case: "sceneEmote", sceneEmote: SceneEmote.fromJSON(object.sceneEmote) }
208
290
  : undefined,
291
+ protocolVersion: isSet(object.protocolVersion) ? Number(object.protocolVersion) : 0,
209
292
  };
210
293
  }
211
294
 
@@ -231,6 +314,13 @@ export namespace Packet {
231
314
  (obj.scene = message.message?.scene ? Scene.toJSON(message.message?.scene) : undefined);
232
315
  message.message?.$case === "voice" &&
233
316
  (obj.voice = message.message?.voice ? Voice.toJSON(message.message?.voice) : undefined);
317
+ message.message?.$case === "movement" &&
318
+ (obj.movement = message.message?.movement ? Movement.toJSON(message.message?.movement) : undefined);
319
+ message.message?.$case === "playerEmote" &&
320
+ (obj.playerEmote = message.message?.playerEmote ? PlayerEmote.toJSON(message.message?.playerEmote) : undefined);
321
+ message.message?.$case === "sceneEmote" &&
322
+ (obj.sceneEmote = message.message?.sceneEmote ? SceneEmote.toJSON(message.message?.sceneEmote) : undefined);
323
+ message.protocolVersion !== undefined && (obj.protocolVersion = Math.round(message.protocolVersion));
234
324
  return obj;
235
325
  }
236
326
 
@@ -286,6 +376,28 @@ export namespace Packet {
286
376
  if (object.message?.$case === "voice" && object.message?.voice !== undefined && object.message?.voice !== null) {
287
377
  message.message = { $case: "voice", voice: Voice.fromPartial(object.message.voice) };
288
378
  }
379
+ if (
380
+ object.message?.$case === "movement" &&
381
+ object.message?.movement !== undefined &&
382
+ object.message?.movement !== null
383
+ ) {
384
+ message.message = { $case: "movement", movement: Movement.fromPartial(object.message.movement) };
385
+ }
386
+ if (
387
+ object.message?.$case === "playerEmote" &&
388
+ object.message?.playerEmote !== undefined &&
389
+ object.message?.playerEmote !== null
390
+ ) {
391
+ message.message = { $case: "playerEmote", playerEmote: PlayerEmote.fromPartial(object.message.playerEmote) };
392
+ }
393
+ if (
394
+ object.message?.$case === "sceneEmote" &&
395
+ object.message?.sceneEmote !== undefined &&
396
+ object.message?.sceneEmote !== null
397
+ ) {
398
+ message.message = { $case: "sceneEmote", sceneEmote: SceneEmote.fromPartial(object.message.sceneEmote) };
399
+ }
400
+ message.protocolVersion = object.protocolVersion ?? 0;
289
401
  return message;
290
402
  }
291
403
  }
@@ -439,6 +551,404 @@ export namespace Position {
439
551
  }
440
552
  }
441
553
 
554
+ function createBaseMovement(): Movement {
555
+ return {
556
+ timestamp: 0,
557
+ positionX: 0,
558
+ positionY: 0,
559
+ positionZ: 0,
560
+ velocityX: 0,
561
+ velocityY: 0,
562
+ velocityZ: 0,
563
+ movementBlendValue: 0,
564
+ slideBlendValue: 0,
565
+ isGrounded: false,
566
+ isJumping: false,
567
+ isLongJump: false,
568
+ isLongFall: false,
569
+ isFalling: false,
570
+ isStunned: false,
571
+ };
572
+ }
573
+
574
+ export namespace Movement {
575
+ export function encode(message: Movement, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
576
+ if (message.timestamp !== 0) {
577
+ writer.uint32(13).float(message.timestamp);
578
+ }
579
+ if (message.positionX !== 0) {
580
+ writer.uint32(21).float(message.positionX);
581
+ }
582
+ if (message.positionY !== 0) {
583
+ writer.uint32(29).float(message.positionY);
584
+ }
585
+ if (message.positionZ !== 0) {
586
+ writer.uint32(37).float(message.positionZ);
587
+ }
588
+ if (message.velocityX !== 0) {
589
+ writer.uint32(45).float(message.velocityX);
590
+ }
591
+ if (message.velocityY !== 0) {
592
+ writer.uint32(53).float(message.velocityY);
593
+ }
594
+ if (message.velocityZ !== 0) {
595
+ writer.uint32(61).float(message.velocityZ);
596
+ }
597
+ if (message.movementBlendValue !== 0) {
598
+ writer.uint32(69).float(message.movementBlendValue);
599
+ }
600
+ if (message.slideBlendValue !== 0) {
601
+ writer.uint32(77).float(message.slideBlendValue);
602
+ }
603
+ if (message.isGrounded === true) {
604
+ writer.uint32(80).bool(message.isGrounded);
605
+ }
606
+ if (message.isJumping === true) {
607
+ writer.uint32(88).bool(message.isJumping);
608
+ }
609
+ if (message.isLongJump === true) {
610
+ writer.uint32(96).bool(message.isLongJump);
611
+ }
612
+ if (message.isLongFall === true) {
613
+ writer.uint32(104).bool(message.isLongFall);
614
+ }
615
+ if (message.isFalling === true) {
616
+ writer.uint32(112).bool(message.isFalling);
617
+ }
618
+ if (message.isStunned === true) {
619
+ writer.uint32(120).bool(message.isStunned);
620
+ }
621
+ return writer;
622
+ }
623
+
624
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): Movement {
625
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
626
+ let end = length === undefined ? reader.len : reader.pos + length;
627
+ const message = createBaseMovement();
628
+ while (reader.pos < end) {
629
+ const tag = reader.uint32();
630
+ switch (tag >>> 3) {
631
+ case 1:
632
+ if (tag !== 13) {
633
+ break;
634
+ }
635
+
636
+ message.timestamp = reader.float();
637
+ continue;
638
+ case 2:
639
+ if (tag !== 21) {
640
+ break;
641
+ }
642
+
643
+ message.positionX = reader.float();
644
+ continue;
645
+ case 3:
646
+ if (tag !== 29) {
647
+ break;
648
+ }
649
+
650
+ message.positionY = reader.float();
651
+ continue;
652
+ case 4:
653
+ if (tag !== 37) {
654
+ break;
655
+ }
656
+
657
+ message.positionZ = reader.float();
658
+ continue;
659
+ case 5:
660
+ if (tag !== 45) {
661
+ break;
662
+ }
663
+
664
+ message.velocityX = reader.float();
665
+ continue;
666
+ case 6:
667
+ if (tag !== 53) {
668
+ break;
669
+ }
670
+
671
+ message.velocityY = reader.float();
672
+ continue;
673
+ case 7:
674
+ if (tag !== 61) {
675
+ break;
676
+ }
677
+
678
+ message.velocityZ = reader.float();
679
+ continue;
680
+ case 8:
681
+ if (tag !== 69) {
682
+ break;
683
+ }
684
+
685
+ message.movementBlendValue = reader.float();
686
+ continue;
687
+ case 9:
688
+ if (tag !== 77) {
689
+ break;
690
+ }
691
+
692
+ message.slideBlendValue = reader.float();
693
+ continue;
694
+ case 10:
695
+ if (tag !== 80) {
696
+ break;
697
+ }
698
+
699
+ message.isGrounded = reader.bool();
700
+ continue;
701
+ case 11:
702
+ if (tag !== 88) {
703
+ break;
704
+ }
705
+
706
+ message.isJumping = reader.bool();
707
+ continue;
708
+ case 12:
709
+ if (tag !== 96) {
710
+ break;
711
+ }
712
+
713
+ message.isLongJump = reader.bool();
714
+ continue;
715
+ case 13:
716
+ if (tag !== 104) {
717
+ break;
718
+ }
719
+
720
+ message.isLongFall = reader.bool();
721
+ continue;
722
+ case 14:
723
+ if (tag !== 112) {
724
+ break;
725
+ }
726
+
727
+ message.isFalling = reader.bool();
728
+ continue;
729
+ case 15:
730
+ if (tag !== 120) {
731
+ break;
732
+ }
733
+
734
+ message.isStunned = reader.bool();
735
+ continue;
736
+ }
737
+ if ((tag & 7) === 4 || tag === 0) {
738
+ break;
739
+ }
740
+ reader.skipType(tag & 7);
741
+ }
742
+ return message;
743
+ }
744
+
745
+ export function fromJSON(object: any): Movement {
746
+ return {
747
+ timestamp: isSet(object.timestamp) ? Number(object.timestamp) : 0,
748
+ positionX: isSet(object.positionX) ? Number(object.positionX) : 0,
749
+ positionY: isSet(object.positionY) ? Number(object.positionY) : 0,
750
+ positionZ: isSet(object.positionZ) ? Number(object.positionZ) : 0,
751
+ velocityX: isSet(object.velocityX) ? Number(object.velocityX) : 0,
752
+ velocityY: isSet(object.velocityY) ? Number(object.velocityY) : 0,
753
+ velocityZ: isSet(object.velocityZ) ? Number(object.velocityZ) : 0,
754
+ movementBlendValue: isSet(object.movementBlendValue) ? Number(object.movementBlendValue) : 0,
755
+ slideBlendValue: isSet(object.slideBlendValue) ? Number(object.slideBlendValue) : 0,
756
+ isGrounded: isSet(object.isGrounded) ? Boolean(object.isGrounded) : false,
757
+ isJumping: isSet(object.isJumping) ? Boolean(object.isJumping) : false,
758
+ isLongJump: isSet(object.isLongJump) ? Boolean(object.isLongJump) : false,
759
+ isLongFall: isSet(object.isLongFall) ? Boolean(object.isLongFall) : false,
760
+ isFalling: isSet(object.isFalling) ? Boolean(object.isFalling) : false,
761
+ isStunned: isSet(object.isStunned) ? Boolean(object.isStunned) : false,
762
+ };
763
+ }
764
+
765
+ export function toJSON(message: Movement): unknown {
766
+ const obj: any = {};
767
+ message.timestamp !== undefined && (obj.timestamp = message.timestamp);
768
+ message.positionX !== undefined && (obj.positionX = message.positionX);
769
+ message.positionY !== undefined && (obj.positionY = message.positionY);
770
+ message.positionZ !== undefined && (obj.positionZ = message.positionZ);
771
+ message.velocityX !== undefined && (obj.velocityX = message.velocityX);
772
+ message.velocityY !== undefined && (obj.velocityY = message.velocityY);
773
+ message.velocityZ !== undefined && (obj.velocityZ = message.velocityZ);
774
+ message.movementBlendValue !== undefined && (obj.movementBlendValue = message.movementBlendValue);
775
+ message.slideBlendValue !== undefined && (obj.slideBlendValue = message.slideBlendValue);
776
+ message.isGrounded !== undefined && (obj.isGrounded = message.isGrounded);
777
+ message.isJumping !== undefined && (obj.isJumping = message.isJumping);
778
+ message.isLongJump !== undefined && (obj.isLongJump = message.isLongJump);
779
+ message.isLongFall !== undefined && (obj.isLongFall = message.isLongFall);
780
+ message.isFalling !== undefined && (obj.isFalling = message.isFalling);
781
+ message.isStunned !== undefined && (obj.isStunned = message.isStunned);
782
+ return obj;
783
+ }
784
+
785
+ export function create<I extends Exact<DeepPartial<Movement>, I>>(base?: I): Movement {
786
+ return Movement.fromPartial(base ?? {});
787
+ }
788
+
789
+ export function fromPartial<I extends Exact<DeepPartial<Movement>, I>>(object: I): Movement {
790
+ const message = createBaseMovement();
791
+ message.timestamp = object.timestamp ?? 0;
792
+ message.positionX = object.positionX ?? 0;
793
+ message.positionY = object.positionY ?? 0;
794
+ message.positionZ = object.positionZ ?? 0;
795
+ message.velocityX = object.velocityX ?? 0;
796
+ message.velocityY = object.velocityY ?? 0;
797
+ message.velocityZ = object.velocityZ ?? 0;
798
+ message.movementBlendValue = object.movementBlendValue ?? 0;
799
+ message.slideBlendValue = object.slideBlendValue ?? 0;
800
+ message.isGrounded = object.isGrounded ?? false;
801
+ message.isJumping = object.isJumping ?? false;
802
+ message.isLongJump = object.isLongJump ?? false;
803
+ message.isLongFall = object.isLongFall ?? false;
804
+ message.isFalling = object.isFalling ?? false;
805
+ message.isStunned = object.isStunned ?? false;
806
+ return message;
807
+ }
808
+ }
809
+
810
+ function createBasePlayerEmote(): PlayerEmote {
811
+ return { incrementalId: 0, urn: "" };
812
+ }
813
+
814
+ export namespace PlayerEmote {
815
+ export function encode(message: PlayerEmote, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
816
+ if (message.incrementalId !== 0) {
817
+ writer.uint32(8).uint32(message.incrementalId);
818
+ }
819
+ if (message.urn !== "") {
820
+ writer.uint32(18).string(message.urn);
821
+ }
822
+ return writer;
823
+ }
824
+
825
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PlayerEmote {
826
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
827
+ let end = length === undefined ? reader.len : reader.pos + length;
828
+ const message = createBasePlayerEmote();
829
+ while (reader.pos < end) {
830
+ const tag = reader.uint32();
831
+ switch (tag >>> 3) {
832
+ case 1:
833
+ if (tag !== 8) {
834
+ break;
835
+ }
836
+
837
+ message.incrementalId = reader.uint32();
838
+ continue;
839
+ case 2:
840
+ if (tag !== 18) {
841
+ break;
842
+ }
843
+
844
+ message.urn = reader.string();
845
+ continue;
846
+ }
847
+ if ((tag & 7) === 4 || tag === 0) {
848
+ break;
849
+ }
850
+ reader.skipType(tag & 7);
851
+ }
852
+ return message;
853
+ }
854
+
855
+ export function fromJSON(object: any): PlayerEmote {
856
+ return {
857
+ incrementalId: isSet(object.incrementalId) ? Number(object.incrementalId) : 0,
858
+ urn: isSet(object.urn) ? String(object.urn) : "",
859
+ };
860
+ }
861
+
862
+ export function toJSON(message: PlayerEmote): unknown {
863
+ const obj: any = {};
864
+ message.incrementalId !== undefined && (obj.incrementalId = Math.round(message.incrementalId));
865
+ message.urn !== undefined && (obj.urn = message.urn);
866
+ return obj;
867
+ }
868
+
869
+ export function create<I extends Exact<DeepPartial<PlayerEmote>, I>>(base?: I): PlayerEmote {
870
+ return PlayerEmote.fromPartial(base ?? {});
871
+ }
872
+
873
+ export function fromPartial<I extends Exact<DeepPartial<PlayerEmote>, I>>(object: I): PlayerEmote {
874
+ const message = createBasePlayerEmote();
875
+ message.incrementalId = object.incrementalId ?? 0;
876
+ message.urn = object.urn ?? "";
877
+ return message;
878
+ }
879
+ }
880
+
881
+ function createBaseSceneEmote(): SceneEmote {
882
+ return { sceneEntityId: "", source: "" };
883
+ }
884
+
885
+ export namespace SceneEmote {
886
+ export function encode(message: SceneEmote, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
887
+ if (message.sceneEntityId !== "") {
888
+ writer.uint32(10).string(message.sceneEntityId);
889
+ }
890
+ if (message.source !== "") {
891
+ writer.uint32(18).string(message.source);
892
+ }
893
+ return writer;
894
+ }
895
+
896
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): SceneEmote {
897
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
898
+ let end = length === undefined ? reader.len : reader.pos + length;
899
+ const message = createBaseSceneEmote();
900
+ while (reader.pos < end) {
901
+ const tag = reader.uint32();
902
+ switch (tag >>> 3) {
903
+ case 1:
904
+ if (tag !== 10) {
905
+ break;
906
+ }
907
+
908
+ message.sceneEntityId = reader.string();
909
+ continue;
910
+ case 2:
911
+ if (tag !== 18) {
912
+ break;
913
+ }
914
+
915
+ message.source = reader.string();
916
+ continue;
917
+ }
918
+ if ((tag & 7) === 4 || tag === 0) {
919
+ break;
920
+ }
921
+ reader.skipType(tag & 7);
922
+ }
923
+ return message;
924
+ }
925
+
926
+ export function fromJSON(object: any): SceneEmote {
927
+ return {
928
+ sceneEntityId: isSet(object.sceneEntityId) ? String(object.sceneEntityId) : "",
929
+ source: isSet(object.source) ? String(object.source) : "",
930
+ };
931
+ }
932
+
933
+ export function toJSON(message: SceneEmote): unknown {
934
+ const obj: any = {};
935
+ message.sceneEntityId !== undefined && (obj.sceneEntityId = message.sceneEntityId);
936
+ message.source !== undefined && (obj.source = message.source);
937
+ return obj;
938
+ }
939
+
940
+ export function create<I extends Exact<DeepPartial<SceneEmote>, I>>(base?: I): SceneEmote {
941
+ return SceneEmote.fromPartial(base ?? {});
942
+ }
943
+
944
+ export function fromPartial<I extends Exact<DeepPartial<SceneEmote>, I>>(object: I): SceneEmote {
945
+ const message = createBaseSceneEmote();
946
+ message.sceneEntityId = object.sceneEntityId ?? "";
947
+ message.source = object.source ?? "";
948
+ return message;
949
+ }
950
+ }
951
+
442
952
  function createBaseAnnounceProfileVersion(): AnnounceProfileVersion {
443
953
  return { profileVersion: 0 };
444
954
  }
@@ -9,6 +9,13 @@ export enum AvatarAnchorPointType {
9
9
  AAPT_NAME_TAG = 1,
10
10
  AAPT_LEFT_HAND = 2,
11
11
  AAPT_RIGHT_HAND = 3,
12
+ AAPT_HEAD = 4,
13
+ AAPT_BACK = 5,
14
+ AAPT_LEFT_FOOT = 6,
15
+ AAPT_RIGHT_FOOT = 7,
16
+ AAPT_LEFT_SHOULDER = 8,
17
+ AAPT_RIGHT_SHOULDER = 9,
18
+ AAPT_HIP = 10,
12
19
  UNRECOGNIZED = -1,
13
20
  }
14
21
 
@@ -26,6 +33,27 @@ export function avatarAnchorPointTypeFromJSON(object: any): AvatarAnchorPointTyp
26
33
  case 3:
27
34
  case "AAPT_RIGHT_HAND":
28
35
  return AvatarAnchorPointType.AAPT_RIGHT_HAND;
36
+ case 4:
37
+ case "AAPT_HEAD":
38
+ return AvatarAnchorPointType.AAPT_HEAD;
39
+ case 5:
40
+ case "AAPT_BACK":
41
+ return AvatarAnchorPointType.AAPT_BACK;
42
+ case 6:
43
+ case "AAPT_LEFT_FOOT":
44
+ return AvatarAnchorPointType.AAPT_LEFT_FOOT;
45
+ case 7:
46
+ case "AAPT_RIGHT_FOOT":
47
+ return AvatarAnchorPointType.AAPT_RIGHT_FOOT;
48
+ case 8:
49
+ case "AAPT_LEFT_SHOULDER":
50
+ return AvatarAnchorPointType.AAPT_LEFT_SHOULDER;
51
+ case 9:
52
+ case "AAPT_RIGHT_SHOULDER":
53
+ return AvatarAnchorPointType.AAPT_RIGHT_SHOULDER;
54
+ case 10:
55
+ case "AAPT_HIP":
56
+ return AvatarAnchorPointType.AAPT_HIP;
29
57
  case -1:
30
58
  case "UNRECOGNIZED":
31
59
  default:
@@ -43,6 +71,20 @@ export function avatarAnchorPointTypeToJSON(object: AvatarAnchorPointType): stri
43
71
  return "AAPT_LEFT_HAND";
44
72
  case AvatarAnchorPointType.AAPT_RIGHT_HAND:
45
73
  return "AAPT_RIGHT_HAND";
74
+ case AvatarAnchorPointType.AAPT_HEAD:
75
+ return "AAPT_HEAD";
76
+ case AvatarAnchorPointType.AAPT_BACK:
77
+ return "AAPT_BACK";
78
+ case AvatarAnchorPointType.AAPT_LEFT_FOOT:
79
+ return "AAPT_LEFT_FOOT";
80
+ case AvatarAnchorPointType.AAPT_RIGHT_FOOT:
81
+ return "AAPT_RIGHT_FOOT";
82
+ case AvatarAnchorPointType.AAPT_LEFT_SHOULDER:
83
+ return "AAPT_LEFT_SHOULDER";
84
+ case AvatarAnchorPointType.AAPT_RIGHT_SHOULDER:
85
+ return "AAPT_RIGHT_SHOULDER";
86
+ case AvatarAnchorPointType.AAPT_HIP:
87
+ return "AAPT_HIP";
46
88
  case AvatarAnchorPointType.UNRECOGNIZED:
47
89
  default:
48
90
  return "UNRECOGNIZED";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dcl/protocol",
3
- "version": "1.0.0-8789372854.commit-f692c7a",
3
+ "version": "1.0.0-9079009942.commit-57ffac6",
4
4
  "description": "",
5
5
  "repository": "decentraland/protocol.git",
6
6
  "homepage": "https://github.com/decentraland/protocol#readme",
@@ -29,5 +29,5 @@
29
29
  "out-js",
30
30
  "public"
31
31
  ],
32
- "commit": "f692c7a3e0399a147d75209bc2831e4b13324417"
32
+ "commit": "57ffac600528a68f09e33d644d450bc270db33d9"
33
33
  }
@@ -14,7 +14,11 @@ message Packet {
14
14
  Chat chat = 5;
15
15
  Scene scene = 6;
16
16
  Voice voice = 7;
17
+ Movement movement = 8;
18
+ PlayerEmote player_emote = 9;
19
+ SceneEmote scene_emote = 10;
17
20
  }
21
+ uint32 protocol_version = 11;
18
22
  }
19
23
 
20
24
  message Position {
@@ -31,6 +35,39 @@ message Position {
31
35
  float rotation_w = 9;
32
36
  }
33
37
 
38
+ message Movement {
39
+ // command number
40
+ float timestamp = 1;
41
+ // world position
42
+ float position_x = 2;
43
+ float position_y = 3;
44
+ float position_z = 4;
45
+ // velocity
46
+ float velocity_x = 5;
47
+ float velocity_y = 6;
48
+ float velocity_z = 7;
49
+ // animations
50
+ float movement_blend_value = 8;
51
+ float slide_blend_value = 9;
52
+ bool is_grounded = 10;
53
+ bool is_jumping = 11;
54
+ bool is_long_jump = 12;
55
+ bool is_long_fall = 13;
56
+ bool is_falling = 14;
57
+
58
+ bool is_stunned = 15;
59
+ }
60
+
61
+ message PlayerEmote {
62
+ uint32 incremental_id = 1;
63
+ string urn = 2;
64
+ }
65
+
66
+ message SceneEmote {
67
+ string scene_entity_id = 1;
68
+ string source = 2;
69
+ }
70
+
34
71
  message AnnounceProfileVersion {
35
72
  uint32 profile_version = 1;
36
73
 
@@ -25,4 +25,11 @@ enum AvatarAnchorPointType {
25
25
  AAPT_NAME_TAG = 1;
26
26
  AAPT_LEFT_HAND = 2;
27
27
  AAPT_RIGHT_HAND = 3;
28
+ AAPT_HEAD = 4;
29
+ AAPT_BACK = 5;
30
+ AAPT_LEFT_FOOT = 6;
31
+ AAPT_RIGHT_FOOT = 7;
32
+ AAPT_LEFT_SHOULDER = 8;
33
+ AAPT_RIGHT_SHOULDER = 9;
34
+ AAPT_HIP = 10;
28
35
  }