@dcl/protocol 1.0.0-3678623066.commit-a335c0a → 1.0.0-3732507470.commit-55d3d8c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out-ts/decentraland/bff/topics_service.gen.ts +7 -7
- package/out-ts/decentraland/common/entity.gen.ts +122 -0
- package/out-ts/decentraland/kernel/apis/engine_api.gen.ts +7 -7
- package/out-ts/decentraland/kernel/comms/rfc4/comms.gen.ts +7 -7
- package/out-ts/decentraland/kernel/comms/rfc5/ws_comms.gen.ts +7 -7
- package/out-ts/decentraland/renderer/common/friend_request_common.gen.ts +202 -0
- package/out-ts/decentraland/renderer/engine_interface.gen.ts +2 -2
- package/out-ts/decentraland/renderer/kernel_services/analytics.gen.ts +2 -2
- package/out-ts/decentraland/renderer/kernel_services/friend_request_kernel.gen.ts +1076 -0
- package/out-ts/decentraland/renderer/renderer_services/crdt.gen.ts +7 -7
- package/out-ts/decentraland/renderer/renderer_services/friend_request_renderer.gen.ts +438 -0
- package/out-ts/decentraland/renderer/renderer_services/scene_controller.gen.ts +551 -0
- package/out-ts/decentraland/renderer/renderer_services/transport.gen.ts +7 -7
- package/package.json +2 -2
- package/proto/decentraland/common/entity.proto +1 -1
- package/proto/decentraland/renderer/common/friend_request_common.proto +20 -0
- package/proto/decentraland/renderer/kernel_services/friend_request_kernel.proto +100 -0
- package/proto/decentraland/renderer/renderer_services/friend_request_renderer.proto +36 -0
- package/proto/decentraland/renderer/renderer_services/scene_controller.proto +54 -0
- package/public/renderer-interface.proto +4 -1
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syntax = "proto3";
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package decentraland.renderer.kernel_services;
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import "decentraland/renderer/common/friend_request_common.proto";
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// Get friend requests
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message GetFriendRequestsPayload {
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int32 sent_limit = 1; // Max amount of entries of sent friend requests to request
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int32 sent_skip = 2; // The amount of entries of sent friend requests to skip
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int32 received_limit = 3; // Max amount of entries of received friend requests to request
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int32 received_skip = 4; // The amount of entries of received friend requests to skip
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}
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message GetFriendRequestsReplyOk {
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repeated decentraland.renderer.common.FriendRequestInfo requested_to = 1; // Friend request info on the requests you've sent to users
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repeated decentraland.renderer.common.FriendRequestInfo requested_from = 2; // Friend request info on the requests you've received from users
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int32 total_received_friend_requests = 3; // Total amount of friend requests received
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int32 total_sent_friend_requests = 4; // Total amount of friend requests sent
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}
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message GetFriendRequestsReply {
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oneof message {
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GetFriendRequestsReplyOk reply = 1;
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decentraland.renderer.common.FriendshipErrorCode error = 2;
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}
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}
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// Send friend request
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message SendFriendRequestPayload {
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string user_id = 1;
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string message_body = 2;
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}
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message SendFriendRequestReplyOk {
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decentraland.renderer.common.FriendRequestInfo friend_request = 1; // Friend request info on the request you've sent to a user
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}
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message SendFriendRequestReply {
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oneof message {
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SendFriendRequestReplyOk reply = 1;
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decentraland.renderer.common.FriendshipErrorCode error = 2;
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}
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}
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// Cancel friend request
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message CancelFriendRequestPayload {
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string friend_request_id = 1;
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}
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message CancelFriendRequestReplyOk {
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decentraland.renderer.common.FriendRequestInfo friend_request = 1; // Friend request info on the request you've canceled
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}
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message CancelFriendRequestReply {
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oneof message {
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CancelFriendRequestReplyOk reply = 1;
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decentraland.renderer.common.FriendshipErrorCode error = 2;
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}
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}
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// Accept friend request
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message AcceptFriendRequestPayload {
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string friend_request_id = 1;
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}
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message AcceptFriendRequestReplyOk {
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decentraland.renderer.common.FriendRequestInfo friend_request = 1;
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}
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message AcceptFriendRequestReply {
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oneof message {
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AcceptFriendRequestReplyOk reply = 1;
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decentraland.renderer.common.FriendshipErrorCode error = 2;
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}
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}
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// Reject friend request
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message RejectFriendRequestPayload {
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string friend_request_id = 1;
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}
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message RejectFriendRequestReplyOk {
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decentraland.renderer.common.FriendRequestInfo friend_request = 1;
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}
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message RejectFriendRequestReply {
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oneof message {
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RejectFriendRequestReplyOk reply = 1;
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decentraland.renderer.common.FriendshipErrorCode error = 2;
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}
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}
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service FriendRequestKernelService {
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rpc GetFriendRequests(GetFriendRequestsPayload) returns (GetFriendRequestsReply) {}
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rpc SendFriendRequest(SendFriendRequestPayload) returns (SendFriendRequestReply) {}
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rpc CancelFriendRequest(CancelFriendRequestPayload) returns (CancelFriendRequestReply) {}
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rpc AcceptFriendRequest(AcceptFriendRequestPayload) returns (AcceptFriendRequestReply) {}
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rpc RejectFriendRequest(RejectFriendRequestPayload) returns (RejectFriendRequestReply) {}
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}
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syntax = "proto3";
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package decentraland.renderer.renderer_services;
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import "decentraland/renderer/common/friend_request_common.proto";
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message ApproveFriendRequestPayload {
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string user_id = 1;
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}
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message ApproveFriendRequestReply {}
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message RejectFriendRequestPayload {
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string user_id = 1;
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}
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message RejectFriendRequestReply {}
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message CancelFriendRequestPayload {
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string user_id = 1;
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}
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message CancelFriendRequestReply {}
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message ReceiveFriendRequestPayload {
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decentraland.renderer.common.FriendRequestInfo friend_request = 1;
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}
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message ReceiveFriendRequestReply {}
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service FriendRequestRendererService {
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rpc ApproveFriendRequest(ApproveFriendRequestPayload) returns (ApproveFriendRequestReply) {}
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rpc RejectFriendRequest(RejectFriendRequestPayload) returns (RejectFriendRequestReply) {}
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rpc CancelFriendRequest(CancelFriendRequestPayload) returns (CancelFriendRequestReply) {}
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rpc ReceiveFriendRequest(ReceiveFriendRequestPayload) returns (ReceiveFriendRequestReply) {}
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}
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syntax = "proto3";
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package decentraland.renderer.renderer_services;
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import "decentraland/common/entity.proto";
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message LoadSceneMessage {
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// entity and content mappings of the scene (string scene_id = 1; THIS IS NOW entity.id)
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decentraland.common.Entity entity = 1;
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// scene number is used to refer to the scene internally in kernel
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int32 scene_number = 2;
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// name for the UI, handy for portable experiences
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string scene_name = 3;
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// baseUrl to be used to resolve the entity's content mappings
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string base_url = 4;
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// if present, this scene will try to download asset bundles
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string base_url_asset_bundles = 5;
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// this scene is bound to a wearable
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bool is_portable_experience = 6;
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// this scene is a global scene, like the avatar scene
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bool is_global_scene = 7;
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// this scene uses the new runtime
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bool sdk7 = 8;
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}
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message LoadSceneResult {
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// if false, the port should be closed and resources released.
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bool success = 1;
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}
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message GetCurrentStateMessage {}
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message UnloadSceneMessage {}
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message UnloadSceneResult {}
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message CRDTSceneMessage {
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bytes payload = 1;
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}
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message CRDTSceneCurrentState {
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bool has_own_entities = 1;
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bytes payload = 2;
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}
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// The SceneController exists once per RPC port. Every scene is a independent
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// port and thus, rpcContext and its lifecycle is controlled by the SceneController.
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service RpcSceneControllerService {
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// creates a scene in the renderer
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rpc LoadScene(LoadSceneMessage) returns (LoadSceneResult){}
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// unloads the scene and releases its resources
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rpc UnloadScene(UnloadSceneMessage) returns (UnloadSceneResult){}
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// back and forth of CRDT messages
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rpc SendCrdt(CRDTSceneMessage) returns (CRDTSceneMessage) {}
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// back and forth of CRDT messages
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rpc GetCurrentState(GetCurrentStateMessage) returns (CRDTSceneCurrentState) {}
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}
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@@ -4,5 +4,8 @@ import public "decentraland/renderer/engine_interface.proto";
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import public "decentraland/renderer/renderer_services/crdt.proto";
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import public "decentraland/renderer/renderer_services/transport.proto";
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import public "decentraland/renderer/renderer_services/emotes_renderer.proto";
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import public "decentraland/renderer/renderer_services/scene_controller.proto";
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import public "decentraland/renderer/renderer_services/friend_request_renderer.proto";
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import public "decentraland/renderer/kernel_services/emotes_kernel.proto";
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import public "decentraland/renderer/kernel_services/analytics.proto";
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import public "decentraland/renderer/kernel_services/analytics.proto";
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import public "decentraland/renderer/kernel_services/friend_request_kernel.proto";
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