@dcl/protocol 1.0.0-2861824890.commit-748eb8b → 1.0.0-2891196094.commit-6b15eaa

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@@ -0,0 +1,59 @@
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+ syntax = "proto3";
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+
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+ import "common/id.proto";
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+ option (ecs_component_id) = 1017;
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+
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+ import "common/Color3.proto";
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+
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+ enum TextureWrapMode {
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+ Repeat = 0;
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+ Clamp = 1;
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+ Mirror = 2;
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+ MirrorOnce = 3;
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+ }
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+
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+ enum FilterMode
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+ {
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+ Point = 0;
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+ Bilinear = 1;
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+ Trilinear = 2;
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+ }
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+
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+ enum TransparencyMode
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+ {
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+ Opaque = 0;
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+ AlphaTest = 1;
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+ AlphaBlend = 2;
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+ AlphaTestAndAlphaBlend = 3;
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+ Auto = 4;
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+ }
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+
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+ message PBMaterial {
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+ message Texture {
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+ string src = 1;
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+ optional TextureWrapMode wrapMode = 2; // default = TextureWrapMode.Clamp
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+ optional FilterMode filterMode = 3; // default = FilterMode.Bilinear
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+ }
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+
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+ optional Texture texture = 1; // default = null
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+ optional float alphaTest = 2; // default = 0.5. range value: from 0 to 1
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+ optional bool castShadows = 3; // default = true
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+
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+ optional Texture alphaTexture = 4; // default = null
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+ optional Texture emissiveTexture = 5; // default = null
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+ optional Texture bumpTexture = 6; // default = null
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+
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+ optional Color3 albedoColor = 7; // default = white;
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+ optional Color3 emissiveColor = 8; // default = black;
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+ optional Color3 reflectivityColor = 9; // default = white;
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+
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+ optional TransparencyMode transparencyMode = 10; // default = TransparencyMode.Auto
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+
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+ optional float metallic = 11; // default = 0.5
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+ optional float roughness = 12; // default = 0.5
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+ optional float glossiness = 13; // default = 1
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+
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+ optional float specularIntensity = 14; // default = 1
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+ optional float emissiveIntensity = 15; // default = 2
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+ optional float directIntensity = 16; // default = 1
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dcl/protocol",
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- "version": "1.0.0-2861824890.commit-748eb8b",
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+ "version": "1.0.0-2891196094.commit-6b15eaa",
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  "description": "",
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  "main": "index.js",
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  "scripts": {
@@ -17,5 +17,5 @@
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  "renderer-protocol",
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  "ecs"
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  ],
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- "commit": "748eb8b6a5a7c535f66d664fff12fdbb205570c1"
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+ "commit": "6b15eaaec5f6e5a601f065aeed2831fcd59902f0"
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  }