@dcl/protocol 1.0.0-25002956535.commit-14be2da → 1.0.0-25007945013.commit-ba53eb0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out-js/decentraland/common/texture.gen.d.ts +18 -0
- package/out-js/decentraland/common/texture.gen.js +104 -4
- package/out-js/decentraland/common/texture.gen.js.map +1 -1
- package/out-js/decentraland/kernel/apis/comms_api.gen.d.ts +0 -130
- package/out-js/decentraland/kernel/apis/comms_api.gen.js +1 -536
- package/out-js/decentraland/kernel/apis/comms_api.gen.js.map +1 -1
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.d.ts +109 -0
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.js +383 -1
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.js.map +1 -1
- package/out-js/decentraland/kernel/comms/rfc4/comms.gen.d.ts +0 -52
- package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js +5 -339
- package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js +19 -2
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +45 -0
- package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js +138 -0
- package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js.map +1 -0
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +41 -0
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js +241 -3
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_movement.gen.d.ts +36 -0
- package/out-js/decentraland/sdk/components/avatar_movement.gen.js +113 -0
- package/out-js/decentraland/sdk/components/avatar_movement.gen.js.map +1 -0
- package/out-js/decentraland/sdk/components/avatar_movement_info.gen.d.ts +48 -0
- package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js +207 -0
- package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js.map +1 -0
- package/out-js/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
- package/out-js/decentraland/sdk/components/avatar_shape.gen.js +19 -1
- package/out-js/decentraland/sdk/components/avatar_shape.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.d.ts +35 -1
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.js +172 -3
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/common/input_action.gen.d.ts +4 -0
- package/out-js/decentraland/sdk/components/common/input_action.gen.js +24 -0
- package/out-js/decentraland/sdk/components/common/input_action.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js +90 -3
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/gltf_node.gen.d.ts +66 -0
- package/out-js/decentraland/sdk/components/gltf_node.gen.js +69 -0
- package/out-js/decentraland/sdk/components/gltf_node.gen.js.map +1 -0
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.d.ts +43 -0
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.js +122 -0
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.js.map +1 -0
- package/out-js/decentraland/sdk/components/input_modifier.gen.d.ts +52 -0
- package/out-js/decentraland/sdk/components/input_modifier.gen.js +233 -0
- package/out-js/decentraland/sdk/components/input_modifier.gen.js.map +1 -0
- package/out-js/decentraland/sdk/components/material.gen.d.ts +20 -0
- package/out-js/decentraland/sdk/components/material.gen.js +86 -2
- package/out-js/decentraland/sdk/components/material.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +18 -0
- package/out-js/decentraland/sdk/components/mesh_collider.gen.js +90 -4
- package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.d.ts +19 -3
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.js +90 -4
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/raycast.gen.d.ts +13 -0
- package/out-js/decentraland/sdk/components/raycast.gen.js +64 -2
- package/out-js/decentraland/sdk/components/raycast.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_input.gen.d.ts +2 -0
- package/out-js/decentraland/sdk/components/ui_input.gen.js +14 -1
- package/out-js/decentraland/sdk/components/ui_input.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
- package/out-js/decentraland/sdk/components/ui_text.gen.js +30 -1
- package/out-js/decentraland/sdk/components/ui_text.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_transform.gen.d.ts +33 -0
- package/out-js/decentraland/sdk/components/ui_transform.gen.js +176 -3
- package/out-js/decentraland/sdk/components/ui_transform.gen.js.map +1 -1
- package/out-ts/decentraland/common/texture.gen.ts +119 -4
- package/out-ts/decentraland/kernel/apis/comms_api.gen.ts +0 -589
- package/out-ts/decentraland/kernel/apis/restricted_actions.gen.ts +410 -0
- package/out-ts/decentraland/kernel/comms/rfc4/comms.gen.ts +0 -376
- package/out-ts/decentraland/sdk/components/avatar_equipped_data.gen.ts +20 -1
- package/out-ts/decentraland/sdk/components/avatar_locomotion_settings.gen.ts +183 -0
- package/out-ts/decentraland/sdk/components/avatar_modifier_area.gen.ts +292 -1
- package/out-ts/decentraland/sdk/components/avatar_movement.gen.ts +136 -0
- package/out-ts/decentraland/sdk/components/avatar_movement_info.gen.ts +249 -0
- package/out-ts/decentraland/sdk/components/avatar_shape.gen.ts +23 -1
- package/out-ts/decentraland/sdk/components/camera_mode_area.gen.ts +218 -2
- package/out-ts/decentraland/sdk/components/common/input_action.gen.ts +24 -0
- package/out-ts/decentraland/sdk/components/gltf_container_loading_state.gen.ts +108 -2
- package/out-ts/decentraland/sdk/components/gltf_node.gen.ts +116 -0
- package/out-ts/decentraland/sdk/components/gltf_node_state.gen.ts +139 -0
- package/out-ts/decentraland/sdk/components/input_modifier.gen.ts +265 -0
- package/out-ts/decentraland/sdk/components/material.gen.ts +102 -1
- package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +99 -0
- package/out-ts/decentraland/sdk/components/mesh_renderer.gen.ts +100 -3
- package/out-ts/decentraland/sdk/components/raycast.gen.ts +73 -1
- package/out-ts/decentraland/sdk/components/ui_input.gen.ts +19 -1
- package/out-ts/decentraland/sdk/components/ui_text.gen.ts +40 -1
- package/out-ts/decentraland/sdk/components/ui_transform.gen.ts +193 -0
- package/package.json +6 -3
- package/proto/decentraland/common/texture.proto +8 -1
- package/proto/decentraland/kernel/apis/comms_api.proto +1 -37
- package/proto/decentraland/kernel/apis/restricted_actions.proto +39 -1
- package/proto/decentraland/kernel/comms/rfc4/comms.proto +0 -25
- package/proto/decentraland/sdk/components/avatar_equipped_data.proto +2 -1
- package/proto/decentraland/sdk/components/avatar_locomotion_settings.proto +18 -0
- package/proto/decentraland/sdk/components/avatar_modifier_area.proto +21 -0
- package/proto/decentraland/sdk/components/avatar_movement.proto +46 -0
- package/proto/decentraland/sdk/components/avatar_movement_info.proto +22 -0
- package/proto/decentraland/sdk/components/avatar_shape.proto +1 -0
- package/proto/decentraland/sdk/components/camera_layer.proto +30 -0
- package/proto/decentraland/sdk/components/camera_layers.proto +11 -0
- package/proto/decentraland/sdk/components/camera_mode_area.proto +22 -3
- package/proto/decentraland/sdk/components/common/input_action.proto +4 -0
- package/proto/decentraland/sdk/components/global_light.proto +22 -0
- package/proto/decentraland/sdk/components/gltf_container_loading_state.proto +13 -0
- package/proto/decentraland/sdk/components/gltf_node.proto +42 -0
- package/proto/decentraland/sdk/components/gltf_node_state.proto +20 -0
- package/proto/decentraland/sdk/components/material.proto +13 -1
- package/proto/decentraland/sdk/components/mesh_collider.proto +7 -0
- package/proto/decentraland/sdk/components/mesh_renderer.proto +8 -3
- package/proto/decentraland/sdk/components/particle_system.proto +1 -5
- package/proto/decentraland/sdk/components/primary_pointer_info.proto +5 -0
- package/proto/decentraland/sdk/components/raycast.proto +13 -0
- package/proto/decentraland/sdk/components/texture_camera.proto +46 -0
- package/proto/decentraland/sdk/components/ui_canvas.proto +16 -0
- package/proto/decentraland/sdk/components/ui_input.proto +1 -0
- package/proto/decentraland/sdk/components/ui_scroll_result.proto +12 -0
- package/proto/decentraland/sdk/components/ui_text.proto +3 -0
- package/proto/decentraland/sdk/components/ui_transform.proto +20 -0
- package/public/sdk-components.proto +4 -0
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/** wrap text when the border is reached (default: TW_WRAP) */
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textWrap?:
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| undefined;
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/** RGBA color of the outline (default: opaque black) */
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outlineColor?: Color4 | undefined;
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}
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function createBasePBUiText(): PBUiText {
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textWrap: isSet(object.textWrap) ? textWrapFromJSON(object.textWrap) : undefined,
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outlineWidth: isSet(object.outlineWidth) ? Number(object.outlineWidth) : undefined,
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outlineColor: isSet(object.outlineColor) ? Color4.fromJSON(object.outlineColor) : undefined,
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(obj.textWrap = message.textWrap !== undefined ? textWrapToJSON(message.textWrap) : undefined);
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? Color4.fromPartial(object.outlineColor)
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: undefined;
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import _m0 from "protobufjs/minimal";
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import { Color4 } from "../../common/colors.gen";
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import { Vector2 } from "../../common/vectors.gen";
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export const protobufPackage = "decentraland.sdk.components";
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export enum ShowScrollBar {
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}
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export interface ScrollPositionValue {
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export namespace ScrollPositionValue {
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export function encode(message: ScrollPositionValue, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
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switch (message.value?.$case) {
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Vector2.encode(message.value.position, writer.uint32(10).fork()).ldelim();
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+
break;
|
|
695
|
+
case "reference":
|
|
696
|
+
writer.uint32(18).string(message.value.reference);
|
|
697
|
+
break;
|
|
698
|
+
}
|
|
699
|
+
return writer;
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): ScrollPositionValue {
|
|
703
|
+
const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
|
|
704
|
+
let end = length === undefined ? reader.len : reader.pos + length;
|
|
705
|
+
const message = createBaseScrollPositionValue();
|
|
706
|
+
while (reader.pos < end) {
|
|
707
|
+
const tag = reader.uint32();
|
|
708
|
+
switch (tag >>> 3) {
|
|
709
|
+
case 1:
|
|
710
|
+
if (tag !== 10) {
|
|
711
|
+
break;
|
|
712
|
+
}
|
|
713
|
+
|
|
714
|
+
message.value = { $case: "position", position: Vector2.decode(reader, reader.uint32()) };
|
|
715
|
+
continue;
|
|
716
|
+
case 2:
|
|
717
|
+
if (tag !== 18) {
|
|
718
|
+
break;
|
|
719
|
+
}
|
|
720
|
+
|
|
721
|
+
message.value = { $case: "reference", reference: reader.string() };
|
|
722
|
+
continue;
|
|
723
|
+
}
|
|
724
|
+
if ((tag & 7) === 4 || tag === 0) {
|
|
725
|
+
break;
|
|
726
|
+
}
|
|
727
|
+
reader.skipType(tag & 7);
|
|
728
|
+
}
|
|
729
|
+
return message;
|
|
730
|
+
}
|
|
731
|
+
|
|
732
|
+
export function fromJSON(object: any): ScrollPositionValue {
|
|
733
|
+
return {
|
|
734
|
+
value: isSet(object.position)
|
|
735
|
+
? { $case: "position", position: Vector2.fromJSON(object.position) }
|
|
736
|
+
: isSet(object.reference)
|
|
737
|
+
? { $case: "reference", reference: String(object.reference) }
|
|
738
|
+
: undefined,
|
|
739
|
+
};
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
export function toJSON(message: ScrollPositionValue): unknown {
|
|
743
|
+
const obj: any = {};
|
|
744
|
+
message.value?.$case === "position" &&
|
|
745
|
+
(obj.position = message.value?.position ? Vector2.toJSON(message.value?.position) : undefined);
|
|
746
|
+
message.value?.$case === "reference" && (obj.reference = message.value?.reference);
|
|
747
|
+
return obj;
|
|
748
|
+
}
|
|
749
|
+
|
|
750
|
+
export function create<I extends Exact<DeepPartial<ScrollPositionValue>, I>>(base?: I): ScrollPositionValue {
|
|
751
|
+
return ScrollPositionValue.fromPartial(base ?? {});
|
|
752
|
+
}
|
|
753
|
+
|
|
754
|
+
export function fromPartial<I extends Exact<DeepPartial<ScrollPositionValue>, I>>(object: I): ScrollPositionValue {
|
|
755
|
+
const message = createBaseScrollPositionValue();
|
|
756
|
+
if (object.value?.$case === "position" && object.value?.position !== undefined && object.value?.position !== null) {
|
|
757
|
+
message.value = { $case: "position", position: Vector2.fromPartial(object.value.position) };
|
|
758
|
+
}
|
|
759
|
+
if (
|
|
760
|
+
object.value?.$case === "reference" && object.value?.reference !== undefined && object.value?.reference !== null
|
|
761
|
+
) {
|
|
762
|
+
message.value = { $case: "reference", reference: object.value.reference };
|
|
763
|
+
}
|
|
764
|
+
return message;
|
|
765
|
+
}
|
|
766
|
+
}
|
|
767
|
+
|
|
623
768
|
function createBasePBUiTransform(): PBUiTransform {
|
|
624
769
|
return {
|
|
625
770
|
parent: 0,
|
|
@@ -695,6 +840,9 @@ function createBasePBUiTransform(): PBUiTransform {
|
|
|
695
840
|
borderLeftColor: undefined,
|
|
696
841
|
borderRightColor: undefined,
|
|
697
842
|
opacity: undefined,
|
|
843
|
+
elementId: undefined,
|
|
844
|
+
scrollPosition: undefined,
|
|
845
|
+
scrollVisible: undefined,
|
|
698
846
|
zIndex: undefined,
|
|
699
847
|
};
|
|
700
848
|
}
|
|
@@ -920,6 +1068,15 @@ export namespace PBUiTransform {
|
|
|
920
1068
|
if (message.opacity !== undefined) {
|
|
921
1069
|
writer.uint32(589).float(message.opacity);
|
|
922
1070
|
}
|
|
1071
|
+
if (message.elementId !== undefined) {
|
|
1072
|
+
writer.uint32(594).string(message.elementId);
|
|
1073
|
+
}
|
|
1074
|
+
if (message.scrollPosition !== undefined) {
|
|
1075
|
+
ScrollPositionValue.encode(message.scrollPosition, writer.uint32(602).fork()).ldelim();
|
|
1076
|
+
}
|
|
1077
|
+
if (message.scrollVisible !== undefined) {
|
|
1078
|
+
writer.uint32(608).int32(message.scrollVisible);
|
|
1079
|
+
}
|
|
923
1080
|
if (message.zIndex !== undefined) {
|
|
924
1081
|
writer.uint32(616).int32(message.zIndex);
|
|
925
1082
|
}
|
|
@@ -1444,6 +1601,27 @@ export namespace PBUiTransform {
|
|
|
1444
1601
|
|
|
1445
1602
|
message.opacity = reader.float();
|
|
1446
1603
|
continue;
|
|
1604
|
+
case 74:
|
|
1605
|
+
if (tag !== 594) {
|
|
1606
|
+
break;
|
|
1607
|
+
}
|
|
1608
|
+
|
|
1609
|
+
message.elementId = reader.string();
|
|
1610
|
+
continue;
|
|
1611
|
+
case 75:
|
|
1612
|
+
if (tag !== 602) {
|
|
1613
|
+
break;
|
|
1614
|
+
}
|
|
1615
|
+
|
|
1616
|
+
message.scrollPosition = ScrollPositionValue.decode(reader, reader.uint32());
|
|
1617
|
+
continue;
|
|
1618
|
+
case 76:
|
|
1619
|
+
if (tag !== 608) {
|
|
1620
|
+
break;
|
|
1621
|
+
}
|
|
1622
|
+
|
|
1623
|
+
message.scrollVisible = reader.int32() as any;
|
|
1624
|
+
continue;
|
|
1447
1625
|
case 77:
|
|
1448
1626
|
if (tag !== 616) {
|
|
1449
1627
|
break;
|
|
@@ -1549,6 +1727,9 @@ export namespace PBUiTransform {
|
|
|
1549
1727
|
borderLeftColor: isSet(object.borderLeftColor) ? Color4.fromJSON(object.borderLeftColor) : undefined,
|
|
1550
1728
|
borderRightColor: isSet(object.borderRightColor) ? Color4.fromJSON(object.borderRightColor) : undefined,
|
|
1551
1729
|
opacity: isSet(object.opacity) ? Number(object.opacity) : undefined,
|
|
1730
|
+
elementId: isSet(object.elementId) ? String(object.elementId) : undefined,
|
|
1731
|
+
scrollPosition: isSet(object.scrollPosition) ? ScrollPositionValue.fromJSON(object.scrollPosition) : undefined,
|
|
1732
|
+
scrollVisible: isSet(object.scrollVisible) ? showScrollBarFromJSON(object.scrollVisible) : undefined,
|
|
1552
1733
|
zIndex: isSet(object.zIndex) ? Number(object.zIndex) : undefined,
|
|
1553
1734
|
};
|
|
1554
1735
|
}
|
|
@@ -1662,6 +1843,13 @@ export namespace PBUiTransform {
|
|
|
1662
1843
|
message.borderRightColor !== undefined &&
|
|
1663
1844
|
(obj.borderRightColor = message.borderRightColor ? Color4.toJSON(message.borderRightColor) : undefined);
|
|
1664
1845
|
message.opacity !== undefined && (obj.opacity = message.opacity);
|
|
1846
|
+
message.elementId !== undefined && (obj.elementId = message.elementId);
|
|
1847
|
+
message.scrollPosition !== undefined &&
|
|
1848
|
+
(obj.scrollPosition = message.scrollPosition ? ScrollPositionValue.toJSON(message.scrollPosition) : undefined);
|
|
1849
|
+
message.scrollVisible !== undefined &&
|
|
1850
|
+
(obj.scrollVisible = message.scrollVisible !== undefined
|
|
1851
|
+
? showScrollBarToJSON(message.scrollVisible)
|
|
1852
|
+
: undefined);
|
|
1665
1853
|
message.zIndex !== undefined && (obj.zIndex = Math.round(message.zIndex));
|
|
1666
1854
|
return obj;
|
|
1667
1855
|
}
|
|
@@ -1753,6 +1941,11 @@ export namespace PBUiTransform {
|
|
|
1753
1941
|
? Color4.fromPartial(object.borderRightColor)
|
|
1754
1942
|
: undefined;
|
|
1755
1943
|
message.opacity = object.opacity ?? undefined;
|
|
1944
|
+
message.elementId = object.elementId ?? undefined;
|
|
1945
|
+
message.scrollPosition = (object.scrollPosition !== undefined && object.scrollPosition !== null)
|
|
1946
|
+
? ScrollPositionValue.fromPartial(object.scrollPosition)
|
|
1947
|
+
: undefined;
|
|
1948
|
+
message.scrollVisible = object.scrollVisible ?? undefined;
|
|
1756
1949
|
message.zIndex = object.zIndex ?? undefined;
|
|
1757
1950
|
return message;
|
|
1758
1951
|
}
|
package/package.json
CHANGED
|
@@ -1,8 +1,11 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@dcl/protocol",
|
|
3
|
-
"version": "1.0.0-
|
|
3
|
+
"version": "1.0.0-25007945013.commit-ba53eb0",
|
|
4
4
|
"description": "",
|
|
5
|
-
"repository":
|
|
5
|
+
"repository": {
|
|
6
|
+
"type": "git",
|
|
7
|
+
"url": "git+https://github.com/decentraland/protocol.git"
|
|
8
|
+
},
|
|
6
9
|
"homepage": "https://github.com/decentraland/protocol#readme",
|
|
7
10
|
"bugs": "https://github.com/decentraland/protocol/issues",
|
|
8
11
|
"keywords": [],
|
|
@@ -30,5 +33,5 @@
|
|
|
30
33
|
"out-js",
|
|
31
34
|
"public"
|
|
32
35
|
],
|
|
33
|
-
"commit": "
|
|
36
|
+
"commit": "ba53eb07fb2f7f1b4e4b978fffedd98a9abda3da"
|
|
34
37
|
}
|
|
@@ -36,10 +36,17 @@ message VideoTexture {
|
|
|
36
36
|
optional TextureFilterMode filter_mode = 3; // default = FilterMode.Bilinear
|
|
37
37
|
}
|
|
38
38
|
|
|
39
|
+
message UiCanvasTexture {
|
|
40
|
+
uint32 ui_canvas_entity = 1;
|
|
41
|
+
optional TextureWrapMode wrap_mode = 2; // default = TextureWrapMode.Clamp
|
|
42
|
+
optional TextureFilterMode filter_mode = 3; // default = FilterMode.Bilinear
|
|
43
|
+
}
|
|
44
|
+
|
|
39
45
|
message TextureUnion {
|
|
40
46
|
oneof tex {
|
|
41
47
|
Texture texture = 1; // default = null
|
|
42
48
|
AvatarTexture avatar_texture = 2; // default = null
|
|
43
49
|
VideoTexture video_texture = 3; // default = null
|
|
50
|
+
UiCanvasTexture ui_texture = 4;
|
|
44
51
|
}
|
|
45
|
-
}
|
|
52
|
+
}
|
|
@@ -20,42 +20,6 @@ message VideoTracksActiveStreamsData {
|
|
|
20
20
|
VideoTrackSourceType source_type = 3;
|
|
21
21
|
}
|
|
22
22
|
|
|
23
|
-
message SubscribeToTopicRequest {
|
|
24
|
-
string topic = 1;
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
message SubscribeToTopicResponse {}
|
|
28
|
-
|
|
29
|
-
message UnsubscribeFromTopicRequest {
|
|
30
|
-
string topic = 1;
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
message UnsubscribeFromTopicResponse {}
|
|
34
|
-
|
|
35
|
-
message PublishDataRequest {
|
|
36
|
-
string topic = 1;
|
|
37
|
-
string data = 2;
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
message PublishDataResponse {}
|
|
41
|
-
|
|
42
|
-
message ConsumeMessagesRequest {
|
|
43
|
-
string topic = 1;
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
message ConsumeMessages {
|
|
47
|
-
string sender = 1;
|
|
48
|
-
string data = 2;
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
message ConsumeMessagesResponse {
|
|
52
|
-
repeated ConsumeMessages messages = 1;
|
|
53
|
-
}
|
|
54
|
-
|
|
55
23
|
service CommsApiService {
|
|
56
24
|
rpc GetActiveVideoStreams(VideoTracksActiveStreamsRequest) returns (VideoTracksActiveStreamsResponse) {}
|
|
57
|
-
|
|
58
|
-
rpc UnsubscribeFromTopic(UnsubscribeFromTopicRequest) returns (UnsubscribeFromTopicResponse) {}
|
|
59
|
-
rpc PublishData(PublishDataRequest) returns (PublishDataResponse) {}
|
|
60
|
-
rpc ConsumeMessages(ConsumeMessagesRequest) returns (ConsumeMessagesResponse) {}
|
|
61
|
-
}
|
|
25
|
+
}
|
|
@@ -48,12 +48,35 @@ message SuccessResponse {
|
|
|
48
48
|
|
|
49
49
|
message TriggerEmoteResponse { }
|
|
50
50
|
|
|
51
|
-
message MovePlayerToResponse {
|
|
51
|
+
message MovePlayerToResponse {
|
|
52
|
+
bool success = 1;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
message WalkPlayerToRequest {
|
|
56
|
+
decentraland.common.Vector3 new_relative_position = 1;
|
|
57
|
+
float stop_threshold = 2;
|
|
58
|
+
optional float timeout = 3; // max seconds before the request is failed; not passed to the movement scene
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
message WalkPlayerToResponse {
|
|
52
62
|
bool success = 1;
|
|
53
63
|
}
|
|
54
64
|
|
|
55
65
|
message TeleportToResponse { }
|
|
56
66
|
|
|
67
|
+
message SetUiFocusRequest {
|
|
68
|
+
string element_id = 1;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
message ClearUiFocusRequest { }
|
|
72
|
+
|
|
73
|
+
message GetUiFocusRequest { }
|
|
74
|
+
|
|
75
|
+
message UiFocusResponse {
|
|
76
|
+
// the element that is/was focussed
|
|
77
|
+
optional string element_id = 1;
|
|
78
|
+
}
|
|
79
|
+
|
|
57
80
|
message CopyToClipboardRequest {
|
|
58
81
|
string text = 1;
|
|
59
82
|
}
|
|
@@ -66,6 +89,12 @@ service RestrictedActionsService {
|
|
|
66
89
|
// whole interpolation being completed or interrupted (e.g: by input movement)
|
|
67
90
|
rpc MovePlayerTo(MovePlayerToRequest) returns (MovePlayerToResponse) {}
|
|
68
91
|
|
|
92
|
+
// WalkPlayerTo will walk the player to a position relative to the current scene,
|
|
93
|
+
// managed by the movement controller scene. Returns success when the player reaches
|
|
94
|
+
// within stop_threshold distance, or false if the path is blocked, the player gets
|
|
95
|
+
// stuck, the player interrupts the walk with manual input, or the optional timeout expires.
|
|
96
|
+
rpc WalkPlayerTo(WalkPlayerToRequest) returns (WalkPlayerToResponse) {}
|
|
97
|
+
|
|
69
98
|
// TeleportTo will move the user to the specified world LAND parcel coordinates
|
|
70
99
|
rpc TeleportTo(TeleportToRequest) returns (TeleportToResponse) {}
|
|
71
100
|
|
|
@@ -88,6 +117,15 @@ service RestrictedActionsService {
|
|
|
88
117
|
// TriggerSceneEmote will trigger an scene emote file in this current user
|
|
89
118
|
rpc TriggerSceneEmote(TriggerSceneEmoteRequest) returns (SuccessResponse) {}
|
|
90
119
|
|
|
120
|
+
// Sets the focus to a specific UI element
|
|
121
|
+
rpc SetUiFocus(SetUiFocusRequest) returns (UiFocusResponse) {}
|
|
122
|
+
|
|
123
|
+
// Clears the focus from any currently focused textentry or dropdown
|
|
124
|
+
rpc ClearUiFocus(SetUiFocusRequest) returns (UiFocusResponse) {}
|
|
125
|
+
|
|
126
|
+
// Returns the element_id of any currently focused textentry or dropdown
|
|
127
|
+
rpc GetUiFocus(GetUiFocusRequest) returns (UiFocusResponse) {}
|
|
128
|
+
|
|
91
129
|
// CopyToClipboard copies the provided text into the clipboard
|
|
92
130
|
rpc CopyToClipboard(CopyToClipboardRequest) returns (EmptyResponse) {}
|
|
93
131
|
}
|
|
@@ -18,9 +18,6 @@ message Packet {
|
|
|
18
18
|
PlayerEmote player_emote = 9;
|
|
19
19
|
SceneEmote scene_emote = 10;
|
|
20
20
|
MovementCompressed movement_compressed = 12;
|
|
21
|
-
LookAtPosition look_at_position = 13;
|
|
22
|
-
Reaction reaction = 14;
|
|
23
|
-
ChatReaction chat_reaction = 15;
|
|
24
21
|
}
|
|
25
22
|
uint32 protocol_version = 11;
|
|
26
23
|
}
|
|
@@ -141,25 +138,3 @@ message Voice {
|
|
|
141
138
|
VC_OPUS = 0;
|
|
142
139
|
}
|
|
143
140
|
}
|
|
144
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-
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-
// Message sent to force an avatar to look at a position
|
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-
message LookAtPosition {
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-
float timestamp = 1;
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148
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-
// world position
|
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149
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-
float position_x = 2;
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150
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-
float position_y = 3;
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151
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-
float position_z = 4;
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152
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-
string target_avatar_wallet_address = 5;
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153
|
-
}
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154
|
-
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155
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message Reaction {
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156
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-
int32 emoji_index = 1;
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157
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-
float timestamp = 2;
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158
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int32 count = 3;
|
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159
|
-
}
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160
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-
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161
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-
message ChatReaction {
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162
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int32 emoji_index = 1;
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163
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string message_id = 2;
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164
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-
string address = 3;
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165
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-
}
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@@ -0,0 +1,18 @@
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1
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syntax = "proto3";
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2
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+
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3
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+
package decentraland.sdk.components;
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4
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5
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import "decentraland/sdk/components/common/id.proto";
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6
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+
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7
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+
option (common.ecs_component_id) = 1211;
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8
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+
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9
|
+
// The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
|
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10
|
+
// as the avatar movement speed, jump height etc.
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|
11
|
+
message PBAvatarLocomotionSettings {
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12
|
+
optional float walk_speed = 1; // Maximum speed when walking (in meters per second)
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13
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+
optional float jog_speed = 2; // Maximum speed when jogging (in meters per second)
|
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14
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+
optional float run_speed = 3; // Maximum speed when running (in meters per second)
|
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15
|
+
optional float jump_height = 4; // Height of a regular jump (in meters)
|
|
16
|
+
optional float run_jump_height = 5; // Height of a jump while running (in meters)
|
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17
|
+
optional float hard_landing_cooldown = 6; // Cooldown time after a hard landing before the avatar can move again (in seconds)
|
|
18
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+
}
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|
@@ -23,6 +23,8 @@ message PBAvatarModifierArea {
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23
23
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decentraland.common.Vector3 area = 1; // the 3D size of the region
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24
24
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repeated string exclude_ids = 2; // user IDs that can enter and remain unaffected
|
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25
25
|
repeated AvatarModifierType modifiers = 3; // list of modifiers to apply
|
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26
|
+
optional AvatarMovementSettings movement_settings = 4;
|
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27
|
+
optional bool use_collider_range = 5; // if true, the player will be considered inside the area when they are within 0.3m of the area. default true
|
|
26
28
|
}
|
|
27
29
|
|
|
28
30
|
// AvatarModifierType is an effect that should be applied to avatars inside the region.
|
|
@@ -30,3 +32,22 @@ enum AvatarModifierType {
|
|
|
30
32
|
AMT_HIDE_AVATARS = 0; // avatars are invisible
|
|
31
33
|
AMT_DISABLE_PASSPORTS = 1; // selecting (e.g. clicking) an avatar will not bring up their profile.
|
|
32
34
|
}
|
|
35
|
+
|
|
36
|
+
message AvatarMovementSettings {
|
|
37
|
+
optional AvatarControlType control_mode = 1;
|
|
38
|
+
// if not explicitly set, the following properties default to user's preference settings
|
|
39
|
+
optional float run_speed = 2; // speed the player moves at, in m/s
|
|
40
|
+
optional float friction = 3; // how fast the player gets up to speed or comes to rest. higher = more responsive
|
|
41
|
+
optional float gravity = 4; // how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative
|
|
42
|
+
optional float jump_height = 5; // how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible
|
|
43
|
+
optional float max_fall_speed = 6; // max fall speed in m/s. should normally be negative
|
|
44
|
+
optional float turn_speed = 7; // speed the player turns in tank mode, in radians/s
|
|
45
|
+
optional float walk_speed = 8; // speed the player walks at, in m/s
|
|
46
|
+
optional bool allow_weighted_movement = 9; // whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
enum AvatarControlType {
|
|
50
|
+
CCT_NONE = 0; // avatar cannot move
|
|
51
|
+
CCT_RELATIVE = 1; // avatar moves relative to the camera origin
|
|
52
|
+
CCT_TANK = 2; // avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player
|
|
53
|
+
}
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
syntax = "proto3";
|
|
2
|
+
|
|
3
|
+
package decentraland.sdk.components;
|
|
4
|
+
|
|
5
|
+
import "decentraland/sdk/components/common/id.proto";
|
|
6
|
+
import "decentraland/common/vectors.proto";
|
|
7
|
+
|
|
8
|
+
option (common.ecs_component_id) = 1501;
|
|
9
|
+
|
|
10
|
+
message PBAvatarMovement {
|
|
11
|
+
decentraland.common.Vector3 velocity = 1;
|
|
12
|
+
float orientation = 2; // 0-360, we don't allow pitch/roll
|
|
13
|
+
optional decentraland.common.Vector3 ground_direction = 3;
|
|
14
|
+
optional bool walk_success = 4; // set for one frame when a walk_target ends: true = reached target, false = failed; absent = in progress or no walk
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
// engine behaviour (uses only capsule shapecasts and GJK closest point for portability):
|
|
18
|
+
// 1: set avatar orientation from movement info -> P1
|
|
19
|
+
// 2: record "ground collider" - nearest collider within threshold distance in ground_direction using avatar collider shapecast
|
|
20
|
+
// 3: update all colliders, record previous transform and new transform.
|
|
21
|
+
// 4: apply ground collider movement: take collider closest point, modify P1 translation and rotation by closest point translation and rotation change -> P2
|
|
22
|
+
// 5: resolve collisions using position-based constraints
|
|
23
|
+
// initialize constraints to -inf, +inf
|
|
24
|
+
// repeat
|
|
25
|
+
// for each collider[i] that collides with the P3+N player:
|
|
26
|
+
// if closest point = capsule middle (i.e. collider collides with P3 collider but with radius 0),
|
|
27
|
+
// ignore / continue
|
|
28
|
+
// else
|
|
29
|
+
// update constraints based on minimum movement to escape collision
|
|
30
|
+
// e.g. if avatar is 1cm into the floor, constraint_min = max(constraint_min, vec3(0, 0.01, 0))
|
|
31
|
+
// reposition player to satisfy constraints for each axis:
|
|
32
|
+
// y: satsify floor before ceiling: new position = max(constraint_min, min(constraint_max, current position))
|
|
33
|
+
// x and z: if squashed, take average, else satisfy the required constraint
|
|
34
|
+
// if constraint_min > constraint_max then new position = average(constraint_min, constraint_max)
|
|
35
|
+
// else new position = clamp(current position, constraint_min, constraint_max)
|
|
36
|
+
// while position !~= previous position
|
|
37
|
+
// 6: apply velocity (collide and slide)
|
|
38
|
+
// disable anything we are initially colliding with
|
|
39
|
+
// shapecast avatar from position to position + velocity * timestep
|
|
40
|
+
// on impact:
|
|
41
|
+
// project velocity onto slide plane (standard "Collide & Slide")
|
|
42
|
+
// velocity = old velocity - (normal * dot(velocity, normal))
|
|
43
|
+
// repeat continue with residual velocity and residual time
|
|
44
|
+
// 7: provide AvatarMovementInfo values
|
|
45
|
+
// actual velocity = (final - P3+N) / timestep
|
|
46
|
+
// external_velocity = (P3+N - P1) / timestep
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
syntax = "proto3";
|
|
2
|
+
|
|
3
|
+
package decentraland.sdk.components;
|
|
4
|
+
|
|
5
|
+
import "decentraland/sdk/components/common/id.proto";
|
|
6
|
+
import "decentraland/common/vectors.proto";
|
|
7
|
+
import "decentraland/sdk/components/avatar_locomotion_settings.proto";
|
|
8
|
+
import "decentraland/sdk/components/input_modifier.proto";
|
|
9
|
+
|
|
10
|
+
option (common.ecs_component_id) = 1500;
|
|
11
|
+
|
|
12
|
+
message PBAvatarMovementInfo {
|
|
13
|
+
float step_time = 1; // the length of time the current step velocity will apply for
|
|
14
|
+
float previous_step_time = 2; // the length of time the previous step velocity applied for
|
|
15
|
+
decentraland.common.Vector3 requested_velocity = 3; // the velocity requested for the previous frame
|
|
16
|
+
decentraland.common.Vector3 actual_velocity = 4; // the resulting velocity taking collisions into account
|
|
17
|
+
decentraland.common.Vector3 external_velocity = 5; // the velocity imparted by movement of the "ground" platform or pushing from other moving colliders
|
|
18
|
+
decentraland.sdk.components.PBAvatarLocomotionSettings active_avatar_locomotion_settings = 6;
|
|
19
|
+
decentraland.sdk.components.PBInputModifier active_input_modifier = 7;
|
|
20
|
+
optional decentraland.common.Vector3 walk_target = 8; // if set, the movement scene should walk the player to this scene-relative position
|
|
21
|
+
optional float walk_threshold = 9; // stop distance for walk_target; considered reached when within this distance
|
|
22
|
+
}
|
|
@@ -40,5 +40,6 @@ message PBAvatarShape {
|
|
|
40
40
|
repeated string emotes = 11; // available emotes (default empty)
|
|
41
41
|
|
|
42
42
|
optional bool show_only_wearables = 12; // hides the skin + hair + facial features (default: false)
|
|
43
|
+
repeated string force_render = 13; // slots that will render even if hidden
|
|
43
44
|
}
|
|
44
45
|
|