@dcl/protocol 1.0.0-23344929225.commit-4bea499 → 1.0.0-23348796189.commit-2417808

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -17,7 +17,6 @@ export interface Packet {
17
17
  | { $case: "playerEmote"; playerEmote: PlayerEmote }
18
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  | { $case: "sceneEmote"; sceneEmote: SceneEmote }
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  | { $case: "movementCompressed"; movementCompressed: MovementCompressed }
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- | { $case: "lookAtPosition"; lookAtPosition: LookAtPosition }
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  | undefined;
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  protocolVersion: number;
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  }
@@ -135,42 +134,6 @@ export interface PlayerEmote {
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  incrementalId: number;
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  urn: string;
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  timestamp: number;
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- /** true means the emote has been stopped in the sender's client */
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- isStopping?:
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- | boolean
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- | undefined;
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- /** true when it is not the first time the looping animation plays */
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- isRepeating?:
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- | boolean
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- | undefined;
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- /** identifies an interaction univocaly, established when the start animation is triggered */
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- interactionId?:
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- | number
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- | undefined;
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- /** -1 means it does not use an outcome animation */
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- socialEmoteOutcome?:
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- | number
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- | undefined;
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- /** to a social emote started by other user */
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- isReacting?:
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- | boolean
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- | undefined;
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- /** wallet address of the user that initiated social emote */
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- socialEmoteInitiator?:
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- | string
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- | undefined;
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- /** wallet address of the user whose avatar is the target of a directed emote */
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- targetAvatar?: string | undefined;
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- }
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-
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- /** Message sent to force an avatar to look at a position */
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- export interface LookAtPosition {
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- timestamp: number;
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- /** world position */
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- positionX: number;
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- positionY: number;
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- positionZ: number;
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- targetAvatarWalletAddress: string;
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  }
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138
 
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  export interface SceneEmote {
@@ -195,11 +158,6 @@ export interface ProfileResponse {
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  export interface Chat {
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  message: string;
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  timestamp: number;
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- /**
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- * Extension: optional forwarded_from to identify the original sender when
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- * messages are forwarded through an SFU
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- */
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- forwardedFrom?: string | undefined;
203
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  }
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162
 
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  export interface Scene {
@@ -280,9 +238,6 @@ export namespace Packet {
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  case "movementCompressed":
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  MovementCompressed.encode(message.message.movementCompressed, writer.uint32(98).fork()).ldelim();
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  break;
283
- case "lookAtPosition":
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- LookAtPosition.encode(message.message.lookAtPosition, writer.uint32(106).fork()).ldelim();
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- break;
286
241
  }
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  if (message.protocolVersion !== 0) {
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  writer.uint32(88).uint32(message.protocolVersion);
@@ -383,13 +338,6 @@ export namespace Packet {
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  movementCompressed: MovementCompressed.decode(reader, reader.uint32()),
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  };
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  continue;
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- case 13:
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- if (tag !== 106) {
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- break;
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- }
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-
391
- message.message = { $case: "lookAtPosition", lookAtPosition: LookAtPosition.decode(reader, reader.uint32()) };
392
- continue;
393
341
  case 11:
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  if (tag !== 88) {
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  break;
@@ -430,8 +378,6 @@ export namespace Packet {
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  ? { $case: "sceneEmote", sceneEmote: SceneEmote.fromJSON(object.sceneEmote) }
431
379
  : isSet(object.movementCompressed)
432
380
  ? { $case: "movementCompressed", movementCompressed: MovementCompressed.fromJSON(object.movementCompressed) }
433
- : isSet(object.lookAtPosition)
434
- ? { $case: "lookAtPosition", lookAtPosition: LookAtPosition.fromJSON(object.lookAtPosition) }
435
381
  : undefined,
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  protocolVersion: isSet(object.protocolVersion) ? Number(object.protocolVersion) : 0,
437
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  };
@@ -469,10 +415,6 @@ export namespace Packet {
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  (obj.movementCompressed = message.message?.movementCompressed
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  ? MovementCompressed.toJSON(message.message?.movementCompressed)
471
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  : undefined);
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- message.message?.$case === "lookAtPosition" &&
473
- (obj.lookAtPosition = message.message?.lookAtPosition
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- ? LookAtPosition.toJSON(message.message?.lookAtPosition)
475
- : undefined);
476
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  message.protocolVersion !== undefined && (obj.protocolVersion = Math.round(message.protocolVersion));
477
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  return obj;
478
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  }
@@ -560,16 +502,6 @@ export namespace Packet {
560
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  movementCompressed: MovementCompressed.fromPartial(object.message.movementCompressed),
561
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  };
562
504
  }
563
- if (
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- object.message?.$case === "lookAtPosition" &&
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- object.message?.lookAtPosition !== undefined &&
566
- object.message?.lookAtPosition !== null
567
- ) {
568
- message.message = {
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- $case: "lookAtPosition",
570
- lookAtPosition: LookAtPosition.fromPartial(object.message.lookAtPosition),
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- };
572
- }
573
505
  message.protocolVersion = object.protocolVersion ?? 0;
574
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  return message;
575
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  }
@@ -1260,18 +1192,7 @@ export namespace MovementCompressed {
1260
1192
  }
1261
1193
 
1262
1194
  function createBasePlayerEmote(): PlayerEmote {
1263
- return {
1264
- incrementalId: 0,
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- urn: "",
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- timestamp: 0,
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- isStopping: undefined,
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- isRepeating: undefined,
1269
- interactionId: undefined,
1270
- socialEmoteOutcome: undefined,
1271
- isReacting: undefined,
1272
- socialEmoteInitiator: undefined,
1273
- targetAvatar: undefined,
1274
- };
1195
+ return { incrementalId: 0, urn: "", timestamp: 0 };
1275
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  }
1276
1197
 
1277
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  export namespace PlayerEmote {
@@ -1285,27 +1206,6 @@ export namespace PlayerEmote {
1285
1206
  if (message.timestamp !== 0) {
1286
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  writer.uint32(29).float(message.timestamp);
1287
1208
  }
1288
- if (message.isStopping !== undefined) {
1289
- writer.uint32(32).bool(message.isStopping);
1290
- }
1291
- if (message.isRepeating !== undefined) {
1292
- writer.uint32(40).bool(message.isRepeating);
1293
- }
1294
- if (message.interactionId !== undefined) {
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- writer.uint32(48).int32(message.interactionId);
1296
- }
1297
- if (message.socialEmoteOutcome !== undefined) {
1298
- writer.uint32(56).int32(message.socialEmoteOutcome);
1299
- }
1300
- if (message.isReacting !== undefined) {
1301
- writer.uint32(64).bool(message.isReacting);
1302
- }
1303
- if (message.socialEmoteInitiator !== undefined) {
1304
- writer.uint32(74).string(message.socialEmoteInitiator);
1305
- }
1306
- if (message.targetAvatar !== undefined) {
1307
- writer.uint32(82).string(message.targetAvatar);
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- }
1309
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  return writer;
1310
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  }
1311
1211
 
@@ -1337,55 +1237,6 @@ export namespace PlayerEmote {
1337
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1338
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  message.timestamp = reader.float();
1339
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  continue;
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- case 4:
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- if (tag !== 32) {
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- break;
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- }
1344
-
1345
- message.isStopping = reader.bool();
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- continue;
1347
- case 5:
1348
- if (tag !== 40) {
1349
- break;
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- }
1351
-
1352
- message.isRepeating = reader.bool();
1353
- continue;
1354
- case 6:
1355
- if (tag !== 48) {
1356
- break;
1357
- }
1358
-
1359
- message.interactionId = reader.int32();
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- continue;
1361
- case 7:
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- if (tag !== 56) {
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- break;
1364
- }
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-
1366
- message.socialEmoteOutcome = reader.int32();
1367
- continue;
1368
- case 8:
1369
- if (tag !== 64) {
1370
- break;
1371
- }
1372
-
1373
- message.isReacting = reader.bool();
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- continue;
1375
- case 9:
1376
- if (tag !== 74) {
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- break;
1378
- }
1379
-
1380
- message.socialEmoteInitiator = reader.string();
1381
- continue;
1382
- case 10:
1383
- if (tag !== 82) {
1384
- break;
1385
- }
1386
-
1387
- message.targetAvatar = reader.string();
1388
- continue;
1389
1240
  }
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1241
  if ((tag & 7) === 4 || tag === 0) {
1391
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  break;
@@ -1400,13 +1251,6 @@ export namespace PlayerEmote {
1400
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  incrementalId: isSet(object.incrementalId) ? Number(object.incrementalId) : 0,
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  urn: isSet(object.urn) ? String(object.urn) : "",
1402
1253
  timestamp: isSet(object.timestamp) ? Number(object.timestamp) : 0,
1403
- isStopping: isSet(object.isStopping) ? Boolean(object.isStopping) : undefined,
1404
- isRepeating: isSet(object.isRepeating) ? Boolean(object.isRepeating) : undefined,
1405
- interactionId: isSet(object.interactionId) ? Number(object.interactionId) : undefined,
1406
- socialEmoteOutcome: isSet(object.socialEmoteOutcome) ? Number(object.socialEmoteOutcome) : undefined,
1407
- isReacting: isSet(object.isReacting) ? Boolean(object.isReacting) : undefined,
1408
- socialEmoteInitiator: isSet(object.socialEmoteInitiator) ? String(object.socialEmoteInitiator) : undefined,
1409
- targetAvatar: isSet(object.targetAvatar) ? String(object.targetAvatar) : undefined,
1410
1254
  };
1411
1255
  }
1412
1256
 
@@ -1415,13 +1259,6 @@ export namespace PlayerEmote {
1415
1259
  message.incrementalId !== undefined && (obj.incrementalId = Math.round(message.incrementalId));
1416
1260
  message.urn !== undefined && (obj.urn = message.urn);
1417
1261
  message.timestamp !== undefined && (obj.timestamp = message.timestamp);
1418
- message.isStopping !== undefined && (obj.isStopping = message.isStopping);
1419
- message.isRepeating !== undefined && (obj.isRepeating = message.isRepeating);
1420
- message.interactionId !== undefined && (obj.interactionId = Math.round(message.interactionId));
1421
- message.socialEmoteOutcome !== undefined && (obj.socialEmoteOutcome = Math.round(message.socialEmoteOutcome));
1422
- message.isReacting !== undefined && (obj.isReacting = message.isReacting);
1423
- message.socialEmoteInitiator !== undefined && (obj.socialEmoteInitiator = message.socialEmoteInitiator);
1424
- message.targetAvatar !== undefined && (obj.targetAvatar = message.targetAvatar);
1425
1262
  return obj;
1426
1263
  }
1427
1264
 
@@ -1434,126 +1271,6 @@ export namespace PlayerEmote {
1434
1271
  message.incrementalId = object.incrementalId ?? 0;
1435
1272
  message.urn = object.urn ?? "";
1436
1273
  message.timestamp = object.timestamp ?? 0;
1437
- message.isStopping = object.isStopping ?? undefined;
1438
- message.isRepeating = object.isRepeating ?? undefined;
1439
- message.interactionId = object.interactionId ?? undefined;
1440
- message.socialEmoteOutcome = object.socialEmoteOutcome ?? undefined;
1441
- message.isReacting = object.isReacting ?? undefined;
1442
- message.socialEmoteInitiator = object.socialEmoteInitiator ?? undefined;
1443
- message.targetAvatar = object.targetAvatar ?? undefined;
1444
- return message;
1445
- }
1446
- }
1447
-
1448
- function createBaseLookAtPosition(): LookAtPosition {
1449
- return { timestamp: 0, positionX: 0, positionY: 0, positionZ: 0, targetAvatarWalletAddress: "" };
1450
- }
1451
-
1452
- export namespace LookAtPosition {
1453
- export function encode(message: LookAtPosition, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
1454
- if (message.timestamp !== 0) {
1455
- writer.uint32(13).float(message.timestamp);
1456
- }
1457
- if (message.positionX !== 0) {
1458
- writer.uint32(21).float(message.positionX);
1459
- }
1460
- if (message.positionY !== 0) {
1461
- writer.uint32(29).float(message.positionY);
1462
- }
1463
- if (message.positionZ !== 0) {
1464
- writer.uint32(37).float(message.positionZ);
1465
- }
1466
- if (message.targetAvatarWalletAddress !== "") {
1467
- writer.uint32(42).string(message.targetAvatarWalletAddress);
1468
- }
1469
- return writer;
1470
- }
1471
-
1472
- export function decode(input: _m0.Reader | Uint8Array, length?: number): LookAtPosition {
1473
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
1474
- let end = length === undefined ? reader.len : reader.pos + length;
1475
- const message = createBaseLookAtPosition();
1476
- while (reader.pos < end) {
1477
- const tag = reader.uint32();
1478
- switch (tag >>> 3) {
1479
- case 1:
1480
- if (tag !== 13) {
1481
- break;
1482
- }
1483
-
1484
- message.timestamp = reader.float();
1485
- continue;
1486
- case 2:
1487
- if (tag !== 21) {
1488
- break;
1489
- }
1490
-
1491
- message.positionX = reader.float();
1492
- continue;
1493
- case 3:
1494
- if (tag !== 29) {
1495
- break;
1496
- }
1497
-
1498
- message.positionY = reader.float();
1499
- continue;
1500
- case 4:
1501
- if (tag !== 37) {
1502
- break;
1503
- }
1504
-
1505
- message.positionZ = reader.float();
1506
- continue;
1507
- case 5:
1508
- if (tag !== 42) {
1509
- break;
1510
- }
1511
-
1512
- message.targetAvatarWalletAddress = reader.string();
1513
- continue;
1514
- }
1515
- if ((tag & 7) === 4 || tag === 0) {
1516
- break;
1517
- }
1518
- reader.skipType(tag & 7);
1519
- }
1520
- return message;
1521
- }
1522
-
1523
- export function fromJSON(object: any): LookAtPosition {
1524
- return {
1525
- timestamp: isSet(object.timestamp) ? Number(object.timestamp) : 0,
1526
- positionX: isSet(object.positionX) ? Number(object.positionX) : 0,
1527
- positionY: isSet(object.positionY) ? Number(object.positionY) : 0,
1528
- positionZ: isSet(object.positionZ) ? Number(object.positionZ) : 0,
1529
- targetAvatarWalletAddress: isSet(object.targetAvatarWalletAddress)
1530
- ? String(object.targetAvatarWalletAddress)
1531
- : "",
1532
- };
1533
- }
1534
-
1535
- export function toJSON(message: LookAtPosition): unknown {
1536
- const obj: any = {};
1537
- message.timestamp !== undefined && (obj.timestamp = message.timestamp);
1538
- message.positionX !== undefined && (obj.positionX = message.positionX);
1539
- message.positionY !== undefined && (obj.positionY = message.positionY);
1540
- message.positionZ !== undefined && (obj.positionZ = message.positionZ);
1541
- message.targetAvatarWalletAddress !== undefined &&
1542
- (obj.targetAvatarWalletAddress = message.targetAvatarWalletAddress);
1543
- return obj;
1544
- }
1545
-
1546
- export function create<I extends Exact<DeepPartial<LookAtPosition>, I>>(base?: I): LookAtPosition {
1547
- return LookAtPosition.fromPartial(base ?? {});
1548
- }
1549
-
1550
- export function fromPartial<I extends Exact<DeepPartial<LookAtPosition>, I>>(object: I): LookAtPosition {
1551
- const message = createBaseLookAtPosition();
1552
- message.timestamp = object.timestamp ?? 0;
1553
- message.positionX = object.positionX ?? 0;
1554
- message.positionY = object.positionY ?? 0;
1555
- message.positionZ = object.positionZ ?? 0;
1556
- message.targetAvatarWalletAddress = object.targetAvatarWalletAddress ?? "";
1557
1274
  return message;
1558
1275
  }
1559
1276
  }
@@ -1830,7 +1547,7 @@ export namespace ProfileResponse {
1830
1547
  }
1831
1548
 
1832
1549
  function createBaseChat(): Chat {
1833
- return { message: "", timestamp: 0, forwardedFrom: undefined };
1550
+ return { message: "", timestamp: 0 };
1834
1551
  }
1835
1552
 
1836
1553
  export namespace Chat {
@@ -1841,9 +1558,6 @@ export namespace Chat {
1841
1558
  if (message.timestamp !== 0) {
1842
1559
  writer.uint32(17).double(message.timestamp);
1843
1560
  }
1844
- if (message.forwardedFrom !== undefined) {
1845
- writer.uint32(26).string(message.forwardedFrom);
1846
- }
1847
1561
  return writer;
1848
1562
  }
1849
1563
 
@@ -1868,13 +1582,6 @@ export namespace Chat {
1868
1582
 
1869
1583
  message.timestamp = reader.double();
1870
1584
  continue;
1871
- case 3:
1872
- if (tag !== 26) {
1873
- break;
1874
- }
1875
-
1876
- message.forwardedFrom = reader.string();
1877
- continue;
1878
1585
  }
1879
1586
  if ((tag & 7) === 4 || tag === 0) {
1880
1587
  break;
@@ -1888,7 +1595,6 @@ export namespace Chat {
1888
1595
  return {
1889
1596
  message: isSet(object.message) ? String(object.message) : "",
1890
1597
  timestamp: isSet(object.timestamp) ? Number(object.timestamp) : 0,
1891
- forwardedFrom: isSet(object.forwardedFrom) ? String(object.forwardedFrom) : undefined,
1892
1598
  };
1893
1599
  }
1894
1600
 
@@ -1896,7 +1602,6 @@ export namespace Chat {
1896
1602
  const obj: any = {};
1897
1603
  message.message !== undefined && (obj.message = message.message);
1898
1604
  message.timestamp !== undefined && (obj.timestamp = message.timestamp);
1899
- message.forwardedFrom !== undefined && (obj.forwardedFrom = message.forwardedFrom);
1900
1605
  return obj;
1901
1606
  }
1902
1607
 
@@ -1908,7 +1613,6 @@ export namespace Chat {
1908
1613
  const message = createBaseChat();
1909
1614
  message.message = object.message ?? "";
1910
1615
  message.timestamp = object.timestamp ?? 0;
1911
- message.forwardedFrom = object.forwardedFrom ?? undefined;
1912
1616
  return message;
1913
1617
  }
1914
1618
  }
@@ -17,7 +17,6 @@ export enum InputAction {
17
17
  IA_ACTION_4 = 11,
18
18
  IA_ACTION_5 = 12,
19
19
  IA_ACTION_6 = 13,
20
- IA_MODIFIER = 14,
21
20
  UNRECOGNIZED = -1,
22
21
  }
23
22
 
@@ -65,9 +64,6 @@ export function inputActionFromJSON(object: any): InputAction {
65
64
  case 13:
66
65
  case "IA_ACTION_6":
67
66
  return InputAction.IA_ACTION_6;
68
- case 14:
69
- case "IA_MODIFIER":
70
- return InputAction.IA_MODIFIER;
71
67
  case -1:
72
68
  case "UNRECOGNIZED":
73
69
  default:
@@ -105,8 +101,6 @@ export function inputActionToJSON(object: InputAction): string {
105
101
  return "IA_ACTION_5";
106
102
  case InputAction.IA_ACTION_6:
107
103
  return "IA_ACTION_6";
108
- case InputAction.IA_MODIFIER:
109
- return "IA_MODIFIER";
110
104
  case InputAction.UNRECOGNIZED:
111
105
  default:
112
106
  return "UNRECOGNIZED";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dcl/protocol",
3
- "version": "1.0.0-23344929225.commit-4bea499",
3
+ "version": "1.0.0-23348796189.commit-2417808",
4
4
  "description": "",
5
5
  "repository": "decentraland/protocol.git",
6
6
  "homepage": "https://github.com/decentraland/protocol#readme",
@@ -13,7 +13,7 @@
13
13
  "test": "./scripts/check-proto-compabitility.sh"
14
14
  },
15
15
  "devDependencies": {
16
- "@protobuf-ts/protoc": "^2.11.0",
16
+ "@protobuf-ts/protoc": "^2.8.1",
17
17
  "proto-compatibility-tool": "^1.1.2-20220925163655.commit-25bd040",
18
18
  "typescript": "^5.0.4"
19
19
  },
@@ -30,5 +30,5 @@
30
30
  "out-js",
31
31
  "public"
32
32
  ],
33
- "commit": "4bea499c15fc2c872c761aa983a790d846f1ec9f"
33
+ "commit": "24178081728c089ffdce812af9b29a3f3b6c3573"
34
34
  }
@@ -18,7 +18,6 @@ message Packet {
18
18
  PlayerEmote player_emote = 9;
19
19
  SceneEmote scene_emote = 10;
20
20
  MovementCompressed movement_compressed = 12;
21
- LookAtPosition look_at_position = 13;
22
21
  }
23
22
  uint32 protocol_version = 11;
24
23
  }
@@ -85,31 +84,13 @@ message MovementCompressed {
85
84
  int32 temporal_data = 1; // bit-compressed: timestamp + animations
86
85
  int64 movement_data = 2; // bit-compressed: position + velocity
87
86
  int32 head_sync_data = 3; // bit-compressed: enabled flags + yaw + pitch
88
- int32 point_at_data = 4; // bit-compressed: flag + point coordinates
87
+ int32 point_at_data = 4; // bit-compressed: flag + point coordinates
89
88
  }
90
89
 
91
90
  message PlayerEmote {
92
91
  uint32 incremental_id = 1;
93
92
  string urn = 2;
94
93
  float timestamp = 3;
95
- optional bool is_stopping = 4; // true means the emote has been stopped in the sender's client
96
- optional bool is_repeating = 5; // true when it is not the first time the looping animation plays
97
- optional int32 interaction_id = 6; // identifies an interaction univocaly, established when the start animation is triggered
98
- optional int32 social_emote_outcome = 7; // -1 means it does not use an outcome animation
99
- optional bool is_reacting = 8; // to a social emote started by other user
100
- optional string social_emote_initiator = 9; // wallet address of the user that initiated social emote
101
- optional string target_avatar = 10; // wallet address of the user whose avatar is the target of a directed emote
102
- }
103
-
104
- // Message sent to force an avatar to look at a position
105
- message LookAtPosition
106
- {
107
- float timestamp = 1;
108
- // world position
109
- float position_x = 2;
110
- float position_y = 3;
111
- float position_z = 4;
112
- string target_avatar_wallet_address = 5;
113
94
  }
114
95
 
115
96
  message SceneEmote {
@@ -142,10 +123,6 @@ message ProfileResponse {
142
123
  message Chat {
143
124
  string message = 1;
144
125
  double timestamp = 2;
145
-
146
- // Extension: optional forwarded_from to identify the original sender when
147
- // messages are forwarded through an SFU
148
- optional string forwarded_from = 3;
149
126
  }
150
127
 
151
128
  message Scene {
@@ -17,7 +17,6 @@ enum InputAction {
17
17
  IA_ACTION_4 = 11;
18
18
  IA_ACTION_5 = 12;
19
19
  IA_ACTION_6 = 13;
20
- IA_MODIFIER = 14;
21
20
  }
22
21
 
23
22
  // PointerEventType is a kind of interaction that can be detected.
@@ -25,4 +25,4 @@ message PBLightSource {
25
25
  optional float inner_angle = 9; // default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179.
26
26
  optional float outer_angle = 10; // default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179.
27
27
  }
28
- }
28
+ }
@@ -10,9 +10,7 @@ option (common.ecs_component_id) = 1076;
10
10
  // an 'instant' transition (like using speed/time = 0)
11
11
  // * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
12
12
  // the holding entity transform).
13
- // * The fov defines the Field of View of the virtual camera
14
13
  message PBVirtualCamera {
15
14
  optional common.CameraTransition default_transition = 1;
16
15
  optional uint32 look_at_entity = 2;
17
- optional float fov = 3; // default: 60
18
16
  }
@@ -1,44 +0,0 @@
1
- syntax = "proto3";
2
- package decentraland.sdk.components;
3
-
4
- import "decentraland/sdk/components/common/id.proto";
5
- option (common.ecs_component_id) = 1212;
6
-
7
- enum PBAudioAnalysisMode {
8
- MODE_RAW = 0;
9
- MODE_LOGARITHMIC = 1;
10
- }
11
-
12
- message PBAudioAnalysis {
13
-
14
- // Parameters section
15
- PBAudioAnalysisMode mode = 1;
16
-
17
- // Used only when mode == MODE_LOGARITHMIC
18
- optional float amplitude_gain = 100;
19
- optional float bands_gain = 101;
20
- // End when mode == MODE_LOGARITHMIC
21
-
22
- // End Parameters section
23
-
24
- // Result section
25
- float amplitude = 200;
26
-
27
- // Protobuf doesn't support fixed arrays -> 8 band fields
28
- float band_0 = 201;
29
- float band_1 = 202;
30
- float band_2 = 203;
31
- float band_3 = 204;
32
- float band_4 = 205;
33
- float band_5 = 206;
34
- float band_6 = 207;
35
- float band_7 = 208;
36
-
37
- // End Result section
38
-
39
- // Future fields
40
- // float spectral_centroid = 13;
41
- // float spectral_flux = 14;
42
- // bool onset = 15;
43
- // float bpm = 16;
44
- }
@@ -1,21 +0,0 @@
1
- syntax = "proto3";
2
-
3
- package decentraland.sdk.components;
4
-
5
- import "decentraland/sdk/components/common/id.proto";
6
-
7
- option (common.ecs_component_id) = 1211;
8
-
9
- // The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
10
- // as the avatar movement speed, jump height etc.
11
- message PBAvatarLocomotionSettings {
12
- optional float walk_speed = 1; // Maximum speed when walking (in meters per second)
13
- optional float jog_speed = 2; // Maximum speed when jogging (in meters per second)
14
- optional float run_speed = 3; // Maximum speed when running (in meters per second)
15
- optional float jump_height = 4; // Height of a regular jump (in meters)
16
- optional float run_jump_height = 5; // Height of a jump while running (in meters)
17
- optional float hard_landing_cooldown = 6; // Cooldown time after a hard landing before the avatar can move again (in seconds)
18
- optional float double_jump_height = 7; // Height of the double jump (in meters)
19
- optional float gliding_speed = 8; // Maximum speed when gliding (in meters per second)
20
- optional float gliding_falling_speed = 9; // Maximum falling speed when gliding (in meters per second)
21
- }