@dcl/protocol 1.0.0-22578238676.commit-38e6cb5 → 1.0.0-22583117520.commit-28394c4

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Files changed (110) hide show
  1. package/out-js/decentraland/common/texture.gen.d.ts +0 -18
  2. package/out-js/decentraland/common/texture.gen.js +4 -104
  3. package/out-js/decentraland/common/texture.gen.js.map +1 -1
  4. package/out-js/decentraland/kernel/apis/restricted_actions.gen.d.ts +0 -70
  5. package/out-js/decentraland/kernel/apis/restricted_actions.gen.js +1 -228
  6. package/out-js/decentraland/kernel/apis/restricted_actions.gen.js.map +1 -1
  7. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  8. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js +2 -19
  9. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js.map +1 -1
  10. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -41
  11. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js +3 -241
  12. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js.map +1 -1
  13. package/out-js/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  14. package/out-js/decentraland/sdk/components/avatar_shape.gen.js +1 -19
  15. package/out-js/decentraland/sdk/components/avatar_shape.gen.js.map +1 -1
  16. package/out-js/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -35
  17. package/out-js/decentraland/sdk/components/camera_mode_area.gen.js +3 -172
  18. package/out-js/decentraland/sdk/components/camera_mode_area.gen.js.map +1 -1
  19. package/out-js/decentraland/sdk/components/common/input_action.gen.d.ts +0 -4
  20. package/out-js/decentraland/sdk/components/common/input_action.gen.js +0 -24
  21. package/out-js/decentraland/sdk/components/common/input_action.gen.js.map +1 -1
  22. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  23. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js +3 -90
  24. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js.map +1 -1
  25. package/out-js/decentraland/sdk/components/material.gen.d.ts +0 -20
  26. package/out-js/decentraland/sdk/components/material.gen.js +2 -86
  27. package/out-js/decentraland/sdk/components/material.gen.js.map +1 -1
  28. package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -18
  29. package/out-js/decentraland/sdk/components/mesh_collider.gen.js +4 -90
  30. package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
  31. package/out-js/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -19
  32. package/out-js/decentraland/sdk/components/mesh_renderer.gen.js +4 -90
  33. package/out-js/decentraland/sdk/components/mesh_renderer.gen.js.map +1 -1
  34. package/out-js/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  35. package/out-js/decentraland/sdk/components/raycast.gen.js +2 -64
  36. package/out-js/decentraland/sdk/components/raycast.gen.js.map +1 -1
  37. package/out-js/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  38. package/out-js/decentraland/sdk/components/ui_text.gen.js +1 -30
  39. package/out-js/decentraland/sdk/components/ui_text.gen.js.map +1 -1
  40. package/out-js/decentraland/sdk/components/ui_transform.gen.d.ts +0 -33
  41. package/out-js/decentraland/sdk/components/ui_transform.gen.js +3 -176
  42. package/out-js/decentraland/sdk/components/ui_transform.gen.js.map +1 -1
  43. package/out-ts/decentraland/common/texture.gen.ts +4 -119
  44. package/out-ts/decentraland/kernel/apis/restricted_actions.gen.ts +0 -242
  45. package/out-ts/decentraland/sdk/components/avatar_equipped_data.gen.ts +1 -20
  46. package/out-ts/decentraland/sdk/components/avatar_modifier_area.gen.ts +1 -292
  47. package/out-ts/decentraland/sdk/components/avatar_shape.gen.ts +1 -23
  48. package/out-ts/decentraland/sdk/components/camera_mode_area.gen.ts +2 -218
  49. package/out-ts/decentraland/sdk/components/common/input_action.gen.ts +0 -24
  50. package/out-ts/decentraland/sdk/components/gltf_container_loading_state.gen.ts +2 -108
  51. package/out-ts/decentraland/sdk/components/material.gen.ts +1 -102
  52. package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +0 -99
  53. package/out-ts/decentraland/sdk/components/mesh_renderer.gen.ts +3 -100
  54. package/out-ts/decentraland/sdk/components/raycast.gen.ts +1 -73
  55. package/out-ts/decentraland/sdk/components/ui_text.gen.ts +1 -40
  56. package/out-ts/decentraland/sdk/components/ui_transform.gen.ts +0 -193
  57. package/package.json +3 -6
  58. package/proto/decentraland/common/texture.proto +1 -8
  59. package/proto/decentraland/kernel/apis/restricted_actions.proto +0 -22
  60. package/proto/decentraland/sdk/components/avatar_equipped_data.proto +1 -2
  61. package/proto/decentraland/sdk/components/avatar_modifier_area.proto +0 -21
  62. package/proto/decentraland/sdk/components/avatar_shape.proto +0 -1
  63. package/proto/decentraland/sdk/components/camera_mode_area.proto +3 -22
  64. package/proto/decentraland/sdk/components/common/input_action.proto +0 -4
  65. package/proto/decentraland/sdk/components/gltf_container_loading_state.proto +0 -13
  66. package/proto/decentraland/sdk/components/material.proto +1 -13
  67. package/proto/decentraland/sdk/components/mesh_collider.proto +0 -7
  68. package/proto/decentraland/sdk/components/mesh_renderer.proto +3 -8
  69. package/proto/decentraland/sdk/components/physics_combined_force.proto +21 -0
  70. package/proto/decentraland/sdk/components/physics_combined_impulse.proto +23 -0
  71. package/proto/decentraland/sdk/components/primary_pointer_info.proto +0 -5
  72. package/proto/decentraland/sdk/components/raycast.proto +0 -13
  73. package/proto/decentraland/sdk/components/ui_text.proto +0 -3
  74. package/proto/decentraland/sdk/components/ui_transform.proto +0 -20
  75. package/public/sdk-components.proto +0 -4
  76. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -45
  77. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -138
  78. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js.map +0 -1
  79. package/out-js/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -34
  80. package/out-js/decentraland/sdk/components/avatar_movement.gen.js +0 -101
  81. package/out-js/decentraland/sdk/components/avatar_movement.gen.js.map +0 -1
  82. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -44
  83. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js +0 -178
  84. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js.map +0 -1
  85. package/out-js/decentraland/sdk/components/gltf_node.gen.d.ts +0 -66
  86. package/out-js/decentraland/sdk/components/gltf_node.gen.js +0 -69
  87. package/out-js/decentraland/sdk/components/gltf_node.gen.js.map +0 -1
  88. package/out-js/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -43
  89. package/out-js/decentraland/sdk/components/gltf_node_state.gen.js +0 -122
  90. package/out-js/decentraland/sdk/components/gltf_node_state.gen.js.map +0 -1
  91. package/out-js/decentraland/sdk/components/input_modifier.gen.d.ts +0 -50
  92. package/out-js/decentraland/sdk/components/input_modifier.gen.js +0 -207
  93. package/out-js/decentraland/sdk/components/input_modifier.gen.js.map +0 -1
  94. package/out-ts/decentraland/sdk/components/avatar_locomotion_settings.gen.ts +0 -183
  95. package/out-ts/decentraland/sdk/components/avatar_movement.gen.ts +0 -119
  96. package/out-ts/decentraland/sdk/components/avatar_movement_info.gen.ts +0 -210
  97. package/out-ts/decentraland/sdk/components/gltf_node.gen.ts +0 -116
  98. package/out-ts/decentraland/sdk/components/gltf_node_state.gen.ts +0 -139
  99. package/out-ts/decentraland/sdk/components/input_modifier.gen.ts +0 -235
  100. package/proto/decentraland/sdk/components/avatar_locomotion_settings.proto +0 -18
  101. package/proto/decentraland/sdk/components/avatar_movement.proto +0 -45
  102. package/proto/decentraland/sdk/components/avatar_movement_info.proto +0 -20
  103. package/proto/decentraland/sdk/components/camera_layer.proto +0 -30
  104. package/proto/decentraland/sdk/components/camera_layers.proto +0 -11
  105. package/proto/decentraland/sdk/components/global_light.proto +0 -22
  106. package/proto/decentraland/sdk/components/gltf_node.proto +0 -42
  107. package/proto/decentraland/sdk/components/gltf_node_state.proto +0 -20
  108. package/proto/decentraland/sdk/components/texture_camera.proto +0 -46
  109. package/proto/decentraland/sdk/components/ui_canvas.proto +0 -16
  110. package/proto/decentraland/sdk/components/ui_scroll_result.proto +0 -12
@@ -65,11 +65,7 @@ export interface PBAvatarShape {
65
65
  /** available emotes (default empty) */
66
66
  emotes: string[];
67
67
  /** hides the skin + hair + facial features (default: false) */
68
- showOnlyWearables?:
69
- | boolean
70
- | undefined;
71
- /** slots that will render even if hidden */
72
- forceRender: string[];
68
+ showOnlyWearables?: boolean | undefined;
73
69
  }
74
70
 
75
71
  function createBasePBAvatarShape(): PBAvatarShape {
@@ -86,7 +82,6 @@ function createBasePBAvatarShape(): PBAvatarShape {
86
82
  wearables: [],
87
83
  emotes: [],
88
84
  showOnlyWearables: undefined,
89
- forceRender: [],
90
85
  };
91
86
  }
92
87
 
@@ -128,9 +123,6 @@ export namespace PBAvatarShape {
128
123
  if (message.showOnlyWearables !== undefined) {
129
124
  writer.uint32(96).bool(message.showOnlyWearables);
130
125
  }
131
- for (const v of message.forceRender) {
132
- writer.uint32(106).string(v!);
133
- }
134
126
  return writer;
135
127
  }
136
128
 
@@ -225,13 +217,6 @@ export namespace PBAvatarShape {
225
217
 
226
218
  message.showOnlyWearables = reader.bool();
227
219
  continue;
228
- case 13:
229
- if (tag !== 106) {
230
- break;
231
- }
232
-
233
- message.forceRender.push(reader.string());
234
- continue;
235
220
  }
236
221
  if ((tag & 7) === 4 || tag === 0) {
237
222
  break;
@@ -257,7 +242,6 @@ export namespace PBAvatarShape {
257
242
  wearables: Array.isArray(object?.wearables) ? object.wearables.map((e: any) => String(e)) : [],
258
243
  emotes: Array.isArray(object?.emotes) ? object.emotes.map((e: any) => String(e)) : [],
259
244
  showOnlyWearables: isSet(object.showOnlyWearables) ? Boolean(object.showOnlyWearables) : undefined,
260
- forceRender: Array.isArray(object?.forceRender) ? object.forceRender.map((e: any) => String(e)) : [],
261
245
  };
262
246
  }
263
247
 
@@ -286,11 +270,6 @@ export namespace PBAvatarShape {
286
270
  obj.emotes = [];
287
271
  }
288
272
  message.showOnlyWearables !== undefined && (obj.showOnlyWearables = message.showOnlyWearables);
289
- if (message.forceRender) {
290
- obj.forceRender = message.forceRender.map((e) => e);
291
- } else {
292
- obj.forceRender = [];
293
- }
294
273
  return obj;
295
274
  }
296
275
 
@@ -318,7 +297,6 @@ export namespace PBAvatarShape {
318
297
  message.wearables = object.wearables?.map((e) => e) || [];
319
298
  message.emotes = object.emotes?.map((e) => e) || [];
320
299
  message.showOnlyWearables = object.showOnlyWearables ?? undefined;
321
- message.forceRender = object.forceRender?.map((e) => e) || [];
322
300
  return message;
323
301
  }
324
302
  }
@@ -7,7 +7,7 @@ export const protobufPackage = "decentraland.sdk.components";
7
7
 
8
8
  /**
9
9
  * The CameraModeArea component can be attached to an Entity to define a region of space where
10
- * the player's camera mode (1st-person, 3rd-person or cinematic) is overridden.
10
+ * the player's camera mode (1st-person or 3rd-person) is overridden.
11
11
  *
12
12
  * The Entity's Transform position determines the center-point of the region, while its size is
13
13
  * given as a vector in the `area` property below. The Transform rotation is applied, but the scale
@@ -17,8 +17,6 @@ export const protobufPackage = "decentraland.sdk.components";
17
17
  *
18
18
  * Note that, while commonly used to delineate a 2D area in a scene (hence the name), the region
19
19
  * is actually a 3D volume.
20
- *
21
- * When mode is set to CtCinematic, the cinematic_settings field must also be provided.
22
20
  */
23
21
  export interface PBCameraModeArea {
24
22
  /** the 3D size of the region */
@@ -27,47 +25,10 @@ export interface PBCameraModeArea {
27
25
  | undefined;
28
26
  /** the camera mode to enforce */
29
27
  mode: CameraType;
30
- cinematicSettings?:
31
- | CinematicSettings
32
- | undefined;
33
- /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
34
- useColliderRange?: boolean | undefined;
35
- }
36
-
37
- export interface CinematicSettings {
38
- /** Entity that defines the cinematic camera transform. */
39
- cameraEntity: number;
40
- /**
41
- * Position -> camera's position
42
- * Rotation -> camera's direction
43
- * scale.z -> zoom level
44
- * scale.x and scale.y -> unused
45
- */
46
- allowManualRotation?:
47
- | boolean
48
- | undefined;
49
- /** how far the camera can rotate around the y-axis / look left/right, in radians. default unrestricted */
50
- yawRange?:
51
- | number
52
- | undefined;
53
- /** how far the camera can rotate around the x-axis / look up-down, in radians. default unrestricted */
54
- pitchRange?:
55
- | number
56
- | undefined;
57
- /** note: cameras can never look up/down further than Vec3::Y */
58
- rollRange?:
59
- | number
60
- | undefined;
61
- /** minimum zoom level. must be greater than 0. defaults to the input zoom level */
62
- zoomMin?:
63
- | number
64
- | undefined;
65
- /** maximum zoom level. must be greater than 0. defaults to the input zoom level */
66
- zoomMax?: number | undefined;
67
28
  }
68
29
 
69
30
  function createBasePBCameraModeArea(): PBCameraModeArea {
70
- return { area: undefined, mode: 0, cinematicSettings: undefined, useColliderRange: undefined };
31
+ return { area: undefined, mode: 0 };
71
32
  }
72
33
 
73
34
  export namespace PBCameraModeArea {
@@ -78,12 +39,6 @@ export namespace PBCameraModeArea {
78
39
  if (message.mode !== 0) {
79
40
  writer.uint32(16).int32(message.mode);
80
41
  }
81
- if (message.cinematicSettings !== undefined) {
82
- CinematicSettings.encode(message.cinematicSettings, writer.uint32(26).fork()).ldelim();
83
- }
84
- if (message.useColliderRange !== undefined) {
85
- writer.uint32(32).bool(message.useColliderRange);
86
- }
87
42
  return writer;
88
43
  }
89
44
 
@@ -108,20 +63,6 @@ export namespace PBCameraModeArea {
108
63
 
109
64
  message.mode = reader.int32() as any;
110
65
  continue;
111
- case 3:
112
- if (tag !== 26) {
113
- break;
114
- }
115
-
116
- message.cinematicSettings = CinematicSettings.decode(reader, reader.uint32());
117
- continue;
118
- case 4:
119
- if (tag !== 32) {
120
- break;
121
- }
122
-
123
- message.useColliderRange = reader.bool();
124
- continue;
125
66
  }
126
67
  if ((tag & 7) === 4 || tag === 0) {
127
68
  break;
@@ -135,10 +76,6 @@ export namespace PBCameraModeArea {
135
76
  return {
136
77
  area: isSet(object.area) ? Vector3.fromJSON(object.area) : undefined,
137
78
  mode: isSet(object.mode) ? cameraTypeFromJSON(object.mode) : 0,
138
- cinematicSettings: isSet(object.cinematicSettings)
139
- ? CinematicSettings.fromJSON(object.cinematicSettings)
140
- : undefined,
141
- useColliderRange: isSet(object.useColliderRange) ? Boolean(object.useColliderRange) : undefined,
142
79
  };
143
80
  }
144
81
 
@@ -146,11 +83,6 @@ export namespace PBCameraModeArea {
146
83
  const obj: any = {};
147
84
  message.area !== undefined && (obj.area = message.area ? Vector3.toJSON(message.area) : undefined);
148
85
  message.mode !== undefined && (obj.mode = cameraTypeToJSON(message.mode));
149
- message.cinematicSettings !== undefined &&
150
- (obj.cinematicSettings = message.cinematicSettings
151
- ? CinematicSettings.toJSON(message.cinematicSettings)
152
- : undefined);
153
- message.useColliderRange !== undefined && (obj.useColliderRange = message.useColliderRange);
154
86
  return obj;
155
87
  }
156
88
 
@@ -162,154 +94,6 @@ export namespace PBCameraModeArea {
162
94
  const message = createBasePBCameraModeArea();
163
95
  message.area = (object.area !== undefined && object.area !== null) ? Vector3.fromPartial(object.area) : undefined;
164
96
  message.mode = object.mode ?? 0;
165
- message.cinematicSettings = (object.cinematicSettings !== undefined && object.cinematicSettings !== null)
166
- ? CinematicSettings.fromPartial(object.cinematicSettings)
167
- : undefined;
168
- message.useColliderRange = object.useColliderRange ?? undefined;
169
- return message;
170
- }
171
- }
172
-
173
- function createBaseCinematicSettings(): CinematicSettings {
174
- return {
175
- cameraEntity: 0,
176
- allowManualRotation: undefined,
177
- yawRange: undefined,
178
- pitchRange: undefined,
179
- rollRange: undefined,
180
- zoomMin: undefined,
181
- zoomMax: undefined,
182
- };
183
- }
184
-
185
- export namespace CinematicSettings {
186
- export function encode(message: CinematicSettings, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
187
- if (message.cameraEntity !== 0) {
188
- writer.uint32(8).uint32(message.cameraEntity);
189
- }
190
- if (message.allowManualRotation !== undefined) {
191
- writer.uint32(16).bool(message.allowManualRotation);
192
- }
193
- if (message.yawRange !== undefined) {
194
- writer.uint32(29).float(message.yawRange);
195
- }
196
- if (message.pitchRange !== undefined) {
197
- writer.uint32(37).float(message.pitchRange);
198
- }
199
- if (message.rollRange !== undefined) {
200
- writer.uint32(45).float(message.rollRange);
201
- }
202
- if (message.zoomMin !== undefined) {
203
- writer.uint32(53).float(message.zoomMin);
204
- }
205
- if (message.zoomMax !== undefined) {
206
- writer.uint32(61).float(message.zoomMax);
207
- }
208
- return writer;
209
- }
210
-
211
- export function decode(input: _m0.Reader | Uint8Array, length?: number): CinematicSettings {
212
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
213
- let end = length === undefined ? reader.len : reader.pos + length;
214
- const message = createBaseCinematicSettings();
215
- while (reader.pos < end) {
216
- const tag = reader.uint32();
217
- switch (tag >>> 3) {
218
- case 1:
219
- if (tag !== 8) {
220
- break;
221
- }
222
-
223
- message.cameraEntity = reader.uint32();
224
- continue;
225
- case 2:
226
- if (tag !== 16) {
227
- break;
228
- }
229
-
230
- message.allowManualRotation = reader.bool();
231
- continue;
232
- case 3:
233
- if (tag !== 29) {
234
- break;
235
- }
236
-
237
- message.yawRange = reader.float();
238
- continue;
239
- case 4:
240
- if (tag !== 37) {
241
- break;
242
- }
243
-
244
- message.pitchRange = reader.float();
245
- continue;
246
- case 5:
247
- if (tag !== 45) {
248
- break;
249
- }
250
-
251
- message.rollRange = reader.float();
252
- continue;
253
- case 6:
254
- if (tag !== 53) {
255
- break;
256
- }
257
-
258
- message.zoomMin = reader.float();
259
- continue;
260
- case 7:
261
- if (tag !== 61) {
262
- break;
263
- }
264
-
265
- message.zoomMax = reader.float();
266
- continue;
267
- }
268
- if ((tag & 7) === 4 || tag === 0) {
269
- break;
270
- }
271
- reader.skipType(tag & 7);
272
- }
273
- return message;
274
- }
275
-
276
- export function fromJSON(object: any): CinematicSettings {
277
- return {
278
- cameraEntity: isSet(object.cameraEntity) ? Number(object.cameraEntity) : 0,
279
- allowManualRotation: isSet(object.allowManualRotation) ? Boolean(object.allowManualRotation) : undefined,
280
- yawRange: isSet(object.yawRange) ? Number(object.yawRange) : undefined,
281
- pitchRange: isSet(object.pitchRange) ? Number(object.pitchRange) : undefined,
282
- rollRange: isSet(object.rollRange) ? Number(object.rollRange) : undefined,
283
- zoomMin: isSet(object.zoomMin) ? Number(object.zoomMin) : undefined,
284
- zoomMax: isSet(object.zoomMax) ? Number(object.zoomMax) : undefined,
285
- };
286
- }
287
-
288
- export function toJSON(message: CinematicSettings): unknown {
289
- const obj: any = {};
290
- message.cameraEntity !== undefined && (obj.cameraEntity = Math.round(message.cameraEntity));
291
- message.allowManualRotation !== undefined && (obj.allowManualRotation = message.allowManualRotation);
292
- message.yawRange !== undefined && (obj.yawRange = message.yawRange);
293
- message.pitchRange !== undefined && (obj.pitchRange = message.pitchRange);
294
- message.rollRange !== undefined && (obj.rollRange = message.rollRange);
295
- message.zoomMin !== undefined && (obj.zoomMin = message.zoomMin);
296
- message.zoomMax !== undefined && (obj.zoomMax = message.zoomMax);
297
- return obj;
298
- }
299
-
300
- export function create<I extends Exact<DeepPartial<CinematicSettings>, I>>(base?: I): CinematicSettings {
301
- return CinematicSettings.fromPartial(base ?? {});
302
- }
303
-
304
- export function fromPartial<I extends Exact<DeepPartial<CinematicSettings>, I>>(object: I): CinematicSettings {
305
- const message = createBaseCinematicSettings();
306
- message.cameraEntity = object.cameraEntity ?? 0;
307
- message.allowManualRotation = object.allowManualRotation ?? undefined;
308
- message.yawRange = object.yawRange ?? undefined;
309
- message.pitchRange = object.pitchRange ?? undefined;
310
- message.rollRange = object.rollRange ?? undefined;
311
- message.zoomMin = object.zoomMin ?? undefined;
312
- message.zoomMax = object.zoomMax ?? undefined;
313
97
  return message;
314
98
  }
315
99
  }
@@ -17,7 +17,6 @@ export enum InputAction {
17
17
  IA_ACTION_4 = 11,
18
18
  IA_ACTION_5 = 12,
19
19
  IA_ACTION_6 = 13,
20
- IA_MODIFIER = 14,
21
20
  UNRECOGNIZED = -1,
22
21
  }
23
22
 
@@ -65,9 +64,6 @@ export function inputActionFromJSON(object: any): InputAction {
65
64
  case 13:
66
65
  case "IA_ACTION_6":
67
66
  return InputAction.IA_ACTION_6;
68
- case 14:
69
- case "IA_MODIFIER":
70
- return InputAction.IA_MODIFIER;
71
67
  case -1:
72
68
  case "UNRECOGNIZED":
73
69
  default:
@@ -105,8 +101,6 @@ export function inputActionToJSON(object: InputAction): string {
105
101
  return "IA_ACTION_5";
106
102
  case InputAction.IA_ACTION_6:
107
103
  return "IA_ACTION_6";
108
- case InputAction.IA_MODIFIER:
109
- return "IA_MODIFIER";
110
104
  case InputAction.UNRECOGNIZED:
111
105
  default:
112
106
  return "UNRECOGNIZED";
@@ -119,9 +113,6 @@ export enum PointerEventType {
119
113
  PET_DOWN = 1,
120
114
  PET_HOVER_ENTER = 2,
121
115
  PET_HOVER_LEAVE = 3,
122
- PET_DRAG_LOCKED = 4,
123
- PET_DRAG = 5,
124
- PET_DRAG_END = 6,
125
116
  UNRECOGNIZED = -1,
126
117
  }
127
118
 
@@ -139,15 +130,6 @@ export function pointerEventTypeFromJSON(object: any): PointerEventType {
139
130
  case 3:
140
131
  case "PET_HOVER_LEAVE":
141
132
  return PointerEventType.PET_HOVER_LEAVE;
142
- case 4:
143
- case "PET_DRAG_LOCKED":
144
- return PointerEventType.PET_DRAG_LOCKED;
145
- case 5:
146
- case "PET_DRAG":
147
- return PointerEventType.PET_DRAG;
148
- case 6:
149
- case "PET_DRAG_END":
150
- return PointerEventType.PET_DRAG_END;
151
133
  case -1:
152
134
  case "UNRECOGNIZED":
153
135
  default:
@@ -165,12 +147,6 @@ export function pointerEventTypeToJSON(object: PointerEventType): string {
165
147
  return "PET_HOVER_ENTER";
166
148
  case PointerEventType.PET_HOVER_LEAVE:
167
149
  return "PET_HOVER_LEAVE";
168
- case PointerEventType.PET_DRAG_LOCKED:
169
- return "PET_DRAG_LOCKED";
170
- case PointerEventType.PET_DRAG:
171
- return "PET_DRAG";
172
- case PointerEventType.PET_DRAG_END:
173
- return "PET_DRAG_END";
174
150
  case PointerEventType.UNRECOGNIZED:
175
151
  default:
176
152
  return "UNRECOGNIZED";
@@ -10,29 +10,10 @@ export const protobufPackage = "decentraland.sdk.components";
10
10
  */
11
11
  export interface PBGltfContainerLoadingState {
12
12
  currentState: LoadingState;
13
- /** all node paths in the gltf, which can be used with a GltfNode to inspect and modify the gltf contents */
14
- nodePaths: string[];
15
- /** all meshes in the gltf. unnamed meshes will be auto-assigned a name of the form `MeshX` or `MeshX/PrimitiveY` */
16
- meshNames: string[];
17
- /**
18
- * where X is the mesh index and Y is the primitive index (and there is more than 1 primitive). note this may
19
- * conflict with manually named meshes - to avoid any issues make sure all your meshes are explicitly named.
20
- */
21
- materialNames: string[];
22
- /**
23
- * X is the material index. note this may conflict with manually named materials - to avoid any issues make
24
- * sure all your materials are explicitly named.
25
- */
26
- skinNames: string[];
27
- /**
28
- * X is the skin index. note this may conflict with manually named skins - to avoid any issues make sure all
29
- * your skins are explicitly named.
30
- */
31
- animationNames: string[];
32
13
  }
33
14
 
34
15
  function createBasePBGltfContainerLoadingState(): PBGltfContainerLoadingState {
35
- return { currentState: 0, nodePaths: [], meshNames: [], materialNames: [], skinNames: [], animationNames: [] };
16
+ return { currentState: 0 };
36
17
  }
37
18
 
38
19
  export namespace PBGltfContainerLoadingState {
@@ -40,21 +21,6 @@ export namespace PBGltfContainerLoadingState {
40
21
  if (message.currentState !== 0) {
41
22
  writer.uint32(8).int32(message.currentState);
42
23
  }
43
- for (const v of message.nodePaths) {
44
- writer.uint32(18).string(v!);
45
- }
46
- for (const v of message.meshNames) {
47
- writer.uint32(26).string(v!);
48
- }
49
- for (const v of message.materialNames) {
50
- writer.uint32(34).string(v!);
51
- }
52
- for (const v of message.skinNames) {
53
- writer.uint32(42).string(v!);
54
- }
55
- for (const v of message.animationNames) {
56
- writer.uint32(50).string(v!);
57
- }
58
24
  return writer;
59
25
  }
60
26
 
@@ -72,41 +38,6 @@ export namespace PBGltfContainerLoadingState {
72
38
 
73
39
  message.currentState = reader.int32() as any;
74
40
  continue;
75
- case 2:
76
- if (tag !== 18) {
77
- break;
78
- }
79
-
80
- message.nodePaths.push(reader.string());
81
- continue;
82
- case 3:
83
- if (tag !== 26) {
84
- break;
85
- }
86
-
87
- message.meshNames.push(reader.string());
88
- continue;
89
- case 4:
90
- if (tag !== 34) {
91
- break;
92
- }
93
-
94
- message.materialNames.push(reader.string());
95
- continue;
96
- case 5:
97
- if (tag !== 42) {
98
- break;
99
- }
100
-
101
- message.skinNames.push(reader.string());
102
- continue;
103
- case 6:
104
- if (tag !== 50) {
105
- break;
106
- }
107
-
108
- message.animationNames.push(reader.string());
109
- continue;
110
41
  }
111
42
  if ((tag & 7) === 4 || tag === 0) {
112
43
  break;
@@ -117,44 +48,12 @@ export namespace PBGltfContainerLoadingState {
117
48
  }
118
49
 
119
50
  export function fromJSON(object: any): PBGltfContainerLoadingState {
120
- return {
121
- currentState: isSet(object.currentState) ? loadingStateFromJSON(object.currentState) : 0,
122
- nodePaths: Array.isArray(object?.nodePaths) ? object.nodePaths.map((e: any) => String(e)) : [],
123
- meshNames: Array.isArray(object?.meshNames) ? object.meshNames.map((e: any) => String(e)) : [],
124
- materialNames: Array.isArray(object?.materialNames) ? object.materialNames.map((e: any) => String(e)) : [],
125
- skinNames: Array.isArray(object?.skinNames) ? object.skinNames.map((e: any) => String(e)) : [],
126
- animationNames: Array.isArray(object?.animationNames) ? object.animationNames.map((e: any) => String(e)) : [],
127
- };
51
+ return { currentState: isSet(object.currentState) ? loadingStateFromJSON(object.currentState) : 0 };
128
52
  }
129
53
 
130
54
  export function toJSON(message: PBGltfContainerLoadingState): unknown {
131
55
  const obj: any = {};
132
56
  message.currentState !== undefined && (obj.currentState = loadingStateToJSON(message.currentState));
133
- if (message.nodePaths) {
134
- obj.nodePaths = message.nodePaths.map((e) => e);
135
- } else {
136
- obj.nodePaths = [];
137
- }
138
- if (message.meshNames) {
139
- obj.meshNames = message.meshNames.map((e) => e);
140
- } else {
141
- obj.meshNames = [];
142
- }
143
- if (message.materialNames) {
144
- obj.materialNames = message.materialNames.map((e) => e);
145
- } else {
146
- obj.materialNames = [];
147
- }
148
- if (message.skinNames) {
149
- obj.skinNames = message.skinNames.map((e) => e);
150
- } else {
151
- obj.skinNames = [];
152
- }
153
- if (message.animationNames) {
154
- obj.animationNames = message.animationNames.map((e) => e);
155
- } else {
156
- obj.animationNames = [];
157
- }
158
57
  return obj;
159
58
  }
160
59
 
@@ -169,11 +68,6 @@ export namespace PBGltfContainerLoadingState {
169
68
  ): PBGltfContainerLoadingState {
170
69
  const message = createBasePBGltfContainerLoadingState();
171
70
  message.currentState = object.currentState ?? 0;
172
- message.nodePaths = object.nodePaths?.map((e) => e) || [];
173
- message.meshNames = object.meshNames?.map((e) => e) || [];
174
- message.materialNames = object.materialNames?.map((e) => e) || [];
175
- message.skinNames = object.skinNames?.map((e) => e) || [];
176
- message.animationNames = object.animationNames?.map((e) => e) || [];
177
71
  return message;
178
72
  }
179
73
  }