@dcl/protocol 1.0.0-22578236808.commit-b829b38 → 1.0.0-22583117520.commit-28394c4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out-js/decentraland/common/texture.gen.d.ts +0 -18
- package/out-js/decentraland/common/texture.gen.js +4 -104
- package/out-js/decentraland/common/texture.gen.js.map +1 -1
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.d.ts +0 -70
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.js +1 -228
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js +2 -19
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -41
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js +3 -241
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
- package/out-js/decentraland/sdk/components/avatar_shape.gen.js +1 -19
- package/out-js/decentraland/sdk/components/avatar_shape.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -35
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.js +3 -172
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/common/input_action.gen.d.ts +0 -4
- package/out-js/decentraland/sdk/components/common/input_action.gen.js +0 -24
- package/out-js/decentraland/sdk/components/common/input_action.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js +3 -90
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/material.gen.d.ts +0 -20
- package/out-js/decentraland/sdk/components/material.gen.js +2 -86
- package/out-js/decentraland/sdk/components/material.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -18
- package/out-js/decentraland/sdk/components/mesh_collider.gen.js +4 -90
- package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -19
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.js +4 -90
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/raycast.gen.d.ts +0 -13
- package/out-js/decentraland/sdk/components/raycast.gen.js +2 -64
- package/out-js/decentraland/sdk/components/raycast.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
- package/out-js/decentraland/sdk/components/ui_text.gen.js +1 -30
- package/out-js/decentraland/sdk/components/ui_text.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_transform.gen.d.ts +0 -33
- package/out-js/decentraland/sdk/components/ui_transform.gen.js +3 -176
- package/out-js/decentraland/sdk/components/ui_transform.gen.js.map +1 -1
- package/out-js/decentraland/social_service/v2/social_service_v2.gen.d.ts +3 -0
- package/out-js/decentraland/social_service/v2/social_service_v2.gen.js +40 -2
- package/out-js/decentraland/social_service/v2/social_service_v2.gen.js.map +1 -1
- package/out-ts/decentraland/common/texture.gen.ts +4 -119
- package/out-ts/decentraland/kernel/apis/restricted_actions.gen.ts +0 -242
- package/out-ts/decentraland/sdk/components/avatar_equipped_data.gen.ts +1 -20
- package/out-ts/decentraland/sdk/components/avatar_modifier_area.gen.ts +1 -292
- package/out-ts/decentraland/sdk/components/avatar_shape.gen.ts +1 -23
- package/out-ts/decentraland/sdk/components/camera_mode_area.gen.ts +2 -218
- package/out-ts/decentraland/sdk/components/common/input_action.gen.ts +0 -24
- package/out-ts/decentraland/sdk/components/gltf_container_loading_state.gen.ts +2 -108
- package/out-ts/decentraland/sdk/components/material.gen.ts +1 -102
- package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +0 -99
- package/out-ts/decentraland/sdk/components/mesh_renderer.gen.ts +3 -100
- package/out-ts/decentraland/sdk/components/raycast.gen.ts +1 -73
- package/out-ts/decentraland/sdk/components/ui_text.gen.ts +1 -40
- package/out-ts/decentraland/sdk/components/ui_transform.gen.ts +0 -193
- package/out-ts/decentraland/social_service/v2/social_service_v2.gen.ts +44 -2
- package/package.json +3 -6
- package/proto/decentraland/common/texture.proto +1 -8
- package/proto/decentraland/kernel/apis/restricted_actions.proto +0 -22
- package/proto/decentraland/sdk/components/avatar_equipped_data.proto +1 -2
- package/proto/decentraland/sdk/components/avatar_modifier_area.proto +0 -21
- package/proto/decentraland/sdk/components/avatar_shape.proto +0 -1
- package/proto/decentraland/sdk/components/camera_mode_area.proto +3 -22
- package/proto/decentraland/sdk/components/common/input_action.proto +0 -4
- package/proto/decentraland/sdk/components/gltf_container_loading_state.proto +0 -13
- package/proto/decentraland/sdk/components/material.proto +1 -13
- package/proto/decentraland/sdk/components/mesh_collider.proto +0 -7
- package/proto/decentraland/sdk/components/mesh_renderer.proto +3 -8
- package/proto/decentraland/sdk/components/physics_combined_force.proto +21 -0
- package/proto/decentraland/sdk/components/physics_combined_impulse.proto +23 -0
- package/proto/decentraland/sdk/components/primary_pointer_info.proto +0 -5
- package/proto/decentraland/sdk/components/raycast.proto +0 -13
- package/proto/decentraland/sdk/components/ui_text.proto +0 -3
- package/proto/decentraland/sdk/components/ui_transform.proto +0 -20
- package/proto/decentraland/social_service/v2/social_service_v2.proto +3 -0
- package/public/sdk-components.proto +0 -4
- package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -45
- package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -138
- package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js.map +0 -1
- package/out-js/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -34
- package/out-js/decentraland/sdk/components/avatar_movement.gen.js +0 -101
- package/out-js/decentraland/sdk/components/avatar_movement.gen.js.map +0 -1
- package/out-js/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -44
- package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js +0 -178
- package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js.map +0 -1
- package/out-js/decentraland/sdk/components/gltf_node.gen.d.ts +0 -66
- package/out-js/decentraland/sdk/components/gltf_node.gen.js +0 -69
- package/out-js/decentraland/sdk/components/gltf_node.gen.js.map +0 -1
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -43
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.js +0 -122
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.js.map +0 -1
- package/out-js/decentraland/sdk/components/input_modifier.gen.d.ts +0 -50
- package/out-js/decentraland/sdk/components/input_modifier.gen.js +0 -207
- package/out-js/decentraland/sdk/components/input_modifier.gen.js.map +0 -1
- package/out-ts/decentraland/sdk/components/avatar_locomotion_settings.gen.ts +0 -183
- package/out-ts/decentraland/sdk/components/avatar_movement.gen.ts +0 -119
- package/out-ts/decentraland/sdk/components/avatar_movement_info.gen.ts +0 -210
- package/out-ts/decentraland/sdk/components/gltf_node.gen.ts +0 -116
- package/out-ts/decentraland/sdk/components/gltf_node_state.gen.ts +0 -139
- package/out-ts/decentraland/sdk/components/input_modifier.gen.ts +0 -235
- package/proto/decentraland/sdk/components/avatar_locomotion_settings.proto +0 -18
- package/proto/decentraland/sdk/components/avatar_movement.proto +0 -45
- package/proto/decentraland/sdk/components/avatar_movement_info.proto +0 -20
- package/proto/decentraland/sdk/components/camera_layer.proto +0 -30
- package/proto/decentraland/sdk/components/camera_layers.proto +0 -11
- package/proto/decentraland/sdk/components/global_light.proto +0 -22
- package/proto/decentraland/sdk/components/gltf_node.proto +0 -42
- package/proto/decentraland/sdk/components/gltf_node_state.proto +0 -20
- package/proto/decentraland/sdk/components/texture_camera.proto +0 -46
- package/proto/decentraland/sdk/components/ui_canvas.proto +0 -16
- package/proto/decentraland/sdk/components/ui_scroll_result.proto +0 -12
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@@ -23,8 +23,6 @@ message PBAvatarModifierArea {
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decentraland.common.Vector3 area = 1; // the 3D size of the region
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repeated string exclude_ids = 2; // user IDs that can enter and remain unaffected
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repeated AvatarModifierType modifiers = 3; // list of modifiers to apply
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optional AvatarMovementSettings movement_settings = 4;
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optional bool use_collider_range = 5; // if true, the player will be considered inside the area when they are within 0.3m of the area. default true
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}
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// AvatarModifierType is an effect that should be applied to avatars inside the region.
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AMT_HIDE_AVATARS = 0; // avatars are invisible
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AMT_DISABLE_PASSPORTS = 1; // selecting (e.g. clicking) an avatar will not bring up their profile.
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}
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message AvatarMovementSettings {
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optional AvatarControlType control_mode = 1;
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// if not explicitly set, the following properties default to user's preference settings
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optional float run_speed = 2; // speed the player moves at, in m/s
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optional float friction = 3; // how fast the player gets up to speed or comes to rest. higher = more responsive
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optional float gravity = 4; // how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative
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optional float jump_height = 5; // how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible
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optional float max_fall_speed = 6; // max fall speed in m/s. should normally be negative
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optional float turn_speed = 7; // speed the player turns in tank mode, in radians/s
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optional float walk_speed = 8; // speed the player walks at, in m/s
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optional bool allow_weighted_movement = 9; // whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true
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}
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enum AvatarControlType {
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CCT_NONE = 0; // avatar cannot move
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CCT_RELATIVE = 1; // avatar moves relative to the camera origin
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CCT_TANK = 2; // avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player
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}
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repeated string emotes = 11; // available emotes (default empty)
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optional bool show_only_wearables = 12; // hides the skin + hair + facial features (default: false)
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repeated string force_render = 13; // slots that will render even if hidden
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}
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option (common.ecs_component_id) = 1071;
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// The CameraModeArea component can be attached to an Entity to define a region of space where
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// the player's camera mode (1st-person
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// the player's camera mode (1st-person or 3rd-person) is overridden.
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//
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// The Entity's Transform position determines the center-point of the region, while its size is
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// given as a vector in the `area` property below. The Transform rotation is applied, but the scale
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//
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// Note that, while commonly used to delineate a 2D area in a scene (hence the name), the region
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// is actually a 3D volume.
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//
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// When mode is set to CtCinematic, the cinematic_settings field must also be provided.
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message PBCameraModeArea {
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decentraland.common.Vector3 area = 1;
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common.CameraType mode = 2;
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optional CinematicSettings cinematic_settings = 3;
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optional bool use_collider_range = 4; // if true, the player will be considered inside the area when they are within 0.3m of the area. default true
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}
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message CinematicSettings {
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uint32 camera_entity = 1; // Entity that defines the cinematic camera transform.
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// Position -> camera's position
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// Rotation -> camera's direction
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// scale.z -> zoom level
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// scale.x and scale.y -> unused
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optional bool allow_manual_rotation = 2; // whether the user can move the camera's rotation. default false
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optional float yaw_range = 3; // how far the camera can rotate around the y-axis / look left/right, in radians. default unrestricted
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optional float pitch_range = 4; // how far the camera can rotate around the x-axis / look up-down, in radians. default unrestricted
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// note: cameras can never look up/down further than Vec3::Y
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optional float roll_range = 5; // how far the camera can rotate around the z-axis / tilt, in radians. default unrestricted
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optional float zoom_min = 6; // minimum zoom level. must be greater than 0. defaults to the input zoom level
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optional float zoom_max = 7; // maximum zoom level. must be greater than 0. defaults to the input zoom level
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decentraland.common.Vector3 area = 1; // the 3D size of the region
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common.CameraType mode = 2; // the camera mode to enforce
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}
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IA_ACTION_4 = 11;
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IA_ACTION_5 = 12;
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IA_ACTION_6 = 13;
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IA_MODIFIER = 14;
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}
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// PointerEventType is a kind of interaction that can be detected.
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PET_DOWN = 1;
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PET_HOVER_ENTER = 2;
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PET_HOVER_LEAVE = 3;
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PET_DRAG_LOCKED = 4;
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PET_DRAG = 5;
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}
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// the current state of the GltfContainer of an entity.
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message PBGltfContainerLoadingState {
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common.LoadingState current_state = 1;
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repeated string node_paths = 2; // all node paths in the gltf, which can be used with a GltfNode to inspect and modify the gltf contents
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repeated string mesh_names = 3; // all meshes in the gltf. unnamed meshes will be auto-assigned a name of the form `MeshX` or `MeshX/PrimitiveY`
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// where X is the mesh index and Y is the primitive index (and there is more than 1 primitive). note this may
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repeated string material_names = 4; // all materials in the gltf. unnamed materials will be auto-assigned a name of the form `MaterialX` where
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// your skins are explicitly named.
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repeated string animation_names = 6; // all animations in the gltf. unnamed animations will be auto-assigned a name of the form `AnimationX` where
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UnlitMaterial unlit = 1;
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PbrMaterial pbr = 2;
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// A gltf material that may provide additional features not supported by the PbMaterial fields.
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// supported by the PbMaterial.
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// If this is provided and the `material` field is not provided, the renderer will update the material
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optional uint32 collision_mask = 1; // enabled ColliderLayers (default CL_POINTER | CL_PHYSICS)
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//
|
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// More complex shapes require the use of a `GltfContainer` component.
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message PBMeshRenderer {
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@@ -32,17 +34,10 @@ message PBMeshRenderer {
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message SphereMesh {
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}
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// A mesh from a Gltf.
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message GltfMesh {
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string gltf_src = 1; // the GLTF file path as listed in the scene's manifest.
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string name = 2; // the name of the mesh asset
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}
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oneof mesh {
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BoxMesh box = 1;
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SphereMesh sphere = 2;
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GltfMesh gltf = 5;
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syntax = "proto3";
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package decentraland.sdk.components;
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import "decentraland/common/vectors.proto";
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import "decentraland/sdk/components/common/id.proto";
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option (common.ecs_component_id) = 1216;
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/**
|
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* This component applies a continuous physics force.
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* @remarks Low-level component. Use Physics.applyForceToPlayer()/.removeForceToPlayer() instead.
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* Direct manipulation will conflict with the force accumulation registry.
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* State-like component: the force is applied every physics tick while the component is present on the entity.
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*/
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message PBPhysicsCombinedForce {
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decentraland.common.Vector3 vector = 1; // Includes force direction and magnitude
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}
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syntax = "proto3";
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package decentraland.sdk.components;
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import "decentraland/common/vectors.proto";
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import "decentraland/sdk/components/common/id.proto";
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option (common.ecs_component_id) = 1215;
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|
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/**
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* This component applies a one-shot physics summary impulse.
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* @remarks Low-level component. Use Physics.applyImpulseToPlayer() instead.
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* Direct manipulation will conflict with the force accumulation registry.
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* Summary component: stores the accumulated result of all impulses registered by the scene in the current frame.
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* Event-like component: each new impulse must increment the eventID to ensure delivery via CRDT, even if the direction is identical to the previous one.
|
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* Renderer processes impulse with the unique ID only once. Increase eventID of the component to apply another impulse.
|
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*/
|
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message PBPhysicsCombinedImpulse {
|
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decentraland.common.Vector3 vector = 1; // Includes impulse direction and magnitude
|
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uint32 event_id = 2; // Monotonic counter to distinguish different impulses.
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}
|
|
@@ -28,8 +28,6 @@ message PBPrimaryPointerInfo {
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optional PointerType pointer_type = 1; // The type of input device being used
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optional decentraland.common.Vector2 screen_coordinates = 2; // Current position in screen space (pixels)
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optional decentraland.common.Vector2 screen_delta = 3; // Movement since last frame (pixels)
|
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// ray direction that can be used with the primary camera origin for
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// raycasting from the cursor into the world
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|
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}
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@@ -38,7 +36,4 @@ message PBPrimaryPointerInfo {
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enum PointerType {
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POT_NONE = 0; // No pointer input
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POT_MOUSE = 1; // Traditional mouse input
|
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POT_PAD = 2;
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POT_TOUCH = 3;
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POT_WAND = 4;
|
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}
|
|
@@ -45,12 +45,6 @@ message PBRaycast {
|
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// Collision mask, by default CL_POINTER | CL_PHYSICS
|
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optional uint32 collision_mask = 9;
|
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-
|
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// shape to cast, default ray
|
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|
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optional RaycastShape shape = 11;
|
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|
-
|
|
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|
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// include hits with entities from other scenes
|
|
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|
-
optional bool include_world = 12;
|
|
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48
|
}
|
|
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49
|
|
|
56
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|
// RaycastQueryType indicates whether the ray should stop on the first collition, or continue.
|
|
@@ -62,10 +56,3 @@ enum RaycastQueryType {
|
|
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62
56
|
// Do not perform the raycast, only set the raycast result with empty hits
|
|
63
57
|
RQT_NONE = 2;
|
|
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58
|
}
|
|
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|
-
|
|
66
|
-
enum RaycastShape {
|
|
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|
-
// cast a point, get collisions along a ray
|
|
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|
-
RS_RAY = 0;
|
|
69
|
-
// cast the avatar collider shape, get collisions from sweeping the shape
|
|
70
|
-
RS_AVATAR = 1;
|
|
71
|
-
}
|
|
@@ -23,7 +23,4 @@ message PBUiText {
|
|
|
23
23
|
optional common.Font font = 4; // font for the text (default: sans-serif)
|
|
24
24
|
optional int32 font_size = 5; // size of the text (default: 10)
|
|
25
25
|
optional TextWrap text_wrap = 6; // wrap text when the border is reached (default: TW_WRAP)
|
|
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|
-
|
|
27
|
-
optional float outline_width = 7; // width of the outline (default: 0)
|
|
28
|
-
optional decentraland.common.Color4 outline_color = 8; // RGBA color of the outline (default: opaque black)
|
|
29
26
|
}
|
|
@@ -4,7 +4,6 @@ package decentraland.sdk.components;
|
|
|
4
4
|
|
|
5
5
|
import "decentraland/sdk/components/common/id.proto";
|
|
6
6
|
import "decentraland/common/colors.proto";
|
|
7
|
-
import "decentraland/common/vectors.proto";
|
|
8
7
|
|
|
9
8
|
option (common.ecs_component_id) = 1050;
|
|
10
9
|
|
|
@@ -81,20 +80,6 @@ enum PointerFilterMode {
|
|
|
81
80
|
PFM_BLOCK = 1;
|
|
82
81
|
}
|
|
83
82
|
|
|
84
|
-
enum ShowScrollBar {
|
|
85
|
-
SSB_BOTH = 0;
|
|
86
|
-
SSB_ONLY_VERTICAL = 1;
|
|
87
|
-
SSB_ONLY_HORIZONTAL = 2;
|
|
88
|
-
SSB_HIDDEN = 3;
|
|
89
|
-
}
|
|
90
|
-
|
|
91
|
-
message ScrollPositionValue {
|
|
92
|
-
oneof value {
|
|
93
|
-
decentraland.common.Vector2 position = 1;
|
|
94
|
-
string reference = 2;
|
|
95
|
-
}
|
|
96
|
-
}
|
|
97
|
-
|
|
98
83
|
message PBUiTransform {
|
|
99
84
|
int32 parent = 1;
|
|
100
85
|
int32 right_of = 2;
|
|
@@ -189,10 +174,5 @@ message PBUiTransform {
|
|
|
189
174
|
optional decentraland.common.Color4 border_right_color = 72;
|
|
190
175
|
|
|
191
176
|
optional float opacity = 73; // default: 1
|
|
192
|
-
|
|
193
|
-
optional string element_id = 74; // reference for scroll_position. default empty
|
|
194
|
-
optional ScrollPositionValue scroll_position = 75; // default position=(0,0)
|
|
195
|
-
optional ShowScrollBar scroll_visible = 76; // default ShowScrollBar.SSB_BOTH
|
|
196
|
-
|
|
197
177
|
optional int32 z_index = 77; // default: 0 — controls render stacking order. Higher values appear in front of lower values.
|
|
198
178
|
}
|
|
@@ -2,6 +2,7 @@ syntax = "proto3";
|
|
|
2
2
|
package decentraland.social_service.v2;
|
|
3
3
|
|
|
4
4
|
import "google/protobuf/empty.proto";
|
|
5
|
+
import "decentraland/common/colors.proto";
|
|
5
6
|
import "decentraland/social_service/errors.proto";
|
|
6
7
|
|
|
7
8
|
// Types
|
|
@@ -12,6 +13,7 @@ message FriendProfile {
|
|
|
12
13
|
string name = 2;
|
|
13
14
|
bool has_claimed_name = 3;
|
|
14
15
|
string profile_picture_url = 4;
|
|
16
|
+
optional decentraland.common.Color3 name_color = 5;
|
|
15
17
|
}
|
|
16
18
|
|
|
17
19
|
message BlockedUserProfile {
|
|
@@ -20,6 +22,7 @@ message BlockedUserProfile {
|
|
|
20
22
|
bool has_claimed_name = 3;
|
|
21
23
|
string profile_picture_url = 4;
|
|
22
24
|
optional int64 blocked_at = 5;
|
|
25
|
+
optional decentraland.common.Color3 name_color = 6;
|
|
23
26
|
}
|
|
24
27
|
|
|
25
28
|
message Pagination {
|
|
@@ -9,8 +9,6 @@ import public "decentraland/sdk/components/avatar_base.proto";
|
|
|
9
9
|
import public "decentraland/sdk/components/avatar_emote_command.proto";
|
|
10
10
|
import public "decentraland/sdk/components/avatar_equipped_data.proto";
|
|
11
11
|
import public "decentraland/sdk/components/avatar_modifier_area.proto";
|
|
12
|
-
import public "decentraland/sdk/components/avatar_movement.proto";
|
|
13
|
-
import public "decentraland/sdk/components/avatar_movement_info.proto";
|
|
14
12
|
import public "decentraland/sdk/components/avatar_shape.proto";
|
|
15
13
|
import public "decentraland/sdk/components/billboard.proto";
|
|
16
14
|
import public "decentraland/sdk/components/camera_mode_area.proto";
|
|
@@ -19,8 +17,6 @@ import public "decentraland/sdk/components/engine_info.proto";
|
|
|
19
17
|
import public "decentraland/sdk/components/gltf_container.proto";
|
|
20
18
|
import public "decentraland/sdk/components/gltf_node_modifiers.proto";
|
|
21
19
|
import public "decentraland/sdk/components/gltf_container_loading_state.proto";
|
|
22
|
-
import public "decentraland/sdk/components/gltf_node.proto";
|
|
23
|
-
import public "decentraland/sdk/components/gltf_node_state.proto";
|
|
24
20
|
import public "decentraland/sdk/components/material.proto";
|
|
25
21
|
import public "decentraland/sdk/components/mesh_collider.proto";
|
|
26
22
|
import public "decentraland/sdk/components/mesh_renderer.proto";
|
|
@@ -1,45 +0,0 @@
|
|
|
1
|
-
import _m0 from "protobufjs/minimal";
|
|
2
|
-
export declare const protobufPackage = "decentraland.sdk.components";
|
|
3
|
-
/**
|
|
4
|
-
* The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
|
|
5
|
-
* as the avatar movement speed, jump height etc.
|
|
6
|
-
*/
|
|
7
|
-
export interface PBAvatarLocomotionSettings {
|
|
8
|
-
/** Maximum speed when walking (in meters per second) */
|
|
9
|
-
walkSpeed?: number | undefined;
|
|
10
|
-
/** Maximum speed when jogging (in meters per second) */
|
|
11
|
-
jogSpeed?: number | undefined;
|
|
12
|
-
/** Maximum speed when running (in meters per second) */
|
|
13
|
-
runSpeed?: number | undefined;
|
|
14
|
-
/** Height of a regular jump (in meters) */
|
|
15
|
-
jumpHeight?: number | undefined;
|
|
16
|
-
/** Height of a jump while running (in meters) */
|
|
17
|
-
runJumpHeight?: number | undefined;
|
|
18
|
-
/** Cooldown time after a hard landing before the avatar can move again (in seconds) */
|
|
19
|
-
hardLandingCooldown?: number | undefined;
|
|
20
|
-
}
|
|
21
|
-
export declare namespace PBAvatarLocomotionSettings {
|
|
22
|
-
function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
|
|
23
|
-
function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
|
|
24
|
-
function fromJSON(object: any): PBAvatarLocomotionSettings;
|
|
25
|
-
function toJSON(message: PBAvatarLocomotionSettings): unknown;
|
|
26
|
-
function create<I extends Exact<DeepPartial<PBAvatarLocomotionSettings>, I>>(base?: I): PBAvatarLocomotionSettings;
|
|
27
|
-
function fromPartial<I extends Exact<DeepPartial<PBAvatarLocomotionSettings>, I>>(object: I): PBAvatarLocomotionSettings;
|
|
28
|
-
}
|
|
29
|
-
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
|
30
|
-
export type DeepPartial<T> = T extends Builtin ? T : T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>> : T extends {
|
|
31
|
-
$case: string;
|
|
32
|
-
} ? {
|
|
33
|
-
[K in keyof Omit<T, "$case">]?: DeepPartial<T[K]>;
|
|
34
|
-
} & {
|
|
35
|
-
$case: T["$case"];
|
|
36
|
-
} : T extends {} ? {
|
|
37
|
-
[K in keyof T]?: DeepPartial<T[K]>;
|
|
38
|
-
} : Partial<T>;
|
|
39
|
-
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
|
40
|
-
export type Exact<P, I extends P> = P extends Builtin ? P : P & {
|
|
41
|
-
[K in keyof P]: Exact<P[K], I[K]>;
|
|
42
|
-
} & {
|
|
43
|
-
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
|
44
|
-
};
|
|
45
|
-
export {};
|
|
@@ -1,138 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
-
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
-
};
|
|
5
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
-
exports.PBAvatarLocomotionSettings = exports.protobufPackage = void 0;
|
|
7
|
-
/* eslint-disable */
|
|
8
|
-
const minimal_1 = __importDefault(require("protobufjs/minimal"));
|
|
9
|
-
exports.protobufPackage = "decentraland.sdk.components";
|
|
10
|
-
function createBasePBAvatarLocomotionSettings() {
|
|
11
|
-
return {
|
|
12
|
-
walkSpeed: undefined,
|
|
13
|
-
jogSpeed: undefined,
|
|
14
|
-
runSpeed: undefined,
|
|
15
|
-
jumpHeight: undefined,
|
|
16
|
-
runJumpHeight: undefined,
|
|
17
|
-
hardLandingCooldown: undefined,
|
|
18
|
-
};
|
|
19
|
-
}
|
|
20
|
-
var PBAvatarLocomotionSettings;
|
|
21
|
-
(function (PBAvatarLocomotionSettings) {
|
|
22
|
-
function encode(message, writer = minimal_1.default.Writer.create()) {
|
|
23
|
-
if (message.walkSpeed !== undefined) {
|
|
24
|
-
writer.uint32(13).float(message.walkSpeed);
|
|
25
|
-
}
|
|
26
|
-
if (message.jogSpeed !== undefined) {
|
|
27
|
-
writer.uint32(21).float(message.jogSpeed);
|
|
28
|
-
}
|
|
29
|
-
if (message.runSpeed !== undefined) {
|
|
30
|
-
writer.uint32(29).float(message.runSpeed);
|
|
31
|
-
}
|
|
32
|
-
if (message.jumpHeight !== undefined) {
|
|
33
|
-
writer.uint32(37).float(message.jumpHeight);
|
|
34
|
-
}
|
|
35
|
-
if (message.runJumpHeight !== undefined) {
|
|
36
|
-
writer.uint32(45).float(message.runJumpHeight);
|
|
37
|
-
}
|
|
38
|
-
if (message.hardLandingCooldown !== undefined) {
|
|
39
|
-
writer.uint32(53).float(message.hardLandingCooldown);
|
|
40
|
-
}
|
|
41
|
-
return writer;
|
|
42
|
-
}
|
|
43
|
-
PBAvatarLocomotionSettings.encode = encode;
|
|
44
|
-
function decode(input, length) {
|
|
45
|
-
const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
|
|
46
|
-
let end = length === undefined ? reader.len : reader.pos + length;
|
|
47
|
-
const message = createBasePBAvatarLocomotionSettings();
|
|
48
|
-
while (reader.pos < end) {
|
|
49
|
-
const tag = reader.uint32();
|
|
50
|
-
switch (tag >>> 3) {
|
|
51
|
-
case 1:
|
|
52
|
-
if (tag !== 13) {
|
|
53
|
-
break;
|
|
54
|
-
}
|
|
55
|
-
message.walkSpeed = reader.float();
|
|
56
|
-
continue;
|
|
57
|
-
case 2:
|
|
58
|
-
if (tag !== 21) {
|
|
59
|
-
break;
|
|
60
|
-
}
|
|
61
|
-
message.jogSpeed = reader.float();
|
|
62
|
-
continue;
|
|
63
|
-
case 3:
|
|
64
|
-
if (tag !== 29) {
|
|
65
|
-
break;
|
|
66
|
-
}
|
|
67
|
-
message.runSpeed = reader.float();
|
|
68
|
-
continue;
|
|
69
|
-
case 4:
|
|
70
|
-
if (tag !== 37) {
|
|
71
|
-
break;
|
|
72
|
-
}
|
|
73
|
-
message.jumpHeight = reader.float();
|
|
74
|
-
continue;
|
|
75
|
-
case 5:
|
|
76
|
-
if (tag !== 45) {
|
|
77
|
-
break;
|
|
78
|
-
}
|
|
79
|
-
message.runJumpHeight = reader.float();
|
|
80
|
-
continue;
|
|
81
|
-
case 6:
|
|
82
|
-
if (tag !== 53) {
|
|
83
|
-
break;
|
|
84
|
-
}
|
|
85
|
-
message.hardLandingCooldown = reader.float();
|
|
86
|
-
continue;
|
|
87
|
-
}
|
|
88
|
-
if ((tag & 7) === 4 || tag === 0) {
|
|
89
|
-
break;
|
|
90
|
-
}
|
|
91
|
-
reader.skipType(tag & 7);
|
|
92
|
-
}
|
|
93
|
-
return message;
|
|
94
|
-
}
|
|
95
|
-
PBAvatarLocomotionSettings.decode = decode;
|
|
96
|
-
function fromJSON(object) {
|
|
97
|
-
return {
|
|
98
|
-
walkSpeed: isSet(object.walkSpeed) ? Number(object.walkSpeed) : undefined,
|
|
99
|
-
jogSpeed: isSet(object.jogSpeed) ? Number(object.jogSpeed) : undefined,
|
|
100
|
-
runSpeed: isSet(object.runSpeed) ? Number(object.runSpeed) : undefined,
|
|
101
|
-
jumpHeight: isSet(object.jumpHeight) ? Number(object.jumpHeight) : undefined,
|
|
102
|
-
runJumpHeight: isSet(object.runJumpHeight) ? Number(object.runJumpHeight) : undefined,
|
|
103
|
-
hardLandingCooldown: isSet(object.hardLandingCooldown) ? Number(object.hardLandingCooldown) : undefined,
|
|
104
|
-
};
|
|
105
|
-
}
|
|
106
|
-
PBAvatarLocomotionSettings.fromJSON = fromJSON;
|
|
107
|
-
function toJSON(message) {
|
|
108
|
-
const obj = {};
|
|
109
|
-
message.walkSpeed !== undefined && (obj.walkSpeed = message.walkSpeed);
|
|
110
|
-
message.jogSpeed !== undefined && (obj.jogSpeed = message.jogSpeed);
|
|
111
|
-
message.runSpeed !== undefined && (obj.runSpeed = message.runSpeed);
|
|
112
|
-
message.jumpHeight !== undefined && (obj.jumpHeight = message.jumpHeight);
|
|
113
|
-
message.runJumpHeight !== undefined && (obj.runJumpHeight = message.runJumpHeight);
|
|
114
|
-
message.hardLandingCooldown !== undefined && (obj.hardLandingCooldown = message.hardLandingCooldown);
|
|
115
|
-
return obj;
|
|
116
|
-
}
|
|
117
|
-
PBAvatarLocomotionSettings.toJSON = toJSON;
|
|
118
|
-
function create(base) {
|
|
119
|
-
return PBAvatarLocomotionSettings.fromPartial(base !== null && base !== void 0 ? base : {});
|
|
120
|
-
}
|
|
121
|
-
PBAvatarLocomotionSettings.create = create;
|
|
122
|
-
function fromPartial(object) {
|
|
123
|
-
var _a, _b, _c, _d, _e, _f;
|
|
124
|
-
const message = createBasePBAvatarLocomotionSettings();
|
|
125
|
-
message.walkSpeed = (_a = object.walkSpeed) !== null && _a !== void 0 ? _a : undefined;
|
|
126
|
-
message.jogSpeed = (_b = object.jogSpeed) !== null && _b !== void 0 ? _b : undefined;
|
|
127
|
-
message.runSpeed = (_c = object.runSpeed) !== null && _c !== void 0 ? _c : undefined;
|
|
128
|
-
message.jumpHeight = (_d = object.jumpHeight) !== null && _d !== void 0 ? _d : undefined;
|
|
129
|
-
message.runJumpHeight = (_e = object.runJumpHeight) !== null && _e !== void 0 ? _e : undefined;
|
|
130
|
-
message.hardLandingCooldown = (_f = object.hardLandingCooldown) !== null && _f !== void 0 ? _f : undefined;
|
|
131
|
-
return message;
|
|
132
|
-
}
|
|
133
|
-
PBAvatarLocomotionSettings.fromPartial = fromPartial;
|
|
134
|
-
})(PBAvatarLocomotionSettings || (exports.PBAvatarLocomotionSettings = PBAvatarLocomotionSettings = {}));
|
|
135
|
-
function isSet(value) {
|
|
136
|
-
return value !== null && value !== undefined;
|
|
137
|
-
}
|
|
138
|
-
//# sourceMappingURL=avatar_locomotion_settings.gen.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"avatar_locomotion_settings.gen.js","sourceRoot":"","sources":["../../../../out-ts/decentraland/sdk/components/avatar_locomotion_settings.gen.ts"],"names":[],"mappings":";;;;;;AAAA,oBAAoB;AACpB,iEAAqC;AAExB,QAAA,eAAe,GAAG,6BAA6B,CAAC;AA+B7D,SAAS,oCAAoC;IAC3C,OAAO;QACL,SAAS,EAAE,SAAS;QACpB,QAAQ,EAAE,SAAS;QACnB,QAAQ,EAAE,SAAS;QACnB,UAAU,EAAE,SAAS;QACrB,aAAa,EAAE,SAAS;QACxB,mBAAmB,EAAE,SAAS;KAC/B,CAAC;AACJ,CAAC;AAED,IAAiB,0BAA0B,CAyH1C;AAzHD,WAAiB,0BAA0B;IACzC,SAAgB,MAAM,CAAC,OAAmC,EAAE,SAAqB,iBAAG,CAAC,MAAM,CAAC,MAAM,EAAE;QAClG,IAAI,OAAO,CAAC,SAAS,KAAK,SAAS,EAAE,CAAC;YACpC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QAC7C,CAAC;QACD,IAAI,OAAO,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACnC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAC5C,CAAC;QACD,IAAI,OAAO,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACnC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAC5C,CAAC;QACD,IAAI,OAAO,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;YACrC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC9C,CAAC;QACD,IAAI,OAAO,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACxC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;QACjD,CAAC;QACD,IAAI,OAAO,CAAC,mBAAmB,KAAK,SAAS,EAAE,CAAC;YAC9C,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC,CAAC;QACvD,CAAC;QACD,OAAO,MAAM,CAAC;IAChB,CAAC;IApBe,iCAAM,SAoBrB,CAAA;IAED,SAAgB,MAAM,CAAC,KAA8B,EAAE,MAAe;QACpE,MAAM,MAAM,GAAG,KAAK,YAAY,iBAAG,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,iBAAG,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC9E,IAAI,GAAG,GAAG,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,GAAG,MAAM,CAAC;QAClE,MAAM,OAAO,GAAG,oCAAoC,EAAE,CAAC;QACvD,OAAO,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE,CAAC;YACxB,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;YAC5B,QAAQ,GAAG,KAAK,CAAC,EAAE,CAAC;gBAClB,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,SAAS,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;oBACnC,SAAS;gBACX,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,QAAQ,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;oBAClC,SAAS;gBACX,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,QAAQ,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;oBAClC,SAAS;gBACX,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,UAAU,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;oBACpC,SAAS;gBACX,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,aAAa,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;oBACvC,SAAS;gBACX,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,mBAAmB,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;oBAC7C,SAAS;YACb,CAAC;YACD,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,EAAE,CAAC;gBACjC,MAAM;YACR,CAAC;YACD,MAAM,CAAC,QAAQ,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC3B,CAAC;QACD,OAAO,OAAO,CAAC;IACjB,CAAC;IAxDe,iCAAM,SAwDrB,CAAA;IAED,SAAgB,QAAQ,CAAC,MAAW;QAClC,OAAO;YACL,SAAS,EAAE,KAAK,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS;YACzE,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS;YACtE,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS;YACtE,UAAU,EAAE,KAAK,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,SAAS;YAC5E,aAAa,EAAE,KAAK,CAAC,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,SAAS;YACrF,mBAAmB,EAAE,KAAK,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,SAAS;SACxG,CAAC;IACJ,CAAC;IATe,mCAAQ,WASvB,CAAA;IAED,SAAgB,MAAM,CAAC,OAAmC;QACxD,MAAM,GAAG,GAAQ,EAAE,CAAC;QACpB,OAAO,CAAC,SAAS,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC,CAAC;QACvE,OAAO,CAAC,QAAQ,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC;QACpE,OAAO,CAAC,QAAQ,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC;QACpE,OAAO,CAAC,UAAU,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC,CAAC;QAC1E,OAAO,CAAC,aAAa,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,aAAa,GAAG,OAAO,CAAC,aAAa,CAAC,CAAC;QACnF,OAAO,CAAC,mBAAmB,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,mBAAmB,GAAG,OAAO,CAAC,mBAAmB,CAAC,CAAC;QACrG,OAAO,GAAG,CAAC;IACb,CAAC;IATe,iCAAM,SASrB,CAAA;IAED,SAAgB,MAAM,CACpB,IAAQ;QAER,OAAO,0BAA0B,CAAC,WAAW,CAAC,IAAI,aAAJ,IAAI,cAAJ,IAAI,GAAI,EAAE,CAAC,CAAC;IAC5D,CAAC;IAJe,iCAAM,SAIrB,CAAA;IAED,SAAgB,WAAW,CACzB,MAAS;;QAET,MAAM,OAAO,GAAG,oCAAoC,EAAE,CAAC;QACvD,OAAO,CAAC,SAAS,GAAG,MAAA,MAAM,CAAC,SAAS,mCAAI,SAAS,CAAC;QAClD,OAAO,CAAC,QAAQ,GAAG,MAAA,MAAM,CAAC,QAAQ,mCAAI,SAAS,CAAC;QAChD,OAAO,CAAC,QAAQ,GAAG,MAAA,MAAM,CAAC,QAAQ,mCAAI,SAAS,CAAC;QAChD,OAAO,CAAC,UAAU,GAAG,MAAA,MAAM,CAAC,UAAU,mCAAI,SAAS,CAAC;QACpD,OAAO,CAAC,aAAa,GAAG,MAAA,MAAM,CAAC,aAAa,mCAAI,SAAS,CAAC;QAC1D,OAAO,CAAC,mBAAmB,GAAG,MAAA,MAAM,CAAC,mBAAmB,mCAAI,SAAS,CAAC;QACtE,OAAO,OAAO,CAAC;IACjB,CAAC;IAXe,sCAAW,cAW1B,CAAA;AACH,CAAC,EAzHgB,0BAA0B,0CAA1B,0BAA0B,QAyH1C;AAcD,SAAS,KAAK,CAAC,KAAU;IACvB,OAAO,KAAK,KAAK,IAAI,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|
|
@@ -1,34 +0,0 @@
|
|
|
1
|
-
import _m0 from "protobufjs/minimal";
|
|
2
|
-
import { Vector3 } from "../../common/vectors.gen";
|
|
3
|
-
export declare const protobufPackage = "decentraland.sdk.components";
|
|
4
|
-
export interface PBAvatarMovement {
|
|
5
|
-
velocity: Vector3 | undefined;
|
|
6
|
-
/** 0-360, we don't allow pitch/roll */
|
|
7
|
-
orientation: number;
|
|
8
|
-
groundDirection?: Vector3 | undefined;
|
|
9
|
-
}
|
|
10
|
-
export declare namespace PBAvatarMovement {
|
|
11
|
-
function encode(message: PBAvatarMovement, writer?: _m0.Writer): _m0.Writer;
|
|
12
|
-
function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarMovement;
|
|
13
|
-
function fromJSON(object: any): PBAvatarMovement;
|
|
14
|
-
function toJSON(message: PBAvatarMovement): unknown;
|
|
15
|
-
function create<I extends Exact<DeepPartial<PBAvatarMovement>, I>>(base?: I): PBAvatarMovement;
|
|
16
|
-
function fromPartial<I extends Exact<DeepPartial<PBAvatarMovement>, I>>(object: I): PBAvatarMovement;
|
|
17
|
-
}
|
|
18
|
-
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
|
19
|
-
export type DeepPartial<T> = T extends Builtin ? T : T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>> : T extends {
|
|
20
|
-
$case: string;
|
|
21
|
-
} ? {
|
|
22
|
-
[K in keyof Omit<T, "$case">]?: DeepPartial<T[K]>;
|
|
23
|
-
} & {
|
|
24
|
-
$case: T["$case"];
|
|
25
|
-
} : T extends {} ? {
|
|
26
|
-
[K in keyof T]?: DeepPartial<T[K]>;
|
|
27
|
-
} : Partial<T>;
|
|
28
|
-
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
|
29
|
-
export type Exact<P, I extends P> = P extends Builtin ? P : P & {
|
|
30
|
-
[K in keyof P]: Exact<P[K], I[K]>;
|
|
31
|
-
} & {
|
|
32
|
-
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
|
33
|
-
};
|
|
34
|
-
export {};
|