@dcl/protocol 1.0.0-22560904528.commit-203bb4a → 1.0.0-22576259823.commit-260e173

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (130) hide show
  1. package/out-js/decentraland/common/texture.gen.d.ts +18 -0
  2. package/out-js/decentraland/common/texture.gen.js +104 -4
  3. package/out-js/decentraland/common/texture.gen.js.map +1 -1
  4. package/out-js/decentraland/kernel/apis/restricted_actions.gen.d.ts +70 -0
  5. package/out-js/decentraland/kernel/apis/restricted_actions.gen.js +228 -1
  6. package/out-js/decentraland/kernel/apis/restricted_actions.gen.js.map +1 -1
  7. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.d.ts +0 -46
  8. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js +12 -315
  9. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js.map +1 -1
  10. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  11. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js +19 -2
  12. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js.map +1 -1
  13. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +45 -0
  14. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js +138 -0
  15. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js.map +1 -0
  16. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +41 -0
  17. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js +241 -3
  18. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js.map +1 -1
  19. package/out-js/decentraland/sdk/components/avatar_movement.gen.d.ts +34 -0
  20. package/out-js/decentraland/sdk/components/avatar_movement.gen.js +101 -0
  21. package/out-js/decentraland/sdk/components/avatar_movement.gen.js.map +1 -0
  22. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.d.ts +44 -0
  23. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js +178 -0
  24. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js.map +1 -0
  25. package/out-js/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  26. package/out-js/decentraland/sdk/components/avatar_shape.gen.js +19 -1
  27. package/out-js/decentraland/sdk/components/avatar_shape.gen.js.map +1 -1
  28. package/out-js/decentraland/sdk/components/camera_mode_area.gen.d.ts +35 -1
  29. package/out-js/decentraland/sdk/components/camera_mode_area.gen.js +172 -3
  30. package/out-js/decentraland/sdk/components/camera_mode_area.gen.js.map +1 -1
  31. package/out-js/decentraland/sdk/components/common/input_action.gen.d.ts +3 -9
  32. package/out-js/decentraland/sdk/components/common/input_action.gen.js +17 -44
  33. package/out-js/decentraland/sdk/components/common/input_action.gen.js.map +1 -1
  34. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  35. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js +90 -3
  36. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js.map +1 -1
  37. package/out-js/decentraland/sdk/components/gltf_node.gen.d.ts +66 -0
  38. package/out-js/decentraland/sdk/components/gltf_node.gen.js +69 -0
  39. package/out-js/decentraland/sdk/components/gltf_node.gen.js.map +1 -0
  40. package/out-js/decentraland/sdk/components/gltf_node_state.gen.d.ts +43 -0
  41. package/out-js/decentraland/sdk/components/gltf_node_state.gen.js +122 -0
  42. package/out-js/decentraland/sdk/components/gltf_node_state.gen.js.map +1 -0
  43. package/out-js/decentraland/sdk/components/input_modifier.gen.d.ts +50 -0
  44. package/out-js/decentraland/sdk/components/input_modifier.gen.js +207 -0
  45. package/out-js/decentraland/sdk/components/input_modifier.gen.js.map +1 -0
  46. package/out-js/decentraland/sdk/components/material.gen.d.ts +20 -0
  47. package/out-js/decentraland/sdk/components/material.gen.js +86 -2
  48. package/out-js/decentraland/sdk/components/material.gen.js.map +1 -1
  49. package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +18 -0
  50. package/out-js/decentraland/sdk/components/mesh_collider.gen.js +90 -4
  51. package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
  52. package/out-js/decentraland/sdk/components/mesh_renderer.gen.d.ts +19 -3
  53. package/out-js/decentraland/sdk/components/mesh_renderer.gen.js +90 -4
  54. package/out-js/decentraland/sdk/components/mesh_renderer.gen.js.map +1 -1
  55. package/out-js/decentraland/sdk/components/pointer_events.gen.d.ts +1 -5
  56. package/out-js/decentraland/sdk/components/pointer_events.gen.js +3 -31
  57. package/out-js/decentraland/sdk/components/pointer_events.gen.js.map +1 -1
  58. package/out-js/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  59. package/out-js/decentraland/sdk/components/raycast.gen.js +64 -2
  60. package/out-js/decentraland/sdk/components/raycast.gen.js.map +1 -1
  61. package/out-js/decentraland/sdk/components/tween.gen.d.ts +0 -36
  62. package/out-js/decentraland/sdk/components/tween.gen.js +6 -302
  63. package/out-js/decentraland/sdk/components/tween.gen.js.map +1 -1
  64. package/out-js/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  65. package/out-js/decentraland/sdk/components/ui_text.gen.js +30 -1
  66. package/out-js/decentraland/sdk/components/ui_text.gen.js.map +1 -1
  67. package/out-js/decentraland/sdk/components/ui_transform.gen.d.ts +33 -0
  68. package/out-js/decentraland/sdk/components/ui_transform.gen.js +176 -3
  69. package/out-js/decentraland/sdk/components/ui_transform.gen.js.map +1 -1
  70. package/out-js/decentraland/social_service/v2/social_service_v2.gen.d.ts +3 -0
  71. package/out-js/decentraland/social_service/v2/social_service_v2.gen.js +40 -2
  72. package/out-js/decentraland/social_service/v2/social_service_v2.gen.js.map +1 -1
  73. package/out-ts/decentraland/common/texture.gen.ts +119 -4
  74. package/out-ts/decentraland/kernel/apis/restricted_actions.gen.ts +242 -0
  75. package/out-ts/decentraland/kernel/comms/rfc4/comms.gen.ts +3 -375
  76. package/out-ts/decentraland/sdk/components/avatar_equipped_data.gen.ts +20 -1
  77. package/out-ts/decentraland/sdk/components/avatar_locomotion_settings.gen.ts +183 -0
  78. package/out-ts/decentraland/sdk/components/avatar_modifier_area.gen.ts +292 -1
  79. package/out-ts/decentraland/sdk/components/avatar_movement.gen.ts +119 -0
  80. package/out-ts/decentraland/sdk/components/avatar_movement_info.gen.ts +210 -0
  81. package/out-ts/decentraland/sdk/components/avatar_shape.gen.ts +23 -1
  82. package/out-ts/decentraland/sdk/components/camera_mode_area.gen.ts +218 -2
  83. package/out-ts/decentraland/sdk/components/common/input_action.gen.ts +16 -43
  84. package/out-ts/decentraland/sdk/components/gltf_container_loading_state.gen.ts +108 -2
  85. package/out-ts/decentraland/sdk/components/gltf_node.gen.ts +116 -0
  86. package/out-ts/decentraland/sdk/components/gltf_node_state.gen.ts +139 -0
  87. package/out-ts/decentraland/sdk/components/input_modifier.gen.ts +235 -0
  88. package/out-ts/decentraland/sdk/components/material.gen.ts +102 -1
  89. package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +99 -0
  90. package/out-ts/decentraland/sdk/components/mesh_renderer.gen.ts +100 -3
  91. package/out-ts/decentraland/sdk/components/pointer_events.gen.ts +3 -44
  92. package/out-ts/decentraland/sdk/components/raycast.gen.ts +73 -1
  93. package/out-ts/decentraland/sdk/components/tween.gen.ts +0 -333
  94. package/out-ts/decentraland/sdk/components/ui_text.gen.ts +40 -1
  95. package/out-ts/decentraland/sdk/components/ui_transform.gen.ts +193 -0
  96. package/out-ts/decentraland/social_service/v2/social_service_v2.gen.ts +44 -2
  97. package/package.json +7 -4
  98. package/proto/decentraland/common/texture.proto +8 -1
  99. package/proto/decentraland/kernel/apis/restricted_actions.proto +22 -0
  100. package/proto/decentraland/kernel/comms/rfc4/comms.proto +0 -29
  101. package/proto/decentraland/sdk/components/avatar_equipped_data.proto +2 -1
  102. package/proto/decentraland/sdk/components/avatar_modifier_area.proto +21 -0
  103. package/proto/decentraland/sdk/components/avatar_movement.proto +45 -0
  104. package/proto/decentraland/sdk/components/avatar_movement_info.proto +20 -0
  105. package/proto/decentraland/sdk/components/avatar_shape.proto +1 -0
  106. package/proto/decentraland/sdk/components/camera_layer.proto +30 -0
  107. package/proto/decentraland/sdk/components/camera_layers.proto +11 -0
  108. package/proto/decentraland/sdk/components/camera_mode_area.proto +22 -3
  109. package/proto/decentraland/sdk/components/common/input_action.proto +3 -7
  110. package/proto/decentraland/sdk/components/global_light.proto +22 -0
  111. package/proto/decentraland/sdk/components/gltf_container_loading_state.proto +13 -0
  112. package/proto/decentraland/sdk/components/gltf_node.proto +42 -0
  113. package/proto/decentraland/sdk/components/gltf_node_state.proto +20 -0
  114. package/proto/decentraland/sdk/components/light_source.proto +1 -1
  115. package/proto/decentraland/sdk/components/material.proto +13 -1
  116. package/proto/decentraland/sdk/components/mesh_collider.proto +7 -0
  117. package/proto/decentraland/sdk/components/mesh_renderer.proto +8 -3
  118. package/proto/decentraland/sdk/components/pointer_events.proto +0 -2
  119. package/proto/decentraland/sdk/components/primary_pointer_info.proto +5 -0
  120. package/proto/decentraland/sdk/components/raycast.proto +13 -0
  121. package/proto/decentraland/sdk/components/texture_camera.proto +46 -0
  122. package/proto/decentraland/sdk/components/tween.proto +0 -18
  123. package/proto/decentraland/sdk/components/ui_canvas.proto +16 -0
  124. package/proto/decentraland/sdk/components/ui_scroll_result.proto +12 -0
  125. package/proto/decentraland/sdk/components/ui_text.proto +3 -0
  126. package/proto/decentraland/sdk/components/ui_transform.proto +20 -0
  127. package/proto/decentraland/sdk/components/virtual_camera.proto +0 -2
  128. package/proto/decentraland/social_service/v2/social_service_v2.proto +3 -0
  129. package/public/sdk-components.proto +4 -0
  130. package/proto/decentraland/sdk/components/audio_analysis.proto +0 -44
@@ -1,6 +1,7 @@
1
1
  /* eslint-disable */
2
2
  import _m0 from "protobufjs/minimal";
3
3
  import { Color4 } from "../../common/colors.gen";
4
+ import { Vector2 } from "../../common/vectors.gen";
4
5
 
5
6
  export const protobufPackage = "decentraland.sdk.components";
6
7
 
@@ -472,6 +473,55 @@ export function pointerFilterModeToJSON(object: PointerFilterMode): string {
472
473
  }
473
474
  }
474
475
 
476
+ export enum ShowScrollBar {
477
+ SSB_BOTH = 0,
478
+ SSB_ONLY_VERTICAL = 1,
479
+ SSB_ONLY_HORIZONTAL = 2,
480
+ SSB_HIDDEN = 3,
481
+ UNRECOGNIZED = -1,
482
+ }
483
+
484
+ export function showScrollBarFromJSON(object: any): ShowScrollBar {
485
+ switch (object) {
486
+ case 0:
487
+ case "SSB_BOTH":
488
+ return ShowScrollBar.SSB_BOTH;
489
+ case 1:
490
+ case "SSB_ONLY_VERTICAL":
491
+ return ShowScrollBar.SSB_ONLY_VERTICAL;
492
+ case 2:
493
+ case "SSB_ONLY_HORIZONTAL":
494
+ return ShowScrollBar.SSB_ONLY_HORIZONTAL;
495
+ case 3:
496
+ case "SSB_HIDDEN":
497
+ return ShowScrollBar.SSB_HIDDEN;
498
+ case -1:
499
+ case "UNRECOGNIZED":
500
+ default:
501
+ return ShowScrollBar.UNRECOGNIZED;
502
+ }
503
+ }
504
+
505
+ export function showScrollBarToJSON(object: ShowScrollBar): string {
506
+ switch (object) {
507
+ case ShowScrollBar.SSB_BOTH:
508
+ return "SSB_BOTH";
509
+ case ShowScrollBar.SSB_ONLY_VERTICAL:
510
+ return "SSB_ONLY_VERTICAL";
511
+ case ShowScrollBar.SSB_ONLY_HORIZONTAL:
512
+ return "SSB_ONLY_HORIZONTAL";
513
+ case ShowScrollBar.SSB_HIDDEN:
514
+ return "SSB_HIDDEN";
515
+ case ShowScrollBar.UNRECOGNIZED:
516
+ default:
517
+ return "UNRECOGNIZED";
518
+ }
519
+ }
520
+
521
+ export interface ScrollPositionValue {
522
+ value?: { $case: "position"; position: Vector2 } | { $case: "reference"; reference: string } | undefined;
523
+ }
524
+
475
525
  export interface PBUiTransform {
476
526
  parent: number;
477
527
  rightOf: number;
@@ -616,10 +666,105 @@ export interface PBUiTransform {
616
666
  opacity?:
617
667
  | number
618
668
  | undefined;
669
+ /** reference for scroll_position. default empty */
670
+ elementId?:
671
+ | string
672
+ | undefined;
673
+ /** default position=(0,0) */
674
+ scrollPosition?:
675
+ | ScrollPositionValue
676
+ | undefined;
677
+ /** default ShowScrollBar.SSB_BOTH */
678
+ scrollVisible?:
679
+ | ShowScrollBar
680
+ | undefined;
619
681
  /** default: 0 — controls render stacking order. Higher values appear in front of lower values. */
620
682
  zIndex?: number | undefined;
621
683
  }
622
684
 
685
+ function createBaseScrollPositionValue(): ScrollPositionValue {
686
+ return { value: undefined };
687
+ }
688
+
689
+ export namespace ScrollPositionValue {
690
+ export function encode(message: ScrollPositionValue, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
691
+ switch (message.value?.$case) {
692
+ case "position":
693
+ Vector2.encode(message.value.position, writer.uint32(10).fork()).ldelim();
694
+ break;
695
+ case "reference":
696
+ writer.uint32(18).string(message.value.reference);
697
+ break;
698
+ }
699
+ return writer;
700
+ }
701
+
702
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): ScrollPositionValue {
703
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
704
+ let end = length === undefined ? reader.len : reader.pos + length;
705
+ const message = createBaseScrollPositionValue();
706
+ while (reader.pos < end) {
707
+ const tag = reader.uint32();
708
+ switch (tag >>> 3) {
709
+ case 1:
710
+ if (tag !== 10) {
711
+ break;
712
+ }
713
+
714
+ message.value = { $case: "position", position: Vector2.decode(reader, reader.uint32()) };
715
+ continue;
716
+ case 2:
717
+ if (tag !== 18) {
718
+ break;
719
+ }
720
+
721
+ message.value = { $case: "reference", reference: reader.string() };
722
+ continue;
723
+ }
724
+ if ((tag & 7) === 4 || tag === 0) {
725
+ break;
726
+ }
727
+ reader.skipType(tag & 7);
728
+ }
729
+ return message;
730
+ }
731
+
732
+ export function fromJSON(object: any): ScrollPositionValue {
733
+ return {
734
+ value: isSet(object.position)
735
+ ? { $case: "position", position: Vector2.fromJSON(object.position) }
736
+ : isSet(object.reference)
737
+ ? { $case: "reference", reference: String(object.reference) }
738
+ : undefined,
739
+ };
740
+ }
741
+
742
+ export function toJSON(message: ScrollPositionValue): unknown {
743
+ const obj: any = {};
744
+ message.value?.$case === "position" &&
745
+ (obj.position = message.value?.position ? Vector2.toJSON(message.value?.position) : undefined);
746
+ message.value?.$case === "reference" && (obj.reference = message.value?.reference);
747
+ return obj;
748
+ }
749
+
750
+ export function create<I extends Exact<DeepPartial<ScrollPositionValue>, I>>(base?: I): ScrollPositionValue {
751
+ return ScrollPositionValue.fromPartial(base ?? {});
752
+ }
753
+
754
+ export function fromPartial<I extends Exact<DeepPartial<ScrollPositionValue>, I>>(object: I): ScrollPositionValue {
755
+ const message = createBaseScrollPositionValue();
756
+ if (object.value?.$case === "position" && object.value?.position !== undefined && object.value?.position !== null) {
757
+ message.value = { $case: "position", position: Vector2.fromPartial(object.value.position) };
758
+ }
759
+ if (
760
+ object.value?.$case === "reference" && object.value?.reference !== undefined && object.value?.reference !== null
761
+ ) {
762
+ message.value = { $case: "reference", reference: object.value.reference };
763
+ }
764
+ return message;
765
+ }
766
+ }
767
+
623
768
  function createBasePBUiTransform(): PBUiTransform {
624
769
  return {
625
770
  parent: 0,
@@ -695,6 +840,9 @@ function createBasePBUiTransform(): PBUiTransform {
695
840
  borderLeftColor: undefined,
696
841
  borderRightColor: undefined,
697
842
  opacity: undefined,
843
+ elementId: undefined,
844
+ scrollPosition: undefined,
845
+ scrollVisible: undefined,
698
846
  zIndex: undefined,
699
847
  };
700
848
  }
@@ -920,6 +1068,15 @@ export namespace PBUiTransform {
920
1068
  if (message.opacity !== undefined) {
921
1069
  writer.uint32(589).float(message.opacity);
922
1070
  }
1071
+ if (message.elementId !== undefined) {
1072
+ writer.uint32(594).string(message.elementId);
1073
+ }
1074
+ if (message.scrollPosition !== undefined) {
1075
+ ScrollPositionValue.encode(message.scrollPosition, writer.uint32(602).fork()).ldelim();
1076
+ }
1077
+ if (message.scrollVisible !== undefined) {
1078
+ writer.uint32(608).int32(message.scrollVisible);
1079
+ }
923
1080
  if (message.zIndex !== undefined) {
924
1081
  writer.uint32(616).int32(message.zIndex);
925
1082
  }
@@ -1444,6 +1601,27 @@ export namespace PBUiTransform {
1444
1601
 
1445
1602
  message.opacity = reader.float();
1446
1603
  continue;
1604
+ case 74:
1605
+ if (tag !== 594) {
1606
+ break;
1607
+ }
1608
+
1609
+ message.elementId = reader.string();
1610
+ continue;
1611
+ case 75:
1612
+ if (tag !== 602) {
1613
+ break;
1614
+ }
1615
+
1616
+ message.scrollPosition = ScrollPositionValue.decode(reader, reader.uint32());
1617
+ continue;
1618
+ case 76:
1619
+ if (tag !== 608) {
1620
+ break;
1621
+ }
1622
+
1623
+ message.scrollVisible = reader.int32() as any;
1624
+ continue;
1447
1625
  case 77:
1448
1626
  if (tag !== 616) {
1449
1627
  break;
@@ -1549,6 +1727,9 @@ export namespace PBUiTransform {
1549
1727
  borderLeftColor: isSet(object.borderLeftColor) ? Color4.fromJSON(object.borderLeftColor) : undefined,
1550
1728
  borderRightColor: isSet(object.borderRightColor) ? Color4.fromJSON(object.borderRightColor) : undefined,
1551
1729
  opacity: isSet(object.opacity) ? Number(object.opacity) : undefined,
1730
+ elementId: isSet(object.elementId) ? String(object.elementId) : undefined,
1731
+ scrollPosition: isSet(object.scrollPosition) ? ScrollPositionValue.fromJSON(object.scrollPosition) : undefined,
1732
+ scrollVisible: isSet(object.scrollVisible) ? showScrollBarFromJSON(object.scrollVisible) : undefined,
1552
1733
  zIndex: isSet(object.zIndex) ? Number(object.zIndex) : undefined,
1553
1734
  };
1554
1735
  }
@@ -1662,6 +1843,13 @@ export namespace PBUiTransform {
1662
1843
  message.borderRightColor !== undefined &&
1663
1844
  (obj.borderRightColor = message.borderRightColor ? Color4.toJSON(message.borderRightColor) : undefined);
1664
1845
  message.opacity !== undefined && (obj.opacity = message.opacity);
1846
+ message.elementId !== undefined && (obj.elementId = message.elementId);
1847
+ message.scrollPosition !== undefined &&
1848
+ (obj.scrollPosition = message.scrollPosition ? ScrollPositionValue.toJSON(message.scrollPosition) : undefined);
1849
+ message.scrollVisible !== undefined &&
1850
+ (obj.scrollVisible = message.scrollVisible !== undefined
1851
+ ? showScrollBarToJSON(message.scrollVisible)
1852
+ : undefined);
1665
1853
  message.zIndex !== undefined && (obj.zIndex = Math.round(message.zIndex));
1666
1854
  return obj;
1667
1855
  }
@@ -1753,6 +1941,11 @@ export namespace PBUiTransform {
1753
1941
  ? Color4.fromPartial(object.borderRightColor)
1754
1942
  : undefined;
1755
1943
  message.opacity = object.opacity ?? undefined;
1944
+ message.elementId = object.elementId ?? undefined;
1945
+ message.scrollPosition = (object.scrollPosition !== undefined && object.scrollPosition !== null)
1946
+ ? ScrollPositionValue.fromPartial(object.scrollPosition)
1947
+ : undefined;
1948
+ message.scrollVisible = object.scrollVisible ?? undefined;
1756
1949
  message.zIndex = object.zIndex ?? undefined;
1757
1950
  return message;
1758
1951
  }
@@ -2,6 +2,7 @@
2
2
  import Long from "long";
3
3
  import _m0 from "protobufjs/minimal";
4
4
  import { Empty } from "../../../google/protobuf/empty.gen";
5
+ import { Color3 } from "../../common/colors.gen";
5
6
  import {
6
7
  ConflictingError,
7
8
  ForbiddenError,
@@ -288,6 +289,7 @@ export interface FriendProfile {
288
289
  name: string;
289
290
  hasClaimedName: boolean;
290
291
  profilePictureUrl: string;
292
+ nameColor?: Color3 | undefined;
291
293
  }
292
294
 
293
295
  export interface BlockedUserProfile {
@@ -296,6 +298,7 @@ export interface BlockedUserProfile {
296
298
  hasClaimedName: boolean;
297
299
  profilePictureUrl: string;
298
300
  blockedAt?: number | undefined;
301
+ nameColor?: Color3 | undefined;
299
302
  }
300
303
 
301
304
  export interface Pagination {
@@ -927,7 +930,7 @@ export namespace User {
927
930
  }
928
931
 
929
932
  function createBaseFriendProfile(): FriendProfile {
930
- return { address: "", name: "", hasClaimedName: false, profilePictureUrl: "" };
933
+ return { address: "", name: "", hasClaimedName: false, profilePictureUrl: "", nameColor: undefined };
931
934
  }
932
935
 
933
936
  export namespace FriendProfile {
@@ -944,6 +947,9 @@ export namespace FriendProfile {
944
947
  if (message.profilePictureUrl !== "") {
945
948
  writer.uint32(34).string(message.profilePictureUrl);
946
949
  }
950
+ if (message.nameColor !== undefined) {
951
+ Color3.encode(message.nameColor, writer.uint32(42).fork()).ldelim();
952
+ }
947
953
  return writer;
948
954
  }
949
955
 
@@ -982,6 +988,13 @@ export namespace FriendProfile {
982
988
 
983
989
  message.profilePictureUrl = reader.string();
984
990
  continue;
991
+ case 5:
992
+ if (tag !== 42) {
993
+ break;
994
+ }
995
+
996
+ message.nameColor = Color3.decode(reader, reader.uint32());
997
+ continue;
985
998
  }
986
999
  if ((tag & 7) === 4 || tag === 0) {
987
1000
  break;
@@ -997,6 +1010,7 @@ export namespace FriendProfile {
997
1010
  name: isSet(object.name) ? String(object.name) : "",
998
1011
  hasClaimedName: isSet(object.hasClaimedName) ? Boolean(object.hasClaimedName) : false,
999
1012
  profilePictureUrl: isSet(object.profilePictureUrl) ? String(object.profilePictureUrl) : "",
1013
+ nameColor: isSet(object.nameColor) ? Color3.fromJSON(object.nameColor) : undefined,
1000
1014
  };
1001
1015
  }
1002
1016
 
@@ -1006,6 +1020,8 @@ export namespace FriendProfile {
1006
1020
  message.name !== undefined && (obj.name = message.name);
1007
1021
  message.hasClaimedName !== undefined && (obj.hasClaimedName = message.hasClaimedName);
1008
1022
  message.profilePictureUrl !== undefined && (obj.profilePictureUrl = message.profilePictureUrl);
1023
+ message.nameColor !== undefined &&
1024
+ (obj.nameColor = message.nameColor ? Color3.toJSON(message.nameColor) : undefined);
1009
1025
  return obj;
1010
1026
  }
1011
1027
 
@@ -1019,12 +1035,22 @@ export namespace FriendProfile {
1019
1035
  message.name = object.name ?? "";
1020
1036
  message.hasClaimedName = object.hasClaimedName ?? false;
1021
1037
  message.profilePictureUrl = object.profilePictureUrl ?? "";
1038
+ message.nameColor = (object.nameColor !== undefined && object.nameColor !== null)
1039
+ ? Color3.fromPartial(object.nameColor)
1040
+ : undefined;
1022
1041
  return message;
1023
1042
  }
1024
1043
  }
1025
1044
 
1026
1045
  function createBaseBlockedUserProfile(): BlockedUserProfile {
1027
- return { address: "", name: "", hasClaimedName: false, profilePictureUrl: "", blockedAt: undefined };
1046
+ return {
1047
+ address: "",
1048
+ name: "",
1049
+ hasClaimedName: false,
1050
+ profilePictureUrl: "",
1051
+ blockedAt: undefined,
1052
+ nameColor: undefined,
1053
+ };
1028
1054
  }
1029
1055
 
1030
1056
  export namespace BlockedUserProfile {
@@ -1044,6 +1070,9 @@ export namespace BlockedUserProfile {
1044
1070
  if (message.blockedAt !== undefined) {
1045
1071
  writer.uint32(40).int64(message.blockedAt);
1046
1072
  }
1073
+ if (message.nameColor !== undefined) {
1074
+ Color3.encode(message.nameColor, writer.uint32(50).fork()).ldelim();
1075
+ }
1047
1076
  return writer;
1048
1077
  }
1049
1078
 
@@ -1089,6 +1118,13 @@ export namespace BlockedUserProfile {
1089
1118
 
1090
1119
  message.blockedAt = longToNumber(reader.int64() as Long);
1091
1120
  continue;
1121
+ case 6:
1122
+ if (tag !== 50) {
1123
+ break;
1124
+ }
1125
+
1126
+ message.nameColor = Color3.decode(reader, reader.uint32());
1127
+ continue;
1092
1128
  }
1093
1129
  if ((tag & 7) === 4 || tag === 0) {
1094
1130
  break;
@@ -1105,6 +1141,7 @@ export namespace BlockedUserProfile {
1105
1141
  hasClaimedName: isSet(object.hasClaimedName) ? Boolean(object.hasClaimedName) : false,
1106
1142
  profilePictureUrl: isSet(object.profilePictureUrl) ? String(object.profilePictureUrl) : "",
1107
1143
  blockedAt: isSet(object.blockedAt) ? Number(object.blockedAt) : undefined,
1144
+ nameColor: isSet(object.nameColor) ? Color3.fromJSON(object.nameColor) : undefined,
1108
1145
  };
1109
1146
  }
1110
1147
 
@@ -1115,6 +1152,8 @@ export namespace BlockedUserProfile {
1115
1152
  message.hasClaimedName !== undefined && (obj.hasClaimedName = message.hasClaimedName);
1116
1153
  message.profilePictureUrl !== undefined && (obj.profilePictureUrl = message.profilePictureUrl);
1117
1154
  message.blockedAt !== undefined && (obj.blockedAt = Math.round(message.blockedAt));
1155
+ message.nameColor !== undefined &&
1156
+ (obj.nameColor = message.nameColor ? Color3.toJSON(message.nameColor) : undefined);
1118
1157
  return obj;
1119
1158
  }
1120
1159
 
@@ -1129,6 +1168,9 @@ export namespace BlockedUserProfile {
1129
1168
  message.hasClaimedName = object.hasClaimedName ?? false;
1130
1169
  message.profilePictureUrl = object.profilePictureUrl ?? "";
1131
1170
  message.blockedAt = object.blockedAt ?? undefined;
1171
+ message.nameColor = (object.nameColor !== undefined && object.nameColor !== null)
1172
+ ? Color3.fromPartial(object.nameColor)
1173
+ : undefined;
1132
1174
  return message;
1133
1175
  }
1134
1176
  }
package/package.json CHANGED
@@ -1,8 +1,11 @@
1
1
  {
2
2
  "name": "@dcl/protocol",
3
- "version": "1.0.0-22560904528.commit-203bb4a",
3
+ "version": "1.0.0-22576259823.commit-260e173",
4
4
  "description": "",
5
- "repository": "decentraland/protocol.git",
5
+ "repository": {
6
+ "type": "git",
7
+ "url": "git+https://github.com/decentraland/protocol.git"
8
+ },
6
9
  "homepage": "https://github.com/decentraland/protocol#readme",
7
10
  "bugs": "https://github.com/decentraland/protocol/issues",
8
11
  "keywords": [],
@@ -13,7 +16,7 @@
13
16
  "test": "./scripts/check-proto-compabitility.sh"
14
17
  },
15
18
  "devDependencies": {
16
- "@protobuf-ts/protoc": "^2.11.0",
19
+ "@protobuf-ts/protoc": "^2.8.1",
17
20
  "proto-compatibility-tool": "^1.1.2-20220925163655.commit-25bd040",
18
21
  "typescript": "^5.0.4"
19
22
  },
@@ -30,5 +33,5 @@
30
33
  "out-js",
31
34
  "public"
32
35
  ],
33
- "commit": "203bb4ac5b1da6597f9e361f5ada955a531ada89"
36
+ "commit": "260e173ec2bef5afa8381de043159ff1f0ec73f0"
34
37
  }
@@ -36,10 +36,17 @@ message VideoTexture {
36
36
  optional TextureFilterMode filter_mode = 3; // default = FilterMode.Bilinear
37
37
  }
38
38
 
39
+ message UiCanvasTexture {
40
+ uint32 ui_canvas_entity = 1;
41
+ optional TextureWrapMode wrap_mode = 2; // default = TextureWrapMode.Clamp
42
+ optional TextureFilterMode filter_mode = 3; // default = FilterMode.Bilinear
43
+ }
44
+
39
45
  message TextureUnion {
40
46
  oneof tex {
41
47
  Texture texture = 1; // default = null
42
48
  AvatarTexture avatar_texture = 2; // default = null
43
49
  VideoTexture video_texture = 3; // default = null
50
+ UiCanvasTexture ui_texture = 4;
44
51
  }
45
- }
52
+ }
@@ -54,6 +54,19 @@ message MovePlayerToResponse {
54
54
 
55
55
  message TeleportToResponse { }
56
56
 
57
+ message SetUiFocusRequest {
58
+ string element_id = 1;
59
+ }
60
+
61
+ message ClearUiFocusRequest { }
62
+
63
+ message GetUiFocusRequest { }
64
+
65
+ message UiFocusResponse {
66
+ // the element that is/was focussed
67
+ optional string element_id = 1;
68
+ }
69
+
57
70
  message CopyToClipboardRequest {
58
71
  string text = 1;
59
72
  }
@@ -88,6 +101,15 @@ service RestrictedActionsService {
88
101
  // TriggerSceneEmote will trigger an scene emote file in this current user
89
102
  rpc TriggerSceneEmote(TriggerSceneEmoteRequest) returns (SuccessResponse) {}
90
103
 
104
+ // Sets the focus to a specific UI element
105
+ rpc SetUiFocus(SetUiFocusRequest) returns (UiFocusResponse) {}
106
+
107
+ // Clears the focus from any currently focused textentry or dropdown
108
+ rpc ClearUiFocus(SetUiFocusRequest) returns (UiFocusResponse) {}
109
+
110
+ // Returns the element_id of any currently focused textentry or dropdown
111
+ rpc GetUiFocus(GetUiFocusRequest) returns (UiFocusResponse) {}
112
+
91
113
  // CopyToClipboard copies the provided text into the clipboard
92
114
  rpc CopyToClipboard(CopyToClipboardRequest) returns (EmptyResponse) {}
93
115
  }
@@ -18,7 +18,6 @@ message Packet {
18
18
  PlayerEmote player_emote = 9;
19
19
  SceneEmote scene_emote = 10;
20
20
  MovementCompressed movement_compressed = 12;
21
- LookAtPosition look_at_position = 13;
22
21
  }
23
22
  uint32 protocol_version = 11;
24
23
  }
@@ -61,41 +60,17 @@ message Movement {
61
60
  // interpolation
62
61
  bool is_instant = 17;
63
62
  bool is_emoting = 18;
64
- // head-sync (enabled flags + world-space yaw and pitch angles, in degrees)
65
- bool head_ik_yaw_enabled = 19;
66
- bool head_ik_pitch_enabled = 20;
67
- float head_yaw = 21;
68
- float head_pitch = 22;
69
63
  }
70
64
 
71
65
  message MovementCompressed {
72
66
  int32 temporal_data = 1; // bit-compressed: timestamp + animations
73
67
  int64 movement_data = 2; // bit-compressed: position + velocity
74
- int32 head_sync_data = 3; // bit-compressed: enabled flags + yaw + pitch
75
68
  }
76
69
 
77
70
  message PlayerEmote {
78
71
  uint32 incremental_id = 1;
79
72
  string urn = 2;
80
73
  float timestamp = 3;
81
- optional bool is_stopping = 4; // true means the emote has been stopped in the sender's client
82
- optional bool is_repeating = 5; // true when it is not the first time the looping animation plays
83
- optional int32 interaction_id = 6; // identifies an interaction univocaly, established when the start animation is triggered
84
- optional int32 social_emote_outcome = 7; // -1 means it does not use an outcome animation
85
- optional bool is_reacting = 8; // to a social emote started by other user
86
- optional string social_emote_initiator = 9; // wallet address of the user that initiated social emote
87
- optional string target_avatar = 10; // wallet address of the user whose avatar is the target of a directed emote
88
- }
89
-
90
- // Message sent to force an avatar to look at a position
91
- message LookAtPosition
92
- {
93
- float timestamp = 1;
94
- // world position
95
- float position_x = 2;
96
- float position_y = 3;
97
- float position_z = 4;
98
- string target_avatar_wallet_address = 5;
99
74
  }
100
75
 
101
76
  message SceneEmote {
@@ -128,10 +103,6 @@ message ProfileResponse {
128
103
  message Chat {
129
104
  string message = 1;
130
105
  double timestamp = 2;
131
-
132
- // Extension: optional forwarded_from to identify the original sender when
133
- // messages are forwarded through an SFU
134
- optional string forwarded_from = 3;
135
106
  }
136
107
 
137
108
  message Scene {
@@ -10,4 +10,5 @@ option (common.ecs_component_id) = 1091;
10
10
  message PBAvatarEquippedData {
11
11
  repeated string wearable_urns = 1;
12
12
  repeated string emote_urns = 2;
13
- }
13
+ repeated string force_render = 3; // slots that will render even if hidden
14
+ }
@@ -23,6 +23,8 @@ message PBAvatarModifierArea {
23
23
  decentraland.common.Vector3 area = 1; // the 3D size of the region
24
24
  repeated string exclude_ids = 2; // user IDs that can enter and remain unaffected
25
25
  repeated AvatarModifierType modifiers = 3; // list of modifiers to apply
26
+ optional AvatarMovementSettings movement_settings = 4;
27
+ optional bool use_collider_range = 5; // if true, the player will be considered inside the area when they are within 0.3m of the area. default true
26
28
  }
27
29
 
28
30
  // AvatarModifierType is an effect that should be applied to avatars inside the region.
@@ -30,3 +32,22 @@ enum AvatarModifierType {
30
32
  AMT_HIDE_AVATARS = 0; // avatars are invisible
31
33
  AMT_DISABLE_PASSPORTS = 1; // selecting (e.g. clicking) an avatar will not bring up their profile.
32
34
  }
35
+
36
+ message AvatarMovementSettings {
37
+ optional AvatarControlType control_mode = 1;
38
+ // if not explicitly set, the following properties default to user's preference settings
39
+ optional float run_speed = 2; // speed the player moves at, in m/s
40
+ optional float friction = 3; // how fast the player gets up to speed or comes to rest. higher = more responsive
41
+ optional float gravity = 4; // how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative
42
+ optional float jump_height = 5; // how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible
43
+ optional float max_fall_speed = 6; // max fall speed in m/s. should normally be negative
44
+ optional float turn_speed = 7; // speed the player turns in tank mode, in radians/s
45
+ optional float walk_speed = 8; // speed the player walks at, in m/s
46
+ optional bool allow_weighted_movement = 9; // whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true
47
+ }
48
+
49
+ enum AvatarControlType {
50
+ CCT_NONE = 0; // avatar cannot move
51
+ CCT_RELATIVE = 1; // avatar moves relative to the camera origin
52
+ CCT_TANK = 2; // avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player
53
+ }
@@ -0,0 +1,45 @@
1
+ syntax = "proto3";
2
+
3
+ package decentraland.sdk.components;
4
+
5
+ import "decentraland/sdk/components/common/id.proto";
6
+ import "decentraland/common/vectors.proto";
7
+
8
+ option (common.ecs_component_id) = 1501;
9
+
10
+ message PBAvatarMovement {
11
+ decentraland.common.Vector3 velocity = 1;
12
+ float orientation = 2; // 0-360, we don't allow pitch/roll
13
+ optional decentraland.common.Vector3 ground_direction = 3;
14
+ }
15
+
16
+ // engine behaviour (uses only capsule shapecasts and GJK closest point for portability):
17
+ // 1: set avatar orientation from movement info -> P1
18
+ // 2: record "ground collider" - nearest collider within threshold distance in ground_direction using avatar collider shapecast
19
+ // 3: update all colliders, record previous transform and new transform.
20
+ // 4: apply ground collider movement: take collider closest point, modify P1 translation and rotation by closest point translation and rotation change -> P2
21
+ // 5: resolve collisions using position-based constraints
22
+ // initialize constraints to -inf, +inf
23
+ // repeat
24
+ // for each collider[i] that collides with the P3+N player:
25
+ // if closest point = capsule middle (i.e. collider collides with P3 collider but with radius 0),
26
+ // ignore / continue
27
+ // else
28
+ // update constraints based on minimum movement to escape collision
29
+ // e.g. if avatar is 1cm into the floor, constraint_min = max(constraint_min, vec3(0, 0.01, 0))
30
+ // reposition player to satisfy constraints for each axis:
31
+ // y: satsify floor before ceiling: new position = max(constraint_min, min(constraint_max, current position))
32
+ // x and z: if squashed, take average, else satisfy the required constraint
33
+ // if constraint_min > constraint_max then new position = average(constraint_min, constraint_max)
34
+ // else new position = clamp(current position, constraint_min, constraint_max)
35
+ // while position !~= previous position
36
+ // 6: apply velocity (collide and slide)
37
+ // disable anything we are initially colliding with
38
+ // shapecast avatar from position to position + velocity * timestep
39
+ // on impact:
40
+ // project velocity onto slide plane (standard "Collide & Slide")
41
+ // velocity = old velocity - (normal * dot(velocity, normal))
42
+ // repeat continue with residual velocity and residual time
43
+ // 7: provide AvatarMovementInfo values
44
+ // actual velocity = (final - P3+N) / timestep
45
+ // external_velocity = (P3+N - P1) / timestep
@@ -0,0 +1,20 @@
1
+ syntax = "proto3";
2
+
3
+ package decentraland.sdk.components;
4
+
5
+ import "decentraland/sdk/components/common/id.proto";
6
+ import "decentraland/common/vectors.proto";
7
+ import "decentraland/sdk/components/avatar_locomotion_settings.proto";
8
+ import "decentraland/sdk/components/input_modifier.proto";
9
+
10
+ option (common.ecs_component_id) = 1500;
11
+
12
+ message PBAvatarMovementInfo {
13
+ float step_time = 1; // the length of time the current step velocity will apply for
14
+ float previous_step_time = 2; // the length of time the previous step velocity applied for
15
+ decentraland.common.Vector3 requested_velocity = 3; // the velocity requested for the previous frame
16
+ decentraland.common.Vector3 actual_velocity = 4; // the resulting velocity taking collisions into account
17
+ decentraland.common.Vector3 external_velocity = 5; // the velocity imparted by movement of the "ground" platform or pushing from other moving colliders
18
+ decentraland.sdk.components.PBAvatarLocomotionSettings active_avatar_locomotion_settings = 6;
19
+ decentraland.sdk.components.PBInputModifier active_input_modifier = 7;
20
+ }
@@ -40,5 +40,6 @@ message PBAvatarShape {
40
40
  repeated string emotes = 11; // available emotes (default empty)
41
41
 
42
42
  optional bool show_only_wearables = 12; // hides the skin + hair + facial features (default: false)
43
+ repeated string force_render = 13; // slots that will render even if hidden
43
44
  }
44
45