@dcl/protocol 1.0.0-21653299440.commit-5d27bf3 → 1.0.0-21671196520.commit-ca94ea2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out-js/decentraland/common/texture.gen.d.ts +0 -18
- package/out-js/decentraland/common/texture.gen.js +4 -104
- package/out-js/decentraland/common/texture.gen.js.map +1 -1
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.d.ts +0 -70
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.js +1 -228
- package/out-js/decentraland/kernel/apis/restricted_actions.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js +2 -19
- package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -41
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js +3 -241
- package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
- package/out-js/decentraland/sdk/components/avatar_shape.gen.js +1 -19
- package/out-js/decentraland/sdk/components/avatar_shape.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -35
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.js +3 -172
- package/out-js/decentraland/sdk/components/camera_mode_area.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/common/input_action.gen.d.ts +0 -3
- package/out-js/decentraland/sdk/components/common/input_action.gen.js +0 -18
- package/out-js/decentraland/sdk/components/common/input_action.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js +3 -90
- package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/material.gen.d.ts +0 -20
- package/out-js/decentraland/sdk/components/material.gen.js +2 -86
- package/out-js/decentraland/sdk/components/material.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -18
- package/out-js/decentraland/sdk/components/mesh_collider.gen.js +4 -90
- package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -19
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.js +4 -90
- package/out-js/decentraland/sdk/components/mesh_renderer.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
- package/out-js/decentraland/sdk/components/ui_text.gen.js +1 -30
- package/out-js/decentraland/sdk/components/ui_text.gen.js.map +1 -1
- package/out-js/decentraland/sdk/components/ui_transform.gen.d.ts +0 -33
- package/out-js/decentraland/sdk/components/ui_transform.gen.js +3 -176
- package/out-js/decentraland/sdk/components/ui_transform.gen.js.map +1 -1
- package/out-js/decentraland/social_service/v2/social_service_v2.gen.d.ts +3 -0
- package/out-js/decentraland/social_service/v2/social_service_v2.gen.js +40 -2
- package/out-js/decentraland/social_service/v2/social_service_v2.gen.js.map +1 -1
- package/out-ts/decentraland/common/texture.gen.ts +4 -119
- package/out-ts/decentraland/kernel/apis/restricted_actions.gen.ts +0 -242
- package/out-ts/decentraland/sdk/components/avatar_equipped_data.gen.ts +1 -20
- package/out-ts/decentraland/sdk/components/avatar_modifier_area.gen.ts +1 -292
- package/out-ts/decentraland/sdk/components/avatar_shape.gen.ts +1 -23
- package/out-ts/decentraland/sdk/components/camera_mode_area.gen.ts +2 -218
- package/out-ts/decentraland/sdk/components/common/input_action.gen.ts +0 -18
- package/out-ts/decentraland/sdk/components/gltf_container_loading_state.gen.ts +2 -108
- package/out-ts/decentraland/sdk/components/material.gen.ts +1 -102
- package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +0 -99
- package/out-ts/decentraland/sdk/components/mesh_renderer.gen.ts +3 -100
- package/out-ts/decentraland/sdk/components/ui_text.gen.ts +1 -40
- package/out-ts/decentraland/sdk/components/ui_transform.gen.ts +0 -193
- package/out-ts/decentraland/social_service/v2/social_service_v2.gen.ts +44 -2
- package/package.json +3 -6
- package/proto/decentraland/common/texture.proto +1 -8
- package/proto/decentraland/kernel/apis/restricted_actions.proto +0 -22
- package/proto/decentraland/sdk/components/avatar_equipped_data.proto +1 -2
- package/proto/decentraland/sdk/components/avatar_modifier_area.proto +0 -21
- package/proto/decentraland/sdk/components/avatar_shape.proto +0 -1
- package/proto/decentraland/sdk/components/camera_mode_area.proto +3 -22
- package/proto/decentraland/sdk/components/common/input_action.proto +0 -3
- package/proto/decentraland/sdk/components/gltf_container_loading_state.proto +0 -13
- package/proto/decentraland/sdk/components/material.proto +1 -13
- package/proto/decentraland/sdk/components/mesh_collider.proto +0 -7
- package/proto/decentraland/sdk/components/mesh_renderer.proto +3 -8
- package/proto/decentraland/sdk/components/primary_pointer_info.proto +0 -5
- package/proto/decentraland/sdk/components/ui_text.proto +0 -3
- package/proto/decentraland/sdk/components/ui_transform.proto +0 -20
- package/proto/decentraland/social_service/v2/social_service_v2.proto +3 -0
- package/public/sdk-components.proto +0 -2
- package/out-js/decentraland/sdk/components/gltf_node.gen.d.ts +0 -66
- package/out-js/decentraland/sdk/components/gltf_node.gen.js +0 -69
- package/out-js/decentraland/sdk/components/gltf_node.gen.js.map +0 -1
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -43
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.js +0 -122
- package/out-js/decentraland/sdk/components/gltf_node_state.gen.js.map +0 -1
- package/out-ts/decentraland/sdk/components/gltf_node.gen.ts +0 -116
- package/out-ts/decentraland/sdk/components/gltf_node_state.gen.ts +0 -139
- package/proto/decentraland/sdk/components/avatar_locomotion_settings.proto +0 -18
- package/proto/decentraland/sdk/components/camera_layer.proto +0 -30
- package/proto/decentraland/sdk/components/camera_layers.proto +0 -11
- package/proto/decentraland/sdk/components/global_light.proto +0 -22
- package/proto/decentraland/sdk/components/gltf_node.proto +0 -42
- package/proto/decentraland/sdk/components/gltf_node_state.proto +0 -20
- package/proto/decentraland/sdk/components/texture_camera.proto +0 -46
- package/proto/decentraland/sdk/components/ui_canvas.proto +0 -16
- package/proto/decentraland/sdk/components/ui_scroll_result.proto +0 -12
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@@ -54,16 +54,4 @@ message PBMaterial {
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UnlitMaterial unlit = 1;
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PbrMaterial pbr = 2;
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}
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message GltfMaterial {
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string gltf_src = 1;
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string name = 2;
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}
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// A gltf material that may provide additional features not supported by the PbMaterial fields.
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// If both gltf and material fields are provided, the gltf will be used only for extended features not
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// supported by the PbMaterial.
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// If this is provided and the `material` field is not provided, the renderer will update the material
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// field with data that reflects the gltf material once it is loaded.
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optional GltfMaterial gltf = 3;
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}
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}
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@@ -30,12 +30,6 @@ message PBMeshCollider {
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// SphereMesh is a sphere shape that contains the Entity.
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message SphereMesh {}
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// A collider constructed from a Gltf Mesh.
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message GltfMesh {
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string gltf_src = 1; // the GLTF file path as listed in the scene's manifest.
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string name = 2; // the name of the mesh asset
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}
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optional uint32 collision_mask = 1; // enabled ColliderLayers (default CL_POINTER | CL_PHYSICS)
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oneof mesh {
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SphereMesh sphere = 3;
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CylinderMesh cylinder = 4;
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PlaneMesh plane = 5;
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GltfMesh gltf = 6;
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}
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}
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@@ -5,11 +5,13 @@ import "decentraland/sdk/components/common/id.proto";
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option (common.ecs_component_id) = 1018;
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// The MeshRenderer component renders a basic geometric shape for an Entity. It can be a cube, a
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// plane, a sphere
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// plane, a sphere or a cylinder.
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//
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// The cube and plane variants can include a UV texture mapping, so specific areas of a material
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// texture are rendered on different faces of the shape. They are serialized as a sequence of 2D
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// `float` coordinates, one for each corner of each side of each face.
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//
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// More complex shapes require the use of a `GltfContainer` component.
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message PBMeshRenderer {
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// BoxMesh renders a prism shape.
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message SphereMesh {
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}
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// A mesh from a Gltf.
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message GltfMesh {
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string gltf_src = 1; // the GLTF file path as listed in the scene's manifest.
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string name = 2; // the name of the mesh asset
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}
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oneof mesh {
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BoxMesh box = 1;
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SphereMesh sphere = 2;
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CylinderMesh cylinder = 3;
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PlaneMesh plane = 4;
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GltfMesh gltf = 5;
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}
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}
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optional PointerType pointer_type = 1; // The type of input device being used
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optional decentraland.common.Vector2 screen_coordinates = 2; // Current position in screen space (pixels)
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optional decentraland.common.Vector2 screen_delta = 3; // Movement since last frame (pixels)
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// ray direction that can be used with the primary camera origin for
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// raycasting from the cursor into the world
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optional decentraland.common.Vector3 world_ray_direction = 4; // Direction vector for 3D ray casting
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}
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enum PointerType {
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POT_NONE = 0; // No pointer input
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POT_MOUSE = 1; // Traditional mouse input
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POT_PAD = 2;
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POT_TOUCH = 3;
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POT_WAND = 4;
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}
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optional common.Font font = 4; // font for the text (default: sans-serif)
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optional int32 font_size = 5; // size of the text (default: 10)
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optional TextWrap text_wrap = 6; // wrap text when the border is reached (default: TW_WRAP)
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optional float outline_width = 7; // width of the outline (default: 0)
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optional decentraland.common.Color4 outline_color = 8; // RGBA color of the outline (default: opaque black)
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}
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@@ -4,7 +4,6 @@ package decentraland.sdk.components;
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import "decentraland/sdk/components/common/id.proto";
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import "decentraland/common/colors.proto";
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import "decentraland/common/vectors.proto";
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option (common.ecs_component_id) = 1050;
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PFM_BLOCK = 1;
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}
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enum ShowScrollBar {
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SSB_BOTH = 0;
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SSB_ONLY_VERTICAL = 1;
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SSB_HIDDEN = 3;
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}
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message ScrollPositionValue {
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oneof value {
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decentraland.common.Vector2 position = 1;
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}
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}
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message PBUiTransform {
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optional decentraland.common.Color4 border_right_color = 72;
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optional float opacity = 73; // default: 1
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optional string element_id = 74; // reference for scroll_position. default empty
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optional ScrollPositionValue scroll_position = 75; // default position=(0,0)
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optional ShowScrollBar scroll_visible = 76; // default ShowScrollBar.SSB_BOTH
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optional int32 z_index = 77; // default: 0 — controls render stacking order. Higher values appear in front of lower values.
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}
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package decentraland.social_service.v2;
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// Types
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string name = 2;
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bool has_claimed_name = 3;
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string profile_picture_url = 4;
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}
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message Pagination {
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import public "decentraland/sdk/components/gltf_node_modifiers.proto";
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/**
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* a GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
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* change the state to `GNS_FAILED`.
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* - deleting the scene entity will not delete the gltf node.
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*
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* Removing the GltfNode will revert any changes to the original gltf. If the GltfNode component is removed and the mesh/collider/material
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* are not removed, this will result in a duplication of these components as the previously-linked entity will retain it's components and
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* the gltf node will also be displayed.
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*/
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export interface PBGltfNode {
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/** the path of the target node in the Gltf. */
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path: string;
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}
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export declare namespace PBGltfNode {
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function encode(message: PBGltfNode, writer?: _m0.Writer): _m0.Writer;
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function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNode;
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function fromJSON(object: any): PBGltfNode;
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function toJSON(message: PBGltfNode): unknown;
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function create<I extends Exact<DeepPartial<PBGltfNode>, I>>(base?: I): PBGltfNode;
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function fromPartial<I extends Exact<DeepPartial<PBGltfNode>, I>>(object: I): PBGltfNode;
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}
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type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
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export type DeepPartial<T> = T extends Builtin ? T : T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>> : T extends {
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$case: string;
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} ? {
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[K in keyof Omit<T, "$case">]?: DeepPartial<T[K]>;
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} & {
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$case: T["$case"];
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} : T extends {} ? {
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[K in keyof T]?: DeepPartial<T[K]>;
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} : Partial<T>;
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type KeysOfUnion<T> = T extends T ? keyof T : never;
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export type Exact<P, I extends P> = P extends Builtin ? P : P & {
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[K in keyof P]: Exact<P[K], I[K]>;
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} & {
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[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
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};
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export {};
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@@ -1,69 +0,0 @@
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.PBGltfNode = exports.protobufPackage = void 0;
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/* eslint-disable */
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const minimal_1 = __importDefault(require("protobufjs/minimal"));
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exports.protobufPackage = "decentraland.sdk.components";
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function createBasePBGltfNode() {
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return { path: "" };
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}
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var PBGltfNode;
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(function (PBGltfNode) {
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function encode(message, writer = minimal_1.default.Writer.create()) {
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if (message.path !== "") {
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writer.uint32(10).string(message.path);
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}
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return writer;
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}
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PBGltfNode.encode = encode;
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function decode(input, length) {
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const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBasePBGltfNode();
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while (reader.pos < end) {
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const tag = reader.uint32();
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switch (tag >>> 3) {
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case 1:
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if (tag !== 10) {
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break;
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}
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message.path = reader.string();
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continue;
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}
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if ((tag & 7) === 4 || tag === 0) {
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break;
|
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}
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reader.skipType(tag & 7);
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}
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return message;
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}
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PBGltfNode.decode = decode;
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function fromJSON(object) {
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|
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return { path: isSet(object.path) ? String(object.path) : "" };
|
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|
-
}
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PBGltfNode.fromJSON = fromJSON;
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function toJSON(message) {
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const obj = {};
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message.path !== undefined && (obj.path = message.path);
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return obj;
|
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}
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PBGltfNode.toJSON = toJSON;
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function create(base) {
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|
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return PBGltfNode.fromPartial(base !== null && base !== void 0 ? base : {});
|
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|
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}
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PBGltfNode.create = create;
|
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function fromPartial(object) {
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var _a;
|
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const message = createBasePBGltfNode();
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message.path = (_a = object.path) !== null && _a !== void 0 ? _a : "";
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return message;
|
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}
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PBGltfNode.fromPartial = fromPartial;
|
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|
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})(PBGltfNode || (exports.PBGltfNode = PBGltfNode = {}));
|
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|
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function isSet(value) {
|
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|
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return value !== null && value !== undefined;
|
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}
|
|
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|
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//# sourceMappingURL=gltf_node.gen.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"gltf_node.gen.js","sourceRoot":"","sources":["../../../../out-ts/decentraland/sdk/components/gltf_node.gen.ts"],"names":[],"mappings":";;;;;;AAAA,oBAAoB;AACpB,iEAAqC;AAExB,QAAA,eAAe,GAAG,6BAA6B,CAAC;AA0C7D,SAAS,oBAAoB;IAC3B,OAAO,EAAE,IAAI,EAAE,EAAE,EAAE,CAAC;AACtB,CAAC;AAED,IAAiB,UAAU,CAkD1B;AAlDD,WAAiB,UAAU;IACzB,SAAgB,MAAM,CAAC,OAAmB,EAAE,SAAqB,iBAAG,CAAC,MAAM,CAAC,MAAM,EAAE;QAClF,IAAI,OAAO,CAAC,IAAI,KAAK,EAAE,EAAE,CAAC;YACxB,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACzC,CAAC;QACD,OAAO,MAAM,CAAC;IAChB,CAAC;IALe,iBAAM,SAKrB,CAAA;IAED,SAAgB,MAAM,CAAC,KAA8B,EAAE,MAAe;QACpE,MAAM,MAAM,GAAG,KAAK,YAAY,iBAAG,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,iBAAG,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QAC9E,IAAI,GAAG,GAAG,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,GAAG,MAAM,CAAC;QAClE,MAAM,OAAO,GAAG,oBAAoB,EAAE,CAAC;QACvC,OAAO,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE,CAAC;YACxB,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;YAC5B,QAAQ,GAAG,KAAK,CAAC,EAAE,CAAC;gBAClB,KAAK,CAAC;oBACJ,IAAI,GAAG,KAAK,EAAE,EAAE,CAAC;wBACf,MAAM;oBACR,CAAC;oBAED,OAAO,CAAC,IAAI,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC;oBAC/B,SAAS;YACb,CAAC;YACD,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,EAAE,CAAC;gBACjC,MAAM;YACR,CAAC;YACD,MAAM,CAAC,QAAQ,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC3B,CAAC;QACD,OAAO,OAAO,CAAC;IACjB,CAAC;IArBe,iBAAM,SAqBrB,CAAA;IAED,SAAgB,QAAQ,CAAC,MAAW;QAClC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC;IACjE,CAAC;IAFe,mBAAQ,WAEvB,CAAA;IAED,SAAgB,MAAM,CAAC,OAAmB;QACxC,MAAM,GAAG,GAAQ,EAAE,CAAC;QACpB,OAAO,CAAC,IAAI,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QACxD,OAAO,GAAG,CAAC;IACb,CAAC;IAJe,iBAAM,SAIrB,CAAA;IAED,SAAgB,MAAM,CAA8C,IAAQ;QAC1E,OAAO,UAAU,CAAC,WAAW,CAAC,IAAI,aAAJ,IAAI,cAAJ,IAAI,GAAI,EAAE,CAAC,CAAC;IAC5C,CAAC;IAFe,iBAAM,SAErB,CAAA;IAED,SAAgB,WAAW,CAA8C,MAAS;;QAChF,MAAM,OAAO,GAAG,oBAAoB,EAAE,CAAC;QACvC,OAAO,CAAC,IAAI,GAAG,MAAA,MAAM,CAAC,IAAI,mCAAI,EAAE,CAAC;QACjC,OAAO,OAAO,CAAC;IACjB,CAAC;IAJe,sBAAW,cAI1B,CAAA;AACH,CAAC,EAlDgB,UAAU,0BAAV,UAAU,QAkD1B;AAcD,SAAS,KAAK,CAAC,KAAU;IACvB,OAAO,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,SAAS,CAAC;AAC/C,CAAC"}
|
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
import _m0 from "protobufjs/minimal";
|
|
2
|
-
export declare const protobufPackage = "decentraland.sdk.components";
|
|
3
|
-
export declare enum GltfNodeStateValue {
|
|
4
|
-
GNSV_PENDING = 0,
|
|
5
|
-
GNSV_FAILED = 1,
|
|
6
|
-
GNSV_READY = 2,
|
|
7
|
-
UNRECOGNIZED = -1
|
|
8
|
-
}
|
|
9
|
-
export declare function gltfNodeStateValueFromJSON(object: any): GltfNodeStateValue;
|
|
10
|
-
export declare function gltfNodeStateValueToJSON(object: GltfNodeStateValue): string;
|
|
11
|
-
/**
|
|
12
|
-
* The state of a linked gltf node.
|
|
13
|
-
* If the state is GNSV_FAILED, the renderer may describe the failure in the error string.
|
|
14
|
-
*/
|
|
15
|
-
export interface PBGltfNodeState {
|
|
16
|
-
state: GltfNodeStateValue;
|
|
17
|
-
error?: string | undefined;
|
|
18
|
-
}
|
|
19
|
-
export declare namespace PBGltfNodeState {
|
|
20
|
-
function encode(message: PBGltfNodeState, writer?: _m0.Writer): _m0.Writer;
|
|
21
|
-
function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNodeState;
|
|
22
|
-
function fromJSON(object: any): PBGltfNodeState;
|
|
23
|
-
function toJSON(message: PBGltfNodeState): unknown;
|
|
24
|
-
function create<I extends Exact<DeepPartial<PBGltfNodeState>, I>>(base?: I): PBGltfNodeState;
|
|
25
|
-
function fromPartial<I extends Exact<DeepPartial<PBGltfNodeState>, I>>(object: I): PBGltfNodeState;
|
|
26
|
-
}
|
|
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|
-
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
|
28
|
-
export type DeepPartial<T> = T extends Builtin ? T : T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>> : T extends {
|
|
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|
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$case: string;
|
|
30
|
-
} ? {
|
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|
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[K in keyof Omit<T, "$case">]?: DeepPartial<T[K]>;
|
|
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|
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} & {
|
|
33
|
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$case: T["$case"];
|
|
34
|
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} : T extends {} ? {
|
|
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|
-
[K in keyof T]?: DeepPartial<T[K]>;
|
|
36
|
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} : Partial<T>;
|
|
37
|
-
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
|
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|
-
export type Exact<P, I extends P> = P extends Builtin ? P : P & {
|
|
39
|
-
[K in keyof P]: Exact<P[K], I[K]>;
|
|
40
|
-
} & {
|
|
41
|
-
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
|
42
|
-
};
|
|
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|
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export {};
|
|
@@ -1,122 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
-
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
-
};
|
|
5
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
-
exports.PBGltfNodeState = exports.GltfNodeStateValue = exports.protobufPackage = void 0;
|
|
7
|
-
exports.gltfNodeStateValueFromJSON = gltfNodeStateValueFromJSON;
|
|
8
|
-
exports.gltfNodeStateValueToJSON = gltfNodeStateValueToJSON;
|
|
9
|
-
/* eslint-disable */
|
|
10
|
-
const minimal_1 = __importDefault(require("protobufjs/minimal"));
|
|
11
|
-
exports.protobufPackage = "decentraland.sdk.components";
|
|
12
|
-
var GltfNodeStateValue;
|
|
13
|
-
(function (GltfNodeStateValue) {
|
|
14
|
-
GltfNodeStateValue[GltfNodeStateValue["GNSV_PENDING"] = 0] = "GNSV_PENDING";
|
|
15
|
-
GltfNodeStateValue[GltfNodeStateValue["GNSV_FAILED"] = 1] = "GNSV_FAILED";
|
|
16
|
-
GltfNodeStateValue[GltfNodeStateValue["GNSV_READY"] = 2] = "GNSV_READY";
|
|
17
|
-
GltfNodeStateValue[GltfNodeStateValue["UNRECOGNIZED"] = -1] = "UNRECOGNIZED";
|
|
18
|
-
})(GltfNodeStateValue || (exports.GltfNodeStateValue = GltfNodeStateValue = {}));
|
|
19
|
-
function gltfNodeStateValueFromJSON(object) {
|
|
20
|
-
switch (object) {
|
|
21
|
-
case 0:
|
|
22
|
-
case "GNSV_PENDING":
|
|
23
|
-
return GltfNodeStateValue.GNSV_PENDING;
|
|
24
|
-
case 1:
|
|
25
|
-
case "GNSV_FAILED":
|
|
26
|
-
return GltfNodeStateValue.GNSV_FAILED;
|
|
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|
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case 2:
|
|
28
|
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case "GNSV_READY":
|
|
29
|
-
return GltfNodeStateValue.GNSV_READY;
|
|
30
|
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case -1:
|
|
31
|
-
case "UNRECOGNIZED":
|
|
32
|
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default:
|
|
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|
-
return GltfNodeStateValue.UNRECOGNIZED;
|
|
34
|
-
}
|
|
35
|
-
}
|
|
36
|
-
function gltfNodeStateValueToJSON(object) {
|
|
37
|
-
switch (object) {
|
|
38
|
-
case GltfNodeStateValue.GNSV_PENDING:
|
|
39
|
-
return "GNSV_PENDING";
|
|
40
|
-
case GltfNodeStateValue.GNSV_FAILED:
|
|
41
|
-
return "GNSV_FAILED";
|
|
42
|
-
case GltfNodeStateValue.GNSV_READY:
|
|
43
|
-
return "GNSV_READY";
|
|
44
|
-
case GltfNodeStateValue.UNRECOGNIZED:
|
|
45
|
-
default:
|
|
46
|
-
return "UNRECOGNIZED";
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
function createBasePBGltfNodeState() {
|
|
50
|
-
return { state: 0, error: undefined };
|
|
51
|
-
}
|
|
52
|
-
var PBGltfNodeState;
|
|
53
|
-
(function (PBGltfNodeState) {
|
|
54
|
-
function encode(message, writer = minimal_1.default.Writer.create()) {
|
|
55
|
-
if (message.state !== 0) {
|
|
56
|
-
writer.uint32(8).int32(message.state);
|
|
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|
-
}
|
|
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|
-
if (message.error !== undefined) {
|
|
59
|
-
writer.uint32(18).string(message.error);
|
|
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|
-
}
|
|
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|
-
return writer;
|
|
62
|
-
}
|
|
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|
-
PBGltfNodeState.encode = encode;
|
|
64
|
-
function decode(input, length) {
|
|
65
|
-
const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
|
|
66
|
-
let end = length === undefined ? reader.len : reader.pos + length;
|
|
67
|
-
const message = createBasePBGltfNodeState();
|
|
68
|
-
while (reader.pos < end) {
|
|
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|
-
const tag = reader.uint32();
|
|
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|
-
switch (tag >>> 3) {
|
|
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|
-
case 1:
|
|
72
|
-
if (tag !== 8) {
|
|
73
|
-
break;
|
|
74
|
-
}
|
|
75
|
-
message.state = reader.int32();
|
|
76
|
-
continue;
|
|
77
|
-
case 2:
|
|
78
|
-
if (tag !== 18) {
|
|
79
|
-
break;
|
|
80
|
-
}
|
|
81
|
-
message.error = reader.string();
|
|
82
|
-
continue;
|
|
83
|
-
}
|
|
84
|
-
if ((tag & 7) === 4 || tag === 0) {
|
|
85
|
-
break;
|
|
86
|
-
}
|
|
87
|
-
reader.skipType(tag & 7);
|
|
88
|
-
}
|
|
89
|
-
return message;
|
|
90
|
-
}
|
|
91
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})(PBGltfNodeState || (exports.PBGltfNodeState = PBGltfNodeState = {}));
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|
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/* eslint-disable */
|
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import _m0 from "protobufjs/minimal";
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export const protobufPackage = "decentraland.sdk.components";
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/**
|
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* a GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
|
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|
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* This component must be added to a direct child of an entity with a PBGltfContainer component, or
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|
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* to a direct child of another entity with a GltfNode component, and the referenced gltf node must be a descendent of the gltf node
|
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* in the parent.
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* The name must match the path of one of the nodes within the Gltf. These are available on the GltfContainerLoadingState component.
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*
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* The renderer will attach a PBGltfNodeState to the entity describing the state. Once the state is `GNS_READY`,
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|
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* - the `Transform` will be updated to match the position of the node within the gltf (relative to the gltf root, or the parent node),
|
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|
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* - a `MeshRenderer` with a GltfMesh mesh type will be added (if the gltf node has a mesh).
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* - a `MeshCollider` with a GltfMesh mesh type will be added (if the gltf node has a collider).
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* - a `Material` component including a GltfMaterial reference will be added (if the gltf node has a material).
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*
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* After creation, if an animation moves the node, the `Transform` will be updated.
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*
|
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* From the scene, you can modify various components to alter the gltf node:
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* - modifying the `Transform` position/rotation/scale will move the node. The position is interpreted relative to the gltf root (or parent node),
|
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* regardless of any intermediate gltf node hierarchy.
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* If an animation is playing, the animation takes priority and the scene entity's position will be updated to match the animation.
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* - `Visibility` can be added to hide or show the node and it's children in the gltf hierarchy.
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* - `MeshRenderer` can be added/modified/removed to create/modify/remove a mesh on the node.
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* - `MeshCollider` can be added/modified/removed to create/modify/remove a collider on the node.
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* - `Material` can be added or modified to change the material properties. If the gltf node has a material, the original material will be
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* used as a base, and any gltf features (e.g. occlusion maps) from the gtlf spec that the renderer supports but that are not exposed in the
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* PBMaterial will be maintained.
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*
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* The scene can add additional entities as children to the gltf node, but structural modifications of the gltf are not possible:
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|
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|
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* - changing the scene hierarchy will not change the gltf node hierarchy. Moving the entity out of the gltf will sever the link and
|
|
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* change the state to `GNS_FAILED`.
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* - deleting the scene entity will not delete the gltf node.
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*
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* Removing the GltfNode will revert any changes to the original gltf. If the GltfNode component is removed and the mesh/collider/material
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* are not removed, this will result in a duplication of these components as the previously-linked entity will retain it's components and
|
|
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* the gltf node will also be displayed.
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*/
|
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|
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export interface PBGltfNode {
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/** the path of the target node in the Gltf. */
|
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path: string;
|
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}
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|
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function createBasePBGltfNode(): PBGltfNode {
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return { path: "" };
|
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|
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}
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export namespace PBGltfNode {
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export function encode(message: PBGltfNode, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
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if (message.path !== "") {
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writer.uint32(10).string(message.path);
|
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}
|
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return writer;
|
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}
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|
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNode {
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const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBasePBGltfNode();
|
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while (reader.pos < end) {
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const tag = reader.uint32();
|
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switch (tag >>> 3) {
|
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case 1:
|
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|
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if (tag !== 10) {
|
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|
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break;
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|
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}
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|
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message.path = reader.string();
|
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|
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continue;
|
|
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|
-
}
|
|
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|
-
if ((tag & 7) === 4 || tag === 0) {
|
|
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|
-
break;
|
|
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|
-
}
|
|
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|
-
reader.skipType(tag & 7);
|
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|
-
}
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|
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return message;
|
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|
-
}
|
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|
-
|
|
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|
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export function fromJSON(object: any): PBGltfNode {
|
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|
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return { path: isSet(object.path) ? String(object.path) : "" };
|
|
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|
-
}
|
|
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|
-
|
|
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|
-
export function toJSON(message: PBGltfNode): unknown {
|
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|
-
const obj: any = {};
|
|
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|
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message.path !== undefined && (obj.path = message.path);
|
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|
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return obj;
|
|
89
|
-
}
|
|
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|
-
|
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|
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export function create<I extends Exact<DeepPartial<PBGltfNode>, I>>(base?: I): PBGltfNode {
|
|
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|
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return PBGltfNode.fromPartial(base ?? {});
|
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|
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}
|
|
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|
-
|
|
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|
-
export function fromPartial<I extends Exact<DeepPartial<PBGltfNode>, I>>(object: I): PBGltfNode {
|
|
96
|
-
const message = createBasePBGltfNode();
|
|
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|
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message.path = object.path ?? "";
|
|
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|
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return message;
|
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|
-
}
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|
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}
|
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|
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|
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|
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type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
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|
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|
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|
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export type DeepPartial<T> = T extends Builtin ? T
|
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: T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
|
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: T extends { $case: string } ? { [K in keyof Omit<T, "$case">]?: DeepPartial<T[K]> } & { $case: T["$case"] }
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: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
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: Partial<T>;
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|
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|
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type KeysOfUnion<T> = T extends T ? keyof T : never;
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|
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export type Exact<P, I extends P> = P extends Builtin ? P
|
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|
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: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
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|
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|
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function isSet(value: any): boolean {
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|
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return value !== null && value !== undefined;
|
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}
|