@dcl/protocol 1.0.0-21487639770.commit-ba66987 → 1.0.0-21519717333.commit-3b5ca01

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@@ -0,0 +1,10 @@
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+ syntax = "proto3";
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+ package decentraland.sdk.components;
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+
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+ import "decentraland/sdk/components/common/id.proto";
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+ option (common.ecs_component_id) = 1213;
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+
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+ // AssetLoad component allows an entity to request the pre-loading of one or more assets by the renderer.
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+ message PBAssetLoad {
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+ repeated string assets = 1;
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+ }
@@ -0,0 +1,16 @@
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+ syntax = "proto3";
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+ package decentraland.sdk.components;
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+
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+ import "decentraland/sdk/components/common/id.proto";
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+ option (common.ecs_component_id) = 1214;
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+
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+ import "decentraland/sdk/components/common/loading_state.proto";
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+
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+ // AssetLoadLoadingState is set by the engine and provides information about
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+ // the current state of the AssetLoad of an entity.
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+ // The renderer appends a new object of this in each command, there can be many commands per frames
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+ message PBAssetLoadLoadingState {
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+ common.LoadingState current_state = 1; // current loading state
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+ string asset = 2; // the asset being loaded (asset's scene path)
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+ uint32 timestamp = 3; // monotonic counter
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+ }
@@ -0,0 +1,44 @@
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+ syntax = "proto3";
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+ package decentraland.sdk.components;
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+
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+ import "decentraland/sdk/components/common/id.proto";
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+ option (common.ecs_component_id) = 1212;
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+
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+ enum PBAudioAnalysisMode {
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+ MODE_RAW = 0;
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+ MODE_LOGARITHMIC = 1;
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+ }
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+
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+ message PBAudioAnalysis {
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+
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+ // Parameters section
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+ PBAudioAnalysisMode mode = 1;
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+
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+ // Used only when mode == MODE_LOGARITHMIC
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+ optional float amplitude_gain = 100;
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+ optional float bands_gain = 101;
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+ // End when mode == MODE_LOGARITHMIC
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+
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+ // End Parameters section
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+
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+ // Result section
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+ float amplitude = 200;
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+
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+ // Protobuf doesn't support fixed arrays -> 8 band fields
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+ float band_0 = 201;
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+ float band_1 = 202;
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+ float band_2 = 203;
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+ float band_3 = 204;
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+ float band_4 = 205;
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+ float band_5 = 206;
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+ float band_6 = 207;
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+ float band_7 = 208;
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+
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+ // End Result section
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+
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+ // Future fields
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+ // float spectral_centroid = 13;
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+ // float spectral_flux = 14;
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+ // bool onset = 15;
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+ // float bpm = 16;
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+ }
@@ -0,0 +1,18 @@
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+ syntax = "proto3";
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+
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+ package decentraland.sdk.components;
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+
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+ import "decentraland/sdk/components/common/id.proto";
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+
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+ option (common.ecs_component_id) = 1211;
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+
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+ // The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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+ // as the avatar movement speed, jump height etc.
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+ message PBAvatarLocomotionSettings {
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+ optional float walk_speed = 1; // Maximum speed when walking (in meters per second)
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+ optional float jog_speed = 2; // Maximum speed when jogging (in meters per second)
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+ optional float run_speed = 3; // Maximum speed when running (in meters per second)
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+ optional float jump_height = 4; // Height of a regular jump (in meters)
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+ optional float run_jump_height = 5; // Height of a jump while running (in meters)
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+ optional float hard_landing_cooldown = 6; // Cooldown time after a hard landing before the avatar can move again (in seconds)
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+ }
@@ -17,6 +17,7 @@ enum InputAction {
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  IA_ACTION_4 = 11;
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  IA_ACTION_5 = 12;
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  IA_ACTION_6 = 13;
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+ IA_MODIFIER = 14;
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  }
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  // PointerEventType is a kind of interaction that can be detected.
@@ -25,4 +25,4 @@ message PBLightSource {
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  optional float inner_angle = 9; // default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179.
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  optional float outer_angle = 10; // default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179.
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  }
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- }
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+ }
@@ -10,7 +10,9 @@ option (common.ecs_component_id) = 1076;
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  // an 'instant' transition (like using speed/time = 0)
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  // * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  // the holding entity transform).
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+ // * The fov defines the Field of View of the virtual camera
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  message PBVirtualCamera {
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  optional common.CameraTransition default_transition = 1;
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  optional uint32 look_at_entity = 2;
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+ optional float fov = 3; // default: 60
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  }