@dcl/protocol 1.0.0-16915195041.commit-e9319d0 → 1.0.0-18103449748.commit-258fabc

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Files changed (26) hide show
  1. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.d.ts +0 -9
  2. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js +5 -55
  3. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js.map +1 -1
  4. package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +2 -1
  5. package/out-js/decentraland/sdk/components/mesh_collider.gen.js +6 -5
  6. package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
  7. package/out-js/decentraland/social_service/v2/social_service_v2.gen.d.ts +32 -1305
  8. package/out-js/decentraland/social_service/v2/social_service_v2.gen.js +148 -6717
  9. package/out-js/decentraland/social_service/v2/social_service_v2.gen.js.map +1 -1
  10. package/out-ts/decentraland/kernel/comms/rfc4/comms.gen.ts +2 -65
  11. package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +6 -5
  12. package/out-ts/decentraland/social_service/v2/social_service_v2.gen.ts +1019 -8579
  13. package/package.json +3 -3
  14. package/proto/decentraland/kernel/comms/rfc4/comms.proto +2 -8
  15. package/proto/decentraland/sdk/components/light_source.proto +1 -1
  16. package/proto/decentraland/sdk/components/mesh_collider.proto +2 -2
  17. package/proto/decentraland/sdk/components/trigger_area.proto +23 -0
  18. package/proto/decentraland/sdk/components/trigger_area_result.proto +34 -0
  19. package/proto/decentraland/sdk/components/virtual_camera.proto +0 -2
  20. package/proto/decentraland/social_service/v2/social_service_v2.proto +11 -538
  21. package/out-js/decentraland/social_service/errors.gen.d.ts +0 -96
  22. package/out-js/decentraland/social_service/errors.gen.js +0 -405
  23. package/out-js/decentraland/social_service/errors.gen.js.map +0 -1
  24. package/out-ts/decentraland/social_service/errors.gen.ts +0 -442
  25. package/proto/decentraland/social_service/errors.proto +0 -30
  26. package/proto/decentraland/social_service/v3/social_service_v3.proto +0 -51
@@ -56,9 +56,6 @@ export interface Movement {
56
56
  isFalling: boolean;
57
57
  isStunned: boolean;
58
58
  rotationY: number;
59
- /** interpolation */
60
- isInstant: boolean;
61
- isEmoting: boolean;
62
59
  }
63
60
 
64
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  export interface MovementCompressed {
@@ -71,7 +68,6 @@ export interface MovementCompressed {
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  export interface PlayerEmote {
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  incrementalId: number;
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  urn: string;
74
- timestamp: number;
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71
  }
76
72
 
77
73
  export interface SceneEmote {
@@ -96,11 +92,6 @@ export interface ProfileResponse {
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  export interface Chat {
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  message: string;
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  timestamp: number;
99
- /**
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- * Extension: optional forwarded_from to identify the original sender when
101
- * messages are forwarded through an SFU
102
- */
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- forwardedFrom?: string | undefined;
104
95
  }
105
96
 
106
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  export interface Scene {
@@ -617,8 +608,6 @@ function createBaseMovement(): Movement {
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  isFalling: false,
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  isStunned: false,
619
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  rotationY: 0,
620
- isInstant: false,
621
- isEmoting: false,
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  };
623
612
  }
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@@ -672,12 +661,6 @@ export namespace Movement {
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  if (message.rotationY !== 0) {
673
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  writer.uint32(133).float(message.rotationY);
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  }
675
- if (message.isInstant === true) {
676
- writer.uint32(136).bool(message.isInstant);
677
- }
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- if (message.isEmoting === true) {
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- writer.uint32(144).bool(message.isEmoting);
680
- }
681
664
  return writer;
682
665
  }
683
666
 
@@ -800,20 +783,6 @@ export namespace Movement {
800
783
 
801
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  message.rotationY = reader.float();
802
785
  continue;
803
- case 17:
804
- if (tag !== 136) {
805
- break;
806
- }
807
-
808
- message.isInstant = reader.bool();
809
- continue;
810
- case 18:
811
- if (tag !== 144) {
812
- break;
813
- }
814
-
815
- message.isEmoting = reader.bool();
816
- continue;
817
786
  }
818
787
  if ((tag & 7) === 4 || tag === 0) {
819
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  break;
@@ -841,8 +810,6 @@ export namespace Movement {
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  isFalling: isSet(object.isFalling) ? Boolean(object.isFalling) : false,
842
811
  isStunned: isSet(object.isStunned) ? Boolean(object.isStunned) : false,
843
812
  rotationY: isSet(object.rotationY) ? Number(object.rotationY) : 0,
844
- isInstant: isSet(object.isInstant) ? Boolean(object.isInstant) : false,
845
- isEmoting: isSet(object.isEmoting) ? Boolean(object.isEmoting) : false,
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813
  };
847
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  }
848
815
 
@@ -864,8 +831,6 @@ export namespace Movement {
864
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  message.isFalling !== undefined && (obj.isFalling = message.isFalling);
865
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  message.isStunned !== undefined && (obj.isStunned = message.isStunned);
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  message.rotationY !== undefined && (obj.rotationY = message.rotationY);
867
- message.isInstant !== undefined && (obj.isInstant = message.isInstant);
868
- message.isEmoting !== undefined && (obj.isEmoting = message.isEmoting);
869
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  return obj;
870
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  }
871
836
 
@@ -891,8 +856,6 @@ export namespace Movement {
891
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  message.isFalling = object.isFalling ?? false;
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  message.isStunned = object.isStunned ?? false;
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  message.rotationY = object.rotationY ?? 0;
894
- message.isInstant = object.isInstant ?? false;
895
- message.isEmoting = object.isEmoting ?? false;
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  return message;
897
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  }
898
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  }
@@ -969,7 +932,7 @@ export namespace MovementCompressed {
969
932
  }
970
933
 
971
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  function createBasePlayerEmote(): PlayerEmote {
972
- return { incrementalId: 0, urn: "", timestamp: 0 };
935
+ return { incrementalId: 0, urn: "" };
973
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  }
974
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975
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  export namespace PlayerEmote {
@@ -980,9 +943,6 @@ export namespace PlayerEmote {
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  if (message.urn !== "") {
981
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  writer.uint32(18).string(message.urn);
982
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  }
983
- if (message.timestamp !== 0) {
984
- writer.uint32(29).float(message.timestamp);
985
- }
986
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  return writer;
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  }
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948
 
@@ -1007,13 +967,6 @@ export namespace PlayerEmote {
1007
967
 
1008
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  message.urn = reader.string();
1009
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  continue;
1010
- case 3:
1011
- if (tag !== 29) {
1012
- break;
1013
- }
1014
-
1015
- message.timestamp = reader.float();
1016
- continue;
1017
970
  }
1018
971
  if ((tag & 7) === 4 || tag === 0) {
1019
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  break;
@@ -1027,7 +980,6 @@ export namespace PlayerEmote {
1027
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  return {
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  incrementalId: isSet(object.incrementalId) ? Number(object.incrementalId) : 0,
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  urn: isSet(object.urn) ? String(object.urn) : "",
1030
- timestamp: isSet(object.timestamp) ? Number(object.timestamp) : 0,
1031
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  };
1032
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  }
1033
985
 
@@ -1035,7 +987,6 @@ export namespace PlayerEmote {
1035
987
  const obj: any = {};
1036
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  message.incrementalId !== undefined && (obj.incrementalId = Math.round(message.incrementalId));
1037
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  message.urn !== undefined && (obj.urn = message.urn);
1038
- message.timestamp !== undefined && (obj.timestamp = message.timestamp);
1039
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  return obj;
1040
991
  }
1041
992
 
@@ -1047,7 +998,6 @@ export namespace PlayerEmote {
1047
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  const message = createBasePlayerEmote();
1048
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  message.incrementalId = object.incrementalId ?? 0;
1049
1000
  message.urn = object.urn ?? "";
1050
- message.timestamp = object.timestamp ?? 0;
1051
1001
  return message;
1052
1002
  }
1053
1003
  }
@@ -1324,7 +1274,7 @@ export namespace ProfileResponse {
1324
1274
  }
1325
1275
 
1326
1276
  function createBaseChat(): Chat {
1327
- return { message: "", timestamp: 0, forwardedFrom: undefined };
1277
+ return { message: "", timestamp: 0 };
1328
1278
  }
1329
1279
 
1330
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  export namespace Chat {
@@ -1335,9 +1285,6 @@ export namespace Chat {
1335
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  if (message.timestamp !== 0) {
1336
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  writer.uint32(17).double(message.timestamp);
1337
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  }
1338
- if (message.forwardedFrom !== undefined) {
1339
- writer.uint32(26).string(message.forwardedFrom);
1340
- }
1341
1288
  return writer;
1342
1289
  }
1343
1290
 
@@ -1362,13 +1309,6 @@ export namespace Chat {
1362
1309
 
1363
1310
  message.timestamp = reader.double();
1364
1311
  continue;
1365
- case 3:
1366
- if (tag !== 26) {
1367
- break;
1368
- }
1369
-
1370
- message.forwardedFrom = reader.string();
1371
- continue;
1372
1312
  }
1373
1313
  if ((tag & 7) === 4 || tag === 0) {
1374
1314
  break;
@@ -1382,7 +1322,6 @@ export namespace Chat {
1382
1322
  return {
1383
1323
  message: isSet(object.message) ? String(object.message) : "",
1384
1324
  timestamp: isSet(object.timestamp) ? Number(object.timestamp) : 0,
1385
- forwardedFrom: isSet(object.forwardedFrom) ? String(object.forwardedFrom) : undefined,
1386
1325
  };
1387
1326
  }
1388
1327
 
@@ -1390,7 +1329,6 @@ export namespace Chat {
1390
1329
  const obj: any = {};
1391
1330
  message.message !== undefined && (obj.message = message.message);
1392
1331
  message.timestamp !== undefined && (obj.timestamp = message.timestamp);
1393
- message.forwardedFrom !== undefined && (obj.forwardedFrom = message.forwardedFrom);
1394
1332
  return obj;
1395
1333
  }
1396
1334
 
@@ -1402,7 +1340,6 @@ export namespace Chat {
1402
1340
  const message = createBaseChat();
1403
1341
  message.message = object.message ?? "";
1404
1342
  message.timestamp = object.timestamp ?? 0;
1405
- message.forwardedFrom = object.forwardedFrom ?? undefined;
1406
1343
  return message;
1407
1344
  }
1408
1345
  }
@@ -11,7 +11,8 @@ export enum ColliderLayer {
11
11
  CL_POINTER = 1,
12
12
  /** CL_PHYSICS - collision affecting your player's physics i.e. walls, floor, moving platfroms */
13
13
  CL_PHYSICS = 2,
14
- CL_RESERVED1 = 4,
14
+ /** CL_PLAYER - layer corresponding to any player avatar */
15
+ CL_PLAYER = 4,
15
16
  CL_RESERVED2 = 8,
16
17
  CL_RESERVED3 = 16,
17
18
  CL_RESERVED4 = 32,
@@ -40,8 +41,8 @@ export function colliderLayerFromJSON(object: any): ColliderLayer {
40
41
  case "CL_PHYSICS":
41
42
  return ColliderLayer.CL_PHYSICS;
42
43
  case 4:
43
- case "CL_RESERVED1":
44
- return ColliderLayer.CL_RESERVED1;
44
+ case "CL_PLAYER":
45
+ return ColliderLayer.CL_PLAYER;
45
46
  case 8:
46
47
  case "CL_RESERVED2":
47
48
  return ColliderLayer.CL_RESERVED2;
@@ -96,8 +97,8 @@ export function colliderLayerToJSON(object: ColliderLayer): string {
96
97
  return "CL_POINTER";
97
98
  case ColliderLayer.CL_PHYSICS:
98
99
  return "CL_PHYSICS";
99
- case ColliderLayer.CL_RESERVED1:
100
- return "CL_RESERVED1";
100
+ case ColliderLayer.CL_PLAYER:
101
+ return "CL_PLAYER";
101
102
  case ColliderLayer.CL_RESERVED2:
102
103
  return "CL_RESERVED2";
103
104
  case ColliderLayer.CL_RESERVED3: