@dcl/protocol 1.0.0-16294849865.commit-346fe2d → 1.0.0-16428499484.commit-7aab7c2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "@dcl/protocol",
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- "version": "1.0.0-16294849865.commit-346fe2d",
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+ "version": "1.0.0-16428499484.commit-7aab7c2",
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  "description": "",
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  "repository": "decentraland/protocol.git",
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  "homepage": "https://github.com/decentraland/protocol#readme",
@@ -13,7 +13,7 @@
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  "test": "./scripts/check-proto-compabitility.sh"
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  },
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  "devDependencies": {
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- "@protobuf-ts/protoc": "^2.11.0",
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+ "@protobuf-ts/protoc": "^2.8.1",
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  "proto-compatibility-tool": "^1.1.2-20220925163655.commit-25bd040",
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  "typescript": "^5.0.4"
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  },
@@ -30,5 +30,5 @@
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  "out-js",
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  "public"
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  ],
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- "commit": "346fe2dd77bbade6dc8bb586e168595181e072ac"
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+ "commit": "7aab7c2283cf58d6bfa82ac990af42933526ef45"
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  }
@@ -55,11 +55,10 @@ message Movement {
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  bool is_long_jump = 12;
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  bool is_long_fall = 13;
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  bool is_falling = 14;
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+
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  bool is_stunned = 15;
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+
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  float rotation_y = 16;
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- // interpolation
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- bool is_instant = 17;
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- bool is_emoting = 18;
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  }
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  message MovementCompressed {
@@ -68,7 +67,7 @@ message MovementCompressed {
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  }
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  message PlayerEmote {
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- float timestamp = 1;
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+ uint32 incremental_id = 1;
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  string urn = 2;
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  }
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@@ -102,10 +101,6 @@ message ProfileResponse {
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  message Chat {
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  string message = 1;
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  double timestamp = 2;
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-
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- // Extension: optional forwarded_from to identify the original sender when
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- // messages are forwarded through an SFU
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- optional string forwarded_from = 3;
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  }
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  message Scene {
@@ -0,0 +1,25 @@
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+ syntax = "proto3";
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+
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+ package decentraland.sdk.components;
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+
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+ import "decentraland/sdk/components/common/id.proto";
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+ import "decentraland/sdk/components/material.proto";
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+
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+ option (common.ecs_component_id) = 1099;
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+
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+ // GltfNodeModifiers component is to be used attached to entities that have the GltfContainer component.
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+ //
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+ // This allows to override either the Material or the Casting Shadows behaviour of the target GLTF Node.
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+ //
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+ // * If the 'path' of the first modifier in the collection is an empty string: the configuration will
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+ // affect all of the GLTF Nodes (as a global modifier).
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+ // * Otherwise, for the modifiers whose 'path' is found in the GLTF hierarchy, the modifier will affect only
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+ // the target Nodes.
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+ message PBGltfNodeModifiers {
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+ message GltfNodeModifier {
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+ string path = 1; // The GLTF hierarchy path of the target Node to be affected
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+ optional bool cast_shadows = 2; // The casting shadows enabled override
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+ optional PBMaterial material = 3; // The Material that will be overridden on the target Node
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+ }
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+ repeated GltfNodeModifier modifiers = 1;
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+ }
@@ -10,9 +10,7 @@ option (common.ecs_component_id) = 1076;
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  // an 'instant' transition (like using speed/time = 0)
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  // * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  // the holding entity transform).
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- // * The fov defines the Field of View of the virtual camera
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  message PBVirtualCamera {
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  optional common.CameraTransition default_transition = 1;
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  optional uint32 look_at_entity = 2;
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- optional float fov = 3; // default: 60
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  }
@@ -4,56 +4,21 @@ package decentraland.social_service.v2;
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  import "google/protobuf/empty.proto";
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  // Errors
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- message InvalidFriendshipAction {
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- optional string message = 1;
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- }
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- message InternalServerError {
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- optional string message = 1;
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- }
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- message InvalidRequest {
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- optional string message = 1;
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- }
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- message ProfileNotFound {
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- optional string message = 1;
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- }
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- message ConflictingError {
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- optional string message = 1;
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- }
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- message ForbiddenError {
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- optional string message = 1;
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- }
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- message NotFoundError {
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- optional string message = 1;
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- }
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+ message InvalidFriendshipAction {}
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+ message InternalServerError {}
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  // Types
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  message User { string address = 1; }
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- message FriendProfile {
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- string address = 1;
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- string name = 2;
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- bool has_claimed_name = 3;
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- string profile_picture_url = 4;
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- }
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-
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- message BlockedUserProfile {
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- string address = 1;
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- string name = 2;
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- bool has_claimed_name = 3;
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- string profile_picture_url = 4;
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- optional int64 blocked_at = 5;
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- }
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-
47
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  message Pagination {
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  int32 limit = 1;
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  int32 offset = 2;
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  }
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52
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  message FriendshipRequestResponse {
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- FriendProfile friend = 1;
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+ User user = 1;
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  int64 created_at = 2;
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21
  optional string message = 3;
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- string id = 4;
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  }
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23
 
59
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  message FriendshipRequests {
@@ -68,6 +33,7 @@ enum ConnectivityStatus {
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69
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  message GetFriendsPayload {
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35
  optional Pagination pagination = 1;
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+ optional ConnectivityStatus status = 2;
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37
  }
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38
 
73
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  message GetFriendshipRequestsPayload {
@@ -103,8 +69,8 @@ message PaginatedResponse {
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  int32 page = 2;
104
70
  }
105
71
 
106
- message PaginatedFriendsProfilesResponse {
107
- repeated FriendProfile friends = 1;
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+ message PaginatedUsersResponse {
73
+ repeated User users = 1;
108
74
  PaginatedResponse pagination_data = 2;
109
75
  }
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@@ -120,8 +86,6 @@ message UpsertFriendshipResponse {
120
86
  message Accepted {
121
87
  string id = 1;
122
88
  int64 created_at = 2;
123
- FriendProfile friend = 3;
124
- optional string message = 4;
125
89
  }
126
90
  oneof response {
127
91
  Accepted accepted = 1;
@@ -131,33 +95,20 @@ message UpsertFriendshipResponse {
131
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  }
132
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133
97
  message FriendshipUpdate {
134
- message RequestResponse {
135
- FriendProfile friend = 1;
136
- int64 created_at = 2;
137
- optional string message = 3;
138
- string id = 4;
139
- }
140
98
  message AcceptResponse { User user = 1; }
141
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  message RejectResponse { User user = 1; }
142
100
  message DeleteResponse { User user = 1; }
143
101
  message CancelResponse { User user = 1; }
144
- message BlockResponse { User user = 1; }
145
102
 
146
103
  oneof update {
147
- RequestResponse request = 1;
104
+ FriendshipRequestResponse request = 1;
148
105
  AcceptResponse accept = 2;
149
106
  RejectResponse reject = 3;
150
107
  DeleteResponse delete = 4;
151
108
  CancelResponse cancel = 5;
152
- BlockResponse block = 6;
153
109
  }
154
110
  }
155
111
 
156
- message FriendConnectivityUpdate {
157
- FriendProfile friend = 1;
158
- ConnectivityStatus status = 2;
159
- }
160
-
161
112
  message GetFriendshipStatusPayload {
162
113
  User user = 1;
163
114
  }
@@ -170,8 +121,6 @@ enum FriendshipStatus {
170
121
  REJECTED = 4;
171
122
  DELETED = 5;
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  BLOCKED = 6;
173
- NONE = 7;
174
- BLOCKED_BY = 8;
175
124
  }
176
125
 
177
126
  message GetFriendshipStatusResponse {
@@ -185,253 +134,12 @@ message GetFriendshipStatusResponse {
185
134
  }
186
135
  }
187
136
 
188
- message BlockUserPayload {
189
- User user = 1;
190
- }
191
-
192
- message BlockUserResponse {
193
- message Ok {
194
- BlockedUserProfile profile = 1;
195
- }
196
-
197
- oneof response {
198
- Ok ok = 1;
199
- InternalServerError internal_server_error = 2;
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- InvalidRequest invalid_request = 3;
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- ProfileNotFound profile_not_found = 4;
202
- }
203
- }
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-
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- message UnblockUserPayload {
206
- User user = 1;
207
- }
208
-
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- message UnblockUserResponse {
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- message Ok {
211
- BlockedUserProfile profile = 1;
212
- }
213
-
214
- oneof response {
215
- Ok ok = 1;
216
- InternalServerError internal_server_error = 2;
217
- InvalidRequest invalid_request = 3;
218
- ProfileNotFound profile_not_found = 4;
219
- }
220
- }
221
-
222
- enum PrivateMessagePrivacySetting {
223
- ALL = 0;
224
- ONLY_FRIENDS = 1;
225
- }
226
-
227
- enum BlockedUsersMessagesVisibilitySetting {
228
- SHOW_MESSAGES = 0;
229
- DO_NOT_SHOW_MESSAGES = 1;
230
- }
231
-
232
- message SocialSettings {
233
- PrivateMessagePrivacySetting private_messages_privacy = 1;
234
- BlockedUsersMessagesVisibilitySetting blocked_users_messages_visibility = 2;
235
- }
236
-
237
- message GetSocialSettingsResponse {
238
- message Ok {
239
- SocialSettings settings = 1;
240
- }
241
-
242
- oneof response {
243
- Ok ok = 1;
244
- InternalServerError internal_server_error = 2;
245
- }
246
- }
247
-
248
- message UpsertSocialSettingsPayload {
249
- optional PrivateMessagePrivacySetting private_messages_privacy = 1;
250
- optional BlockedUsersMessagesVisibilitySetting blocked_users_messages_visibility = 2;
251
- }
252
-
253
- message UpsertSocialSettingsResponse {
254
- oneof response {
255
- SocialSettings ok = 1;
256
- InternalServerError internal_server_error = 2;
257
- InvalidRequest invalid_request = 3;
258
- }
259
- }
260
-
261
- message GetPrivateMessagesSettingsPayload {
262
- repeated User user = 1;
263
- }
264
-
265
- message GetPrivateMessagesSettingsResponse {
266
- message PrivateMessagesSettings {
267
- User user = 1;
268
- PrivateMessagePrivacySetting private_messages_privacy = 2;
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- bool is_friend = 3;
270
- }
271
-
272
- message Ok {
273
- repeated PrivateMessagesSettings settings = 1;
274
- }
275
-
276
- oneof response {
277
- Ok ok = 1;
278
- InternalServerError internal_server_error = 2;
279
- InvalidRequest invalid_request = 3;
280
- ProfileNotFound profile_not_found = 4;
281
- }
282
- }
283
-
284
- message GetBlockedUsersPayload {
285
- optional Pagination pagination = 1;
286
- }
287
-
288
- message GetBlockedUsersResponse {
289
- repeated BlockedUserProfile profiles = 1;
290
- PaginatedResponse pagination_data = 2;
291
- }
292
-
293
- message GetBlockingStatusResponse {
294
- repeated string blocked_users = 1;
295
- repeated string blocked_by_users = 2;
296
- }
297
-
298
- message BlockUpdate {
299
- string address = 1;
300
- bool is_blocked = 2;
301
- }
302
-
303
- message CommunityMemberConnectivityUpdate {
304
- string community_id = 1;
305
- User member = 2;
306
- ConnectivityStatus status = 3;
307
- }
308
-
309
- // Private voice chats
310
-
311
- // Starting a private voice chat
312
-
313
- message StartPrivateVoiceChatPayload {
314
- User callee = 1;
315
- }
316
-
317
- message StartPrivateVoiceChatResponse {
318
- message Ok {
319
- string call_id = 1;
320
- }
321
-
322
- oneof response {
323
- Ok ok = 1;
324
- InternalServerError internal_server_error = 2;
325
- InvalidRequest invalid_request = 3;
326
- ConflictingError conflicting_error = 4;
327
- ForbiddenError forbidden_error = 5;
328
- }
329
- }
330
-
331
- // Accepting a private voice chat
332
-
333
- message AcceptPrivateVoiceChatPayload {
334
- string call_id = 1;
335
- }
336
-
337
- message AcceptPrivateVoiceChatResponse {
338
- message Ok {
339
- string call_id = 1;
340
- PrivateVoiceChatCredentials credentials = 2;
341
- }
342
-
343
- oneof response {
344
- Ok ok = 1;
345
- InternalServerError internal_server_error = 2;
346
- InvalidRequest invalid_request = 3;
347
- NotFoundError not_found = 4;
348
- ForbiddenError forbidden_error = 5;
349
- }
350
- }
351
-
352
- // Rejecting a private voice chat
353
-
354
- message RejectPrivateVoiceChatPayload {
355
- string call_id = 1;
356
- }
357
-
358
- message RejectPrivateVoiceChatResponse {
359
- message Ok {
360
- string call_id = 1;
361
- }
362
-
363
- oneof response {
364
- Ok ok = 1;
365
- InternalServerError internal_server_error = 2;
366
- InvalidRequest invalid_request = 3;
367
- NotFoundError not_found = 4;
368
- }
369
- }
370
-
371
- // Private voice chat updates
372
-
373
- enum PrivateVoiceChatStatus {
374
- VOICE_CHAT_REQUESTED = 0;
375
- VOICE_CHAT_ACCEPTED = 1;
376
- VOICE_CHAT_REJECTED = 2;
377
- VOICE_CHAT_ENDED = 3;
378
- VOICE_CHAT_EXPIRED = 4;
379
- }
380
-
381
- message PrivateVoiceChatCredentials {
382
- string connection_url = 1;
383
- }
384
-
385
- message PrivateVoiceChatUpdate {
386
- string call_id = 1;
387
- PrivateVoiceChatStatus status = 2;
388
- optional User caller = 3;
389
- optional User callee = 4;
390
- optional PrivateVoiceChatCredentials credentials = 5;
391
- }
392
-
393
- // Ending a private voice chat
394
- // This is sent from the client to the server whenever the user wants to end the voice chat
395
- // This could occur before the voice chat is accepted or after it is accepted
396
-
397
- message EndPrivateVoiceChatPayload {
398
- string call_id = 1;
399
- }
400
-
401
- message EndPrivateVoiceChatResponse {
402
- message Ok {
403
- string call_id = 1;
404
- }
405
-
406
- oneof response {
407
- Ok ok = 1;
408
- InternalServerError internal_server_error = 2;
409
- NotFoundError not_found = 3;
410
- }
411
- }
412
-
413
- // Get incoming private voice chat request
414
-
415
- message GetIncomingPrivateVoiceChatRequestResponse {
416
- message Ok {
417
- User caller = 1;
418
- string call_id = 2;
419
- }
420
-
421
- oneof response {
422
- Ok ok = 1;
423
- NotFoundError not_found = 2;
424
- InternalServerError internal_server_error = 3;
425
- }
426
- }
427
-
428
-
429
137
  service SocialService {
430
138
  // Get the list of friends for the authenticated user
431
- rpc GetFriends(GetFriendsPayload) returns (PaginatedFriendsProfilesResponse) {}
139
+ rpc GetFriends(GetFriendsPayload) returns (PaginatedUsersResponse) {}
432
140
 
433
141
  // Get the list of mutual friends between the authenticated user and the one in the parameter
434
- rpc GetMutualFriends(GetMutualFriendsPayload) returns (PaginatedFriendsProfilesResponse) {}
142
+ rpc GetMutualFriends(GetMutualFriendsPayload) returns (PaginatedUsersResponse) {}
435
143
 
436
144
  // Get the pending friendship requests for the authenticated user
437
145
  rpc GetPendingFriendshipRequests(GetFriendshipRequestsPayload) returns (PaginatedFriendshipRequestsResponse) {}
@@ -447,51 +155,5 @@ service SocialService {
447
155
  rpc SubscribeToFriendshipUpdates(google.protobuf.Empty)
448
156
  returns (stream FriendshipUpdate) {}
449
157
 
450
- // Get the friendship status between the authenticated user and the one in the parameter
451
158
  rpc GetFriendshipStatus(GetFriendshipStatusPayload) returns (GetFriendshipStatusResponse) {}
452
-
453
- // Subscribe to connectivity updates of friends: ONLINE, OFFLINE, AWAY
454
- rpc SubscribeToFriendConnectivityUpdates(google.protobuf.Empty)
455
- returns (stream FriendConnectivityUpdate) {}
456
-
457
- rpc BlockUser(BlockUserPayload) returns (BlockUserResponse) {}
458
-
459
- rpc UnblockUser(UnblockUserPayload) returns (UnblockUserResponse) {}
460
-
461
- rpc GetBlockedUsers(GetBlockedUsersPayload) returns (GetBlockedUsersResponse) {}
462
-
463
- rpc GetBlockingStatus(google.protobuf.Empty) returns (GetBlockingStatusResponse) {}
464
-
465
- rpc SubscribeToBlockUpdates(google.protobuf.Empty) returns (stream BlockUpdate) {}
466
-
467
- // Get all the social settings for the authenticated user
468
- rpc GetSocialSettings(google.protobuf.Empty) returns (GetSocialSettingsResponse) {}
469
-
470
- // Insert or update the social settings for the authenticated user
471
- rpc UpsertSocialSettings(UpsertSocialSettingsPayload) returns (UpsertSocialSettingsResponse) {}
472
-
473
- // Get the private messages privacy settings for the requested users
474
- rpc GetPrivateMessagesSettings(GetPrivateMessagesSettingsPayload) returns (GetPrivateMessagesSettingsResponse) {}
475
-
476
- // Subscribe to community member connectivity updates: ONLINE, OFFLINE
477
- rpc SubscribeToCommunityMemberConnectivityUpdates(google.protobuf.Empty)
478
- returns (stream CommunityMemberConnectivityUpdate) {}
479
-
480
- // Start a private voice chat
481
- rpc StartPrivateVoiceChat(StartPrivateVoiceChatPayload) returns (StartPrivateVoiceChatResponse) {}
482
-
483
- // Accept a private voice chat
484
- rpc AcceptPrivateVoiceChat(AcceptPrivateVoiceChatPayload) returns (AcceptPrivateVoiceChatResponse) {}
485
-
486
- // Reject a private voice chat
487
- rpc RejectPrivateVoiceChat(RejectPrivateVoiceChatPayload) returns (RejectPrivateVoiceChatResponse) {}
488
-
489
- // End a private voice chat
490
- rpc EndPrivateVoiceChat(EndPrivateVoiceChatPayload) returns (EndPrivateVoiceChatResponse) {}
491
-
492
- // Get the incoming private voice chat request
493
- rpc GetIncomingPrivateVoiceChatRequest(google.protobuf.Empty) returns (GetIncomingPrivateVoiceChatRequestResponse) {}
494
-
495
- // Subscribe to private voice chat updates
496
- rpc SubscribeToPrivateVoiceChatUpdates(google.protobuf.Empty) returns (stream PrivateVoiceChatUpdate) {}
497
159
  }
@@ -15,6 +15,7 @@ import public "decentraland/sdk/components/camera_mode_area.proto";
15
15
  import public "decentraland/sdk/components/camera_mode.proto";
16
16
  import public "decentraland/sdk/components/engine_info.proto";
17
17
  import public "decentraland/sdk/components/gltf_container.proto";
18
+ import public "decentraland/sdk/components/gltf_node_modifiers.proto";
18
19
  import public "decentraland/sdk/components/gltf_container_loading_state.proto";
19
20
  import public "decentraland/sdk/components/material.proto";
20
21
  import public "decentraland/sdk/components/mesh_collider.proto";
@@ -1,35 +0,0 @@
1
- syntax = "proto3";
2
- package decentraland.sdk.components;
3
- import "decentraland/sdk/components/common/id.proto";
4
- import "decentraland/common/colors.proto";
5
- import "decentraland/common/texture.proto";
6
- option (common.ecs_component_id) = 1079;
7
-
8
- message PBLightSource {
9
- optional bool active = 4; // default = true, whether the lightSource is active or not.
10
- optional decentraland.common.Color3 color = 1; // default = Color.white, the tint of the light, in RGB format where each component is a floating point value with a range from 0 to 1.
11
- optional float brightness = 2; // default = 250, ranges from 1 (dim) to 100,000 (very bright), expressed in Lumens for Point and Spot.
12
- optional float range = 3; // default = 10, how far the light travels, expressed in meters.
13
-
14
- oneof type {
15
- Point point = 6;
16
- Spot spot = 7;
17
- }
18
-
19
- message Point {
20
- optional ShadowType shadow = 5; // default = ShadowType.ST_NONE The type of shadow the light source supports.
21
- }
22
-
23
- message Spot {
24
- optional float inner_angle = 1; // default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179.
25
- optional float outer_angle = 2; // default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179.
26
- optional ShadowType shadow = 5; // default = ShadowType.ST_NONE The type of shadow the light source supports.
27
- optional decentraland.common.TextureUnion shadow_mask_texture = 8; // Texture mask through which shadows are cast to simulate caustics, soft shadows, and light shapes such as light entering from a window.
28
- }
29
-
30
- enum ShadowType {
31
- ST_NONE = 0; // No shadows are cast from this LightSource.
32
- ST_SOFT = 1; // More realistic type of shadow that reduces block artifacts, noise or pixelation, but requires more processing.
33
- ST_HARD = 2; // Less realistic type of shadow but more performant, uses hard edges.
34
- }
35
- }