@dcl/protocol 1.0.0-13897190826.commit-195803d → 1.0.0-13923489786.commit-1f4cb5e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dcl/protocol",
3
- "version": "1.0.0-13897190826.commit-195803d",
3
+ "version": "1.0.0-13923489786.commit-1f4cb5e",
4
4
  "description": "",
5
5
  "repository": "decentraland/protocol.git",
6
6
  "homepage": "https://github.com/decentraland/protocol#readme",
@@ -29,5 +29,5 @@
29
29
  "out-js",
30
30
  "public"
31
31
  ],
32
- "commit": "195803dba45ac137ea43ffefc313118fdf669a0f"
32
+ "commit": "1f4cb5e383eccc3c284178b1c8c7e136a103dea4"
33
33
  }
@@ -10,7 +10,9 @@ option (common.ecs_component_id) = 1076;
10
10
  // an 'instant' transition (like using speed/time = 0)
11
11
  // * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
12
12
  // the holding entity transform).
13
+ // * The fov defines the Field of View of the virtual camera
13
14
  message PBVirtualCamera {
14
15
  optional common.CameraTransition default_transition = 1;
15
16
  optional uint32 look_at_entity = 2;
17
+ optional float fov = 3; // default: 60
16
18
  }