@dcl/playground-assets 7.9.3-16778165985.commit-d7bbd0b → 7.9.3-16809211616.commit-064a361
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +69 -0
- package/dist/beta.d.ts +69 -0
- package/dist/index.bundled.d.ts +69 -0
- package/dist/index.js +5 -5
- package/dist/index.js.map +4 -4
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +69 -0
- package/etc/playground-assets.api.json +842 -1
- package/etc/playground-assets.api.md +56 -0
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
@@ -1310,6 +1310,7 @@ export declare const componentDefinitionByName: {
|
|
1310
1310
|
"core::GltfContainerLoadingState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>>;
|
1311
1311
|
"core::GltfNodeModifiers": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfNodeModifiers>>;
|
1312
1312
|
"core::InputModifier": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBInputModifier>>;
|
1313
|
+
"core::LightSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBLightSource>>;
|
1313
1314
|
"core::MainCamera": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMainCamera>>;
|
1314
1315
|
"core::Material": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMaterial>>;
|
1315
1316
|
"core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
|
@@ -2680,6 +2681,9 @@ export declare interface LastWriteWinElementSetComponentDefinition<T> extends Ba
|
|
2680
2681
|
getOrCreateMutable(entity: Entity, initialValue?: T): T;
|
2681
2682
|
}
|
2682
2683
|
|
2684
|
+
/** @public */
|
2685
|
+
export declare const LightSource: LastWriteWinElementSetComponentDefinition<PBLightSource>;
|
2686
|
+
|
2683
2687
|
/**
|
2684
2688
|
* User key event Listeners
|
2685
2689
|
* @public
|
@@ -4602,6 +4606,71 @@ export declare namespace PBInputModifier_StandardInput {
|
|
4602
4606
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBInputModifier_StandardInput;
|
4603
4607
|
}
|
4604
4608
|
|
4609
|
+
/**
|
4610
|
+
* @public
|
4611
|
+
*/
|
4612
|
+
export declare interface PBLightSource {
|
4613
|
+
/** default = true, whether the lightSource is active or not. */
|
4614
|
+
active?: boolean | undefined;
|
4615
|
+
/** default = white, the tint of the light, in RGB format where each component is a floating point value with a range from 0 to 1. */
|
4616
|
+
color?: PBColor3 | undefined;
|
4617
|
+
/** default = 16000, light intensity expressed in candels (lumens/m^2 at 1 m distance, or lumens divided by 4*pi) */
|
4618
|
+
intensity?: number | undefined;
|
4619
|
+
/** default = -1, how far the light travels, expressed in meters. If negative will be computed automatically as pow(intensity, 0.25) */
|
4620
|
+
range?: number | undefined;
|
4621
|
+
/** default = false, whether the light casts shadows or not. */
|
4622
|
+
shadow?: boolean | undefined;
|
4623
|
+
/** Texture mask through which shadows are cast to simulate caustics, soft shadows, and light shapes such as light entering from a window. */
|
4624
|
+
shadowMaskTexture?: TextureUnion | undefined;
|
4625
|
+
type?: {
|
4626
|
+
$case: "point";
|
4627
|
+
point: PBLightSource_Point;
|
4628
|
+
} | {
|
4629
|
+
$case: "spot";
|
4630
|
+
spot: PBLightSource_Spot;
|
4631
|
+
} | undefined;
|
4632
|
+
}
|
4633
|
+
|
4634
|
+
/**
|
4635
|
+
* @public
|
4636
|
+
*/
|
4637
|
+
export declare namespace PBLightSource {
|
4638
|
+
export function encode(message: PBLightSource, writer?: _m0.Writer): _m0.Writer;
|
4639
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource;
|
4640
|
+
}
|
4641
|
+
|
4642
|
+
/**
|
4643
|
+
* @public
|
4644
|
+
*/
|
4645
|
+
export declare interface PBLightSource_Point {
|
4646
|
+
}
|
4647
|
+
|
4648
|
+
/**
|
4649
|
+
* @public
|
4650
|
+
*/
|
4651
|
+
export declare namespace PBLightSource_Point {
|
4652
|
+
export function encode(_: PBLightSource_Point, writer?: _m0.Writer): _m0.Writer;
|
4653
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Point;
|
4654
|
+
}
|
4655
|
+
|
4656
|
+
/**
|
4657
|
+
* @public
|
4658
|
+
*/
|
4659
|
+
export declare interface PBLightSource_Spot {
|
4660
|
+
/** default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179. */
|
4661
|
+
innerAngle?: number | undefined;
|
4662
|
+
/** default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179. */
|
4663
|
+
outerAngle?: number | undefined;
|
4664
|
+
}
|
4665
|
+
|
4666
|
+
/**
|
4667
|
+
* @public
|
4668
|
+
*/
|
4669
|
+
export declare namespace PBLightSource_Spot {
|
4670
|
+
export function encode(message: PBLightSource_Spot, writer?: _m0.Writer): _m0.Writer;
|
4671
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Spot;
|
4672
|
+
}
|
4673
|
+
|
4605
4674
|
/**
|
4606
4675
|
* PBMainCamera.virtualCameraEntity defines which VirtualCamera entity is active at the moment.
|
4607
4676
|
* This component may hold 'repeated common.CameraTransition' transitionOverrides in the future
|
package/dist/beta.d.ts
CHANGED
@@ -1310,6 +1310,7 @@ export declare const componentDefinitionByName: {
|
|
1310
1310
|
"core::GltfContainerLoadingState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>>;
|
1311
1311
|
"core::GltfNodeModifiers": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfNodeModifiers>>;
|
1312
1312
|
"core::InputModifier": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBInputModifier>>;
|
1313
|
+
"core::LightSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBLightSource>>;
|
1313
1314
|
"core::MainCamera": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMainCamera>>;
|
1314
1315
|
"core::Material": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMaterial>>;
|
1315
1316
|
"core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
|
@@ -2671,6 +2672,9 @@ export declare interface LastWriteWinElementSetComponentDefinition<T> extends Ba
|
|
2671
2672
|
getOrCreateMutable(entity: Entity, initialValue?: T): T;
|
2672
2673
|
}
|
2673
2674
|
|
2675
|
+
/** @public */
|
2676
|
+
export declare const LightSource: LastWriteWinElementSetComponentDefinition<PBLightSource>;
|
2677
|
+
|
2674
2678
|
/**
|
2675
2679
|
* User key event Listeners
|
2676
2680
|
* @public
|
@@ -4574,6 +4578,71 @@ export declare namespace PBInputModifier_StandardInput {
|
|
4574
4578
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBInputModifier_StandardInput;
|
4575
4579
|
}
|
4576
4580
|
|
4581
|
+
/**
|
4582
|
+
* @public
|
4583
|
+
*/
|
4584
|
+
export declare interface PBLightSource {
|
4585
|
+
/** default = true, whether the lightSource is active or not. */
|
4586
|
+
active?: boolean | undefined;
|
4587
|
+
/** default = white, the tint of the light, in RGB format where each component is a floating point value with a range from 0 to 1. */
|
4588
|
+
color?: PBColor3 | undefined;
|
4589
|
+
/** default = 16000, light intensity expressed in candels (lumens/m^2 at 1 m distance, or lumens divided by 4*pi) */
|
4590
|
+
intensity?: number | undefined;
|
4591
|
+
/** default = -1, how far the light travels, expressed in meters. If negative will be computed automatically as pow(intensity, 0.25) */
|
4592
|
+
range?: number | undefined;
|
4593
|
+
/** default = false, whether the light casts shadows or not. */
|
4594
|
+
shadow?: boolean | undefined;
|
4595
|
+
/** Texture mask through which shadows are cast to simulate caustics, soft shadows, and light shapes such as light entering from a window. */
|
4596
|
+
shadowMaskTexture?: TextureUnion | undefined;
|
4597
|
+
type?: {
|
4598
|
+
$case: "point";
|
4599
|
+
point: PBLightSource_Point;
|
4600
|
+
} | {
|
4601
|
+
$case: "spot";
|
4602
|
+
spot: PBLightSource_Spot;
|
4603
|
+
} | undefined;
|
4604
|
+
}
|
4605
|
+
|
4606
|
+
/**
|
4607
|
+
* @public
|
4608
|
+
*/
|
4609
|
+
export declare namespace PBLightSource {
|
4610
|
+
export function encode(message: PBLightSource, writer?: _m0.Writer): _m0.Writer;
|
4611
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource;
|
4612
|
+
}
|
4613
|
+
|
4614
|
+
/**
|
4615
|
+
* @public
|
4616
|
+
*/
|
4617
|
+
export declare interface PBLightSource_Point {
|
4618
|
+
}
|
4619
|
+
|
4620
|
+
/**
|
4621
|
+
* @public
|
4622
|
+
*/
|
4623
|
+
export declare namespace PBLightSource_Point {
|
4624
|
+
export function encode(_: PBLightSource_Point, writer?: _m0.Writer): _m0.Writer;
|
4625
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Point;
|
4626
|
+
}
|
4627
|
+
|
4628
|
+
/**
|
4629
|
+
* @public
|
4630
|
+
*/
|
4631
|
+
export declare interface PBLightSource_Spot {
|
4632
|
+
/** default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179. */
|
4633
|
+
innerAngle?: number | undefined;
|
4634
|
+
/** default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179. */
|
4635
|
+
outerAngle?: number | undefined;
|
4636
|
+
}
|
4637
|
+
|
4638
|
+
/**
|
4639
|
+
* @public
|
4640
|
+
*/
|
4641
|
+
export declare namespace PBLightSource_Spot {
|
4642
|
+
export function encode(message: PBLightSource_Spot, writer?: _m0.Writer): _m0.Writer;
|
4643
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Spot;
|
4644
|
+
}
|
4645
|
+
|
4577
4646
|
/**
|
4578
4647
|
* PBMainCamera.virtualCameraEntity defines which VirtualCamera entity is active at the moment.
|
4579
4648
|
* This component may hold 'repeated common.CameraTransition' transitionOverrides in the future
|
package/dist/index.bundled.d.ts
CHANGED
@@ -1310,6 +1310,7 @@ export declare const componentDefinitionByName: {
|
|
1310
1310
|
"core::GltfContainerLoadingState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>>;
|
1311
1311
|
"core::GltfNodeModifiers": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfNodeModifiers>>;
|
1312
1312
|
"core::InputModifier": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBInputModifier>>;
|
1313
|
+
"core::LightSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBLightSource>>;
|
1313
1314
|
"core::MainCamera": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMainCamera>>;
|
1314
1315
|
"core::Material": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMaterial>>;
|
1315
1316
|
"core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
|
@@ -2671,6 +2672,9 @@ export declare interface LastWriteWinElementSetComponentDefinition<T> extends Ba
|
|
2671
2672
|
getOrCreateMutable(entity: Entity, initialValue?: T): T;
|
2672
2673
|
}
|
2673
2674
|
|
2675
|
+
/** @public */
|
2676
|
+
export declare const LightSource: LastWriteWinElementSetComponentDefinition<PBLightSource>;
|
2677
|
+
|
2674
2678
|
/**
|
2675
2679
|
* User key event Listeners
|
2676
2680
|
* @public
|
@@ -4574,6 +4578,71 @@ export declare namespace PBInputModifier_StandardInput {
|
|
4574
4578
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBInputModifier_StandardInput;
|
4575
4579
|
}
|
4576
4580
|
|
4581
|
+
/**
|
4582
|
+
* @public
|
4583
|
+
*/
|
4584
|
+
export declare interface PBLightSource {
|
4585
|
+
/** default = true, whether the lightSource is active or not. */
|
4586
|
+
active?: boolean | undefined;
|
4587
|
+
/** default = white, the tint of the light, in RGB format where each component is a floating point value with a range from 0 to 1. */
|
4588
|
+
color?: PBColor3 | undefined;
|
4589
|
+
/** default = 16000, light intensity expressed in candels (lumens/m^2 at 1 m distance, or lumens divided by 4*pi) */
|
4590
|
+
intensity?: number | undefined;
|
4591
|
+
/** default = -1, how far the light travels, expressed in meters. If negative will be computed automatically as pow(intensity, 0.25) */
|
4592
|
+
range?: number | undefined;
|
4593
|
+
/** default = false, whether the light casts shadows or not. */
|
4594
|
+
shadow?: boolean | undefined;
|
4595
|
+
/** Texture mask through which shadows are cast to simulate caustics, soft shadows, and light shapes such as light entering from a window. */
|
4596
|
+
shadowMaskTexture?: TextureUnion | undefined;
|
4597
|
+
type?: {
|
4598
|
+
$case: "point";
|
4599
|
+
point: PBLightSource_Point;
|
4600
|
+
} | {
|
4601
|
+
$case: "spot";
|
4602
|
+
spot: PBLightSource_Spot;
|
4603
|
+
} | undefined;
|
4604
|
+
}
|
4605
|
+
|
4606
|
+
/**
|
4607
|
+
* @public
|
4608
|
+
*/
|
4609
|
+
export declare namespace PBLightSource {
|
4610
|
+
export function encode(message: PBLightSource, writer?: _m0.Writer): _m0.Writer;
|
4611
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource;
|
4612
|
+
}
|
4613
|
+
|
4614
|
+
/**
|
4615
|
+
* @public
|
4616
|
+
*/
|
4617
|
+
export declare interface PBLightSource_Point {
|
4618
|
+
}
|
4619
|
+
|
4620
|
+
/**
|
4621
|
+
* @public
|
4622
|
+
*/
|
4623
|
+
export declare namespace PBLightSource_Point {
|
4624
|
+
export function encode(_: PBLightSource_Point, writer?: _m0.Writer): _m0.Writer;
|
4625
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Point;
|
4626
|
+
}
|
4627
|
+
|
4628
|
+
/**
|
4629
|
+
* @public
|
4630
|
+
*/
|
4631
|
+
export declare interface PBLightSource_Spot {
|
4632
|
+
/** default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179. */
|
4633
|
+
innerAngle?: number | undefined;
|
4634
|
+
/** default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179. */
|
4635
|
+
outerAngle?: number | undefined;
|
4636
|
+
}
|
4637
|
+
|
4638
|
+
/**
|
4639
|
+
* @public
|
4640
|
+
*/
|
4641
|
+
export declare namespace PBLightSource_Spot {
|
4642
|
+
export function encode(message: PBLightSource_Spot, writer?: _m0.Writer): _m0.Writer;
|
4643
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Spot;
|
4644
|
+
}
|
4645
|
+
|
4577
4646
|
/**
|
4578
4647
|
* PBMainCamera.virtualCameraEntity defines which VirtualCamera entity is active at the moment.
|
4579
4648
|
* This component may hold 'repeated common.CameraTransition' transitionOverrides in the future
|