@dcl/playground-assets 7.27.1-33247605236.commit-732120a → 7.27.1-33533530571.commit-451d001
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +122 -770
- package/dist/beta.d.ts +122 -770
- package/dist/index.bundled.d.ts +122 -770
- package/dist/index.js +7 -7
- package/dist/playground/sdk/apis.d.ts +2 -37
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +122 -770
- package/etc/playground-assets.api.json +4976 -11805
- package/etc/playground-assets.api.md +84 -503
- package/package.json +6 -5
package/dist/alpha.d.ts
CHANGED
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@@ -245,6 +245,42 @@ export declare interface AudioStreamComponentDefinitionExtended extends LastWrit
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getAudioState(entity: Entity): PBAudioEvent | undefined;
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}
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/**
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* @public
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*/
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export declare type AuthoritativePutComponentMessage = CrdtMessageHeader & AuthoritativePutComponentMessageBody;
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/**
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* Server authoritative message - identical to PutComponentMessageBody but with forced processing
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* Min. length = header (8 bytes) + 16 bytes = 24 bytes
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*
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* @param entity - Uint32 number of the entity
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* @param componentId - Uint32 number of id
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* @param timestamp - Uint32 Lamport timestamp (server's authoritative timestamp)
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* @param data - Uint8[] data of component => length(4 bytes) + block of bytes[0..length-1]
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* @public
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*/
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export declare type AuthoritativePutComponentMessageBody = {
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type: CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT;
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entityId: Entity;
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componentId: number;
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timestamp: number;
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data: Uint8Array;
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};
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/**
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* @public
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*/
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export declare namespace AuthoritativePutComponentOperation {
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const MESSAGE_HEADER_LENGTH = 16;
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/**
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* Call this function for an optimal writing data passing the ByteBuffer
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* already allocated
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*/
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export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): AuthoritativePutComponentMessage | null;
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}
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/** AvatarAnchorPointType determines the part of the avatar's body that anchors the Entity. */
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/**
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* @public
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@@ -279,39 +315,6 @@ export declare const enum AvatarAnchorPointType {
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AAPT_RIGHT_TOE_BASE = 25
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}
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/**
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* Mirror of the scene-driven movement animation currently playing, reported by the engine.
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* Readable by any scene (not just the controller) so niche effects (e.g. dust cloud on landing) can react.
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* Active emotes are not represented here — scenes already have their own way to read them.
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*/
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/**
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* @public
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*/
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export declare interface AvatarAnimationState {
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/** same scene-relative path the controlling scene supplied */
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src: string;
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/** mirrors the request */
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loop: boolean;
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/** mirrors the request */
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speed: number;
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/** mirrors the request */
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idle: boolean;
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/** seconds into the clip; wraps on loop; frozen while an emote override is playing */
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playbackTime: number;
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/** total clip length in seconds */
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duration: number;
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/** how many times the clip has completed since it started */
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loopCount: number;
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}
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/**
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* @public
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*/
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export declare namespace AvatarAnimationState {
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export function encode(message: AvatarAnimationState, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarAnimationState;
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}
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/** @public */
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export declare const AvatarAttach: LastWriteWinElementSetComponentDefinition<PBAvatarAttach>;
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@@ -321,21 +324,8 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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/** @public */
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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/**
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* @public
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*/
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export declare type AvatarEquippedDataComponentDefinitionExtended = LastWriteWinElementSetComponentDefinition<AvatarEquippedDataType>;
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/**
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* @public
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* AvatarEquippedData with `forceRender` optional: the wire type is a repeated field (always present, so the
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* generated type requires it), but a scene rarely needs it and shouldn't have to pass `[]`.
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*/
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export declare type AvatarEquippedDataType = Omit<PBAvatarEquippedData, 'forceRender'> & {
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forceRender?: string[] | undefined;
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};
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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/** @public */
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export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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@@ -365,26 +355,7 @@ export declare const enum AvatarModifierType {
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}
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/** @public */
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export declare const
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/** @public */
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export declare const AvatarMovementInfo: LastWriteWinElementSetComponentDefinition<PBAvatarMovementInfo>;
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export declare const AvatarShape: AvatarShapeComponentDefinitionExtended;
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/**
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* @public
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*/
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export declare type AvatarShapeComponentDefinitionExtended = LastWriteWinElementSetComponentDefinition<AvatarShapeType>;
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/**
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* @public
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* AvatarShape with `forceRender` optional: the wire type is a repeated field (always present, so the
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* generated type requires it), but a scene rarely needs it and shouldn't have to pass `[]`.
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*/
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export declare type AvatarShapeType = Omit<PBAvatarShape, 'forceRender'> & {
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forceRender?: string[] | undefined;
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};
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export declare const AvatarShape: LastWriteWinElementSetComponentDefinition<PBAvatarShape>;
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/**
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* @public
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* If the value is undefined, the component was deleted.
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*/
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onChange(entity: Entity, cb: (value: T | undefined) => void): void;
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/**
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* @public
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*
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*/
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validateBeforeChange(entity: Entity, cb: ValidateCallback<T>): void;
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validateBeforeChange(cb: ValidateCallback<T>): void;
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/**
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* Get the CRDT state for an entity (serialized data and timestamp)
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* @param entity - Entity to get the CRDT state for
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* @returns Object with serialized data and timestamp, or null if entity doesn't have the component
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* @public
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*/
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getCrdtState(entity: Entity): {
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data: Uint8Array;
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timestamp: number;
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} | null;
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}
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/** @public */
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}
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/**
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* Callback function to be triggered on a specified event
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* fired it (button, hit, and for drags the pointer delta), which handlers may ignore.
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* Callback function to be triggered on a specified event
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* @public
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*/
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export declare type Callback = (
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/** @public */
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export declare const CameraLayer: LastWriteWinElementSetComponentDefinition<PBCameraLayer>;
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/** @public */
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export declare const CameraLayers: LastWriteWinElementSetComponentDefinition<PBCameraLayers>;
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export declare type Callback = () => void;
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/** @public */
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export declare const CameraMode: LastWriteWinElementSetComponentDefinition<PBCameraMode>;
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@@ -1516,22 +1496,15 @@ export declare const componentDefinitionByName: {
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"core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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"core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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"core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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"core::AvatarMovement": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarMovement>>;
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"core::AvatarMovementInfo": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarMovementInfo>>;
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"core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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"core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
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"core::CameraLayer": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBCameraLayer>>;
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"core::CameraLayers": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBCameraLayers>>;
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"core::CameraMode": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBCameraMode>>;
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"core::CameraModeArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBCameraModeArea>>;
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"core::EngineInfo": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBEngineInfo>>;
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"core::ExplorerUiEventsResult": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBExplorerUiEventsResult>>;
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"core::GlobalLight": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGlobalLight>>;
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"core::GltfContainer": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainer>>;
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"core::GltfContainerLoadingState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>>;
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"core::GltfNode": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfNode>>;
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"core::GltfNodeModifiers": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfNodeModifiers>>;
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"core::GltfNodeState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfNodeState>>;
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"core::InputModifier": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBInputModifier>>;
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"core::LightSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBLightSource>>;
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"core::MainCamera": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMainCamera>>;
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"core::RealmInfo": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBRealmInfo>>;
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"core::SkyboxTime": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBSkyboxTime>>;
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"core::TextShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBTextShape>>;
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"core::TextureCamera": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBTextureCamera>>;
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"core::TouchScreenControls": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBTouchScreenControls>>;
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"core::TriggerArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBTriggerArea>>;
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"core::TriggerAreaResult": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBTriggerAreaResult>>;
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"core::TweenSequence": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBTweenSequence>>;
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"core::TweenState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBTweenState>>;
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"core::UiBackground": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiBackground>>;
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"core::UiCanvas": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiCanvas>>;
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"core::UiCanvasInformation": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiCanvasInformation>>;
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"core::UiDropdown": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiDropdown>>;
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"core::UiDropdownResult": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiDropdownResult>>;
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"core::UiInput": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiInput>>;
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"core::UiInputBinding": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiInputBinding>>;
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"core::UiInputResult": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiInputResult>>;
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"core::UiScrollResult": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiScrollResult>>;
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"core::UiText": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiText>>;
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"core::UiTransform": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBUiTransform>>;
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"core::VideoEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBVideoEvent>>;
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export declare type CrdtMessage = PutComponentMessage | DeleteComponentMessage | AppendValueMessage | DeleteEntityMessage | PutNetworkComponentMessage | DeleteComponentNetworkMessage | DeleteEntityNetworkMessage;
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export declare type CrdtMessage = PutComponentMessage | AuthoritativePutComponentMessage | DeleteComponentMessage | AppendValueMessage | DeleteEntityMessage | PutNetworkComponentMessage | DeleteComponentNetworkMessage | DeleteEntityNetworkMessage;
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export declare type CrdtMessageBody = PutComponentMessageBody | DeleteComponentMessageBody | DeleteEntityMessageBody | AppendValueMessageBody | CrdtNetworkMessageBody;
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export declare type CrdtMessageBody = PutComponentMessageBody | AuthoritativePutComponentMessageBody | DeleteComponentMessageBody | DeleteEntityMessageBody | AppendValueMessageBody | CrdtNetworkMessageBody;
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/**
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* Min length = 8 bytes
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PUT_COMPONENT_NETWORK = 5,
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DELETE_COMPONENT_NETWORK = 6,
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DELETE_ENTITY_NETWORK = 7,
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AUTHORITATIVE_PUT_COMPONENT = 8,
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MAX_MESSAGE_TYPE = 9
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}
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export declare type CrdtNetworkMessageBody = PutNetworkComponentMessageBody | DeleteComponentNetworkMessageBody | DeleteEntityNetworkMessageBody;
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export declare const CreatedBy: ICreatedBy;
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onMouseUp: Callback;
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onMouseEnter: Callback;
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onMouseLeave: Callback;
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onMouseDrag: Callback;
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onMouseDragLocked: Callback;
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onMouseDragEnd: Callback;
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};
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/** @public */
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direction?: PBVector3;
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};
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/** @public */
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export declare const GlobalLight: LastWriteWinElementSetComponentDefinition<PBGlobalLight>;
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export declare type GlobalTargetRaycastOptions = RaycastSystemOptions & GlobalTargetRaycastSystemOptions;
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2550
2517
|
export declare type GlobalTargetRaycastSystemOptions = {
|
|
@@ -2557,24 +2524,9 @@ export declare const GltfContainer: LastWriteWinElementSetComponentDefinition<PB
|
|
|
2557
2524
|
/** @public */
|
|
2558
2525
|
export declare const GltfContainerLoadingState: LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>;
|
|
2559
2526
|
|
|
2560
|
-
/** @public */
|
|
2561
|
-
export declare const GltfNode: LastWriteWinElementSetComponentDefinition<PBGltfNode>;
|
|
2562
|
-
|
|
2563
2527
|
/** @public */
|
|
2564
2528
|
export declare const GltfNodeModifiers: LastWriteWinElementSetComponentDefinition<PBGltfNodeModifiers>;
|
|
2565
2529
|
|
|
2566
|
-
/** @public */
|
|
2567
|
-
export declare const GltfNodeState: LastWriteWinElementSetComponentDefinition<PBGltfNodeState>;
|
|
2568
|
-
|
|
2569
|
-
/**
|
|
2570
|
-
* @public
|
|
2571
|
-
*/
|
|
2572
|
-
export declare const enum GltfNodeStateValue {
|
|
2573
|
-
GNSV_PENDING = 0,
|
|
2574
|
-
GNSV_FAILED = 1,
|
|
2575
|
-
GNSV_READY = 2
|
|
2576
|
-
}
|
|
2577
|
-
|
|
2578
2530
|
/**
|
|
2579
2531
|
* @public
|
|
2580
2532
|
*/
|
|
@@ -2598,6 +2550,12 @@ export declare interface GrowOnlyValueSetComponentDefinition<T> extends BaseComp
|
|
|
2598
2550
|
|
|
2599
2551
|
export declare type GSetComponentGetter<T extends GrowOnlyValueSetComponentDefinition<any>> = (engine: Pick<IEngine, 'defineValueSetComponentFromSchema'>) => T;
|
|
2600
2552
|
|
|
2553
|
+
export declare type ICreatedBy = LastWriteWinElementSetComponentDefinition<ICreatedByType>;
|
|
2554
|
+
|
|
2555
|
+
export declare interface ICreatedByType {
|
|
2556
|
+
address: string;
|
|
2557
|
+
}
|
|
2558
|
+
|
|
2601
2559
|
/**
|
|
2602
2560
|
* @public
|
|
2603
2561
|
*/
|
|
@@ -3080,6 +3038,35 @@ export declare const enum InteractionType {
|
|
|
3080
3038
|
PROXIMITY = 1
|
|
3081
3039
|
}
|
|
3082
3040
|
|
|
3041
|
+
/**
|
|
3042
|
+
* Internal component interface that exposes all internal methods for SDK use
|
|
3043
|
+
* This is not exposed to users, only for internal SDK operations
|
|
3044
|
+
*/
|
|
3045
|
+
export declare interface InternalBaseComponent<T> extends BaseComponent<T> {
|
|
3046
|
+
/**
|
|
3047
|
+
* @public
|
|
3048
|
+
* Dry run update to check if a CRDT message would be accepted without actually applying it
|
|
3049
|
+
*/
|
|
3050
|
+
__dry_run_updateFromCrdt(body: CrdtMessageBody): ProcessMessageResultType;
|
|
3051
|
+
/**
|
|
3052
|
+
* @public
|
|
3053
|
+
* Get the iterator to every entity has the component
|
|
3054
|
+
*/
|
|
3055
|
+
iterator(): Iterable<[Entity, any]>;
|
|
3056
|
+
/**
|
|
3057
|
+
* @public
|
|
3058
|
+
*/
|
|
3059
|
+
dirtyIterator(): Iterable<Entity>;
|
|
3060
|
+
/**
|
|
3061
|
+
* @public
|
|
3062
|
+
*/
|
|
3063
|
+
__onChangeCallbacks(entity: Entity, value: T): void;
|
|
3064
|
+
/**
|
|
3065
|
+
* @public
|
|
3066
|
+
*/
|
|
3067
|
+
__run_validateBeforeChange(entity: Entity, newValue: T | undefined, senderAddress: string, createdBy: string): boolean;
|
|
3068
|
+
}
|
|
3069
|
+
|
|
3083
3070
|
/**
|
|
3084
3071
|
* @public
|
|
3085
3072
|
*/
|
|
@@ -3283,12 +3270,6 @@ export declare type Listeners = {
|
|
|
3283
3270
|
onMouseEnter?: Callback;
|
|
3284
3271
|
/** triggered on mouse leave event */
|
|
3285
3272
|
onMouseLeave?: Callback;
|
|
3286
|
-
/** triggered while the pointer is dragged after pressing on the element */
|
|
3287
|
-
onMouseDrag?: Callback;
|
|
3288
|
-
/** triggered while the pointer is dragged with the cursor locked in place */
|
|
3289
|
-
onMouseDragLocked?: Callback;
|
|
3290
|
-
/** triggered when a drag that started on the element ends */
|
|
3291
|
-
onMouseDragEnd?: Callback;
|
|
3292
3273
|
};
|
|
3293
3274
|
|
|
3294
3275
|
/**
|
|
@@ -4193,15 +4174,6 @@ export declare interface MeshColliderComponentDefinitionExtended extends LastWri
|
|
|
4193
4174
|
* @param colliderMask - the set of layer where the collider reacts, default: Physics and Pointer
|
|
4194
4175
|
*/
|
|
4195
4176
|
setSphere(entity: Entity, colliderLayers?: ColliderLayer | ColliderLayer[]): void;
|
|
4196
|
-
/**
|
|
4197
|
-
* @public
|
|
4198
|
-
* Set a mesh from inside a gltf in the MeshCollider component
|
|
4199
|
-
* @param entity - entity to create or replace the MeshCollider component
|
|
4200
|
-
* @param source - the path to the gltf
|
|
4201
|
-
* @param meshName - the name of the mesh in the gltf (see GltfContainerLoadingState.meshNames)
|
|
4202
|
-
* @param colliderMask - the set of layer where the collider reacts, default: Physics and Pointer
|
|
4203
|
-
*/
|
|
4204
|
-
setGltfMesh(entity: Entity, source: string, meshName: string, colliderLayers?: ColliderLayer | ColliderLayer[]): void;
|
|
4205
4177
|
}
|
|
4206
4178
|
|
|
4207
4179
|
export declare const MeshRenderer: MeshRendererComponentDefinitionExtended;
|
|
@@ -4238,14 +4210,6 @@ export declare interface MeshRendererComponentDefinitionExtended extends LastWri
|
|
|
4238
4210
|
* @param entity - entity to create or replace the MeshRenderer component
|
|
4239
4211
|
*/
|
|
4240
4212
|
setSphere(entity: Entity): void;
|
|
4241
|
-
/**
|
|
4242
|
-
* @public
|
|
4243
|
-
* Set a mesh from inside a gltf in the MeshRenderer component
|
|
4244
|
-
* @param entity - entity to create or replace the MeshRenderer component
|
|
4245
|
-
* @param source - the path to the gltf
|
|
4246
|
-
* @param meshName - the name of the mesh in the gltf (see GltfContainerLoadingState.meshNames)
|
|
4247
|
-
*/
|
|
4248
|
-
setGltfMesh(entity: Entity, source: string, meshName: string): void;
|
|
4249
4213
|
}
|
|
4250
4214
|
|
|
4251
4215
|
/**
|
|
@@ -4294,39 +4258,6 @@ export declare namespace MoveContinuous {
|
|
|
4294
4258
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): MoveContinuous;
|
|
4295
4259
|
}
|
|
4296
4260
|
|
|
4297
|
-
/**
|
|
4298
|
-
* Describes the animation the movement scene wants the avatar to play.
|
|
4299
|
-
* One GLB = one clip (following the scene-emote convention: single clip, or a clip named with `_Avatar` suffix).
|
|
4300
|
-
* When absent the engine falls back to its built-in velocity-based selection (walk/run/jump/idle).
|
|
4301
|
-
*/
|
|
4302
|
-
/**
|
|
4303
|
-
* @public
|
|
4304
|
-
*/
|
|
4305
|
-
export declare interface MovementAnimation {
|
|
4306
|
-
/** scene-relative path to the gltf/glb asset (resolved via the scene content map) */
|
|
4307
|
-
src: string;
|
|
4308
|
-
/** whether the clip repeats once it reaches the end */
|
|
4309
|
-
loop: boolean;
|
|
4310
|
-
/** playback speed multiplier (1.0 = clip's native rate) */
|
|
4311
|
-
speed: number;
|
|
4312
|
-
/** true: a triggerSceneEmote may take over; false: emotes are suppressed while this animation plays */
|
|
4313
|
-
idle: boolean;
|
|
4314
|
-
/** cross-fade duration when `src` changes; defaults to 0.2 when unset. Not applied to loop/speed/idle changes. */
|
|
4315
|
-
transitionSeconds?: number | undefined;
|
|
4316
|
-
/** if set, the engine seeks to this position (in seconds) this frame. Clear on subsequent frames to allow normal playback. The scene can read `AvatarAnimationState.playback_time` first to decide. */
|
|
4317
|
-
playbackTime?: number | undefined;
|
|
4318
|
-
/** scene-relative paths to audio clips (.mp3/.ogg) to play this frame on the avatar audio bus. Fire-and-forget: each listed clip plays once per frame it appears; leaving a clip set for multiple frames re-triggers it. No stop mechanism. Use `AvatarAnimationState.playback_time` to trigger sounds at the right point in the clip (e.g. foot plants). */
|
|
4319
|
-
sounds: string[];
|
|
4320
|
-
}
|
|
4321
|
-
|
|
4322
|
-
/**
|
|
4323
|
-
* @public
|
|
4324
|
-
*/
|
|
4325
|
-
export declare namespace MovementAnimation {
|
|
4326
|
-
export function encode(message: MovementAnimation, writer?: _m0.Writer): _m0.Writer;
|
|
4327
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): MovementAnimation;
|
|
4328
|
-
}
|
|
4329
|
-
|
|
4330
4261
|
/**
|
|
4331
4262
|
* @public
|
|
4332
4263
|
*/
|
|
@@ -4750,25 +4681,6 @@ export declare const onVideoEvent: Observable<{
|
|
|
4750
4681
|
totalVideoLength: number;
|
|
4751
4682
|
}>;
|
|
4752
4683
|
|
|
4753
|
-
/**
|
|
4754
|
-
* @public
|
|
4755
|
-
*/
|
|
4756
|
-
export declare interface Orthographic {
|
|
4757
|
-
/**
|
|
4758
|
-
* vertical extent of the visible range in meters
|
|
4759
|
-
* defaults to 4m
|
|
4760
|
-
*/
|
|
4761
|
-
verticalRange?: number | undefined;
|
|
4762
|
-
}
|
|
4763
|
-
|
|
4764
|
-
/**
|
|
4765
|
-
* @public
|
|
4766
|
-
*/
|
|
4767
|
-
export declare namespace Orthographic {
|
|
4768
|
-
export function encode(message: Orthographic, writer?: _m0.Writer): _m0.Writer;
|
|
4769
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): Orthographic;
|
|
4770
|
-
}
|
|
4771
|
-
|
|
4772
4684
|
/**
|
|
4773
4685
|
* @public
|
|
4774
4686
|
* The overflow property controls what happens to content that is too big to fit into an area
|
|
@@ -5116,8 +5028,6 @@ export declare namespace PBAvatarEmoteCommand {
|
|
|
5116
5028
|
export declare interface PBAvatarEquippedData {
|
|
5117
5029
|
wearableUrns: string[];
|
|
5118
5030
|
emoteUrns: string[];
|
|
5119
|
-
/** slots that will render even if hidden */
|
|
5120
|
-
forceRender: string[];
|
|
5121
5031
|
}
|
|
5122
5032
|
|
|
5123
5033
|
/**
|
|
@@ -5188,8 +5098,6 @@ export declare interface PBAvatarModifierArea {
|
|
|
5188
5098
|
excludeIds: string[];
|
|
5189
5099
|
/** list of modifiers to apply */
|
|
5190
5100
|
modifiers: AvatarModifierType[];
|
|
5191
|
-
/** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
|
|
5192
|
-
useColliderRange?: boolean | undefined;
|
|
5193
5101
|
}
|
|
5194
5102
|
|
|
5195
5103
|
/**
|
|
@@ -5200,64 +5108,6 @@ export declare namespace PBAvatarModifierArea {
|
|
|
5200
5108
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
|
|
5201
5109
|
}
|
|
5202
5110
|
|
|
5203
|
-
/**
|
|
5204
|
-
* @public
|
|
5205
|
-
*/
|
|
5206
|
-
export declare interface PBAvatarMovement {
|
|
5207
|
-
velocity: PBVector3 | undefined;
|
|
5208
|
-
/** 0-360, yaw only; this is the authoritative facing (other clients read it, and physics treats the avatar as upright). Lean is expressed separately via tilt_pitch/tilt_roll. */
|
|
5209
|
-
orientation: number;
|
|
5210
|
-
groundDirection?: PBVector3 | undefined;
|
|
5211
|
-
/** set for one frame when a walk_target ends: true = reached target, false = failed; absent = in progress or no walk */
|
|
5212
|
-
walkSuccess?: boolean | undefined;
|
|
5213
|
-
/** if set, the engine plays this animation instead of selecting one from velocity heuristics */
|
|
5214
|
-
animation?: MovementAnimation | undefined;
|
|
5215
|
-
/** render-only forward/back lean in degrees, applied on top of `orientation` (rotation about the avatar's local X axis). Does not affect the physics capsule (stays upright) or the facing other clients read. Defaults to 0. */
|
|
5216
|
-
tiltPitch?: number | undefined;
|
|
5217
|
-
/** render-only sideways lean in degrees, applied on top of `orientation` (rotation about the avatar's local Z axis). Same constraints as tilt_pitch. Useful e.g. for glider banking. Defaults to 0. */
|
|
5218
|
-
tiltRoll?: number | undefined;
|
|
5219
|
-
}
|
|
5220
|
-
|
|
5221
|
-
/**
|
|
5222
|
-
* @public
|
|
5223
|
-
*/
|
|
5224
|
-
export declare namespace PBAvatarMovement {
|
|
5225
|
-
export function encode(message: PBAvatarMovement, writer?: _m0.Writer): _m0.Writer;
|
|
5226
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarMovement;
|
|
5227
|
-
}
|
|
5228
|
-
|
|
5229
|
-
/**
|
|
5230
|
-
* @public
|
|
5231
|
-
*/
|
|
5232
|
-
export declare interface PBAvatarMovementInfo {
|
|
5233
|
-
/** the length of time the current step velocity will apply for */
|
|
5234
|
-
stepTime: number;
|
|
5235
|
-
/** the length of time the previous step velocity applied for */
|
|
5236
|
-
previousStepTime: number;
|
|
5237
|
-
/** the velocity requested for the previous frame */
|
|
5238
|
-
requestedVelocity: PBVector3 | undefined;
|
|
5239
|
-
/** the resulting velocity taking collisions into account */
|
|
5240
|
-
actualVelocity: PBVector3 | undefined;
|
|
5241
|
-
/** the velocity imparted by movement of the "ground" platform or pushing from other moving colliders */
|
|
5242
|
-
externalVelocity: PBVector3 | undefined;
|
|
5243
|
-
activeAvatarLocomotionSettings: PBAvatarLocomotionSettings | undefined;
|
|
5244
|
-
activeInputModifier: PBInputModifier | undefined;
|
|
5245
|
-
/** if set, the movement scene should walk the player to this scene-relative position */
|
|
5246
|
-
walkTarget?: PBVector3 | undefined;
|
|
5247
|
-
/** stop distance for walk_target; considered reached when within this distance */
|
|
5248
|
-
walkThreshold?: number | undefined;
|
|
5249
|
-
/** current state of a scene-driven movement animation. Absent when the engine is using its velocity-based fallback. `playback_time` freezes while a triggerSceneEmote is overriding the animation. */
|
|
5250
|
-
activeAnimationState?: AvatarAnimationState | undefined;
|
|
5251
|
-
}
|
|
5252
|
-
|
|
5253
|
-
/**
|
|
5254
|
-
* @public
|
|
5255
|
-
*/
|
|
5256
|
-
export declare namespace PBAvatarMovementInfo {
|
|
5257
|
-
export function encode(message: PBAvatarMovementInfo, writer?: _m0.Writer): _m0.Writer;
|
|
5258
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarMovementInfo;
|
|
5259
|
-
}
|
|
5260
|
-
|
|
5261
5111
|
/**
|
|
5262
5112
|
* The AvatarShape component contains the information required to draw and animate avatar, acting as
|
|
5263
5113
|
* a simplified GLTF container for this specific case.
|
|
@@ -5306,8 +5156,6 @@ export declare interface PBAvatarShape {
|
|
|
5306
5156
|
emotes: string[];
|
|
5307
5157
|
/** hides the skin + hair + facial features (default: false) */
|
|
5308
5158
|
showOnlyWearables?: boolean | undefined;
|
|
5309
|
-
/** slots that will render even if hidden */
|
|
5310
|
-
forceRender: string[];
|
|
5311
5159
|
}
|
|
5312
5160
|
|
|
5313
5161
|
/**
|
|
@@ -5349,51 +5197,6 @@ export declare namespace PBBillboard {
|
|
|
5349
5197
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBBillboard;
|
|
5350
5198
|
}
|
|
5351
5199
|
|
|
5352
|
-
/**
|
|
5353
|
-
* @public
|
|
5354
|
-
*/
|
|
5355
|
-
export declare interface PBCameraLayer {
|
|
5356
|
-
/**
|
|
5357
|
-
* layer to which these settings apply. must be > 0
|
|
5358
|
-
* Layer 0 is the default "real world" layer viewed by the player and cannot be modified.
|
|
5359
|
-
*/
|
|
5360
|
-
layer: number;
|
|
5361
|
-
/** should the sun light affect this layer? default false */
|
|
5362
|
-
directionalLight?: boolean | undefined;
|
|
5363
|
-
/** should this layer show player avatars? default false */
|
|
5364
|
-
showAvatars?: boolean | undefined;
|
|
5365
|
-
/** should this layer show the sky? default false */
|
|
5366
|
-
showSkybox?: boolean | undefined;
|
|
5367
|
-
/** should this layer show distance fog? default false */
|
|
5368
|
-
showFog?: boolean | undefined;
|
|
5369
|
-
/** ambient light overrides for this layer. default -> use same as main camera */
|
|
5370
|
-
ambientColorOverride?: PBColor3 | undefined;
|
|
5371
|
-
ambientBrightnessOverride?: number | undefined;
|
|
5372
|
-
}
|
|
5373
|
-
|
|
5374
|
-
/**
|
|
5375
|
-
* @public
|
|
5376
|
-
*/
|
|
5377
|
-
export declare namespace PBCameraLayer {
|
|
5378
|
-
export function encode(message: PBCameraLayer, writer?: _m0.Writer): _m0.Writer;
|
|
5379
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraLayer;
|
|
5380
|
-
}
|
|
5381
|
-
|
|
5382
|
-
/**
|
|
5383
|
-
* @public
|
|
5384
|
-
*/
|
|
5385
|
-
export declare interface PBCameraLayers {
|
|
5386
|
-
layers: number[];
|
|
5387
|
-
}
|
|
5388
|
-
|
|
5389
|
-
/**
|
|
5390
|
-
* @public
|
|
5391
|
-
*/
|
|
5392
|
-
export declare namespace PBCameraLayers {
|
|
5393
|
-
export function encode(message: PBCameraLayers, writer?: _m0.Writer): _m0.Writer;
|
|
5394
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraLayers;
|
|
5395
|
-
}
|
|
5396
|
-
|
|
5397
5200
|
/**
|
|
5398
5201
|
* The CameraMode component can be used to determine whether the player is using a first-person o
|
|
5399
5202
|
* third-person view.
|
|
@@ -5435,8 +5238,6 @@ export declare interface PBCameraModeArea {
|
|
|
5435
5238
|
area: PBVector3 | undefined;
|
|
5436
5239
|
/** the camera mode to enforce */
|
|
5437
5240
|
mode: CameraType;
|
|
5438
|
-
/** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
|
|
5439
|
-
useColliderRange?: boolean | undefined;
|
|
5440
5241
|
}
|
|
5441
5242
|
|
|
5442
5243
|
/**
|
|
@@ -5570,39 +5371,6 @@ export declare namespace PBExplorerUiEventsResult_UiOpened {
|
|
|
5570
5371
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBExplorerUiEventsResult_UiOpened;
|
|
5571
5372
|
}
|
|
5572
5373
|
|
|
5573
|
-
/**
|
|
5574
|
-
* defines the global scene light settings. must be added to the scene root.
|
|
5575
|
-
* to control sunlight color, intensity, shadows etc, you can also add a PBLight to the scene root.
|
|
5576
|
-
*/
|
|
5577
|
-
/**
|
|
5578
|
-
* @public
|
|
5579
|
-
*/
|
|
5580
|
-
export declare interface PBGlobalLight {
|
|
5581
|
-
/**
|
|
5582
|
-
* the direction the directional light shines in.
|
|
5583
|
-
* default depends on time of day and explorer implementation
|
|
5584
|
-
*/
|
|
5585
|
-
direction?: PBVector3 | undefined;
|
|
5586
|
-
/**
|
|
5587
|
-
* ambient light color
|
|
5588
|
-
* default: White
|
|
5589
|
-
*/
|
|
5590
|
-
ambientColor?: PBColor3 | undefined;
|
|
5591
|
-
/**
|
|
5592
|
-
* ambient light intensity. the explorer default ambient brightness is multiplied by this non-physical quantity.
|
|
5593
|
-
* default 1
|
|
5594
|
-
*/
|
|
5595
|
-
ambientBrightness?: number | undefined;
|
|
5596
|
-
}
|
|
5597
|
-
|
|
5598
|
-
/**
|
|
5599
|
-
* @public
|
|
5600
|
-
*/
|
|
5601
|
-
export declare namespace PBGlobalLight {
|
|
5602
|
-
export function encode(message: PBGlobalLight, writer?: _m0.Writer): _m0.Writer;
|
|
5603
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGlobalLight;
|
|
5604
|
-
}
|
|
5605
|
-
|
|
5606
5374
|
/**
|
|
5607
5375
|
* GltfContainer loads a GLTF file (and any additional files packaged inside) attached to an Entity.
|
|
5608
5376
|
*
|
|
@@ -5638,25 +5406,6 @@ export declare namespace PBGltfContainer {
|
|
|
5638
5406
|
*/
|
|
5639
5407
|
export declare interface PBGltfContainerLoadingState {
|
|
5640
5408
|
currentState: LoadingState;
|
|
5641
|
-
/** all node paths in the gltf, which can be used with a GltfNode to inspect and modify the gltf contents */
|
|
5642
|
-
nodePaths: string[];
|
|
5643
|
-
/** all meshes in the gltf. unnamed meshes will be auto-assigned a name of the form `MeshX` or `MeshX/PrimitiveY` */
|
|
5644
|
-
meshNames: string[];
|
|
5645
|
-
/**
|
|
5646
|
-
* where X is the mesh index and Y is the primitive index (and there is more than 1 primitive). note this may
|
|
5647
|
-
* conflict with manually named meshes - to avoid any issues make sure all your meshes are explicitly named.
|
|
5648
|
-
*/
|
|
5649
|
-
materialNames: string[];
|
|
5650
|
-
/**
|
|
5651
|
-
* X is the material index. note this may conflict with manually named materials - to avoid any issues make
|
|
5652
|
-
* sure all your materials are explicitly named.
|
|
5653
|
-
*/
|
|
5654
|
-
skinNames: string[];
|
|
5655
|
-
/**
|
|
5656
|
-
* X is the skin index. note this may conflict with manually named skins - to avoid any issues make sure all
|
|
5657
|
-
* your skins are explicitly named.
|
|
5658
|
-
*/
|
|
5659
|
-
animationNames: string[];
|
|
5660
5409
|
}
|
|
5661
5410
|
|
|
5662
5411
|
/**
|
|
@@ -5667,57 +5416,6 @@ export declare namespace PBGltfContainerLoadingState {
|
|
|
5667
5416
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfContainerLoadingState;
|
|
5668
5417
|
}
|
|
5669
5418
|
|
|
5670
|
-
/**
|
|
5671
|
-
* a GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
|
|
5672
|
-
* This component must be added to a direct child of an entity with a PBGltfContainer component, or
|
|
5673
|
-
* to a direct child of another entity with a GltfNode component, and the referenced gltf node must be a descendent of the gltf node
|
|
5674
|
-
* in the parent.
|
|
5675
|
-
* The name must match the path of one of the nodes within the Gltf. These are available on the GltfContainerLoadingState component.
|
|
5676
|
-
*
|
|
5677
|
-
* The renderer will attach a PBGltfNodeState to the entity describing the state. Once the state is `GNS_READY`,
|
|
5678
|
-
* - the `Transform` will be updated to match the position of the node within the gltf (relative to the gltf root, or the parent node),
|
|
5679
|
-
* - a `MeshRenderer` with a GltfMesh mesh type will be added (if the gltf node has a mesh).
|
|
5680
|
-
* - a `MeshCollider` with a GltfMesh mesh type will be added (if the gltf node has a collider).
|
|
5681
|
-
* - a `Material` component including a GltfMaterial reference will be added (if the gltf node has a material).
|
|
5682
|
-
*
|
|
5683
|
-
* After creation, if an animation moves the node, the `Transform` will be updated.
|
|
5684
|
-
*
|
|
5685
|
-
* From the scene, you can modify various components to alter the gltf node:
|
|
5686
|
-
* - modifying the `Transform` position/rotation/scale will move the node. The position is interpreted relative to the gltf root (or parent node),
|
|
5687
|
-
* regardless of any intermediate gltf node hierarchy.
|
|
5688
|
-
* If an animation is playing, the animation takes priority and the scene entity's position will be updated to match the animation.
|
|
5689
|
-
* - `Visibility` can be added to hide or show the node and it's children in the gltf hierarchy.
|
|
5690
|
-
* - `MeshRenderer` can be added/modified/removed to create/modify/remove a mesh on the node.
|
|
5691
|
-
* - `MeshCollider` can be added/modified/removed to create/modify/remove a collider on the node.
|
|
5692
|
-
* - `Material` can be added or modified to change the material properties. If the gltf node has a material, the original material will be
|
|
5693
|
-
* used as a base, and any gltf features (e.g. occlusion maps) from the gtlf spec that the renderer supports but that are not exposed in the
|
|
5694
|
-
* PBMaterial will be maintained.
|
|
5695
|
-
*
|
|
5696
|
-
* The scene can add additional entities as children to the gltf node, but structural modifications of the gltf are not possible:
|
|
5697
|
-
* - changing the scene hierarchy will not change the gltf node hierarchy. Moving the entity out of the gltf will sever the link and
|
|
5698
|
-
* change the state to `GNS_FAILED`.
|
|
5699
|
-
* - deleting the scene entity will not delete the gltf node.
|
|
5700
|
-
*
|
|
5701
|
-
* Removing the GltfNode will revert any changes to the original gltf. If the GltfNode component is removed and the mesh/collider/material
|
|
5702
|
-
* are not removed, this will result in a duplication of these components as the previously-linked entity will retain it's components and
|
|
5703
|
-
* the gltf node will also be displayed.
|
|
5704
|
-
*/
|
|
5705
|
-
/**
|
|
5706
|
-
* @public
|
|
5707
|
-
*/
|
|
5708
|
-
export declare interface PBGltfNode {
|
|
5709
|
-
/** the path of the target node in the Gltf. */
|
|
5710
|
-
path: string;
|
|
5711
|
-
}
|
|
5712
|
-
|
|
5713
|
-
/**
|
|
5714
|
-
* @public
|
|
5715
|
-
*/
|
|
5716
|
-
export declare namespace PBGltfNode {
|
|
5717
|
-
export function encode(message: PBGltfNode, writer?: _m0.Writer): _m0.Writer;
|
|
5718
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNode;
|
|
5719
|
-
}
|
|
5720
|
-
|
|
5721
5419
|
/**
|
|
5722
5420
|
* GltfNodeModifiers component is to be used attached to entities that have the GltfContainer component.
|
|
5723
5421
|
*
|
|
@@ -5763,26 +5461,6 @@ export declare namespace PBGltfNodeModifiers_GltfNodeModifier {
|
|
|
5763
5461
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNodeModifiers_GltfNodeModifier;
|
|
5764
5462
|
}
|
|
5765
5463
|
|
|
5766
|
-
/**
|
|
5767
|
-
* The state of a linked gltf node.
|
|
5768
|
-
* If the state is GNSV_FAILED, the renderer may describe the failure in the error string.
|
|
5769
|
-
*/
|
|
5770
|
-
/**
|
|
5771
|
-
* @public
|
|
5772
|
-
*/
|
|
5773
|
-
export declare interface PBGltfNodeState {
|
|
5774
|
-
state: GltfNodeStateValue;
|
|
5775
|
-
error?: string | undefined;
|
|
5776
|
-
}
|
|
5777
|
-
|
|
5778
|
-
/**
|
|
5779
|
-
* @public
|
|
5780
|
-
*/
|
|
5781
|
-
export declare namespace PBGltfNodeState {
|
|
5782
|
-
export function encode(message: PBGltfNodeState, writer?: _m0.Writer): _m0.Writer;
|
|
5783
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNodeState;
|
|
5784
|
-
}
|
|
5785
|
-
|
|
5786
5464
|
/**
|
|
5787
5465
|
* @public
|
|
5788
5466
|
*/
|
|
@@ -5920,14 +5598,6 @@ export declare interface PBMaterial {
|
|
|
5920
5598
|
$case: "pbr";
|
|
5921
5599
|
pbr: PBMaterial_PbrMaterial;
|
|
5922
5600
|
} | undefined;
|
|
5923
|
-
/**
|
|
5924
|
-
* A gltf material that may provide additional features not supported by the PbMaterial fields.
|
|
5925
|
-
* If both gltf and material fields are provided, the gltf will be used only for extended features not
|
|
5926
|
-
* supported by the PbMaterial.
|
|
5927
|
-
* If this is provided and the `material` field is not provided, the renderer will update the material
|
|
5928
|
-
* field with data that reflects the gltf material once it is loaded.
|
|
5929
|
-
*/
|
|
5930
|
-
gltf?: PBMaterial_GltfMaterial | undefined;
|
|
5931
5601
|
}
|
|
5932
5602
|
|
|
5933
5603
|
/**
|
|
@@ -5938,22 +5608,6 @@ export declare namespace PBMaterial {
|
|
|
5938
5608
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial;
|
|
5939
5609
|
}
|
|
5940
5610
|
|
|
5941
|
-
/**
|
|
5942
|
-
* @public
|
|
5943
|
-
*/
|
|
5944
|
-
export declare interface PBMaterial_GltfMaterial {
|
|
5945
|
-
gltfSrc: string;
|
|
5946
|
-
name: string;
|
|
5947
|
-
}
|
|
5948
|
-
|
|
5949
|
-
/**
|
|
5950
|
-
* @public
|
|
5951
|
-
*/
|
|
5952
|
-
export declare namespace PBMaterial_GltfMaterial {
|
|
5953
|
-
export function encode(message: PBMaterial_GltfMaterial, writer?: _m0.Writer): _m0.Writer;
|
|
5954
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_GltfMaterial;
|
|
5955
|
-
}
|
|
5956
|
-
|
|
5957
5611
|
/**
|
|
5958
5612
|
* @public
|
|
5959
5613
|
*/
|
|
@@ -6050,9 +5704,6 @@ export declare interface PBMeshCollider {
|
|
|
6050
5704
|
} | {
|
|
6051
5705
|
$case: "plane";
|
|
6052
5706
|
plane: PBMeshCollider_PlaneMesh;
|
|
6053
|
-
} | {
|
|
6054
|
-
$case: "gltf";
|
|
6055
|
-
gltf: PBMeshCollider_GltfMesh;
|
|
6056
5707
|
} | undefined;
|
|
6057
5708
|
}
|
|
6058
5709
|
|
|
@@ -6098,25 +5749,6 @@ export declare namespace PBMeshCollider_CylinderMesh {
|
|
|
6098
5749
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_CylinderMesh;
|
|
6099
5750
|
}
|
|
6100
5751
|
|
|
6101
|
-
/** A collider constructed from a Gltf Mesh. */
|
|
6102
|
-
/**
|
|
6103
|
-
* @public
|
|
6104
|
-
*/
|
|
6105
|
-
export declare interface PBMeshCollider_GltfMesh {
|
|
6106
|
-
/** the GLTF file path as listed in the scene's manifest. */
|
|
6107
|
-
gltfSrc: string;
|
|
6108
|
-
/** the name of the mesh asset */
|
|
6109
|
-
name: string;
|
|
6110
|
-
}
|
|
6111
|
-
|
|
6112
|
-
/**
|
|
6113
|
-
* @public
|
|
6114
|
-
*/
|
|
6115
|
-
export declare namespace PBMeshCollider_GltfMesh {
|
|
6116
|
-
export function encode(message: PBMeshCollider_GltfMesh, writer?: _m0.Writer): _m0.Writer;
|
|
6117
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_GltfMesh;
|
|
6118
|
-
}
|
|
6119
|
-
|
|
6120
5752
|
/** PlaneMesh is a 2D rectangle described by the Entity's Transform. */
|
|
6121
5753
|
/**
|
|
6122
5754
|
* @public
|
|
@@ -6149,11 +5781,13 @@ export declare namespace PBMeshCollider_SphereMesh {
|
|
|
6149
5781
|
|
|
6150
5782
|
/**
|
|
6151
5783
|
* The MeshRenderer component renders a basic geometric shape for an Entity. It can be a cube, a
|
|
6152
|
-
* plane, a sphere
|
|
5784
|
+
* plane, a sphere or a cylinder.
|
|
6153
5785
|
*
|
|
6154
5786
|
* The cube and plane variants can include a UV texture mapping, so specific areas of a material
|
|
6155
5787
|
* texture are rendered on different faces of the shape. They are serialized as a sequence of 2D
|
|
6156
5788
|
* `float` coordinates, one for each corner of each side of each face.
|
|
5789
|
+
*
|
|
5790
|
+
* More complex shapes require the use of a `GltfContainer` component.
|
|
6157
5791
|
*/
|
|
6158
5792
|
/**
|
|
6159
5793
|
* @public
|
|
@@ -6171,9 +5805,6 @@ export declare interface PBMeshRenderer {
|
|
|
6171
5805
|
} | {
|
|
6172
5806
|
$case: "plane";
|
|
6173
5807
|
plane: PBMeshRenderer_PlaneMesh;
|
|
6174
|
-
} | {
|
|
6175
|
-
$case: "gltf";
|
|
6176
|
-
gltf: PBMeshRenderer_GltfMesh;
|
|
6177
5808
|
} | undefined;
|
|
6178
5809
|
}
|
|
6179
5810
|
|
|
@@ -6221,25 +5852,6 @@ export declare namespace PBMeshRenderer_CylinderMesh {
|
|
|
6221
5852
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_CylinderMesh;
|
|
6222
5853
|
}
|
|
6223
5854
|
|
|
6224
|
-
/** A mesh from a Gltf. */
|
|
6225
|
-
/**
|
|
6226
|
-
* @public
|
|
6227
|
-
*/
|
|
6228
|
-
export declare interface PBMeshRenderer_GltfMesh {
|
|
6229
|
-
/** the GLTF file path as listed in the scene's manifest. */
|
|
6230
|
-
gltfSrc: string;
|
|
6231
|
-
/** the name of the mesh asset */
|
|
6232
|
-
name: string;
|
|
6233
|
-
}
|
|
6234
|
-
|
|
6235
|
-
/**
|
|
6236
|
-
* @public
|
|
6237
|
-
*/
|
|
6238
|
-
export declare namespace PBMeshRenderer_GltfMesh {
|
|
6239
|
-
export function encode(message: PBMeshRenderer_GltfMesh, writer?: _m0.Writer): _m0.Writer;
|
|
6240
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_GltfMesh;
|
|
6241
|
-
}
|
|
6242
|
-
|
|
6243
5855
|
/** PlaneMesh renders a 2D rectangular shape. */
|
|
6244
5856
|
/**
|
|
6245
5857
|
* @public
|
|
@@ -6831,10 +6443,7 @@ export declare interface PBPrimaryPointerInfo {
|
|
|
6831
6443
|
screenCoordinates?: PBVector2 | undefined;
|
|
6832
6444
|
/** Movement since last frame (pixels) */
|
|
6833
6445
|
screenDelta?: PBVector2 | undefined;
|
|
6834
|
-
/**
|
|
6835
|
-
* ray direction that can be used with the primary camera origin for
|
|
6836
|
-
* raycasting from the cursor into the world
|
|
6837
|
-
*/
|
|
6446
|
+
/** Direction vector for 3D ray casting */
|
|
6838
6447
|
worldRayDirection?: PBVector3 | undefined;
|
|
6839
6448
|
}
|
|
6840
6449
|
|
|
@@ -6905,10 +6514,6 @@ export declare interface PBRaycast {
|
|
|
6905
6514
|
continuous?: boolean | undefined;
|
|
6906
6515
|
/** Collision mask, by default CL_POINTER | CL_PHYSICS */
|
|
6907
6516
|
collisionMask?: number | undefined;
|
|
6908
|
-
/** shape to cast, default ray */
|
|
6909
|
-
shape?: RaycastShape | undefined;
|
|
6910
|
-
/** include hits with entities from other scenes */
|
|
6911
|
-
includeWorld?: boolean | undefined;
|
|
6912
6517
|
}
|
|
6913
6518
|
|
|
6914
6519
|
/**
|
|
@@ -7064,46 +6669,6 @@ export declare namespace PBTextShape {
|
|
|
7064
6669
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBTextShape;
|
|
7065
6670
|
}
|
|
7066
6671
|
|
|
7067
|
-
/**
|
|
7068
|
-
* @public
|
|
7069
|
-
*/
|
|
7070
|
-
export declare interface PBTextureCamera {
|
|
7071
|
-
/** rendered texture width */
|
|
7072
|
-
width?: number | undefined;
|
|
7073
|
-
/** rendered texture height */
|
|
7074
|
-
height?: number | undefined;
|
|
7075
|
-
/**
|
|
7076
|
-
* which layer of entities to render. entity layers can be specified by adding PBCameraLayers to target entities.
|
|
7077
|
-
* defaults to 0
|
|
7078
|
-
*/
|
|
7079
|
-
layer?: number | undefined;
|
|
7080
|
-
/** default black */
|
|
7081
|
-
clearColor?: PBColor4 | undefined;
|
|
7082
|
-
/** default infinity */
|
|
7083
|
-
farPlane?: number | undefined;
|
|
7084
|
-
mode?: {
|
|
7085
|
-
$case: "perspective";
|
|
7086
|
-
perspective: Perspective;
|
|
7087
|
-
} | {
|
|
7088
|
-
$case: "orthographic";
|
|
7089
|
-
orthographic: Orthographic;
|
|
7090
|
-
} | undefined;
|
|
7091
|
-
/**
|
|
7092
|
-
* controls whether this camera acts as a receiver for audio on sources with matching `PBCameraLayers`.
|
|
7093
|
-
* range: 0 (off) - 1 (full volume)
|
|
7094
|
-
* default: 0
|
|
7095
|
-
*/
|
|
7096
|
-
volume?: number | undefined;
|
|
7097
|
-
}
|
|
7098
|
-
|
|
7099
|
-
/**
|
|
7100
|
-
* @public
|
|
7101
|
-
*/
|
|
7102
|
-
export declare namespace PBTextureCamera {
|
|
7103
|
-
export function encode(message: PBTextureCamera, writer?: _m0.Writer): _m0.Writer;
|
|
7104
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBTextureCamera;
|
|
7105
|
-
}
|
|
7106
|
-
|
|
7107
6672
|
/**
|
|
7108
6673
|
* The TouchScreenControls component lets a scene configure the native on-screen touch
|
|
7109
6674
|
* controls (the mobile joystick + gamepad). It must be set on the RootEntity.
|
|
@@ -7349,25 +6914,6 @@ export declare namespace PBUiBackground {
|
|
|
7349
6914
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiBackground;
|
|
7350
6915
|
}
|
|
7351
6916
|
|
|
7352
|
-
/** The UiCanvas component can be attached to a ui root entity to specify properties of the ui texture. */
|
|
7353
|
-
/**
|
|
7354
|
-
* @public
|
|
7355
|
-
*/
|
|
7356
|
-
export declare interface PBUiCanvas {
|
|
7357
|
-
width: number;
|
|
7358
|
-
height: number;
|
|
7359
|
-
/** default = (0.0, 0.0, 0.0, 0.0) / transparent */
|
|
7360
|
-
color?: PBColor4 | undefined;
|
|
7361
|
-
}
|
|
7362
|
-
|
|
7363
|
-
/**
|
|
7364
|
-
* @public
|
|
7365
|
-
*/
|
|
7366
|
-
export declare namespace PBUiCanvas {
|
|
7367
|
-
export function encode(message: PBUiCanvas, writer?: _m0.Writer): _m0.Writer;
|
|
7368
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiCanvas;
|
|
7369
|
-
}
|
|
7370
|
-
|
|
7371
6917
|
/** This component is created by the renderer and used by the scenes to know the resolution of the UI canvas */
|
|
7372
6918
|
/**
|
|
7373
6919
|
* @public
|
|
@@ -7465,10 +7011,6 @@ export declare interface PBUiInput {
|
|
|
7465
7011
|
/** default=10 */
|
|
7466
7012
|
fontSize?: number | undefined;
|
|
7467
7013
|
value?: string | undefined;
|
|
7468
|
-
/** default=false; when true, the input accepts newlines and behaves as a textarea */
|
|
7469
|
-
multiLine?: boolean | undefined;
|
|
7470
|
-
/** default=true; when false, the input value is preserved after pressing Enter */
|
|
7471
|
-
clearOnSubmit?: boolean | undefined;
|
|
7472
7014
|
}
|
|
7473
7015
|
|
|
7474
7016
|
/**
|
|
@@ -7532,21 +7074,6 @@ export declare namespace PBUiInputResult {
|
|
|
7532
7074
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiInputResult;
|
|
7533
7075
|
}
|
|
7534
7076
|
|
|
7535
|
-
/**
|
|
7536
|
-
* @public
|
|
7537
|
-
*/
|
|
7538
|
-
export declare interface PBUiScrollResult {
|
|
7539
|
-
value: PBVector2 | undefined;
|
|
7540
|
-
}
|
|
7541
|
-
|
|
7542
|
-
/**
|
|
7543
|
-
* @public
|
|
7544
|
-
*/
|
|
7545
|
-
export declare namespace PBUiScrollResult {
|
|
7546
|
-
export function encode(message: PBUiScrollResult, writer?: _m0.Writer): _m0.Writer;
|
|
7547
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiScrollResult;
|
|
7548
|
-
}
|
|
7549
|
-
|
|
7550
7077
|
/**
|
|
7551
7078
|
* @public
|
|
7552
7079
|
*/
|
|
@@ -7690,12 +7217,6 @@ export declare interface PBUiTransform {
|
|
|
7690
7217
|
borderRightColor?: PBColor4 | undefined;
|
|
7691
7218
|
/** default: 1 */
|
|
7692
7219
|
opacity?: number | undefined;
|
|
7693
|
-
/** reference for scroll_position. default empty */
|
|
7694
|
-
elementId?: string | undefined;
|
|
7695
|
-
/** default position=(0,0) */
|
|
7696
|
-
scrollPosition?: ScrollPositionValue | undefined;
|
|
7697
|
-
/** default ShowScrollBar.SSB_BOTH */
|
|
7698
|
-
scrollVisible?: ShowScrollBar | undefined;
|
|
7699
7220
|
/** default: 0 — controls render stacking order. Higher values appear in front of lower values. */
|
|
7700
7221
|
zIndex?: number | undefined;
|
|
7701
7222
|
}
|
|
@@ -7848,25 +7369,6 @@ export declare namespace PBVisibilityComponent {
|
|
|
7848
7369
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBVisibilityComponent;
|
|
7849
7370
|
}
|
|
7850
7371
|
|
|
7851
|
-
/**
|
|
7852
|
-
* @public
|
|
7853
|
-
*/
|
|
7854
|
-
export declare interface Perspective {
|
|
7855
|
-
/**
|
|
7856
|
-
* vertical field of view in radians
|
|
7857
|
-
* defaults to pi/4 = 45 degrees
|
|
7858
|
-
*/
|
|
7859
|
-
fieldOfView?: number | undefined;
|
|
7860
|
-
}
|
|
7861
|
-
|
|
7862
|
-
/**
|
|
7863
|
-
* @public
|
|
7864
|
-
*/
|
|
7865
|
-
export declare namespace Perspective {
|
|
7866
|
-
export function encode(message: Perspective, writer?: _m0.Writer): _m0.Writer;
|
|
7867
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): Perspective;
|
|
7868
|
-
}
|
|
7869
|
-
|
|
7870
7372
|
/**
|
|
7871
7373
|
* @public
|
|
7872
7374
|
* Physics helpers for applying impulses and forces to the player.
|
|
@@ -8108,24 +7610,6 @@ export declare interface PointerEventsSystem {
|
|
|
8108
7610
|
* @param entity - Entity where the callback was attached
|
|
8109
7611
|
*/
|
|
8110
7612
|
removeOnPointerHoverLeave(entity: Entity): void;
|
|
8111
|
-
/**
|
|
8112
|
-
* @public
|
|
8113
|
-
* Remove the callback for onPointerDrag event
|
|
8114
|
-
* @param entity - Entity where the callback was attached
|
|
8115
|
-
*/
|
|
8116
|
-
removeOnPointerDrag(entity: Entity): void;
|
|
8117
|
-
/**
|
|
8118
|
-
* @public
|
|
8119
|
-
* Remove the callback for onPointerDragLocked event
|
|
8120
|
-
* @param entity - Entity where the callback was attached
|
|
8121
|
-
*/
|
|
8122
|
-
removeOnPointerDragLocked(entity: Entity): void;
|
|
8123
|
-
/**
|
|
8124
|
-
* @public
|
|
8125
|
-
* Remove the callback for onPointerDragEnd event
|
|
8126
|
-
* @param entity - Entity where the callback was attached
|
|
8127
|
-
*/
|
|
8128
|
-
removeOnPointerDragEnd(entity: Entity): void;
|
|
8129
7613
|
/**
|
|
8130
7614
|
* @public
|
|
8131
7615
|
* Remove the callback for onProximityDown event
|
|
@@ -8204,36 +7688,6 @@ export declare interface PointerEventsSystem {
|
|
|
8204
7688
|
entity: Entity;
|
|
8205
7689
|
opts?: Partial<EventSystemOptions>;
|
|
8206
7690
|
}, cb: EventSystemCallback): void;
|
|
8207
|
-
/**
|
|
8208
|
-
* @public
|
|
8209
|
-
* Execute callback while the user holds the button pressed and moves the pointer, having pressed it on the entity
|
|
8210
|
-
* @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
|
|
8211
|
-
* @param cb - Function to execute on every drag update
|
|
8212
|
-
*/
|
|
8213
|
-
onPointerDrag(pointerData: {
|
|
8214
|
-
entity: Entity;
|
|
8215
|
-
opts?: Partial<EventSystemOptions>;
|
|
8216
|
-
}, cb: EventSystemCallback): void;
|
|
8217
|
-
/**
|
|
8218
|
-
* @public
|
|
8219
|
-
* Same as onPointerDrag, but the cursor is locked in place for the duration of the drag
|
|
8220
|
-
* @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
|
|
8221
|
-
* @param cb - Function to execute on every drag update
|
|
8222
|
-
*/
|
|
8223
|
-
onPointerDragLocked(pointerData: {
|
|
8224
|
-
entity: Entity;
|
|
8225
|
-
opts?: Partial<EventSystemOptions>;
|
|
8226
|
-
}, cb: EventSystemCallback): void;
|
|
8227
|
-
/**
|
|
8228
|
-
* @public
|
|
8229
|
-
* Execute callback when the user releases the button after a drag that started on the entity
|
|
8230
|
-
* @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
|
|
8231
|
-
* @param cb - Function to execute when the drag ends
|
|
8232
|
-
*/
|
|
8233
|
-
onPointerDragEnd(pointerData: {
|
|
8234
|
-
entity: Entity;
|
|
8235
|
-
opts?: Partial<EventSystemOptions>;
|
|
8236
|
-
}, cb: EventSystemCallback): void;
|
|
8237
7691
|
/**
|
|
8238
7692
|
* @public
|
|
8239
7693
|
* Execute callback when the user presses the proximity button on the entity
|
|
@@ -8292,10 +7746,7 @@ export declare const enum PointerEventType {
|
|
|
8292
7746
|
PET_HOVER_ENTER = 2,
|
|
8293
7747
|
PET_HOVER_LEAVE = 3,
|
|
8294
7748
|
PET_PROXIMITY_ENTER = 4,
|
|
8295
|
-
PET_PROXIMITY_LEAVE = 5
|
|
8296
|
-
PET_DRAG_LOCKED = 6,
|
|
8297
|
-
PET_DRAG = 7,
|
|
8298
|
-
PET_DRAG_END = 8
|
|
7749
|
+
PET_PROXIMITY_LEAVE = 5
|
|
8299
7750
|
}
|
|
8300
7751
|
|
|
8301
7752
|
/**
|
|
@@ -8326,10 +7777,7 @@ export declare const enum PointerType {
|
|
|
8326
7777
|
/** POT_NONE - No pointer input */
|
|
8327
7778
|
POT_NONE = 0,
|
|
8328
7779
|
/** POT_MOUSE - Traditional mouse input */
|
|
8329
|
-
POT_MOUSE = 1
|
|
8330
|
-
POT_PAD = 2,
|
|
8331
|
-
POT_TOUCH = 3,
|
|
8332
|
-
POT_WAND = 4
|
|
7780
|
+
POT_MOUSE = 1
|
|
8333
7781
|
}
|
|
8334
7782
|
|
|
8335
7783
|
/**
|
|
@@ -8786,16 +8234,6 @@ export declare const enum RaycastQueryType {
|
|
|
8786
8234
|
/** @public */
|
|
8787
8235
|
export declare const RaycastResult: LastWriteWinElementSetComponentDefinition<PBRaycastResult>;
|
|
8788
8236
|
|
|
8789
|
-
/**
|
|
8790
|
-
* @public
|
|
8791
|
-
*/
|
|
8792
|
-
export declare const enum RaycastShape {
|
|
8793
|
-
/** RS_RAY - cast a point, get collisions along a ray */
|
|
8794
|
-
RS_RAY = 0,
|
|
8795
|
-
/** RS_AVATAR - cast the avatar collider shape, get collisions from sweeping the shape */
|
|
8796
|
-
RS_AVATAR = 1
|
|
8797
|
-
}
|
|
8798
|
-
|
|
8799
8237
|
/**
|
|
8800
8238
|
* @public
|
|
8801
8239
|
*/
|
|
@@ -8928,10 +8366,6 @@ export declare type RaycastSystemOptions = {
|
|
|
8928
8366
|
queryType: RaycastQueryType;
|
|
8929
8367
|
continuous?: boolean | undefined;
|
|
8930
8368
|
collisionMask?: number | undefined;
|
|
8931
|
-
/** shape to sweep along the ray, default RS_RAY (a point) */
|
|
8932
|
-
shape?: RaycastShape | undefined;
|
|
8933
|
-
/** include colliders from other scenes, default false */
|
|
8934
|
-
includeWorld?: boolean | undefined;
|
|
8935
8369
|
};
|
|
8936
8370
|
|
|
8937
8371
|
/**
|
|
@@ -8980,20 +8414,6 @@ export declare interface ReactBasedUiSystem {
|
|
|
8980
8414
|
* @param entity - The entity whose UI renderer should be removed
|
|
8981
8415
|
*/
|
|
8982
8416
|
removeUiRenderer(entity: Entity): void;
|
|
8983
|
-
/**
|
|
8984
|
-
* Render a UI tree to a texture. The tree is rooted at `entity`, which must carry a UiCanvas
|
|
8985
|
-
* describing the texture; the result can be sampled through `TextureUnion.uiTexture`. Replaces
|
|
8986
|
-
* any texture renderer already set on the entity, and is torn down when the entity is removed.
|
|
8987
|
-
*
|
|
8988
|
-
* @param entity - The UiCanvas entity the UI tree hangs from
|
|
8989
|
-
* @param ui - The UI component to render
|
|
8990
|
-
*/
|
|
8991
|
-
setTextureRenderer(entity: Entity, ui: UiComponent): void;
|
|
8992
|
-
/**
|
|
8993
|
-
* Remove a texture renderer previously set with setTextureRenderer(), destroying its entities.
|
|
8994
|
-
* @param entity - The UiCanvas entity the renderer was set on
|
|
8995
|
-
*/
|
|
8996
|
-
removeTextureRenderer(entity: Entity): void;
|
|
8997
8417
|
}
|
|
8998
8418
|
|
|
8999
8419
|
/**
|
|
@@ -9584,33 +9004,6 @@ export declare namespace Schemas {
|
|
|
9584
9004
|
*/
|
|
9585
9005
|
export declare function ScreenInsetArea(props: UiScreenInsetAreaProps): ReactEcs.JSX.Element;
|
|
9586
9006
|
|
|
9587
|
-
/**
|
|
9588
|
-
* @public
|
|
9589
|
-
*/
|
|
9590
|
-
export declare interface ScrollPositionValue {
|
|
9591
|
-
value?: {
|
|
9592
|
-
$case: "position";
|
|
9593
|
-
position: PBVector2;
|
|
9594
|
-
} | {
|
|
9595
|
-
$case: "reference";
|
|
9596
|
-
reference: string;
|
|
9597
|
-
} | undefined;
|
|
9598
|
-
}
|
|
9599
|
-
|
|
9600
|
-
/**
|
|
9601
|
-
* @public
|
|
9602
|
-
*/
|
|
9603
|
-
export declare namespace ScrollPositionValue {
|
|
9604
|
-
export function encode(message: ScrollPositionValue, writer?: _m0.Writer): _m0.Writer;
|
|
9605
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): ScrollPositionValue;
|
|
9606
|
-
}
|
|
9607
|
-
|
|
9608
|
-
/**
|
|
9609
|
-
* Which scrollbars are shown when the overflow is scrollable
|
|
9610
|
-
* @public
|
|
9611
|
-
*/
|
|
9612
|
-
export declare type ScrollVisibleType = 'horizontal' | 'vertical' | 'both' | 'hidden';
|
|
9613
|
-
|
|
9614
9007
|
/**
|
|
9615
9008
|
* Register the composite provider used to resolve composite files. Also registers
|
|
9616
9009
|
* any `provider.schemas` on the engine pre-seal so composites that reference those
|
|
@@ -9636,16 +9029,6 @@ export declare interface SetMoveRotateScaleParams extends MoveRotateScaleModePar
|
|
|
9636
9029
|
easingFunction?: EasingFunction;
|
|
9637
9030
|
}
|
|
9638
9031
|
|
|
9639
|
-
/**
|
|
9640
|
-
* @public
|
|
9641
|
-
*/
|
|
9642
|
-
export declare const enum ShowScrollBar {
|
|
9643
|
-
SSB_BOTH = 0,
|
|
9644
|
-
SSB_ONLY_VERTICAL = 1,
|
|
9645
|
-
SSB_ONLY_HORIZONTAL = 2,
|
|
9646
|
-
SSB_HIDDEN = 3
|
|
9647
|
-
}
|
|
9648
|
-
|
|
9649
9032
|
/** @public */
|
|
9650
9033
|
export declare const SkyboxTime: LastWriteWinElementSetComponentDefinition<PBSkyboxTime>;
|
|
9651
9034
|
|
|
@@ -9757,9 +9140,6 @@ export declare namespace Texture {
|
|
|
9757
9140
|
export function decode(input: _m0.Reader | Uint8Array, length?: number): Texture;
|
|
9758
9141
|
}
|
|
9759
9142
|
|
|
9760
|
-
/** @public */
|
|
9761
|
-
export declare const TextureCamera: LastWriteWinElementSetComponentDefinition<PBTextureCamera>;
|
|
9762
|
-
|
|
9763
9143
|
/**
|
|
9764
9144
|
* @public
|
|
9765
9145
|
*/
|
|
@@ -9870,9 +9250,6 @@ export declare interface TextureUnion {
|
|
|
9870
9250
|
} | {
|
|
9871
9251
|
$case: "videoTexture";
|
|
9872
9252
|
videoTexture: VideoTexture;
|
|
9873
|
-
} | {
|
|
9874
|
-
$case: "uiTexture";
|
|
9875
|
-
uiTexture: UiCanvasTexture;
|
|
9876
9253
|
} | undefined;
|
|
9877
9254
|
}
|
|
9878
9255
|
|
|
@@ -10103,6 +9480,16 @@ export declare type Transport = {
|
|
|
10103
9480
|
onmessage?(message: Uint8Array): void;
|
|
10104
9481
|
filter(message: Omit<TransportMessage, 'messageBuffer'>): boolean;
|
|
10105
9482
|
type?: string;
|
|
9483
|
+
/**
|
|
9484
|
+
* Whether this transport is allowed to mutate reserved-range entities
|
|
9485
|
+
* (root/player/camera + avatars, entity number below `RESERVED_STATIC_ENTITIES`).
|
|
9486
|
+
* Only the trusted host/renderer transport sets this. An inbound DELETE_ENTITY
|
|
9487
|
+
* or component operation (PUT_COMPONENT, DELETE_COMPONENT, APPEND_VALUE,
|
|
9488
|
+
* AUTHORITATIVE_PUT_COMPONENT) on a reserved entity from a transport without
|
|
9489
|
+
* this flag (a comms peer, or any scene-added transport) is rejected — see
|
|
9490
|
+
* `receiveMessages`.
|
|
9491
|
+
*/
|
|
9492
|
+
allowReservedEntities?: boolean;
|
|
10106
9493
|
};
|
|
10107
9494
|
|
|
10108
9495
|
/**
|
|
@@ -10411,8 +9798,6 @@ export declare interface UiBackgroundProps {
|
|
|
10411
9798
|
uvs?: number[];
|
|
10412
9799
|
/** AvatarTexture for the background */
|
|
10413
9800
|
avatarTexture?: UiAvatarTexture;
|
|
10414
|
-
/** VideoTexture for the background: the frames of a VideoPlayer on another entity */
|
|
10415
|
-
videoTexture?: UiVideoTexture;
|
|
10416
9801
|
/** Texture for the background */
|
|
10417
9802
|
texture?: UiTexture;
|
|
10418
9803
|
}
|
|
@@ -10432,31 +9817,9 @@ export declare interface UiButtonProps extends UiLabelProps, EntityPropTypes {
|
|
|
10432
9817
|
disabled?: boolean;
|
|
10433
9818
|
}
|
|
10434
9819
|
|
|
10435
|
-
/** @public */
|
|
10436
|
-
export declare const UiCanvas: LastWriteWinElementSetComponentDefinition<PBUiCanvas>;
|
|
10437
|
-
|
|
10438
9820
|
/** @public */
|
|
10439
9821
|
export declare const UiCanvasInformation: LastWriteWinElementSetComponentDefinition<PBUiCanvasInformation>;
|
|
10440
9822
|
|
|
10441
|
-
/**
|
|
10442
|
-
* @public
|
|
10443
|
-
*/
|
|
10444
|
-
export declare interface UiCanvasTexture {
|
|
10445
|
-
uiCanvasEntity: number;
|
|
10446
|
-
/** default = TextureWrapMode.Clamp */
|
|
10447
|
-
wrapMode?: TextureWrapMode | undefined;
|
|
10448
|
-
/** default = FilterMode.Bilinear */
|
|
10449
|
-
filterMode?: TextureFilterMode | undefined;
|
|
10450
|
-
}
|
|
10451
|
-
|
|
10452
|
-
/**
|
|
10453
|
-
* @public
|
|
10454
|
-
*/
|
|
10455
|
-
export declare namespace UiCanvasTexture {
|
|
10456
|
-
export function encode(message: UiCanvasTexture, writer?: _m0.Writer): _m0.Writer;
|
|
10457
|
-
export function decode(input: _m0.Reader | Uint8Array, length?: number): UiCanvasTexture;
|
|
10458
|
-
}
|
|
10459
|
-
|
|
10460
9823
|
/**
|
|
10461
9824
|
* @public
|
|
10462
9825
|
*/
|
|
@@ -10609,9 +9972,6 @@ export declare type UiScreenInsetAreaProps = Omit<EntityPropTypes, 'uiTransform'
|
|
|
10609
9972
|
uiTransform?: Omit<NonNullable<EntityPropTypes['uiTransform']>, 'positionType' | 'position'>;
|
|
10610
9973
|
};
|
|
10611
9974
|
|
|
10612
|
-
/** @public */
|
|
10613
|
-
export declare const UiScrollResult: LastWriteWinElementSetComponentDefinition<PBUiScrollResult>;
|
|
10614
|
-
|
|
10615
9975
|
/** @public */
|
|
10616
9976
|
export declare const UiText: LastWriteWinElementSetComponentDefinition<PBUiText>;
|
|
10617
9977
|
|
|
@@ -10691,22 +10051,6 @@ export declare interface UiTransformProps {
|
|
|
10691
10051
|
opacity?: number;
|
|
10692
10052
|
/** default 0 */
|
|
10693
10053
|
zIndex?: number;
|
|
10694
|
-
/** A reference id for the element, e.g. as a scrollPosition target or for SetUiFocus. default empty */
|
|
10695
|
-
elementId?: string;
|
|
10696
|
-
/** Scroll offset when overflow is 'scroll': a position, or the elementId of a child to scroll to. default (0, 0) */
|
|
10697
|
-
scrollPosition?: PBVector2 | string;
|
|
10698
|
-
/** Which scrollbars to show when overflow is 'scroll'. default 'both' */
|
|
10699
|
-
scrollVisible?: ScrollVisibleType;
|
|
10700
|
-
}
|
|
10701
|
-
|
|
10702
|
-
/**
|
|
10703
|
-
* Video Texture
|
|
10704
|
-
* @public
|
|
10705
|
-
*/
|
|
10706
|
-
export declare interface UiVideoTexture {
|
|
10707
|
-
videoPlayerEntity: Entity;
|
|
10708
|
-
wrapMode?: TextureWrapType;
|
|
10709
|
-
filterMode?: TextureFilterType;
|
|
10710
10054
|
}
|
|
10711
10055
|
|
|
10712
10056
|
/**
|
|
@@ -10714,6 +10058,14 @@ export declare interface UiVideoTexture {
|
|
|
10714
10058
|
*/
|
|
10715
10059
|
export declare type Unpacked<T> = T extends (infer U)[] ? U : T;
|
|
10716
10060
|
|
|
10061
|
+
export declare type ValidateCallback<T> = (value: {
|
|
10062
|
+
entity: Entity;
|
|
10063
|
+
currentValue: T | undefined;
|
|
10064
|
+
newValue: T | undefined;
|
|
10065
|
+
senderAddress: string;
|
|
10066
|
+
createdBy: string;
|
|
10067
|
+
}) => boolean;
|
|
10068
|
+
|
|
10717
10069
|
/**
|
|
10718
10070
|
* @public
|
|
10719
10071
|
*/
|