@dcl/playground-assets 7.26.1-31715266070.commit-0ddb8e7 → 7.26.1-32157237851.commit-e712ef7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +8 -10
- package/dist/beta.d.ts +8 -10
- package/dist/index.bundled.d.ts +8 -10
- package/dist/index.js +6 -6
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +8 -10
- package/etc/playground-assets.api.json +3 -62
- package/etc/playground-assets.api.md +1 -9
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
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@@ -288,15 +288,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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/** @public */
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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/** Mask for which bones an animation applies to. */
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/**
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* @public
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*/
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export declare const enum AvatarEmoteMask {
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AEM_FULL_BODY = 0,
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AEM_UPPER_BODY = 1
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}
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-
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -2519,11 +2510,18 @@ export declare interface IEngine {
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* @public
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* Remove all components of an entity
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* @param entity - entity
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* @returns whether the entity id was released for reuse. Ids in the renderer-reserved range
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* are never released, at any version. Components are still purged for
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* RootEntity/PlayerEntity/CameraEntity, but not for the avatar range.
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*/
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-
removeEntity(entity: Entity):
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+
removeEntity(entity: Entity): boolean;
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/**
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* Remove all components of each entity in the tree made with Transform parenting
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* @param entity - the root entity of the tree
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*
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* May complete only partially and does not report it: nodes in the renderer-reserved range
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* are refused by `removeEntity`, so a reserved node anywhere in the tree survives while its
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* descendants are removed — leaving its `Transform.parent` pointing at a removed entity.
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*/
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removeEntityWithChildren(entity: Entity): void;
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/**
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package/dist/beta.d.ts
CHANGED
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@@ -288,15 +288,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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/** @public */
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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/** Mask for which bones an animation applies to. */
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/**
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* @public
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*/
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export declare const enum AvatarEmoteMask {
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AEM_FULL_BODY = 0,
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AEM_UPPER_BODY = 1
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}
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-
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -2519,11 +2510,18 @@ export declare interface IEngine {
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2510
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* @public
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2520
2511
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* Remove all components of an entity
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2521
2512
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* @param entity - entity
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2513
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+
* @returns whether the entity id was released for reuse. Ids in the renderer-reserved range
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2514
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+
* are never released, at any version. Components are still purged for
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2515
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+
* RootEntity/PlayerEntity/CameraEntity, but not for the avatar range.
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2522
2516
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*/
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2523
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-
removeEntity(entity: Entity):
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+
removeEntity(entity: Entity): boolean;
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2518
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/**
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2519
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* Remove all components of each entity in the tree made with Transform parenting
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2526
2520
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* @param entity - the root entity of the tree
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2521
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+
*
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2522
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+
* May complete only partially and does not report it: nodes in the renderer-reserved range
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2523
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+
* are refused by `removeEntity`, so a reserved node anywhere in the tree survives while its
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2524
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+
* descendants are removed — leaving its `Transform.parent` pointing at a removed entity.
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2527
2525
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*/
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removeEntityWithChildren(entity: Entity): void;
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/**
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package/dist/index.bundled.d.ts
CHANGED
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@@ -288,15 +288,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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288
288
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/** @public */
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289
289
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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290
290
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291
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-
/** Mask for which bones an animation applies to. */
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/**
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* @public
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*/
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export declare const enum AvatarEmoteMask {
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296
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AEM_FULL_BODY = 0,
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297
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AEM_UPPER_BODY = 1
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}
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-
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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302
293
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@@ -2519,11 +2510,18 @@ export declare interface IEngine {
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2519
2510
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* @public
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2520
2511
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* Remove all components of an entity
|
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2521
2512
|
* @param entity - entity
|
|
2513
|
+
* @returns whether the entity id was released for reuse. Ids in the renderer-reserved range
|
|
2514
|
+
* are never released, at any version. Components are still purged for
|
|
2515
|
+
* RootEntity/PlayerEntity/CameraEntity, but not for the avatar range.
|
|
2522
2516
|
*/
|
|
2523
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-
removeEntity(entity: Entity):
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2517
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+
removeEntity(entity: Entity): boolean;
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2524
2518
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/**
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2525
2519
|
* Remove all components of each entity in the tree made with Transform parenting
|
|
2526
2520
|
* @param entity - the root entity of the tree
|
|
2521
|
+
*
|
|
2522
|
+
* May complete only partially and does not report it: nodes in the renderer-reserved range
|
|
2523
|
+
* are refused by `removeEntity`, so a reserved node anywhere in the tree survives while its
|
|
2524
|
+
* descendants are removed — leaving its `Transform.parent` pointing at a removed entity.
|
|
2527
2525
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*/
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2528
2526
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removeEntityWithChildren(entity: Entity): void;
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/**
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