@dcl/playground-assets 7.26.1-31707982174.commit-07a0182 → 7.26.1-31715266070.commit-0ddb8e7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +9 -0
- package/dist/beta.d.ts +9 -0
- package/dist/index.bundled.d.ts +9 -0
- package/dist/index.js +5 -5
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +9 -0
- package/etc/playground-assets.api.json +59 -0
- package/etc/playground-assets.api.md +8 -0
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
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@@ -288,6 +288,15 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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/** @public */
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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/** Mask for which bones an animation applies to. */
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/**
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* @public
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*/
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export declare const enum AvatarEmoteMask {
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AEM_FULL_BODY = 0,
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AEM_UPPER_BODY = 1
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}
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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package/dist/beta.d.ts
CHANGED
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@@ -288,6 +288,15 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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/** @public */
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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/** Mask for which bones an animation applies to. */
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/**
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* @public
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*/
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export declare const enum AvatarEmoteMask {
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AEM_FULL_BODY = 0,
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297
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AEM_UPPER_BODY = 1
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}
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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package/dist/index.bundled.d.ts
CHANGED
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@@ -288,6 +288,15 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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288
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/** @public */
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289
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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290
290
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291
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/** Mask for which bones an animation applies to. */
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292
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/**
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293
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* @public
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294
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*/
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295
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export declare const enum AvatarEmoteMask {
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296
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AEM_FULL_BODY = 0,
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297
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+
AEM_UPPER_BODY = 1
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298
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}
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299
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+
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291
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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293
302
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