@dcl/playground-assets 7.25.1-30540108605.commit-82368ee → 7.25.1-30570000030.commit-eaa1fa5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +8 -1
- package/dist/beta.d.ts +8 -1
- package/dist/index.bundled.d.ts +8 -1
- package/dist/index.js +5 -5
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +8 -1
- package/etc/playground-assets.api.json +57 -1
- package/etc/playground-assets.api.md +2 -0
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
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@@ -9140,7 +9140,10 @@ export declare const TouchScreenControls: TouchScreenControlsComponentDefinition
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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/** Hide every on-screen gamepad button. */
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hideAll(): void;
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-
/**
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9143
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+
/**
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9144
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* Show every on-screen gamepad button (clears the button hide list).
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9145
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* Does NOT change the joystick/crosshair — use `showJoystick()` / `showCrosshair()` for those.
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*/
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showAll(): void;
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/** Hide the given on-screen buttons (merged into the current config). */
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hide(actions: InputAction[]): void;
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@@ -9148,8 +9151,12 @@ export declare interface TouchScreenControlsComponentDefinitionExtended extends
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setMainAction(action: InputAction): void;
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/** Hide the native virtual joystick. */
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hideJoystick(): void;
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/** Show the native virtual joystick. */
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showJoystick(): void;
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/** Hide the on-screen crosshair / reticle. */
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hideCrosshair(): void;
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/** Show the on-screen crosshair / reticle. */
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showCrosshair(): void;
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}
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export declare const Transform: TransformComponentExtended;
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package/dist/beta.d.ts
CHANGED
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@@ -9107,7 +9107,10 @@ export declare const TouchScreenControls: TouchScreenControlsComponentDefinition
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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/** Hide every on-screen gamepad button. */
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hideAll(): void;
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-
/**
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+
/**
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9111
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* Show every on-screen gamepad button (clears the button hide list).
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9112
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+
* Does NOT change the joystick/crosshair — use `showJoystick()` / `showCrosshair()` for those.
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9113
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+
*/
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showAll(): void;
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/** Hide the given on-screen buttons (merged into the current config). */
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hide(actions: InputAction[]): void;
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@@ -9115,8 +9118,12 @@ export declare interface TouchScreenControlsComponentDefinitionExtended extends
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setMainAction(action: InputAction): void;
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/** Hide the native virtual joystick. */
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hideJoystick(): void;
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+
/** Show the native virtual joystick. */
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showJoystick(): void;
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/** Hide the on-screen crosshair / reticle. */
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hideCrosshair(): void;
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+
/** Show the on-screen crosshair / reticle. */
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showCrosshair(): void;
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}
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export declare const Transform: TransformComponentExtended;
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package/dist/index.bundled.d.ts
CHANGED
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@@ -9107,7 +9107,10 @@ export declare const TouchScreenControls: TouchScreenControlsComponentDefinition
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9107
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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9108
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/** Hide every on-screen gamepad button. */
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9109
9109
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hideAll(): void;
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9110
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-
/**
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9110
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+
/**
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9111
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+
* Show every on-screen gamepad button (clears the button hide list).
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9112
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+
* Does NOT change the joystick/crosshair — use `showJoystick()` / `showCrosshair()` for those.
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9113
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+
*/
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9111
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showAll(): void;
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9112
9115
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/** Hide the given on-screen buttons (merged into the current config). */
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9113
9116
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hide(actions: InputAction[]): void;
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@@ -9115,8 +9118,12 @@ export declare interface TouchScreenControlsComponentDefinitionExtended extends
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9115
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setMainAction(action: InputAction): void;
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9116
9119
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/** Hide the native virtual joystick. */
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9117
9120
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hideJoystick(): void;
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9121
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+
/** Show the native virtual joystick. */
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9122
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+
showJoystick(): void;
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9118
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/** Hide the on-screen crosshair / reticle. */
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9119
9124
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hideCrosshair(): void;
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9125
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+
/** Show the on-screen crosshair / reticle. */
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9126
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+
showCrosshair(): void;
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9120
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}
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9121
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9122
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export declare const Transform: TransformComponentExtended;
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