@dcl/playground-assets 7.25.1-30447792919.commit-c06a494 → 7.25.1-30570000030.commit-eaa1fa5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +31 -11
- package/dist/beta.d.ts +31 -11
- package/dist/index.bundled.d.ts +31 -11
- package/dist/index.js +6 -6
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +31 -11
- package/etc/playground-assets.api.json +342 -68
- package/etc/playground-assets.api.md +17 -9
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
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@@ -263,15 +263,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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/** @public */
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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/** Mask for which bones an animation applies to. */
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/**
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* @public
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*/
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export declare const enum AvatarEmoteMask {
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AEM_FULL_BODY = 0,
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AEM_UPPER_BODY = 1
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}
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-
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -2063,6 +2054,7 @@ export declare type EntityComponents = {
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uiBackground: PBUiBackground;
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uiInput: PBUiInput;
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uiDropdown: PBUiDropdown;
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uiInputBinding: PBUiInputBinding;
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onMouseDown: Callback;
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onMouseUp: Callback;
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onMouseEnter: Callback;
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@@ -2085,6 +2077,8 @@ export declare interface EntityPropTypes extends Listeners {
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uiTransform?: UiTransformProps;
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/** To define a background color or image */
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uiBackground?: UiBackgroundProps;
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/** Bind input actions to this element, held down while it's pressed (touch or pointer) */
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uiInputBinding?: PBUiInputBinding;
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/** Uinique key to identiy elments when iterating arrays */
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key?: Key;
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}
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@@ -9136,8 +9130,34 @@ export declare const ToLinearSpace = 2.2;
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*/
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export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
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-
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-
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export declare const TouchScreenControls: TouchScreenControlsComponentDefinitionExtended;
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/**
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* @public
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* TouchScreenControls with convenience helpers. All helpers write the component onto the
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* RootEntity (where the client reads it) and merge with the current value.
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*/
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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/** Hide every on-screen gamepad button. */
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hideAll(): void;
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/**
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* Show every on-screen gamepad button (clears the button hide list).
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* Does NOT change the joystick/crosshair — use `showJoystick()` / `showCrosshair()` for those.
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*/
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showAll(): void;
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/** Hide the given on-screen buttons (merged into the current config). */
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hide(actions: InputAction[]): void;
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/** Set which action the large central button triggers. */
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setMainAction(action: InputAction): void;
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/** Hide the native virtual joystick. */
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hideJoystick(): void;
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/** Show the native virtual joystick. */
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showJoystick(): void;
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/** Hide the on-screen crosshair / reticle. */
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hideCrosshair(): void;
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/** Show the on-screen crosshair / reticle. */
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showCrosshair(): void;
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}
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export declare const Transform: TransformComponentExtended;
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package/dist/beta.d.ts
CHANGED
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@@ -263,15 +263,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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263
263
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/** @public */
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264
264
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export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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265
265
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266
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-
/** Mask for which bones an animation applies to. */
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267
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/**
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* @public
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*/
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270
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export declare const enum AvatarEmoteMask {
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AEM_FULL_BODY = 0,
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272
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AEM_UPPER_BODY = 1
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}
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-
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/** @public */
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export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -2063,6 +2054,7 @@ export declare type EntityComponents = {
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2063
2054
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uiBackground: PBUiBackground;
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2064
2055
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uiInput: PBUiInput;
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2065
2056
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uiDropdown: PBUiDropdown;
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2057
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+
uiInputBinding: PBUiInputBinding;
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2066
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onMouseDown: Callback;
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2067
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onMouseUp: Callback;
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2068
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onMouseEnter: Callback;
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@@ -2085,6 +2077,8 @@ export declare interface EntityPropTypes extends Listeners {
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2085
2077
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uiTransform?: UiTransformProps;
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2086
2078
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/** To define a background color or image */
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2087
2079
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uiBackground?: UiBackgroundProps;
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2080
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+
/** Bind input actions to this element, held down while it's pressed (touch or pointer) */
|
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2081
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+
uiInputBinding?: PBUiInputBinding;
|
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2088
2082
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/** Uinique key to identiy elments when iterating arrays */
|
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2089
2083
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key?: Key;
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2090
2084
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}
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@@ -9103,8 +9097,34 @@ export declare const ToLinearSpace = 2.2;
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9103
9097
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*/
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export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
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9105
9099
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9106
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-
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9107
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-
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+
export declare const TouchScreenControls: TouchScreenControlsComponentDefinitionExtended;
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9101
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+
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9102
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/**
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9103
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* @public
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9104
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* TouchScreenControls with convenience helpers. All helpers write the component onto the
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9105
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* RootEntity (where the client reads it) and merge with the current value.
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9106
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*/
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9107
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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9108
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/** Hide every on-screen gamepad button. */
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9109
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hideAll(): void;
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9110
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/**
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9111
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* Show every on-screen gamepad button (clears the button hide list).
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9112
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+
* Does NOT change the joystick/crosshair — use `showJoystick()` / `showCrosshair()` for those.
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9113
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*/
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9114
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+
showAll(): void;
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9115
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+
/** Hide the given on-screen buttons (merged into the current config). */
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9116
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hide(actions: InputAction[]): void;
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9117
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+
/** Set which action the large central button triggers. */
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9118
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+
setMainAction(action: InputAction): void;
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9119
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+
/** Hide the native virtual joystick. */
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9120
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hideJoystick(): void;
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9121
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+
/** Show the native virtual joystick. */
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9122
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showJoystick(): void;
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9123
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+
/** Hide the on-screen crosshair / reticle. */
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9124
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+
hideCrosshair(): void;
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9125
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+
/** Show the on-screen crosshair / reticle. */
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9126
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showCrosshair(): void;
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9127
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}
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9108
9128
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9109
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export declare const Transform: TransformComponentExtended;
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9110
9130
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package/dist/index.bundled.d.ts
CHANGED
|
@@ -263,15 +263,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
|
|
|
263
263
|
/** @public */
|
|
264
264
|
export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
|
|
265
265
|
|
|
266
|
-
/** Mask for which bones an animation applies to. */
|
|
267
|
-
/**
|
|
268
|
-
* @public
|
|
269
|
-
*/
|
|
270
|
-
export declare const enum AvatarEmoteMask {
|
|
271
|
-
AEM_FULL_BODY = 0,
|
|
272
|
-
AEM_UPPER_BODY = 1
|
|
273
|
-
}
|
|
274
|
-
|
|
275
266
|
/** @public */
|
|
276
267
|
export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
|
|
277
268
|
|
|
@@ -2063,6 +2054,7 @@ export declare type EntityComponents = {
|
|
|
2063
2054
|
uiBackground: PBUiBackground;
|
|
2064
2055
|
uiInput: PBUiInput;
|
|
2065
2056
|
uiDropdown: PBUiDropdown;
|
|
2057
|
+
uiInputBinding: PBUiInputBinding;
|
|
2066
2058
|
onMouseDown: Callback;
|
|
2067
2059
|
onMouseUp: Callback;
|
|
2068
2060
|
onMouseEnter: Callback;
|
|
@@ -2085,6 +2077,8 @@ export declare interface EntityPropTypes extends Listeners {
|
|
|
2085
2077
|
uiTransform?: UiTransformProps;
|
|
2086
2078
|
/** To define a background color or image */
|
|
2087
2079
|
uiBackground?: UiBackgroundProps;
|
|
2080
|
+
/** Bind input actions to this element, held down while it's pressed (touch or pointer) */
|
|
2081
|
+
uiInputBinding?: PBUiInputBinding;
|
|
2088
2082
|
/** Uinique key to identiy elments when iterating arrays */
|
|
2089
2083
|
key?: Key;
|
|
2090
2084
|
}
|
|
@@ -9103,8 +9097,34 @@ export declare const ToLinearSpace = 2.2;
|
|
|
9103
9097
|
*/
|
|
9104
9098
|
export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
|
|
9105
9099
|
|
|
9106
|
-
|
|
9107
|
-
|
|
9100
|
+
export declare const TouchScreenControls: TouchScreenControlsComponentDefinitionExtended;
|
|
9101
|
+
|
|
9102
|
+
/**
|
|
9103
|
+
* @public
|
|
9104
|
+
* TouchScreenControls with convenience helpers. All helpers write the component onto the
|
|
9105
|
+
* RootEntity (where the client reads it) and merge with the current value.
|
|
9106
|
+
*/
|
|
9107
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+
export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
|
|
9108
|
+
/** Hide every on-screen gamepad button. */
|
|
9109
|
+
hideAll(): void;
|
|
9110
|
+
/**
|
|
9111
|
+
* Show every on-screen gamepad button (clears the button hide list).
|
|
9112
|
+
* Does NOT change the joystick/crosshair — use `showJoystick()` / `showCrosshair()` for those.
|
|
9113
|
+
*/
|
|
9114
|
+
showAll(): void;
|
|
9115
|
+
/** Hide the given on-screen buttons (merged into the current config). */
|
|
9116
|
+
hide(actions: InputAction[]): void;
|
|
9117
|
+
/** Set which action the large central button triggers. */
|
|
9118
|
+
setMainAction(action: InputAction): void;
|
|
9119
|
+
/** Hide the native virtual joystick. */
|
|
9120
|
+
hideJoystick(): void;
|
|
9121
|
+
/** Show the native virtual joystick. */
|
|
9122
|
+
showJoystick(): void;
|
|
9123
|
+
/** Hide the on-screen crosshair / reticle. */
|
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9124
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+
hideCrosshair(): void;
|
|
9125
|
+
/** Show the on-screen crosshair / reticle. */
|
|
9126
|
+
showCrosshair(): void;
|
|
9127
|
+
}
|
|
9108
9128
|
|
|
9109
9129
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export declare const Transform: TransformComponentExtended;
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9110
9130
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