@dcl/playground-assets 7.25.1-30391610123.commit-26cb925 → 7.25.1-30540108605.commit-82368ee
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +24 -2
- package/dist/beta.d.ts +24 -2
- package/dist/index.bundled.d.ts +24 -2
- package/dist/index.js +7 -7
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +24 -2
- package/etc/playground-assets.api.json +286 -9
- package/etc/playground-assets.api.md +15 -1
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
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@@ -2054,6 +2054,7 @@ export declare type EntityComponents = {
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uiBackground: PBUiBackground;
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uiInput: PBUiInput;
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uiDropdown: PBUiDropdown;
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uiInputBinding: PBUiInputBinding;
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onMouseDown: Callback;
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onMouseUp: Callback;
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onMouseEnter: Callback;
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@@ -2076,6 +2077,8 @@ export declare interface EntityPropTypes extends Listeners {
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uiTransform?: UiTransformProps;
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/** To define a background color or image */
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uiBackground?: UiBackgroundProps;
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/** Bind input actions to this element, held down while it's pressed (touch or pointer) */
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uiInputBinding?: PBUiInputBinding;
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/** Uinique key to identiy elments when iterating arrays */
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key?: Key;
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}
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@@ -9127,8 +9130,27 @@ export declare const ToLinearSpace = 2.2;
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*/
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export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
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-
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-
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9133
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export declare const TouchScreenControls: TouchScreenControlsComponentDefinitionExtended;
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9135
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/**
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* @public
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* TouchScreenControls with convenience helpers. All helpers write the component onto the
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* RootEntity (where the client reads it) and merge with the current value.
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*/
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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/** Hide every on-screen gamepad button. */
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hideAll(): void;
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/** Show every on-screen gamepad button (clears the hide list). */
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showAll(): void;
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/** Hide the given on-screen buttons (merged into the current config). */
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hide(actions: InputAction[]): void;
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/** Set which action the large central button triggers. */
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setMainAction(action: InputAction): void;
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/** Hide the native virtual joystick. */
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hideJoystick(): void;
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/** Hide the on-screen crosshair / reticle. */
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hideCrosshair(): void;
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}
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export declare const Transform: TransformComponentExtended;
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package/dist/beta.d.ts
CHANGED
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@@ -2054,6 +2054,7 @@ export declare type EntityComponents = {
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uiBackground: PBUiBackground;
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uiInput: PBUiInput;
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uiDropdown: PBUiDropdown;
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uiInputBinding: PBUiInputBinding;
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onMouseDown: Callback;
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onMouseUp: Callback;
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onMouseEnter: Callback;
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@@ -2076,6 +2077,8 @@ export declare interface EntityPropTypes extends Listeners {
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uiTransform?: UiTransformProps;
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/** To define a background color or image */
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uiBackground?: UiBackgroundProps;
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2080
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/** Bind input actions to this element, held down while it's pressed (touch or pointer) */
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2081
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uiInputBinding?: PBUiInputBinding;
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2079
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/** Uinique key to identiy elments when iterating arrays */
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key?: Key;
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}
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@@ -9094,8 +9097,27 @@ export declare const ToLinearSpace = 2.2;
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*/
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export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
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9097
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-
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-
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+
export declare const TouchScreenControls: TouchScreenControlsComponentDefinitionExtended;
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9101
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9102
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/**
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* @public
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* TouchScreenControls with convenience helpers. All helpers write the component onto the
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9105
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* RootEntity (where the client reads it) and merge with the current value.
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9106
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*/
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9107
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export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
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9108
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/** Hide every on-screen gamepad button. */
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9109
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hideAll(): void;
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9110
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/** Show every on-screen gamepad button (clears the hide list). */
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9111
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showAll(): void;
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9112
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/** Hide the given on-screen buttons (merged into the current config). */
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9113
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hide(actions: InputAction[]): void;
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9114
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+
/** Set which action the large central button triggers. */
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9115
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setMainAction(action: InputAction): void;
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9116
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/** Hide the native virtual joystick. */
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9117
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hideJoystick(): void;
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9118
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/** Hide the on-screen crosshair / reticle. */
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9119
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hideCrosshair(): void;
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}
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export declare const Transform: TransformComponentExtended;
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9101
9123
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package/dist/index.bundled.d.ts
CHANGED
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@@ -2054,6 +2054,7 @@ export declare type EntityComponents = {
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2054
2054
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uiBackground: PBUiBackground;
|
|
2055
2055
|
uiInput: PBUiInput;
|
|
2056
2056
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uiDropdown: PBUiDropdown;
|
|
2057
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+
uiInputBinding: PBUiInputBinding;
|
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2057
2058
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onMouseDown: Callback;
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2058
2059
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onMouseUp: Callback;
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2059
2060
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onMouseEnter: Callback;
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@@ -2076,6 +2077,8 @@ export declare interface EntityPropTypes extends Listeners {
|
|
|
2076
2077
|
uiTransform?: UiTransformProps;
|
|
2077
2078
|
/** To define a background color or image */
|
|
2078
2079
|
uiBackground?: UiBackgroundProps;
|
|
2080
|
+
/** Bind input actions to this element, held down while it's pressed (touch or pointer) */
|
|
2081
|
+
uiInputBinding?: PBUiInputBinding;
|
|
2079
2082
|
/** Uinique key to identiy elments when iterating arrays */
|
|
2080
2083
|
key?: Key;
|
|
2081
2084
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}
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@@ -9094,8 +9097,27 @@ export declare const ToLinearSpace = 2.2;
|
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9094
9097
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*/
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9095
9098
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export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
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9096
9099
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9097
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-
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9098
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-
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9100
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+
export declare const TouchScreenControls: TouchScreenControlsComponentDefinitionExtended;
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9101
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+
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9102
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+
/**
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9103
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+
* @public
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9104
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+
* TouchScreenControls with convenience helpers. All helpers write the component onto the
|
|
9105
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+
* RootEntity (where the client reads it) and merge with the current value.
|
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9106
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+
*/
|
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9107
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+
export declare interface TouchScreenControlsComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBTouchScreenControls> {
|
|
9108
|
+
/** Hide every on-screen gamepad button. */
|
|
9109
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+
hideAll(): void;
|
|
9110
|
+
/** Show every on-screen gamepad button (clears the hide list). */
|
|
9111
|
+
showAll(): void;
|
|
9112
|
+
/** Hide the given on-screen buttons (merged into the current config). */
|
|
9113
|
+
hide(actions: InputAction[]): void;
|
|
9114
|
+
/** Set which action the large central button triggers. */
|
|
9115
|
+
setMainAction(action: InputAction): void;
|
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9116
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+
/** Hide the native virtual joystick. */
|
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9117
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+
hideJoystick(): void;
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9118
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+
/** Hide the on-screen crosshair / reticle. */
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9119
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+
hideCrosshair(): void;
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9120
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+
}
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9099
9121
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9100
9122
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export declare const Transform: TransformComponentExtended;
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9101
9123
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