@dcl/playground-assets 7.24.5-29351748668.commit-acb4b31 → 7.24.5

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package/dist/alpha.d.ts CHANGED
@@ -263,15 +263,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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  /** @public */
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  export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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- /** Mask for which bones an animation applies to. */
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- /**
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- * @public
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- */
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- export declare const enum AvatarEmoteMask {
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- AEM_FULL_BODY = 0,
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- AEM_UPPER_BODY = 1
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- }
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-
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -6998,7 +6989,6 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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- * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -7006,8 +6996,6 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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- /** default: 60 */
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- fov?: number | undefined;
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  }
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  /**
@@ -8051,11 +8039,6 @@ export declare interface ReactBasedUiSystem {
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  destroy(): void;
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  /**
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  * Set the main UI renderer. Optional virtual size defines the global UI scale factor.
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- *
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- * When no virtual size is provided, a platform default is used: 1600x720 on
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- * mobile, 1920x1080 otherwise. Providing an invalid size (values \<= 0)
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- * disables the virtual screen (no UI scaling). On mobile, a provided 16:9
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- * virtual size is overridden to 1600x720 to fit phone screens.
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  */
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  setUiRenderer(ui: UiComponent, options?: UiRendererOptions): void;
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  /**
@@ -8070,8 +8053,7 @@ export declare interface ReactBasedUiSystem {
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  * @param entity - The entity to associate with this UI renderer. When the entity is removed,
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  * the UI renderer is automatically cleaned up.
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  * @param ui - The UI component to render
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- * @param options - Optional virtual size used for UI scale factor when main UI has none.
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- * Defaults and the mobile 16:9 override behave as in {@link ReactBasedUiSystem.setUiRenderer}.
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+ * @param options - Optional virtual size used for UI scale factor when main UI has none
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  */
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  addUiRenderer(entity: Entity, ui: UiComponent, options?: UiRendererOptions): void;
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  /**
package/dist/beta.d.ts CHANGED
@@ -263,15 +263,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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  /** @public */
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  export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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- /** Mask for which bones an animation applies to. */
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- /**
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- * @public
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- */
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- export declare const enum AvatarEmoteMask {
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- AEM_FULL_BODY = 0,
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- AEM_UPPER_BODY = 1
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- }
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-
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -6970,7 +6961,6 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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- * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6978,8 +6968,6 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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- /** default: 60 */
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- fov?: number | undefined;
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  }
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  /**
@@ -8023,11 +8011,6 @@ export declare interface ReactBasedUiSystem {
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  destroy(): void;
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  /**
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  * Set the main UI renderer. Optional virtual size defines the global UI scale factor.
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- *
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- * When no virtual size is provided, a platform default is used: 1600x720 on
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- * mobile, 1920x1080 otherwise. Providing an invalid size (values \<= 0)
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- * disables the virtual screen (no UI scaling). On mobile, a provided 16:9
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- * virtual size is overridden to 1600x720 to fit phone screens.
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  */
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  setUiRenderer(ui: UiComponent, options?: UiRendererOptions): void;
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  /**
@@ -8042,8 +8025,7 @@ export declare interface ReactBasedUiSystem {
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  * @param entity - The entity to associate with this UI renderer. When the entity is removed,
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  * the UI renderer is automatically cleaned up.
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  * @param ui - The UI component to render
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- * @param options - Optional virtual size used for UI scale factor when main UI has none.
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- * Defaults and the mobile 16:9 override behave as in {@link ReactBasedUiSystem.setUiRenderer}.
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+ * @param options - Optional virtual size used for UI scale factor when main UI has none
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  */
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  addUiRenderer(entity: Entity, ui: UiComponent, options?: UiRendererOptions): void;
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  /**
@@ -263,15 +263,6 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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  /** @public */
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  export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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- /** Mask for which bones an animation applies to. */
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- /**
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- * @public
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- */
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- export declare const enum AvatarEmoteMask {
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- AEM_FULL_BODY = 0,
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- AEM_UPPER_BODY = 1
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- }
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-
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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@@ -6970,7 +6961,6 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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- * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6978,8 +6968,6 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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- /** default: 60 */
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- fov?: number | undefined;
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  }
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  /**
@@ -8023,11 +8011,6 @@ export declare interface ReactBasedUiSystem {
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  destroy(): void;
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  /**
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  * Set the main UI renderer. Optional virtual size defines the global UI scale factor.
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- *
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- * When no virtual size is provided, a platform default is used: 1600x720 on
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- * mobile, 1920x1080 otherwise. Providing an invalid size (values \<= 0)
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- * disables the virtual screen (no UI scaling). On mobile, a provided 16:9
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- * virtual size is overridden to 1600x720 to fit phone screens.
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  */
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  setUiRenderer(ui: UiComponent, options?: UiRendererOptions): void;
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  /**
@@ -8042,8 +8025,7 @@ export declare interface ReactBasedUiSystem {
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  * @param entity - The entity to associate with this UI renderer. When the entity is removed,
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  * the UI renderer is automatically cleaned up.
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  * @param ui - The UI component to render
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- * @param options - Optional virtual size used for UI scale factor when main UI has none.
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- * Defaults and the mobile 16:9 override behave as in {@link ReactBasedUiSystem.setUiRenderer}.
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+ * @param options - Optional virtual size used for UI scale factor when main UI has none
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  */
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  addUiRenderer(entity: Entity, ui: UiComponent, options?: UiRendererOptions): void;
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  /**