@dcl/playground-assets 7.22.3-24033264917.commit-024caa7 → 7.22.3-24082946861.commit-0d8c4f2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/beta.d.ts CHANGED
@@ -115,6 +115,61 @@ export declare const assetLoadLoadingStateSystem: AssetLoadLoadingStateSystem;
115
115
  */
116
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  export declare type AssetLoadLoadingStateSystemCallback = (event: DeepReadonlyObject<PBAssetLoadLoadingState>) => void;
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118
+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
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+
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+ export declare interface AudioAnalysisComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBAudioAnalysis> {
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+ /**
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+ * Reads the component data of `entity` into the provided `out` view.
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+ *
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+ * @throws Error if the entity does not have an AudioAnalysis component.
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+ * @param entity - The entity whose AudioAnalysis data will be read.
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+ * @param out - An existing AudioAnalysisView to populate with the latest values.
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+ */
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+ readIntoView(entity: Entity, out: AudioAnalysisView): void;
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+ /**
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+ * Attempts to read the component data of `entity` into the provided `out` view.
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+ *
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+ * @returns `true` if the component exists and data was written into `out`,
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+ * `false` if the entity does not have an AudioAnalysis component.
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+ * @param entity - The entity whose AudioAnalysis data will be read.
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+ * @param out - An existing AudioAnalysisView to populate.
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+ */
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+ tryReadIntoView(entity: Entity, out: AudioAnalysisView): boolean;
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+ /**
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+ * Creates an AudioAnalysis component for the given `entity`.
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+ *
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+ * If a component already exists on the entity, this call fails (does not replace).
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+ *
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+ * @param entity - The entity to attach the component to.
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+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
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+ * @param amplitudeGain - Optional amplitude gain multiplier.
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+ * @param bandsGain - Optional gain multiplier applied to all frequency bands.
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+ */
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+ createAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
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+ amplitudeGain?: number, bandsGain?: number): void;
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+ /**
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+ * Creates the AudioAnalysis component if missing, or replaces the existing one.
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+ *
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+ * @param entity - The target entity.
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+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
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+ * @param amplitudeGain - Optional amplitude gain multiplier.
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+ * @param bandsGain - Optional gain multiplier applied to the frequency bands.
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+ */
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+ createOrReplaceAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
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+ amplitudeGain?: number, bandsGain?: number): void;
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+ }
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+
162
+ /**
163
+ * A read-only JavaScript-friendly view of AudioAnalysis ECS data.
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+ *
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+ * `amplitude` represents the aggregated signal strength.
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+ * `bands` represents the processed frequency bands.
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+ */
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+ export declare type AudioAnalysisView = {
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+ amplitude: number;
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+ bands: number[];
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+ };
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+
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  /** @public */
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  export declare const AudioEvent: GrowOnlyValueSetComponentDefinition<PBAudioEvent>;
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@@ -209,6 +264,9 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
211
266
 
267
+ /** @public */
268
+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
269
+
212
270
  /** @public */
213
271
  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
214
272
 
@@ -1288,6 +1346,23 @@ export declare type Color4Type = {
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1346
  a: number;
1289
1347
  };
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1348
 
1349
+ /** A range of Color4 values. Randomized or lerped between start and end. */
1350
+ /**
1351
+ * @public
1352
+ */
1353
+ export declare interface ColorRange {
1354
+ start: PBColor4 | undefined;
1355
+ end: PBColor4 | undefined;
1356
+ }
1357
+
1358
+ /**
1359
+ * @public
1360
+ */
1361
+ export declare namespace ColorRange {
1362
+ export function encode(message: ColorRange, writer?: _m0.Writer): _m0.Writer;
1363
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): ColorRange;
1364
+ }
1365
+
1291
1366
  /**
1292
1367
  * @public
1293
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  */
@@ -1321,6 +1396,7 @@ export declare const componentDefinitionByName: {
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  "core::Animator": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
1322
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  "core::AssetLoad": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
1323
1398
  "core::AssetLoadLoadingState": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
1399
+ "core::AudioAnalysis": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
1324
1400
  "core::AudioEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
1325
1401
  "core::AudioSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
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  "core::AudioStream": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -1328,6 +1404,7 @@ export declare const componentDefinitionByName: {
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1404
  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
1329
1405
  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
1330
1406
  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
1407
+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
1331
1408
  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
1332
1409
  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -1344,6 +1421,7 @@ export declare const componentDefinitionByName: {
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  "core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
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1422
  "core::MeshRenderer": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshRenderer>>;
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1423
  "core::NftShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBNftShape>>;
1424
+ "core::ParticleSystem": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBParticleSystem>>;
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  "core::PhysicsCombinedForce": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>>;
1348
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  "core::PhysicsCombinedImpulse": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>>;
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1427
  "core::PlayerIdentityData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>>;
@@ -2148,6 +2226,23 @@ export declare type FlexWrapType = 'wrap' | 'nowrap' | 'wrap-reverse';
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2226
  /** @public */
2149
2227
  export declare type FloatArray = number[];
2150
2228
 
2229
+ /** A range of float values. Randomized or lerped between start and end. */
2230
+ /**
2231
+ * @public
2232
+ */
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+ export declare interface FloatRange {
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+ start: number;
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+ end: number;
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+ }
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+
2238
+ /**
2239
+ * @public
2240
+ */
2241
+ export declare namespace FloatRange {
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+ export function encode(message: FloatRange, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): FloatRange;
2244
+ }
2245
+
2151
2246
  /**
2152
2247
  * @public
2153
2248
  */
@@ -2688,7 +2783,8 @@ export declare const enum InputAction {
2688
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  IA_ACTION_3 = 10,
2689
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  IA_ACTION_4 = 11,
2690
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  IA_ACTION_5 = 12,
2691
- IA_ACTION_6 = 13
2786
+ IA_ACTION_6 = 13,
2787
+ IA_MODIFIER = 14
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  }
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2789
 
2694
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4345,6 +4441,30 @@ export declare const onVideoEvent: Observable<{
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4441
  */
4346
4442
  export declare type OverflowType = 'hidden' | 'scroll' | 'visible';
4347
4443
 
4444
+ export declare const ParticleSystem: ParticleSystemComponentDefinitionExtended;
4445
+
4446
+ /**
4447
+ * @public
4448
+ */
4449
+ export declare interface ParticleSystemComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBParticleSystem> {
4450
+ /** Helpers for constructing emitter shapes */
4451
+ Shape: ParticleSystemHelper;
4452
+ }
4453
+
4454
+ /**
4455
+ * @public
4456
+ */
4457
+ export declare interface ParticleSystemHelper {
4458
+ /** Emit from a single point */
4459
+ Point: (point?: PBParticleSystem_Point) => PBParticleSystem['shape'];
4460
+ /** Emit from the surface or volume of a sphere */
4461
+ Sphere: (sphere?: PBParticleSystem_Sphere) => PBParticleSystem['shape'];
4462
+ /** Emit from the base of a cone, projecting outward */
4463
+ Cone: (cone?: PBParticleSystem_Cone) => PBParticleSystem['shape'];
4464
+ /** Emit from the surface or volume of a box */
4465
+ Box: (box?: PBParticleSystem_Box) => PBParticleSystem['shape'];
4466
+ }
4467
+
4348
4468
  /** AnimationState indicates the status and configuration of one available animation. */
4349
4469
  /**
4350
4470
  * @public
@@ -4437,6 +4557,45 @@ export declare namespace PBAssetLoadLoadingState {
4437
4557
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAssetLoadLoadingState;
4438
4558
  }
4439
4559
 
4560
+ /**
4561
+ * @public
4562
+ */
4563
+ export declare interface PBAudioAnalysis {
4564
+ /** Parameters section */
4565
+ mode: PBAudioAnalysisMode;
4566
+ /** Used only when mode == MODE_LOGARITHMIC */
4567
+ amplitudeGain?: number | undefined;
4568
+ /** End when mode == MODE_LOGARITHMIC */
4569
+ bandsGain?: number | undefined;
4570
+ /** Result section */
4571
+ amplitude: number;
4572
+ /** Protobuf doesn't support fixed arrays -> 8 band fields */
4573
+ band0: number;
4574
+ band1: number;
4575
+ band2: number;
4576
+ band3: number;
4577
+ band4: number;
4578
+ band5: number;
4579
+ band6: number;
4580
+ band7: number;
4581
+ }
4582
+
4583
+ /**
4584
+ * @public
4585
+ */
4586
+ export declare namespace PBAudioAnalysis {
4587
+ export function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
4588
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
4589
+ }
4590
+
4591
+ /**
4592
+ * @public
4593
+ */
4594
+ export declare const enum PBAudioAnalysisMode {
4595
+ MODE_RAW = 0,
4596
+ MODE_LOGARITHMIC = 1
4597
+ }
4598
+
4440
4599
  /**
4441
4600
  * @public
4442
4601
  */
@@ -4626,6 +4785,42 @@ export declare namespace PBAvatarEquippedData {
4626
4785
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
4627
4786
  }
4628
4787
 
4788
+ /**
4789
+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
4790
+ * as the avatar movement speed, jump height etc.
4791
+ */
4792
+ /**
4793
+ * @public
4794
+ */
4795
+ export declare interface PBAvatarLocomotionSettings {
4796
+ /** Maximum speed when walking (in meters per second) */
4797
+ walkSpeed?: number | undefined;
4798
+ /** Maximum speed when jogging (in meters per second) */
4799
+ jogSpeed?: number | undefined;
4800
+ /** Maximum speed when running (in meters per second) */
4801
+ runSpeed?: number | undefined;
4802
+ /** Height of a regular jump (in meters) */
4803
+ jumpHeight?: number | undefined;
4804
+ /** Height of a jump while running (in meters) */
4805
+ runJumpHeight?: number | undefined;
4806
+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
4807
+ hardLandingCooldown?: number | undefined;
4808
+ /** Height of the double jump (in meters) */
4809
+ doubleJumpHeight?: number | undefined;
4810
+ /** Maximum speed when gliding (in meters per second) */
4811
+ glidingSpeed?: number | undefined;
4812
+ /** Maximum falling speed when gliding (in meters per second) */
4813
+ glidingFallingSpeed?: number | undefined;
4814
+ }
4815
+
4816
+ /**
4817
+ * @public
4818
+ */
4819
+ export declare namespace PBAvatarLocomotionSettings {
4820
+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
4821
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
4822
+ }
4823
+
4629
4824
  /**
4630
4825
  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
4631
4826
  * avatar behavior changes.
@@ -5396,6 +5591,252 @@ export declare namespace PBNftShape {
5396
5591
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBNftShape;
5397
5592
  }
5398
5593
 
5594
+ /**
5595
+ * @public
5596
+ */
5597
+ export declare interface PBParticleSystem {
5598
+ /** --- Emission --- */
5599
+ active?: boolean | undefined;
5600
+ /** default = 10. Particles emitted per second. */
5601
+ rate?: number | undefined;
5602
+ /** default = 1000. Maximum number of live particles. */
5603
+ maxParticles?: number | undefined;
5604
+ /** default = 5. Particle lifetime in seconds. */
5605
+ lifetime?: number | undefined;
5606
+ /** --- Motion --- */
5607
+ gravity?: number | undefined;
5608
+ /** Constant force vector applied to each particle (world space). */
5609
+ additionalForce?: PBVector3 | undefined;
5610
+ /** --- Size --- */
5611
+ initialSize?: FloatRange | undefined;
5612
+ /** default = {1, 1}. Particle size lerped from start to end over its lifetime. */
5613
+ sizeOverTime?: FloatRange | undefined;
5614
+ /** --- Rotation --- */
5615
+ initialRotation?: PBQuaternion | undefined;
5616
+ /** default = identity (0,0,0,1). Per-axis angular velocity as quaternion; converted to Euler XYZ. */
5617
+ rotationOverTime?: PBQuaternion | undefined;
5618
+ /** default = false. Particles orient along their velocity direction. */
5619
+ faceTravelDirection?: boolean | undefined;
5620
+ /** --- Color --- */
5621
+ initialColor?: ColorRange | undefined;
5622
+ /** default = {white, white}. Particle color lerped from start to end over its lifetime. */
5623
+ colorOverTime?: ColorRange | undefined;
5624
+ /** --- Velocity --- */
5625
+ initialVelocitySpeed?: FloatRange | undefined;
5626
+ /** --- Rendering --- */
5627
+ texture?: Texture | undefined;
5628
+ /** default = PSB_ALPHA */
5629
+ blendMode?: PBParticleSystem_BlendMode | undefined;
5630
+ /** default = true */
5631
+ billboard?: boolean | undefined;
5632
+ /** --- Sprite Sheet Animation --- */
5633
+ spriteSheet?: PBParticleSystem_SpriteSheetAnimation | undefined;
5634
+ shape?: {
5635
+ $case: "point";
5636
+ point: PBParticleSystem_Point;
5637
+ } | {
5638
+ $case: "sphere";
5639
+ sphere: PBParticleSystem_Sphere;
5640
+ } | {
5641
+ $case: "cone";
5642
+ cone: PBParticleSystem_Cone;
5643
+ } | {
5644
+ $case: "box";
5645
+ box: PBParticleSystem_Box;
5646
+ } | undefined;
5647
+ /** --- Simulation --- */
5648
+ loop?: boolean | undefined;
5649
+ /** default = false. Start as if already simulated for one full loop cycle. Requires loop = true. */
5650
+ prewarm?: boolean | undefined;
5651
+ /** default = PSS_LOCAL. Controls whether particles simulate in local or world space. */
5652
+ simulationSpace?: PBParticleSystem_SimulationSpace | undefined;
5653
+ /** --- Limit Velocity Over Lifetime --- */
5654
+ limitVelocity?: PBParticleSystem_LimitVelocity | undefined;
5655
+ /** --- Playback --- */
5656
+ playbackState?: PBParticleSystem_PlaybackState | undefined;
5657
+ /** --- Emission Bursts --- */
5658
+ bursts: PBParticleSystem_Burst[];
5659
+ }
5660
+
5661
+ /**
5662
+ * @public
5663
+ */
5664
+ export declare namespace PBParticleSystem {
5665
+ export function encode(message: PBParticleSystem, writer?: _m0.Writer): _m0.Writer;
5666
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem;
5667
+ }
5668
+
5669
+ /**
5670
+ * @public
5671
+ */
5672
+ declare const enum PBParticleSystem_BlendMode {
5673
+ /** PSB_ALPHA - Standard alpha transparency. */
5674
+ PSB_ALPHA = 0,
5675
+ /** PSB_ADD - Additive blending (brightens underlying pixels). */
5676
+ PSB_ADD = 1,
5677
+ /** PSB_MULTIPLY - Multiply blending (darkens underlying pixels). */
5678
+ PSB_MULTIPLY = 2
5679
+ }
5680
+ export { PBParticleSystem_BlendMode }
5681
+ export { PBParticleSystem_BlendMode as ParticleSystemBlendMode }
5682
+
5683
+ /** Emitter spawns particles from the surface or volume of a box. */
5684
+ /**
5685
+ * @public
5686
+ */
5687
+ export declare interface PBParticleSystem_Box {
5688
+ /** default = {1, 1, 1} */
5689
+ size?: PBVector3 | undefined;
5690
+ }
5691
+
5692
+ /**
5693
+ * @public
5694
+ */
5695
+ export declare namespace PBParticleSystem_Box {
5696
+ export function encode(message: PBParticleSystem_Box, writer?: _m0.Writer): _m0.Writer;
5697
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Box;
5698
+ }
5699
+
5700
+ /** Emission burst configuration. */
5701
+ /**
5702
+ * @public
5703
+ */
5704
+ export declare interface PBParticleSystem_Burst {
5705
+ /** Seconds from start of cycle. */
5706
+ time: number;
5707
+ /** Particles to emit. */
5708
+ count: number;
5709
+ /** default = 1. Repeat count (0 = infinite). */
5710
+ cycles?: number | undefined;
5711
+ /** default = 0.01. Seconds between cycles. */
5712
+ interval?: number | undefined;
5713
+ /** default = 1.0. Emission chance [0,1]. */
5714
+ probability?: number | undefined;
5715
+ }
5716
+
5717
+ /**
5718
+ * @public
5719
+ */
5720
+ export declare namespace PBParticleSystem_Burst {
5721
+ export function encode(message: PBParticleSystem_Burst, writer?: _m0.Writer): _m0.Writer;
5722
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Burst;
5723
+ }
5724
+
5725
+ /** Emitter spawns particles from the base of a cone and projects them outward. */
5726
+ /**
5727
+ * @public
5728
+ */
5729
+ export declare interface PBParticleSystem_Cone {
5730
+ /** default = 25. Half-angle of the cone in degrees. */
5731
+ angle?: number | undefined;
5732
+ /** default = 1. Base radius in meters. */
5733
+ radius?: number | undefined;
5734
+ }
5735
+
5736
+ /**
5737
+ * @public
5738
+ */
5739
+ export declare namespace PBParticleSystem_Cone {
5740
+ export function encode(message: PBParticleSystem_Cone, writer?: _m0.Writer): _m0.Writer;
5741
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Cone;
5742
+ }
5743
+
5744
+ /** Clamps particle speed over lifetime. */
5745
+ /**
5746
+ * @public
5747
+ */
5748
+ export declare interface PBParticleSystem_LimitVelocity {
5749
+ /** Maximum particle speed (m/s). */
5750
+ speed: number;
5751
+ /** default = 1. Fraction (0–1) of excess velocity removed per frame. 1 = hard clamp. */
5752
+ dampen?: number | undefined;
5753
+ }
5754
+
5755
+ /**
5756
+ * @public
5757
+ */
5758
+ export declare namespace PBParticleSystem_LimitVelocity {
5759
+ export function encode(message: PBParticleSystem_LimitVelocity, writer?: _m0.Writer): _m0.Writer;
5760
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_LimitVelocity;
5761
+ }
5762
+
5763
+ /**
5764
+ * @public
5765
+ */
5766
+ declare const enum PBParticleSystem_PlaybackState {
5767
+ /** PS_PLAYING - Particle system is emitting and simulating. */
5768
+ PS_PLAYING = 0,
5769
+ /** PS_PAUSED - Simulation is frozen; no new particles are emitted. */
5770
+ PS_PAUSED = 1,
5771
+ /** PS_STOPPED - Simulation stopped and existing particles cleared. */
5772
+ PS_STOPPED = 2
5773
+ }
5774
+ export { PBParticleSystem_PlaybackState }
5775
+ export { PBParticleSystem_PlaybackState as ParticleSystemPlaybackState }
5776
+
5777
+ /** Emitter spawns particles from a single point. */
5778
+ /**
5779
+ * @public
5780
+ */
5781
+ export declare interface PBParticleSystem_Point {
5782
+ }
5783
+
5784
+ /**
5785
+ * @public
5786
+ */
5787
+ export declare namespace PBParticleSystem_Point {
5788
+ export function encode(_: PBParticleSystem_Point, writer?: _m0.Writer): _m0.Writer;
5789
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Point;
5790
+ }
5791
+
5792
+ /**
5793
+ * @public
5794
+ */
5795
+ export declare const enum PBParticleSystem_SimulationSpace {
5796
+ /** PSS_LOCAL - Particles move with the entity transform. */
5797
+ PSS_LOCAL = 0,
5798
+ /** PSS_WORLD - Particles stay in world position after emission. */
5799
+ PSS_WORLD = 1
5800
+ }
5801
+
5802
+ /** Emitter spawns particles from the surface or volume of a sphere. */
5803
+ /**
5804
+ * @public
5805
+ */
5806
+ export declare interface PBParticleSystem_Sphere {
5807
+ /** default = 1 */
5808
+ radius?: number | undefined;
5809
+ }
5810
+
5811
+ /**
5812
+ * @public
5813
+ */
5814
+ export declare namespace PBParticleSystem_Sphere {
5815
+ export function encode(message: PBParticleSystem_Sphere, writer?: _m0.Writer): _m0.Writer;
5816
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Sphere;
5817
+ }
5818
+
5819
+ /** Sprite sheet (texture atlas) animation settings. */
5820
+ /**
5821
+ * @public
5822
+ */
5823
+ export declare interface PBParticleSystem_SpriteSheetAnimation {
5824
+ /** Number of columns in the sprite sheet. */
5825
+ tilesX: number;
5826
+ /** Number of rows in the sprite sheet. */
5827
+ tilesY: number;
5828
+ /** default = 30. Playback speed in frames per second. */
5829
+ framesPerSecond?: number | undefined;
5830
+ }
5831
+
5832
+ /**
5833
+ * @public
5834
+ */
5835
+ export declare namespace PBParticleSystem_SpriteSheetAnimation {
5836
+ export function encode(message: PBParticleSystem_SpriteSheetAnimation, writer?: _m0.Writer): _m0.Writer;
5837
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_SpriteSheetAnimation;
5838
+ }
5839
+
5399
5840
  /**
5400
5841
  * This component applies a continuous physics force.
5401
5842
  *
@@ -6439,6 +6880,7 @@ export declare namespace PBVideoPlayer {
6439
6880
  * an 'instant' transition (like using speed/time = 0)
6440
6881
  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
6441
6882
  * the holding entity transform).
6883
+ * * The fov defines the Field of View of the virtual camera
6442
6884
  */
6443
6885
  /**
6444
6886
  * @public
@@ -6446,6 +6888,8 @@ export declare namespace PBVideoPlayer {
6446
6888
  export declare interface PBVirtualCamera {
6447
6889
  defaultTransition?: CameraTransition | undefined;
6448
6890
  lookAtEntity?: number | undefined;
6891
+ /** default: 60 */
6892
+ fov?: number | undefined;
6449
6893
  }
6450
6894
 
6451
6895
  /**