@dcl/playground-assets 7.22.1 → 7.22.2-23601767788.commit-ff97f2f

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@@ -115,6 +115,61 @@ export declare const assetLoadLoadingStateSystem: AssetLoadLoadingStateSystem;
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  */
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  export declare type AssetLoadLoadingStateSystemCallback = (event: DeepReadonlyObject<PBAssetLoadLoadingState>) => void;
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+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
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+
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+ export declare interface AudioAnalysisComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBAudioAnalysis> {
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+ /**
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+ * Reads the component data of `entity` into the provided `out` view.
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+ *
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+ * @throws Error if the entity does not have an AudioAnalysis component.
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+ * @param entity - The entity whose AudioAnalysis data will be read.
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+ * @param out - An existing AudioAnalysisView to populate with the latest values.
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+ */
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+ readIntoView(entity: Entity, out: AudioAnalysisView): void;
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+ /**
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+ * Attempts to read the component data of `entity` into the provided `out` view.
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+ *
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+ * @returns `true` if the component exists and data was written into `out`,
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+ * `false` if the entity does not have an AudioAnalysis component.
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+ * @param entity - The entity whose AudioAnalysis data will be read.
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+ * @param out - An existing AudioAnalysisView to populate.
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+ */
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+ tryReadIntoView(entity: Entity, out: AudioAnalysisView): boolean;
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+ /**
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+ * Creates an AudioAnalysis component for the given `entity`.
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+ *
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+ * If a component already exists on the entity, this call fails (does not replace).
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+ *
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+ * @param entity - The entity to attach the component to.
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+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
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+ * @param amplitudeGain - Optional amplitude gain multiplier.
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+ * @param bandsGain - Optional gain multiplier applied to all frequency bands.
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+ */
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+ createAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
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+ amplitudeGain?: number, bandsGain?: number): void;
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+ /**
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+ * Creates the AudioAnalysis component if missing, or replaces the existing one.
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+ *
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+ * @param entity - The target entity.
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+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
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+ * @param amplitudeGain - Optional amplitude gain multiplier.
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+ * @param bandsGain - Optional gain multiplier applied to the frequency bands.
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+ */
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+ createOrReplaceAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
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+ amplitudeGain?: number, bandsGain?: number): void;
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+ }
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+
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+ /**
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+ * A read-only JavaScript-friendly view of AudioAnalysis ECS data.
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+ *
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+ * `amplitude` represents the aggregated signal strength.
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+ * `bands` represents the processed frequency bands.
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+ */
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+ export declare type AudioAnalysisView = {
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+ amplitude: number;
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+ bands: number[];
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+ };
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+
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  /** @public */
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  export declare const AudioEvent: GrowOnlyValueSetComponentDefinition<PBAudioEvent>;
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@@ -209,6 +264,9 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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+ /** @public */
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+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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+
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1321,6 +1379,7 @@ export declare const componentDefinitionByName: {
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  "core::Animator": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
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  "core::AssetLoad": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
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  "core::AssetLoadLoadingState": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
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+ "core::AudioAnalysis": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
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  "core::AudioEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
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  "core::AudioSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
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  "core::AudioStream": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -1328,6 +1387,7 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2034,6 +2094,7 @@ export declare type EventSystemOptions = {
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  showFeedback?: boolean;
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  showHighlight?: boolean;
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  maxPlayerDistance?: number;
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+ priority?: number;
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  };
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  /**
@@ -2687,7 +2748,8 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13
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+ IA_ACTION_6 = 13,
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+ IA_MODIFIER = 14
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -2735,6 +2797,14 @@ export declare type InstanceCompositeOptions = {
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  alreadyRequestedSrc?: Set<string>;
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  };
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+ /**
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+ * @public
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+ */
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+ export declare const enum InteractionType {
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+ CURSOR = 0,
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+ PROXIMITY = 1
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+ }
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+
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  /**
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  * @public
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  */
@@ -4428,6 +4498,45 @@ export declare namespace PBAssetLoadLoadingState {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAssetLoadLoadingState;
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  }
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAudioAnalysis {
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+ /** Parameters section */
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+ mode: PBAudioAnalysisMode;
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+ /** Used only when mode == MODE_LOGARITHMIC */
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+ amplitudeGain?: number | undefined;
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+ /** End when mode == MODE_LOGARITHMIC */
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+ bandsGain?: number | undefined;
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+ /** Result section */
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+ amplitude: number;
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+ /** Protobuf doesn't support fixed arrays -> 8 band fields */
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+ band0: number;
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+ band1: number;
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+ band2: number;
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+ band3: number;
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+ band4: number;
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+ band5: number;
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+ band6: number;
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+ band7: number;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAudioAnalysis {
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+ export function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare const enum PBAudioAnalysisMode {
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+ MODE_RAW = 0,
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+ MODE_LOGARITHMIC = 1
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+ }
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+
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  /**
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  * @public
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  */
@@ -4617,6 +4726,42 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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+ /**
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+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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+ * as the avatar movement speed, jump height etc.
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+ */
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAvatarLocomotionSettings {
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+ /** Maximum speed when walking (in meters per second) */
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+ walkSpeed?: number | undefined;
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+ /** Maximum speed when jogging (in meters per second) */
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+ jogSpeed?: number | undefined;
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+ /** Maximum speed when running (in meters per second) */
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+ runSpeed?: number | undefined;
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+ /** Height of a regular jump (in meters) */
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+ jumpHeight?: number | undefined;
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+ /** Height of a jump while running (in meters) */
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+ runJumpHeight?: number | undefined;
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+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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+ hardLandingCooldown?: number | undefined;
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+ /** Height of the double jump (in meters) */
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+ doubleJumpHeight?: number | undefined;
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+ /** Maximum speed when gliding (in meters per second) */
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+ glidingSpeed?: number | undefined;
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+ /** Maximum falling speed when gliding (in meters per second) */
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+ glidingFallingSpeed?: number | undefined;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAvatarLocomotionSettings {
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+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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+ }
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+
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -5524,6 +5669,8 @@ export declare interface PBPointerEvents_Entry {
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  eventType: PointerEventType;
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  /** additional configuration for this detection */
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  eventInfo: PBPointerEvents_Info | undefined;
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+ /** the type of interaction source (default 0 == CURSOR) */
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+ interactionType?: InteractionType | undefined;
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  }
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  /**
@@ -5550,6 +5697,8 @@ export declare interface PBPointerEvents_Info {
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  showHighlight?: boolean | undefined;
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  /** range of interaction from the avatar's position (default 0) */
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  maxPlayerDistance?: number | undefined;
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+ /** resolution order when multiple events overlap, higher wins (default 0) */
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+ priority?: number | undefined;
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  }
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  /**
@@ -6426,6 +6575,7 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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+ * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6433,6 +6583,8 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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+ /** default: 60 */
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+ fov?: number | undefined;
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  }
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  /**
@@ -6708,6 +6860,30 @@ export declare interface PointerEventsSystem {
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  * @param entity - Entity where the callback was attached
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  */
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  removeOnPointerHoverLeave(entity: Entity): void;
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+ /**
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+ * @public
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+ * Remove the callback for onProximityDown event
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+ * @param entity - Entity where the callback was attached
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+ */
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+ removeOnProximityDown(entity: Entity): void;
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+ /**
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+ * @public
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+ * Remove the callback for onProximityUp event
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+ * @param entity - Entity where the callback was attached
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+ */
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+ removeOnProximityUp(entity: Entity): void;
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+ /**
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+ * @public
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+ * Remove the callback for onProximityEnter event
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+ * @param entity - Entity where the callback was attached
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+ */
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+ removeOnProximityEnter(entity: Entity): void;
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+ /**
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+ * @public
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+ * Remove the callback for onProximityLeave event
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+ * @param entity - Entity where the callback was attached
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+ */
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+ removeOnProximityLeave(entity: Entity): void;
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  /**
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  * @public
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  * Execute callback when the user press the InputButton pointing at the entity
@@ -6762,6 +6938,46 @@ export declare interface PointerEventsSystem {
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  entity: Entity;
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  opts?: Partial<EventSystemOptions>;
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  }, cb: EventSystemCallback): void;
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+ /**
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+ * @public
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+ * Execute callback when the user presses the proximity button on the entity
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+ * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
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+ * @param cb - Function to execute when click fires
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+ */
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+ onProximityDown(pointerData: {
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+ entity: Entity;
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+ opts?: Partial<EventSystemOptions>;
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+ }, cb: EventSystemCallback): void;
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+ /**
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+ * @public
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+ * Execute callback when the user releases the proximity button on the entity
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+ * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
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+ * @param cb - Function to execute when event fires
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+ */
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+ onProximityUp(pointerData: {
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+ entity: Entity;
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+ opts?: Partial<EventSystemOptions>;
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+ }, cb: EventSystemCallback): void;
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+ /**
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+ * @public
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+ * Execute callback when the entity enters the proximity zone of the user
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+ * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
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+ * @param cb - Function to execute when event fires
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+ */
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+ onProximityEnter(pointerData: {
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+ entity: Entity;
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+ opts?: Partial<EventSystemOptions>;
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+ }, cb: EventSystemCallback): void;
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+ /**
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+ * @public
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+ * Execute callback when the entity leaves the proximity zone of the user
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+ * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
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+ * @param cb - Function to execute when event fires
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+ */
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+ onProximityLeave(pointerData: {
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+ entity: Entity;
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+ opts?: Partial<EventSystemOptions>;
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+ }, cb: EventSystemCallback): void;
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  }
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6767
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  /**
@@ -6778,7 +6994,9 @@ export declare const enum PointerEventType {
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  PET_UP = 0,
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  PET_DOWN = 1,
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  PET_HOVER_ENTER = 2,
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- PET_HOVER_LEAVE = 3
6997
+ PET_HOVER_LEAVE = 3,
6998
+ PET_PROXIMITY_ENTER = 4,
6999
+ PET_PROXIMITY_LEAVE = 5
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7000
  }
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6784
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  /**