@dcl/playground-assets 7.14.1-19936146810.commit-178bdd0 → 7.15.0

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package/dist/alpha.d.ts CHANGED
@@ -184,9 +184,6 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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- /** @public */
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- export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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-
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1304,7 +1301,6 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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- "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2496,8 +2492,7 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13,
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- IA_MODIFIER = 14
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+ IA_ACTION_6 = 13
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4313,36 +4308,6 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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- /**
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- * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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- * as the avatar movement speed, jump height etc.
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- */
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- /**
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- * @public
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- */
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- export declare interface PBAvatarLocomotionSettings {
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- /** Maximum speed when walking (in meters per second) */
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- walkSpeed?: number | undefined;
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- /** Maximum speed when jogging (in meters per second) */
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- jogSpeed?: number | undefined;
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- /** Maximum speed when running (in meters per second) */
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- runSpeed?: number | undefined;
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- /** Height of a regular jump (in meters) */
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- jumpHeight?: number | undefined;
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- /** Height of a jump while running (in meters) */
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- runJumpHeight?: number | undefined;
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- /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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- hardLandingCooldown?: number | undefined;
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- }
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-
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- /**
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- * @public
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- */
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- export declare namespace PBAvatarLocomotionSettings {
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- export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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- export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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- }
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-
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -6069,7 +6034,6 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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- * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6077,8 +6041,6 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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- /** default: 60 */
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- fov?: number | undefined;
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  }
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  /**
package/dist/beta.d.ts CHANGED
@@ -184,9 +184,6 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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- /** @public */
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- export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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-
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1304,7 +1301,6 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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- "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2487,8 +2483,7 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13,
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- IA_MODIFIER = 14
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+ IA_ACTION_6 = 13
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4285,36 +4280,6 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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- /**
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- * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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- * as the avatar movement speed, jump height etc.
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- */
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- /**
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- * @public
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- */
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- export declare interface PBAvatarLocomotionSettings {
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- /** Maximum speed when walking (in meters per second) */
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- walkSpeed?: number | undefined;
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- /** Maximum speed when jogging (in meters per second) */
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- jogSpeed?: number | undefined;
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- /** Maximum speed when running (in meters per second) */
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- runSpeed?: number | undefined;
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- /** Height of a regular jump (in meters) */
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- jumpHeight?: number | undefined;
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- /** Height of a jump while running (in meters) */
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- runJumpHeight?: number | undefined;
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- /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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- hardLandingCooldown?: number | undefined;
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- }
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-
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- /**
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- * @public
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- */
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- export declare namespace PBAvatarLocomotionSettings {
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- export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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- export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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- }
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-
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -6041,7 +6006,6 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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- * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6049,8 +6013,6 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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- /** default: 60 */
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- fov?: number | undefined;
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  }
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  /**
@@ -184,9 +184,6 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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- /** @public */
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- export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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-
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1304,7 +1301,6 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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- "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2487,8 +2483,7 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13,
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- IA_MODIFIER = 14
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+ IA_ACTION_6 = 13
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4285,36 +4280,6 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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4282
 
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- /**
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- * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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- * as the avatar movement speed, jump height etc.
4291
- */
4292
- /**
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- * @public
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- */
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- export declare interface PBAvatarLocomotionSettings {
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- /** Maximum speed when walking (in meters per second) */
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- walkSpeed?: number | undefined;
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- /** Maximum speed when jogging (in meters per second) */
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- jogSpeed?: number | undefined;
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- /** Maximum speed when running (in meters per second) */
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- runSpeed?: number | undefined;
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- /** Height of a regular jump (in meters) */
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- jumpHeight?: number | undefined;
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- /** Height of a jump while running (in meters) */
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- runJumpHeight?: number | undefined;
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- /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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- hardLandingCooldown?: number | undefined;
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- }
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-
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- /**
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- * @public
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- */
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- export declare namespace PBAvatarLocomotionSettings {
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- export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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- export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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- }
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-
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -6041,7 +6006,6 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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- * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6049,8 +6013,6 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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- /** default: 60 */
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- fov?: number | undefined;
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  }
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  /**