@dcl/playground-assets 7.14.1-19676464210.commit-6775120 → 7.14.1-19706352785.commit-88215fe

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/alpha.d.ts CHANGED
@@ -184,6 +184,9 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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+ /** @public */
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+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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+
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1301,6 +1304,7 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2492,7 +2496,8 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13
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+ IA_ACTION_6 = 13,
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+ IA_MODIFIER = 14
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4308,6 +4313,36 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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+ /**
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+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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+ * as the avatar movement speed, jump height etc.
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+ */
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAvatarLocomotionSettings {
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+ /** Maximum speed when walking (in meters per second) */
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+ walkSpeed?: number | undefined;
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+ /** Maximum speed when jogging (in meters per second) */
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+ jogSpeed?: number | undefined;
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+ /** Maximum speed when running (in meters per second) */
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+ runSpeed?: number | undefined;
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+ /** Height of a regular jump (in meters) */
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+ jumpHeight?: number | undefined;
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+ /** Height of a jump while running (in meters) */
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+ runJumpHeight?: number | undefined;
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+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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+ hardLandingCooldown?: number | undefined;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAvatarLocomotionSettings {
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+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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+ }
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+
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -6034,6 +6069,7 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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+ * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6041,6 +6077,8 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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+ /** default: 60 */
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+ fov?: number | undefined;
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  }
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  /**
package/dist/beta.d.ts CHANGED
@@ -184,6 +184,9 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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+ /** @public */
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+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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+
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1301,6 +1304,7 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2483,7 +2487,8 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13
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+ IA_ACTION_6 = 13,
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+ IA_MODIFIER = 14
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4280,6 +4285,36 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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+ /**
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+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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+ * as the avatar movement speed, jump height etc.
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+ */
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAvatarLocomotionSettings {
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+ /** Maximum speed when walking (in meters per second) */
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+ walkSpeed?: number | undefined;
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+ /** Maximum speed when jogging (in meters per second) */
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+ jogSpeed?: number | undefined;
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+ /** Maximum speed when running (in meters per second) */
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+ runSpeed?: number | undefined;
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+ /** Height of a regular jump (in meters) */
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+ jumpHeight?: number | undefined;
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+ /** Height of a jump while running (in meters) */
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+ runJumpHeight?: number | undefined;
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+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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+ hardLandingCooldown?: number | undefined;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAvatarLocomotionSettings {
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+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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+ }
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+
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -6006,6 +6041,7 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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+ * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6013,6 +6049,8 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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+ /** default: 60 */
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+ fov?: number | undefined;
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  }
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  /**
@@ -184,6 +184,9 @@ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBA
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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+ /** @public */
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+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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+
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1301,6 +1304,7 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2483,7 +2487,8 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13
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+ IA_ACTION_6 = 13,
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+ IA_MODIFIER = 14
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4280,6 +4285,36 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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+ /**
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+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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+ * as the avatar movement speed, jump height etc.
4291
+ */
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAvatarLocomotionSettings {
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+ /** Maximum speed when walking (in meters per second) */
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+ walkSpeed?: number | undefined;
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+ /** Maximum speed when jogging (in meters per second) */
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+ jogSpeed?: number | undefined;
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+ /** Maximum speed when running (in meters per second) */
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+ runSpeed?: number | undefined;
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+ /** Height of a regular jump (in meters) */
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+ jumpHeight?: number | undefined;
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+ /** Height of a jump while running (in meters) */
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+ runJumpHeight?: number | undefined;
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+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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+ hardLandingCooldown?: number | undefined;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAvatarLocomotionSettings {
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+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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+ }
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+
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -6006,6 +6041,7 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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+ * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6013,6 +6049,8 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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+ /** default: 60 */
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+ fov?: number | undefined;
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  }
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  /**