@dcl/playground-assets 7.1.12-4959459822.commit-47fda0f → 7.1.12-4960633446.commit-728c1f7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +506 -0
- package/dist/beta.d.ts +506 -0
- package/dist/index.bundled.d.ts +506 -0
- package/dist/index.js +9 -9
- package/dist/index.js.map +4 -4
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +506 -0
- package/etc/playground-assets.api.json +11190 -1468
- package/etc/playground-assets.api.md +514 -0
- package/package.json +4 -4
package/dist/alpha.d.ts
CHANGED
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@@ -1,3 +1,5 @@
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import _m0 from 'protobufjs/minimal';
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/**
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* @public
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*/
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@@ -131,6 +133,14 @@ export declare interface AvatarTexture {
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filterMode?: TextureFilterMode | undefined;
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}
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/**
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* @public
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*/
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export declare namespace AvatarTexture {
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export function encode(message: AvatarTexture, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarTexture;
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}
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/**
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* @public
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*/
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@@ -234,6 +244,14 @@ export declare interface BorderRect {
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bottom: number;
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}
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/**
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* @public
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*/
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export declare namespace BorderRect {
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export function encode(message: BorderRect, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): BorderRect;
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}
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/**
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*
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* @public
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@@ -1122,6 +1140,16 @@ export declare interface ComponentData {
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};
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}
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/**
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* @public
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*/
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export declare namespace ComponentData {
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export function encode(message: ComponentData, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): ComponentData;
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export function fromJSON(object: any): ComponentData;
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export function toJSON(message: ComponentData): unknown;
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}
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/**
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* @public
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*/
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data: Map<number, ComponentData>;
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}
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/**
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* @public
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*/
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export declare namespace CompositeComponent {
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export function encode(message: CompositeComponent, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): CompositeComponent;
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export function fromJSON(object: any): CompositeComponent;
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export function toJSON(message: CompositeComponent): unknown;
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}
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* @public
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*/
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value: ComponentData | undefined;
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}
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/**
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* @public
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*/
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export declare namespace CompositeComponent_DataEntry {
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export function encode(message: CompositeComponent_DataEntry, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): CompositeComponent_DataEntry;
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export function fromJSON(object: any): CompositeComponent_DataEntry;
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export function toJSON(message: CompositeComponent_DataEntry): unknown;
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}
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* @public
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*/
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components: CompositeComponent[];
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}
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/**
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* @public
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*/
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export declare namespace CompositeDefinition {
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export function encode(message: CompositeDefinition, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): CompositeDefinition;
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export function fromJSON(object: any): CompositeDefinition;
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export function toJSON(message: CompositeDefinition): unknown;
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}
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/**
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* @param src - the source path of the composite
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* @public
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shouldReset?: boolean | undefined;
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}
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/**
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* @public
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*/
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export declare namespace PBAnimationState {
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export function encode(message: PBAnimationState, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAnimationState;
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}
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/**
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* The Animator component is a container for multiple potential animations an Entity can display,
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* separately or at the same time. It can be used to start, stop or blend animations; as well as
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states: PBAnimationState[];
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}
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/**
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* @public
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*/
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export declare namespace PBAnimator {
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export function encode(message: PBAnimator, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAnimator;
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}
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/**
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* The AudioSource component can play an audio clips bundled with the scene, controlling some
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* of the behavior.
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audioClipUrl: string;
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}
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/**
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* @public
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*/
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export declare namespace PBAudioSource {
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export function encode(message: PBAudioSource, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioSource;
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}
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/**
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* The AudioStream component can play external audio clips given a URL, streaming it in real-time.
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*
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url: string;
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}
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/**
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* @public
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*/
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export declare namespace PBAudioStream {
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export function encode(message: PBAudioStream, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioStream;
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}
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/**
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* The AvatarAttach component automatically repositions an Entity to maintain the same position and
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* rotation relative to some part of an avatar, called the "anchor point". The Entity
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@@ -3474,6 +3564,14 @@ export declare interface PBAvatarAttach {
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anchorPointId: AvatarAnchorPointType;
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}
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*/
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export declare namespace PBAvatarAttach {
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export function encode(message: PBAvatarAttach, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarAttach;
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}
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/**
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* The AvatarModifierArea component can be attached to an Entity to define a region of space where
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* avatar behavior changes.
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modifiers: AvatarModifierType[];
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}
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*/
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export declare namespace PBAvatarModifierArea {
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export function encode(message: PBAvatarModifierArea, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
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}
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/**
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* The AvatarShape component contains the information required to draw and animate avatar, acting as
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* a simplified GLTF container for this specific case.
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emotes: string[];
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}
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*/
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export declare namespace PBAvatarShape {
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export function encode(message: PBAvatarShape, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarShape;
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}
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/**
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* The Billboard component makes an Entity automatically reorient its rotation to face the camera.
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* As the name indicates, it’s used to display in-game billboards and frequently combined with
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billboardMode?: BillboardMode | undefined;
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}
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*/
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export declare namespace PBBillboard {
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export function encode(message: PBBillboard, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBBillboard;
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}
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/**
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mode: CameraType;
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}
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export declare namespace PBCameraMode {
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export function encode(message: PBCameraMode, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraMode;
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}
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mode: CameraType;
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export declare namespace PBCameraModeArea {
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export function encode(message: PBCameraModeArea, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraModeArea;
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}
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*/
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}
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export declare namespace PBColor3 {
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export function encode(message: PBColor3, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBColor3;
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}
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a: number;
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}
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export declare namespace PBColor4 {
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export function encode(message: PBColor4, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBColor4;
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}
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/**
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* EngineInfo provides information about the graphics engine running the scene.
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tickNumber: number;
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}
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export declare namespace PBEngineInfo {
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export function encode(message: PBEngineInfo, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBEngineInfo;
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}
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/**
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* GltfContainer loads a GLTF file (and any additional files packaged inside) attached to an Entity.
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*
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@@ -3654,6 +3816,14 @@ export declare interface PBGltfContainer {
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invisibleMeshesCollisionMask?: number | undefined;
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}
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export declare namespace PBGltfContainer {
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export function encode(message: PBGltfContainer, writer?: _m0.Writer): _m0.Writer;
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export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfContainer;
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}
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/**
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* GltfContainerLoadingState is set by the engine and provides information about
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3659
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|
* the current state of the GltfContainer of an entity.
|
|
@@ -3665,6 +3835,14 @@ export declare interface PBGltfContainerLoadingState {
|
|
|
3665
3835
|
currentState: LoadingState;
|
|
3666
3836
|
}
|
|
3667
3837
|
|
|
3838
|
+
/**
|
|
3839
|
+
* @public
|
|
3840
|
+
*/
|
|
3841
|
+
export declare namespace PBGltfContainerLoadingState {
|
|
3842
|
+
export function encode(message: PBGltfContainerLoadingState, writer?: _m0.Writer): _m0.Writer;
|
|
3843
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfContainerLoadingState;
|
|
3844
|
+
}
|
|
3845
|
+
|
|
3668
3846
|
/**
|
|
3669
3847
|
* @public
|
|
3670
3848
|
*/
|
|
@@ -3678,6 +3856,14 @@ export declare interface PBMaterial {
|
|
|
3678
3856
|
};
|
|
3679
3857
|
}
|
|
3680
3858
|
|
|
3859
|
+
/**
|
|
3860
|
+
* @public
|
|
3861
|
+
*/
|
|
3862
|
+
export declare namespace PBMaterial {
|
|
3863
|
+
export function encode(message: PBMaterial, writer?: _m0.Writer): _m0.Writer;
|
|
3864
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial;
|
|
3865
|
+
}
|
|
3866
|
+
|
|
3681
3867
|
/**
|
|
3682
3868
|
* @public
|
|
3683
3869
|
*/
|
|
@@ -3716,6 +3902,14 @@ export declare interface PBMaterial_PbrMaterial {
|
|
|
3716
3902
|
directIntensity?: number | undefined;
|
|
3717
3903
|
}
|
|
3718
3904
|
|
|
3905
|
+
/**
|
|
3906
|
+
* @public
|
|
3907
|
+
*/
|
|
3908
|
+
export declare namespace PBMaterial_PbrMaterial {
|
|
3909
|
+
export function encode(message: PBMaterial_PbrMaterial, writer?: _m0.Writer): _m0.Writer;
|
|
3910
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_PbrMaterial;
|
|
3911
|
+
}
|
|
3912
|
+
|
|
3719
3913
|
/**
|
|
3720
3914
|
* @public
|
|
3721
3915
|
*/
|
|
@@ -3730,6 +3924,14 @@ export declare interface PBMaterial_UnlitMaterial {
|
|
|
3730
3924
|
diffuseColor?: PBColor4 | undefined;
|
|
3731
3925
|
}
|
|
3732
3926
|
|
|
3927
|
+
/**
|
|
3928
|
+
* @public
|
|
3929
|
+
*/
|
|
3930
|
+
export declare namespace PBMaterial_UnlitMaterial {
|
|
3931
|
+
export function encode(message: PBMaterial_UnlitMaterial, writer?: _m0.Writer): _m0.Writer;
|
|
3932
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_UnlitMaterial;
|
|
3933
|
+
}
|
|
3934
|
+
|
|
3733
3935
|
/**
|
|
3734
3936
|
* The MeshCollider component provides basic collision detection between Entities and Avatars. It
|
|
3735
3937
|
* can behave like a cube, a plane, a sphere or a cylinder.
|
|
@@ -3761,6 +3963,14 @@ export declare interface PBMeshCollider {
|
|
|
3761
3963
|
};
|
|
3762
3964
|
}
|
|
3763
3965
|
|
|
3966
|
+
/**
|
|
3967
|
+
* @public
|
|
3968
|
+
*/
|
|
3969
|
+
export declare namespace PBMeshCollider {
|
|
3970
|
+
export function encode(message: PBMeshCollider, writer?: _m0.Writer): _m0.Writer;
|
|
3971
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider;
|
|
3972
|
+
}
|
|
3973
|
+
|
|
3764
3974
|
/** BoxMesh is a prism shape that contains the Entity. */
|
|
3765
3975
|
/**
|
|
3766
3976
|
* @public
|
|
@@ -3768,6 +3978,14 @@ export declare interface PBMeshCollider {
|
|
|
3768
3978
|
export declare interface PBMeshCollider_BoxMesh {
|
|
3769
3979
|
}
|
|
3770
3980
|
|
|
3981
|
+
/**
|
|
3982
|
+
* @public
|
|
3983
|
+
*/
|
|
3984
|
+
export declare namespace PBMeshCollider_BoxMesh {
|
|
3985
|
+
export function encode(_: PBMeshCollider_BoxMesh, writer?: _m0.Writer): _m0.Writer;
|
|
3986
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_BoxMesh;
|
|
3987
|
+
}
|
|
3988
|
+
|
|
3771
3989
|
/** CylinderMesh is a truncated cone shape that contains the Entity. */
|
|
3772
3990
|
/**
|
|
3773
3991
|
* @public
|
|
@@ -3779,6 +3997,14 @@ export declare interface PBMeshCollider_CylinderMesh {
|
|
|
3779
3997
|
radiusBottom?: number | undefined;
|
|
3780
3998
|
}
|
|
3781
3999
|
|
|
4000
|
+
/**
|
|
4001
|
+
* @public
|
|
4002
|
+
*/
|
|
4003
|
+
export declare namespace PBMeshCollider_CylinderMesh {
|
|
4004
|
+
export function encode(message: PBMeshCollider_CylinderMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4005
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_CylinderMesh;
|
|
4006
|
+
}
|
|
4007
|
+
|
|
3782
4008
|
/** PlaneMesh is a 2D rectangle described by the Entity's Transform. */
|
|
3783
4009
|
/**
|
|
3784
4010
|
* @public
|
|
@@ -3786,6 +4012,14 @@ export declare interface PBMeshCollider_CylinderMesh {
|
|
|
3786
4012
|
export declare interface PBMeshCollider_PlaneMesh {
|
|
3787
4013
|
}
|
|
3788
4014
|
|
|
4015
|
+
/**
|
|
4016
|
+
* @public
|
|
4017
|
+
*/
|
|
4018
|
+
export declare namespace PBMeshCollider_PlaneMesh {
|
|
4019
|
+
export function encode(_: PBMeshCollider_PlaneMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4020
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_PlaneMesh;
|
|
4021
|
+
}
|
|
4022
|
+
|
|
3789
4023
|
/** SphereMesh is a sphere shape that contains the Entity. */
|
|
3790
4024
|
/**
|
|
3791
4025
|
* @public
|
|
@@ -3793,6 +4027,14 @@ export declare interface PBMeshCollider_PlaneMesh {
|
|
|
3793
4027
|
export declare interface PBMeshCollider_SphereMesh {
|
|
3794
4028
|
}
|
|
3795
4029
|
|
|
4030
|
+
/**
|
|
4031
|
+
* @public
|
|
4032
|
+
*/
|
|
4033
|
+
export declare namespace PBMeshCollider_SphereMesh {
|
|
4034
|
+
export function encode(_: PBMeshCollider_SphereMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4035
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_SphereMesh;
|
|
4036
|
+
}
|
|
4037
|
+
|
|
3796
4038
|
/**
|
|
3797
4039
|
* The MeshRenderer component renders a basic geometric shape for an Entity. It can be a cube, a
|
|
3798
4040
|
* plane, a sphere or a cylinder.
|
|
@@ -3822,6 +4064,14 @@ export declare interface PBMeshRenderer {
|
|
|
3822
4064
|
};
|
|
3823
4065
|
}
|
|
3824
4066
|
|
|
4067
|
+
/**
|
|
4068
|
+
* @public
|
|
4069
|
+
*/
|
|
4070
|
+
export declare namespace PBMeshRenderer {
|
|
4071
|
+
export function encode(message: PBMeshRenderer, writer?: _m0.Writer): _m0.Writer;
|
|
4072
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer;
|
|
4073
|
+
}
|
|
4074
|
+
|
|
3825
4075
|
/** BoxMesh renders a prism shape. */
|
|
3826
4076
|
/**
|
|
3827
4077
|
* @public
|
|
@@ -3831,6 +4081,14 @@ export declare interface PBMeshRenderer_BoxMesh {
|
|
|
3831
4081
|
uvs: number[];
|
|
3832
4082
|
}
|
|
3833
4083
|
|
|
4084
|
+
/**
|
|
4085
|
+
* @public
|
|
4086
|
+
*/
|
|
4087
|
+
export declare namespace PBMeshRenderer_BoxMesh {
|
|
4088
|
+
export function encode(message: PBMeshRenderer_BoxMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4089
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_BoxMesh;
|
|
4090
|
+
}
|
|
4091
|
+
|
|
3834
4092
|
/** CylinderMesh renders a truncated cone shape. */
|
|
3835
4093
|
/**
|
|
3836
4094
|
* @public
|
|
@@ -3842,6 +4100,14 @@ export declare interface PBMeshRenderer_CylinderMesh {
|
|
|
3842
4100
|
radiusBottom?: number | undefined;
|
|
3843
4101
|
}
|
|
3844
4102
|
|
|
4103
|
+
/**
|
|
4104
|
+
* @public
|
|
4105
|
+
*/
|
|
4106
|
+
export declare namespace PBMeshRenderer_CylinderMesh {
|
|
4107
|
+
export function encode(message: PBMeshRenderer_CylinderMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4108
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_CylinderMesh;
|
|
4109
|
+
}
|
|
4110
|
+
|
|
3845
4111
|
/** PlaneMesh renders a 2D rectangular shape. */
|
|
3846
4112
|
/**
|
|
3847
4113
|
* @public
|
|
@@ -3851,6 +4117,14 @@ export declare interface PBMeshRenderer_PlaneMesh {
|
|
|
3851
4117
|
uvs: number[];
|
|
3852
4118
|
}
|
|
3853
4119
|
|
|
4120
|
+
/**
|
|
4121
|
+
* @public
|
|
4122
|
+
*/
|
|
4123
|
+
export declare namespace PBMeshRenderer_PlaneMesh {
|
|
4124
|
+
export function encode(message: PBMeshRenderer_PlaneMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4125
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_PlaneMesh;
|
|
4126
|
+
}
|
|
4127
|
+
|
|
3854
4128
|
/** SphereMesh renders a spherical shape. */
|
|
3855
4129
|
/**
|
|
3856
4130
|
* @public
|
|
@@ -3858,6 +4132,14 @@ export declare interface PBMeshRenderer_PlaneMesh {
|
|
|
3858
4132
|
export declare interface PBMeshRenderer_SphereMesh {
|
|
3859
4133
|
}
|
|
3860
4134
|
|
|
4135
|
+
/**
|
|
4136
|
+
* @public
|
|
4137
|
+
*/
|
|
4138
|
+
export declare namespace PBMeshRenderer_SphereMesh {
|
|
4139
|
+
export function encode(_: PBMeshRenderer_SphereMesh, writer?: _m0.Writer): _m0.Writer;
|
|
4140
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_SphereMesh;
|
|
4141
|
+
}
|
|
4142
|
+
|
|
3861
4143
|
/**
|
|
3862
4144
|
* The NftShape component renders a framed picture from an NFT. It supports PNG, JPEG and GIF files.
|
|
3863
4145
|
*
|
|
@@ -3879,6 +4161,14 @@ export declare interface PBNftShape {
|
|
|
3879
4161
|
color?: PBColor3 | undefined;
|
|
3880
4162
|
}
|
|
3881
4163
|
|
|
4164
|
+
/**
|
|
4165
|
+
* @public
|
|
4166
|
+
*/
|
|
4167
|
+
export declare namespace PBNftShape {
|
|
4168
|
+
export function encode(message: PBNftShape, writer?: _m0.Writer): _m0.Writer;
|
|
4169
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBNftShape;
|
|
4170
|
+
}
|
|
4171
|
+
|
|
3882
4172
|
/**
|
|
3883
4173
|
* PointerEvents adds configurable pointer-based interactions to the attached Entity.
|
|
3884
4174
|
*
|
|
@@ -3902,6 +4192,14 @@ export declare interface PBPointerEvents {
|
|
|
3902
4192
|
pointerEvents: PBPointerEvents_Entry[];
|
|
3903
4193
|
}
|
|
3904
4194
|
|
|
4195
|
+
/**
|
|
4196
|
+
* @public
|
|
4197
|
+
*/
|
|
4198
|
+
export declare namespace PBPointerEvents {
|
|
4199
|
+
export function encode(message: PBPointerEvents, writer?: _m0.Writer): _m0.Writer;
|
|
4200
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEvents;
|
|
4201
|
+
}
|
|
4202
|
+
|
|
3905
4203
|
/**
|
|
3906
4204
|
* @public
|
|
3907
4205
|
*/
|
|
@@ -3912,6 +4210,14 @@ export declare interface PBPointerEvents_Entry {
|
|
|
3912
4210
|
eventInfo: PBPointerEvents_Info | undefined;
|
|
3913
4211
|
}
|
|
3914
4212
|
|
|
4213
|
+
/**
|
|
4214
|
+
* @public
|
|
4215
|
+
*/
|
|
4216
|
+
export declare namespace PBPointerEvents_Entry {
|
|
4217
|
+
export function encode(message: PBPointerEvents_Entry, writer?: _m0.Writer): _m0.Writer;
|
|
4218
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEvents_Entry;
|
|
4219
|
+
}
|
|
4220
|
+
|
|
3915
4221
|
/**
|
|
3916
4222
|
* @public
|
|
3917
4223
|
*/
|
|
@@ -3926,6 +4232,14 @@ export declare interface PBPointerEvents_Info {
|
|
|
3926
4232
|
showFeedback?: boolean | undefined;
|
|
3927
4233
|
}
|
|
3928
4234
|
|
|
4235
|
+
/**
|
|
4236
|
+
* @public
|
|
4237
|
+
*/
|
|
4238
|
+
export declare namespace PBPointerEvents_Info {
|
|
4239
|
+
export function encode(message: PBPointerEvents_Info, writer?: _m0.Writer): _m0.Writer;
|
|
4240
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEvents_Info;
|
|
4241
|
+
}
|
|
4242
|
+
|
|
3929
4243
|
/** renderer append a new object of this in each command, there can be many commands per frames */
|
|
3930
4244
|
/**
|
|
3931
4245
|
* @public
|
|
@@ -3943,6 +4257,14 @@ export declare interface PBPointerEventsResult {
|
|
|
3943
4257
|
tickNumber: number;
|
|
3944
4258
|
}
|
|
3945
4259
|
|
|
4260
|
+
/**
|
|
4261
|
+
* @public
|
|
4262
|
+
*/
|
|
4263
|
+
export declare namespace PBPointerEventsResult {
|
|
4264
|
+
export function encode(message: PBPointerEventsResult, writer?: _m0.Writer): _m0.Writer;
|
|
4265
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEventsResult;
|
|
4266
|
+
}
|
|
4267
|
+
|
|
3946
4268
|
/**
|
|
3947
4269
|
* PointerLock indicates whether the mouse pointer is automatically following the camera’s point of
|
|
3948
4270
|
* focus (locked), or can move freely on the screen (unlocked).
|
|
@@ -3955,6 +4277,14 @@ export declare interface PBPointerLock {
|
|
|
3955
4277
|
isPointerLocked: boolean;
|
|
3956
4278
|
}
|
|
3957
4279
|
|
|
4280
|
+
/**
|
|
4281
|
+
* @public
|
|
4282
|
+
*/
|
|
4283
|
+
export declare namespace PBPointerLock {
|
|
4284
|
+
export function encode(message: PBPointerLock, writer?: _m0.Writer): _m0.Writer;
|
|
4285
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerLock;
|
|
4286
|
+
}
|
|
4287
|
+
|
|
3958
4288
|
/**
|
|
3959
4289
|
* @public
|
|
3960
4290
|
*/
|
|
@@ -3964,6 +4294,14 @@ export declare interface PBPosition {
|
|
|
3964
4294
|
z: number;
|
|
3965
4295
|
}
|
|
3966
4296
|
|
|
4297
|
+
/**
|
|
4298
|
+
* @public
|
|
4299
|
+
*/
|
|
4300
|
+
export declare namespace PBPosition {
|
|
4301
|
+
export function encode(message: PBPosition, writer?: _m0.Writer): _m0.Writer;
|
|
4302
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBPosition;
|
|
4303
|
+
}
|
|
4304
|
+
|
|
3967
4305
|
/**
|
|
3968
4306
|
* The PBRaycast component and PBRaycastResult are defined in https://adr.decentraland.org/adr/ADR-200
|
|
3969
4307
|
*
|
|
@@ -4007,6 +4345,14 @@ export declare interface PBRaycast {
|
|
|
4007
4345
|
collisionMask?: number | undefined;
|
|
4008
4346
|
}
|
|
4009
4347
|
|
|
4348
|
+
/**
|
|
4349
|
+
* @public
|
|
4350
|
+
*/
|
|
4351
|
+
export declare namespace PBRaycast {
|
|
4352
|
+
export function encode(message: PBRaycast, writer?: _m0.Writer): _m0.Writer;
|
|
4353
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBRaycast;
|
|
4354
|
+
}
|
|
4355
|
+
|
|
4010
4356
|
/**
|
|
4011
4357
|
* The PBRaycast component and PBRaycastResult are defined in https://adr.decentraland.org/adr/ADR-200
|
|
4012
4358
|
*
|
|
@@ -4030,6 +4376,14 @@ export declare interface PBRaycastResult {
|
|
|
4030
4376
|
tickNumber: number;
|
|
4031
4377
|
}
|
|
4032
4378
|
|
|
4379
|
+
/**
|
|
4380
|
+
* @public
|
|
4381
|
+
*/
|
|
4382
|
+
export declare namespace PBRaycastResult {
|
|
4383
|
+
export function encode(message: PBRaycastResult, writer?: _m0.Writer): _m0.Writer;
|
|
4384
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBRaycastResult;
|
|
4385
|
+
}
|
|
4386
|
+
|
|
4033
4387
|
/**
|
|
4034
4388
|
* The TextShape component renders customizable floating text.
|
|
4035
4389
|
*
|
|
@@ -4086,6 +4440,14 @@ export declare interface PBTextShape {
|
|
|
4086
4440
|
textColor?: PBColor4 | undefined;
|
|
4087
4441
|
}
|
|
4088
4442
|
|
|
4443
|
+
/**
|
|
4444
|
+
* @public
|
|
4445
|
+
*/
|
|
4446
|
+
export declare namespace PBTextShape {
|
|
4447
|
+
export function encode(message: PBTextShape, writer?: _m0.Writer): _m0.Writer;
|
|
4448
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBTextShape;
|
|
4449
|
+
}
|
|
4450
|
+
|
|
4089
4451
|
/**
|
|
4090
4452
|
* @public
|
|
4091
4453
|
*/
|
|
@@ -4100,6 +4462,14 @@ export declare interface PBUiBackground {
|
|
|
4100
4462
|
uvs: number[];
|
|
4101
4463
|
}
|
|
4102
4464
|
|
|
4465
|
+
/**
|
|
4466
|
+
* @public
|
|
4467
|
+
*/
|
|
4468
|
+
export declare namespace PBUiBackground {
|
|
4469
|
+
export function encode(message: PBUiBackground, writer?: _m0.Writer): _m0.Writer;
|
|
4470
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiBackground;
|
|
4471
|
+
}
|
|
4472
|
+
|
|
4103
4473
|
/** This component is created by the renderer and used by the scenes to know the resolution of the UI canvas */
|
|
4104
4474
|
/**
|
|
4105
4475
|
* @public
|
|
@@ -4121,6 +4491,14 @@ export declare interface PBUiCanvasInformation {
|
|
|
4121
4491
|
interactableArea: BorderRect | undefined;
|
|
4122
4492
|
}
|
|
4123
4493
|
|
|
4494
|
+
/**
|
|
4495
|
+
* @public
|
|
4496
|
+
*/
|
|
4497
|
+
export declare namespace PBUiCanvasInformation {
|
|
4498
|
+
export function encode(message: PBUiCanvasInformation, writer?: _m0.Writer): _m0.Writer;
|
|
4499
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiCanvasInformation;
|
|
4500
|
+
}
|
|
4501
|
+
|
|
4124
4502
|
/**
|
|
4125
4503
|
* @public
|
|
4126
4504
|
*/
|
|
@@ -4141,6 +4519,14 @@ export declare interface PBUiDropdown {
|
|
|
4141
4519
|
fontSize?: number | undefined;
|
|
4142
4520
|
}
|
|
4143
4521
|
|
|
4522
|
+
/**
|
|
4523
|
+
* @public
|
|
4524
|
+
*/
|
|
4525
|
+
export declare namespace PBUiDropdown {
|
|
4526
|
+
export function encode(message: PBUiDropdown, writer?: _m0.Writer): _m0.Writer;
|
|
4527
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiDropdown;
|
|
4528
|
+
}
|
|
4529
|
+
|
|
4144
4530
|
/**
|
|
4145
4531
|
* @public
|
|
4146
4532
|
*/
|
|
@@ -4148,6 +4534,14 @@ export declare interface PBUiDropdownResult {
|
|
|
4148
4534
|
value: number;
|
|
4149
4535
|
}
|
|
4150
4536
|
|
|
4537
|
+
/**
|
|
4538
|
+
* @public
|
|
4539
|
+
*/
|
|
4540
|
+
export declare namespace PBUiDropdownResult {
|
|
4541
|
+
export function encode(message: PBUiDropdownResult, writer?: _m0.Writer): _m0.Writer;
|
|
4542
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiDropdownResult;
|
|
4543
|
+
}
|
|
4544
|
+
|
|
4151
4545
|
/**
|
|
4152
4546
|
* @public
|
|
4153
4547
|
*/
|
|
@@ -4167,6 +4561,14 @@ export declare interface PBUiInput {
|
|
|
4167
4561
|
value?: string | undefined;
|
|
4168
4562
|
}
|
|
4169
4563
|
|
|
4564
|
+
/**
|
|
4565
|
+
* @public
|
|
4566
|
+
*/
|
|
4567
|
+
export declare namespace PBUiInput {
|
|
4568
|
+
export function encode(message: PBUiInput, writer?: _m0.Writer): _m0.Writer;
|
|
4569
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiInput;
|
|
4570
|
+
}
|
|
4571
|
+
|
|
4170
4572
|
/**
|
|
4171
4573
|
* @public
|
|
4172
4574
|
*/
|
|
@@ -4174,6 +4576,14 @@ export declare interface PBUiInputResult {
|
|
|
4174
4576
|
value: string;
|
|
4175
4577
|
}
|
|
4176
4578
|
|
|
4579
|
+
/**
|
|
4580
|
+
* @public
|
|
4581
|
+
*/
|
|
4582
|
+
export declare namespace PBUiInputResult {
|
|
4583
|
+
export function encode(message: PBUiInputResult, writer?: _m0.Writer): _m0.Writer;
|
|
4584
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiInputResult;
|
|
4585
|
+
}
|
|
4586
|
+
|
|
4177
4587
|
/**
|
|
4178
4588
|
* @public
|
|
4179
4589
|
*/
|
|
@@ -4190,6 +4600,14 @@ export declare interface PBUiText {
|
|
|
4190
4600
|
fontSize?: number | undefined;
|
|
4191
4601
|
}
|
|
4192
4602
|
|
|
4603
|
+
/**
|
|
4604
|
+
* @public
|
|
4605
|
+
*/
|
|
4606
|
+
export declare namespace PBUiText {
|
|
4607
|
+
export function encode(message: PBUiText, writer?: _m0.Writer): _m0.Writer;
|
|
4608
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiText;
|
|
4609
|
+
}
|
|
4610
|
+
|
|
4193
4611
|
/**
|
|
4194
4612
|
* @public
|
|
4195
4613
|
*/
|
|
@@ -4276,6 +4694,14 @@ export declare interface PBUiTransform {
|
|
|
4276
4694
|
paddingBottom: number;
|
|
4277
4695
|
}
|
|
4278
4696
|
|
|
4697
|
+
/**
|
|
4698
|
+
* @public
|
|
4699
|
+
*/
|
|
4700
|
+
export declare namespace PBUiTransform {
|
|
4701
|
+
export function encode(message: PBUiTransform, writer?: _m0.Writer): _m0.Writer;
|
|
4702
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiTransform;
|
|
4703
|
+
}
|
|
4704
|
+
|
|
4279
4705
|
/**
|
|
4280
4706
|
* @public
|
|
4281
4707
|
*/
|
|
@@ -4284,6 +4710,14 @@ export declare interface PBVector2 {
|
|
|
4284
4710
|
y: number;
|
|
4285
4711
|
}
|
|
4286
4712
|
|
|
4713
|
+
/**
|
|
4714
|
+
* @public
|
|
4715
|
+
*/
|
|
4716
|
+
export declare namespace PBVector2 {
|
|
4717
|
+
export function encode(message: PBVector2, writer?: _m0.Writer): _m0.Writer;
|
|
4718
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBVector2;
|
|
4719
|
+
}
|
|
4720
|
+
|
|
4287
4721
|
/**
|
|
4288
4722
|
* @public
|
|
4289
4723
|
*/
|
|
@@ -4293,6 +4727,14 @@ export declare interface PBVector3 {
|
|
|
4293
4727
|
z: number;
|
|
4294
4728
|
}
|
|
4295
4729
|
|
|
4730
|
+
/**
|
|
4731
|
+
* @public
|
|
4732
|
+
*/
|
|
4733
|
+
export declare namespace PBVector3 {
|
|
4734
|
+
export function encode(message: PBVector3, writer?: _m0.Writer): _m0.Writer;
|
|
4735
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBVector3;
|
|
4736
|
+
}
|
|
4737
|
+
|
|
4296
4738
|
/**
|
|
4297
4739
|
* @public
|
|
4298
4740
|
*/
|
|
@@ -4306,6 +4748,14 @@ export declare interface PBVideoEvent {
|
|
|
4306
4748
|
state: VideoState;
|
|
4307
4749
|
}
|
|
4308
4750
|
|
|
4751
|
+
/**
|
|
4752
|
+
* @public
|
|
4753
|
+
*/
|
|
4754
|
+
export declare namespace PBVideoEvent {
|
|
4755
|
+
export function encode(message: PBVideoEvent, writer?: _m0.Writer): _m0.Writer;
|
|
4756
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBVideoEvent;
|
|
4757
|
+
}
|
|
4758
|
+
|
|
4309
4759
|
/**
|
|
4310
4760
|
* @public
|
|
4311
4761
|
*/
|
|
@@ -4324,6 +4774,14 @@ export declare interface PBVideoPlayer {
|
|
|
4324
4774
|
loop?: boolean | undefined;
|
|
4325
4775
|
}
|
|
4326
4776
|
|
|
4777
|
+
/**
|
|
4778
|
+
* @public
|
|
4779
|
+
*/
|
|
4780
|
+
export declare namespace PBVideoPlayer {
|
|
4781
|
+
export function encode(message: PBVideoPlayer, writer?: _m0.Writer): _m0.Writer;
|
|
4782
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBVideoPlayer;
|
|
4783
|
+
}
|
|
4784
|
+
|
|
4327
4785
|
/**
|
|
4328
4786
|
* @public
|
|
4329
4787
|
*/
|
|
@@ -4332,6 +4790,14 @@ export declare interface PBVisibilityComponent {
|
|
|
4332
4790
|
visible?: boolean | undefined;
|
|
4333
4791
|
}
|
|
4334
4792
|
|
|
4793
|
+
/**
|
|
4794
|
+
* @public
|
|
4795
|
+
*/
|
|
4796
|
+
export declare namespace PBVisibilityComponent {
|
|
4797
|
+
export function encode(message: PBVisibilityComponent, writer?: _m0.Writer): _m0.Writer;
|
|
4798
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): PBVisibilityComponent;
|
|
4799
|
+
}
|
|
4800
|
+
|
|
4335
4801
|
/**
|
|
4336
4802
|
* Represens a plane by the equation ax + by + cz + d = 0
|
|
4337
4803
|
* @public
|
|
@@ -4914,6 +5380,14 @@ export declare interface RaycastHit {
|
|
|
4914
5380
|
entityId?: number | undefined;
|
|
4915
5381
|
}
|
|
4916
5382
|
|
|
5383
|
+
/**
|
|
5384
|
+
* @public
|
|
5385
|
+
*/
|
|
5386
|
+
export declare namespace RaycastHit {
|
|
5387
|
+
export function encode(message: RaycastHit, writer?: _m0.Writer): _m0.Writer;
|
|
5388
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): RaycastHit;
|
|
5389
|
+
}
|
|
5390
|
+
|
|
4917
5391
|
/** RaycastQueryType indicates whether the ray should stop on the first collition, or continue. */
|
|
4918
5392
|
/**
|
|
4919
5393
|
* @public
|
|
@@ -5078,6 +5552,14 @@ export declare interface Rect {
|
|
|
5078
5552
|
height: number;
|
|
5079
5553
|
}
|
|
5080
5554
|
|
|
5555
|
+
/**
|
|
5556
|
+
* @public
|
|
5557
|
+
*/
|
|
5558
|
+
export declare namespace Rect {
|
|
5559
|
+
export function encode(message: Rect, writer?: _m0.Writer): _m0.Writer;
|
|
5560
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): Rect;
|
|
5561
|
+
}
|
|
5562
|
+
|
|
5081
5563
|
/**
|
|
5082
5564
|
* Remove all components of each entity in the tree made with Transform parenting
|
|
5083
5565
|
* @param engine - the engine running the entities
|
|
@@ -5419,6 +5901,14 @@ export declare interface Texture {
|
|
|
5419
5901
|
filterMode?: TextureFilterMode | undefined;
|
|
5420
5902
|
}
|
|
5421
5903
|
|
|
5904
|
+
/**
|
|
5905
|
+
* @public
|
|
5906
|
+
*/
|
|
5907
|
+
export declare namespace Texture {
|
|
5908
|
+
export function encode(message: Texture, writer?: _m0.Writer): _m0.Writer;
|
|
5909
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): Texture;
|
|
5910
|
+
}
|
|
5911
|
+
|
|
5422
5912
|
/**
|
|
5423
5913
|
* @public
|
|
5424
5914
|
*/
|
|
@@ -5483,6 +5973,14 @@ export declare interface TextureUnion {
|
|
|
5483
5973
|
};
|
|
5484
5974
|
}
|
|
5485
5975
|
|
|
5976
|
+
/**
|
|
5977
|
+
* @public
|
|
5978
|
+
*/
|
|
5979
|
+
export declare namespace TextureUnion {
|
|
5980
|
+
export function encode(message: TextureUnion, writer?: _m0.Writer): _m0.Writer;
|
|
5981
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): TextureUnion;
|
|
5982
|
+
}
|
|
5983
|
+
|
|
5486
5984
|
/**
|
|
5487
5985
|
* @public
|
|
5488
5986
|
*/
|
|
@@ -6429,6 +6927,14 @@ export declare interface VideoTexture {
|
|
|
6429
6927
|
filterMode?: TextureFilterMode | undefined;
|
|
6430
6928
|
}
|
|
6431
6929
|
|
|
6930
|
+
/**
|
|
6931
|
+
* @public
|
|
6932
|
+
*/
|
|
6933
|
+
export declare namespace VideoTexture {
|
|
6934
|
+
export function encode(message: VideoTexture, writer?: _m0.Writer): _m0.Writer;
|
|
6935
|
+
export function decode(input: _m0.Reader | Uint8Array, length?: number): VideoTexture;
|
|
6936
|
+
}
|
|
6937
|
+
|
|
6432
6938
|
/** @public */
|
|
6433
6939
|
export declare const VisibilityComponent: LastWriteWinElementSetComponentDefinition<PBVisibilityComponent>;
|
|
6434
6940
|
|