@dcl/playground-assets 7.0.6-4055981423.commit-60b7f6f → 7.0.6-4076330908.commit-cd40e5f

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,23 +1,14 @@
1
- import _m0 from 'protobufjs/minimal';
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-
3
1
  /**
4
2
  * @public
5
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  */
6
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  export declare type AlignType = 'auto' | 'flex-start' | 'center' | 'flex-end' | 'stretch' | 'baseline' | 'space-between' | 'space-around';
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- export declare const AMOUNT_VERSION_AVAILABLE: number;
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-
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  export declare const Animator: AnimatorComponentDefinitionExtended;
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12
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  /**
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  * @public
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  */
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- export declare type AnimatorComponentDefinition = ComponentDefinition<PBAnimator>;
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-
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- /**
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- * @public
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- */
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- export declare interface AnimatorComponentDefinitionExtended extends AnimatorComponentDefinition {
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+ export declare interface AnimatorComponentDefinitionExtended extends ComponentDefinition<PBAnimator> {
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  /**
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  * @public
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  *
@@ -63,6 +54,9 @@ export declare const AudioSource: ComponentDefinition<PBAudioSource>;
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  /** @public */
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  export declare const AudioStream: ComponentDefinition<PBAudioStream>;
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+ /**
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+ * @public
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+ */
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  export declare const enum AvatarAnchorPointType {
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  AAPT_POSITION = 0,
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  AAPT_NAME_TAG = 1,
@@ -76,6 +70,9 @@ export declare const AvatarAttach: ComponentDefinition<PBAvatarAttach>;
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  /** @public */
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  export declare const AvatarModifierArea: ComponentDefinition<PBAvatarModifierArea>;
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+ /**
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+ * @public
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+ */
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  export declare const enum AvatarModifierType {
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  AMT_HIDE_AVATARS = 0,
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  AMT_DISABLE_PASSPORTS = 1
@@ -84,6 +81,9 @@ export declare const enum AvatarModifierType {
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  /** @public */
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  export declare const AvatarShape: ComponentDefinition<PBAvatarShape>;
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+ /**
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+ * @public
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+ */
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  export declare interface AvatarTexture {
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  userId: string;
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  /** default = TextureWrapMode.Clamp */
@@ -93,13 +93,8 @@ export declare interface AvatarTexture {
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  }
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95
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  /**
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- * Internal
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+ * @public
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  */
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- export declare const AvatarTexture: {
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- encode(message: AvatarTexture, writer?: _m0.Writer): _m0.Writer;
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- decode(input: _m0.Reader | Uint8Array, length?: number): AvatarTexture;
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- };
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-
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  export declare const enum BackgroundTextureMode {
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  /**
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  * NINE_SLICES - https://docs.unity3d.com/Manual/UIE-USS-SupportedProperties.html (Slicing section)
@@ -124,6 +119,9 @@ export declare const enum BackgroundTextureMode {
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  /** @public */
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  export declare const Billboard: ComponentDefinition<PBBillboard>;
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+ /**
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+ * @public
124
+ */
127
125
  export declare const enum BillboardMode {
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126
  BM_NONE = 0,
129
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  BM_X = 1,
@@ -133,6 +131,9 @@ export declare const enum BillboardMode {
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  }
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135
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  /** Defines indents from respective edges */
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+ /**
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+ * @public
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+ */
136
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  export declare interface BorderRect {
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  top: number;
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  left: number;
@@ -141,22 +142,23 @@ export declare interface BorderRect {
141
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  }
142
143
 
143
144
  /**
144
- * Internal
145
- */
146
- export declare const BorderRect: {
147
- encode(message: BorderRect, writer?: _m0.Writer): _m0.Writer;
148
- decode(input: _m0.Reader | Uint8Array, length?: number): BorderRect;
149
- };
150
-
151
- /**
145
+ *
152
146
  * @public
147
+ * Button component
148
+ *
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+ * A Button indicates a possible user action.
150
+ *
151
+ * @example
152
+ * <Button variant="primary" value="Click me!" />
153
+ *
154
+ * @category Component
153
155
  */
154
- export declare function Button(props: EntityPropTypes & UiButtonProps): ReactEcs.JSX.Element;
156
+ export declare function Button(props: UiButtonProps): ReactEcs.JSX.Element;
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157
 
156
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  /**
157
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  * @public
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  */
159
- export declare type ByteBuffer = {
161
+ export declare interface ByteBuffer {
160
162
  /**
161
163
  * @returns The entire current Uint8Array.
162
164
  *
@@ -256,8 +258,12 @@ export declare type ByteBuffer = {
256
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  setUint16(offset: number, value: number): void;
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  setUint32(offset: number, value: number): void;
258
260
  setUint64(offset: number, value: bigint): void;
259
- };
261
+ }
260
262
 
263
+ /**
264
+ * Callback function to be triggered on a specified event
265
+ * @public
266
+ */
261
267
  export declare type Callback = () => void;
262
268
 
263
269
  /** @public */
@@ -266,15 +272,19 @@ export declare const CameraMode: ComponentDefinition<PBCameraMode>;
266
272
  /** @public */
267
273
  export declare const CameraModeArea: ComponentDefinition<PBCameraModeArea>;
268
274
 
275
+ /**
276
+ * @public
277
+ */
269
278
  export declare const enum CameraType {
270
279
  CT_FIRST_PERSON = 0,
271
280
  CT_THIRD_PERSON = 1
272
281
  }
273
282
 
274
- export declare const CANVAS_ROOT_ENTITY = 0;
275
-
276
283
  export declare type Children = unknown;
277
284
 
285
+ /**
286
+ * @public
287
+ */
278
288
  export declare const enum ColliderLayer {
279
289
  CL_NONE = 0,
280
290
  CL_POINTER = 1,
@@ -986,15 +996,10 @@ export declare type Color4Type = {
986
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  a: number;
987
997
  };
988
998
 
989
- export declare type CommonProps = {
990
- key?: Key;
991
- children?: Children;
992
- };
993
-
994
999
  /**
995
1000
  * @public
996
1001
  */
997
- export declare type ComponentDefinition<T> = {
1002
+ export declare interface ComponentDefinition<T> {
998
1003
  readonly componentId: number;
999
1004
  readonly componentName: string;
1000
1005
  /**
@@ -1051,7 +1056,7 @@ export declare type ComponentDefinition<T> = {
1051
1056
  */
1052
1057
  getMutableOrNull(entity: Entity): T | null;
1053
1058
  writeToByteBuffer(entity: Entity, buffer: ByteBuffer): void;
1054
- };
1059
+ }
1055
1060
 
1056
1061
  export declare type ComponentGetter<T extends ComponentDefinition<any>> = (engine: Pick<IEngine, 'defineComponentFromSchema'>) => T;
1057
1062
 
@@ -1062,49 +1067,14 @@ export declare type ComponentSchema<T extends [ComponentDefinition<any>, ...Comp
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  [K in keyof T]: T[K] extends ComponentDefinition<any> ? ReturnType<T[K]['getMutable']> : never;
1063
1068
  };
1064
1069
 
1065
- export declare const CRDT_MESSAGE_HEADER_LENGTH = 8;
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-
1067
- export declare type CrdtMessage = PutComponentMessage | DeleteComponentMessage | DeleteEntityMessage;
1068
-
1069
- export declare type CrdtMessageBody = PutComponentMessageBody | DeleteComponentMessageBody | DeleteEntityMessage;
1070
-
1071
1070
  /**
1072
- * Min length = 8 bytes
1073
- * All message length including
1074
- * @param length - Uint32 the length of all message (including the header)
1075
- * @param type - define the function which handles the data
1071
+ * @public
1076
1072
  */
1077
- export declare type CrdtMessageHeader = {
1078
- length: Uint32;
1079
- type: Uint32;
1080
- };
1081
-
1082
- export declare namespace CrdtMessageProtocol {
1083
- /**
1084
- * Validate if the message incoming is completed
1085
- * @param buf - ByteBuffer
1086
- */
1087
- export function validate(buf: ByteBuffer): boolean;
1088
- /**
1089
- * Get the current header, consuming the bytes involved.
1090
- * @param buf - ByteBuffer
1091
- * @returns header or null if there is no validated message
1092
- */
1093
- export function readHeader(buf: ByteBuffer): CrdtMessageHeader | null;
1094
- /**
1095
- * Get the current header, without consuming the bytes involved.
1096
- * @param buf - ByteBuffer
1097
- * @returns header or null if there is no validated message
1098
- */
1099
- export function getHeader(buf: ByteBuffer): CrdtMessageHeader | null;
1100
- /**
1101
- * Consume the incoming message without processing it.
1102
- * @param buf - ByteBuffer
1103
- * @returns true in case of success or false if there is no valid message.
1104
- */
1105
- export function consumeMessage(buf: ByteBuffer): boolean;
1106
- }
1073
+ export declare type CrdtMessageBody = PutComponentMessageBody | DeleteComponentMessageBody | DeleteEntityMessageBody;
1107
1074
 
1075
+ /**
1076
+ * @public
1077
+ */
1108
1078
  export declare enum CrdtMessageType {
1109
1079
  RESERVED = 0,
1110
1080
  PUT_COMPONENT = 1,
@@ -1113,66 +1083,11 @@ export declare enum CrdtMessageType {
1113
1083
  MAX_MESSAGE_TYPE = 4
1114
1084
  }
1115
1085
 
1116
- export declare function createComponentDefinitionFromSchema<T>(componentName: string, componentId: number, schema: ISchema<T>): ComponentDefinition<T>;
1117
-
1118
1086
  export declare function createEthereumProvider(): {
1119
1087
  send(message: RPCSendableMessage, callback?: ((error: Error | null, result?: any) => void) | undefined): void;
1120
1088
  sendAsync(message: RPCSendableMessage, callback: (error: Error | null, result?: any) => void): void;
1121
1089
  };
1122
1090
 
1123
- export declare function createInputSystem(engine: IEngine): IInputSystem;
1124
-
1125
- export declare function createPointerEventSystem(engine: IEngine, inputSystem: IInputSystem): {
1126
- /**
1127
- * @internal
1128
- * Remove the callback for onClick event
1129
- * @param entity - Entity where the callback was attached
1130
- */
1131
- removeOnClick(entity: Entity): void;
1132
- /**
1133
- * @public
1134
- * Remove the callback for onPointerDown event
1135
- * @param entity - Entity where the callback was attached
1136
- */
1137
- removeOnPointerDown(entity: Entity): void;
1138
- /**
1139
- * @public
1140
- * Remove the callback for onPointerUp event
1141
- * @param entity - Entity where the callback was attached
1142
- */
1143
- removeOnPointerUp(entity: Entity): void;
1144
- /**
1145
- * @internal
1146
- * Execute callback when the user clicks the entity.
1147
- * @param entity - Entity to attach the callback
1148
- * @param cb - Function to execute when onPointerDown fires
1149
- * @param opts - Opts to trigger Feedback and Button
1150
- */
1151
- onClick(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
1152
- /**
1153
- * @public
1154
- * Execute callback when the user press the InputButton pointing at the entity
1155
- * @param entity - Entity to attach the callback
1156
- * @param cb - Function to execute when click fires
1157
- * @param opts - Opts to trigger Feedback and Button
1158
- */
1159
- onPointerDown(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
1160
- /**
1161
- * @public
1162
- * Execute callback when the user releases the InputButton pointing at the entity
1163
- * @param entity - Entity to attach the callback
1164
- * @param cb - Function to execute when click fires
1165
- * @param opts - Opts to trigger Feedback and Button
1166
- */
1167
- onPointerUp(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
1168
- };
1169
-
1170
- export declare function createReactBasedUiSystem(engine: IEngine, pointerSystem: PointerEventsSystem): ReactBasedUiSystem;
1171
-
1172
- export declare function createTaskSystem(engine: IEngine): {
1173
- executeTask(task: Task): void;
1174
- };
1175
-
1176
1091
  /**
1177
1092
  * Transform parenting: cyclic dependency checker
1178
1093
  * It checks only in modified Transforms
@@ -1218,17 +1133,9 @@ export declare type DeepReadonlySet<T> = ReadonlySet<DeepReadonly<T>>;
1218
1133
  */
1219
1134
  export declare const DEG2RAD: number;
1220
1135
 
1221
- export declare namespace DeleteComponent {
1222
- const MESSAGE_HEADER_LENGTH = 20;
1223
- /**
1224
- * Write DeleteComponent message
1225
- */
1226
- export function write(entity: Entity, componentId: number, timestamp: number, buf: ByteBuffer): void;
1227
- export function read(buf: ByteBuffer): DeleteComponentMessage | null;
1228
- }
1229
-
1230
- export declare type DeleteComponentMessage = CrdtMessageHeader & DeleteComponentMessageBody;
1231
-
1136
+ /**
1137
+ * @public
1138
+ */
1232
1139
  export declare type DeleteComponentMessageBody = {
1233
1140
  type: CrdtMessageType.DELETE_COMPONENT;
1234
1141
  entityId: Entity;
@@ -1236,16 +1143,9 @@ export declare type DeleteComponentMessageBody = {
1236
1143
  timestamp: number;
1237
1144
  };
1238
1145
 
1239
- export declare namespace DeleteEntity {
1240
- const MESSAGE_HEADER_LENGTH = 4;
1241
- export function write(entity: Entity, buf: ByteBuffer): void;
1242
- export function read(buf: ByteBuffer): DeleteEntityMessage | null;
1243
- }
1244
-
1245
- export declare type DeleteEntityMessage = CrdtMessageHeader & DeleteEntityMessageBody;
1246
-
1247
1146
  /**
1248
- * @param entity - Uint32 number of the entity
1147
+ * @param entity - uint32 number of the entity
1148
+ * @public
1249
1149
  */
1250
1150
  export declare type DeleteEntityMessageBody = {
1251
1151
  type: CrdtMessageType.DELETE_ENTITY;
@@ -1259,18 +1159,46 @@ export declare type DisplayType = 'flex' | 'none';
1259
1159
 
1260
1160
  /**
1261
1161
  * @public
1162
+ * Dropdown component
1163
+ *
1164
+ * A dropdown allows a user to select a value from a series of options.
1165
+ *
1166
+ * @example
1167
+ * <Dropdown
1168
+ options={['Red', 'Blue']}
1169
+ color={Color4.Red()}
1170
+ font="sans-serif"
1171
+ fontSize={14}
1172
+ selectedIndex={value}
1173
+ onChange={(index) => value = index}
1174
+ />
1175
+ *
1176
+ * @category Component
1262
1177
  */
1263
- export declare function Dropdown(props: EntityPropTypes & UiDropdownProps): ReactEcs.JSX.Element;
1264
-
1265
- export declare type EcsElements = {
1266
- entity: Partial<EntityComponents & CommonProps>;
1267
- };
1178
+ export declare function Dropdown(props: UiDropdownProps): ReactEcs.JSX.Element;
1268
1179
 
1269
1180
  /**
1270
1181
  * @public
1271
1182
  */
1272
- export declare function Engine(options?: IEngineOptions): IEngine;
1183
+ export declare interface EcsElements {
1184
+ entity: Partial<EntityComponents> & {
1185
+ children?: Children;
1186
+ key?: Key;
1187
+ };
1188
+ }
1273
1189
 
1190
+ /**
1191
+ * @public
1192
+ * The engine is the part of the scene that sits in the middle and manages all of the other parts.
1193
+ * It determines what entities are rendered and how players interact with them.
1194
+ * It also coordinates what functions from systems are executed and when.
1195
+ *
1196
+ * @example
1197
+ * import { engine } from '@dcl/sdk/ecs'
1198
+ * const entity = engine.addEntity()
1199
+ * engine.addSystem(someSystemFunction)
1200
+ *
1201
+ */
1274
1202
  export declare const engine: IEngine;
1275
1203
 
1276
1204
  export declare type EngineEvent<T extends IEventNames = IEventNames, V = IEvents[T]> = {
@@ -1294,6 +1222,9 @@ export declare type Entity = number & {
1294
1222
  __entity_type: '';
1295
1223
  };
1296
1224
 
1225
+ /**
1226
+ * @public
1227
+ */
1297
1228
  export declare type EntityComponents = {
1298
1229
  uiTransform: PBUiTransform;
1299
1230
  uiText: PBUiText;
@@ -1304,8 +1235,9 @@ export declare type EntityComponents = {
1304
1235
  onMouseUp: Callback;
1305
1236
  };
1306
1237
 
1307
- export declare function EntityContainer(): EntityContainer;
1308
-
1238
+ /**
1239
+ * @intenral
1240
+ */
1309
1241
  export declare type EntityContainer = {
1310
1242
  generateEntity(): Entity;
1311
1243
  removeEntity(entity: Entity): boolean;
@@ -1318,11 +1250,16 @@ export declare type EntityContainer = {
1318
1250
 
1319
1251
  /**
1320
1252
  * @public
1253
+ * Common props to all components
1321
1254
  */
1322
- export declare type EntityPropTypes = {
1255
+ export declare interface EntityPropTypes extends Listeners {
1256
+ /** Layout component, to position things in the canvas */
1323
1257
  uiTransform?: UiTransformProps;
1258
+ /** To define a background color or image */
1324
1259
  uiBackground?: UiBackgroundProps;
1325
- } & Listeners & Pick<CommonProps, 'key'>;
1260
+ /** Uinique key to identiy elments when iterating arrays */
1261
+ key?: Key;
1262
+ }
1326
1263
 
1327
1264
  /**
1328
1265
  * @public
@@ -1343,25 +1280,20 @@ export declare enum EntityState {
1343
1280
  Reserved = 3
1344
1281
  }
1345
1282
 
1346
- export declare namespace EntityUtils {
1347
- /**
1348
- * @returns [entityNumber, entityVersion]
1349
- */
1350
- export function fromEntityId(entityId: Entity): [number, number];
1351
- /**
1352
- * @returns compound number from entityNumber and entityVerison
1353
- */
1354
- export function toEntityId(entityNumber: number, entityVersion: number): Entity;
1355
- }
1356
-
1357
1283
  /**
1358
1284
  * Constant used to define the minimal number value in Babylon.js
1359
1285
  * @public
1360
1286
  */
1361
1287
  export declare const Epsilon = 0.000001;
1362
1288
 
1289
+ /**
1290
+ * @public
1291
+ */
1363
1292
  export declare type EventSystemCallback = (event: PBPointerEventsResult_PointerCommand) => void;
1364
1293
 
1294
+ /**
1295
+ * @public
1296
+ */
1365
1297
  export declare type EventSystemOptions = {
1366
1298
  button: InputAction;
1367
1299
  hoverText?: string;
@@ -1369,13 +1301,17 @@ export declare type EventSystemOptions = {
1369
1301
  showFeedback?: boolean;
1370
1302
  };
1371
1303
 
1372
- /** Excludes property keys from T where the property is assignable to U */
1304
+ /**
1305
+ * Excludes property keys from T where the property is assignable to U
1306
+ * @public
1307
+ */
1373
1308
  export declare type ExcludeUndefined<T> = {
1374
1309
  [P in keyof T]: undefined extends T[P] ? never : P;
1375
1310
  }[keyof T];
1376
1311
 
1377
1312
  /**
1378
1313
  * @public
1314
+ * Runs an async function
1379
1315
  */
1380
1316
  export declare const executeTask: (task: Task<unknown>) => void;
1381
1317
 
@@ -1392,6 +1328,9 @@ export declare type FlexWrapType = 'wrap' | 'nowrap' | 'wrap-reverse';
1392
1328
  /** @public */
1393
1329
  export declare type FloatArray = number[];
1394
1330
 
1331
+ /**
1332
+ * @public
1333
+ */
1395
1334
  export declare const enum Font {
1396
1335
  F_SANS_SERIF = 0,
1397
1336
  F_SERIF = 1,
@@ -1424,19 +1363,16 @@ export declare const GltfContainer: ComponentDefinition<PBGltfContainer>;
1424
1363
  /**
1425
1364
  * @public
1426
1365
  */
1427
- export declare function IArray<T>(type: ISchema<T>): ISchema<Array<T>>;
1428
-
1429
- /**
1430
- * @public
1431
- */
1432
- export declare type IEngine = {
1366
+ export declare interface IEngine {
1433
1367
  /**
1368
+ * @public
1434
1369
  * Increment the used entity counter and return the next one.
1435
1370
  * @param dynamic - whether or no the entity should be considered as Dynamic (vs Static)
1436
1371
  * @returns the next entity unused
1437
1372
  */
1438
1373
  addEntity(dynamic?: boolean): Entity;
1439
1374
  /**
1375
+ * @public
1440
1376
  * Remove all components of an entity
1441
1377
  * @param entity - entity
1442
1378
  */
@@ -1447,18 +1383,21 @@ export declare type IEngine = {
1447
1383
  */
1448
1384
  removeEntityWithChildren(firstEntity: Entity): void;
1449
1385
  /**
1386
+ *
1387
+ * @public
1450
1388
  * Check the state of an entityin the engine
1451
1389
  * @param entity - the entity to validate
1452
- * @returns known enum value
1390
+ * @returns EntityState enum
1453
1391
  */
1454
1392
  getEntityState(entity: Entity): EntityState;
1455
1393
  /**
1394
+ * @public
1456
1395
  * Add the system to the engine. It will be called every tick updated.
1457
1396
  * @param system - function that receives the delta time between last tick and current one.
1458
1397
  * @param priority - a number with the priority, big number are called before smaller ones
1459
1398
  * @param name - optional: a unique name to identify it
1460
1399
  *
1461
- * Example:
1400
+ * @example
1462
1401
  * ```ts
1463
1402
  * function mySystem(dt: number) {
1464
1403
  * const entitiesWithMeshRenderer = engine.getEntitiesWith(MeshRenderer, Transform)
@@ -1471,26 +1410,30 @@ export declare type IEngine = {
1471
1410
  */
1472
1411
  addSystem(system: SystemFn, priority?: number, name?: string): void;
1473
1412
  /**
1413
+ * @public
1474
1414
  * Remove a system from the engine.
1475
1415
  * @param selector - the function or the unique name to identify
1476
1416
  * @returns if it was found and removed
1477
1417
  */
1478
1418
  removeSystem(selector: string | SystemFn): boolean;
1479
1419
  /**
1420
+ * @public
1480
1421
  * Registers a custom component definition.
1481
1422
  * @param componentName - unique name to identify the component, a hash is calculated for it, it will fail if the hash has collisions.
1482
1423
  * @param componentDefinition - The component definition
1483
1424
  */
1484
1425
  registerComponentDefinition<T>(componentName: string, componentDefinition: ComponentDefinition<T>): ComponentDefinition<T>;
1485
1426
  /**
1427
+ * @public
1486
1428
  * Define a component and add it to the engine.
1487
- * @param spec - An object with schema fields
1488
1429
  * @param componentName - unique name to identify the component, a hash is calculated for it, it will fail if the hash has collisions.
1430
+ * @param spec - An object with schema fields
1489
1431
  * @param constructorDefault - the initial value prefilled when a component is created without a value
1490
1432
  * @returns The component definition
1491
1433
  *
1434
+ * @example
1492
1435
  * ```ts
1493
- * const Door = engine.defineComponent("my-scene::Door", {
1436
+ * const CustomComponent = engine.defineComponent("my-scene::custom-name", {
1494
1437
  * id: Schemas.Int,
1495
1438
  * name: Schemas.String
1496
1439
  * })
@@ -1498,11 +1441,13 @@ export declare type IEngine = {
1498
1441
  */
1499
1442
  defineComponent<T extends Spec>(componentName: string, spec: T, constructorDefault?: Partial<MapResult<T>>): MapComponentDefinition<MapResult<T>>;
1500
1443
  /**
1444
+ * @public
1501
1445
  * Define a component and add it to the engine.
1502
1446
  * @param componentName - unique name to identify the component, a hash is calculated for it, it will fail if the hash has collisions.
1503
1447
  * @param spec - An object with schema fields
1504
1448
  * @returns The component definition
1505
1449
  *
1450
+ * @example
1506
1451
  * ```ts
1507
1452
  * const StateComponentId = 10023
1508
1453
  * const StateComponent = engine.defineComponentFromSchema("my-lib::VisibleComponent", Schemas.Bool)
@@ -1510,6 +1455,7 @@ export declare type IEngine = {
1510
1455
  */
1511
1456
  defineComponentFromSchema<T>(componentName: string, spec: ISchema<T>): ComponentDefinition<T>;
1512
1457
  /**
1458
+ * @public
1513
1459
  * Get the component definition from the component id.
1514
1460
  * @param componentId - component number or name used to identify the component descriptor
1515
1461
  * @returns the component definition, throw an error if it doesn't exist
@@ -1530,6 +1476,7 @@ export declare type IEngine = {
1530
1476
  */
1531
1477
  getComponentOrNull<T>(componentId: number): ComponentDefinition<T> | null;
1532
1478
  /**
1479
+ * @public
1533
1480
  * Get a iterator of entities that has all the component requested.
1534
1481
  * @param components - a list of component definitions
1535
1482
  * @returns An iterator of an array with the [entity, component1, component2, ...]
@@ -1543,6 +1490,7 @@ export declare type IEngine = {
1543
1490
  */
1544
1491
  getEntitiesWith<T extends [ComponentDefinition<any>, ...ComponentDefinition<any>[]]>(...components: T): Iterable<[Entity, ...ReadonlyComponentSchema<T>]>;
1545
1492
  /**
1493
+ * @public
1546
1494
  * @param deltaTime - deltaTime in seconds
1547
1495
  */
1548
1496
  update(deltaTime: number): Promise<void>;
@@ -1562,14 +1510,12 @@ export declare type IEngine = {
1562
1510
  */
1563
1511
  readonly CameraEntity: Entity;
1564
1512
  /**
1513
+ * @alpha
1565
1514
  * @param transport - transport which changes its onmessage to process CRDT messages
1566
1515
  */
1567
1516
  addTransport(transport: Transport): void;
1568
1517
  /**
1569
- * Entity continaer
1570
- */
1571
- entityContainer: EntityContainer;
1572
- /**
1518
+ * @public
1573
1519
  * Iterator of registered components
1574
1520
  */
1575
1521
  componentsIter(): Iterable<ComponentDefinition<unknown>>;
@@ -1578,19 +1524,7 @@ export declare type IEngine = {
1578
1524
  * components that will be available to this engine and to run optimizations.
1579
1525
  */
1580
1526
  seal(): void;
1581
- };
1582
-
1583
- /**
1584
- * @public
1585
- */
1586
- export declare type IEngineOptions = {
1587
- onChangeFunction: OnChangeFunction;
1588
- };
1589
-
1590
- /**
1591
- * @public
1592
- */
1593
- export declare function IEnum<T>(type: ISchema<any>): ISchema<T>;
1527
+ }
1594
1528
 
1595
1529
  export declare type IEventNames = keyof IEvents;
1596
1530
 
@@ -1759,20 +1693,35 @@ export declare type IInputSystem = {
1759
1693
  };
1760
1694
 
1761
1695
  /**
1696
+ * Include property keys from T where the property is assignable to U
1762
1697
  * @public
1763
1698
  */
1764
- export declare function IMap<T extends Spec>(spec: T, defaultValue?: Partial<MapResult<T>>): ISchema<MapResult<T>>;
1765
-
1766
- /** Include property keys from T where the property is assignable to U */
1767
1699
  export declare type IncludeUndefined<T> = {
1768
1700
  [P in keyof T]: undefined extends T[P] ? P : never;
1769
1701
  }[keyof T];
1770
1702
 
1771
1703
  /**
1772
1704
  * @public
1773
- */
1774
- export declare function Input(props: EntityPropTypes & Partial<UiInputProps>): ReactEcs.JSX.Element;
1705
+ * Input component
1706
+ *
1707
+ * An Input is a field used to obtain a response from a user.
1708
+ *
1709
+ * @example
1710
+ <Input
1711
+ placeholder="Please enter your email"
1712
+ onChange={(value) => {
1713
+ email = value
1714
+ }}
1715
+ uiBackground={{ color: Color4.Red() }}
1716
+ uiTransform={{ width: 200, height: 36 }}
1717
+ />
1718
+ *
1719
+ * @category Component
1720
+ */ export declare function Input(props: EntityPropTypes & Partial<UiInputProps>): ReactEcs.JSX.Element;
1775
1721
 
1722
+ /**
1723
+ * @public
1724
+ */
1776
1725
  export declare const enum InputAction {
1777
1726
  IA_POINTER = 0,
1778
1727
  IA_PRIMARY = 1,
@@ -1804,25 +1753,29 @@ export declare type InputEventResult = {
1804
1753
  };
1805
1754
  };
1806
1755
 
1807
- export declare const inputSystem: IInputSystem;
1808
-
1809
1756
  /**
1810
1757
  * @public
1758
+ * Input system manager. Check for button events
1759
+ * @example
1760
+ * inputSystem.isTriggered: Returns true if an input action ocurred since the last tick.
1761
+ * inputSystem.isPressed: Returns true if an input is currently being pressed down. It will return true on every tick until the button goes up again.
1762
+ * inputSystem.getInputCommand: Returns an object with data about the input action.
1811
1763
  */
1812
- export declare function IOptional<T>(spec: ISchema<T>): ISchema<T | undefined>;
1764
+ export declare const inputSystem: IInputSystem;
1813
1765
 
1814
1766
  /**
1815
1767
  * @public
1816
1768
  */
1817
- export declare type ISchema<T = any> = {
1769
+ export declare interface ISchema<T = any> {
1818
1770
  serialize(value: T, builder: ByteBuffer): void;
1819
1771
  deserialize(reader: ByteBuffer): T;
1820
1772
  create(): T;
1821
1773
  extend?: (base?: T) => T;
1822
- };
1823
-
1824
- export declare const isListener: (key: string) => key is keyof Listeners;
1774
+ }
1825
1775
 
1776
+ /**
1777
+ * @hidden
1778
+ */
1826
1779
  export declare namespace JSX {
1827
1780
  export type Element = {} | null;
1828
1781
  export type IntrinsicElements = EcsElements;
@@ -1835,18 +1788,42 @@ export declare namespace JSX {
1835
1788
  */
1836
1789
  export declare type JustifyType = 'flex-start' | 'center' | 'flex-end' | 'space-between' | 'space-around' | 'space-evenly';
1837
1790
 
1791
+ /**
1792
+ * Keys help React identify which items have changed, are added, or are removed.
1793
+ * Keys should be given to the elements inside the array to give the elements a stable identity:
1794
+ * @public
1795
+ */
1838
1796
  export declare type Key = number | string;
1839
1797
 
1840
1798
  /**
1799
+ *
1841
1800
  * @public
1801
+ * Label component
1802
+ *
1803
+ * A label displays text content
1804
+ *
1805
+ * @example
1806
+ * <Label value="SDK 7" uiTransform={{ margin: { left: 10 } }} />
1807
+ *
1808
+ * @category Component
1842
1809
  */
1843
1810
  export declare function Label(props: EntityPropTypes & UiLabelProps): ReactEcs.JSX.Element;
1844
1811
 
1812
+ /**
1813
+ * User key event Listeners
1814
+ * @public
1815
+ */
1845
1816
  export declare type Listeners = {
1817
+ /** triggered on mouse down event */
1846
1818
  onMouseDown?: Callback;
1819
+ /** triggered on mouse up event */
1847
1820
  onMouseUp?: Callback;
1848
1821
  };
1849
1822
 
1823
+ /**
1824
+ * @public
1825
+ * Overrides component definition to support partial default values
1826
+ */
1850
1827
  export declare interface MapComponentDefinition<T> extends ComponentDefinition<T> {
1851
1828
  /**
1852
1829
  * Add the current component to an entity, throw an error if the component already exists (use `createOrReplace` instead).
@@ -1871,19 +1848,12 @@ export declare type MapResult<T extends Spec> = ToOptional<{
1871
1848
  [K in keyof T]: T[K] extends ISchema ? ReturnType<T[K]['deserialize']> : T[K] extends Spec ? MapResult<T[K]> : never;
1872
1849
  }>;
1873
1850
 
1874
- export declare const MASK_UPPER_16_ON_32 = 4294901760;
1875
-
1876
1851
  export declare const Material: MaterialComponentDefinitionExtended;
1877
1852
 
1878
1853
  /**
1879
1854
  * @public
1880
1855
  */
1881
- export declare type MaterialComponentDefinition = ComponentDefinition<PBMaterial>;
1882
-
1883
- /**
1884
- * @public
1885
- */
1886
- export declare interface MaterialComponentDefinitionExtended extends MaterialComponentDefinition {
1856
+ export declare interface MaterialComponentDefinitionExtended extends ComponentDefinition<PBMaterial> {
1887
1857
  /**
1888
1858
  * Texture helpers with constructor
1889
1859
  */
@@ -1902,6 +1872,9 @@ export declare interface MaterialComponentDefinitionExtended extends MaterialCom
1902
1872
  setPbrMaterial: (entity: Entity, material: PBMaterial_PbrMaterial) => void;
1903
1873
  }
1904
1874
 
1875
+ /**
1876
+ * @public
1877
+ */
1905
1878
  export declare const enum MaterialTransparencyMode {
1906
1879
  MTM_OPAQUE = 0,
1907
1880
  MTM_ALPHA_TEST = 1,
@@ -2641,24 +2614,12 @@ export declare namespace Matrix {
2641
2614
  export function toggleProjectionMatrixHandInPlace(self: MutableMatrix): void;
2642
2615
  }
2643
2616
 
2644
- /**
2645
- * @public
2646
- */
2647
- export declare const MAX_ENTITY_NUMBER = 65535;
2648
-
2649
- export declare const MAX_U16 = 65535;
2650
-
2651
2617
  export declare const MeshCollider: MeshColliderComponentDefinitionExtended;
2652
2618
 
2653
2619
  /**
2654
2620
  * @public
2655
2621
  */
2656
- export declare type MeshColliderComponentDefinition = ComponentDefinition<PBMeshCollider>;
2657
-
2658
- /**
2659
- * @public
2660
- */
2661
- export declare interface MeshColliderComponentDefinitionExtended extends MeshColliderComponentDefinition {
2622
+ export declare interface MeshColliderComponentDefinitionExtended extends ComponentDefinition<PBMeshCollider> {
2662
2623
  /**
2663
2624
  * @public
2664
2625
  * Set a box in the MeshCollider component
@@ -2696,12 +2657,7 @@ export declare const MeshRenderer: MeshRendererComponentDefinitionExtended;
2696
2657
  /**
2697
2658
  * @public
2698
2659
  */
2699
- export declare type MeshRendererComponentDefinition = ComponentDefinition<PBMeshRenderer>;
2700
-
2701
- /**
2702
- * @public
2703
- */
2704
- export declare interface MeshRendererComponentDefinitionExtended extends MeshRendererComponentDefinition {
2660
+ export declare interface MeshRendererComponentDefinitionExtended extends ComponentDefinition<PBMeshRenderer> {
2705
2661
  /**
2706
2662
  * @public
2707
2663
  * Set a box in the MeshRenderer component
@@ -2741,6 +2697,9 @@ export declare class MessageBus {
2741
2697
  private flush;
2742
2698
  }
2743
2699
 
2700
+ /**
2701
+ * @public
2702
+ */
2744
2703
  export declare const enum NftFrameType {
2745
2704
  NFT_CLASSIC = 0,
2746
2705
  NFT_BAROQUE_ORNAMENT = 1,
@@ -2835,10 +2794,16 @@ export declare const onLeaveSceneObservable: Observable<{
2835
2794
  userId: string;
2836
2795
  }>;
2837
2796
 
2797
+ /**
2798
+ * @public
2799
+ */
2838
2800
  export declare type OnlyNonUndefinedTypes<T> = {
2839
2801
  [K in ExcludeUndefined<T>]: T[K];
2840
2802
  };
2841
2803
 
2804
+ /**
2805
+ * @public
2806
+ */
2842
2807
  export declare type OnlyOptionalUndefinedTypes<T> = {
2843
2808
  [K in IncludeUndefined<T>]?: T[K];
2844
2809
  };
@@ -2890,9 +2855,13 @@ export declare const onVideoEvent: Observable<{
2890
2855
 
2891
2856
  /**
2892
2857
  * @public
2858
+ * The overflow property controls what happens to content that is too big to fit into an area.
2893
2859
  */
2894
2860
  export declare type OverflowType = 'hidden' | 'scroll' | 'visible';
2895
2861
 
2862
+ /**
2863
+ * @public
2864
+ */
2896
2865
  export declare interface PBAnimationState {
2897
2866
  name: string;
2898
2867
  clip: string;
@@ -2907,25 +2876,15 @@ export declare interface PBAnimationState {
2907
2876
  }
2908
2877
 
2909
2878
  /**
2910
- * Internal
2879
+ * @public
2911
2880
  */
2912
- export declare const PBAnimationState: {
2913
- encode(message: PBAnimationState, writer?: _m0.Writer): _m0.Writer;
2914
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAnimationState;
2915
- };
2916
-
2917
2881
  export declare interface PBAnimator {
2918
2882
  states: PBAnimationState[];
2919
2883
  }
2920
2884
 
2921
2885
  /**
2922
- * Internal
2886
+ * @public
2923
2887
  */
2924
- export declare const PBAnimator: {
2925
- encode(message: PBAnimator, writer?: _m0.Writer): _m0.Writer;
2926
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAnimator;
2927
- };
2928
-
2929
2888
  export declare interface PBAudioSource {
2930
2889
  playing?: boolean | undefined;
2931
2890
  /** default=1.0f */
@@ -2937,13 +2896,8 @@ export declare interface PBAudioSource {
2937
2896
  }
2938
2897
 
2939
2898
  /**
2940
- * Internal
2899
+ * @public
2941
2900
  */
2942
- export declare const PBAudioSource: {
2943
- encode(message: PBAudioSource, writer?: _m0.Writer): _m0.Writer;
2944
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioSource;
2945
- };
2946
-
2947
2901
  export declare interface PBAudioStream {
2948
2902
  playing?: boolean | undefined;
2949
2903
  /** default=1.0f */
@@ -2952,13 +2906,8 @@ export declare interface PBAudioStream {
2952
2906
  }
2953
2907
 
2954
2908
  /**
2955
- * Internal
2909
+ * @public
2956
2910
  */
2957
- export declare const PBAudioStream: {
2958
- encode(message: PBAudioStream, writer?: _m0.Writer): _m0.Writer;
2959
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioStream;
2960
- };
2961
-
2962
2911
  export declare interface PBAvatarAttach {
2963
2912
  /** default's to current player avatar id if not provided */
2964
2913
  avatarId?: string | undefined;
@@ -2966,13 +2915,8 @@ export declare interface PBAvatarAttach {
2966
2915
  }
2967
2916
 
2968
2917
  /**
2969
- * Internal
2918
+ * @public
2970
2919
  */
2971
- export declare const PBAvatarAttach: {
2972
- encode(message: PBAvatarAttach, writer?: _m0.Writer): _m0.Writer;
2973
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarAttach;
2974
- };
2975
-
2976
2920
  export declare interface PBAvatarModifierArea {
2977
2921
  area: PBVector3 | undefined;
2978
2922
  excludeIds: string[];
@@ -2980,13 +2924,8 @@ export declare interface PBAvatarModifierArea {
2980
2924
  }
2981
2925
 
2982
2926
  /**
2983
- * Internal
2927
+ * @public
2984
2928
  */
2985
- export declare const PBAvatarModifierArea: {
2986
- encode(message: PBAvatarModifierArea, writer?: _m0.Writer): _m0.Writer;
2987
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
2988
- };
2989
-
2990
2929
  export declare interface PBAvatarShape {
2991
2930
  id: string;
2992
2931
  /** default = NPC */
@@ -3018,51 +2957,31 @@ export declare interface PBAvatarShape {
3018
2957
  }
3019
2958
 
3020
2959
  /**
3021
- * Internal
2960
+ * @public
3022
2961
  */
3023
- export declare const PBAvatarShape: {
3024
- encode(message: PBAvatarShape, writer?: _m0.Writer): _m0.Writer;
3025
- decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarShape;
3026
- };
3027
-
3028
2962
  export declare interface PBBillboard {
3029
2963
  /** default=BM_ALL */
3030
2964
  billboardMode?: BillboardMode | undefined;
3031
2965
  }
3032
2966
 
3033
2967
  /**
3034
- * Internal
2968
+ * @public
3035
2969
  */
3036
- export declare const PBBillboard: {
3037
- encode(message: PBBillboard, writer?: _m0.Writer): _m0.Writer;
3038
- decode(input: _m0.Reader | Uint8Array, length?: number): PBBillboard;
3039
- };
3040
-
3041
2970
  export declare interface PBCameraMode {
3042
2971
  mode: CameraType;
3043
2972
  }
3044
2973
 
3045
2974
  /**
3046
- * Internal
2975
+ * @public
3047
2976
  */
3048
- export declare const PBCameraMode: {
3049
- encode(message: PBCameraMode, writer?: _m0.Writer): _m0.Writer;
3050
- decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraMode;
3051
- };
3052
-
3053
2977
  export declare interface PBCameraModeArea {
3054
2978
  area: PBVector3 | undefined;
3055
2979
  mode: CameraType;
3056
2980
  }
3057
2981
 
3058
2982
  /**
3059
- * Internal
2983
+ * @public
3060
2984
  */
3061
- export declare const PBCameraModeArea: {
3062
- encode(message: PBCameraModeArea, writer?: _m0.Writer): _m0.Writer;
3063
- decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraModeArea;
3064
- };
3065
-
3066
2985
  export declare interface PBColor3 {
3067
2986
  r: number;
3068
2987
  g: number;
@@ -3070,13 +2989,8 @@ export declare interface PBColor3 {
3070
2989
  }
3071
2990
 
3072
2991
  /**
3073
- * Internal
2992
+ * @public
3074
2993
  */
3075
- export declare const PBColor3: {
3076
- encode(message: PBColor3, writer?: _m0.Writer): _m0.Writer;
3077
- decode(input: _m0.Reader | Uint8Array, length?: number): PBColor3;
3078
- };
3079
-
3080
2994
  export declare interface PBColor4 {
3081
2995
  r: number;
3082
2996
  g: number;
@@ -3085,26 +2999,16 @@ export declare interface PBColor4 {
3085
2999
  }
3086
3000
 
3087
3001
  /**
3088
- * Internal
3002
+ * @public
3089
3003
  */
3090
- export declare const PBColor4: {
3091
- encode(message: PBColor4, writer?: _m0.Writer): _m0.Writer;
3092
- decode(input: _m0.Reader | Uint8Array, length?: number): PBColor4;
3093
- };
3094
-
3095
3004
  export declare interface PBGltfContainer {
3096
3005
  /** which file to load */
3097
3006
  src: string;
3098
3007
  }
3099
3008
 
3100
3009
  /**
3101
- * Internal
3010
+ * @public
3102
3011
  */
3103
- export declare const PBGltfContainer: {
3104
- encode(message: PBGltfContainer, writer?: _m0.Writer): _m0.Writer;
3105
- decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfContainer;
3106
- };
3107
-
3108
3012
  export declare interface PBMaterial {
3109
3013
  material?: {
3110
3014
  $case: "unlit";
@@ -3116,13 +3020,8 @@ export declare interface PBMaterial {
3116
3020
  }
3117
3021
 
3118
3022
  /**
3119
- * Internal
3023
+ * @public
3120
3024
  */
3121
- export declare const PBMaterial: {
3122
- encode(message: PBMaterial, writer?: _m0.Writer): _m0.Writer;
3123
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial;
3124
- };
3125
-
3126
3025
  export declare interface PBMaterial_PbrMaterial {
3127
3026
  /** default = null */
3128
3027
  texture?: TextureUnion | undefined;
@@ -3159,13 +3058,8 @@ export declare interface PBMaterial_PbrMaterial {
3159
3058
  }
3160
3059
 
3161
3060
  /**
3162
- * Internal
3061
+ * @public
3163
3062
  */
3164
- export declare const PBMaterial_PbrMaterial: {
3165
- encode(message: PBMaterial_PbrMaterial, writer?: _m0.Writer): _m0.Writer;
3166
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_PbrMaterial;
3167
- };
3168
-
3169
3063
  export declare interface PBMaterial_UnlitMaterial {
3170
3064
  /** default = null */
3171
3065
  texture?: TextureUnion | undefined;
@@ -3176,13 +3070,8 @@ export declare interface PBMaterial_UnlitMaterial {
3176
3070
  }
3177
3071
 
3178
3072
  /**
3179
- * Internal
3073
+ * @public
3180
3074
  */
3181
- export declare const PBMaterial_UnlitMaterial: {
3182
- encode(message: PBMaterial_UnlitMaterial, writer?: _m0.Writer): _m0.Writer;
3183
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_UnlitMaterial;
3184
- };
3185
-
3186
3075
  export declare interface PBMeshCollider {
3187
3076
  /** default = ColliderLayer.Physics | ColliderLayer.Pointer */
3188
3077
  collisionMask?: number | undefined;
@@ -3202,24 +3091,14 @@ export declare interface PBMeshCollider {
3202
3091
  }
3203
3092
 
3204
3093
  /**
3205
- * Internal
3094
+ * @public
3206
3095
  */
3207
- export declare const PBMeshCollider: {
3208
- encode(message: PBMeshCollider, writer?: _m0.Writer): _m0.Writer;
3209
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider;
3210
- };
3211
-
3212
3096
  export declare interface PBMeshCollider_BoxMesh {
3213
3097
  }
3214
3098
 
3215
3099
  /**
3216
- * Internal
3100
+ * @public
3217
3101
  */
3218
- export declare const PBMeshCollider_BoxMesh: {
3219
- encode(_: PBMeshCollider_BoxMesh, writer?: _m0.Writer): _m0.Writer;
3220
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_BoxMesh;
3221
- };
3222
-
3223
3102
  export declare interface PBMeshCollider_CylinderMesh {
3224
3103
  /** default=1.0 */
3225
3104
  radiusTop?: number | undefined;
@@ -3228,35 +3107,20 @@ export declare interface PBMeshCollider_CylinderMesh {
3228
3107
  }
3229
3108
 
3230
3109
  /**
3231
- * Internal
3110
+ * @public
3232
3111
  */
3233
- export declare const PBMeshCollider_CylinderMesh: {
3234
- encode(message: PBMeshCollider_CylinderMesh, writer?: _m0.Writer): _m0.Writer;
3235
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_CylinderMesh;
3236
- };
3237
-
3238
3112
  export declare interface PBMeshCollider_PlaneMesh {
3239
3113
  }
3240
3114
 
3241
3115
  /**
3242
- * Internal
3116
+ * @public
3243
3117
  */
3244
- export declare const PBMeshCollider_PlaneMesh: {
3245
- encode(_: PBMeshCollider_PlaneMesh, writer?: _m0.Writer): _m0.Writer;
3246
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_PlaneMesh;
3247
- };
3248
-
3249
3118
  export declare interface PBMeshCollider_SphereMesh {
3250
3119
  }
3251
3120
 
3252
3121
  /**
3253
- * Internal
3122
+ * @public
3254
3123
  */
3255
- export declare const PBMeshCollider_SphereMesh: {
3256
- encode(_: PBMeshCollider_SphereMesh, writer?: _m0.Writer): _m0.Writer;
3257
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_SphereMesh;
3258
- };
3259
-
3260
3124
  export declare interface PBMeshRenderer {
3261
3125
  mesh?: {
3262
3126
  $case: "box";
@@ -3274,25 +3138,15 @@ export declare interface PBMeshRenderer {
3274
3138
  }
3275
3139
 
3276
3140
  /**
3277
- * Internal
3141
+ * @public
3278
3142
  */
3279
- export declare const PBMeshRenderer: {
3280
- encode(message: PBMeshRenderer, writer?: _m0.Writer): _m0.Writer;
3281
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer;
3282
- };
3283
-
3284
3143
  export declare interface PBMeshRenderer_BoxMesh {
3285
3144
  uvs: number[];
3286
3145
  }
3287
3146
 
3288
3147
  /**
3289
- * Internal
3148
+ * @public
3290
3149
  */
3291
- export declare const PBMeshRenderer_BoxMesh: {
3292
- encode(message: PBMeshRenderer_BoxMesh, writer?: _m0.Writer): _m0.Writer;
3293
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_BoxMesh;
3294
- };
3295
-
3296
3150
  export declare interface PBMeshRenderer_CylinderMesh {
3297
3151
  /** default=1.0 */
3298
3152
  radiusTop?: number | undefined;
@@ -3301,36 +3155,21 @@ export declare interface PBMeshRenderer_CylinderMesh {
3301
3155
  }
3302
3156
 
3303
3157
  /**
3304
- * Internal
3158
+ * @public
3305
3159
  */
3306
- export declare const PBMeshRenderer_CylinderMesh: {
3307
- encode(message: PBMeshRenderer_CylinderMesh, writer?: _m0.Writer): _m0.Writer;
3308
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_CylinderMesh;
3309
- };
3310
-
3311
3160
  export declare interface PBMeshRenderer_PlaneMesh {
3312
3161
  uvs: number[];
3313
3162
  }
3314
3163
 
3315
3164
  /**
3316
- * Internal
3165
+ * @public
3317
3166
  */
3318
- export declare const PBMeshRenderer_PlaneMesh: {
3319
- encode(message: PBMeshRenderer_PlaneMesh, writer?: _m0.Writer): _m0.Writer;
3320
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_PlaneMesh;
3321
- };
3322
-
3323
3167
  export declare interface PBMeshRenderer_SphereMesh {
3324
3168
  }
3325
3169
 
3326
3170
  /**
3327
- * Internal
3171
+ * @public
3328
3172
  */
3329
- export declare const PBMeshRenderer_SphereMesh: {
3330
- encode(_: PBMeshRenderer_SphereMesh, writer?: _m0.Writer): _m0.Writer;
3331
- decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_SphereMesh;
3332
- };
3333
-
3334
3173
  export declare interface PBNftShape {
3335
3174
  src: string;
3336
3175
  /** default = PictureFrameStyle.Classic */
@@ -3340,38 +3179,23 @@ export declare interface PBNftShape {
3340
3179
  }
3341
3180
 
3342
3181
  /**
3343
- * Internal
3182
+ * @public
3344
3183
  */
3345
- export declare const PBNftShape: {
3346
- encode(message: PBNftShape, writer?: _m0.Writer): _m0.Writer;
3347
- decode(input: _m0.Reader | Uint8Array, length?: number): PBNftShape;
3348
- };
3349
-
3350
3184
  export declare interface PBPointerEvents {
3351
3185
  pointerEvents: PBPointerEvents_Entry[];
3352
3186
  }
3353
3187
 
3354
3188
  /**
3355
- * Internal
3189
+ * @public
3356
3190
  */
3357
- export declare const PBPointerEvents: {
3358
- encode(message: PBPointerEvents, writer?: _m0.Writer): _m0.Writer;
3359
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEvents;
3360
- };
3361
-
3362
3191
  export declare interface PBPointerEvents_Entry {
3363
3192
  eventType: PointerEventType;
3364
3193
  eventInfo: PBPointerEvents_Info | undefined;
3365
3194
  }
3366
3195
 
3367
3196
  /**
3368
- * Internal
3197
+ * @public
3369
3198
  */
3370
- export declare const PBPointerEvents_Entry: {
3371
- encode(message: PBPointerEvents_Entry, writer?: _m0.Writer): _m0.Writer;
3372
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEvents_Entry;
3373
- };
3374
-
3375
3199
  export declare interface PBPointerEvents_Info {
3376
3200
  /** default=InputAction.ANY */
3377
3201
  button?: InputAction | undefined;
@@ -3383,29 +3207,19 @@ export declare interface PBPointerEvents_Info {
3383
3207
  showFeedback?: boolean | undefined;
3384
3208
  }
3385
3209
 
3210
+ /** the renderer will set this component to the root entity once per frame with all the events */
3386
3211
  /**
3387
- * Internal
3212
+ * @public
3388
3213
  */
3389
- export declare const PBPointerEvents_Info: {
3390
- encode(message: PBPointerEvents_Info, writer?: _m0.Writer): _m0.Writer;
3391
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEvents_Info;
3392
- };
3393
-
3394
- /** the renderer will set this component to the root entity once per frame with all the events */
3395
3214
  export declare interface PBPointerEventsResult {
3396
3215
  /** a list of the last N pointer commands (from the engine) */
3397
3216
  commands: PBPointerEventsResult_PointerCommand[];
3398
3217
  }
3399
3218
 
3219
+ /** this message represents a pointer event, used both for UP and DOWN actions */
3400
3220
  /**
3401
- * Internal
3221
+ * @public
3402
3222
  */
3403
- export declare const PBPointerEventsResult: {
3404
- encode(message: PBPointerEventsResult, writer?: _m0.Writer): _m0.Writer;
3405
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEventsResult;
3406
- };
3407
-
3408
- /** this message represents a pointer event, used both for UP and DOWN actions */
3409
3223
  export declare interface PBPointerEventsResult_PointerCommand {
3410
3224
  /** identifier of the input */
3411
3225
  button: InputAction;
@@ -3418,25 +3232,15 @@ export declare interface PBPointerEventsResult_PointerCommand {
3418
3232
  }
3419
3233
 
3420
3234
  /**
3421
- * Internal
3235
+ * @public
3422
3236
  */
3423
- export declare const PBPointerEventsResult_PointerCommand: {
3424
- encode(message: PBPointerEventsResult_PointerCommand, writer?: _m0.Writer): _m0.Writer;
3425
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerEventsResult_PointerCommand;
3426
- };
3427
-
3428
3237
  export declare interface PBPointerLock {
3429
3238
  isPointerLocked: boolean;
3430
3239
  }
3431
3240
 
3432
3241
  /**
3433
- * Internal
3242
+ * @public
3434
3243
  */
3435
- export declare const PBPointerLock: {
3436
- encode(message: PBPointerLock, writer?: _m0.Writer): _m0.Writer;
3437
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPointerLock;
3438
- };
3439
-
3440
3244
  export declare interface PBPosition {
3441
3245
  x: number;
3442
3246
  y: number;
@@ -3444,13 +3248,8 @@ export declare interface PBPosition {
3444
3248
  }
3445
3249
 
3446
3250
  /**
3447
- * Internal
3251
+ * @public
3448
3252
  */
3449
- export declare const PBPosition: {
3450
- encode(message: PBPosition, writer?: _m0.Writer): _m0.Writer;
3451
- decode(input: _m0.Reader | Uint8Array, length?: number): PBPosition;
3452
- };
3453
-
3454
3253
  export declare interface PBRaycast {
3455
3254
  origin: PBVector3 | undefined;
3456
3255
  direction: PBVector3 | undefined;
@@ -3459,13 +3258,8 @@ export declare interface PBRaycast {
3459
3258
  }
3460
3259
 
3461
3260
  /**
3462
- * Internal
3261
+ * @public
3463
3262
  */
3464
- export declare const PBRaycast: {
3465
- encode(message: PBRaycast, writer?: _m0.Writer): _m0.Writer;
3466
- decode(input: _m0.Reader | Uint8Array, length?: number): PBRaycast;
3467
- };
3468
-
3469
3263
  export declare interface PBRaycastResult {
3470
3264
  timestamp: number;
3471
3265
  origin: PBVector3 | undefined;
@@ -3474,13 +3268,8 @@ export declare interface PBRaycastResult {
3474
3268
  }
3475
3269
 
3476
3270
  /**
3477
- * Internal
3271
+ * @public
3478
3272
  */
3479
- export declare const PBRaycastResult: {
3480
- encode(message: PBRaycastResult, writer?: _m0.Writer): _m0.Writer;
3481
- decode(input: _m0.Reader | Uint8Array, length?: number): PBRaycastResult;
3482
- };
3483
-
3484
3273
  export declare interface PBTextShape {
3485
3274
  text: string;
3486
3275
  /** default=F_SANS_SERIF */
@@ -3517,13 +3306,8 @@ export declare interface PBTextShape {
3517
3306
  }
3518
3307
 
3519
3308
  /**
3520
- * Internal
3309
+ * @public
3521
3310
  */
3522
- export declare const PBTextShape: {
3523
- encode(message: PBTextShape, writer?: _m0.Writer): _m0.Writer;
3524
- decode(input: _m0.Reader | Uint8Array, length?: number): PBTextShape;
3525
- };
3526
-
3527
3311
  export declare interface PBUiBackground {
3528
3312
  /** default=(1.0, 1.0, 1.0, 1.0), pixel = color * sample2D(texture, uv) */
3529
3313
  color?: PBColor4 | undefined;
@@ -3536,13 +3320,8 @@ export declare interface PBUiBackground {
3536
3320
  }
3537
3321
 
3538
3322
  /**
3539
- * Internal
3323
+ * @public
3540
3324
  */
3541
- export declare const PBUiBackground: {
3542
- encode(message: PBUiBackground, writer?: _m0.Writer): _m0.Writer;
3543
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiBackground;
3544
- };
3545
-
3546
3325
  export declare interface PBUiDropdown {
3547
3326
  acceptEmpty: boolean;
3548
3327
  emptyLabel?: string | undefined;
@@ -3561,25 +3340,15 @@ export declare interface PBUiDropdown {
3561
3340
  }
3562
3341
 
3563
3342
  /**
3564
- * Internal
3343
+ * @public
3565
3344
  */
3566
- export declare const PBUiDropdown: {
3567
- encode(message: PBUiDropdown, writer?: _m0.Writer): _m0.Writer;
3568
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiDropdown;
3569
- };
3570
-
3571
3345
  export declare interface PBUiDropdownResult {
3572
3346
  value: number;
3573
3347
  }
3574
3348
 
3575
3349
  /**
3576
- * Internal
3350
+ * @public
3577
3351
  */
3578
- export declare const PBUiDropdownResult: {
3579
- encode(message: PBUiDropdownResult, writer?: _m0.Writer): _m0.Writer;
3580
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiDropdownResult;
3581
- };
3582
-
3583
3352
  export declare interface PBUiInput {
3584
3353
  placeholder: string;
3585
3354
  /** default=(0.0,0.0,0.0,1.0) */
@@ -3596,25 +3365,15 @@ export declare interface PBUiInput {
3596
3365
  }
3597
3366
 
3598
3367
  /**
3599
- * Internal
3368
+ * @public
3600
3369
  */
3601
- export declare const PBUiInput: {
3602
- encode(message: PBUiInput, writer?: _m0.Writer): _m0.Writer;
3603
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiInput;
3604
- };
3605
-
3606
3370
  export declare interface PBUiInputResult {
3607
3371
  value: string;
3608
3372
  }
3609
3373
 
3610
3374
  /**
3611
- * Internal
3375
+ * @public
3612
3376
  */
3613
- export declare const PBUiInputResult: {
3614
- encode(message: PBUiInputResult, writer?: _m0.Writer): _m0.Writer;
3615
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiInputResult;
3616
- };
3617
-
3618
3377
  export declare interface PBUiText {
3619
3378
  value: string;
3620
3379
  /** default=(1.0,1.0,1.0,1.0) */
@@ -3628,13 +3387,8 @@ export declare interface PBUiText {
3628
3387
  }
3629
3388
 
3630
3389
  /**
3631
- * Internal
3390
+ * @public
3632
3391
  */
3633
- export declare const PBUiText: {
3634
- encode(message: PBUiText, writer?: _m0.Writer): _m0.Writer;
3635
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiText;
3636
- };
3637
-
3638
3392
  export declare interface PBUiTransform {
3639
3393
  parent: number;
3640
3394
  rightOf: number;
@@ -3719,26 +3473,16 @@ export declare interface PBUiTransform {
3719
3473
  }
3720
3474
 
3721
3475
  /**
3722
- * Internal
3476
+ * @public
3723
3477
  */
3724
- export declare const PBUiTransform: {
3725
- encode(message: PBUiTransform, writer?: _m0.Writer): _m0.Writer;
3726
- decode(input: _m0.Reader | Uint8Array, length?: number): PBUiTransform;
3727
- };
3728
-
3729
3478
  export declare interface PBVector2 {
3730
3479
  x: number;
3731
3480
  y: number;
3732
3481
  }
3733
3482
 
3734
3483
  /**
3735
- * Internal
3484
+ * @public
3736
3485
  */
3737
- export declare const PBVector2: {
3738
- encode(message: PBVector2, writer?: _m0.Writer): _m0.Writer;
3739
- decode(input: _m0.Reader | Uint8Array, length?: number): PBVector2;
3740
- };
3741
-
3742
3486
  export declare interface PBVector3 {
3743
3487
  x: number;
3744
3488
  y: number;
@@ -3746,26 +3490,13 @@ export declare interface PBVector3 {
3746
3490
  }
3747
3491
 
3748
3492
  /**
3749
- * Internal
3493
+ * @public
3750
3494
  */
3751
- export declare const PBVector3: {
3752
- encode(message: PBVector3, writer?: _m0.Writer): _m0.Writer;
3753
- decode(input: _m0.Reader | Uint8Array, length?: number): PBVector3;
3754
- };
3755
-
3756
3495
  export declare interface PBVisibilityComponent {
3757
3496
  /** default=true */
3758
3497
  visible?: boolean | undefined;
3759
3498
  }
3760
3499
 
3761
- /**
3762
- * Internal
3763
- */
3764
- export declare const PBVisibilityComponent: {
3765
- encode(message: PBVisibilityComponent, writer?: _m0.Writer): _m0.Writer;
3766
- decode(input: _m0.Reader | Uint8Array, length?: number): PBVisibilityComponent;
3767
- };
3768
-
3769
3500
  /**
3770
3501
  * Represens a plane by the equation ax + by + cz + d = 0
3771
3502
  * @public
@@ -3890,17 +3621,49 @@ export declare const PointerEvents: ComponentDefinition<PBPointerEvents>;
3890
3621
  /** @public */
3891
3622
  export declare const PointerEventsResult: ComponentDefinition<PBPointerEventsResult>;
3892
3623
 
3893
- export declare type PointerEventsSystem = ReturnType<typeof createPointerEventSystem>;
3894
-
3895
- export declare const pointerEventsSystem: {
3896
- removeOnClick(entity: Entity): void;
3624
+ /**
3625
+ * @public
3626
+ */
3627
+ export declare interface PointerEventsSystem {
3628
+ /**
3629
+ * @public
3630
+ * Remove the callback for onPointerDown event
3631
+ * @param entity - Entity where the callback was attached
3632
+ */
3897
3633
  removeOnPointerDown(entity: Entity): void;
3634
+ /**
3635
+ * @public
3636
+ * Remove the callback for onPointerUp event
3637
+ * @param entity - Entity where the callback was attached
3638
+ */
3898
3639
  removeOnPointerUp(entity: Entity): void;
3899
- onClick(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions> | undefined): void;
3900
- onPointerDown(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions> | undefined): void;
3901
- onPointerUp(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions> | undefined): void;
3902
- };
3640
+ /**
3641
+ * @public
3642
+ * Execute callback when the user press the InputButton pointing at the entity
3643
+ * @param entity - Entity to attach the callback
3644
+ * @param cb - Function to execute when click fires
3645
+ * @param opts - Opts to trigger Feedback and Button
3646
+ */
3647
+ onPointerDown(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
3648
+ /**
3649
+ * @public
3650
+ * Execute callback when the user releases the InputButton pointing at the entity
3651
+ * @param entity - Entity to attach the callback
3652
+ * @param cb - Function to execute when click fires
3653
+ * @param opts - Opts to trigger Feedback and Button
3654
+ */
3655
+ onPointerUp(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
3656
+ }
3657
+
3658
+ /**
3659
+ * @public
3660
+ * Register callback functions to a particular entity.
3661
+ */
3662
+ export declare const pointerEventsSystem: PointerEventsSystem;
3903
3663
 
3664
+ /**
3665
+ * @public
3666
+ */
3904
3667
  export declare const enum PointerEventType {
3905
3668
  PET_UP = 0,
3906
3669
  PET_DOWN = 1,
@@ -3912,31 +3675,37 @@ export declare const enum PointerEventType {
3912
3675
  export declare const PointerLock: ComponentDefinition<PBPointerLock>;
3913
3676
 
3914
3677
  /**
3678
+ * Type used for defining the position of the element. i.e. margin, padding
3915
3679
  * @public
3916
3680
  */
3917
- export declare type Position = {
3681
+ export declare interface Position {
3918
3682
  top: PositionUnit;
3919
3683
  right: PositionUnit;
3920
3684
  bottom: PositionUnit;
3921
3685
  left: PositionUnit;
3922
- };
3686
+ }
3923
3687
 
3924
3688
  /**
3925
3689
  * @public
3690
+ * The position property specifies the type of positioning method used for an element
3926
3691
  */
3927
3692
  export declare type PositionType = 'absolute' | 'relative';
3928
3693
 
3694
+ /**
3695
+ * Position unit for the user.
3696
+ * i.e. width="100", width="100%", width="100px"
3697
+ * @public
3698
+ */
3929
3699
  export declare type PositionUnit = `${number}px` | `${number}%` | number;
3930
3700
 
3931
- export declare type PutComponentMessage = CrdtMessageHeader & PutComponentMessageBody;
3932
-
3933
3701
  /**
3934
3702
  * Min. length = header (8 bytes) + 20 bytes = 28 bytes
3935
3703
  *
3936
- * @param entity - Uint32 number of the entity
3937
- * @param componentId - Uint32 number of id
3704
+ * @param entity - uint32 number of the entity
3705
+ * @param componentId - uint32 number of id
3938
3706
  * @param timestamp - Uint64 Lamport timestamp
3939
3707
  * @param data - Uint8[] data of component => length(4 bytes) + block of bytes[0..length-1]
3708
+ * @public
3940
3709
  */
3941
3710
  export declare type PutComponentMessageBody = {
3942
3711
  type: CrdtMessageType.PUT_COMPONENT;
@@ -3946,16 +3715,6 @@ export declare type PutComponentMessageBody = {
3946
3715
  data: Uint8Array;
3947
3716
  };
3948
3717
 
3949
- export declare namespace PutComponentOperation {
3950
- const MESSAGE_HEADER_LENGTH = 20;
3951
- /**
3952
- * Call this function for an optimal writing data passing the ByteBuffer
3953
- * already allocated
3954
- */
3955
- export function write(entity: Entity, timestamp: number, componentDefinition: ComponentDefinition<unknown>, buf: ByteBuffer): void;
3956
- export function read(buf: ByteBuffer): PutComponentMessage | null;
3957
- }
3958
-
3959
3718
  /**
3960
3719
  * @public
3961
3720
  * Quaternion is a type and a namespace.
@@ -4223,6 +3982,9 @@ export declare const RAD2DEG: number;
4223
3982
  export declare const Raycast: ComponentDefinition<PBRaycast>;
4224
3983
 
4225
3984
  /** Position will be relative to the scene */
3985
+ /**
3986
+ * @public
3987
+ */
4226
3988
  export declare interface RaycastHit {
4227
3989
  position: PBVector3 | undefined;
4228
3990
  origin: PBVector3 | undefined;
@@ -4234,13 +3996,8 @@ export declare interface RaycastHit {
4234
3996
  }
4235
3997
 
4236
3998
  /**
4237
- * Internal
3999
+ * @public
4238
4000
  */
4239
- export declare const RaycastHit: {
4240
- encode(message: RaycastHit, writer?: _m0.Writer): _m0.Writer;
4241
- decode(input: _m0.Reader | Uint8Array, length?: number): RaycastHit;
4242
- };
4243
-
4244
4001
  export declare const enum RaycastQueryType {
4245
4002
  RQT_HIT_FIRST = 0,
4246
4003
  RQT_QUERY_ALL = 1
@@ -4255,21 +4012,45 @@ export declare type RaycastResponsePayload<T> = {
4255
4012
  /** @public */
4256
4013
  export declare const RaycastResult: ComponentDefinition<PBRaycastResult>;
4257
4014
 
4258
- export declare type ReactBasedUiSystem = {
4015
+ /**
4016
+ * @public
4017
+ */
4018
+ export declare interface ReactBasedUiSystem {
4259
4019
  destroy(): void;
4260
4020
  setUiRenderer(ui: UiComponent): void;
4261
- };
4021
+ }
4262
4022
 
4023
+ /**
4024
+ * @public
4025
+ */
4263
4026
  export declare namespace ReactEcs {
4264
4027
  export namespace JSX {
4028
+ /**
4029
+ * @public
4030
+ */
4265
4031
  export type Element = {} | null;
4032
+ /**
4033
+ * @public
4034
+ * HTML tag elements
4035
+ */
4266
4036
  export type IntrinsicElements = EcsElements;
4037
+ /**
4038
+ * @public
4039
+ * Component empty interface
4040
+ */
4267
4041
  export interface Component {
4268
4042
  }
4269
4043
  }
4270
4044
  const createElement: any;
4271
4045
  }
4272
4046
 
4047
+ /**
4048
+ * ReactEcs variable provides the function to render & destroy the specified UI
4049
+ * @public
4050
+ * @example
4051
+ * import { ReactEcsRenderer } from '@dcl/sdk/react-ecs'
4052
+ * ReactEcsRenderer.setUiRenderer(uiComponent)
4053
+ */
4273
4054
  export declare const ReactEcsRenderer: ReactBasedUiSystem;
4274
4055
 
4275
4056
  /**
@@ -4284,16 +4065,14 @@ export declare type ReadonlyComponentSchema<T extends [ComponentDefinition<unkno
4284
4065
  */
4285
4066
  export declare type ReadonlyPrimitive = number | string | number[] | string[] | boolean | boolean[];
4286
4067
 
4068
+ /**
4069
+ * @public
4070
+ */
4287
4071
  export declare type ReceiveMessage = CrdtMessageBody & {
4288
4072
  transportId?: number;
4289
4073
  messageBuffer: Uint8Array;
4290
4074
  };
4291
4075
 
4292
- /**
4293
- * @public This first 512 entities are reserved by the renderer
4294
- */
4295
- export declare const RESERVED_STATIC_ENTITIES = 512;
4296
-
4297
4076
  export declare type RPCSendableMessage = {
4298
4077
  jsonrpc: '2.0';
4299
4078
  id: number;
@@ -4497,25 +4276,44 @@ export declare namespace Scalar {
4497
4276
  * @public
4498
4277
  */
4499
4278
  export declare namespace Schemas {
4279
+ /** @public */
4500
4280
  export type SchemaType = ISchema;
4281
+ /** @public */
4501
4282
  const Boolean: ISchema<boolean>;
4283
+ /** @public */
4502
4284
  const String: ISchema<string>;
4285
+ /** @public */
4503
4286
  const Float: ISchema<number>;
4287
+ /** @public */
4504
4288
  const Double: ISchema<number>;
4289
+ /** @public */
4505
4290
  const Byte: ISchema<number>;
4291
+ /** @public */
4506
4292
  const Short: ISchema<number>;
4293
+ /** @public */
4507
4294
  const Int: ISchema<number>;
4295
+ /** @public */
4508
4296
  const Int64: ISchema<number>;
4297
+ /** @public */
4509
4298
  const Number: ISchema<number>;
4299
+ /** @public */
4510
4300
  const Vector3: ISchema<Vector3Type>;
4301
+ /** @public */
4511
4302
  const Quaternion: ISchema<QuaternionType>;
4303
+ /** @public */
4512
4304
  const Color3: ISchema<Color3Type>;
4305
+ /** @public */
4513
4306
  const Color4: ISchema<Color4Type>;
4307
+ /** @public */
4514
4308
  const Entity: ISchema<Entity>;
4515
- const Enum: typeof IEnum;
4516
- const Array: typeof IArray;
4517
- const Map: typeof IMap;
4518
- const Optional: typeof IOptional;
4309
+ /** @public */
4310
+ const Enum: <T>(type: ISchema<any>) => ISchema<T>;
4311
+ /** @public */
4312
+ const Array: <T>(type: ISchema<T>) => ISchema<T[]>;
4313
+ /** @public */
4314
+ const Map: <T extends Spec>(spec: T, defaultValue?: Partial<MapResult<T>> | undefined) => ISchema<MapResult<T>>;
4315
+ /** @public */
4316
+ const Optional: <T>(spec: ISchema<T>) => ISchema<T | undefined>;
4519
4317
  }
4520
4318
 
4521
4319
  /**
@@ -4538,6 +4336,9 @@ export declare type SystemItem = {
4538
4336
 
4539
4337
  export declare type Task<T = unknown> = () => Promise<T>;
4540
4338
 
4339
+ /**
4340
+ * @public
4341
+ */
4541
4342
  export declare const enum TextAlignMode {
4542
4343
  TAM_TOP_LEFT = 0,
4543
4344
  TAM_TOP_CENTER = 1,
@@ -4558,6 +4359,9 @@ export declare type TextAlignType = 'top-left' | 'top-center' | 'top-right' | 'm
4558
4359
  /** @public */
4559
4360
  export declare const TextShape: ComponentDefinition<PBTextShape>;
4560
4361
 
4362
+ /**
4363
+ * @public
4364
+ */
4561
4365
  export declare interface Texture {
4562
4366
  src: string;
4563
4367
  /** default = TextureWrapMode.Clamp */
@@ -4567,13 +4371,8 @@ export declare interface Texture {
4567
4371
  }
4568
4372
 
4569
4373
  /**
4570
- * Internal
4374
+ * @public
4571
4375
  */
4572
- export declare const Texture: {
4573
- encode(message: Texture, writer?: _m0.Writer): _m0.Writer;
4574
- decode(input: _m0.Reader | Uint8Array, length?: number): Texture;
4575
- };
4576
-
4577
4376
  export declare const enum TextureFilterMode {
4578
4377
  TFM_POINT = 0,
4579
4378
  TFM_BILINEAR = 1,
@@ -4588,7 +4387,7 @@ export declare type TextureFilterType = 'point' | 'bi-linear' | 'tri-linear';
4588
4387
  /**
4589
4388
  * @public
4590
4389
  */
4591
- export declare type TextureHelper = {
4390
+ export declare interface TextureHelper {
4592
4391
  /**
4593
4392
  * @returns a common texture with a source file
4594
4393
  */
@@ -4597,7 +4396,7 @@ export declare type TextureHelper = {
4597
4396
  * @returns the avatar texture of userId specified
4598
4397
  */
4599
4398
  Avatar: (avatarTexture: AvatarTexture) => TextureUnion;
4600
- };
4399
+ }
4601
4400
 
4602
4401
  /**
4603
4402
  * @public
@@ -4615,6 +4414,9 @@ export declare type TextureHelper = {
4615
4414
  */
4616
4415
  export declare type TextureMode = 'nine-slices' | 'center' | 'stretch';
4617
4416
 
4417
+ /**
4418
+ * @public
4419
+ */
4618
4420
  export declare interface TextureUnion {
4619
4421
  tex?: {
4620
4422
  $case: "texture";
@@ -4626,13 +4428,8 @@ export declare interface TextureUnion {
4626
4428
  }
4627
4429
 
4628
4430
  /**
4629
- * Internal
4431
+ * @public
4630
4432
  */
4631
- export declare const TextureUnion: {
4632
- encode(message: TextureUnion, writer?: _m0.Writer): _m0.Writer;
4633
- decode(input: _m0.Reader | Uint8Array, length?: number): TextureUnion;
4634
- };
4635
-
4636
4433
  export declare const enum TextureWrapMode {
4637
4434
  TWM_REPEAT = 0,
4638
4435
  TWM_CLAMP = 1,
@@ -4657,6 +4454,9 @@ export declare const ToGammaSpace: number;
4657
4454
  */
4658
4455
  export declare const ToLinearSpace = 2.2;
4659
4456
 
4457
+ /**
4458
+ * @public
4459
+ */
4660
4460
  export declare type ToOptional<T> = OnlyOptionalUndefinedTypes<T> & OnlyNonUndefinedTypes<T>;
4661
4461
 
4662
4462
  export declare const Transform: TransformComponentExtended;
@@ -4702,66 +4502,89 @@ export declare type TransformType = {
4702
4502
  */
4703
4503
  export declare type TransformTypeWithOptionals = Partial<TransformType>;
4704
4504
 
4505
+ /**
4506
+ * @public
4507
+ */
4705
4508
  export declare type Transport = {
4706
4509
  send(message: Uint8Array): Promise<void>;
4707
4510
  onmessage?(message: Uint8Array): void;
4708
4511
  filter(message: Omit<TransportMessage, 'messageBuffer'>): boolean;
4709
4512
  };
4710
4513
 
4514
+ /**
4515
+ * @public
4516
+ */
4711
4517
  export declare type TransportMessage = Omit<ReceiveMessage, 'data'>;
4712
4518
 
4713
4519
  /**
4520
+ * Avatar Texture
4714
4521
  * @public
4715
4522
  */
4716
- export declare type UiAvatarTexture = {
4717
- avatarTexture?: {
4718
- userId: string;
4719
- wrapMode?: TextureWrapType;
4720
- filterMode?: TextureFilterType;
4721
- };
4722
- };
4523
+ export declare interface UiAvatarTexture {
4524
+ userId: string;
4525
+ wrapMode?: TextureWrapType;
4526
+ filterMode?: TextureFilterType;
4527
+ }
4723
4528
 
4724
4529
  /** @public */
4725
4530
  export declare const UiBackground: ComponentDefinition<PBUiBackground>;
4726
4531
 
4727
4532
  /**
4728
4533
  * @public
4534
+ * Background Component props
4535
+ * .i.e to define a background color or image
4729
4536
  */
4730
- export declare type UiBackgroundProps = {
4537
+ export declare interface UiBackgroundProps {
4538
+ /** Background color. @defaultValue `{ r: 1, g: 1, b: 1, a: 1 }` */
4731
4539
  color?: PBColor4 | undefined;
4732
4540
  textureMode?: TextureMode;
4541
+ /** Texture slices represents the top | right | bottom | left sizes of the slices for the borders. Values are percentages of the texture. */
4733
4542
  textureSlices?: BorderRect | undefined;
4543
+ /** when STRETCH is selected, the uvs are configurable */
4734
4544
  uvs?: number[];
4735
- } & UiTextureUnion;
4545
+ /** AvatarTexture for the background */
4546
+ avatarTexture?: UiAvatarTexture;
4547
+ /** Texture for the background */
4548
+ texture?: UiTexture;
4549
+ }
4736
4550
 
4737
4551
  /**
4552
+ * Button Component Props
4738
4553
  * @public
4739
4554
  */
4740
- export declare type UiButtonProps = UiLabelProps & {
4741
- type?: 'primary' | 'secondary';
4742
- };
4555
+ export declare interface UiButtonProps extends UiLabelProps, EntityPropTypes {
4556
+ /**
4557
+ * Use any of the available button style types to create a styled button.
4558
+ */
4559
+ variant?: 'primary' | 'secondary';
4560
+ }
4743
4561
 
4744
- export declare type UiComponent = () => JSX.Element;
4562
+ /**
4563
+ * @public
4564
+ */
4565
+ export declare type UiComponent = () => ReactEcs.JSX.Element;
4745
4566
 
4746
4567
  /** @public */
4747
4568
  export declare const UiDropdown: ComponentDefinition<PBUiDropdown>;
4748
4569
 
4749
4570
  /**
4750
4571
  * @public
4572
+ * Dropdown Props
4751
4573
  */
4752
- export declare type UiDropdownProps = Partial<Omit<PBUiDropdown, 'textAlign' | 'font'>> & {
4574
+ export declare interface UiDropdownProps extends EntityPropTypes, Omit<Partial<PBUiDropdown>, 'textAlign' | 'font'> {
4753
4575
  onChange?(value: number): void;
4754
4576
  font?: UiFontType;
4755
4577
  textAlign?: TextAlignType;
4756
- };
4578
+ }
4757
4579
 
4758
4580
  /** @public */
4759
4581
  export declare const UiDropdownResult: ComponentDefinition<PBUiDropdownResult>;
4760
4582
 
4761
4583
  /**
4762
4584
  * @public
4585
+ * @category Component
4763
4586
  */
4764
- export declare function UiEntity(props: EntityPropTypes & Partial<CommonProps>): ReactEcs.JSX.Element;
4587
+ export declare function UiEntity(props: EntityPropTypes): ReactEcs.JSX.Element;
4765
4588
 
4766
4589
  /**
4767
4590
  * @public
@@ -4774,26 +4597,32 @@ export declare const UiInput: ComponentDefinition<PBUiInput>;
4774
4597
  /**
4775
4598
  * @public
4776
4599
  */
4777
- export declare type UiInputProps = Omit<PBUiInput, 'font' | 'textAlign'> & {
4600
+ export declare interface UiInputProps extends Omit<PBUiInput, 'font' | 'textAlign'> {
4601
+ /** function to be called on value change */
4778
4602
  onChange?(value: string): void;
4779
4603
  font?: UiFontType;
4780
4604
  textAlign?: TextAlignType;
4781
- };
4605
+ }
4782
4606
 
4783
4607
  /** @public */
4784
4608
  export declare const UiInputResult: ComponentDefinition<PBUiInputResult>;
4785
4609
 
4786
4610
  /**
4611
+ * Label component props
4787
4612
  * @public
4788
4613
  */
4789
- export declare type UiLabelProps = Omit<PBUiText, 'textAlign' | 'font'> & {
4790
- /** default='middle-center' */
4614
+ export declare interface UiLabelProps {
4615
+ /** Primary content. */
4616
+ value: string;
4617
+ /** Color of the label. @defaultValue `{ r: 1, g: 1, b: 1, a: 1 }` */
4618
+ color?: PBColor4 | undefined;
4619
+ /** Label font size. @defaultValue 10 */
4620
+ fontSize?: number | undefined;
4621
+ /** Label align position. @defaultValue 'middle-center' */
4791
4622
  textAlign?: TextAlignType | undefined;
4792
- /** default='sans-serif' */
4623
+ /** Label font type. @defaultValue 'sans-serif' */
4793
4624
  font?: UiFontType | undefined;
4794
- };
4795
-
4796
- export declare type Uint32 = number;
4625
+ }
4797
4626
 
4798
4627
  /**
4799
4628
  * @public It only defines the type explicitly, no effects.
@@ -4804,49 +4633,66 @@ export declare type uint32 = number;
4804
4633
  export declare const UiText: ComponentDefinition<PBUiText>;
4805
4634
 
4806
4635
  /**
4636
+ * Texture
4807
4637
  * @public
4808
4638
  */
4809
4639
  export declare type UiTexture = {
4810
- texture?: {
4811
- src: string;
4812
- wrapMode?: TextureWrapType;
4813
- filterMode?: TextureFilterType;
4814
- };
4640
+ src: string;
4641
+ wrapMode?: TextureWrapType;
4642
+ filterMode?: TextureFilterType;
4815
4643
  };
4816
4644
 
4817
- /**
4818
- * @public
4819
- */
4820
- export declare type UiTextureUnion = UiAvatarTexture | UiTexture;
4821
-
4822
4645
  /** @public */
4823
4646
  export declare const UiTransform: ComponentDefinition<PBUiTransform>;
4824
4647
 
4825
4648
  /**
4649
+ * Layout props to position things in the canvas
4826
4650
  * @public
4827
4651
  */
4828
4652
  export declare interface UiTransformProps {
4653
+ /** The display property controls if a item is going to be displayed or not. */
4829
4654
  display?: DisplayType;
4655
+ /** The flex shorthand property sets how a flex item will grow or shrink to fit the space available in its flex container. */
4830
4656
  flex?: number;
4657
+ /** Justify content describes how to align children within the main axis of their container. */
4831
4658
  justifyContent?: JustifyType;
4659
+ /** The position type of an element defines how it is positioned within its parent. */
4832
4660
  positionType?: PositionType;
4661
+ /** The align-items property controls the alignment of items on the Cross Axis. */
4833
4662
  alignItems?: AlignType;
4663
+ /** The align-self property has the same options and effect as align items but instead of affecting the children within a container, you can apply this property to a single child to change its alignment within its parent */
4834
4664
  alignSelf?: AlignType;
4665
+ /** The align-content property sets the distribution of space between and around content items along a flexbox's cross-axis or a grid's block axis. */
4835
4666
  alignContent?: AlignType;
4667
+ /** The flex-direction property sets how flex items are placed in the flex container defining the main axis and the direction (normal or reversed). */
4836
4668
  flexDirection?: FlexDirectionType;
4669
+ /** The position property sets how an element is positioned in a document. The top, right, bottom, and left properties determine the final location of positioned elements. */
4837
4670
  position?: Partial<Position>;
4671
+ /** The padding shorthand property sets the padding area on all four sides of an element at once. */
4838
4672
  padding?: Partial<Position>;
4673
+ /** The margin shorthand property sets the margin area on all four sides of an element. */
4839
4674
  margin?: Partial<Position>;
4675
+ /** The width property specifies the width of an element. */
4840
4676
  width?: PositionUnit;
4677
+ /** The height property specifies the height of an element. */
4841
4678
  height?: PositionUnit;
4679
+ /** The min-width property sets the minimum width of an element. */
4842
4680
  minWidth?: PositionUnit;
4681
+ /** The max-width property sets the maximum width of an element. */
4843
4682
  maxWidth?: PositionUnit;
4683
+ /** The min-height CSS property sets the minimum height of an element. */
4844
4684
  minHeight?: PositionUnit;
4685
+ /** The max-height property sets the maximum height of an element */
4845
4686
  maxHeight?: PositionUnit;
4687
+ /** The flex-wrap property sets whether flex items are forced onto one line or can wrap onto multiple lines. If wrapping is allowed, it sets the direction that lines are stacked*/
4846
4688
  flexWrap?: FlexWrapType;
4689
+ /** The flex-basis property sets the initial main size of a flex item. It sets the size of the content box.*/
4847
4690
  flexBasis?: number;
4691
+ /** The flex-grow property sets the flex grow factor of a flex item's main size. */
4848
4692
  flexGrow?: number;
4693
+ /** The flex-shrink property sets the flex shrink factor of a flex item. If the size of all flex items is larger than the flex container, items shrink to fit according to flex-shrink. */
4849
4694
  flexShrink?: number;
4695
+ /** The overflow property controls what happens to content that is too big to fit into an area */
4850
4696
  overflow?: OverflowType;
4851
4697
  }
4852
4698
 
@@ -5461,6 +5307,9 @@ export declare type Vector3Type = {
5461
5307
  /** @public */
5462
5308
  export declare const VisibilityComponent: ComponentDefinition<PBVisibilityComponent>;
5463
5309
 
5310
+ /**
5311
+ * @public
5312
+ */
5464
5313
  export declare const enum YGAlign {
5465
5314
  YGA_AUTO = 0,
5466
5315
  YGA_FLEX_START = 1,
@@ -5472,11 +5321,17 @@ export declare const enum YGAlign {
5472
5321
  YGA_SPACE_AROUND = 7
5473
5322
  }
5474
5323
 
5324
+ /**
5325
+ * @public
5326
+ */
5475
5327
  export declare const enum YGDisplay {
5476
5328
  YGD_FLEX = 0,
5477
5329
  YGD_NONE = 1
5478
5330
  }
5479
5331
 
5332
+ /**
5333
+ * @public
5334
+ */
5480
5335
  export declare const enum YGEdge {
5481
5336
  YGE_LEFT = 0,
5482
5337
  YGE_TOP = 1,
@@ -5489,6 +5344,9 @@ export declare const enum YGEdge {
5489
5344
  YGE_ALL = 8
5490
5345
  }
5491
5346
 
5347
+ /**
5348
+ * @public
5349
+ */
5492
5350
  export declare const enum YGFlexDirection {
5493
5351
  YGFD_ROW = 0,
5494
5352
  YGFD_COLUMN = 1,
@@ -5496,6 +5354,9 @@ export declare const enum YGFlexDirection {
5496
5354
  YGFD_ROW_REVERSE = 3
5497
5355
  }
5498
5356
 
5357
+ /**
5358
+ * @public
5359
+ */
5499
5360
  export declare const enum YGJustify {
5500
5361
  YGJ_FLEX_START = 0,
5501
5362
  YGJ_CENTER = 1,
@@ -5505,17 +5366,26 @@ export declare const enum YGJustify {
5505
5366
  YGJ_SPACE_EVENLY = 5
5506
5367
  }
5507
5368
 
5369
+ /**
5370
+ * @public
5371
+ */
5508
5372
  export declare const enum YGOverflow {
5509
5373
  YGO_VISIBLE = 0,
5510
5374
  YGO_HIDDEN = 1,
5511
5375
  YGO_SCROLL = 2
5512
5376
  }
5513
5377
 
5378
+ /**
5379
+ * @public
5380
+ */
5514
5381
  export declare const enum YGPositionType {
5515
5382
  YGPT_RELATIVE = 0,
5516
5383
  YGPT_ABSOLUTE = 1
5517
5384
  }
5518
5385
 
5386
+ /**
5387
+ * @public
5388
+ */
5519
5389
  export declare const enum YGUnit {
5520
5390
  YGU_UNDEFINED = 0,
5521
5391
  YGU_POINT = 1,
@@ -5523,6 +5393,9 @@ export declare const enum YGUnit {
5523
5393
  YGU_AUTO = 3
5524
5394
  }
5525
5395
 
5396
+ /**
5397
+ * @public
5398
+ */
5526
5399
  export declare const enum YGWrap {
5527
5400
  YGW_NO_WRAP = 0,
5528
5401
  YGW_WRAP = 1,