@dcl/js-runtime 7.24.5-29255693632.commit-d9d75fe → 7.24.5-29264961047.commit-77493c3

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Files changed (2) hide show
  1. package/apis.d.ts +40 -34
  2. package/package.json +2 -2
package/apis.d.ts CHANGED
@@ -20,9 +20,39 @@ declare module "~system/CommsApi" {
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  trackSid: string;
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  sourceType: VideoTrackSourceType;
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  }
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+ export interface SubscribeToTopicRequest {
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+ topic: string;
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+ }
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+ export interface SubscribeToTopicResponse {
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+ }
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+ export interface UnsubscribeFromTopicRequest {
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+ topic: string;
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+ }
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+ export interface UnsubscribeFromTopicResponse {
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+ }
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+ export interface PublishDataRequest {
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+ topic: string;
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+ data: string;
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+ }
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+ export interface PublishDataResponse {
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+ }
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+ export interface ConsumeMessagesRequest {
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+ topic: string;
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+ }
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+ export interface ConsumeMessages {
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+ sender: string;
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+ data: string;
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+ }
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+ export interface ConsumeMessagesResponse {
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+ messages: ConsumeMessages[];
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+ }
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  // Function declaration section
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  export function getActiveVideoStreams(body: VideoTracksActiveStreamsRequest): Promise<VideoTracksActiveStreamsResponse>;
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+ export function subscribeToTopic(body: SubscribeToTopicRequest): Promise<SubscribeToTopicResponse>;
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+ export function unsubscribeFromTopic(body: UnsubscribeFromTopicRequest): Promise<UnsubscribeFromTopicResponse>;
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+ export function publishData(body: PublishDataRequest): Promise<PublishDataResponse>;
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+ export function consumeMessages(body: ConsumeMessagesRequest): Promise<ConsumeMessagesResponse>;
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  }
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  /**
@@ -1251,7 +1281,14 @@ declare module "~system/RestrictedActions" {
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  }
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  // Function declaration section
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- export interface MovePlayerToRequest {
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+ /** Mask for which bones an animation applies to. */
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+ export enum AvatarMask {
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+ AM_UPPER_BODY = 0,
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+ UNRECOGNIZED = -1
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+ }
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+
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+ // Function declaration section
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+ export interface MovePlayerToRequest {
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  newRelativePosition: Vector3 | undefined;
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  cameraTarget?: Vector3 | undefined;
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  avatarTarget?: Vector3 | undefined;
@@ -1263,6 +1300,7 @@ declare module "~system/RestrictedActions" {
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  }
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  export interface TriggerEmoteRequest {
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  predefinedEmote: string;
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+ mask?: AvatarMask | undefined;
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  }
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  export interface ChangeRealmRequest {
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  realm: string;
@@ -1282,6 +1320,7 @@ declare module "~system/RestrictedActions" {
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  export interface TriggerSceneEmoteRequest {
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  src: string;
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  loop?: boolean | undefined;
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+ mask?: AvatarMask | undefined;
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  }
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  export interface SuccessResponse {
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  success: boolean;
@@ -1291,28 +1330,8 @@ declare module "~system/RestrictedActions" {
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  export interface MovePlayerToResponse {
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  success: boolean;
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  }
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- export interface WalkPlayerToRequest {
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- newRelativePosition: Vector3 | undefined;
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- stopThreshold: number;
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- /** max seconds before the request is failed; not passed to the movement scene */
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- timeout?: number | undefined;
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- }
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- export interface WalkPlayerToResponse {
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- success: boolean;
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- }
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  export interface TeleportToResponse {
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  }
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- export interface SetUiFocusRequest {
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- elementId: string;
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- }
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- export interface ClearUiFocusRequest {
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- }
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- export interface GetUiFocusRequest {
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- }
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- export interface UiFocusResponse {
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- /** the element that is/was focussed */
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- elementId?: string | undefined;
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- }
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  export interface CopyToClipboardRequest {
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  text: string;
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  }
@@ -1326,13 +1345,6 @@ declare module "~system/RestrictedActions" {
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  * whole interpolation being completed or interrupted (e.g: by input movement)
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  */
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  export function movePlayerTo(body: MovePlayerToRequest): Promise<MovePlayerToResponse>;
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- /**
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- * WalkPlayerTo will walk the player to a position relative to the current scene,
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- * managed by the movement controller scene. Returns success when the player reaches
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- * within stop_threshold distance, or false if the path is blocked, the player gets
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- * stuck, the player interrupts the walk with manual input, or the optional timeout expires.
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- */
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- export function walkPlayerTo(body: WalkPlayerToRequest): Promise<WalkPlayerToResponse>;
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  /** TeleportTo will move the user to the specified world LAND parcel coordinates */
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  export function teleportTo(body: TeleportToRequest): Promise<TeleportToResponse>;
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  /** TriggerEmote will trigger an emote in this current user */
@@ -1350,12 +1362,6 @@ declare module "~system/RestrictedActions" {
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  export function setCommunicationsAdapter(body: CommsAdapterRequest): Promise<SuccessResponse>;
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  /** TriggerSceneEmote will trigger an scene emote file in this current user */
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  export function triggerSceneEmote(body: TriggerSceneEmoteRequest): Promise<SuccessResponse>;
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- /** Sets the focus to a specific UI element */
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- export function setUiFocus(body: SetUiFocusRequest): Promise<UiFocusResponse>;
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- /** Clears the focus from any currently focused textentry or dropdown */
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- export function clearUiFocus(body: SetUiFocusRequest): Promise<UiFocusResponse>;
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- /** Returns the element_id of any currently focused textentry or dropdown */
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- export function getUiFocus(body: GetUiFocusRequest): Promise<UiFocusResponse>;
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  /** CopyToClipboard copies the provided text into the clipboard */
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  export function copyToClipboard(body: CopyToClipboardRequest): Promise<EmptyResponse>;
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package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@dcl/js-runtime",
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  "description": "JavaScript runtime definitions for Decentraland environments",
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- "version": "7.24.5-29255693632.commit-d9d75fe",
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+ "version": "7.24.5-29264961047.commit-77493c3",
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  "author": "",
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  "files": [
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  "index.d.ts",
@@ -20,5 +20,5 @@
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  },
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  "types": "./index.d.ts",
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  "typings": "./index.d.ts",
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- "commit": "d9d75fe5892b7e38bc96149865c34c4ab8a0f96d"
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+ "commit": "77493c38bf6fe58d9ece07c8f886e6b1d39438ab"
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  }