@dcl/ecs 7.8.9 → 7.8.10-15468321387.commit-ea03486

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/components/extended/LightSource.d.ts +25 -0
  2. package/dist/components/extended/LightSource.js +22 -0
  3. package/dist/components/generated/LightSource.gen.d.ts +1 -0
  4. package/dist/components/generated/LightSource.gen.js +25 -0
  5. package/dist/components/generated/PrimaryPointerInfo.gen.d.ts +1 -0
  6. package/dist/components/generated/PrimaryPointerInfo.gen.js +25 -0
  7. package/dist/components/generated/component-names.gen.js +2 -0
  8. package/dist/components/generated/global.gen.d.ts +4 -0
  9. package/dist/components/generated/global.gen.js +2 -0
  10. package/dist/components/generated/index.gen.d.ts +8 -0
  11. package/dist/components/generated/index.gen.js +10 -0
  12. package/dist/components/generated/pb/decentraland/sdk/components/light_source.gen.d.ts +75 -0
  13. package/dist/components/generated/pb/decentraland/sdk/components/light_source.gen.js +205 -0
  14. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +55 -0
  15. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +83 -0
  16. package/dist/components/generated/pb/decentraland/sdk/components/realm_info.gen.d.ts +7 -0
  17. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  18. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  19. package/dist/components/index.d.ts +2 -0
  20. package/dist/components/index.js +3 -0
  21. package/dist/components/types.d.ts +1 -0
  22. package/dist/index.d.ts +2 -1
  23. package/dist/index.js +1 -0
  24. package/dist-cjs/components/extended/LightSource.d.ts +25 -0
  25. package/dist-cjs/components/extended/LightSource.js +26 -0
  26. package/dist-cjs/components/generated/LightSource.gen.d.ts +1 -0
  27. package/dist-cjs/components/generated/LightSource.gen.js +28 -0
  28. package/dist-cjs/components/generated/PrimaryPointerInfo.gen.d.ts +1 -0
  29. package/dist-cjs/components/generated/PrimaryPointerInfo.gen.js +28 -0
  30. package/dist-cjs/components/generated/component-names.gen.js +2 -0
  31. package/dist-cjs/components/generated/global.gen.d.ts +4 -0
  32. package/dist-cjs/components/generated/global.gen.js +3 -1
  33. package/dist-cjs/components/generated/index.gen.d.ts +8 -0
  34. package/dist-cjs/components/generated/index.gen.js +13 -1
  35. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light_source.gen.d.ts +75 -0
  36. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light_source.gen.js +211 -0
  37. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +55 -0
  38. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +89 -0
  39. package/dist-cjs/components/generated/pb/decentraland/sdk/components/realm_info.gen.d.ts +7 -0
  40. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  41. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  42. package/dist-cjs/components/index.d.ts +2 -0
  43. package/dist-cjs/components/index.js +5 -1
  44. package/dist-cjs/components/types.d.ts +1 -0
  45. package/dist-cjs/index.d.ts +2 -1
  46. package/dist-cjs/index.js +2 -1
  47. package/package.json +2 -2
@@ -0,0 +1,211 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PBLightSource_Spot = exports.PBLightSource_Point = exports.PBLightSource = exports.PBLightSource_ShadowType = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const colors_gen_1 = require("../../common/colors.gen");
10
+ const texture_gen_1 = require("../../common/texture.gen");
11
+ const protobufPackageSarasa = "decentraland.sdk.components";
12
+ /**
13
+ * @public
14
+ */
15
+ var PBLightSource_ShadowType;
16
+ (function (PBLightSource_ShadowType) {
17
+ /** ST_NONE - No shadows are cast from this LightSource. */
18
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_NONE"] = 0] = "ST_NONE";
19
+ /** ST_SOFT - More realistic type of shadow that reduces block artifacts, noise or pixelation, but requires more processing. */
20
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_SOFT"] = 1] = "ST_SOFT";
21
+ /** ST_HARD - Less realistic type of shadow but more performant, uses hard edges. */
22
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_HARD"] = 2] = "ST_HARD";
23
+ })(PBLightSource_ShadowType = exports.PBLightSource_ShadowType || (exports.PBLightSource_ShadowType = {}));
24
+ function createBasePBLightSource() {
25
+ return { active: undefined, color: undefined, brightness: undefined, range: undefined, type: undefined };
26
+ }
27
+ /**
28
+ * @public
29
+ */
30
+ var PBLightSource;
31
+ (function (PBLightSource) {
32
+ function encode(message, writer = minimal_1.default.Writer.create()) {
33
+ if (message.active !== undefined) {
34
+ writer.uint32(32).bool(message.active);
35
+ }
36
+ if (message.color !== undefined) {
37
+ colors_gen_1.Color3.encode(message.color, writer.uint32(10).fork()).ldelim();
38
+ }
39
+ if (message.brightness !== undefined) {
40
+ writer.uint32(21).float(message.brightness);
41
+ }
42
+ if (message.range !== undefined) {
43
+ writer.uint32(29).float(message.range);
44
+ }
45
+ switch (message.type?.$case) {
46
+ case "point":
47
+ PBLightSource_Point.encode(message.type.point, writer.uint32(50).fork()).ldelim();
48
+ break;
49
+ case "spot":
50
+ PBLightSource_Spot.encode(message.type.spot, writer.uint32(58).fork()).ldelim();
51
+ break;
52
+ }
53
+ return writer;
54
+ }
55
+ PBLightSource.encode = encode;
56
+ function decode(input, length) {
57
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
58
+ let end = length === undefined ? reader.len : reader.pos + length;
59
+ const message = createBasePBLightSource();
60
+ while (reader.pos < end) {
61
+ const tag = reader.uint32();
62
+ switch (tag >>> 3) {
63
+ case 4:
64
+ if (tag !== 32) {
65
+ break;
66
+ }
67
+ message.active = reader.bool();
68
+ continue;
69
+ case 1:
70
+ if (tag !== 10) {
71
+ break;
72
+ }
73
+ message.color = colors_gen_1.Color3.decode(reader, reader.uint32());
74
+ continue;
75
+ case 2:
76
+ if (tag !== 21) {
77
+ break;
78
+ }
79
+ message.brightness = reader.float();
80
+ continue;
81
+ case 3:
82
+ if (tag !== 29) {
83
+ break;
84
+ }
85
+ message.range = reader.float();
86
+ continue;
87
+ case 6:
88
+ if (tag !== 50) {
89
+ break;
90
+ }
91
+ message.type = { $case: "point", point: PBLightSource_Point.decode(reader, reader.uint32()) };
92
+ continue;
93
+ case 7:
94
+ if (tag !== 58) {
95
+ break;
96
+ }
97
+ message.type = { $case: "spot", spot: PBLightSource_Spot.decode(reader, reader.uint32()) };
98
+ continue;
99
+ }
100
+ if ((tag & 7) === 4 || tag === 0) {
101
+ break;
102
+ }
103
+ reader.skipType(tag & 7);
104
+ }
105
+ return message;
106
+ }
107
+ PBLightSource.decode = decode;
108
+ })(PBLightSource = exports.PBLightSource || (exports.PBLightSource = {}));
109
+ function createBasePBLightSource_Point() {
110
+ return { shadow: undefined };
111
+ }
112
+ /**
113
+ * @public
114
+ */
115
+ var PBLightSource_Point;
116
+ (function (PBLightSource_Point) {
117
+ function encode(message, writer = minimal_1.default.Writer.create()) {
118
+ if (message.shadow !== undefined) {
119
+ writer.uint32(40).int32(message.shadow);
120
+ }
121
+ return writer;
122
+ }
123
+ PBLightSource_Point.encode = encode;
124
+ function decode(input, length) {
125
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
126
+ let end = length === undefined ? reader.len : reader.pos + length;
127
+ const message = createBasePBLightSource_Point();
128
+ while (reader.pos < end) {
129
+ const tag = reader.uint32();
130
+ switch (tag >>> 3) {
131
+ case 5:
132
+ if (tag !== 40) {
133
+ break;
134
+ }
135
+ message.shadow = reader.int32();
136
+ continue;
137
+ }
138
+ if ((tag & 7) === 4 || tag === 0) {
139
+ break;
140
+ }
141
+ reader.skipType(tag & 7);
142
+ }
143
+ return message;
144
+ }
145
+ PBLightSource_Point.decode = decode;
146
+ })(PBLightSource_Point = exports.PBLightSource_Point || (exports.PBLightSource_Point = {}));
147
+ function createBasePBLightSource_Spot() {
148
+ return { innerAngle: undefined, outerAngle: undefined, shadow: undefined, shadowMaskTexture: undefined };
149
+ }
150
+ /**
151
+ * @public
152
+ */
153
+ var PBLightSource_Spot;
154
+ (function (PBLightSource_Spot) {
155
+ function encode(message, writer = minimal_1.default.Writer.create()) {
156
+ if (message.innerAngle !== undefined) {
157
+ writer.uint32(13).float(message.innerAngle);
158
+ }
159
+ if (message.outerAngle !== undefined) {
160
+ writer.uint32(21).float(message.outerAngle);
161
+ }
162
+ if (message.shadow !== undefined) {
163
+ writer.uint32(40).int32(message.shadow);
164
+ }
165
+ if (message.shadowMaskTexture !== undefined) {
166
+ texture_gen_1.TextureUnion.encode(message.shadowMaskTexture, writer.uint32(66).fork()).ldelim();
167
+ }
168
+ return writer;
169
+ }
170
+ PBLightSource_Spot.encode = encode;
171
+ function decode(input, length) {
172
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
173
+ let end = length === undefined ? reader.len : reader.pos + length;
174
+ const message = createBasePBLightSource_Spot();
175
+ while (reader.pos < end) {
176
+ const tag = reader.uint32();
177
+ switch (tag >>> 3) {
178
+ case 1:
179
+ if (tag !== 13) {
180
+ break;
181
+ }
182
+ message.innerAngle = reader.float();
183
+ continue;
184
+ case 2:
185
+ if (tag !== 21) {
186
+ break;
187
+ }
188
+ message.outerAngle = reader.float();
189
+ continue;
190
+ case 5:
191
+ if (tag !== 40) {
192
+ break;
193
+ }
194
+ message.shadow = reader.int32();
195
+ continue;
196
+ case 8:
197
+ if (tag !== 66) {
198
+ break;
199
+ }
200
+ message.shadowMaskTexture = texture_gen_1.TextureUnion.decode(reader, reader.uint32());
201
+ continue;
202
+ }
203
+ if ((tag & 7) === 4 || tag === 0) {
204
+ break;
205
+ }
206
+ reader.skipType(tag & 7);
207
+ }
208
+ return message;
209
+ }
210
+ PBLightSource_Spot.decode = decode;
211
+ })(PBLightSource_Spot = exports.PBLightSource_Spot || (exports.PBLightSource_Spot = {}));
@@ -0,0 +1,55 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector2, Vector3 } from "../../common/vectors.gen";
3
+ /**
4
+ * PointerType enumerates the different input devices that can be used for pointer interactions.
5
+ * Each type has specific characteristics and use cases in the virtual world.
6
+ */
7
+ /**
8
+ * @public
9
+ */
10
+ export declare const enum PointerType {
11
+ /** POT_NONE - No pointer input */
12
+ POT_NONE = 0,
13
+ /** POT_MOUSE - Traditional mouse input */
14
+ POT_MOUSE = 1
15
+ }
16
+ /**
17
+ * The PBPrimaryPointerInfo component provides information about the current state of the primary
18
+ * pointer input device (mouse, touch, gamepad, or VR controller). It tracks the pointer's position,
19
+ * movement, and interaction capabilities in both 2D screen space and 3D world space.
20
+ *
21
+ * This component is essential for:
22
+ * - Tracking cursor/pointer position and movement
23
+ * - Converting 2D screen coordinates to 3D world space interactions
24
+ * - Supporting multiple input methods (mouse, touch, gamepad, VR)
25
+ * - Enabling ray-based interactions for 3D object selection
26
+ *
27
+ * The component can be used to:
28
+ * - Implement drag-and-drop functionality
29
+ * - Handle touch interactions on mobile devices
30
+ * - Support gamepad navigation
31
+ * - Enable VR controller interactions
32
+ * - Convert screen coordinates to world space rays for 3D interactions
33
+ *
34
+ * Note: Touch, Pad, and Wand support, as well as dragging, will be added later.
35
+ */
36
+ /**
37
+ * @public
38
+ */
39
+ export interface PBPrimaryPointerInfo {
40
+ /** The type of input device being used */
41
+ pointerType?: PointerType | undefined;
42
+ /** Current position in screen space (pixels) */
43
+ screenCoordinates?: Vector2 | undefined;
44
+ /** Movement since last frame (pixels) */
45
+ screenDelta?: Vector2 | undefined;
46
+ /** Direction vector for 3D ray casting */
47
+ worldRayDirection?: Vector3 | undefined;
48
+ }
49
+ /**
50
+ * @public
51
+ */
52
+ export declare namespace PBPrimaryPointerInfo {
53
+ function encode(message: PBPrimaryPointerInfo, writer?: _m0.Writer): _m0.Writer;
54
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBPrimaryPointerInfo;
55
+ }
@@ -0,0 +1,89 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PBPrimaryPointerInfo = exports.PointerType = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const vectors_gen_1 = require("../../common/vectors.gen");
10
+ const protobufPackageSarasa = "decentraland.sdk.components";
11
+ /**
12
+ * PointerType enumerates the different input devices that can be used for pointer interactions.
13
+ * Each type has specific characteristics and use cases in the virtual world.
14
+ */
15
+ /**
16
+ * @public
17
+ */
18
+ var PointerType;
19
+ (function (PointerType) {
20
+ /** POT_NONE - No pointer input */
21
+ PointerType[PointerType["POT_NONE"] = 0] = "POT_NONE";
22
+ /** POT_MOUSE - Traditional mouse input */
23
+ PointerType[PointerType["POT_MOUSE"] = 1] = "POT_MOUSE";
24
+ })(PointerType = exports.PointerType || (exports.PointerType = {}));
25
+ function createBasePBPrimaryPointerInfo() {
26
+ return { pointerType: undefined, screenCoordinates: undefined, screenDelta: undefined, worldRayDirection: undefined };
27
+ }
28
+ /**
29
+ * @public
30
+ */
31
+ var PBPrimaryPointerInfo;
32
+ (function (PBPrimaryPointerInfo) {
33
+ function encode(message, writer = minimal_1.default.Writer.create()) {
34
+ if (message.pointerType !== undefined) {
35
+ writer.uint32(8).int32(message.pointerType);
36
+ }
37
+ if (message.screenCoordinates !== undefined) {
38
+ vectors_gen_1.Vector2.encode(message.screenCoordinates, writer.uint32(18).fork()).ldelim();
39
+ }
40
+ if (message.screenDelta !== undefined) {
41
+ vectors_gen_1.Vector2.encode(message.screenDelta, writer.uint32(26).fork()).ldelim();
42
+ }
43
+ if (message.worldRayDirection !== undefined) {
44
+ vectors_gen_1.Vector3.encode(message.worldRayDirection, writer.uint32(34).fork()).ldelim();
45
+ }
46
+ return writer;
47
+ }
48
+ PBPrimaryPointerInfo.encode = encode;
49
+ function decode(input, length) {
50
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
51
+ let end = length === undefined ? reader.len : reader.pos + length;
52
+ const message = createBasePBPrimaryPointerInfo();
53
+ while (reader.pos < end) {
54
+ const tag = reader.uint32();
55
+ switch (tag >>> 3) {
56
+ case 1:
57
+ if (tag !== 8) {
58
+ break;
59
+ }
60
+ message.pointerType = reader.int32();
61
+ continue;
62
+ case 2:
63
+ if (tag !== 18) {
64
+ break;
65
+ }
66
+ message.screenCoordinates = vectors_gen_1.Vector2.decode(reader, reader.uint32());
67
+ continue;
68
+ case 3:
69
+ if (tag !== 26) {
70
+ break;
71
+ }
72
+ message.screenDelta = vectors_gen_1.Vector2.decode(reader, reader.uint32());
73
+ continue;
74
+ case 4:
75
+ if (tag !== 34) {
76
+ break;
77
+ }
78
+ message.worldRayDirection = vectors_gen_1.Vector3.decode(reader, reader.uint32());
79
+ continue;
80
+ }
81
+ if ((tag & 7) === 4 || tag === 0) {
82
+ break;
83
+ }
84
+ reader.skipType(tag & 7);
85
+ }
86
+ return message;
87
+ }
88
+ PBPrimaryPointerInfo.decode = decode;
89
+ })(PBPrimaryPointerInfo = exports.PBPrimaryPointerInfo || (exports.PBPrimaryPointerInfo = {}));
@@ -3,12 +3,19 @@ import _m0 from "protobufjs/minimal";
3
3
  * @public
4
4
  */
5
5
  export interface PBRealmInfo {
6
+ /** the domain of the realm server */
6
7
  baseUrl: string;
8
+ /** the name of the realm server (more info https://adr.decentraland.org/adr/ADR-110) */
7
9
  realmName: string;
10
+ /** the network id (1=Ethereum, more info https://chainlist.org/) */
8
11
  networkId: number;
12
+ /** comms adapter (more info https://adr.decentraland.org/adr/ADR-180) */
9
13
  commsAdapter: string;
14
+ /** true if the scene is running as a local preview, instead of published in Decentraland. */
10
15
  isPreview: boolean;
16
+ /** the room session id. */
11
17
  room?: string | undefined;
18
+ /** true if the user is connected to the scene room. */
12
19
  isConnectedSceneRoom?: boolean | undefined;
13
20
  }
14
21
  /**
@@ -6,6 +6,7 @@ import { CameraTransition } from "./common/camera_transition.gen";
6
6
  * an 'instant' transition (like using speed/time = 0)
7
7
  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
8
8
  * the holding entity transform).
9
+ * * The fov defines the Field of View of the virtual camera
9
10
  */
10
11
  /**
11
12
  * @public
@@ -13,6 +14,8 @@ import { CameraTransition } from "./common/camera_transition.gen";
13
14
  export interface PBVirtualCamera {
14
15
  defaultTransition?: CameraTransition | undefined;
15
16
  lookAtEntity?: number | undefined;
17
+ /** default: 60 */
18
+ fov?: number | undefined;
16
19
  }
17
20
  /**
18
21
  * @public
@@ -9,7 +9,7 @@ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const camera_transition_gen_1 = require("./common/camera_transition.gen");
10
10
  const protobufPackageSarasa = "decentraland.sdk.components";
11
11
  function createBasePBVirtualCamera() {
12
- return { defaultTransition: undefined, lookAtEntity: undefined };
12
+ return { defaultTransition: undefined, lookAtEntity: undefined, fov: undefined };
13
13
  }
14
14
  /**
15
15
  * @public
@@ -23,6 +23,9 @@ var PBVirtualCamera;
23
23
  if (message.lookAtEntity !== undefined) {
24
24
  writer.uint32(16).uint32(message.lookAtEntity);
25
25
  }
26
+ if (message.fov !== undefined) {
27
+ writer.uint32(29).float(message.fov);
28
+ }
26
29
  return writer;
27
30
  }
28
31
  PBVirtualCamera.encode = encode;
@@ -45,6 +48,12 @@ var PBVirtualCamera;
45
48
  }
46
49
  message.lookAtEntity = reader.uint32();
47
50
  continue;
51
+ case 3:
52
+ if (tag !== 29) {
53
+ break;
54
+ }
55
+ message.fov = reader.float();
56
+ continue;
48
57
  }
49
58
  if ((tag & 7) === 4 || tag === 0) {
50
59
  break;
@@ -16,6 +16,7 @@ import { AudioStreamComponentDefinitionExtended } from './extended/AudioStream';
16
16
  import { MediaState } from './generated/pb/decentraland/sdk/components/common/media_state.gen';
17
17
  import { VirtualCameraComponentDefinitionExtended } from './extended/VirtualCamera';
18
18
  import { InputModifierComponentDefinitionExtended } from './extended/InputModifier';
19
+ import { LightSourceComponentDefinitionExtended } from './extended/LightSource';
19
20
  export * from './generated/index.gen';
20
21
  export type { GrowOnlyValueSetComponentDefinition, LastWriteWinElementSetComponentDefinition, LwwComponentGetter, GSetComponentGetter };
21
22
  export declare const Transform: LwwComponentGetter<TransformComponentExtended>;
@@ -28,6 +29,7 @@ export declare const MeshCollider: LwwComponentGetter<MeshColliderComponentDefin
28
29
  export declare const Tween: LwwComponentGetter<TweenComponentDefinitionExtended>;
29
30
  export declare const VirtualCamera: LwwComponentGetter<VirtualCameraComponentDefinitionExtended>;
30
31
  export declare const InputModifier: LwwComponentGetter<InputModifierComponentDefinitionExtended>;
32
+ export declare const LightSource: LwwComponentGetter<LightSourceComponentDefinitionExtended>;
31
33
  /**
32
34
  * @alpha
33
35
  */
@@ -17,7 +17,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
17
17
  return (mod && mod.__esModule) ? mod : { "default": mod };
18
18
  };
19
19
  Object.defineProperty(exports, "__esModule", { value: true });
20
- exports.MediaState = exports.NetworkParent = exports.NetworkEntity = exports.SyncComponents = exports.Name = exports.InputModifier = exports.VirtualCamera = exports.Tween = exports.MeshCollider = exports.MeshRenderer = exports.AudioStream = exports.AudioSource = exports.Animator = exports.Material = exports.Transform = void 0;
20
+ exports.MediaState = exports.NetworkParent = exports.NetworkEntity = exports.SyncComponents = exports.Name = exports.LightSource = exports.InputModifier = exports.VirtualCamera = exports.Tween = exports.MeshCollider = exports.MeshRenderer = exports.AudioStream = exports.AudioSource = exports.Animator = exports.Material = exports.Transform = void 0;
21
21
  const Animator_1 = require("./extended/Animator");
22
22
  const AudioSource_1 = require("./extended/AudioSource");
23
23
  const Material_1 = require("./extended/Material");
@@ -34,6 +34,7 @@ const media_state_gen_1 = require("./generated/pb/decentraland/sdk/components/co
34
34
  Object.defineProperty(exports, "MediaState", { enumerable: true, get: function () { return media_state_gen_1.MediaState; } });
35
35
  const VirtualCamera_1 = require("./extended/VirtualCamera");
36
36
  const InputModifier_1 = require("./extended/InputModifier");
37
+ const LightSource_1 = require("./extended/LightSource");
37
38
  __exportStar(require("./generated/index.gen"), exports);
38
39
  /* @__PURE__ */
39
40
  const Transform = (engine) => (0, Transform_1.defineTransformComponent)(engine);
@@ -65,6 +66,9 @@ exports.VirtualCamera = VirtualCamera;
65
66
  /* @__PURE__*/
66
67
  const InputModifier = (engine) => (0, InputModifier_1.defineInputModifierComponent)(engine);
67
68
  exports.InputModifier = InputModifier;
69
+ /* @__PURE__*/
70
+ const LightSource = (engine) => (0, LightSource_1.defineLightSourceComponent)(engine);
71
+ exports.LightSource = LightSource;
68
72
  /**
69
73
  * @alpha
70
74
  */
@@ -12,3 +12,4 @@ export type { ISyncComponents, ISyncComponentsType } from './manual/SyncComponen
12
12
  export type { INetowrkEntity, INetowrkEntityType } from './manual/NetworkEntity';
13
13
  export type { INetowrkParent, INetowrkParentType } from './manual/NetworkParent';
14
14
  export type { InputModifierHelper, InputModifierComponentDefinitionExtended } from './extended/InputModifier';
15
+ export type { LightSourceHelper, LightSourceComponentDefinitionExtended } from './extended/LightSource';
@@ -11,7 +11,7 @@ export * from './systems/async-task';
11
11
  export * from './systems/tween';
12
12
  export * from './engine/entity';
13
13
  export * from './components/types';
14
- import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended } from './components/types';
14
+ import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended } from './components/types';
15
15
  import { NameComponent } from './components/manual/Name';
16
16
  export declare const Transform: TransformComponentExtended;
17
17
  export declare const Animator: AnimatorComponentDefinitionExtended;
@@ -24,6 +24,7 @@ export declare const Name: NameComponent;
24
24
  export declare const Tween: TweenComponentDefinitionExtended;
25
25
  export declare const VirtualCamera: VirtualCameraComponentDefinitionExtended;
26
26
  export declare const InputModifier: InputModifierComponentDefinitionExtended;
27
+ export declare const LightSource: LightSourceComponentDefinitionExtended;
27
28
  /**
28
29
  * @alpha
29
30
  * This is going to be used for sync components through a server.
package/dist-cjs/index.js CHANGED
@@ -26,7 +26,7 @@ var __importStar = (this && this.__importStar) || function (mod) {
26
26
  return result;
27
27
  };
28
28
  Object.defineProperty(exports, "__esModule", { value: true });
29
- exports.NetworkParent = exports.NetworkEntity = exports.SyncComponents = exports.InputModifier = exports.VirtualCamera = exports.Tween = exports.Name = exports.MeshCollider = exports.MeshRenderer = exports.Material = exports.AudioStream = exports.AudioSource = exports.Animator = exports.Transform = exports.components = exports.cyclicParentingChecker = void 0;
29
+ exports.NetworkParent = exports.NetworkEntity = exports.SyncComponents = exports.LightSource = exports.InputModifier = exports.VirtualCamera = exports.Tween = exports.Name = exports.MeshCollider = exports.MeshRenderer = exports.Material = exports.AudioStream = exports.AudioSource = exports.Animator = exports.Transform = exports.components = exports.cyclicParentingChecker = void 0;
30
30
  // The order of the following imports matters. Please do not auto-sort
31
31
  __exportStar(require("./engine"), exports);
32
32
  __exportStar(require("./schemas"), exports);
@@ -58,6 +58,7 @@ exports.Name = components.Name(initialization_1.engine);
58
58
  exports.Tween = components.Tween(initialization_1.engine);
59
59
  exports.VirtualCamera = components.VirtualCamera(initialization_1.engine);
60
60
  exports.InputModifier = components.InputModifier(initialization_1.engine);
61
+ exports.LightSource = components.LightSource(initialization_1.engine);
61
62
  /**
62
63
  * @alpha
63
64
  * This is going to be used for sync components through a server.
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@dcl/ecs",
3
3
  "description": "Decentraland ECS",
4
- "version": "7.8.9",
4
+ "version": "7.8.10-15468321387.commit-ea03486",
5
5
  "author": "DCL",
6
6
  "bugs": "https://github.com/decentraland/ecs/issues",
7
7
  "files": [
@@ -33,5 +33,5 @@
33
33
  },
34
34
  "types": "./dist/index.d.ts",
35
35
  "typings": "./dist/index.d.ts",
36
- "commit": "b281f0c54bee6b279799177fbb3f4d86d837a497"
36
+ "commit": "ea03486cffda411467debb1acb22715999daf0a3"
37
37
  }