@dcl/ecs 7.8.6-14664638926.commit-7bb4ee2 → 7.8.6-14834806827.commit-cd5899c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (181) hide show
  1. package/dist/components/extended/MeshCollider.d.ts +0 -8
  2. package/dist/components/extended/MeshCollider.js +0 -6
  3. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  4. package/dist/components/extended/MeshRenderer.js +0 -5
  5. package/dist/components/generated/component-names.gen.js +0 -11
  6. package/dist/components/generated/global.gen.d.ts +0 -22
  7. package/dist/components/generated/global.gen.js +0 -11
  8. package/dist/components/generated/index.gen.d.ts +0 -44
  9. package/dist/components/generated/index.gen.js +0 -55
  10. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  11. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  12. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  13. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  14. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  15. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
  16. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  17. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  18. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  19. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
  20. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  21. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  22. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  23. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  24. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  25. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  26. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  27. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +0 -56
  28. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  29. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  30. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  31. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  32. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -39
  33. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -110
  34. package/dist/components/index.d.ts +7 -11
  35. package/dist/components/index.js +5 -11
  36. package/dist/components/types.d.ts +0 -2
  37. package/dist/engine/index.js +6 -0
  38. package/dist/engine/types.d.ts +8 -1
  39. package/dist/index.d.ts +0 -4
  40. package/dist/index.js +0 -2
  41. package/dist/systems/events.d.ts +0 -49
  42. package/dist/systems/events.js +2 -53
  43. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -8
  44. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  45. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  46. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  47. package/dist-cjs/components/generated/component-names.gen.js +0 -11
  48. package/dist-cjs/components/generated/global.gen.d.ts +0 -22
  49. package/dist-cjs/components/generated/global.gen.js +1 -13
  50. package/dist-cjs/components/generated/index.gen.d.ts +0 -44
  51. package/dist-cjs/components/generated/index.gen.js +1 -68
  52. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  53. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  54. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  55. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  56. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  57. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
  58. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  59. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  60. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  61. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
  62. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  63. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  64. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  65. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  66. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  67. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  68. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  69. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +1 -57
  70. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  71. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  72. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  73. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  74. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -39
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -111
  76. package/dist-cjs/components/index.d.ts +7 -11
  77. package/dist-cjs/components/index.js +7 -15
  78. package/dist-cjs/components/types.d.ts +0 -2
  79. package/dist-cjs/engine/index.js +6 -0
  80. package/dist-cjs/engine/types.d.ts +8 -1
  81. package/dist-cjs/index.d.ts +0 -4
  82. package/dist-cjs/index.js +1 -3
  83. package/dist-cjs/systems/events.d.ts +0 -49
  84. package/dist-cjs/systems/events.js +2 -53
  85. package/package.json +2 -2
  86. package/dist/components/extended/AvatarEquippedData.d.ts +0 -11
  87. package/dist/components/extended/AvatarEquippedData.js +0 -15
  88. package/dist/components/extended/AvatarShape.d.ts +0 -11
  89. package/dist/components/extended/AvatarShape.js +0 -15
  90. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  91. package/dist/components/generated/CameraLayer.gen.js +0 -25
  92. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  93. package/dist/components/generated/CameraLayers.gen.js +0 -25
  94. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  95. package/dist/components/generated/GlobalLight.gen.js +0 -25
  96. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  97. package/dist/components/generated/GltfNode.gen.js +0 -25
  98. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  99. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  100. package/dist/components/generated/Light.gen.d.ts +0 -1
  101. package/dist/components/generated/Light.gen.js +0 -25
  102. package/dist/components/generated/PrimaryPointerInfo.gen.d.ts +0 -1
  103. package/dist/components/generated/PrimaryPointerInfo.gen.js +0 -25
  104. package/dist/components/generated/Spotlight.gen.d.ts +0 -1
  105. package/dist/components/generated/Spotlight.gen.js +0 -25
  106. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  107. package/dist/components/generated/TextureCamera.gen.js +0 -25
  108. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  109. package/dist/components/generated/UiCanvas.gen.js +0 -25
  110. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  111. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  112. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  113. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  114. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  115. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
  116. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  117. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  118. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  119. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  120. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  121. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  122. package/dist/components/generated/pb/decentraland/sdk/components/light.gen.d.ts +0 -56
  123. package/dist/components/generated/pb/decentraland/sdk/components/light.gen.js +0 -69
  124. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +0 -34
  125. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -80
  126. package/dist/components/generated/pb/decentraland/sdk/components/spotlight.gen.d.ts +0 -32
  127. package/dist/components/generated/pb/decentraland/sdk/components/spotlight.gen.js +0 -50
  128. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  129. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
  130. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  131. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  132. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  133. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  134. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -11
  135. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -19
  136. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -11
  137. package/dist-cjs/components/extended/AvatarShape.js +0 -19
  138. package/dist-cjs/components/generated/CameraLayer.gen.d.ts +0 -1
  139. package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
  140. package/dist-cjs/components/generated/CameraLayers.gen.d.ts +0 -1
  141. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  142. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +0 -1
  143. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  144. package/dist-cjs/components/generated/GltfNode.gen.d.ts +0 -1
  145. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  146. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  147. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  148. package/dist-cjs/components/generated/Light.gen.d.ts +0 -1
  149. package/dist-cjs/components/generated/Light.gen.js +0 -28
  150. package/dist-cjs/components/generated/PrimaryPointerInfo.gen.d.ts +0 -1
  151. package/dist-cjs/components/generated/PrimaryPointerInfo.gen.js +0 -28
  152. package/dist-cjs/components/generated/Spotlight.gen.d.ts +0 -1
  153. package/dist-cjs/components/generated/Spotlight.gen.js +0 -28
  154. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  155. package/dist-cjs/components/generated/TextureCamera.gen.js +0 -28
  156. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  157. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  158. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  159. package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
  160. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  161. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  162. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  163. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
  164. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  165. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  166. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  167. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light.gen.d.ts +0 -56
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light.gen.js +0 -75
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +0 -34
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -86
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/spotlight.gen.d.ts +0 -32
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/spotlight.gen.js +0 -56
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  180. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  181. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
@@ -1,50 +0,0 @@
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- import _m0 from "protobufjs/minimal";
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- /**
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- * a GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
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- * This component must be added to a direct child of an entity with a PBGltfContainer component, or
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- * to a direct child of another entity with a GltfNode component, and the referenced gltf node must be a descendent of the gltf node
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- * in the parent.
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- * The name must match the path of one of the nodes within the Gltf. These are available on the GltfContainerLoadingState component.
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- *
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- * The renderer will attach a PBGltfNodeState to the entity describing the state. Once the state is `GNS_READY`,
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- * - the `Transform` will be updated to match the position of the node within the gltf (relative to the gltf root, or the parent node),
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- * - a `MeshRenderer` with a GltfMesh mesh type will be added (if the gltf node has a mesh).
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- * - a `MeshCollider` with a GltfMesh mesh type will be added (if the gltf node has a collider).
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- * - a `Material` component including a GltfMaterial reference will be added (if the gltf node has a material).
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- *
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- * After creation, if an animation moves the node, the `Transform` will be updated.
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- *
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- * From the scene, you can modify various components to alter the gltf node:
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- * - modifying the `Transform` position/rotation/scale will move the node. The position is interpreted relative to the gltf root (or parent node),
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- * regardless of any intermediate gltf node hierarchy.
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- * If an animation is playing, the animation takes priority and the scene entity's position will be updated to match the animation.
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- * - `Visibility` can be added to hide or show the node and it's children in the gltf hierarchy.
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- * - `MeshRenderer` can be added/modified/removed to create/modify/remove a mesh on the node.
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- * - `MeshCollider` can be added/modified/removed to create/modify/remove a collider on the node.
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- * - `Material` can be added or modified to change the material properties. If the gltf node has a material, the original material will be
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- * used as a base, and any gltf features (e.g. occlusion maps) from the gtlf spec that the renderer supports but that are not exposed in the
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- * PBMaterial will be maintained.
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- *
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- * The scene can add additional entities as children to the gltf node, but structural modifications of the gltf are not possible:
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- * - changing the scene hierarchy will not change the gltf node hierarchy. Moving the entity out of the gltf will sever the link and
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- * change the state to `GNS_FAILED`.
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- * - deleting the scene entity will not delete the gltf node.
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- *
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- * Removing the GltfNode will revert any changes to the original gltf. If the GltfNode component is removed and the mesh/collider/material
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- * are not removed, this will result in a duplication of these components as the previously-linked entity will retain it's components and
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- * the gltf node will also be displayed.
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- */
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- /**
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- * @public
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- */
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- export interface PBGltfNode {
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- /** the path of the target node in the Gltf. */
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- path: string;
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- }
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- /**
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- * @public
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- */
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- export declare namespace PBGltfNode {
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- function encode(message: PBGltfNode, writer?: _m0.Writer): _m0.Writer;
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- function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNode;
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- }
@@ -1,47 +0,0 @@
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- "use strict";
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.PBGltfNode = void 0;
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- /* eslint-disable */
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- const minimal_1 = __importDefault(require("protobufjs/minimal"));
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- const protobufPackageSarasa = "decentraland.sdk.components";
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- function createBasePBGltfNode() {
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- return { path: "" };
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- }
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- /**
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- * @public
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- */
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- var PBGltfNode;
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- (function (PBGltfNode) {
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- function encode(message, writer = minimal_1.default.Writer.create()) {
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- if (message.path !== "") {
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- writer.uint32(10).string(message.path);
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- }
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- return writer;
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- }
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- PBGltfNode.encode = encode;
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- function decode(input, length) {
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- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
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- let end = length === undefined ? reader.len : reader.pos + length;
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- const message = createBasePBGltfNode();
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- while (reader.pos < end) {
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- const tag = reader.uint32();
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- switch (tag >>> 3) {
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- case 1:
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- if (tag !== 10) {
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- break;
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- }
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- message.path = reader.string();
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- continue;
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- }
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- if ((tag & 7) === 4 || tag === 0) {
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- break;
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- }
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- reader.skipType(tag & 7);
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- }
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- return message;
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- }
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- PBGltfNode.decode = decode;
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- })(PBGltfNode = exports.PBGltfNode || (exports.PBGltfNode = {}));
@@ -1,27 +0,0 @@
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- import _m0 from "protobufjs/minimal";
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- /**
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- * @public
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- */
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- export declare const enum GltfNodeStateValue {
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- GNSV_PENDING = 0,
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- GNSV_FAILED = 1,
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- GNSV_READY = 2
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- }
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- /**
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- * The state of a linked gltf node.
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- * If the state is GNSV_FAILED, the renderer may describe the failure in the error string.
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- */
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- /**
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- * @public
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- */
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- export interface PBGltfNodeState {
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- state: GltfNodeStateValue;
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- error?: string | undefined;
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- }
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- /**
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- * @public
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- */
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- export declare namespace PBGltfNodeState {
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- function encode(message: PBGltfNodeState, writer?: _m0.Writer): _m0.Writer;
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- function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNodeState;
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- }
@@ -1,65 +0,0 @@
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- "use strict";
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.PBGltfNodeState = exports.GltfNodeStateValue = void 0;
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- /* eslint-disable */
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- const minimal_1 = __importDefault(require("protobufjs/minimal"));
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- const protobufPackageSarasa = "decentraland.sdk.components";
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- /**
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- * @public
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- */
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- var GltfNodeStateValue;
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- (function (GltfNodeStateValue) {
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- GltfNodeStateValue[GltfNodeStateValue["GNSV_PENDING"] = 0] = "GNSV_PENDING";
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- GltfNodeStateValue[GltfNodeStateValue["GNSV_FAILED"] = 1] = "GNSV_FAILED";
17
- GltfNodeStateValue[GltfNodeStateValue["GNSV_READY"] = 2] = "GNSV_READY";
18
- })(GltfNodeStateValue = exports.GltfNodeStateValue || (exports.GltfNodeStateValue = {}));
19
- function createBasePBGltfNodeState() {
20
- return { state: 0, error: undefined };
21
- }
22
- /**
23
- * @public
24
- */
25
- var PBGltfNodeState;
26
- (function (PBGltfNodeState) {
27
- function encode(message, writer = minimal_1.default.Writer.create()) {
28
- if (message.state !== 0) {
29
- writer.uint32(8).int32(message.state);
30
- }
31
- if (message.error !== undefined) {
32
- writer.uint32(18).string(message.error);
33
- }
34
- return writer;
35
- }
36
- PBGltfNodeState.encode = encode;
37
- function decode(input, length) {
38
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
39
- let end = length === undefined ? reader.len : reader.pos + length;
40
- const message = createBasePBGltfNodeState();
41
- while (reader.pos < end) {
42
- const tag = reader.uint32();
43
- switch (tag >>> 3) {
44
- case 1:
45
- if (tag !== 8) {
46
- break;
47
- }
48
- message.state = reader.int32();
49
- continue;
50
- case 2:
51
- if (tag !== 18) {
52
- break;
53
- }
54
- message.error = reader.string();
55
- continue;
56
- }
57
- if ((tag & 7) === 4 || tag === 0) {
58
- break;
59
- }
60
- reader.skipType(tag & 7);
61
- }
62
- return message;
63
- }
64
- PBGltfNodeState.decode = decode;
65
- })(PBGltfNodeState = exports.PBGltfNodeState || (exports.PBGltfNodeState = {}));
@@ -1,56 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Color3 } from "../../common/colors.gen";
3
- /**
4
- * defines a light source.
5
- * the world has a default directional light (like sunlight) which can be overridden by adding the light component to the scene root.
6
- * a PBGlobalLight component can also be added to the root to control the directional light direction.
7
- * point lights (lightbulbs) or spotlights can be created by attaching the light component to non-root entities.
8
- */
9
- /**
10
- * @public
11
- */
12
- export interface PBLight {
13
- /**
14
- * whether the light is on
15
- * default true
16
- */
17
- enabled?: boolean | undefined;
18
- /**
19
- * light brightness in lux (lumens/m^2).
20
- *
21
- * for global directional light, this applies as a constant value at all surfaces and distances (though the effect on the surface still depends on incidence angle).
22
- * the default global light illuminance varies from 400 (sunrise/sunset) to 10,000 (midday).
23
- * for typical values, see https://en.wikipedia.org/wiki/Lux#Illuminance
24
- *
25
- * for point and spot lights, this is the lumens/m^2 at 1m distance from the light. to transform from raw lumens,
26
- * divide lumens by ~12 (4*pi).
27
- * e.g. a 100w household bulb with 1200 lumens would have an illuminance of ~100.
28
- * a lighthouse bulb with 200,000 lumens would have an illuminance of ~15,000 (ignoring beam reflections)
29
- *
30
- * default
31
- * for point/spotlights: 10,000
32
- * for global directional light: depends on explorer implementation. may vary on light direction, time of day, etc
33
- */
34
- illuminance?: number | undefined;
35
- /**
36
- * whether the light should cast shadows.
37
- * note: even when set to true the engine may not display shadows, or may only show shadows for a limited number
38
- * of lights depending on the implementation, platform, and user settings.
39
- * default
40
- * for point/spotlights: false / off
41
- * for global directional light: true / on
42
- */
43
- shadows?: boolean | undefined;
44
- /**
45
- * light color
46
- * default White
47
- */
48
- color?: Color3 | undefined;
49
- }
50
- /**
51
- * @public
52
- */
53
- export declare namespace PBLight {
54
- function encode(message: PBLight, writer?: _m0.Writer): _m0.Writer;
55
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBLight;
56
- }
@@ -1,75 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBLight = void 0;
7
- /* eslint-disable */
8
- const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
- const colors_gen_1 = require("../../common/colors.gen");
10
- const protobufPackageSarasa = "decentraland.sdk.components";
11
- function createBasePBLight() {
12
- return { enabled: undefined, illuminance: undefined, shadows: undefined, color: undefined };
13
- }
14
- /**
15
- * @public
16
- */
17
- var PBLight;
18
- (function (PBLight) {
19
- function encode(message, writer = minimal_1.default.Writer.create()) {
20
- if (message.enabled !== undefined) {
21
- writer.uint32(8).bool(message.enabled);
22
- }
23
- if (message.illuminance !== undefined) {
24
- writer.uint32(21).float(message.illuminance);
25
- }
26
- if (message.shadows !== undefined) {
27
- writer.uint32(24).bool(message.shadows);
28
- }
29
- if (message.color !== undefined) {
30
- colors_gen_1.Color3.encode(message.color, writer.uint32(34).fork()).ldelim();
31
- }
32
- return writer;
33
- }
34
- PBLight.encode = encode;
35
- function decode(input, length) {
36
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
37
- let end = length === undefined ? reader.len : reader.pos + length;
38
- const message = createBasePBLight();
39
- while (reader.pos < end) {
40
- const tag = reader.uint32();
41
- switch (tag >>> 3) {
42
- case 1:
43
- if (tag !== 8) {
44
- break;
45
- }
46
- message.enabled = reader.bool();
47
- continue;
48
- case 2:
49
- if (tag !== 21) {
50
- break;
51
- }
52
- message.illuminance = reader.float();
53
- continue;
54
- case 3:
55
- if (tag !== 24) {
56
- break;
57
- }
58
- message.shadows = reader.bool();
59
- continue;
60
- case 4:
61
- if (tag !== 34) {
62
- break;
63
- }
64
- message.color = colors_gen_1.Color3.decode(reader, reader.uint32());
65
- continue;
66
- }
67
- if ((tag & 7) === 4 || tag === 0) {
68
- break;
69
- }
70
- reader.skipType(tag & 7);
71
- }
72
- return message;
73
- }
74
- PBLight.decode = decode;
75
- })(PBLight = exports.PBLight || (exports.PBLight = {}));
@@ -1,34 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Vector2, Vector3 } from "../../common/vectors.gen";
3
- /**
4
- * @public
5
- */
6
- export declare const enum PointerType {
7
- POT_NONE = 0,
8
- POT_MOUSE = 1,
9
- POT_PAD = 2,
10
- POT_TOUCH = 3,
11
- POT_WAND = 4
12
- }
13
- /**
14
- * @public
15
- */
16
- export interface PBPrimaryPointerInfo {
17
- pointerType?: PointerType | undefined;
18
- /** in pixels */
19
- screenCoordinates?: Vector2 | undefined;
20
- /** in pixels */
21
- screenDelta?: Vector2 | undefined;
22
- /**
23
- * ray direction that can be used with the primary camera origin for
24
- * raycasting from the cursor into the world
25
- */
26
- worldRayDirection?: Vector3 | undefined;
27
- }
28
- /**
29
- * @public
30
- */
31
- export declare namespace PBPrimaryPointerInfo {
32
- function encode(message: PBPrimaryPointerInfo, writer?: _m0.Writer): _m0.Writer;
33
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBPrimaryPointerInfo;
34
- }
@@ -1,86 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBPrimaryPointerInfo = exports.PointerType = void 0;
7
- /* eslint-disable */
8
- const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
- const vectors_gen_1 = require("../../common/vectors.gen");
10
- const protobufPackageSarasa = "decentraland.sdk.components";
11
- /**
12
- * @public
13
- */
14
- var PointerType;
15
- (function (PointerType) {
16
- PointerType[PointerType["POT_NONE"] = 0] = "POT_NONE";
17
- PointerType[PointerType["POT_MOUSE"] = 1] = "POT_MOUSE";
18
- PointerType[PointerType["POT_PAD"] = 2] = "POT_PAD";
19
- PointerType[PointerType["POT_TOUCH"] = 3] = "POT_TOUCH";
20
- PointerType[PointerType["POT_WAND"] = 4] = "POT_WAND";
21
- })(PointerType = exports.PointerType || (exports.PointerType = {}));
22
- function createBasePBPrimaryPointerInfo() {
23
- return { pointerType: undefined, screenCoordinates: undefined, screenDelta: undefined, worldRayDirection: undefined };
24
- }
25
- /**
26
- * @public
27
- */
28
- var PBPrimaryPointerInfo;
29
- (function (PBPrimaryPointerInfo) {
30
- function encode(message, writer = minimal_1.default.Writer.create()) {
31
- if (message.pointerType !== undefined) {
32
- writer.uint32(8).int32(message.pointerType);
33
- }
34
- if (message.screenCoordinates !== undefined) {
35
- vectors_gen_1.Vector2.encode(message.screenCoordinates, writer.uint32(18).fork()).ldelim();
36
- }
37
- if (message.screenDelta !== undefined) {
38
- vectors_gen_1.Vector2.encode(message.screenDelta, writer.uint32(26).fork()).ldelim();
39
- }
40
- if (message.worldRayDirection !== undefined) {
41
- vectors_gen_1.Vector3.encode(message.worldRayDirection, writer.uint32(34).fork()).ldelim();
42
- }
43
- return writer;
44
- }
45
- PBPrimaryPointerInfo.encode = encode;
46
- function decode(input, length) {
47
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
48
- let end = length === undefined ? reader.len : reader.pos + length;
49
- const message = createBasePBPrimaryPointerInfo();
50
- while (reader.pos < end) {
51
- const tag = reader.uint32();
52
- switch (tag >>> 3) {
53
- case 1:
54
- if (tag !== 8) {
55
- break;
56
- }
57
- message.pointerType = reader.int32();
58
- continue;
59
- case 2:
60
- if (tag !== 18) {
61
- break;
62
- }
63
- message.screenCoordinates = vectors_gen_1.Vector2.decode(reader, reader.uint32());
64
- continue;
65
- case 3:
66
- if (tag !== 26) {
67
- break;
68
- }
69
- message.screenDelta = vectors_gen_1.Vector2.decode(reader, reader.uint32());
70
- continue;
71
- case 4:
72
- if (tag !== 34) {
73
- break;
74
- }
75
- message.worldRayDirection = vectors_gen_1.Vector3.decode(reader, reader.uint32());
76
- continue;
77
- }
78
- if ((tag & 7) === 4 || tag === 0) {
79
- break;
80
- }
81
- reader.skipType(tag & 7);
82
- }
83
- return message;
84
- }
85
- PBPrimaryPointerInfo.decode = decode;
86
- })(PBPrimaryPointerInfo = exports.PBPrimaryPointerInfo || (exports.PBPrimaryPointerInfo = {}));
@@ -1,32 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- /**
3
- * defines a spotlight.
4
- * spotlights are point lights that emit light only in a cone around the transform's forward direction.
5
- * add this component together with the PBLight component to transform a point light into a spotlight.
6
- * note that spotlights do not model any internal reflections / focus, they only restrict the area of effect.
7
- * so for e.g. a torch beam, the bulb illuminance should be multiplied by the solid angle.
8
- * a typical torch with a beam width of 15 degrees would use outer angle of 0.15 (7.5 degrees in radians),
9
- * and an illuminance approximately equal to the bulb's lumens, e.g. 1200.
10
- */
11
- /**
12
- * @public
13
- */
14
- export interface PBSpotlight {
15
- /**
16
- * the cone radius in radians. distance away from forward in which the light is visible.
17
- * for a torch a value around 0.15 is appropriate.
18
- */
19
- angle: number;
20
- /**
21
- * optional angle at which the light is brightest. should be <= outer angle.
22
- * if specified, the light will fall off smoothly between `inner_angle` and `angle`.
23
- */
24
- innerAngle?: number | undefined;
25
- }
26
- /**
27
- * @public
28
- */
29
- export declare namespace PBSpotlight {
30
- function encode(message: PBSpotlight, writer?: _m0.Writer): _m0.Writer;
31
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBSpotlight;
32
- }
@@ -1,56 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBSpotlight = void 0;
7
- /* eslint-disable */
8
- const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
- const protobufPackageSarasa = "decentraland.sdk.components";
10
- function createBasePBSpotlight() {
11
- return { angle: 0, innerAngle: undefined };
12
- }
13
- /**
14
- * @public
15
- */
16
- var PBSpotlight;
17
- (function (PBSpotlight) {
18
- function encode(message, writer = minimal_1.default.Writer.create()) {
19
- if (message.angle !== 0) {
20
- writer.uint32(13).float(message.angle);
21
- }
22
- if (message.innerAngle !== undefined) {
23
- writer.uint32(21).float(message.innerAngle);
24
- }
25
- return writer;
26
- }
27
- PBSpotlight.encode = encode;
28
- function decode(input, length) {
29
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
30
- let end = length === undefined ? reader.len : reader.pos + length;
31
- const message = createBasePBSpotlight();
32
- while (reader.pos < end) {
33
- const tag = reader.uint32();
34
- switch (tag >>> 3) {
35
- case 1:
36
- if (tag !== 13) {
37
- break;
38
- }
39
- message.angle = reader.float();
40
- continue;
41
- case 2:
42
- if (tag !== 21) {
43
- break;
44
- }
45
- message.innerAngle = reader.float();
46
- continue;
47
- }
48
- if ((tag & 7) === 4 || tag === 0) {
49
- break;
50
- }
51
- reader.skipType(tag & 7);
52
- }
53
- return message;
54
- }
55
- PBSpotlight.decode = decode;
56
- })(PBSpotlight = exports.PBSpotlight || (exports.PBSpotlight = {}));
@@ -1,74 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Color4 } from "../../common/colors.gen";
3
- /**
4
- * @public
5
- */
6
- export interface PBTextureCamera {
7
- /** rendered texture width */
8
- width?: number | undefined;
9
- /** rendered texture height */
10
- height?: number | undefined;
11
- /**
12
- * which layer of entities to render. entity layers can be specified by adding PBCameraLayers to target entities.
13
- * defaults to 0
14
- */
15
- layer?: number | undefined;
16
- /** default black */
17
- clearColor?: Color4 | undefined;
18
- /** default infinity */
19
- farPlane?: number | undefined;
20
- mode?: {
21
- $case: "perspective";
22
- perspective: Perspective;
23
- } | {
24
- $case: "orthographic";
25
- orthographic: Orthographic;
26
- } | undefined;
27
- /**
28
- * controls whether this camera acts as a receiver for audio on sources with matching `PBCameraLayers`.
29
- * range: 0 (off) - 1 (full volume)
30
- * default: 0
31
- */
32
- volume?: number | undefined;
33
- }
34
- /**
35
- * @public
36
- */
37
- export interface Perspective {
38
- /**
39
- * vertical field of view in radians
40
- * defaults to pi/4 = 45 degrees
41
- */
42
- fieldOfView?: number | undefined;
43
- }
44
- /**
45
- * @public
46
- */
47
- export interface Orthographic {
48
- /**
49
- * vertical extent of the visible range in meters
50
- * defaults to 4m
51
- */
52
- verticalRange?: number | undefined;
53
- }
54
- /**
55
- * @public
56
- */
57
- export declare namespace PBTextureCamera {
58
- function encode(message: PBTextureCamera, writer?: _m0.Writer): _m0.Writer;
59
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBTextureCamera;
60
- }
61
- /**
62
- * @public
63
- */
64
- export declare namespace Perspective {
65
- function encode(message: Perspective, writer?: _m0.Writer): _m0.Writer;
66
- function decode(input: _m0.Reader | Uint8Array, length?: number): Perspective;
67
- }
68
- /**
69
- * @public
70
- */
71
- export declare namespace Orthographic {
72
- function encode(message: Orthographic, writer?: _m0.Writer): _m0.Writer;
73
- function decode(input: _m0.Reader | Uint8Array, length?: number): Orthographic;
74
- }